list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.

GET /monsters/?format=api&ordering=-damage_immunities&page=63
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3207,
    "next": "https://api.open5e.com/monsters/?format=api&ordering=-damage_immunities&page=64",
    "previous": "https://api.open5e.com/monsters/?format=api&ordering=-damage_immunities&page=62",
    "results": [
        {
            "slug": "hirudine-stalker",
            "desc": "",
            "name": "Hirudine Stalker",
            "size": "Medium",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "speed": {
                "walk": 30,
                "climb": 20,
                "swim": 30
            },
            "strength": 13,
            "dexterity": 16,
            "constitution": 14,
            "intelligence": 12,
            "wisdom": 14,
            "charisma": 12,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 4,
            "intelligence_save": null,
            "wisdom_save": 4,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "psychic",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "blindsight 120' (blind beyond), passive Perception 14",
            "languages": "Common, telepathy 120' (only w/other hirudine stalkers)",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Bite or Spit Tooth attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d4+3) piercing damage + 3 (1d6) necrotic and the hirudine stalker regains hp equal to the necrotic dealt."
                },
                {
                    "name": "Spit Tooth",
                    "desc": "Ranged Weapon Attack: +5 to hit 30/120' one target 8 (2d4+3) piercing damage and target must make DC 13 Con save or suffer one of the following (stalker's choice):Anesthetic On a failed save the target is unaware of any damage it takes from the hirudine stalker's Spit Tooth attack for 1 hr but it is still aware of other sources of damage.Debilitating On a failed save the target is incapacitated until the end of its next turn. If the target fails the save by 5 or more it also suffers one level of exhaustion. A creature can't suffer more than three levels of exhaustion from this attack.Magebane On a failed save target has disadvantage on Con saves to maintain its concentration for 1 hr. If target fails save by 5+ it also loses its lowest-level available spell slot."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Hidden Predator",
                    "desc": "Takes the Hide action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Blood Scent",
                    "desc": "Advantage on Wis (Perception) and Wis (Survival) checks to find or track a creature that doesn't have all its hp."
                }
            ],
            "spell_list": [],
            "page_no": 235,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_hirudine-stalker/"
        },
        {
            "slug": "iceworm",
            "desc": "",
            "name": "Iceworm",
            "size": "Small",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 38,
            "hit_dice": "7d6+14",
            "speed": {
                "walk": 20,
                "burrow": 30,
                "swim": 20
            },
            "strength": 10,
            "dexterity": 16,
            "constitution": 15,
            "intelligence": 3,
            "wisdom": 8,
            "charisma": 4,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "fire",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "prone",
            "senses": "blindsight 90' (blind beyond), tremorsense 30', passive Perception 11",
            "languages": "—",
            "challenge_rating": "1",
            "cr": 1.0,
            "actions": [
                {
                    "name": "Icy Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 5 (1d4+3) piercing damage + 7 (2d6) cold."
                },
                {
                    "name": "Icy Spit",
                    "desc": "Ranged Weapon Attack: +5 to hit 20/60' one creature. 10 (2d6+3) cold and target is coated in freezing viscous slime. While coated creature's speed reduced by 10 ft. and has disadvantage on 1st attack roll it makes on each of its turns. Creature including target can use action to clean off the slime ending effect."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Cold Physiology",
                    "desc": "Can't abide constant warmth. Each hr it spends in an area with temperature above 40 degrees Fahrenheit worm must make DC 15 Con save or suffer one level of exhaustion that can't be removed until it finishes a long rest in area with temperature below 40 degrees."
                },
                {
                    "name": "Heat Sensitivity",
                    "desc": "Has disadvantage on attack rolls when within 5 ft. of a strong source of heat that isn't a warm-blooded creature's natural warmth such as a torch or campfire. In addition the iceworm can pinpoint the location of warm-blooded creatures within 90' of it and can sense the general direction of such creatures within 1 mile of it."
                },
                {
                    "name": "Slippery",
                    "desc": "Has advantage on saves and ability checks made to escape a grapple."
                }
            ],
            "spell_list": [],
            "page_no": 241,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_iceworm/"
        },
        {
            "slug": "imperator-penguin-swarm",
            "desc": "",
            "name": "Imperator, Penguin Swarm",
            "size": "Huge",
            "type": "Beast",
            "subtype": "Swarm",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "natural",
            "hit_points": 114,
            "hit_dice": "12d12+36",
            "speed": {
                "walk": 20,
                "swim": 40
            },
            "strength": 15,
            "dexterity": 10,
            "constitution": 16,
            "intelligence": 4,
            "wisdom": 14,
            "charisma": 12,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "bludgeoning, cold, piercing, slashing",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned",
            "senses": "passive Perception 12",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Beaks",
                    "desc": "Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 21 (6d6) piercing damage or 10 (3d6) if the swarm has half its hp or fewer."
                },
                {
                    "name": "Toboggan Charge (Recharge 5-6)",
                    "desc": "The swarm moves up to 20' in a straight line over ice or snow and can move through the space of any Large or smaller creature. The first time it enters a creature's space during this move that creature must make a DC 14 Str save. On a failure a creature takes 10 (3d6) bludgeoning damage and 10 (3d6) piercing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature's space and vice-versa and the swarm can move through any opening large enough for a Med penguin. The swarm can't regain hp or gain temp hp."
                },
                {
                    "name": "Tobogganing Tide",
                    "desc": "The swarm can move at double its walking speed over ice and snow."
                }
            ],
            "spell_list": [],
            "page_no": 242,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_imperator-penguin-swarm/"
        },
        {
            "slug": "ion-slime",
            "desc": "",
            "name": "Ion Slime",
            "size": "Small",
            "type": "Ooze",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 112,
            "hit_dice": "15d6+60",
            "speed": {
                "walk": 20,
                "swim": 20
            },
            "strength": 10,
            "dexterity": 17,
            "constitution": 18,
            "intelligence": 2,
            "wisdom": 4,
            "charisma": 1,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -3,
            "skills": {
                "perception": -3
            },
            "damage_vulnerabilities": "cold",
            "damage_resistances": "thunder",
            "damage_immunities": "",
            "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone",
            "senses": "blindsight 60' (blind beyond), passive Perception 7",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Pseudopod attacks."
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage + 9 (2d8) lightning."
                },
                {
                    "name": "Discharge (Supercharged Only)",
                    "desc": "Sends shock of lightning through its supercharged pseudopod at onecreature it can see within 5 ft. of it ending supercharged state. Target: 27 (6d8) lightning (DC 15 Con half). Three bolts of lightning then leap to as many as three targets each must be within 20' of first target. Target can be creature or object and each can be targeted by only one bolt. Each target: 13 (3d8) lightning (DC 15 Con half)."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Charged Motion (Supercharged Only)",
                    "desc": "Dash or Dodge action."
                },
                {
                    "name": "Supercharge (Recharge 5-6)",
                    "desc": "Gathers ambient electricity to supercharge itself for 3 rounds. While supercharged slime gains +2 bonus to its AC and it gains an additional action on each of its turns. At end of the third round if the slime hasn't used the Discharge action it suffers feedback taking 18 (4d8) force. Its supercharged state then ends."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amorphous",
                    "desc": "Move through space 1ft.+ wide with o squeezing."
                },
                {
                    "name": "Ionic Form",
                    "desc": "Whenever subjected to lightning it takes no damage and instead regains hp equal to lightning dealt. Its Supercharge then recharges. If it takes cold while supercharged it must roll a d6. On a 1 or 2 it loses the supercharged state."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "Doesn't require sleep."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                }
            ],
            "spell_list": [],
            "page_no": 245,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_ion-slime/"
        },
        {
            "slug": "jinnborn-air-pirate",
            "desc": "",
            "name": "Jinnborn Air Pirate",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "non-lawful",
            "armor_class": 14,
            "armor_desc": "Flamboyant Defense",
            "hit_points": 26,
            "hit_dice": "4d8+8",
            "speed": {
                "walk": 30
            },
            "strength": 13,
            "dexterity": 15,
            "constitution": 14,
            "intelligence": 10,
            "wisdom": 12,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "lightning",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 11",
            "languages": "Common, Auran",
            "challenge_rating": "1/2",
            "cr": 0.5,
            "actions": [
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) piercing damage + 3 (1d6) lightning."
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit 80/320' one target 5 (1d6+2) piercing damage + 3 (1d6) lightning."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Parry",
                    "desc": "+ 2 to its AC vs. one melee attack that would hit it if it can see attacker and wielding melee weapon."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Weapons",
                    "desc": "Its weapon attacks are imbued with its elemental power. When the jinnborn hits with any weapon the weapon deals an extra 1d6 lightning (included in the attack)."
                },
                {
                    "name": "Flamboyant Defense",
                    "desc": "While it is wearing no armor and wielding no shield its AC includes its Cha modifier."
                },
                {
                    "name": "Knows the Ropes",
                    "desc": "Has proficiency with airships sandships or waterborne ships (the jinnborn's choice). It adds its proficiency bonus to any check it makes to control the chosen type of ship and it adds its proficiency bonus to any saves made while on the chosen type of vehicle."
                }
            ],
            "spell_list": [],
            "page_no": 246,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_jinnborn-air-pirate/"
        },
        {
            "slug": "jubjub-bird",
            "desc": "",
            "name": "Jubjub Bird",
            "size": "Large",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 91,
            "hit_dice": "14d10+14",
            "speed": {
                "walk": 30,
                "fly": 10
            },
            "strength": 16,
            "dexterity": 13,
            "constitution": 12,
            "intelligence": 3,
            "wisdom": 12,
            "charisma": 11,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison",
            "damage_immunities": "",
            "condition_immunities": "poisoned",
            "senses": "passive Perception 11",
            "languages": "—",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Bites or one Bite and one Constrict."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one creature,. 7 (1d8+3) piercing damage + 7 (2d6) poison and the target must make DC 13 Con save or be poisoned for 1 min. The target can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 14 (2d10+3) bludgeoning damage and target is grappled (escape DC 13). Until grapple ends creature is restrained and bird can't constrict another target."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Impassioned Riposte",
                    "desc": "When a creature the jubjub bird can see misses it with an attack while within 10 ft. of it the jubjub bird can make one Bite attack vs. the attacker."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Shrill Screech",
                    "desc": "When agitated the jubjub bird makes a near constant shrill and high scream giving it advantage on Cha (Intimidation) checks."
                },
                {
                    "name": "Stubborn",
                    "desc": "Has advantage on saves vs. being charmed. In addition Wis (Animal Handling) checks are made with disadvantage vs. the jubjub bird."
                },
                {
                    "name": "Unpredictable",
                    "desc": "Opportunity attacks vs. the jubjub bird are made with disadvantage."
                }
            ],
            "spell_list": [],
            "page_no": 247,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_jubjub-bird/"
        },
        {
            "slug": "juniper-sheriff",
            "desc": "",
            "name": "Juniper Sheriff",
            "size": "Small",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 31,
            "hit_dice": "7d6+7",
            "speed": {
                "walk": 40
            },
            "strength": 7,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 12,
            "wisdom": 17,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 15",
            "languages": "Common, Sylvan",
            "challenge_rating": "1/2",
            "cr": 0.5,
            "actions": [
                {
                    "name": "Saber",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) slashing damage."
