Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /monsters/?cr=3&ordering=condition_immunities&page=4
https://api.open5e.com/monsters/?cr=3&ordering=condition_immunities&page=5", "previous": "https://api.open5e.com/monsters/?cr=3&ordering=condition_immunities&page=3", "results": [ { "slug": "kobold-drake-rider", "desc": "", "name": "Kobold, Drake Rider", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 15, "armor_desc": "studded leather", "hit_points": 71, "hit_dice": "13d6+26", "speed": { "walk": 30 }, "strength": 17, "dexterity": 16, "constitution": 15, "intelligence": 12, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 12", "languages": "Common, Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Three Spear attacks. If the rider is mounted its mount can then make one Bite Claw Slam or Tail attack." }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +5 to hit 5 ft. or range 20/60' one target 6 (1d6+3) piercing damage or 7 (1d8+3) piercing damage if used with two hands to make a melee attack." } ], "bonus_actions": null, "reactions": [ { "name": "Failsafe Equipment", "desc": "The drake rider wears wing-like arm and feet flaps folded on its back. If its mount dies or it is dismounted the rider descends 60' per round and takes no damage from falling if its mount was flying or it gains a swimming speed of 30' for 1 min if its mount was swimming." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Drake Mount", "desc": "Has formed a bond with Med or larger drake mount (found in this or other books or use the statistics of a giant lizard). Regardless of the drake's intelligence it acts as a controlled mount while carrying a drake rider obeying the rider's spoken commands. Mounting and dismounting the drake costs the drake rider only 5 ft. of movement." }, { "name": "Mounted Warrior", "desc": "While the drake rider is mounted its mount can't be charmed or frightened." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." }, { "name": "Sure Seat", "desc": "While mounted and not incapacitated the drake rider can't be knocked prone dismounted or moved vs. its will." }, { "name": "Trained Tactics (Recharge 4-6)", "desc": "The drake rider commands its mount to move up to 30' in a straight line moving through the space of any Large or smaller creature and performing one of the following tactical maneuvers. This movement doesn't provoke opportunity attacks.Barrel Roll: The mount flies up and over one creature in the line ending its movement at least 10 ft. past the target. As the drake rider hangs upside down at the top of the loop it makes one Spear attack vs. the target with advantage. On a hit the rider rolls damage dice three times. The mount must have a flying speed to use this maneuver.Corkscrew Roll: The mount swims in a corkscrew around the creatures in the line. Each creature in the line must make DC 13 Dex save or be incapacitated with dizziness until the end of its next turn. The mount must have a swimming speed to use this maneuver.Weaving Rush The mount weaves back and forth along the line. Each creature in the line must make DC 13 Str save or take 10 (3d6) bludgeoning damage and be knocked prone." } ], "spell_list": [], "page_no": 252, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_kobold-drake-rider/" }, { "slug": "kobold-sapper", "desc": "", "name": "Kobold, Sapper", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 15, "armor_desc": "studded leather", "hit_points": 66, "hit_dice": "12d6+24", "speed": { "walk": 30, "burrow": 10 }, "strength": 7, "dexterity": 16, "constitution": 15, "intelligence": 16, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 13", "languages": "Common, Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "3 Mining Picks. Can replace 1 with Throw Explosive." }, { "name": "Mining Pick", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) piercing damage. " }, { "name": "Throw Explosive", "desc": "Throws a minor explosive at one creature it can see within 30' of it. Target: 9 (2d8) force and is knocked prone (DC 13 Dex half damage and isn't knocked prone)." }, { "name": "Explosive Charge (Recharge 5-6)", "desc": "Throws a powerful explosive at a point it can see on the ground within 60' of it. Each creature within 15 ft. of that point: 9 (2d8) fire and 9 (2d8) force and is pushed up to 10 ft. away from the point and knocked prone (DC 13 Dex half damage and isn't pushed or knocked prone). If creature fails save by 5+ it is also deafened for 1 min. Alternatively sapper can place the explosive in a space within 5 ft. of it and delay the explosion until end of sapper's next turn or when a creature moves to a space within 5 ft. of the explosive whichever happens first." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Crafty", "desc": "The sapper has advantage on ability checks made to pick locks or to detect disarm or set traps." }, { "name": "Evasion", "desc": "If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails." }, { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." }, { "name": "Siege Monster", "desc": "Double damage to objects/structures." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 257, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_kobold-sapper/" }, { "slug": "leashed-lesion", "desc": "", "name": "Leashed Lesion", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 65, "hit_dice": "10d10+10", "speed": { "walk": 40 }, "strength": 15, "dexterity": 11, "constitution": 12, "intelligence": 6, "wisdom": 9, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 120', passive Perception 9", "languages": "understands Void Speech but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 6 (1d8+2) piercing damage + 5 (2d4) necrotic. The lesion and any creature grappled by its Life Tether regain hp equal to the necrotic dealt." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) slashing damage." }, { "name": "Draining Burst (Recharge 5-6)", "desc": "Selects a point it can see within 120' of it. Each creature within 20' of that point must make a DC 12 Con save taking 13 (3d8) necrotic on a failed save or half damage if made. The lesion and any creature grappled by its Life Tether each gain 13 (3d8) temp hp." } ], "bonus_actions": [ { "name": "Life Tether", "desc": "Attaches a symbiotic tether to a creature sitting in the recess in its back. A creature in the recess that isn't attached to the tether takes 7 (2d6) piercing damage at the end of the lesion's turn and the lesion regains hp equal to the damage dealt. While the tether is attached the creature is grappled by the lesion. The lesion or the creature can detach the tether as a bonus action. Lesion can have its symbiotic tether attached to only one creature at a time." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 259, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_leashed-lesion/" }, { "slug": "lycanthrope-werecrocodile", "desc": "", "name": "Lycanthrope, Werecrocodile", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 12, "armor_desc": "", "hit_points": 58, "hit_dice": "9d8+18", "speed": { "walk": 30, "swim": 30 }, "strength": 15, "dexterity": 13, "constitution": 14, "intelligence": 10, "wisdom": 11, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "nonmagic bludgeoning, piercing, and slashing attacks not made with silvered weapons", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Common (can't speak in crocodile form)", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack (Humanoid or Hybrid Form Only)", "desc": "Two Tail Swipe or Khopesh attacks or it makes one Bite and one Tail Swipe." }, { "name": "Bite (Crocodile or Hybrid Form Only)", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (1d10+2) piercing damage and target is grappled (escape DC 12). Until the grapple ends the target is restrained and werecrocodile can't bite another. If target is a Humanoid it must make DC 12 Con save or be cursed with werecrocodile lycanthropy." }, { "name": "Tail Swipe (Crocodile or Hybrid Form Only)", "desc": "Melee Weapon Attack: +4 to hit 5 ft. 1 tgt not grappled by werecrocodile. 7 (2d4+2) bludgeoning damage and target knocked prone (DC 12 Str negates prone)." }, { "name": "Khopesh (Humanoid Form Only)", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) slashing damage or 7 (1d10+2) slashing damage if used with two hands." } ], "bonus_actions": [ { "name": "Change Shape", "desc": "Transforms into a Large crocodile or into a crocodile-humanoid hybrid or back into its true form which is Humanoid. Its stats other than size are the same in each form. Any equipment worn/carried isn't transformed. Reverts to its true form if it dies." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Hold Breath (Crocodile or Hybrid Form Only)", "desc": "Can hold its breath for 15 min." } ], "spell_list": [], "page_no": 265, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_lycanthrope-werecrocodile/" }, { "slug": "minotaur-ravening", "desc": "", "name": "Minotaur, Ravening", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 40 }, "strength": 18, "dexterity": 11, "constitution": 16, "intelligence": 6, "wisdom": 16, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 17", "languages": "Giant, Minotaur", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "One Bite and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage and minotaur gains temp hp equal to damage. Target: DC 13 Con save or infected with ravening (below)." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) slashing damage." }, { "name": "Gore", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Charge", "desc": "If it moves 10 ft.+ straight to foe and hits with gore attack on same turn target takes an extra 9 (2d8) piercing damage. If the target is a creature it must make DC 14 Str save or be pushed up to 10 ft. away and knocked prone." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Labyrinthine Recall", "desc": "Can perfectly recall any path it has traveled." }, { "name": "Ravening Hunger", "desc": "When it reduces a creature to 0 hp with melee attack on its turn can take a bonus action to consume creature's heart. Its hp max increases by 5 for every ten hearts it consumes in this way." }, { "name": "Ravening Madness", "desc": "Disadvantage on Int checks and saves. Considers every creature hostile and doesn't benefit from Help action or similar spells/effects that involve help to/from friendly creatures. Doesn't stop spellcaster from restoring hp to it or curing ravening with magic." }, { "name": "Reckless", "desc": "At the start of its turn it can choose to have advantage on all melee weapon attack rolls it makes during that turn but attack rolls vs. it have advantage until the start of its next turn." } ], "spell_list": [], "page_no": 272, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_minotaur-ravening/" }, { "slug": "phoenixborn-sorcerer", "desc": "", "name": "Phoenixborn Sorcerer", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "any", "armor_class": 13, "armor_desc": "16 mage armor", "hit_points": 60, "hit_dice": "11d8+11", "speed": { "walk": 20, "fly": 40 }, "strength": 12, "dexterity": 16, "constitution": 13, "intelligence": 10, "wisdom": 10, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "[++], Senses, & [/++][++]Languages[/++] as Phoenixborn", "damage_immunities": "", "condition_immunities": "", "senses": "xx, passive Perception xx", "languages": "as Phoenixborn", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Two Talon or Hurl" }, { "name": "Flame attacks", "desc": "It can replace one attack with use of Spellcasting." }, { "name": "Talon", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) slashing damage + 3 (1d6) fire." }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 10 (2d6+3) fire." }, { "name": "Fire Jet (Recharge 6)", "desc": "Shoots a jet of fire in a 30' line that is 5 ft. wide. Each creature in line: 14 (4d6) fire (DC 13 Dex negates)." }, { "name": "Spellcasting", "desc": "Cha (DC 13): At will: mage hand minor illusion light prestidigitation2/day ea: charm person continual flame mage armor1/day: dispel magic" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Fiery Feathers and Rebirth (1/Day)", "desc": "As above but rebirth: 7 (2d6)." } ], "spell_list": [], "page_no": 316, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_phoenixborn-sorcerer/" }, { "slug": "rakshasa-myrmidon", "desc": "", "name": "Rakshasa, Myrmidon", "size": "Medium", "type": "Fiend", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 18, "armor_desc": "scale mail, shield", "hit_points": 51, "hit_dice": "6d8+24", "speed": { "walk": 30 }, "strength": 18, "dexterity": 14, "constitution": 18, "intelligence": 12, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "piercing from magic weapons wielded by good creatures", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 13", "languages": "Common, Infernal", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Two Forked Scimitar or Arcane Bolt attacks." }, { "name": "Forked Scimitar", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) slashing damage + 5 (2d4) force. Instead of dealing damage myrmidon can disarm a target wielding a weapon. Target must make DC 12 Str save or its weapon lands in a random space within 10 ft. of the target." }, { "name": "Arcane Bolt", "desc": "Ranged Spell Attack: +4 to hit, 60 ft., one target, 12 (4d4+2) force." }, { "name": "Spellcasting", "desc": "Cha (DC 12) no material components: At will: detect thoughts disguise self2/day: expeditious retreat" } ], "bonus_actions": null, "reactions": [ { "name": "Allied Parry", "desc": "When a creature myrmidon can see attacks creature within 5 ft. of it myrmidon can impose disadvantage on attack roll. To do so myrmidon must be wielding a shield." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Arcane Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals extra 2d4 force (included below)." }, { "name": "Dedicated Warrior", "desc": "The myrmidon has advantage on saves vs. being charmed and frightened." }, { "name": "Limited Magic Immunity", "desc": "Can't be affected or detected by spells of 1st level or lower unless it wishes to be. Has advantage on saves vs. all other spells and magical effects." }, { "name": "Tiger Tag Team", "desc": "Advantage on attack rolls vs. a creature if 1+ friendly rakshasa is within 5 ft. of creature and that rakshasa isn't incapacitated." } ], "spell_list": [], "page_no": 328, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_rakshasa-myrmidon/" }, { "slug": "amphiptere-tob1-2023", "desc": "False", "name": "Amphiptere", "size": "Medium", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 60, "hit_dice": "8d8 + 24", "speed": { "walk": 20, "fly": 20 }, "strength": 11, "dexterity": 18, "constitution": 17, "intelligence": 2, "wisdom": 16, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 10 ft., passive Perception 15", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The amphiptere makes one Bite attack and one Stinger attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage." }, { "name": "Stinger", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) poison damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Flyby", "desc": "The amphiptere doesn't provoke opportunity attacks when it flies out of an enemy's reach." }, { "name": "Swarming", "desc": "Up to two amphipteres can share the same space at the same time. The amphiptere has advantage on melee attack rolls if it is sharing its space with another amphiptere that isn't incapacitated." } ], "spell_list": [], "page_no": 16, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_amphiptere/" }, { "slug": "bagiennik-tob1-2023", "desc": "False", "name": "Bagiennik", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d8 + 30", "speed": { "walk": 40 }, "strength": 16, "dexterity": 18, "constitution": 16, "intelligence": 9, "wisdom": 16, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The bagiennik makes two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Acid Spray", "desc": "The bagiennik sprays acid on one creature it can see within 30 feet of it, creating a puddle of oil beneath the creature. The target must make a DC 13 Dexterity saving throw. On a failure, the creature takes 18 (4d8) acid damage and is knocked prone. On a success, the creature takes half the damage and isn't knocked prone. The slippery oil covers the ground in a 5-foot square centered on the point where the target was standing for 1 minute. A creature that enters the oily area or ends its turn there must succeed on a DC 13 Dexterity saving throw or fall prone." }, { "name": "Healing Oil (3/Day)", "desc": "The bagiennik applies healing oil to a creature it can see within 5 feet of it. The target magically regains 7 (2d6) hp and is freed from any disease or poison. The target must then succeed on a DC 13 Constitution saving throw or its speed is halved and it takes a −2 penalty to AC and Dexterity saving throws for 1 minute." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 31, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_bagiennik/" }, { "slug": "bearfolk-tob1-2023", "desc": "False", "name": "Bearfolk", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Good", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 45, "hit_dice": "6d8 + 18", "speed": { "walk": 40 }, "strength": 19, "dexterity": 14, "constitution": 16, "intelligence": 8, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Giant", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The bearfolk makes one Battleaxe attack, one Warhammer attack, and one Bite attack." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage." }, { "name": "Warhammer", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, or 9 (1d10 + 4) bludgeoning damage if used with two hands." } ], "bonus_actions": [ { "name": "Frenzy (Recharges after a Long or Short Rest)", "desc": "The bearfolk triggers a berserk frenzy that lasts 1 minute. While in frenzy, it has resistance to bludgeoning, piercing, and slashing damage and has advantage on attack rolls. Attack rolls made against a frenzied bearfolk have advantage." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The bearfolk has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 33, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_bearfolk/" }, { "slug": "citrullus-tob1-2023", "desc": "False", "name": "Citrullus", "size": "Medium", "type": "Plant", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 85, "hit_dice": "10d10 + 30", "speed": { "walk": 15 }, "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 3, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "False", "damage_immunities": "acid", "condition_immunities": "False", "senses": "blindsight 30 ft., passive Perception 10", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) piercing damage plus 7 (2d6) acid damage." }, { "name": "Bile Spray (Recharge 5-6)", "desc": "The citrullus exhales pink bile in a 30-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw. On a failure, the creature takes 14 (4d6) acid damage and is restrained by the sticky seed-filled juice for 1 minute. On a success, the creature takes half the damage and isn't restrained. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 13 Strength check." } ], "bonus_actions": [ { "name": "Creeping Seedlings", "desc": "The seeds in the sticky juice grow viny tendrils and drag each creature restrained by Bile Spray and Gush up to 25 feet straight toward the citrullus." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "False Appearance", "desc": "While the citrullus remains motionless, it is indistinguishable from a normal melon plant." }, { "name": "Gush", "desc": "When the citrullus takes bludgeoning damage, sticky juice splashes out of it. If the attacker is within 30 feet of the citrullus, the attacker must succeed on a DC 13 Dexterity saving throw or be restrained by the sticky juice as if it had failed a saving throw against the plant's Bile Spray action." } ], "spell_list": [], "page_no": 58, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_citrullus/" }, { "slug": "duskthorndryad-tob1-2023", "desc": "False", "name": "Duskthorn Dryad", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 77, "hit_dice": "14d8 + 14", "speed": { "walk": 30 }, "strength": 10, "dexterity": 20, "constitution": 13, "intelligence": 14, "wisdom": 15, "charisma": 24, "strength_save": null, "dexterity_save": null, "constitution_save": 3, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 14, "skills": { "Animal Handling": 4, "Deception": 9, "Nature": 6, "Perception": 4, "Persuasion": 9, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Elvish, Sylvan, Umbral", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The duskthorn dryad makes two Thorned Slam or Thorn attacks." }, { "name": "Thorned Slam", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage." }, { "name": "Thorn", "desc": "Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 10 (2d4 + 5) piercing damage." }, { "name": "Children of the Forest (1/Day)", "desc": "The dryad magically calls 1d4 boars, constrictor snakes, or wolves, or it calls 1 child of the briar. The called creatures arrive in 1d4 rounds, acting as allies of the dryad and obeying her spoken commands. The creatures remain for 1 hour, until the dryad dies, or until the dryad dismisses them as a bonus action." }, { "name": "Spellcasting", "desc": "The dryad casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\nAt will: druidcraft\n3/day each: charm person, entangle, invisibility\n1/day each: barkskin, spike growth, suggestion" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The dryad has advantage on saving throws against spells and other magical effects." }, { "name": "Speak with Beasts and Plants", "desc": "The dryad can communicate with beasts and plants as if they shared a language." }, { "name": "Tree Stride", "desc": "Once on her turn, the dryad can use 10 feet of her movement to step magically into one dead tree within her reach and emerge from a second dead tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger." } ], "spell_list": [], "page_no": 150, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_duskthorn-dryad/" }, { "slug": "elvishveteranarcher-tob1-2023", "desc": "False", "name": "Elvish Veteran Archer", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Any Alignment", "armor_class": 16, "armor_desc": "studded leather", "hit_points": 66, "hit_dice": "12d8 + 12", "speed": { "walk": 30 }, "strength": 11, "dexterity": 18, "constitution": 12, "intelligence": 11, "wisdom": 13, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Nature": 2, "Perception": 5, "Stealth": 5, "Survival": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "passive Perception 15", "languages": "Common, Elvish", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The elvish veteran archer makes three Shortsword attacks or two Longbow attacks." }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:7 (1d6 + 4) piercing damage." }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 13 (2d8 + 4) piercing damage. Instead of dealing damage, the archer can pin part of the target's clothing or body to the ground or to a nearby wall or tree. If it does so, the target is restrained. A creature, including the target, can take its action to remove the arrow and free the restrained target by succeeding on a DC 14 Strength check." }, { "name": "Arrow Spray (Recharge 5-6)", "desc": "The elvish veteran archer fires a flurry of arrows in a 15-foot cone. Each creature in the cone must make a DC 14 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Beast Hunter", "desc": "The elvish veteran archer has advantage on Wisdom (Survival) checks to track Beasts and on Intelligence (Nature) checks to recall information about Beasts." }, { "name": "Fey Ancestry", "desc": "The elvish veteran archer has advantage on saving throws against being charmed, and magic can't put the archer to sleep." }, { "name": "Keen Hearing and Sight", "desc": "The elvish veteran archer has advantage on Wisdom (Perception) checks that rely on hearing or sight." }, { "name": "Point Blank Hunter", "desc": "A longbow deals one extra die of its damage when the archer hits with it (included in the attack). In addition, when the archer makes a ranged attack with a longbow, it doesn't have disadvantage on the attack roll from being within 5 feet of a hostile creature, though it may still have disadvantage from other sources." } ], "spell_list": [], "page_no": 410, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_elvish-veteran-archer/" }, { "slug": "fardarrig-tob1-2023", "desc": "False", "name": "Far Darrig", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 84, "hit_dice": "13d6 + 39", "speed": { "walk": 30 }, "strength": 17, "dexterity": 16, "constitution": 17, "intelligence": 11, "wisdom": 15, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": 14, "skills": { "Nature": 4, "Animal Handling": 4, "Perception": 4, "Survival": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Elvish, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The far darrig makes two Antler Glaive attacks." }, { "name": "Antler Glaive", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage or slashing damage (the far darrig's choice) plus 3 (1d6) force damage. The target must succeed on a DC 13 Strength saving throw or be knocked prone." }, { "name": "Woodland Friends (1/Day)", "desc": "The far darrig magically calls 1d4 elk or giant weasels. The called Beasts arrive in 1d4 rounds, acting as allies of the far darrig and obeying its spoken commands. The Beasts remain for 1 hour, until the far darrig dies, or until the far darrig dismisses them as a bonus action." } ], "bonus_actions": [ { "name": "Nimble Woodsman", "desc": "The far darrig takes the Dash or Disengage action. The far darrig can use this bonus action only if it is in a forest." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 167, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_far-darrig/" }, { "slug": "gnollhavocrunner-tob1-2023", "desc": "False", "name": "Gnoll Havoc Runner", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 15, "armor_desc": "chain shirt", "hit_points": 58, "hit_dice": "9d8 + 18", "speed": { "walk": 30 }, "strength": 16, "dexterity": 14, "constitution": 14, "intelligence": 8, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Athletics": 5, "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Gnoll", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The gnoll makes one Bite attack and two Battleaxe attacks." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." } ], "bonus_actions": [ { "name": "Lightning Lope", "desc": "The gnoll takes the Dash or Disengage action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Harrying Attacks", "desc": "If the gnoll attacks more than one creature in the same turn, the first target has disadvantage on attack rolls until the end of its next turn." }, { "name": "Pack Tactics", "desc": "The gnoll has advantage on attack rolls against a creature if at least one of the gnoll's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "spell_list": [], "page_no": 213, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gnoll-havoc-runner/" }, { "slug": "greyfur-tob1-2023", "desc": "False", "name": "Greyfur", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 13, "armor_desc": "", "hit_points": 67, "hit_dice": "15d6 + 15", "speed": { "walk": 20 }, "strength": 9, "dexterity": 16, "constitution": 12, "intelligence": 16, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Acrobatics": 5, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Lemurfolk", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Greyfur's Staff", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 5 (2d4) force damage." }, { "name": "Arcane Bolt", "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6 + 3) force damage." }, { "name": "Spellcasting", "desc": "The greyfur casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13):\nAt will: light, mage hand, prestidigitation\n3/day each: color spray, sleep" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Glide", "desc": "The lemurfolk has membranes between its fore and hind limbs that expand when falling to slow its rate of descent to 60 feet per round, landing on its feet and taking no falling damage. It can move up to 5 feet horizontally for every 1 foot it falls. The lemurfolk can't gain height with its gliding membranes alone. If subjected to a strong wind or lift of any kind, it can use the updraft to glide farther." } ], "spell_list": [], "page_no": 250, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_greyfur/" }, { "slug": "jaculus-tob1-2023", "desc": "False", "name": "Jaculus", "size": "Small", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 65, "hit_dice": "10d6 + 30", "speed": { "walk": 10, "fly": 20 }, "strength": 14, "dexterity": 18, "constitution": 17, "intelligence": 13, "wisdom": 13, "charisma": 13, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Acrobatics": 6, "Perception": 3, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "acid, lightning", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 13", "languages": "Common, Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The jaculus makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Spearhead", "desc": "If the jaculus moves at least 10 feet straight toward a target and then hits it with a Bite attack on the same turn, the target takes an extra 4 (1d8) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone." }, { "name": "Standing Leap", "desc": "The jaculus's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." } ], "spell_list": [], "page_no": 241, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_jaculus/" }, { "slug": "jbafofispider-tob1-2023", "desc": "False", "name": "J’ba Fofi Spider", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d10 + 20", "speed": { "walk": 40 }, "strength": 17, "dexterity": 17, "constitution": 15, "intelligence": 4, "wisdom": 13, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (1d10 + 3) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way." }, { "name": "Call Spiderlings (1/Day)", "desc": "The j'ba fofi releases pheromones and calls 1 swarm of spiders. The spiders arrive in 1d4 rounds, acting as allies of the j'ba fofi and obeying its pheromone commands. The spiders remain for 1 hour, until the j'ba fofi dies, or until the j'ba fofi dismisses them as a bonus action." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Camouflaged Webs", "desc": "With 10 minutes of work, the j'ba fofi can create a camouflaged web in a 10-foot cube. The web must be anchored between two solid mases or layered across a floor, wall, or ceiling. A camouflaged web layered over a flat surface has a depth of 5 feet. The web is camouflaged to match its surroundings, requiring a successful DC 15 Wisdom (Perception) check to notice them. Each creature that starts its turn in the camouflaged web or that enters it during the creature's turn must succeed on a DC 13 Dexterity saving throw or be restrained. A creature, including the restrained creature, can take its action to break the webbing and free the restrained creature by succeeding on a DC 13 Strength check. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." }, { "name": "Forest Camouflage", "desc": "The j'ba fofi has advantage on Dexterity (Stealth) checks made to hide in forested terrain." }, { "name": "Spider Climb", "desc": "The j'ba fofi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Spider Passivism", "desc": "No spider can willingly attack the j'ba fofi, unless attacked first. A spider can be forced to do so through magical means." }, { "name": "Web Sense", "desc": "While in contact with a web, the j'ba fofi knows the exact location of any other creature in contact with the same web." }, { "name": "Web Walker", "desc": "The j'ba fofi ignores movement restrictions caused by webbing." } ], "spell_list": [], "page_no": 344, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_jba-fofi-spider/" }, { "slug": "kotbayun-tob1-2023", "desc": "False", "name": "Kot Bayun", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 66, "hit_dice": "12d8 + 12", "speed": { "walk": 20 }, "strength": 16, "dexterity": 16, "constitution": 13, "intelligence": 12, "wisdom": 16, "charisma": 17, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The kot bayun can use its Slumbering Song. It then makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." }, { "name": "Invisibility", "desc": "The kot bayun magically turns invisible until it attacks or uses Slumbering Song, or until its concentration ends (as if concentrating on a spell). Any equipment the kot bayun wears or carries is invisible with it." }, { "name": "Slumbering Song", "desc": "The kot bayun sings a magical song to one creature it can see within 60 feet of it. The target must succeed on a DC 13 Charisma saving throw on fall unconscious for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the kot bayun uses a bonus action on its subsequent turns to continue singing, the target has disadvantage on this saving throw. Otherwise, the effect ends for a target if the target takes damage while below half its hp maximum." }, { "name": "Healing Purr (2/Day)", "desc": "The kot bayun purrs at a creature it can see within 15 feet of it. The target magically regains 10 (3d6) hp and is freed from any disease, poison, blindness, or deafness." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 248, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_kot-bayun/" }, { "slug": "mahoru-tob1-2023", "desc": "False", "name": "Mahoru", "size": "Large", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "14d10 + 28", "speed": { "walk": 60 }, "strength": 18, "dexterity": 19, "constitution": 14, "intelligence": 3, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 13", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) slashing damage. If the mahoru scores a critical hit, the target must succeed on a DC 14 Strength saving throw or the mahoru bites off one of the target's limbs. A creature is immune to this effect if it is immune to slashing damage." }, { "name": "Roar", "desc": "The mahoru roars while above water or emits a loud, low thrum while underwater. Each creature within 30 feet of the mahoru that can hear the roar or thrum must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that fails the saving throw by 5 or more is also paralyzed until the end of its next turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Roar of all mahoru for the next 24 hours." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The mahoru can breathe air and water." }, { "name": "Blood Frenzy", "desc": "The mahoru has advantage on melee attack rolls against any creature that doesn't have all of its hp." }, { "name": "Keen Sight and Smell", "desc": "The mahoru has advantage on Wisdom (Perception) checks that rely on sight or smell." }, { "name": "Pack Tactics", "desc": "The mahoru has advantage on attack rolls against a creature if at least one of the mahoru's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "spell_list": [], "page_no": 260, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mahoru/" }, { "slug": "mirager-tob1-2023", "desc": "False", "name": "Mirager", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 13, "armor_desc": "", "hit_points": 78, "hit_dice": "12d8 + 24", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Deception": 6, "Performance": 8, "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The mirager makes two Slam attacks. If both Slam attacks hit a Medium or smaller creature, the target is also grappled (escape DC 13). The mirager can grapple only one creature at a time." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage." }, { "name": "Thirsting Kiss", "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the mirager, incapacitated, or restrained. Hit: 22 (4d8 + 4) necrotic damage, and the mirager gains temporary hp equal to half that amount." }, { "name": "Blow Kiss", "desc": "The mirager blows a kiss at a creature charmed by it. The target must make a DC 14 Charisma saving throw. On a failure, a creature takes 17 (5d6) psychic damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and the charmed condition immediately ends on it." }, { "name": "Illusory Appearance", "desc": "The mirager covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the mirager takes a bonus action to end it or if the mirager dies." }, { "name": "Spellcasting", "desc": "The mirager casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\n3/day: charm person\n1/day each: hallucinatory terrain (as an action), suggestion" } ], "bonus_actions": [ { "name": "Sand Dancer", "desc": "While in sandy terrain, the mirager takes the Dash or Disengage action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Sensuous Grace", "desc": "The mirager moves with a flowing grace that Humanoids find appealing. If the mirager moves at least 10 feet on its turn, each Humanoid within 30 feet of it that can see it must succeed on a DC 14 Charisma saving throw or be charmed until the end of its next turn." } ], "spell_list": [], "page_no": 271, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mirager/" }, { "slug": "nightscorpion-tob1-2023", "desc": "False", "name": "Night Scorpion", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 90, "hit_dice": "12d10 + 24", "speed": { "walk": 40 }, "strength": 15, "dexterity": 14, "constitution": 14, "intelligence": 1, "wisdom": 9, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 60 ft., passive Perception 9", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The scorpion makes two Claw attacks and one Sting attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw. On a failure, the target takes 7 (2d6) poison damage and is blinded for 1 hour. On a success, a creature takes half the damage and isn't blinded. If the target fails the saving throw by 5 or more, it is also poisoned for 1 minute, and it is paralyzed while poisoned in this way. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 320, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_night-scorpion/" }, { "slug": "pombero-tob1-2023", "desc": "False", "name": "Pombero", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 90, "hit_dice": "12d8 + 36", "speed": { "walk": 30 }, "strength": 17, "dexterity": 16, "constitution": 16, "intelligence": 8, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Athletics": 5, "Sleight of Hand": 5, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The pombero makes two Slam attacks. It can replace one attack with a use of Charming Touch, if available." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage." }, { "name": "Charming Touch (Recharge 5-6)", "desc": "One creature the pombero can see within 5 feet of it must succeed on a DC 12 Wisdom saving throw or be charmed for 10 minutes. If the target suffers any harm, the effect ends. Otherwise, the target can repeat the saving throw at the end of every minute, ending the effect on itself on a success. The pombero can have only one creature charmed at a time. If it charms another, the effect on the previous creature ends." }, { "name": "Invisibility", "desc": "The pombero magically turns invisible until it attacks or uses Charming Touch, or until its concentration ends (as if concentrating on a spell). Any equipment the pombero wears or carries is invisible with it." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Contortionist", "desc": "The pombero can contort its body into unnatural positions, allowing it to easily move through any opening large enough for a Tiny creature. The pombero's destination must still have suitable room to accommodate its volume." }, { "name": "Forest Camouflage", "desc": "The pombero has advantage on Dexterity (Stealth) checks made to hide in forested terrain." }, { "name": "Speak with Beasts", "desc": "The pombero can communicate with Beasts as if they shared a language." } ], "spell_list": [], "page_no": 294, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_pombero/" }, { "slug": "ravenfolkwarrior-tob1-2023", "desc": "False", "name": "Ravenfolk Warrior", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 15, "armor_desc": "studded leather armor", "hit_points": 78, "hit_dice": "12d8 + 24", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 15, "charisma": 10, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 14, "skills": { "Deception": 2, "Perception": 4, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 120 ft., passive Perception 14", "languages": "Common, Feather Speech, Ravenfolk", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The ravenfolk warrior makes one Peck attack and one Runespear attack, or it makes two Longbow attacks. It can replace one attack with a use of Ghost Wings." }, { "name": "Peck", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage plus 4 (1d8) radiant damage." }, { "name": "Runespear", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage." }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage." }, { "name": "Ghost Wings", "desc": "The ravenfolk warrior furiously “beats” a set of phantasmal wings. Each creature within 5 feet of the ravenfolk must succeed on a DC 13 Dexterity saving throw or be blinded until the start of its next turn." } ], "bonus_actions": [], "reactions": [ { "name": "Odin's Call (Recharge 6)", "desc": "When the ravenfolk warrior takes damage while below half its hp maximum, it moves up to half its speed without provoking opportunity attacks." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Mimicry", "desc": "The ravenfolk warrior can mimic animal sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check." }, { "name": "Rune-Powered Weapons", "desc": "The ravenfolk's weapon attacks are magical. When the ravenfolk hits with any weapon, the weapon deals an extra 1d8 radiant damage (included in the attack)." } ], "spell_list": [], "page_no": 304, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ravenfolk-warrior/" }, { "slug": "seadragonwyrmling-tob1-2023", "desc": "False", "name": "Sea Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d8 + 16", "speed": { "walk": 40, "fly": 30 }, "strength": 17, "dexterity": 10, "constitution": 15, "intelligence": 13, "wisdom": 11, "charisma": 15, "strength_save": null, "dexterity_save": 2, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 4, "perception": 14, "skills": { "Perception": 4, "Stealth": 2 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "cold", "condition_immunities": "False", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 14", "languages": "Common, Draconic, Primordial", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage." }, { "name": "Tidal Breath (Recharge 5-6)", "desc": "The dragon exhales a crushing wave of frigid seawater in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw. On a failure, the creature takes 11 (2d10) bludgeoning damage and 11 (2d10) cold damage and is pushed up to 5 feet away from the dragon and knocked prone. On a success, the creature takes half the damage and isn't pushed or knocked prone." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." } ], "spell_list": [], "page_no": 127, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_sea-dragon-wyrmling/" }, { "slug": "spirewalker-tob1-2023", "desc": "False", "name": "Spire Walker", "size": "Tiny", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 49, "hit_dice": "11d4 + 22", "speed": { "walk": 20 }, "strength": 3, "dexterity": 18, "constitution": 14, "intelligence": 11, "wisdom": 10, "charisma": 16, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Acrobatics": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "piercing from nonmagical attacks", "damage_immunities": "lightning, thunder", "condition_immunities": "False", "senses": "passive Perception 10", "languages": "Common, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Lightning Burst", "desc": "Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 17 (4d6 + 3) lightning damage, and each creature, other than the target, within 10 feet of the target must make a DC 13 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save, or half as much damage on a successful one." }, { "name": "Invisibility", "desc": "The spire walker magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the spire walker wears or carries is invisible with it." } ], "bonus_actions": [ { "name": "Steeple Step", "desc": "The spire walker teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. The destination must be on the steeple of a building, mast of a ship, corner of a rooftop, or similar narrow point or feature." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Energized Body", "desc": "A creature wearing metal or wielding a metal weapon that touches the spire walker or hits it with a melee attack while within 5 feet of it takes 3 (1d6) lightning damage." } ], "spell_list": [], "page_no": 347, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_spire-walker/" }, { "slug": "strife-tob1-2023", "desc": "False", "name": "Strife", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 15, "armor_desc": "", "hit_points": 60, "hit_dice": "11d6 + 22", "speed": { "walk": 40, "fly": 40 }, "strength": 8, "dexterity": 20, "constitution": 14, "intelligence": 13, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Deception": 7, "Stealth": 9 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The strife can use its Sow Discord. It then makes two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft. one target. Hit: 8 (1d6 + 5) slashing damage." }, { "name": "Sow Discord", "desc": "The strife attempts to sow discord in up to two creatures it can see within 30 feet of it. Each target must make a DC 13 Wisdom saving throw. On a failure, a creature takes 7 (2d6) psychic damage and distrusts its allies until the start of the strife's next turn. On a success, a creature takes half the damage and doesn't distrust its allies. A creature that distrusts its allies can't give or receive aid from its allies, including spells, class features like Sneak Attack, and the Help action." }, { "name": "Invisibility", "desc": "The strife magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the strife wears or carries is invisible with it." } ], "bonus_actions": [], "reactions": [ { "name": "Induce Doubt", "desc": "If a creature misses the strife with an attack, the strife can cause the attacker to doubt itself. The attacker must succeed on a DC 13 Wisdom saving throw or each time it makes an attack roll or saving throw before the end of its next turn, it must roll a d4 and subtract the number rolled from the attack roll or saving throw." }, { "name": "Familiar", "desc": "The stryx can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the stryx senses as long as they are within 1 mile of each other. While the stryx is within 10 feet of its companion, the companion shares the stryx's Keen Hearing and Sight trait. At any time and for any reason, the stryx can end its service as a familiar, ending the telepathic bond." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Mimicry", "desc": "The strife can mimic Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 17 Wisdom (Insight) check." }, { "name": "Delight", "desc": "When a creature within 30 feet of the strife takes psychic damage, the strife gains 5 temporary hp or gains advantage on the next attack roll it makes before the end of its next turn (the strife's choice)." } ], "spell_list": [], "page_no": 349, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_strife/" }, { "slug": "stygianfat-tailedscorpion-tob1-2023", "desc": "False", "name": "Stygian Fat-Tailed Scorpion", "size": "Tiny", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 63, "hit_dice": "14d4 + 28", "speed": { "walk": 20 }, "strength": 3, "dexterity": 14, "constitution": 15, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The Stygian fat-tailed scorpion makes two Claw attacks and one Sting attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until it finishes a short or long rest. Each time the poisoned creature takes poison damage, it must succeed on a DC 12 Constitution saving throw or suffer one level of exhaustion." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 320, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_stygian-fat-tailed-scorpion/" }, { "slug": "thursir-tob1-2023", "desc": "False", "name": "Thursir", "size": "Large", "type": "Giant", "subtype": "", "group": "null", "alignment": "Neutral Evil (50%) or Lawful Evil (50%)", "armor_class": 13, "armor_desc": "chain shirt", "hit_points": 114, "hit_dice": "12d10 + 48", "speed": { "walk": 40 }, "strength": 19, "dexterity": 10, "constitution": 18, "intelligence": 13, "wisdom": 15, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Athletics": 6, "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Dwarvish, Giant", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Warhammer", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, or 15 (2d10 + 4) bludgeoning damage if used with two hands to make a melee attack." }, { "name": "Rock", "desc": "Ranged Weapon Attack: +6 to hit, range 60/240 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage." } ], "bonus_actions": [ { "name": "Runic Blood (3/Day)", "desc": "The thursir touches a weapon, painting the thurs rune on the weapon in the thursir's blood. When the thursir hits with the weapon while the rune is active, the weapon deals an extra 9 (2d8) lightning damage, and the target can't take reactions until the start of its next turn. The rune lasts for 1 minute." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Cast Iron Stomach", "desc": "The thursir has advantage on saving throws against being poisoned." } ], "spell_list": [], "page_no": 210, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_thursir/" }, { "slug": "tosculiwarrior-tob1-2023", "desc": "False", "name": "Tosculi Warrior", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 15, "armor_desc": "", "hit_points": 58, "hit_dice": "9d6 + 27", "speed": { "walk": 60, "fly": 20 }, "strength": 12, "dexterity": 20, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Tosculi", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The tosculi warrior makes one Claw attack and one Stinger attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage." }, { "name": "Stinger", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (2d4 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target is also paralyzed. A poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Prepare Host", "desc": "The tosculi extends the paralysis on a creature within 5 feet of it that was paralyzed by a tosculi's Stinger attack. The paralyzed target must succeed on a DC 13 Constitution saving throw or be paralyzed for 8 hours and no longer makes saving throws to end the paralysis. The paralysis ends if the target takes damage while below half its hp maximum. Otherwise, a spell or effect that cures disease ends this paralysis." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Crowd Tactics", "desc": "The tosculi can share its space with up to one other tosculi. While sharing its space with one other tosculi, it has advantage on attack rolls against a creature if the other tosculi in its space isn't incapacitated." }, { "name": "Hive Sense", "desc": "The tosculi can pinpoint the location of its hive queen when she is within 300 feet of it, and it can sense the general direction and distance to the hive where its queen makes her home." } ], "spell_list": [], "page_no": 367, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_tosculi-warrior/" }, { "slug": "wolfreaverdwarf-tob1-2023", "desc": "False", "name": "Wolf Reaver Dwarf", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Any Chaotic Alignment", "armor_class": 16, "armor_desc": "chain shirt, shield", "hit_points": 76, "hit_dice": "9d8 + 36", "speed": { "walk": 25 }, "strength": 18, "dexterity": 12, "constitution": 19, "intelligence": 9, "wisdom": 11, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Athletics": 6, "Intimidation": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common, Dwarvish", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The wolf reaver dwarf makes one Battleaxe attack and two Spear attacks, or it makes three Handaxe attacks." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands." }, { "name": "Handaxe", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage." }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Danger Sense", "desc": "While conscious, the wolf reaver dwarf has advantage on Dexterity saving throws." }, { "name": "Dwarven Resilience", "desc": "The wolf reaver dwarf has advantage on saving throws against poison." }, { "name": "Pack Tactics", "desc": "The wolf reaver dwarf has advantage on attack rolls against a creature if at least one of the dwarf's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Reckless", "desc": "At the start of its turn, the wolf reaver dwarf can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn." } ], "spell_list": [], "page_no": 412, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_wolf-reaver-dwarf/" }, { "slug": "dragon-sand-wyrmling", "desc": "", "name": "Dragon, Sand Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d8+21", "speed": { "walk": 30, "burrow": 20, "fly": 60 }, "strength": 17, "dexterity": 12, "constitution": 17, "intelligence": 11, "wisdom": 14, "charisma": 12, "strength_save": null, "dexterity_save": 3, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 3, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "piercing", "damage_immunities": "fire", "condition_immunities": "blinded", "senses": "blindsight 10', darkvision 60', passive Perception 16", "languages": "Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (1d10+3) piercing damage." }, { "name": "Breath Weapon (Recharge 5-6)", "desc": "Uses one of the following:Sand Blast. Exhales superheated sand in a 15 ft. cone. Each creature in area: 11 (2d10) piercing damage and 11 (2d10) fire (DC 13 Dex half). Blinding Sand. Breathes fine sand in a 15 ft. cone. Each creature in area: blinded for 1 min (DC 13 Con negates). Blinded creature can take an action to clear its eyes of sand ending effect for it." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Sand Camouflage", "desc": "The sand dragon has advantage on Dex (Stealth) checks made to hide in sandy terrain. " }, { "name": "Sandy Nature", "desc": "Is infused with elemental power and it requires only half the air food and drink that a typical dragon if its size needs." }, { "name": "Stinging Sand", "desc": "The first time it hits a target with melee weapon attack target: DC 13 Con save or have disadvantage on attack rolls and ability checks until end of its next turn." } ], "spell_list": [], "page_no": 144, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dragon-sand-wyrmling/" }, { "slug": "crocotta", "desc": "A human voice emanates from a lion-like hyena. As it speaks, its black tongue runs over the many teeth in its unnaturally wide mouth._ \n**Disturbing Grin.** The crocotta’s mouth stretches back to its ears, allowing its powerful jaw to open unnaturally wide. In spite of its large mouth, the crocotta is able to perfectly mimic the sounds of humanoid voices. When hunting, it often mimics the sounds of a person in need, luring in a victim, then pounces on the victim when they investigate the sounds. \n**Dog Hater.** The crocotta holds particular animosity toward dogs and attacks them before more obvious threats. Dogs innately understand this about crocotta and often purposefully distract an attacking crocotta to allow their humanoid families to escape. \n**Oracular Eyes.** The gemstone eyes of the crocotta hold its prey captive when the crocotta is alive, but they grant visions of the future after its death. If a crocotta’s eye is placed under a creature’s tongue within five days of the crocotta’s death, the creature experiences omens of the future similar to those produced by the augury spell.", "name": "Crocotta", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 39, "hit_dice": "6d8+12", "speed": { "walk": 50 }, "strength": 16, "dexterity": 15, "constitution": 14, "intelligence": 8, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, and slashing from metal weapons", "damage_immunities": "", "condition_immunities": "blinded, charmed", "senses": "passive Perception 15", "languages": "Common", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.", "attack_bonus": 5, "damage_dice": "2d10+3" }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "1d8+3" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mimicry", "desc": "The crocotta can mimic animal sounds, humanoid voices, and even environmental sounds. A creature that hears the sounds can tell they are imitations with a successful DC 13 Wisdom (Insight) check." }, { "name": "Paralyzing Gaze", "desc": "When a creature that can see the crocotta's eyes starts its turn within 30 feet of the crocotta, the crocotta can force it to make a DC 13 Constitution saving throw if the crocotta isn't incapacitated and can see the creature. On a failed save, the creature is paralyzed until the start of its next turn.\n\nA creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the crocotta until the start of its next turn, when it can avert its eyes again. If it looks at the crocotta in the meantime, it must immediately make the save.\n\nCanines are immune to the crocotta's Paralyzing Gaze, and canine-like humanoids, such as werewolves, have advantage on the saving throw." }, { "name": "Pounce", "desc": "If the crocotta moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the crocotta can make one bite attack against it as a bonus action." } ], "spell_list": [], "page_no": 75, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_crocotta/" }, { "slug": "walking-statue-a5e", "desc": "", "name": "Walking Statue", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "", "armor_class": 16, "armor_desc": "", "hit_points": 66, "hit_dice": "7d10+28", "speed": { "walk": 30 }, "strength": 18, "dexterity": 8, "constitution": 18, "intelligence": 1, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison, psychic", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 10", "languages": "", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Smash", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Bludgeoning Weakness", "desc": "When the statue takes more than 10 bludgeoning damage from one attack, it falls prone." }, { "name": "False Appearance", "desc": "While motionless, the statue is indistinguishable from a normal statue." }, { "name": "Spell-created", "desc": "The DC for dispel magic to destroy this creature is 19." } ], "spell_list": [], "page_no": 24, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_walking-statue/" }, { "slug": "void-constructor", "desc": "", "name": "Void Constructor", "size": "Medium", "type": "Construct", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 19, "armor_desc": "natural", "hit_points": 43, "hit_dice": "5d8+20", "speed": { "walk": 0, "fly": 30 }, "strength": 16, "dexterity": 12, "constitution": 18, "intelligence": 6, "wisdom": 8, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, poison, psychic", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone", "senses": "darkvision 60', passive Perception 9", "languages": "understands Void Speech but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Two Slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage." }, { "name": "Tentacles", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one target, 13 (4d4+3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the constructor can't use its tentacles on another target." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mobile Grappler", "desc": "While grappling a creature the constructor can move at its full speed carrying the grappled creature along with it." }, { "name": "Tainted Aura", "desc": "A Void constructor that has completed a Void henge gains necrotic energy while within 1 mile of the henge. At the start of each of the Void constructor's turns each creature within 10 ft. of it must make DC 13 Cha save or take 2 (1d4) necrotic. The Void constructor can choose for a creature it is grappling to be immune to the Tainted Auras of all Void constructors." } ], "spell_list": [], "page_no": 385, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_void-constructor/" }, { "slug": "fungi-void-fungus", "desc": "", "name": "Fungi, Void Fungus", "size": "Medium", "type": "Plant", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 30 }, "strength": 15, "dexterity": 14, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "radiant", "damage_resistances": "cold, fire", "damage_immunities": "", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, poisoned", "senses": "blindsight 120' (blind beyond), passive Perception 15", "languages": "understands Common and Void Speech but can't speak, telepathy 60'", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "2 Poisonous Mycelium or Psychic Blasts. If it hits one creature with both Blasts target charmed 1 min (DC 13 Cha negates) and can re-save at end of each of its turns success ends effect on itself." }, { "name": "Poisonous Mycelium", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) piercing damage + 7 (2d6) poison and poisoned until end of its next turn (DC 13 Con not poisoned.)" }, { "name": "Psychic Blast", "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 12 (2d8+3) psychic." }, { "name": "Consume Energy", "desc": "Hair-like tendrils dangling from its cap flash as it draws psychic energy from creature it can see within 30' of it. Target 18 (4d8) psychic (DC 13 Cha half). Fungus regains equal hp." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from patch of glowing fungus." }, { "name": "Illumination", "desc": "Sheds dim light in a 10 ft. radius." } ], "spell_list": [], "page_no": 193, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_fungi-void-fungus/" }, { "slug": "mineral-ooze", "desc": "Gray and amorphous, this creature skulks along the stone floor. Its body appears wet and oily, though an unusual crystalline pattern decorates the surface._ \n**Subterranean Menace.** A mineral ooze is a slime that hardens into solid rock after it engulfs its target, making escape much more difficult as it slowly digests the creature. \n**Earthy Consistency.** The mineral ooze has a high concentration of silicates and crystal, which appear on the surface of the creature when it is in its gelatinous form. When it engulfs a creature, these minerals are pushed to the surface, where they harden quickly, trapping the creature. The ooze reverts to its liquid form after it has finished digesting the creature or if the creature escapes. \n**Ooze Nature.** A mineral ooze doesn’t require sleep.", "name": "Mineral Ooze", "size": "Large", "type": "Ooze", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 9, "armor_desc": null, "hit_points": 76, "hit_dice": "8d10+32", "speed": { "walk": 20 }, "strength": 14, "dexterity": 8, "constitution": 18, "intelligence": 1, "wisdom": 5, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire", "damage_immunities": "", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 7", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The mineral ooze makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 12), and the ooze uses its Encase on the target." }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage plus 3 (1d6) acid damage.", "attack_bonus": 4, "damage_dice": "1d8+2" }, { "name": "Encase", "desc": "The mineral ooze encases a Medium or smaller creature grappled by it. The encased target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the ooze's turns or take 7 (2d6) acid damage. If the ooze moves, the encased target moves with it. The ooze can have only one creature encased at a time. An encased creature can try to escape by taking an action to make a DC 12 Strength check. The creature has disadvantage on this check if the ooze is mineralized. On a success, the creature escapes and enters a space of its choice within 5 feet of the ooze. Alternatively, a creature within 5 feet of the ooze can take an action to pull a creature out of the ooze. Doing so requires a successful DC 12 Strength check, and the creature making the attempt takes 7 (2d6) acid damage. The creature making the attempt has disadvantage on the check if the ooze is mineralized." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amorphous", "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "False Appearance", "desc": "While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock." }, { "name": "Mineralize", "desc": "As a bonus action when it has encased a creature, the ooze hardens the minerals in its body, turning the surface of its body into a stone-like material. While mineralized, the ooze has a walking speed of 5 feet, and it has resistance to bludgeoning, piercing, and slashing damage. The ooze remains mineralized until the creature it has encased dies, or until the ooze takes a bonus action to end it." } ], "spell_list": [], "page_no": 280, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_mineral-ooze/" }, { "slug": "purple-slime", "desc": "", "name": "Purple Slime", "size": "Large", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 7, "armor_desc": null, "hit_points": 76, "hit_dice": "8d10+32", "speed": { "climb": 10, "swim": 30, "walk": 20 }, "strength": 17, "dexterity": 8, "constitution": 18, "intelligence": 2, "wisdom": 6, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid, cold", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "-", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The purple slime makes two spike attacks.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d8+2", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage and 10 (3d6) poison damage. In addition, the target must succeed on a DC 14 Constitution saving throw or its Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.", "name": "Spike" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The purple slime can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "The purple slime can breathe air and water.", "name": "Amphibious" }, { "desc": "The purple slime has advantage on Dexterity (Stealth) checks made while underwater.", "name": "Underwater Camouflage" } ], "spell_list": [], "page_no": 307, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_purple-slime/" }, { "slug": "shadow-ooze", "desc": "", "name": "Shadow Ooze", "size": "Medium", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 8, "armor_desc": null, "hit_points": 76, "hit_dice": "9d8+36", "speed": { "climb": 20, "walk": 20 }, "strength": 16, "dexterity": 6, "constitution": 18, "intelligence": 2, "wisdom": 6, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid, necrotic", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "-", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The ooze makes one pseudopod attack and then uses Snuff Out.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "2d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage and 3 (1d6) acid damage.", "name": "Pseudopod" }, { "desc": "The ooze extinguishes one natural or magical light source within 60 feet of it. If the light source is created by a spell, it is dispelled.", "name": "Snuff Out" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "The ooze devours all natural and magical light within 30 feet of it. This area is heavily obscured by darkness for all creatures except shadow fey.", "name": "Aura of Darkness" }, { "desc": "The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.", "name": "Spider Climb" } ], "spell_list": [], "page_no": 287, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_shadow-ooze/" }, { "slug": "desert-slime", "desc": "", "name": "Desert Slime", "size": "Large", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 8, "armor_desc": "", "hit_points": 75, "hit_dice": "10d10+20", "speed": { "walk": 20 }, "strength": 17, "dexterity": 6, "constitution": 14, "intelligence": 2, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid, fire", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60' (blind beyond), passive Perception 10", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Pseudopod", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) bludgeoning damage + 10 (3d6) acid." }, { "name": "Mire", "desc": "One creature in slime's space must make a DC 13 Dex save. If a creature fails the save by 5+ it is restrained and knocked prone. Otherwise creature that fails the save is restrained and slime steadily creeps up the creature dissolving and consuming its flesh. The restrained creature must re-save at end of each of turns being pulled prone on a failure. A restrained creature takes 10 (3d6) acid at start of each of slime's turns. If restrained creature is also prone it is unable to breathe or cast spells with verbal components. Slime can have only one creature mired at a time and a mired creature moves with the slime when it moves. A creature including a restrained target can take its action to pull the restrained creature out of the slime by succeeding on a DC 13 Str check. The creature making the attempt takes 10 (3d6) acid." } ], "bonus_actions": [ { "name": "Surging Sands (Recharge 4-6)", "desc": "Takes the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amorphous", "desc": "Move through space 1ft.+ wide with o squeezing." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from ordinary sand." }, { "name": "Ooze Nature", "desc": "Doesn't require sleep." }, { "name": "Sandy Ooze", "desc": "Can occupy another creature's space and vice versa. Its space is difficult terrain for creatures traveling through it." } ], "spell_list": [], "page_no": 115, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_desert-slime/" }, { "slug": "alpine-creeper", "desc": "", "name": "Alpine Creeper", "size": "Huge", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 5, "armor_desc": "", "hit_points": 95, "hit_dice": "10d12+30", "speed": { "walk": 15 }, "strength": 3, "dexterity": 1, "constitution": 17, "intelligence": 1, "wisdom": 4, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -3, "skills": { "perception": -3 }, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "cold", "condition_immunities": "blinded, charmed, deafened, frightened, grappled, prone", "senses": "tremorsense 60', passive Perception 7", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Gentle Dissolution", "desc": "Each creature in creeper's space: 10 (3d6) acid (DC 13 Con half). Creeper can choose not to harm friendly Beasts in its space. Unconscious creature that takes damage from this: DC 13 Wis save Fail: remain unconscious Success: wakes up." }, { "name": "Sleep Spores", "desc": "Releases sleep-inducing spores. Humanoids and Giants within 20' of it: DC 13 Con save or fall unconscious 1 min. Effect ends for creature if it takes damage or another uses action to wake it." }, { "name": "Cleaning Call (1/Day)", "desc": "Sprays pheromone-laced spores calling nearby Beasts to feast. Arrive in 1d4 rounds and act as creeper allies attacking creatures within 10 ft. of it. Beasts remain 1 hr until creeper dies or until it dismisses them as a bonus action. Choose one CR 1 or lower Beast or roll d100 to choose Summoned Beasts. They arrive at creeper's location; aggressive and prioritize active threats before feasting on creatures knocked out. Summoned Beasts:[br/] • 01-04: 2d4 badgers • 05-09: 1d6 black bears • 10-13: 1d3 brown bears • 14-17: 1d3 dire wolves • 18-20: 1d6 giant badgers • 21-30: 2d6 giant rats • 31-34: 1d3 giant vultures • 35-40: 2d6 giant weasels • 41-44: 1d3 lions or tigers • 45-60: 1d6 swarms of rats • 61-71: 2d4 wolves • 72-75: 1d4 worgs • 76-100: No beasts respond" } ], "bonus_actions": [ { "name": "Lethargic Stupor", "desc": "One unconscious Humanoid or Giant in creeper's space suffers one level of exhaustion. A creature with more than half its hp max can't suffer more than one level of exhaustion from this. This exhaustion lasts until creature finishes short rest." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False", "desc": "[+]Appearance[/+] Motionless: indistinguishable from patch of lichen." }, { "name": "Mossy Carpet", "desc": "Enter hostile creature's space and stop there. It can move through space as narrow as 1' wide with o squeezing." } ], "spell_list": [], "page_no": 19, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_alpine-creeper/" }, { "slug": "viiret", "desc": "The mouth of this massive flytrap hangs limply, and the smell of decay emanates strongly from it._ \n**Disease Eater.