Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /monsters/?format=api&ordering=armor_class&page=29
https://api.open5e.com/monsters/?format=api&ordering=armor_class&page=30", "previous": "https://api.open5e.com/monsters/?format=api&ordering=armor_class&page=28", "results": [ { "slug": "sea-hag-a5e", "desc": "", "name": "Sea Hag", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 52, "hit_dice": "7d8+21", "speed": { "walk": 30, "swim": 40 }, "strength": 16, "dexterity": 12, "constitution": 16, "intelligence": 12, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 3, "charisma_save": null, "perception": null, "skills": { "arcana": 3, "deception": 5, "insight": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Aquan, Common, Giant", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage." }, { "name": "Death Glare (Gaze)", "desc": "One frightened creature within 30 feet makes a DC 11 Wisdom saving throw. On a failed saving throw the creature drops to 0 hit points. On a success the creature takes 7 (2d6) psychic damage." } ], "bonus_actions": [ { "name": "Horrific Transformation", "desc": "The hag briefly takes on a terrifying form or reveals its true form. Each creature within 30 feet that can see the hag makes a DC 11 Wisdom saving throw. A creature under the hags curse automatically fails this saving throw. On a failure, the creature is frightened until the end of its next turn. If a creatures saving throw is successful, it is immune to the hags Horrific Transformation for 24 hours." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The hag can breathe air and water." }, { "name": "Curse", "desc": "A creature that makes a bargain with the hag is magically cursed for 30 days. While it is cursed, the target automatically fails saving throws against the hags scrying and geas spells, and the hag can cast control weather centered on the creature." }, { "name": "Innate Spellcasting", "desc": "The hags innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: At will: dancing lights, disguise self, 1/day: control weather, geas, scrying" } ], "spell_list": [], "page_no": 271, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sea-hag/" }, { "slug": "sprite-a5e", "desc": "", "name": "Sprite", "size": "Tiny", "type": "Fey", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 2, "hit_dice": "1d4", "speed": { "walk": 10, "fly": 40 }, "strength": 2, "dexterity": 18, "constitution": 10, "intelligence": 14, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "Common, Elvish, Sylvan", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Rapier", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 3 (1d6) poison damage. If the poison damage reduces the target to 0 hit points the target is stable but poisoned for 1 hour even if it regains hit points and it is asleep while poisoned in this way." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage plus 3 (1d6) poison damage. If the poison damage reduces the target to 0 hit points the target is stable but poisoned for 1 hour even if it regains hit points and it is asleep while poisoned in this way." }, { "name": "Gust", "desc": "A 30-foot cone of strong wind issues from the sprite. Creatures in the area that fail a DC 10 Strength saving throw and unsecured objects weighing 300 pounds or less are pushed 10 feet away from the sprite. Unprotected flames in the area are extinguished and gas or vapor is dispersed. Using Gust does not cause the sprite to become visible." }, { "name": "Heart Sight", "desc": "The sprite touches a creature. The creature makes a DC 10 Charisma saving throw. On a failure the sprite magically reads its mental state and surface thoughts and learns its alignment (if any). Celestials fiends and undead automatically fail the saving throw." } ], "bonus_actions": [ { "name": "Invisibility", "desc": "The sprite and any equipment it wears or carries magically turns invisible until the sprite attacks, becomes incapacitated, or uses a bonus action to become visible." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Faerie Light", "desc": "As a bonus action, the sprite can cast dim light for 30 feet, or extinguish its glow." } ], "spell_list": [], "page_no": 203, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sprite/" }, { "slug": "swarm-of-poisonous-snakes-a5e", "desc": "", "name": "Swarm of Poisonous Snakes", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 45, "hit_dice": "10d8", "speed": { "walk": 30, "swim": 30 }, "strength": 8, "dexterity": 18, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, unconscious", "senses": "blindsight 10 ft., passive Perception 10", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bites", "desc": "Melee Weapon Attack: +6 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage plus 14 (4d6) poison damage or 3 (1d6) poison damage plus 7 (2d6) poison damage if the swarm is bloodied." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Swarm", "desc": "The swarm can occupy another creatures space and move through any opening large enough for a Tiny creature. It can't gain hit points or temporary hit points." } ], "spell_list": [], "page_no": 461, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_swarm-of-poisonous-snakes/" }, { "slug": "thug-a5e", "desc": "", "name": "Thug", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 32, "hit_dice": "5d8+10", "speed": { "walk": 30 }, "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 10, "wisdom": 10, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "intimidation": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 10", "languages": "any one", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The thug attacks twice with their brass knuckles." }, { "name": "Brass Knuckles", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. If this damage reduces the target to 0 hit points it is unconscious and stable." }, { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +4 to hit, range 100/400 feet one target. Hit: 7 (1d10 + 2) piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 495, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_thug/" }, { "slug": "triceratops-a5e", "desc": "", "name": "Triceratops", "size": "Huge", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 84, "hit_dice": "8d12+32", "speed": { "walk": 50 }, "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 2, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 11", "languages": "", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Defensive Gore", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) piercing damage and the target has disadvantage on the next attack it makes against the triceratops before the end of the triceratopss next turn." }, { "name": "Trample", "desc": "The triceratops moves up to its speed in a straight line. It can move through the spaces of Large and smaller creatures. Each of these creatures makes a DC 14 Dexterity saving throw taking 21 (3d10 + 5) bludgeoning damage on a failure." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 91, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_triceratops/" }, { "slug": "unicorn-a5e", "desc": "", "name": "Unicorn", "size": "Large", "type": "Celestial", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 85, "hit_dice": "9d10+36", "speed": { "walk": 80 }, "strength": 20, "dexterity": 18, "constitution": 18, "intelligence": 16, "wisdom": 20, "charisma": 20, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "charmed, paralyzed, poisoned", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Celestial, Elvish, Sylvan, telepathy 60 ft.", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The unicorn attacks once with its hooves and once with its horn." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage." }, { "name": "Horn", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 10 (3d6) radiant damage. If the target is a creature and the unicorn moves at least 20 feet straight towards the target before the attack the target takes an extra 9 (2d8) bludgeoning damage and makes a DC 16 Strength saving throw falling prone on a failure." }, { "name": "Grant Boon (3/Day)", "desc": "The unicorn touches a willing creature including itself with its horn and grants one of the following boons:" }, { "name": "Healing: The creature magically regains 21 (6d6) hit points", "desc": "It is cured of all diseases and poisons affecting it are neutralized." }, { "name": "Luck: During the next 24 hours, the creature can roll a d12 and add the result to one ability check, attack roll, or saving throw after seeing the result", "desc": "" }, { "name": "Protection: A glowing mote of light orbits the creatures head", "desc": "The mote lasts 24 hours. When the creature fails a saving throw it can use its reaction to expend the mote and succeed on the saving throw." }, { "name": "Resolution: The creature is immune to being charmed or frightened for 24 hours", "desc": "" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Good", "desc": "The unicorn radiates a Good aura." }, { "name": "Innate Spellcasting", "desc": "The unicorns innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components: At will: animal messenger, detect evil and good, druidcraft, pass without trace, scrying (locations within its domain only), 1/day: calm emotions, dispel evil and good, teleport (between locations within its domain only)" } ], "spell_list": [], "page_no": 415, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_unicorn/" }, { "slug": "ur-otyugh-a5e", "desc": "", "name": "Ur-Otyugh", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 144, "hit_dice": "17d10+51", "speed": { "walk": 50, "swim": 50 }, "strength": 16, "dexterity": 10, "constitution": 16, "intelligence": 6, "wisdom": 14, "charisma": 5, "strength_save": 6, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120 ft., passive Perception 12", "languages": "telepathy 120 ft. (can transmit but not receive thoughts and images)", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The otyugh makes two tentacle attacks." }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is a Medium or smaller creature it is grappled (escape DC 14) and restrained until the grapple ends. The otyugh has two tentacles each of which can grapple one target and can't attack a different target while doing so." }, { "name": "Tentacle Slam", "desc": "The otyugh slams any creatures it is grappling into a hard surface or into each other. Each creature makes a DC 14 Strength saving throw. On a failure the target takes 10 (2d6 + 3) bludgeoning damage is stunned until the end of the otyughs next turn and is pulled up to 5 feet towards the otyugh. On a success the target takes half damage." } ], "bonus_actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature, it makes a DC 14 Constitution saving throw. On a failure, the target contracts a disease. While diseased, the