                },
                {
                    "name": "Bitter Truth",
                    "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 8 (2d4+3) psychic and target: disad- vantage on next save vs. sheriff's Aura of Honesty for next 1 min."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Hop Away",
                    "desc": "Takes the Dash or Disengage action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Aura of Honesty",
                    "desc": "Creature that enters space within 10 ft. of sheriff for 1st time on a turn or starts turn there: DC 13 Cha save or be unable to speak deliberate lie until it starts its turn more than 10 ft. away from sheriff. Creatures affected by this are aware of it and sheriff knows whether creature in area succeeded/failed save."
                },
                {
                    "name": "Sheriff's Duty",
                    "desc": "Knows if it hears a lie and can't speak deliberate lie."
                },
                {
                    "name": "Unfailing Memory",
                    "desc": "Remembers every creature that has ever spoken to it. If creature has spoken to sheriff and speaks to sheriff again while polymorphed or disguised sheriff has advantage on Int (Investigation) Wis (Insight) and Wis (Perception) checks to identify or recognize that creature."
                }
            ],
            "spell_list": [],
            "page_no": 248,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_juniper-sheriff/"
        },
        {
            "slug": "kobold-drake-rider",
            "desc": "",
            "name": "Kobold, Drake Rider",
            "size": "Small",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 15,
            "armor_desc": "studded leather",
            "hit_points": 71,
            "hit_dice": "13d6+26",
            "speed": {
                "walk": 30
            },
            "strength": 17,
            "dexterity": 16,
            "constitution": 15,
            "intelligence": 12,
            "wisdom": 10,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 12",
            "languages": "Common, Draconic",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Spear attacks. If the rider is mounted its mount can then make one Bite Claw Slam or Tail attack."
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit 5 ft. or range 20/60' one target 6 (1d6+3) piercing damage or 7 (1d8+3) piercing damage if used with two hands to make a melee attack."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Failsafe Equipment",
                    "desc": "The drake rider wears wing-like arm and feet flaps folded on its back. If its mount dies or it is dismounted the rider descends 60' per round and takes no damage from falling if its mount was flying or it gains a swimming speed of 30' for 1 min if its mount was swimming."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Drake Mount",
                    "desc": "Has formed a bond with Med or larger drake mount (found in this or other books or use the statistics of a giant lizard). Regardless of the drake's intelligence it acts as a controlled mount while carrying a drake rider obeying the rider's spoken commands. Mounting and dismounting the drake costs the drake rider only 5 ft. of movement."
                },
                {
                    "name": "Mounted Warrior",
                    "desc": "While the drake rider is mounted its mount can't be charmed or frightened."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                },
                {
                    "name": "Sure Seat",
                    "desc": "While mounted and not incapacitated the drake rider can't be knocked prone dismounted or moved vs. its will."
                },
                {
                    "name": "Trained Tactics (Recharge 4-6)",
                    "desc": "The drake rider commands its mount to move up to 30' in a straight line moving through the space of any Large or smaller creature and performing one of the following tactical maneuvers. This movement doesn't provoke opportunity attacks.Barrel Roll: The mount flies up and over one creature in the line ending its movement at least 10 ft. past the target. As the drake rider hangs upside down at the top of the loop it makes one Spear attack vs. the target with advantage. On a hit the rider rolls damage dice three times. The mount must have a flying speed to use this maneuver.Corkscrew Roll: The mount swims in a corkscrew around the creatures in the line. Each creature in the line must make DC 13 Dex save or be incapacitated with dizziness until the end of its next turn. The mount must have a swimming speed to use this maneuver.Weaving Rush The mount weaves back and forth along the line. Each creature in the line must make DC 13 Str save or take 10 (3d6) bludgeoning damage and be knocked prone."
                }
            ],
            "spell_list": [],
            "page_no": 252,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_kobold-drake-rider/"
        },
        {
            "slug": "kobold-ghost-hunter",
            "desc": "",
            "name": "Kobold, Ghost Hunter",
            "size": "Small",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 18,
            "armor_desc": "studded leather",
            "hit_points": 176,
            "hit_dice": "32d6+64",
            "speed": {
                "walk": 30
            },
            "strength": 12,
            "dexterity": 22,
            "constitution": 15,
            "intelligence": 14,
            "wisdom": 20,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 5,
            "skills": {
                "perception": 5
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened, paralyzed",
            "senses": "darkvision 60', passive Perception 19",
            "languages": "Common, Draconic, + any two languages",
            "challenge_rating": "11",
            "cr": 11.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Shortsword or Hand Crossbow attacks. It can replace one attack with Flame Jet attack."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 9 (1d6+6) piercing damage + 13 (9d8) radiant."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Grappling Hook (Recharge 4-6)",
                    "desc": "The ghost hunter launches its grappling hook at a Large or larger object or structure or at a Huge or larger creature it can see within 60' of it and is pulled to an unoccupied space within 5 ft. of the target with o provoking opportunity attacks."
                },
                {
                    "name": "Elusive Hunter",
                    "desc": "Takes the Dodge or Hide action."
                }
            ],
            "reactions": [
                {
                    "name": "Flame Burst",
                    "desc": "When a hostile creature enters a space within 5 ft. of the ghost hunter the hunter can release a burst of fire from its clockwork hand. The creature must make DC 17 Dex save or take 7 (2d6) fire and have disadvantage on the next attack roll it makes vs. the ghost hunter before the end of the ghost hunter's next turn."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Blessed Weapons",
                    "desc": "Its weapon attacks are magical. When the hunter hits with any weapon the weapon deals an extra 3d8 radiant (included in the attack)."
                },
                {
                    "name": "Ethereal Sight",
                    "desc": "Can see 60' into the Ethereal Plane when it is on the Material Plane and vice versa."
                },
                {
                    "name": "Hidden Hunter",
                    "desc": "While the ghost hunter remains motionless it is invisible to Undead."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                },
                {
                    "name": "Undead Hunter",
                    "desc": "Advantage on Wis (Perception) and Wis (Survival) checks to find and track Undead."
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +10 to hit 30/120' one target 9 (1d6+6) piercing damage + 13 (3d8) radiant."
                },
                {
                    "name": "Flame Jet",
                    "desc": "Melee or Ranged Spell Attack: +8 to hit 5 ft. or range 60' one target 18 (4d6+4) fire. If the target is a creature or a flammable object that isn't being worn or carried it ignites. Until a creature takes an action to douse the fire the target takes 5 (1d10) fire at the start of each of its turns."
                },
                {
                    "name": "Holy Strike (Recharge 5-6)",
                    "desc": "The ghost hunter flips up its eyepatch to reveal a holy relic embedded within the empty socket. Each creature within 30' of the ghost hunter must make a DC 17 Dex save taking 36 (8d8) radiant on a failed save or half damage if made. If an Undead fails the save it is also stunned until the end of its next turn."
                }
            ],
            "spell_list": [],
            "page_no": 254,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_kobold-ghost-hunter/"
        },
        {
            "slug": "kobold-leviathan-hunter",
            "desc": "",
            "name": "Kobold, Leviathan Hunter",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "chaotic neutral",
            "armor_class": 17,
            "armor_desc": "Hardy Defense",
            "hit_points": 190,
            "hit_dice": "20d8+100",
            "speed": {
                "walk": 30,
                "swim": 30
            },
            "strength": 20,
            "dexterity": 15,
            "constitution": 21,
            "intelligence": 10,
            "wisdom": 15,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "bludgeoning, cold",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 120', passive Perception 16 ",
            "languages": "Common, Draconic",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "3 Slams or 1 Harpoon and 2 Slams."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 12 (2d6+5) bludgeoning damage + 9 (2d8) cold or poison (hunter's choice) and target is grappled (escape DC 17). Hunter can grapple only one target at a time."
                },
                {
                    "name": "Harpoon",
                    "desc": "Melee or Ranged Weapon Attack: +9 to hit 5 ft. or range 20/60' one target 12 (2d6+5) piercing damage + 9 (2d8) cold or poison (hunter's choice) and harpoon sticks in target. While harpoon is stuck target takes 7 (2d6) piercing damage at start of each of its turns hunter can't make Harpoon attacks vs. other targets and target and hunter can't move further than 60' away from each other. A creature including target can take its action to detach harpoon by succeeding on a DC 17 Str check. Alternatively cord connecting the leviathan hunter to the harpoon can be attacked and destroyed (AC 10; hp 25; immunity to bludgeoning poison and psychic) dislodging harpoon into an unoccupied space within 5 ft. of the target and preventing hunter from using Recall Harpoon."
                },
                {
                    "name": "Crush",
                    "desc": "One creature grappled by hunter: 33 (8d6+5) bludgeoning damage (DC 17 Str half)."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Recall Harpoon",
                    "desc": "Pulls on the cord connected to its harpoon returning harpoon to its empty hand. If harpoon is stuck in a creature that creature must make DC 17 Str save or be pulled up to 20' toward the hunter."
                }
            ],
            "reactions": [
                {
                    "name": "Grappled Redirect",
                    "desc": "If it is target of an attack it can see while grappling a creature it can hold the grappled creature in the way and the grappled creature becomes attack's target instead."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Expert Wrestler",
                    "desc": "Can grapple creatures that are two sizes larger than itself and can move at its full speed when dragging a creature it has grappled. If hunter grapples a Med or smaller creature target has disadvantage on its escape attempts. Hunter has advantage on ability checks and saves made to escape a grapple or end the restrained condition."
                },
                {
                    "name": "Hardy Defense",
                    "desc": "While hunter is wearing no armor and wielding no shield its AC includes its Con modifier."
                },
                {
                    "name": "Hold Breath",
                    "desc": "Can hold its breath for 30 min."
                },
                {
                    "name": "Leviathan Hunter",
                    "desc": "Advantage on Wis (Perception) and Wis (Survival) checks to find and track Large or larger creatures with swimming speed."
                },
                {
                    "name": "Marine Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals an extra 2d8 cold or poison (included below) hunter's choice."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 254,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_kobold-leviathan-hunter/"
        },
        {
            "slug": "kobold-planes-hunter",
            "desc": "",
            "name": "Kobold, Planes Hunter",
            "size": "Small",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 16,
            "armor_desc": "breastplate",
            "hit_points": 181,
            "hit_dice": "33d6+66",
            "speed": {
                "walk": 30
            },
            "strength": 18,
            "dexterity": 17,
            "constitution": 15,
            "intelligence": 14,
            "wisdom": 14,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "charmed, restrained",
            "senses": "darkvision 60', passive Perception 16",
            "languages": "Common, Draconic, + any two languages",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Longsword attacks."
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) slashing damage or 9 (1d10+4) slashing damage if used with two hands + 13 (3d8) acid cold fire lightning necrotic radiant or thunder (see Planar Attunement)."