** Viirets feed on diseased flesh and plant matter. The swamplands they inhabit are rife with maladies, giving them plenty of opportunity to find food. Viirets have an acute sense for diseased matter, regardless of the disease’s source. While they aren’t bothered by eating untainted prey, such prey isn’t as nutritionally satisfying. Their stomachs quickly burn through healthy prey, leaving the viiret hungry shortly afterward. \n**Unpleasant Odor.** The viiret has developed a form of mimicry where its sickly odor deters healthy creatures from approaching it. The viiret is even repellent to most insects. \n**Desperate Cure.** Marshland societies aware of the viirets’ ability to remove disease often view the plants as agents of harsh deities that demand a price for divine gifts. These societies send plague victims on dangerous pilgrimages to find the plants. The plants devour these pilgrims and remove diseased flesh. This process is dangerous, as many who enter the plant hopeful of eliminating the disease die as a result of the injuries they suffer. To mitigate this, multiple ill people travel together to viirets, optimistic the plants will expel newly healthy specimens in favor of a sickly one.", "name": "Viiret", "size": "Large", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 30 }, "strength": 16, "dexterity": 6, "constitution": 17, "intelligence": 1, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "cold", "damage_resistances": "", "damage_immunities": "necrotic, poison", "condition_immunities": "blinded, charmed, deafened, frightened, poisoned", "senses": "blindsight 30 ft. (blind beyond this radius), passive Perception 11", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The viiret makes two attacks, only one of which can be a bite attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage. If the target is Medium or smaller, it must succeed on a DC 13 Dexterity saving throw or be swallowed. A swallowed creature is blinded and restrained, and it has total cover against attacks and other effects outside the viiret. At the start of each of the viiret's turns, the creature takes 7 (2d6) acid damage. If the creature is poisoned or suffering from a disease, it takes 3 (1d6) necrotic damage at the start of each of the viiret's turns instead. In addition, at the start of each of the viiret's turns, a swallowed creature that is poisoned or suffering from a disease can repeat the condition or disease's saving throw as if it had taken a long rest, but it suffers no ill effects on a failed saving throw. The creature has advantage on this saving throw. The viiret can have only one creature swallowed at a time.\n\nIf the viiret takes 10 damage or more on a single turn from the swallowed creature, the viiret must succeed on a DC 13 Constitution saving throw or regurgitate the swallowed creature, which falls prone within 5 feet of the viiret. Alternatively, the viiret can regurgitate the creature as a bonus action, which it does if the swallowed creature isn't poisoned or suffering from a disease and a creature that is poisoned or suffering from a disease is within 60 feet of the viiret. If the viiret dies, a swallowed creature is no longer restrained by it and can escape by using 10 feet of movement, exiting prone.", "attack_bonus": 5, "damage_dice": "2d8+3" }, { "name": "Vine", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 8 (2d4 + 3) bludgeoning damage.", "attack_bonus": 5, "damage_dice": "2d4+3" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Disease Eater", "desc": "The viiret is immune to disease, and it has advantage on attack rolls against a creature if the creature is poisoned or suffering from a disease." }, { "name": "Disease Sense", "desc": "The viiret can pinpoint, by scent, the location of poisoned creatures or creatures suffering from a disease within 60 feet of it." } ], "spell_list": [], "page_no": 361, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_viiret/" }, { "slug": "cactid", "desc": "_Rootlike tendrils explode from the sand at the base of this tall cactus bristling with needles. It uses its tendrils to reach for prey._ \n**Needled Sentients.** Cactids are semi-sentient cacti that grow in a myriad of shapes and sizes, from ground-hugging barrels and spheroid clumps that pin their victims to the ground to towering saguaros with clublike arms that yank victims off their feet. Most cactids are green or brown with distinct ribs; all are lined with countless needles. \n**Drain Fluids.** In addition to gathering water, a cactid's tendril-roots can snag nearby creatures and pull them into a deadly embrace. Once a creature is pinned, the cactid’s spines siphon off the victim’s bodily fluids, until little but a dried husk remains. Many cactids are adorned with bright flowers or succulent fruit to lure prey into reach. Some scatter shiny objects within reach to attract sentient creatures. For those traveling the desert, however, a cactid’s greatest treasure is the water stored within its flesh. A slain cactid’s body yields four gallons of water with a successful DC 15 Wisdom (Survival) check. Failure indicates that only one gallon is recovered. \n**Slow Packs.** Cactids were created by a nomadic sect of druids, but their original purpose is lost. They have limited mobility, so they often congregate in stands or to travel together in a pack to better hunting grounds.", "name": "Cactid", "size": "Large", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "8d10+32", "speed": { "walk": 5 }, "strength": 16, "dexterity": 8, "constitution": 18, "intelligence": 7, "wisdom": 10, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "", "condition_immunities": "blinded, deafened", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 10", "languages": "understands Sylvan, but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The cactid makes two attacks with its tendrils and uses Reel." }, { "name": "Tendril", "desc": "Melee Weapon Attack: +5 to hit, reach 15 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage plus 3 (1d6) piercing damage, and a Medium or smaller target is grappled (escape DC 13). Until this grapple ends, the target is restrained. If the target is neither undead nor a construct, the cactid drains the target's body fluids; at the start of each of the target's turns, the target must make a DC 13 Constitution saving throw. On a failed save, the creature's hit point maximum is reduced by 3 (1d6). If a creature's hit point maximum is reduced to 0 by this effect, the creature dies. This reduction lasts until the creature finishes a long rest and drinks abundant water or until it receives a greater restoration spell or comparable magic. The cactid has two tendrils, each of which can grapple one target at a time.", "attack_bonus": 5, "damage_dice": "2d6" }, { "name": "Reel", "desc": "Each creature grappled by the cactid is pulled up to 5 feet straight toward the cactid." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Hail of Needles (1/Day)", "desc": "When reduced below 10 hp (even below 0 hp), the cactid releases a hail of needles as a reaction. All creatures within 15 feet take 21 (6d6) piercing damage, or half damage with a successful DC 14 Dexterity saving throw." } ], "spell_list": [], "page_no": 50, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_cactid/" }, { "slug": "cactid-tob1-2023", "desc": "False", "name": "Cactid", "size": "Large", "type": "Plant", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "8d10 + 32", "speed": { "walk": 15 }, "strength": 16, "dexterity": 8, "constitution": 18, "intelligence": 5, "wisdom": 10, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "False", "condition_immunities": "blinded, deafened", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 10", "languages": "understands Sylvan but can’t speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The cactid makes two Tendril attacks and uses Reel." }, { "name": "Tendril", "desc": "Melee Weapon Attack: +5 to hit, reach 15 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage plus 3 (1d6) piercing damage, and the target is grappled (escape DC 13) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained, and if it isn't a Construct or Undead, the cactid begins draining fluid from the target's body. At the start of each of the grappled creature's turns, the creature must make a DC 13 Constitution saving throw. On a failure, its hp maximum is reduced by 3 (1d6). This reduction lasts until the creature finishes a long rest after drinking at least one gallon of water. The grappled creature dies if this effect reduces its hp maximum to 0. The cactid has two tendrils, each of which can grapple only one target." }, { "name": "Reel", "desc": "The cactid pulls each creature grappled by it up to 10 feet straight toward it." } ], "bonus_actions": [], "reactions": [ { "name": "Hail of Needles (1/Day)", "desc": "When reduced to below half its hp maximum, the cactid releases a hail of needles. Each creature within 15 feet of the cactid must make a DC 14 Dexterity saving throw, taking 10 (3d6) piercing damage on a failed save, or half as much damage on a successful one." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 48, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_cactid/" }, { "slug": "gloomflower", "desc": "", "name": "Gloomflower", "size": "Tiny", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 44, "hit_dice": "8d4+24", "speed": { "walk": 10 }, "strength": 10, "dexterity": 6, "constitution": 16, "intelligence": 1, "wisdom": 6, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "blinded, deafened, frightened", "senses": "blindsight 120 ft. passive Perception 8", "languages": "understands all languages known by creatures within 120 feet, but can't speak, telepathy 120 ft.", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The gloomflower makes two psychic strike attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "3d6", "desc": "Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 10 (3d6) psychic damage.", "name": "Psychic Strike" }, { "desc": "Each creature of the gloomflower's choice that is within 60 feet of the gloomflower and aware of it must make a DC 14 Wisdom saving throw. On a failure, a creature is bombarded with visions of its fears and anxieties for 1 minute. While bombarded, it takes 7 (2d6) psychic damage at the start of each of its turns and must spend its action to make one melee attack against a creature within 5 feet of it, other than the gloomflower or itself. If the creature can't make a melee attack, it takes the Dodge action. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a success, a creature is incapacitated by hallucinations until the end of its next turn but isn't bombarded with visions of its fears and anxieties. \n\nA creature that is reduced to 0 hp by this psychic damage falls unconscious and is stable. When that creature regains consciousness, it suffers permanent hallucinations and has disadvantage on ability checks until cured by a remove curse spell or similar magic.", "name": "Corrupting Visions (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "Creatures have disadvantage on attack rolls against the gloomflower. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.", "name": "Blur" }, { "desc": "Whenever the gloomflower takes damage, each creature within 10 feet of the gloomflower must succeed on a DC 14 Wisdom saving throw or take 7 (2d6) psychic damage.", "name": "Psychic Scream" } ], "spell_list": [], "page_no": 188, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_gloomflower/" }, { "slug": "blaspheming-hand", "desc": "", "name": "Blaspheming Hand", "size": "Large", "type": "Fiend", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 68, "hit_dice": "8d10+24", "speed": { "walk": 30, "fly": 30 }, "strength": 18, "dexterity": 10, "constitution": 17, "intelligence": 6, "wisdom": 12, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, psychic; nonmagic B/P/S attacks not made w/silvered weapons", "damage_immunities": "poison", "condition_immunities": "blinded, deafened, poisoned", "senses": "blindsight 60' (blind beyond), passive Perception 11", "languages": "understands Abyssal and Infernal but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "One Claw attack and uses Evil Fingers." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage and target is grappled (escape DC 14) if it is a Med or smaller creature and hand isn't being used as a mount. Until the grapple ends the target is restrained hand can't use its Claw on another and hand's walking speed is reduced to 0." }, { "name": "Evil Fingers", "desc": "Gestures at one creature it can see within 60' causing one of the following effects:Beckoning Finger Target: DC 14 Str save or be magically pulled up to 30' in a straight line toward hand. If creature is pulled to within 5 ft. of the hand hand can make one Claw attack vs. it as a bonus action.Punishing Finger Target: DC 14 Cha save or take 10 (3d6) fire and be marked for punishment. Until start of hand's next turn each time punished target makes an attack vs. the hand or its rider target takes 7 (2d6) fire.Repelling Finger Target: DC 14 Str save or take 11 (2d10) force and be pushed up to 10 ft. away from the hand and knocked prone.Unravelling Finger Target: DC 14 Wis save or bear a magical mark. When hand deals damage to marked creature regains hp equal to half damage dealt. Mark lasts until hand dismisses it as a bonus action or it uses Unravelling Finger again." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Steadfast", "desc": "Can't be charmed or frightened while at least one of its allies is within 30' of it." } ], "spell_list": [], "page_no": 60, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_blaspheming-hand/" }, { "slug": "hodag", "desc": "A creature covered in green and brown fur with a horned, frog-shaped head and spikes running along its back and tail stalks forward, its fanged face twisted in a leering grin._ \nHodags are carnivorous nocturnal predators that stalk temperate forests, hills, and plains. \n**Taste for Domestic Life.** While fierce, hodags prefer to kill easy prey. Many stalk the lands outside farms, villages, and even small cities, attacking livestock, pets, and travelers. Hodags have been known to break down the doors of houses, barns, and other buildings to get at prey inside. \n**Solo Hunters until Mating.** Hodags are generally solitary creatures with large territories. Babies are abandoned by their mothers after birth. There is an exception for one week each year in spring just after the end of winter. Hodags within several hundred miles instinctually gather in a prey-filled area, which never seems to be the same place twice. The hodags gorge on as much food as possible and engage in mating rituals. When the week is over, the hodags disperse, returning to their territories. \n**Impossible to Train.** Hodags are born with strong predator instincts, which helps the young survive after being left by their mothers. Many believe this same instinct makes hodags impossible to train, but such claims only make them more valuable targets for those who collect exotic pets.", "name": "Hodag", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d10+14", "speed": { "walk": 40 }, "strength": 19, "dexterity": 12, "constitution": 14, "intelligence": 3, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "charmed", "senses": "darkvision 60 ft., passive Perception 13", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The hodag makes three melee attacks, but can use its bite and horn attacks only once each." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.", "attack_bonus": 6, "damage_dice": "1d8+4" }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.", "attack_bonus": 6, "damage_dice": "1d6+4" }, { "name": "Tail", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage.", "attack_bonus": 6, "damage_dice": "1d4+4" }, { "name": "Horns", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.", "attack_bonus": 6, "damage_dice": "2d4+4" }, { "name": "Territorial Display (Recharge 6)", "desc": "The hodag rears and stomps on the ground then roars a territorial challenge. Each creature within 10 feet of the hodag must make a DC 14 Dexterity saving throw, taking 14 (4d6) thunder damage on a failed save, or half as much damage on a successful one. A creature that fails the saving throw by 5 or more is also knocked prone." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Charge", "desc": "If the hodag moves at least 10 feet straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 5 (2d4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone." }, { "name": "Improved Critical", "desc": "The hodag's teeth, claws, horns, and tail spikes are extra sharp. These weapon attacks score a critical hit on a roll of 19 or 20." }, { "name": "Keen Hearing and Smell", "desc": "The hodag has advantage on Wisdom (Perception) checks that rely on hearing or smell." } ], "spell_list": [], "page_no": 200, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_hodag/" }, { "slug": "shadow-boxer", "desc": "The shadow caught the man’s eye. It looked and moved like a house cat, but there was no animal present to cast it. He followed the shadow as it moved along the wall then transferred to the ground, not noticing the distortion of light behind him. The last thing he heard as the invisible feline tore out his throat was a contented purr._ \n**Finicky Spirits.** Shadow boxers are the physical manifestation of feline collective memory. They are found in urban areas and other places people congregate. Like other fey, they desire to be placated by mortals, and they allow their presence to be detected to induce people to leave them gifts. A shadow boxer develops relationships with one household at a time and protects it. Households that don’t leave sufficient tribute or that cease offering it gifts entirely swiftly find their members targeted by the slighted fey. \n**Council of Cats.** When they sleep, shadow boxers share dreams with all mundane cats and other shadow boxers within a mile. Within the dream, the cats and the shadow boxer gambol and roughhouse while they share information. Many capers and activities are planned during these dream sessions, and seeing a large clowder of cats getting along is a sign that a shadow boxer in the area has a game afoot. Shadow boxers despise creatures, such as Open Game License", "name": "Shadow Boxer", "size": "Small", "type": "Fey", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 13, "armor_desc": null, "hit_points": 55, "hit_dice": "10d6+20", "speed": { "climb": 30, "walk": 40 }, "strength": 10, "dexterity": 17, "constitution": 15, "intelligence": 12, "wisdom": 17, "charisma": 17, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "charmed", "senses": "passive Perception 15", "languages": "Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The shadow boxer makes two claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.", "attack_bonus": 5, "damage_dice": "2d4+3" }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "1d6+3" }, { "name": "Invisibility", "desc": "The shadow boxer magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the shadow boxer wears or carries is invisible with it." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Cat Telepathy", "desc": "The shadow boxer can magically communicate with cats within 120 feet of it, using a limited telepathy." }, { "name": "Pounce", "desc": "If the shadow boxer moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the shadow boxer can make one bite attack against it as a bonus action." }, { "name": "Project Silhouette", "desc": "As a bonus action, the shadow boxer projects a shadow on a surface within 60 feet of it. The shadow boxer can shape it to resemble the shadow of any Medium or smaller beast, but the shadow can't be larger than a 10-foot cube. Each creature that starts its turn within 60 feet of the shadow and that can see the shadow must succeed on a DC 13 Wisdom saving throw or be incapacitated until the end of its next turn and use its movement on its next turn to follow the shadow. As a bonus action, the shadow boxer can move the shadow up to 30 feet along a solid surface. The shadow moves in a natural manner for the type of creature it represents." } ], "spell_list": [], "page_no": 322, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_shadow-boxer/" }, { "slug": "doppelganger", "desc": "", "name": "Doppelganger", "size": "Medium", "type": "Monstrosity", "subtype": "shapechanger", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": null, "hit_points": 52, "hit_dice": "8d8+16", "speed": { "walk": 30 }, "strength": 11, "dexterity": 18, "constitution": 14, "intelligence": 11, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "deception": 6, "insight": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "charmed", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The doppelganger makes two melee attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.", "attack_bonus": 6, "damage_dice": "1d6", "damage_bonus": 4 }, { "name": "Read Thoughts", "desc": "The doppelganger magically reads the surface thoughts of one creature within 60 ft. of it. The effect can penetrate barriers, but 3 ft. of wood or dirt, 2 ft. of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shapechanger", "desc": "The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." }, { "name": "Ambusher", "desc": "The doppelganger has advantage on attack rolls against any creature it has surprised." }, { "name": "Surprise Attack", "desc": "If the doppelganger surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.", "attack_bonus": 0, "damage_dice": "3d6" } ], "spell_list": [], "page_no": 279, "environments": [ "Underdark", "Urban", "Sewer", "Forest", "Grassland", "Ruin", "Laboratory", "Hills", "Shadowfell", "Caverns", "Settlement" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_doppelganger/" }, { "slug": "korrigan", "desc": "", "name": "Korrigan", "size": "Small", "type": "Fey", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 66, "hit_dice": "12d6+24", "speed": { "walk": 30 }, "strength": 11, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "acrobatics": 5, "performance": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "charmed, exhaustion", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Gnomish, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "name": "Dagger" }, { "desc": "The korrigan targets one creature within 5 feet and exhales its foul breath. The creature must make a DC 14 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.", "name": "Deadly Breath (Recharge 4-6)" }, { "desc": "The korrigan sings a magical melody and dances. Each humanoid within 60 feet of the korrigan that can hear the revels must succeed on a DC 13 Wisdom saving throw or be charmed until the revels end. For every korrigan that joins in the revels, the save DC increases by 1 (maximum DC 19). \n\nEach korrigan participating in the revels must take a bonus action on its subsequent turns to continue singing and must use its move action to move at least 5 feet to continue dancing. It can keep singing and dancing for up to 1 minute as long as it maintains concentration. The song ends if all of the korrigan lose concentration or stop singing and dancing. \n\nA charmed target is incapacitated and begins to dance and caper for the duration of the revels. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Enchanting Revels of the same band of korrigan for the next 24 hours.", "name": "Enchanting Revels (1/Day at Dusk or Night Only)" } ], "bonus_actions": null, "reactions": [ { "desc": "When a creature moves within 5 feet of the korrigan, the korrigan can cast the misty step spell.", "name": "Catch Me If You Can" } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The korrigan has advantage on saving throws against spells or other magical effects cast or created by a cleric or paladin.", "name": "Ungodly Resistance" }, { "desc": "The korrigan's innate spellcasting ability is Charisma (spell save DC 13). The korrigan can innately cast the following spells, requiring no material components:\n3/day each: charm person, enthrall, hideous laughter, misty step\n1/day: divination", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 242, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_korrigan/" } ] }{ "count": 278, "next": "