                },
                {
                    "name": "Warping Whirlwind (Recharge 5-6)",
                    "desc": "Bends reality around it slicing nearby creatures with sword strikes from across the planes. Each creature within 10 ft. of the planes hunter must make a DC 16 Dex save taking 18 (4d8) slashing damage and 18 (4d8) acid cold fire lightning necrotic radiant or thunder (see Planar Attunement) on a failed save or half damage if made."
                },
                {
                    "name": "Planar Traveler (1/Day)",
                    "desc": "Can transport itself to a different plane of existence. This works like the plane shift spell except hunter can only affect itself and can't use this action to banish an unwilling creature to another plane."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Planar Step",
                    "desc": "Teleports along with any equipment up to 30' to an unoccupied spot it sees. Glowing swirls of elemental energy appear at origin and destination when it uses this."
                }
            ],
            "reactions": [
                {
                    "name": "Parry",
                    "desc": "+ 4 to its AC vs. one melee attack that would hit it if it can see attacker and wielding melee weapon."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Planar Attunement",
                    "desc": "At the start of each of its turns it chooses one of the following damage types: acid cold fire lightning necrotic radiant or thunder. It has resistance to the chosen damage type until start of its next turn."
                },
                {
                    "name": "Planar Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals extra 3d8 damage of the type chosen with Planar Attunement (included below)."
                },
                {
                    "name": "Planes Hunter",
                    "desc": "Has advantage on Wis (Perception) and Wis (Survival) checks to find and track Celestials Fiends and Elementals."
                },
                {
                    "name": "Snaring Blade",
                    "desc": "If it scores a critical hit vs. a creature target can't use any method of extradimensional movement including teleportation or travel to a different plane of existence for 1 min. The creature can make a DC 16 Cha save at the end of each of its turns ending effect on itself on a success."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 254,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_kobold-planes-hunter/"
        },
        {
            "slug": "kobold-sapper",
            "desc": "",
            "name": "Kobold, Sapper",
            "size": "Small",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 15,
            "armor_desc": "studded leather",
            "hit_points": 66,
            "hit_dice": "12d6+24",
            "speed": {
                "walk": 30,
                "burrow": 10
            },
            "strength": 7,
            "dexterity": 16,
            "constitution": 15,
            "intelligence": 16,
            "wisdom": 12,
            "charisma": 8,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "Common, Draconic",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "3 Mining Picks. Can replace 1 with Throw Explosive."
                },
                {
                    "name": "Mining Pick",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) piercing damage. "
                },
                {
                    "name": "Throw Explosive",
                    "desc": "Throws a minor explosive at one creature it can see within 30' of it. Target: 9 (2d8) force and is knocked prone (DC 13 Dex half damage and isn't knocked prone)."
                },
                {
                    "name": "Explosive Charge (Recharge 5-6)",
                    "desc": "Throws a powerful explosive at a point it can see on the ground within 60' of it. Each creature within 15 ft. of that point: 9 (2d8) fire and 9 (2d8) force and is pushed up to 10 ft. away from the point and knocked prone (DC 13 Dex half damage and isn't pushed or knocked prone). If creature fails save by 5+ it is also deafened for 1 min. Alternatively sapper can place the explosive in a space within 5 ft. of it and delay the explosion until end of sapper's next turn or when a creature moves to a space within 5 ft. of the explosive whichever happens first."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Crafty",
                    "desc": "The sapper has advantage on ability checks made to pick locks or to detect disarm or set traps."
                },
                {
                    "name": "Evasion",
                    "desc": "If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Siege Monster",
                    "desc": "Double damage to objects/structures."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 257,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_kobold-sapper/"
        },
        {
            "slug": "leashed-lesion",
            "desc": "",
            "name": "Leashed Lesion",
            "size": "Large",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 65,
            "hit_dice": "10d10+10",
            "speed": {
                "walk": 40
            },
            "strength": 15,
            "dexterity": 11,
            "constitution": 12,
            "intelligence": 6,
            "wisdom": 9,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "blindsight 120', passive Perception 9",
            "languages": "understands Void Speech but can't speak",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite attack and two Claw attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 6 (1d8+2) piercing damage + 5 (2d4) necrotic. The lesion and any creature grappled by its Life Tether regain hp equal to the necrotic dealt."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) slashing damage."
                },
                {
                    "name": "Draining Burst (Recharge 5-6)",
                    "desc": "Selects a point it can see within 120' of it. Each creature within 20' of that point must make a DC 12 Con save taking 13 (3d8) necrotic on a failed save or half damage if made. The lesion and any creature grappled by its Life Tether each gain 13 (3d8) temp hp."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Life Tether",
                    "desc": "Attaches a symbiotic tether to a creature sitting in the recess in its back. A creature in the recess that isn't attached to the tether takes 7 (2d6) piercing damage at the end of the lesion's turn and the lesion regains hp equal to the damage dealt. While the tether is attached the creature is grappled by the lesion. The lesion or the creature can detach the tether as a bonus action. Lesion can have its symbiotic tether attached to only one creature at a time."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": null,
            "spell_list": [],
            "page_no": 259,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_leashed-lesion/"
        },
        {
            "slug": "life-broker",
            "desc": "",
            "name": "Life Broker",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 16,
            "armor_desc": "breastplate",
            "hit_points": 190,
            "hit_dice": "20d8+100",
            "speed": {
                "walk": 30
            },
            "strength": 15,
            "dexterity": 19,
            "constitution": 20,
            "intelligence": 19,
            "wisdom": 14,
            "charisma": 20,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 1,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 1,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "nonmagic B/P/S attacks not made w/cold iron weapons",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened",
            "senses": "darkvision 60', passive Perception 17",
            "languages": "Common, Sylvan",
            "challenge_rating": "13",
            "cr": 13.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Rapier attacks."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 8 (1d8+4) piercing damage + 18 (4d8) necrotic."
                },
                {
                    "name": "Life Feast (Recharge 5-6)",
                    "desc": "Pulls life from hostile creatures within 30' of it that aren't Constructs or Undead. Each such creature in the area: 36 (8d8) necrotic (DC 18 Con half). Broker gains temp hp equal to the single highest amount of necrotic dealt and has advantage on attack rolls until the end of its next turn."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Quick-Footed",
                    "desc": "Takes Dash Disengage or Dodge."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Draw Life Essence",
                    "desc": "Can spend 10 min coaxing life essence out of willing creature taking only agreed amount of time from creature's max lifetime. Essence appears as rosy mist that rises from mouth nose or skin of creature and snakes into carved crystal vial in broker's cloak where it takes the form of a crimson liquid. Creature that drinks such a vial gains life stored within it provided broker gave vial willingly. If broker draws all remaining life from creature creature dies and can be returned to life only via wish spell."
                },
                {
                    "name": "Life Reading",
                    "desc": "If it spends 1 min studying a mortal creature it can see within 30' of it broker can determine the remainder of that creature's natural life to the second."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Necrotic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals + 4d8 necrotic (included below)."
                }
            ],
            "spell_list": [],
            "page_no": 261,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_life-broker/"
        },
        {
            "slug": "lobe-lemur",
            "desc": "",
            "name": "Lobe Lemur",
            "size": "Small",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 14,
            "armor_desc": "",
            "hit_points": 93,
            "hit_dice": "17d6+34",
            "speed": {
                "walk": 40,
                "swim": 30,
                "climb": 40
            },
            "strength": 10,
            "dexterity": 18,
            "constitution": 15,
            "intelligence": 5,
            "wisdom": 12,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "understands Common but can't speak",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Claw Swipes or one Face Clamp and two Claw Swipes."
                },
                {
                    "name": "Claw Swipe",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage."
                },
                {
                    "name": "Face Clamp",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) piercing damage and lemur attaches to target's head. If lemur is already attached to the target when it hits with this attack it doesn't deal damage. Instead target is blinded until end of its next turn. While attached to the target lemur can attack no other creature except target but has advantage on its attack rolls. Lemur's speed also becomes 0 it can't benefit from any bonus to its speed and it moves with target. Creature including target can use action to detach lemur via DC 14 Str check. On its turn lemur can detach itself from target by using 5 ft. of move."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Danger From Above",
                    "desc": "If it jumps 10 ft.+ straight toward a creature from a higher position than the target such as leaping down from a tree it has advantage on next attack roll it makes vs. that creature."
                },
                {
                    "name": "Standing Leap",
                    "desc": "Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "Has advantage on Dex (Stealth) checks made to hide in swampy terrain."
                }
            ],
            "spell_list": [],
            "page_no": 264,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_lobe-lemur/"
        },
        {
            "slug": "meerkat",
            "desc": "",
            "name": "Meerkat",
            "size": "Tiny",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 11,
            "armor_desc": "",
            "hit_points": 2,
            "hit_dice": "1d4",
            "speed": {
                "walk": 20,
                "burrow": 10
            },
            "strength": 4,
            "dexterity": 12,
            "constitution": 10,
            "intelligence": 2,
            "wisdom": 10,
            "charisma": 4,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 10",
            "languages": "—",
            "challenge_rating": "0",
            "cr": 0.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one creature,. 1 piercing."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Keen Sight",
                    "desc": "Advantage: sight Wis (Percept) checks."
                },
                {
                    "name": "Snake Hunter",
                    "desc": "Has advantage on saves vs. being poisoned."
                }
            ],
            "spell_list": [],
            "page_no": 268,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_meerkat/"
        },
        {
            "slug": "meerkats-swarm",
            "desc": "",
            "name": "Meerkats, Swarm",
            "size": "Medium",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 12,
            "armor_desc": "",
            "hit_points": 22,
            "hit_dice": "5d8",
            "speed": {
                "walk": 20,
                "burrow": 10
            },
            "strength": 9,
            "dexterity": 14,
            "constitution": 10,
            "intelligence": 2,
            "wisdom": 10,
            "charisma": 4,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "bludgeoning, piercing, poison, slashing",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned",
            "senses": "passive Perception 10",
            "languages": "—",
            "challenge_rating": "1/2",
            "cr": 0.5,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 10 (4d4) piercing damage or 5 (2d4) piercing damage if swarm has half of its hp or fewer."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Corral",
                    "desc": "A creature in the swarm's space must make DC 12 Dex save to leave its space. The creature has advantage on its save if the swarm has half of its hp or fewer."
                },
                {
                    "name": "Keen Sight",
                    "desc": "Advantage: sight Wis (Percept) checks."
                },
                {
                    "name": "Snake Hunter",
                    "desc": "Has advantage on saves vs. being poisoned."
                },
                {
                    "name": "Swarm",
                    "desc": "Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny meerkat. Swarm can't regain hp or gain temp hp."
                }
            ],
            "spell_list": [],
            "page_no": 268,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_meerkats-swarm/"
        },
        {
            "slug": "megantereon",
            "desc": "",
            "name": "Megantereon",
            "size": "Medium",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "speed": {
                "walk": 40,
                "climb": 20
            },
            "strength": 18,
            "dexterity": 16,
            "constitution": 15,
            "intelligence": 3,
            "wisdom": 12,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "—",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage. If the target is a creature other than an Undead or Construct it must make DC 12 Con save or lose 2 (1d4) hp at the start of each of its turns due to a bleeding wound. The creature can re-save at end of each of its turns success ends effect on itself. Any creature can take an action to stanch the wound with successful DC 12 Wis (Medicine) check. The wound also closes if the target receives magical healing."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 11 (2d6+4) slashing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Grassland Camouflage",
                    "desc": "Has advantage on Dex (Stealth) checks made to hide in grassland terrain."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Pounce",
                    "desc": "If the megantereon moves at least 20' straight toward a creature and then hits with Claw attack on the same turn that target must make DC 14 Str save or be knocked prone. If the target is prone the megantereon can make one Bite attack vs. it as a bonus action."
                },
                {
                    "name": "Running Leap",
                    "desc": "With a 10 ft. running start the megantereon can long jump up to 20'."
                }
            ],
            "spell_list": [],
            "page_no": 269,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_megantereon/"
        },
        {
            "slug": "minotaur-ravening",
            "desc": "",
            "name": "Minotaur, Ravening",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 85,
            "hit_dice": "10d10+30",
            "speed": {
                "walk": 40
            },
            "strength": 18,
            "dexterity": 11,
            "constitution": 16,
            "intelligence": 6,
            "wisdom": 16,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 17",
            "languages": "Giant, Minotaur",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite and two Claw attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage and minotaur gains temp hp equal to damage. Target: DC 13 Con save or infected with ravening (below)."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) slashing damage."
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Charge",
                    "desc": "If it moves 10 ft.+ straight to foe and hits with gore attack on same turn target takes an extra 9 (2d8) piercing damage. If the target is a creature it must make DC 14 Str save or be pushed up to 10 ft. away and knocked prone."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Labyrinthine Recall",
                    "desc": "Can perfectly recall any path it has traveled."
                },
                {
                    "name": "Ravening Hunger",
                    "desc": "When it reduces a creature to 0 hp with melee attack on its turn can take a bonus action to consume creature's heart. Its hp max increases by 5 for every ten hearts it consumes in this way."
                },
                {
                    "name": "Ravening Madness",
                    "desc": "Disadvantage on Int checks and saves. Considers every creature hostile and doesn't benefit from Help action or similar spells/effects that involve help to/from friendly creatures. Doesn't stop spellcaster from restoring hp to it or curing ravening with magic."
                },
                {
                    "name": "Reckless",
                    "desc": "At the start of its turn it can choose to have advantage on all melee weapon attack rolls it makes during that turn but attack rolls vs. it have advantage until the start of its next turn."
                }
            ],
            "spell_list": [],
            "page_no": 272,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_minotaur-ravening/"
        },
        {
            "slug": "monkey's-bane-vine",
            "desc": "",
            "name": "Monkey'S Bane Vine",
            "size": "Large",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d10+42",
            "speed": {
                "walk": 10
            },
            "strength": 18,
            "dexterity": 10,
            "constitution": 16,
            "intelligence": 1,
            "wisdom": 13,
            "charisma": 1,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold, fire",
            "damage_immunities": "",
            "condition_immunities": "blinded, deafened, exhaustion, prone",
            "senses": "blindsight 30', passive Perception 13",
            "languages": "—",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Tendril attacks."
                },
                {
                    "name": "Tendril",
                    "desc": "Melee Weapon Attack: +6 to hit, 20 ft., one target, 11 (2d6+4) bludgeoning damage. If the target is a Large or smaller creature it is grappled (escape DC 14). Until this grapple ends the creature is restrained and takes 7 (2d6) bludgeoning damage at the start of each of its turns. The monkey's bane vine has two tendrils each of which can grapple only one target."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from normal vine."
                }
            ],
            "spell_list": [],
            "page_no": 273,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_monkeys-bane-vine/"
        },
        {
            "slug": "moon-weaver",
            "desc": "",
            "name": "Moon Weaver",
            "size": "Small",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 36,
            "hit_dice": "8d6+8",
            "speed": {
                "walk": 20,
                "climb": 20,
                "fly": 40
            },
            "strength": 11,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 10,
            "wisdom": 13,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": 5,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 3,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "Moonsong",
            "challenge_rating": "1/2",
            "cr": 0.5,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Emboldening Song (2/Day)",
                    "desc": "Delivers a burst of beautiful song that motivates and emboldens one friendly creature the moon weaver can see within 60' of it. If the target can hear the song it gains one Embolden die a d6. Once within the next 10 min the target can roll the die and add the number rolled to one ability check attack roll or save it makes."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Lubricious Plumage",
                    "desc": "Its skin exudes an oil that permeates its plumage. The moon weaver can't be restrained by magical or nonmagical webbing and it ignores all movement restrictions caused by webbing."
                }
            ],
            "spell_list": [],
            "page_no": 274,
            "environments": [],
            "img_main": null,
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            "v2_converted_path": "/v2/creatures/tob3_moon-weaver/"
        },
        {
            "slug": "moonless-hunter",
            "desc": "",
            "name": "Moonless Hunter",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 14,
            "armor_desc": "",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "speed": {
                "walk": 40,
                "climb": 30
            },
            "strength": 16,
            "dexterity": 18,
            "constitution": 16,
            "intelligence": 11,
            "wisdom": 14,
            "charisma": 12,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": 5,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic; bludgeoning, piercing or slashing from nonmagical attacks not made w/silvered weapons",
            "damage_immunities": "",
            "condition_immunities": "charmed, poisoned",
            "senses": "darkvision 60', passive Perception 14",
            "languages": "Common, Sylvan, telepathy 30'",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Briny Embrace if it has a creature grappled. Then two Claws or one Bite and one Claw."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage and target is grappled (escape DC 14). It has two claws each of which can grapple only one target."
                },
                {
                    "name": "Briny Embrace",
                    "desc": "Fills lungs of a creature grappled by it with seawater. Creature:  DC 14 Con save or begin suffocating. A suffocating but conscious creature can re-save at end of each of its turns success ends effect on itself. Effect also ends if creature escapes grapple."
                },
                {
                    "name": "Whispered Terrors (Recharge 5-6)",
                    "desc": "Bombards the minds of up to 3 creatures it can see within 60' of it with nightmares: 18 (4d8) psychic and frightened until end of its next turn (DC 14 Wis half not frightened). If creature fails by 5+ also suffers short-term madness."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Deathly Origins",
                    "desc": "Can be turned and damaged by holy water as Undead."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Nightmare Leap",
                    "desc": "Once on its turn can use half its move to step magically into dreams of sleeping creature within 5 ft. of it. Emerges from dreams of another sleeper within 1 mile of 1st appearing in unoccupied space within 5 ft. of 2nd. Each sleeper suffers a level of exhaustion as nightmares prevent restful sleep (DC 14 Wis negates). Creature that fails save by 5+ also suffers long-term madness."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 275,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_moonless-hunter/"
        },
        {
            "slug": "moonweb",
            "desc": "",
            "name": "Moonweb",
            "size": "Medium",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 97,
            "hit_dice": "13d8+39",
            "speed": {
                "walk": 0,
                "fly": 30
            },
            "strength": 10,
            "dexterity": 18,
            "constitution": 16,
            "intelligence": 1,
            "wisdom": 16,
            "charisma": 6,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, poisoned, prone",
            "senses": "blindsight 120' (blind beyond), passive Perception 16",
            "languages": "—",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Dissolving Bite attack and one Tendrils attack."
                },
                {
                    "name": "Dissolving Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage + 9 (2d8) acid and the moonweb regains hp equal to the acid dealt."
                },
                {
                    "name": "Tendrils",
                    "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one creature,. 11 (2d6+4) piercing damage and target paralyzed for 1 min (DC 14 Con not paralyzed). Target can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Etheric Pulse (Recharge 6)",
                    "desc": "Releases burst of ethereal energy. Each creature within 30' of it: DC 14 Con save or become partially ethereal. A partially ethereal creature's attacks deal normal damage to the moonweb even if the attacks are nonmagical but all other creatures have resistance to the partially ethereal creature's nonmagical damage. Also moonweb can pinpoint location of partially ethereal creature and moonweb has advantage on attack rolls vs. it. A partially ethereal creature can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Ethereal Jaunt",
                    "desc": "Magically shifts from the Material Plane to the Ethereal Plane or vice versa."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Alien Nature",
                    "desc": "Doesn't require air or sleep."
                },
                {
                    "name": "Transparent",
                    "desc": "Advantage on Dex (Stealth) checks while motionless or in dim light."
                }
            ],
            "spell_list": [],
            "page_no": 276,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_moonweb/"
        },
        {
            "slug": "mortifera",
            "desc": "",
            "name": "Mortifera",
            "size": "Large",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "chaotic neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 135,
            "hit_dice": "18d10+36",
            "speed": {
                "walk": 30,
                "swim": 30
            },
            "strength": 18,
            "dexterity": 16,
            "constitution": 15,
            "intelligence": 8,
            "wisdom": 10,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "blinded, deafened, exhaustion, poisoned",
            "senses": "blindsight 60' (blind beyond), passive Perception 13",
            "languages": "—",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Fanged Tentacles and two Slams or it makes three Slams. It can replace two Slams with Chomp."
                },
                {
                    "name": "Fanged Tentacles",
                    "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 9 (2d4+4) piercing damage + 9 (2d8) poison and target is grappled (escape DC 15). Until the grapple ends the target is restrained and mortifera can't use its Fanged Tentacles on another."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (1d12+4) bludgeoning damage."
                },
                {
                    "name": "Chomp",
                    "desc": "One creature grappled by mortifera is pulled up to 5 ft. to mortifera's central maw which chomps on creature. Target: 10 (3d6) piercing damage and 13 (3d8) poison (DC 15 Str half)."
                },
                {
                    "name": "Poison Spray (Recharge 5-6)",
                    "desc": "Sprays poison from its central maw in a 30' cone. Each creature in that area: 27 (6d8) poison (DC 15 Dex half)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from bed of lotus flowers."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Poisonous Tendrils",
                    "desc": "A creature that starts its turn grappled by the mortifera must make DC 15 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "spell_list": [],
            "page_no": 278,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_mortifera/"
        },
        {
            "slug": "mudmutt",
            "desc": "",
            "name": "Mudmutt",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 15,
            "armor_desc": "",
            "hit_points": 105,
            "hit_dice": "14d10+28",
            "speed": {
                "walk": 30,
                "swim": 20
            },
            "strength": 19,
            "dexterity": 20,
            "constitution": 15,
            "intelligence": 3,
            "wisdom": 12,
            "charisma": 2,
            "strength_save": 7,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "thunder",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 14",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite attack and one Kick attack. It can replace one Bite attack with one Sticky Tongue attack."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 16 (2d10+5) piercing damage."
                },
                {
                    "name": "Kick",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 14 (2d8+5) bludgeoning damage."
                },
                {
                    "name": "Sticky Tongue",
                    "desc": "Melee Weapon Attack: +8 to hit, 20 ft., one creature,. 12 (2d6+5) bludgeoning damage and the target: DC 15 Str save or pulled up to 15 ft. to mudmutt."
                },
                {
                    "name": "Sonic Croak (Recharge 5-6)",
                    "desc": "Unleashes an earpiercing croak in a 30' cone. Each creature in that area: 18 (4d8) thunder and is stunned until the end of its next turn (DC 15 Con half damage and isn't stunned). Creatures submerged in water have disadvantage on the save and take 27 (6d8) thunder instead of 18 (4d8)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Hop By",
                    "desc": "Doesn't provoke opportunity attacks when it jumps out of an enemy's reach."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Standing Leap",
                    "desc": "Its long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "Has advantage on Dex (Stealth) checks made to hide in swampy terrain."
                }
            ],
            "spell_list": [],
            "page_no": 279,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
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            "v2_converted_path": "/v2/creatures/tob3_mudmutt/"
        },
        {
            "slug": "muraenid",
            "desc": "",
            "name": "Muraenid",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 14,
            "armor_desc": "natural",
            "hit_points": 45,
            "hit_dice": "7d10+7",
            "speed": {
                "walk": 0,
                "swim": 40
            },
            "strength": 16,
            "dexterity": 14,
            "constitution": 12,
            "intelligence": 12,
            "wisdom": 13,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": 4,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "Aquan, Deep Speech",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) piercing damage and the target is grappled (escape DC 13). Until grapple ends muraenid can Bite only the grappled creature and has advantage on attack rolls to do so."
                },
                {
                    "name": "Telekinetic Grip",
                    "desc": "One creature it can see within 60' of it must make DC 13 Str save or be moved up to 30' in a direction of muraenid's choice and be restrained until start of muraenid's next turn. If  muraenid targets an object weighing 300 pounds or less that isn't being worn or carried object is moved up to 30' in a direction of muraenid's choice. Muraenid can also use this action to exert fine control on objects such as manipulating a simple tool or opening a door or a container."
                },
                {
                    "name": "Lord of the Fishes (1/Day)",
                    "desc": "One Beast with swimming speed muraenid can see within 30' of it: DC 12 Wis save or be magically charmed by it for 1 day or until it dies or is more than 1 mile from target. Charmed target obeys muraenid's verbal or telepathic commands can't take reactions and can telepathically communicate with muraenid over any distance provided they are on same plane of existence. If target suffers any harm can re-save success ends effect on itself."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Speak with Aquatic Creatures",
                    "desc": "Communicate with Monstrosities and Beasts that have a swim speed as if they shared a language."
                },
                {
                    "name": "Water Breathing",
                    "desc": "Can breathe only underwater."
                }
            ],
            "spell_list": [],
            "page_no": 281,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
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            "v2_converted_path": "/v2/creatures/tob3_muraenid/"
        },
        {
            "slug": "musk-deer",
            "desc": "",
            "name": "Musk Deer",
            "size": "Tiny",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 17,
            "hit_dice": "5d4+5",
            "speed": {
                "walk": 30
            },
            "strength": 4,
            "dexterity": 16,
            "constitution": 12,
            "intelligence": 2,
            "wisdom": 14,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "poisoned",
            "senses": "passive Perception 12",
            "languages": "—",
            "challenge_rating": "1/4",
            "cr": 0.25,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 6 (1d6+3) piercing damage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Musk (Recharge: Short/Long Rest)",
                    "desc": "Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk."
                },
                {
                    "name": "Sprinter",
                    "desc": "Takes the Dash action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": null,
            "spell_list": [],
            "page_no": 282,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_musk-deer/"
        },
        {
            "slug": "musk-deer-swarm",
            "desc": "",
            "name": "Musk Deer, Swarm",
            "size": "Medium",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 44,
            "hit_dice": "8d8+8",
            "speed": {
                "walk": 30
            },
            "strength": 11,
            "dexterity": 16,
            "constitution": 12,
            "intelligence": 2,
            "wisdom": 14,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "bludgeoning, piercing, slashing",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned",
            "senses": "passive Perception 12",
            "languages": "—",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 18 (4d8) piercing damage or 9 (2d8) piercing damage if the swarm has half its hp or fewer."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Musk (Recharge: Short/Long Rest)",
                    "desc": "As musk deer but save DC 12."
                },
                {
                    "name": "Sprinter",
                    "desc": "Takes the Dash action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Swarm",
                    "desc": "Can occupy another creature's space and vice versa and the swarm can move through any opening large enough for a Tiny deer. Swarm can't regain hp or gain temp hp."
                }
            ],
            "spell_list": [],
            "page_no": 282,
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            "v2_converted_path": "/v2/creatures/tob3_musk-deer-swarm/"
        },
        {
            "slug": "myrmex",
            "desc": "",
            "name": "Myrmex",
            "size": "Medium",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral good",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 90,
            "hit_dice": "12d8+36",
            "speed": {
                "walk": 40,
                "burrow": 40,
                "climb": 40
            },
            "strength": 16,
            "dexterity": 13,
            "constitution": 16,
            "intelligence": 10,
            "wisdom": 14,
            "charisma": 8,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison; nonmagic B/P/S attacks",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious ",
            "senses": "blindsight 60', passive Perception 15",
            "languages": "understands Terran but can't speak",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Bite attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Earth Shift",
                    "desc": "Ranged Spell Attack: +5 to hit 60' 1 tgt in contact with ground. Target pushed up to 15 ft. in direction of myrmex's choice speed half til end of its next turn."
                },
                {
                    "name": "Wall of Earth",
                    "desc": "Makes a wall of earth spring out of earth or rock on a point it can sense within 30' of it. Works like wall of stone spell except  can create only one 10 ft. × 10 ft. panel with AC 13 and 15 hp."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Earth Manipulation",
                    "desc": "Can manipulate and move earth within 30' of it that fits within a 5 ft. cube. This manipulation is limited only by its imagination but it often includes creating caricatures of creatures to tell stories of travels or etching symbols to denote dangerous caverns or similar markers for those in the colony. It can also choose to make the ground within 10 ft. of it difficult terrain or to make difficult terrain normal if the ground is earth or stone. Changes caused by Earth Manipulation are permanent."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "Magically transmit simple messages and images to any creature within 120' of it that can understand a language. This telepathy doesn't allow receiving creature to telepathically respond."
                },
                {
                    "name": "Stone Walk",
                    "desc": "Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement."
                }
            ],
            "spell_list": [],
            "page_no": 283,
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            "v2_converted_path": "/v2/creatures/tob3_myrmex/"
        },
        {
            "slug": "myrmex-speaker",
            "desc": "",
            "name": "Myrmex Speaker",
            "size": "Large",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral good",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d10+42",
            "speed": {
                "walk": 40,
                "burrow": 40,
                "climb": 40
            },
            "strength": 18,
            "dexterity": 13,
            "constitution": 17,
            "intelligence": 12,
            "wisdom": 16,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison; nonmagic B/P/S attacks",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious ",
            "senses": "blindsight 60', passive Perception 17",
            "languages": "understands Common, Terran, and Undercommon but can't speak, telepathy 120'",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Bite attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 13 (2d8+4) piercing damage + 7 (2d6) poison."
                },
                {
                    "name": "Earth Shift",
                    "desc": "Ranged Spell Attack: +7 to hit 60' 1 tgt in contact with ground. Target pushed up to 15 ft. in direction of myrmex's choice speed half til end of its next turn."
                },
                {
                    "name": "Static Barrage (Recharge 5-6)",
                    "desc": "Blasts foes with painful psychic static. Each creature of myrmex's choice within 30' of it: 18 (4d8) psychic (DC 15 Int half)."
                },
                {
                    "name": "Wall of Earth",
                    "desc": "Makes a wall of earth spring out of earth or rock on a point it can sense within 30' of it. Works like wall of stone spell except  can create only one 10 ft. × 10 ft. panel with AC 13 and 15 hp."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Earth Manipulation",
                    "desc": "Can manipulate and move earth within 30' of it that fits within a 5 ft. cube. This manipulation is limited only by its imagination but it often includes creating caricatures of creatures to tell stories of travels or etching symbols to denote dangerous caverns or similar markers for those in the colony. It can also choose to make the ground within 10 ft. of it difficult terrain or to make difficult terrain normal if the ground is earth or stone. Changes caused by Earth Manipulation are permanent."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Stone Walk",
                    "desc": "Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement."
                }
            ],
            "spell_list": [],
            "page_no": 283,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_myrmex-speaker/"
        },
        {
            "slug": "myrmex-young",
            "desc": "",
            "name": "Myrmex, Young",
            "size": "Small",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral good",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 54,
            "hit_dice": "12d6+12",
            "speed": {
                "walk": 30,
                "burrow": 15,
                "climb": 30
            },
            "strength": 12,
            "dexterity": 13,
            "constitution": 13,
            "intelligence": 8,
            "wisdom": 10,
            "charisma": 8,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious",
            "senses": "blindsight 60', passive Perception 12",
            "languages": "understands Terran but can't speak",
            "challenge_rating": "1",
            "cr": 1.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one target, 5 (1d4+3) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Earth Shift",
                    "desc": "Ranged Spell Attack: +2 to hit 60' 1 tgt in contact with the ground. Target is pushed up to 10 ft. in a direction of myrmex's choice and its speed is reduced by 5 ft. until end of its next turn."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Earth Manipulation",
                    "desc": "Can manipulate and move earth within 30' of it that fits within a 5 ft. cube. This manipulation is limited only by its imagination but it often includes creating caricatures of creatures to tell stories of travels or etching symbols to denote dangerous caverns or similar markers for those in the colony. Can also choose to make ground within 10 ft. of it difficult terrain or to make difficult terrain normal if the ground is earth or stone. Changes caused by Earth Manipulation are permanent."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "Magically transmit simple messages and images to any creature within 120' of it that can understand a language. This telepathy doesn't allow receiving creature to telepathically respond."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                },
                {
                    "name": "Stone Walk",
                    "desc": "Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement."
                }
            ],
            "spell_list": [],
            "page_no": 283,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_myrmex-young/"
        },
        {
            "slug": "necrotech-bonecage-constrictor",
            "desc": "",
            "name": "Necrotech Bonecage Constrictor",
            "size": "Huge",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 175,
            "hit_dice": "14d12+84",
            "speed": {
                "walk": 50
            },
            "strength": 19,
            "dexterity": 16,
            "constitution": 22,
            "intelligence": 6,
            "wisdom": 8,
            "charisma": 5,
            "strength_save": 8,
            "dexterity_save": 7,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "bludgeoning, thunder",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "poisoned, prone",
            "senses": "darkvision 60', tremorsense 30', passive Perception 9",
            "languages": "understands Common and Darakhul but can't speak",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Bite attacks and one Encage attack."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 13 (2d8+4) piercing damage + 7 (2d6) necrotic."
                },
                {
                    "name": "Encage",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 11 (2d6+4) piercing damage. If target is a Med or smaller creature DC 16 Dex save or be caged within body of bonecage constrictor. Caged creature is restrained has cover vs. attacks and other effects outside constrictor and it takes 10 (3d6) necrotic at start of each of constrictor's turns. While caged creature can see outside constrictor but can't target those outside constrictor with attacks or spells nor can it cast spells or use features that allow it to leave constrictor's body. In addition creatures caged within constrictor can't make attack rolls vs. creatures outside constrictor. Constrictor can have up to 6 Med or smaller creatures restrained at a time. If constrictor takes 20+ damage on a single turn from any source it must make DC 16 Con save at end of that turn or all caged creatures fall prone in a space within 10 ft. of constrictor. If any of the damage is thunder constrictor has disadvantage on the save. If constrictor dies caged creature is no longer restrained by it and can escape from corpse via 10 ft. of move exiting prone."
                },
                {
                    "name": "Crush",
                    "desc": "Each creature caged by constrictor must make DC 16 Str save or take 11 (2d6+4) bludgeoning damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Necrotic Prison",
                    "desc": "Creatures restrained by its Encage automatically stabilize at 0 hp and take no further damage from Encage. If creature damaged from another source while restrained suffers death save failure as normal but immediately stabilizes if not its final death save."
                }
            ],
            "spell_list": [],
            "page_no": 287,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_necrotech-bonecage-constrictor/"
        },
        {
            "slug": "niya-atha-raja",
            "desc": "",
            "name": "Niya-Atha Raja",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 17,
            "armor_desc": "shield",
            "hit_points": 117,
            "hit_dice": "18d8+36",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 14,
            "dexterity": 21,
            "constitution": 14,
            "intelligence": 10,
            "wisdom": 13,
            "charisma": 19,
            "strength_save": null,
            "dexterity_save": 8,
            "constitution_save": null,
            "intelligence_save": 3,
            "wisdom_save": 4,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened",
            "senses": "passive Perception 14",
            "languages": "Common, Sylvan",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "War Bellow then three Tulwars or four Darts."
                },
                {
                    "name": "Tulwar",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 9 (1d8+5) slashing damage or 14 (2d8+5) slashing damage if enlarged."
                },
                {
                    "name": "Dart",
                    "desc": "Ranged Weapon Attack: +8 to hit 20/60' one target 7 (1d4+5) piercing damage or 10 (2d4+5) piercing damage if enlarged."
                },
                {
                    "name": "War Bellow",
                    "desc": "Releases a loud challenging bellow. Each hostile creature within 60' of the raja that can hear the bellow:  frightened (DC 15 Cha negates). A frightened creature can re-save at end of each of its turns ending effect on itself on a success. If a creature's save is successful or effect ends for it creature is immune to raja's War Bellow for the next 24 hrs."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size with anything worn/carried. While enlarged is Large 2× damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. Enlarged can no longer use Evasion and Magic Resistance. If it lacks room to become Large this action fails."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Commanding Bulk",
                    "desc": "While enlarged each friendly creature within 30' of it can't be charmed or frightened."
                },
                {
                    "name": "Evasion",
                    "desc": "If subject to effect that allows Dex save for half damage takes none on success half if it fails. Can't use while enlarged."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves. Can't use this trait while enlarged."
                },
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                }
            ],
            "spell_list": [],
            "page_no": 290,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_niya-atha-raja/"
        },
        {
            "slug": "niya-atha-sorcerer",
            "desc": "",
            "name": "Niya-Atha Sorcerer",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 13,
            "armor_desc": "natural",
            "hit_points": 66,
            "hit_dice": "12d8+12",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 13,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 12,
            "wisdom": 10,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": 3,
            "wisdom_save": 2,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 12",
            "languages": "Common, Sylvan",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Scepter attacks or two Ice Shard attacks."
                },
                {
                    "name": "Scepter",
                    "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one target, 4 (1d6+1) bludgeoning damage + 4 (1d8) cold if not enlarged or 8 (2d6+1) bludgeoning damage if enlarged."
                },
                {
                    "name": "Ice Shard",
                    "desc": "Ranged Spell Attack: +6 to hit 60/240' one target 9 (1d10+4) piercing damage + 9 (2d8) cold."
                },
                {
                    "name": "Summon Iceberg (Recharge 5-6)",
                    "desc": "Chooses a point it can see within 120' of it. Each creature within a 20' of that point: 11 (2d10) bludgeoning damage and 7 (2d6) cold and is restrained until the end of its next turn (DC 14 Dex half damage and isn't restrained). Can't use this action while enlarged."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Summon Iceberg action. If it lacks the room to become Large this action fails."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Icy Wrath",
                    "desc": "Its weapons are imbued with icy magic. When it hits with any weapon deals + 4 (1d8) cold (included below). While enlarged it loses this bonus damage but AC increases to 16."
                },
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                }
            ],
            "spell_list": [],
            "page_no": 290,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_niya-atha-sorcerer/"
        },
        {
            "slug": "niya-atha-warrior",
            "desc": "",
            "name": "Niya-Atha Warrior",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 16,
            "armor_desc": "chain mail",
            "hit_points": 49,
            "hit_dice": "9d8+9",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 14,
            "dexterity": 15,
            "constitution": 12,
            "intelligence": 11,
            "wisdom": 10,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": 5,
            "constitution_save": 3,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 10",
            "languages": "Common, Sylvan",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Mace or Longbow attacks."
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) bludgeoning damage or 9 (2d6+2) bludgeoning damage while enlarged."
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +5 to hit 150/600' one target 7 (1d8+3) piercing damage or 12 (2d8+3) piercing damage while enlarged."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Standing Leap trait. If it lacks the room to become Large this action fails."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The warrior's long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start. The warrior can't use this trait while enlarged."
                }
            ],
            "spell_list": [],
            "page_no": 290,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_niya-atha-warrior/"
        },
        {
            "slug": "npc:-apostle",
            "desc": "",
            "name": "Npc: Apostle",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 15,
            "armor_desc": "breastplate",
            "hit_points": 117,
            "hit_dice": "18d8+36",
            "speed": {
                "walk": 30
            },
            "strength": 12,
            "dexterity": 13,
            "constitution": 15,
            "intelligence": 10,
            "wisdom": 18,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 5,
            "perception": 4,
            "skills": {
                "perception": 4
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 10",
            "languages": "any two languages",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Mace or Divine Bolt attacks. It can replace one attack with use of Spellcasting."
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d6+1) bludgeoning damage + 9 (2d8) necrotic or radiant (the apostle's choice)."
                },
                {
                    "name": "Divine Bolt",
                    "desc": "Ranged Spell Attack: +7 to hit, 120 ft., one target, 13 (2d8+4) necrotic or radiant (apostle's choice). "
                },
                {
                    "name": "Destroy Undead (2/Day)",
                    "desc": "Presents its holy symbol and intones a prayer. Each undead within 30' of apostle that can see or hear it: 28 (8d6) radiant (DC 15 Wis half)."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Wis (DC 15): At will: guidance spare the dying thaumaturgy3/day ea: bless cure wounds (3rd-level) hold person lesser restoration1/day ea: bestow curse daylight freedom of movement mass cure wounds revivify"
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Divine Weapons",
                    "desc": "When it hits with any weapon deals extra 2d8 necrotic or radiant (included below) apostle's choice."
                },
                {
                    "name": "Faith's Reward",
                    "desc": "When it casts the bless spell it gains the benefit of the spell even if it doesn't include itself as a target. In addition when apostle restores hp to another creature it regains hp equal to half that amount."
                }
            ],
            "spell_list": [],
            "page_no": 403,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_npc-apostle/"
        },
        {
            "slug": "npc:-atavist",
            "desc": "",
            "name": "Npc: Atavist",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "speed": {
                "walk": 30
            },
            "strength": 18,
            "dexterity": 14,
            "constitution": 17,
            "intelligence": 13,
            "wisdom": 7,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 0,
            "charisma_save": null,
            "perception": -2,
            "skills": {
                "perception": -2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic, poison",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 8",
            "languages": "any two languages",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Keratin Blade or Bone Shard attacks. If both attacks hit one target the target takes an extra 7 (2d6) piercing damage as bits of bone dig deeper into the target."
                },
                {
                    "name": "Keratin Blade",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage."
                },
                {
                    "name": "Bone Shard",
                    "desc": "Ranged Weapon Attack: +4 to hit 30/120' one target 7 (2d4+2) piercing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Malleable Physiology",
                    "desc": "At the start of its turn the atavist gains one of the following benefits until it ends the effect (no action required) or the start of its next turn:Darkvision out to a range of 30 feet.A climbing flying or swimming speed of 30 feet.Advantage on Wis (Perception) checks that rely on hearing or smell.Bony spikes sprout along its skin and a creature that touches the atavist or hits it with melee attack while within 5 ft. of it takes 4 (1d8) piercing damage."
                }
            ],
            "spell_list": [],
            "page_no": 404,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-atavist/"
        },
        {
            "slug": "npc:-breathstealer",
            "desc": "",
            "name": "Npc: Breathstealer",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any non-good",
            "armor_class": 15,
            "armor_desc": "leather armor",
            "hit_points": 99,
            "hit_dice": "18d8+18",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 18,
            "constitution": 13,
            "intelligence": 10,
            "wisdom": 12,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": 7,
            "constitution_save": null,
            "intelligence_save": 3,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 13",
            "languages": "any two languages",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Shortswords and one Dagger or three Psychic Blasts. Can replace one attack with Gasp to Survive if available."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage + 10 (3d6) psychic."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit 5 ft. or range 20/60' one target 6 (1d4+4) piercing damage + 10 (3d6) psychic."
                },
                {
                    "name": "Psychic Blast",
                    "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 16 (4d6+2) psychic. If target is currently suffocating from breathstealer's Gasp to Survive breathstealer can choose to deal 1 psychic to target instead."
                },
                {
                    "name": "Gasp to Survive (Recharge 4-6)",
                    "desc": "Chooses a creature it dealt psychic to within last min. Target: 14 (4d6) psychic and believes it is suffocating including choking and being unable to speak (DC 15 Wis half damage and doesn't believe it is suffocating). At the start of each of suffocating creature's turns it must make a DC 15 Wis save. It has disadvantage on this save if it took psychic since start of its prior turn. If it fails three such saves before succeeding on three such saves it falls unconscious for 1 hr returns to breathing normally and stops making this save. On its third successful save effect ends for the creature."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Cunning Action",
                    "desc": "Dash Disengage or Hide action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Phrenic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 3d6 psychic (included below)."
                }
            ],
            "spell_list": [],
            "page_no": 404,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-breathstealer/"
        },
        {
            "slug": "npc:-cultist-psychophant",
            "desc": "",
            "name": "Npc: Cultist Psychophant",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any non-good alignment",
            "armor_class": 15,
            "armor_desc": "Impenetrable Ego",
            "hit_points": 149,
            "hit_dice": "23d8+46",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 12,
            "constitution": 14,
            "intelligence": 12,
            "wisdom": 15,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "psychic",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 12",
            "languages": "any two languages",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Psychic Strikes. If it hits one creature with two Psychic Strikes target: DC 16 Int save or stunned until end of its next turn."
                },
                {
                    "name": "Psychic Strike",
                    "desc": "Melee or Ranged Spell Attack: +8 to hit 5 ft. or range 60' one target 18 (4d6+4) psychic. "
                },
                {
                    "name": "Brain Storm (Recharge 6)",
                    "desc": "Brutal psychic force wracks foes' psyches. Each creature within 30' of it: 31 (9d6) psychic and poisoned 1 min (DC 16 Int half damage not poisoned). A poisoned creature can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Spellcasting (Psionics)",
                    "desc": "Cha (DC 16) no spell components: At will: detect thoughts mage hand (hand invisible) thaumaturgy3/day ea: charm person suggestion1/day ea: levitate telekinesis"
                }
            ],
            "bonus_actions": [
                {
                    "name": "Bend the Spoon",
                    "desc": "Chooses one nonmagical weapon it can see within 30' of it and magically warps it. If weapon is being worn or carried creature doing so can prevent warping via DC 16 Wis save. Warped weapon deals only half its normal damage on a hit and creature wielding warped weapon has disadvantage on attack rolls with it. A creature can repair a warped weapon with mending spell or by spending a short rest repairing it with the appropriate tools."
                }
            ],
            "reactions": [
                {
                    "name": "Appeal to the Fervent",
                    "desc": "When a creature psychophant can see targets it with attack psychophant calls for aid from its followers switching places with friendly creature within 5 ft. of it. Friendly creature becomes target of the attack instead."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Impenetrable Ego",
                    "desc": "While it is conscious and wearing no armor and wielding no shield it adds its Cha modifier to its AC (included above) and saves. Advantage on saves vs. being charmed or frightened."
                }
            ],
            "spell_list": [],
            "page_no": 405,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-cultist-psychophant/"
        },
        {
            "slug": "npc:-field-commander",
            "desc": "",
            "name": "Npc: Field Commander",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 19,
            "armor_desc": "breastplate, shield",
            "hit_points": 170,
            "hit_dice": "20d8+80",
            "speed": {
                "walk": 30
            },
            "strength": 19,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 12,
            "wisdom": 13,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 5,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 7,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "frightened",
            "senses": "passive Perception 15",
            "languages": "Common and one other language",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses Battle Cry if available. Then three Longswords or two Longswords and uses Spellcasting. If commander hits one creature with two Longswords target: DC 16 Con save or be stunned until end of its next turn."
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) slashing damage or 9 (1d10+4) slashing damage if used with 2 hands + 13 (3d8) necrotic or radiant (commander's choice)."
                },
                {
                    "name": "Battle Cry (Recharge 5-6)",
                    "desc": "Commander shouts a frightful and rallying battle cry. Each hostile creature within 30 of it that can hear the cry: DC 16 Wis save or be frightened for 1 min. A frightened creature can re-save at end of each of its turns success ends effect on itself. Each friendly creature within 30' of the commander and that can hear the cry has advantage on the next attack roll it makes before start of commander's next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Cha (DC 16): At will: command protection from evil and good3/day ea: cure wounds (level 3) find steed (as an action)1/day: revivify"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Bolster Soldier",
                    "desc": "When a friendly creature the field commander can see is hit with weapon attack the commander calls out encouragement and creature gains 5 (1d10) temp hp."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Aura of Courage and Protection",
                    "desc": "If conscious friendly creatures within 10 ft. of it immune to frightened and advantage on all saves."
                },
                {
                    "name": "Divine Weapons",
                    "desc": "Its weapon attacks are magical. When commander hits with any weapon weapon deals extra 3d8 necrotic or radiant (included below) commander's choice."
                }
            ],
            "spell_list": [],
            "page_no": 406,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-field-commander/"
        },
        {
            "slug": "npc:-first-servant",
            "desc": "",
            "name": "Npc: First Servant",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 17,
            "armor_desc": "Armor of Foresight",
            "hit_points": 162,
            "hit_dice": "25d8+50",
            "speed": {
                "walk": 30
            },
            "strength": 12,
            "dexterity": 15,
            "constitution": 14,
            "intelligence": 15,
            "wisdom": 20,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 6,
            "intelligence_save": null,
            "wisdom_save": 9,
            "charisma_save": 8,
            "perception": 5,
            "skills": {
                "perception": 5
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 19",
            "languages": "any three languages",
            "challenge_rating": "12",
            "cr": 12.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses its Awe-Inspiring Presence. Then 3 Divine Bursts or 1 Blinding Rod and 2 Divine Bursts. It can replace one attack with Spellcasting."
                },
                {
                    "name": "Blinding Rod",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d6+1) bludgeoning damage + 13 (3d8) necrotic or radiant (the first servant's choice) and target must make DC 17 Con save or be blinded and deafened until end of its next turn."
                },
                {
                    "name": "Divine Burst",
                    "desc": "Melee or Ranged Spell Attack: +9 to hit 5 ft. or range 120' one target 23 (4d8+5) necrotic or radiant (the first servant's choice)."
                },
                {
                    "name": "Awe-Inspiring Presence",
                    "desc": "Each creature of servant's choice within 30' of it and aware of it: DC 17 Wis save or unable to use bonus actions or reactions until start of servant's next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Wis (DC 17): At will: bane protection from evil and good spare the dying thaumaturgy3/day ea: cure wounds (level 5) dispel evil and good divination speak with dead1/day ea: commune (as an action) holy aura resurrection"
                }
            ],
            "bonus_actions": [
                {
                    "name": "Healing Hands (Recharge 5-6)",
                    "desc": "Touches a creature within 5 ft. of it: creature regains 14 (4d6) hp."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Armor of Foresight",
                    "desc": "While it is wearing no armor and wielding no shield its AC includes its Dex and Wis modifiers (included above)."
                },
                {
                    "name": "Divine Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 3d8 necrotic or radiant (included below) servant's choice."
                }
            ],
            "spell_list": [],
            "page_no": 407,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-first-servant/"
        },
        {
            "slug": "npc:-fixer",
            "desc": "",
            "name": "Npc: Fixer",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 13,
            "armor_desc": "leather armor",
            "hit_points": 44,
            "hit_dice": "8d8+8",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 14,
            "constitution": 12,
            "intelligence": 13,
            "wisdom": 15,
            "charisma": 15,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 14",
            "languages": "any two languages",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Shortsword or Sling attacks."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit 30/120' one target 5 (1d6+2) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Cleaner",
                    "desc": "Can cast the prestidigitation and unseen servant spells at will requiring no material components and using Wis as the spellcasting ability"
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Ritual Cleansing",
                    "desc": "The fixer can take 10 min to perform a cleansing ritual on a creature object or an area within 30' that is no larger than a 20' cube. For the next 8 hrs the affected creature or object is hidden from divination magic as if it was under the effects of the nondetection spell. In an area that is ritually cleansed divination spells of 4th level or lower don't function and creatures within the area can't be scried."
                }
            ],
            "spell_list": [],
            "page_no": 407,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-fixer/"
        },
        {
            "slug": "npc:-infiltrator",
            "desc": "",
            "name": "Npc: Infiltrator",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 13,
            "armor_desc": "studded leather",
            "hit_points": 55,
            "hit_dice": "10d8+10",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 15,
            "constitution": 13,
            "intelligence": 16,
            "wisdom": 15,
            "charisma": 16,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 14",
            "languages": "any three languages",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Shortsword attacks and one Dagger attack. It can replace one attack with Spellcasting."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit 5 ft. or range 20/60' one target 4 (1d4+2) piercing damage."
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit 80/320' one target 6 (1d8+2) piercing damage."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Int (DC 13): At will: mage hand message minor illusion3/day ea: charm person sleep1/day: invisibility"
                }
            ],
            "bonus_actions": [
                {
                    "name": "Cunning Action",
                    "desc": "Takes the Dash Disengage or Hide action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Knowledge Charm",
                    "desc": "Carries a minor magical charm gifted to it by the organization. While wearing or carrying the charm infiltrator has proficiency in any two skills and is fluent in any one language (not included above). This proficiency and fluency last until charm is lost or destroyed or until infiltrator performs a 10-minute ritual to change the proficiency and fluency provided by the charm. If infiltrator dies charm becomes nonmagical."
                }
            ],
            "spell_list": [],
            "page_no": 410,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-infiltrator/"
        },
        {
            "slug": "npc:-merchant-captain",
            "desc": "",
            "name": "Npc: Merchant Captain",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 15,
            "armor_desc": "studded leather",
            "hit_points": 104,
            "hit_dice": "19d8+19",
            "speed": {
                "walk": 30
            },
            "strength": 9,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 14,
            "wisdom": 13,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 7,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 14",
            "languages": "Common + any two languages",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses Fast Talk then three Rapier or Quip attacks. It can replace one attack with use of Spellcasting."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) piercing damage + 7 (2d6) poison."
                },
                {
                    "name": "Quip",
                    "desc": "Ranged Spell Attack: +7 to hit, 60 ft., one target, 14 (3d6+4) psychic."
                },
                {
                    "name": "Fast Talk",
                    "desc": "The merchant captain baffles a creature it can see within 30' of it with barrage of jargon quick speech and big words. The target must make DC 15 Cha save or have disadvantage on the next Wis save it makes before the end of the merchant captain's next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Cha (DC 15): At will: comprehend languages mage hand mending3/day ea: calm emotions enthrall heroism1/day ea: confusion freedom of movement"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Inspiration (4/Day)",
                    "desc": "When a creature within 30' of the merchant captain fails an attack roll ability check or save the captain can force it to reroll the die. The target must use the new roll."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": null,
            "spell_list": [],
            "page_no": 410,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-merchant-captain/"
        },
        {
            "slug": "npc:-warlock-of-the-genie-lord",
            "desc": "",
            "name": "Npc: Warlock Of The Genie Lord",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 15,
            "armor_desc": "studded leather",
            "hit_points": 78,
            "hit_dice": "12d8+24",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 16,
            "constitution": 14,
            "intelligence": 12,
            "wisdom": 13,
            "charisma": 19,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 5,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 7,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "acid, cold, fire, lightning, thunder",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 11",
            "languages": "Common, Primordial",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Elemental Burst or Dagger attacks. It can replace one attack with use of Spellcasting."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit 5 ft. or range 20/60' one target 5 (1d4+3) piercing damage + 10 (3d6) acid cold fire lightning or thunder (warlock's choice)."
                },
                {
                    "name": "Elemental Burst",
                    "desc": "Melee or Ranged Spell Attack: +7 to hit 5 ft. or range 120' one target 14 (3d6+4) acid cold fire lightning or thunder (warlock's choice)."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Cha (DC 15). At will: levitate water breathing3/day ea: fire shield fly gust of wind1/day ea: conjure minor elementals (as an action) wall of stone"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Genie Lord's Favor",
                    "desc": "When it takes acid cold fire lightning or thunder warlock has advantage on next Elemental Burst attack it makes before end of its next turn provided Elemental Burst deals same damage as damage warlock took."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Weapons",
                    "desc": "When it hits with any weapon deals extra 3d6 acid cold fire lightning or thunder (included below) warlock's choice."
                }
            ],
            "spell_list": [],
            "page_no": 411,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-warlock-of-the-genie-lord/"
        },
        {
            "slug": "npc:-wind-acolyte",
            "desc": "",
            "name": "Npc: Wind Acolyte",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 15,
            "armor_desc": "",
            "hit_points": 105,
            "hit_dice": "14d8+42",
            "speed": {
                "walk": 30,
                "fly": 50
            },
            "strength": 10,
            "dexterity": 20,
            "constitution": 16,
            "intelligence": 12,
            "wisdom": 18,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": 8,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": null,
            "perception": 4,
            "skills": {
                "perception": 4
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold, lightning",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "blindsight 60', passive Perception 17",
            "languages": "Auran, + any two languages",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Air Weapon attacks. If acolyte hits one creature with two Air Weapon attacks target: DC 15 Str save or be pushed up to 15 ft. away from acolyte."
                },
                {
                    "name": "Air Weapon",
                    "desc": "Melee or Ranged Weapon Attack: +8 to hit 10 ft. or range defined by chosen weapon one target 12 (2d6+5) bludgeoning damage slashing or piercing as defined by chosen weapon."
                },
                {
                    "name": "Wind's Rebuke (Recharge 6)",
                    "desc": "Draws breath out of one creature it can see within 60' of it. Target: DC 15 Con save. Fail: all of the breath is drawn from target's lungs and it immediately begins suffocating for 1 min or until it falls unconscious. It can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Buoying Wind",
                    "desc": "Summons winds to break the fall of up to 5 falling creatures it can see within 60' of it. A falling creature's rate of descent slows to 60' per round for 1 min. If a falling creature lands before effect ends it takes no falling damage and can land on its feet."
                },
                {
                    "name": "Drift",
                    "desc": "When a creature moves to within 15 ft. of the wind acolyte the acolyte can fly up to half its flying speed."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Air Senses",
                    "desc": "Can't use blindsight underwater or in an area with o air."
                },
                {
                    "name": "Air Weapons",
                    "desc": "When it attacks it conjures a weapon out of the air itself weapon appearing and disappearing in the blink of an eye. Air weapon is a swirl of wind in the shape of a simple or martial weapon but always deals 2d6 damage of the same type as that weapon. Air weapon shaped like a ranged weapon uses the range of that weapon except acolyte doesn't have disadvantage on ranged attack rolls when attacking a target beyond weapon's normal range. Air weapons don't use any other weapon properties of weapons they mimic. Air weapon attacks are magical."
                }
            ],
            "spell_list": [],
            "page_no": 412,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-wind-acolyte/"
        },
        {
            "slug": "oaken-sentinel",
            "desc": "",
            "name": "Oaken Sentinel",
            "size": "Huge",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 189,
            "hit_dice": "18d12+72",
            "speed": {
                "walk": 10
            },
            "strength": 22,
            "dexterity": 6,
            "constitution": 19,
            "intelligence": 5,
            "wisdom": 8,
            "charisma": 3,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "lightning",
            "damage_resistances": "bludgeoning, piercing",
            "damage_immunities": "",
            "condition_immunities": "blinded, deafened, frightened, prone",
            "senses": "blindsight 120' (blind beyond), passive Perception 9",
            "languages": "Sylvan",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Grasping Branch or Rock attacks. It can replace one attack with use of Fling."
                },
                {
                    "name": "Grasping Branch",
                    "desc": "Melee Weapon Attack: +10 to hit, 50 ft., one target, 19 (3d8+6) bludgeoning damage and the target is grappled (escape DC 16). Until the grapple ends the target is restrained and takes 4 (1d8) bludgeoning damage at start of each of its turns and sentinel can't use same Grasping Branch on another target."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit 60/240' one target 22 (3d10+6) bludgeoning damage."
                },
                {
                    "name": "Fling",
                    "desc": "One Med or smaller creature grappled by the oaken sentinel is thrown up to 60' in a random direction and knocked prone. If a thrown target strikes a solid surface the target takes 3 (1d6) bludgeoning damage for every 10 ft. it was thrown. If the target is thrown at another creature that creature must make DC 16 Dex save or take the same damage and be knocked prone."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from ordinary oak tree."
                },
                {
                    "name": "Grasping Branches",
                    "desc": "Can have up to six Grasping Branches at a time. Each Grasping Branch can be attacked (AC 16; 25 hp; vulnerability to lightning; immunity to poison and psychic). Destroying a Grasping Branch deals no damage to the oaken sentinel which can extend a replacement branch on its next turn. A Grasping Branch can also be broken if a creature takes an action and succeeds on a DC 16 Str check vs. it."
                }
            ],
            "spell_list": [],
            "page_no": 293,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_oaken-sentinel/"
        },
        {
            "slug": "obeleric",
            "desc": "",
            "name": "Obeleric",
            "size": "Medium",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "speed": {
                "walk": 30,
                "burrow": 15
            },
            "strength": 16,
            "dexterity": 14,
            "constitution": 16,
            "intelligence": 7,
            "wisdom": 12,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "petrified, prone",
            "senses": "tremorsense 30', passive Perception 12",
            "languages": "understands Common and Void Speech but can't speak",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Tentacle Slam or Acid Spit attacks."
                },
                {
                    "name": "Boulder Bash (Defensive Form Only)",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) bludgeoning damage and target knocked prone (DC 13 Str not prone)."
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage + 3 (1d6) acid."
                },
                {
                    "name": "Spit Acid",
                    "desc": "Ranged Weapon Attack: +4 to hit 20/60' one target 9 (2d6+2) acid. A creature hit by this takes additional 3 (1d6) acid at the start of its next turn."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Defensive Roll",
                    "desc": "Can roll itself into a boulder-like defensive form or back into its tentacled true form. While in defensive form it has resistance to B/P/S damage from nonmagical attacks can't make Tentacle Slam or Spit Acid attacks and can't use Reflux."
                }
            ],
            "reactions": [
                {
                    "name": "Reflux",
                    "desc": "When the obeleric takes bludgeoning it can vomit acid at one creature within 5 ft. of it. That creature must make DC 13 Dex save or take 3 (1d6) acid."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from normal boulder."
                },
                {
                    "name": "Ricochet Charge (Defensive Form Only)",
                    "desc": "If it moves 15 ft.+ straight to target and then hits target with Boulder Bash attack on same turn target has disadvantage on save vs. being knocked prone. If target is prone obeleric can move up to 15 ft. straight to 2nd target with o provoking opportunity attacks from 1st target and make one Boulder Bash attack vs. 2nd target as a bonus action if 2nd target is within its reach."
                }
            ],
            "spell_list": [],
            "page_no": 294,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_obeleric/"
        },
        {
            "slug": "obsidian-ophidian",
            "desc": "",
            "name": "Obsidian Ophidian",
            "size": "Huge",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "speed": {
                "walk": 30
            },
            "strength": 17,
            "dexterity": 15,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 12,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "bludgeoning, cold",
            "damage_resistances": "nonmagical piercing & slashing attacks ",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious",
            "senses": "tremorsense 60', passive Perception 14",
            "languages": "Ignan, Terran",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Biteks or one Bite and one Constrict."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 12 (2d8+3) piercing damage. Target: DC 15 Con save or take 5 (2d4) piercing damage at start of each of its turns as shards of obsidian lodge in wound. Any creature can use action to remove shards with DC 12 Wis (Medicine) check. Shards crumble to dust if target receives magical healing."
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage and target is grappled (escape DC 15) if it is a Large or smaller creature. Until this grapple ends target is restrained and takes 5 (2d4) slashing damage at the start of each of its turns and ophidian can't use Constrict on another target."
                },
                {
                    "name": "Lava Splash (Recharge 4-6)",
                    "desc": "Writhes and flails splashing lava at everything. Each creature within 20' of it: 21 (6d6) fire (DC 15 Dex half). To use this must be touching or within 5 ft. of lava."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Lava Walker",
                    "desc": "Can move across lava surface as if harmless solid ground. In addition can swim through lava at its walk speed."
                },
                {
                    "name": "One with Lava",
                    "desc": "Can't be surprised by creatures within 5 ft. of lava and  can sense any creature touching same pool of lava it is touching."
                },
                {
                    "name": "Sharp Fragments",
                    "desc": "When it takes bludgeoning each creature within 5 ft. of it takes 2 (1d4) piercing damage as shards of obsidian fly from it."
                },
                {
                    "name": "Volcanic Rejuvenation",
                    "desc": "Regains 10 hp at the start of its turn if at least part of its body is in contact with lava. If it takes cold dmage this doesn't function at the start of its next turn. Dies only if it starts its turn with 0 hp and doesn't regenerate."
                }
            ],
            "spell_list": [],
            "page_no": 295,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_obsidian-ophidian/"
        },
        {
            "slug": "ogre-alleybasher",
            "desc": "",
            "name": "Ogre, Alleybasher",
            "size": "Large",
            "type": "Giant",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 13,
            "armor_desc": "studded leather",
            "hit_points": 85,
            "hit_dice": "10d10+30",
            "speed": {
                "walk": 40
            },
            "strength": 19,
            "dexterity": 12,
            "constitution": 16,
            "intelligence": 8,
            "wisdom": 7,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -2,
            "skills": {
                "perception": -2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 8",
            "languages": "Common, Giant",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Fists or three Throw Brics. If it hits one Med or smaller creature with both Fist attacks target knocked prone (DC 13 Str negates prone)."
                },
                {
                    "name": "Fist",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 14 (2d8+4) bludgeoning damage."
                },
                {
                    "name": "Throw Brick",
                    "desc": "Ranged Weapon Attack: +6 to hit 20/60' one target 9 (2d4+4) bludgeoning damage."
                },
                {
                    "name": "Handful of Sandy Rocks (Recharge 6)",
                    "desc": "Scatters rocks and blinding sand in a 15 ft. cone. Each creature in that area: 14 (4d6) bludgeoning damage and is blinded until the end of its next turn (DC 13 Dex half damage and isn't blinded)."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Intimidating Rebuff",
                    "desc": "When a creature the alleybasher can see within 30' of it targets it with an attack ogre can make a Str (Intimidation) check taking half a step forward snarling or otherwise spooking the attacker. If check is equal to or higher than attack roll attacker must reroll the attack using lower of the two results."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Imposing Figure",
                    "desc": "Uses its Str modifier instead of its Cha when making Intimidation checks (included above)."
                },
                {
                    "name": "I Work for the Boss (3/Day)",
                    "desc": "If subjected to an effect that would force it to make an Int Wis or Cha save while it is within 30' of its superior can use the superior's Int Wis or Cha modifier for the save instead of its own."
                }
            ],
            "spell_list": [],
            "page_no": 297,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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}