target is poisoned. The target repeats the saving throw every 24 hours, reducing its hit point maximum by 5 (1d10) on a failure (to a minimum of 1 hit point) and becoming cured on a success. The reduction in hit points lasts until the disease is cured." }, { "name": "Swallow", "desc": "If the otyugh has no other creature in its stomach, the otyugh bites a Medium or smaller creature that is stunned. On a hit, the creature is swallowed. A swallowed creature has total cover from attacks from outside the otyugh, is blinded and restrained, and takes 10 (3d6) acid damage at the start of each of the otyugh's turns. If a swallowed creature deals 15 or more damage to the otyugh in a single turn, or if the otyugh dies, the otyugh vomits up the creature." } ], "reactions": null, "legendary_desc": "", "legendary_actions": [ { "name": "The ur-otyugh can take 2 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn." }, { "name": "Mad Dash", "desc": "The ur-otyugh moves up to half its Speed." }, { "name": "Tentacle", "desc": "The ur-otyugh makes a tentacle attack. This attack has a range of 15 feet." }, { "name": "Mental Fuzz (Costs 2 Actions", "desc": "The ur-otyugh transmits a burst of psionic static. Each non-aberration within 30 feet makes a DC 14 Intelligence saving throw. On a failure, a creature takes 14 (4d6) psychic damage and is stunned until the end of the ur-otyughs next turn. On a success, the creature takes half damage." } ], "special_abilities": [ { "name": "Legendary Resistance (2/Day)", "desc": "If the ur-otyugh fails a saving throw, it can choose to succeed instead. When it does so, it becomes more sluggish. Each time the ur-otyugh uses Legendary Resistance, its Speed and swim speed decrease by 10 and it loses one of its legendary actions on each of its turns." } ], "spell_list": [], "page_no": 354, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_ur-otyugh/" }, { "slug": "wallflower-a5e", "desc": "", "name": "Wallflower", "size": "Medium", "type": "Plant", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 33, "hit_dice": "6d8+12", "speed": { "walk": 20, "climb": 20 }, "strength": 14, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 14, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "damage from nonmagical weapons", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 12", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Tentacles", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the grick can't attack a different target with its tentacles." } ], "bonus_actions": [ { "name": "Beak", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature grappled by the grick. Hit: 9 (2d6 + 2) piercing damage." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Luring Scent", "desc": "When a beast, humanoid or fey creature begins its turn within 30 feet, the creature makes a DC 12 Constitution saving throw. On a failure, it moves as close as it can to the wallflower and ends its turn. Creatures immune to being charmed are immune to this effect. A creature that succeeds on the saving throw is immune to the Luring Scent of all wallflowers for 24 hours." } ], "spell_list": [], "page_no": 254, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_wallflower/" }, { "slug": "warhordling-orc-eye-a5e", "desc": "", "name": "Warhordling Orc Eye", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 32, "hit_dice": "5d8+10", "speed": { "walk": 30 }, "strength": 12, "dexterity": 10, "constitution": 14, "intelligence": 12, "wisdom": 16, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 3, "perception": null, "skills": { "medicine": 5, "insight": 5, "persuasion": 3, "religion": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13, blindsight 10 ft.", "languages": "any two", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Mace", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage. On a hit the priest can expend a spell slot to deal 7 (2d6) radiant damage plus an extra 3 (1d6) radiant damage for each level of the spell slot expended above 1st." }, { "name": "Sacred Flame (Cantrip; V, S)", "desc": "One creature the priest can see within 60 feet makes a DC 13 Dexterity saving throw taking 9 (2d8) radiant damage on a failure. This spell ignores cover." }, { "name": "Guiding Bolt (1st-Level; V, S)", "desc": "Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 14 (4d6) radiant damage and the next attack roll made against the target before the end of the priests next turn has advantage." }, { "name": "Dispel Magic (3rd-Level; V, S)", "desc": "The priest scours the magic from one creature object or magical effect within 120 feet that they can see. A spell ends if it was cast with a 3rd-level or lower spell slot. For spells using a 4th-level or higher spell slot the priest makes a Wisdom ability check (DC 10 + the spells level) for each one ending the effect on a success." }, { "name": "Spirit Guardians (3rd-Level; V, S, M, Concentration)", "desc": "Spectral forms surround the priest in a 10-foot radius for 10 minutes. The priest can choose creatures they can see to be unaffected by the spell. Other creatures treat the area as difficult terrain and when a creature enters the area for the first time on a turn or starts its turn there it makes a DC 13 Wisdom saving throw taking 10 (3d6) radiant or necrotic damage (priests choice) on a failure or half damage on a success." } ], "bonus_actions": [ { "name": "Healing Word (1st-Level; V)", "desc": "The priest or a living creature within 60 feet regains 5 (1d4 + 3) hit points. The priest can't cast this spell and a 1st-level or higher spell on the same turn." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Aggressive Charge", "desc": "The eye moves up to their Speed towards an enemy they can see or hear." }, { "name": "Warhordling Orc Eye Spellcasting", "desc": "The eye has advantage on attack rolls made against targets they can see with arcane eye." }, { "name": "Spellcasting", "desc": "The priest is a 5th level spellcaster. Their spellcasting ability is Wisdom (spell save DC 13\n +5 to hit with spell attacks). They have the following cleric spells prepared:\n Cantrips (at will): guidance\n sacred flame\n thaumaturgy\n 1st-level (4 slots): ceremony\n detect evil and good\n guiding bolt\nbless\n 2nd-level (3 slots): lesser restoration\narcane eye\n 3rd-level (2 slots): dispel magic\n spirit guardians" } ], "spell_list": [], "page_no": 488, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_warhordling-orc-eye/" }, { "slug": "water-elemental-a5e", "desc": "", "name": "Water Elemental", "size": "Large", "type": "Elemental", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 114, "hit_dice": "12d10+48", "speed": { "walk": 30, "swim": 90 }, "strength": 18, "dexterity": 14, "constitution": 18, "intelligence": 6, "wisdom": 10, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "acid; damage from nonmagical weapons", "damage_immunities": "poison", "condition_immunities": "fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Aquan", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The elemental makes two slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage." }, { "name": "Whelm", "desc": "The elemental targets each Large or smaller creature in its space. Each target makes a DC 15 Strength saving throw. On a failure the target is grappled (escape DC 15). Until this grapple ends the target is restrained and unable to breathe air. The elemental can move at full speed while carrying grappled creatures inside its space. It can grapple one Large creature or up to four Medium or smaller creatures." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Conductive", "desc": "If the elemental takes lightning damage, each creature sharing its space takes the same amount of lightning damage." }, { "name": "Fluid Form", "desc": "The elemental can enter and end its turn in other creatures spaces and move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Freeze", "desc": "If the elemental takes cold damage, its speed is reduced by 15 feet until the end of its next turn." } ], "spell_list": [], "page_no": 194, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_water-elemental/" }, { "slug": "alseid-tob1-2023", "desc": "False", "name": "Alseid", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "leather armor", "hit_points": 33, "hit_dice": "6d8 + 6", "speed": { "walk": 40 }, "strength": 13, "dexterity": 17, "constitution": 12, "intelligence": 8, "wisdom": 16, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Nature": 3, "Perception": 5, "Stealth": 5, "Survival": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Elvish, Sylvan", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Thorned Staff", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 5 (2d4) piercing damage." }, { "name": "Thorn Bolt", "desc": "Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 8 (2d4 + 3) piercing damage." }, { "name": "Spellcasting", "desc": "The grovekeeper casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):\nAt will: animal friendship, animal messenger, druidcraft\n1/day each: cure wounds, faerie fire, lesser restoration" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Woodfriend", "desc": "When in a forest, the alseid leaves no tracks and automatically discerns true north." } ], "spell_list": [], "page_no": 15, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_alseid/" }, { "slug": "anglerworm-tob1-2023", "desc": "False", "name": "Angler Worm", "size": "Huge", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 104, "hit_dice": "11d12 + 33", "speed": { "walk": 20 }, "strength": 14, "dexterity": 5, "constitution": 16, "intelligence": 3, "wisdom": 14, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "blinded, charmed, deafened, poisoned, prone", "senses": "tremorsense 60 ft., passive Perception 12", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The angler worm makes two Bite attacks or one Bite attack and one Coils attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage plus 3 (1d6) acid damage." }, { "name": "Coils", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 12 (3d6 + 2) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained by the angler worm, it can't breathe, it takes 10 (3d6) bludgeoning damage at the start of each of the angler worm's turns, and the angler worm can't use its Coils on another target." }, { "name": "Ethereal Lure (Recharge 4-6)", "desc": "The angler worm creates an orb of faint, blue light on a point it can see within 20 feet of it. The light glows until the start of the worm's next turn. When a creature that isn't an angler worm starts its turn within 60 feet of the orb and can see the light, it must succeed on a DC 13 Wisdom saving throw or be charmed until the start of its next turn. While charmed, the creature must take the Dash action and move toward the light by the most direct route, trying to get within 5 feet of the light. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, the creature can repeat the saving throw, ending the effect on itself on a success. If the charmed creature enters the worm's snares, it has disadvantage on the saving throw to avoid being restrained." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Touch", "desc": "The angler worm has advantage on Wisdom (Perception) checks that rely on vibrations." }, { "name": "Snare Walker", "desc": "The angler worm ignores movement restrictions caused by its snares or the snares of other angler worms." }, { "name": "Spider Climb", "desc": "The angler worm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Transparent Trap", "desc": "With 10 minutes of work, the angler worm can create a web of nearly transparent snares in a 20-foot cube. The web must be anchored between two solid masses or layered across a floor, wall, or ceiling. A web of snares layered over a flat surface has a depth of 5 feet. The web is difficult terrain, and the snares forming it are nearly transparent, requiring a successful DC 15 Wisdom (Perception) check to notice them." } ], "spell_list": [], "page_no": 20, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_angler-worm/" }, { "slug": "arborealgrappler-tob1-2023", "desc": "False", "name": "Arboreal Grappler", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 90, "hit_dice": "12d8 + 36", "speed": { "walk": 40 }, "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 6, "wisdom": 10, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Acrobatics": 5, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The arboreal grappler makes one Bite attack and two Tentacle attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained. The arboreal grappler has two tentacles, each of which can grapple only one target." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Boscage Brachiation", "desc": "The arboreal grappler doesn't provoke opportunity attacks when it climbs out of an enemy's reach." }, { "name": "Mobile Grappler", "desc": "The arboreal grappler can move at its full speed when dragging a Medium or smaller creature it has grappled." }, { "name": "Spider Climb", "desc": "The arboreal grappler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." } ], "spell_list": [], "page_no": 24, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_arboreal-grappler/" }, { "slug": "asanbosam-tob1-2023", "desc": "False", "name": "Asanbosam", "size": "Large", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 102, "hit_dice": "12d10 + 36", "speed": { "walk": 15 }, "strength": 18, "dexterity": 13, "constitution": 17, "intelligence": 11, "wisdom": 10, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Acrobatics": 4, "Perception": 3, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Giant", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The asanbosam makes one Bite attack and one Claws attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or take 11 (2d10) poison damage and contract a disease. Until the disease ends, the creature is poisoned. Every 24 hours that elapse, the infected creature must repeat the saving throw. On a success, the disease ends. On a failure, the creature's hp maximum is reduced by 5 (1d10). This reduction lasts until the disease ends. The target dies if its hp maximum is reduced to 0." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the asanbosam can't use its Claws on another target. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or contract the disease described in the Bite attack." } ], "bonus_actions": [ { "name": "Arboreal Escape", "desc": "While in a tree, the asanbosam takes the Disengage or Hide action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Spider Climb", "desc": "The asanbosam can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." } ], "spell_list": [], "page_no": 27, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_asanbosam/" }, { "slug": "azzagremlin-tob1-2023", "desc": "False", "name": "Azza Gremlin", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "", "hit_points": 7, "hit_dice": "2d6", "speed": { "walk": 40, "fly": 10 }, "strength": 5, "dexterity": 18, "constitution": 10, "intelligence": 12, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "lightning, thunder", "condition_immunities": "False", "senses": "darkvision 120 ft., passive Perception 11", "languages": "Common, Primordial", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Lightning Jolt", "desc": "Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 30 ft., one creature. Hit: 6 (1d6 + 3) lightning damage, and the target must succeed on a DC 10 Constitution saving throw or be affected by Contagious Lightning." } ], "bonus_actions": [], "reactions": [ { "name": "Ride the Bolt", "desc": "The azza gremlin can travel instantly along any bolt of lightning. When a bolt of lightning strikes or an effect deals lightning damage within 30 feet of the gremlin, it can teleport to an unoccupied space within 5 feet of where the lightning struck or dealt damage." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Contagious Lightning", "desc": "A creature that touches the azza gremlin or hits it with a metal weapon while within 5 feet of it receives a discharge of lightning. The creature must succeed on a DC 10 Constitution saving throw or attract lightning for 1 minute. For the duration, attacks that deal lightning damage have advantage against the affected creature, the creature has disadvantage on saving throws against spells and effects that deal lightning damage, and if the creature takes lightning damage, it is paralyzed until the end of its next turn. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "spell_list": [], "page_no": 222, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_azza-gremlin/" }, { "slug": "bastettemplecat-tob1-2023", "desc": "False", "name": "Bastet Temple Cat", "size": "Small", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "", "hit_points": 40, "hit_dice": "9d6 + 9", "speed": { "walk": 30 }, "strength": 8, "dexterity": 19, "constitution": 12, "intelligence": 12, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Sylvan", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The temple cat makes one Bite attack and one Claws attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d4 + 4) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage." }, { "name": "Fascinating Purr", "desc": "The temple cat purrs loudly at a Humanoid it can see within 30 feet of it and that can hear it. The target must succeed on a DC 14 Wisdom saving throw or be charmed. While charmed by the temple cat, the target is incapacitated and must move on its turn toward the cat by the most direct route, trying to get within 5 feet of the cat and pet or hold it. The target doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the cat, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful, the creature is immune to the temple cat's Fascinating Purr for the next 24 hours. The temple cat has advantage on attack rolls against any creature petting or holding it." }, { "name": "Spellcasting", "desc": "The temple cat casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: guidance\n3/day each: charm person, cure wounds\n1/day: enhance ability (only Cat's Grace)" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The temple cat has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Priestly Purr", "desc": "When a cleric or paladin who worships Bastet spends an hour preparing spells while a Bastet temple cat is within 5 feet of it, that spellcaster can choose two 1st-level spells and one 2nd-level spell that it is able to cast and imbue the temple cat with the spells. The spellcaster doesn't expend spell slots to imbue the cat in this way. The cat can be imbued with no more than three spells at a time. The cat can use the Spellcasting action to cast each spell once, requiring no material components. Once the spells are expended, the temple cat must finish a long rest before it can be imbued with spells again." } ], "spell_list": [], "page_no": 32, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_bastet-temple-cat/" }, { "slug": "bearfolk-tob1-2023", "desc": "False", "name": "Bearfolk", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Good", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 45, "hit_dice": "6d8 + 18", "speed": { "walk": 40 }, "strength": 19, "dexterity": 14, "constitution": 16, "intelligence": 8, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Giant", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The bearfolk makes one Battleaxe attack, one Warhammer attack, and one Bite attack." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage." }, { "name": "Warhammer", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, or 9 (1d10 + 4) bludgeoning damage if used with two hands." } ], "bonus_actions": [ { "name": "Frenzy (Recharges after a Long or Short Rest)", "desc": "The bearfolk triggers a berserk frenzy that lasts 1 minute. While in frenzy, it has resistance to bludgeoning, piercing, and slashing damage and has advantage on attack rolls. Attack rolls made against a frenzied bearfolk have advantage." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The bearfolk has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 33, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_bearfolk/" }, { "slug": "behtu-tob1-2023", "desc": "False", "name": "Behtu", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d6 + 24", "speed": { "walk": 20 }, "strength": 17, "dexterity": 16, "constitution": 16, "intelligence": 12, "wisdom": 11, "charisma": 7, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Athletics": 5, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire, lightning", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Behtu, Common, Infernal", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The behtu makes one Bite attack and one Spear attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack." }, { "name": "Fire Breath (Recharge 6)", "desc": "The behtu exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one." }, { "name": "Ichorous Infusion", "desc": "The behtu ingests an infusion made from Mechuiti's blood. For 1 minute, the behtu has advantage on saving throws and ability checks that use Strength and Constitution, and its walking and climbing speeds are doubled. In addition, it has disadvantage on saving throws and ability checks that use Intelligence and Wisdom for the duration. A non-behtu that ingests the infusion must make a DC 14 Constitution saving throw. On a failure, the creature takes 10 (3d6) poison damage and is poisoned for 1 minute. On a success, the creature takes half the damage and isn't poisoned. The behtu typically has 1d4 + 1 infusions in its possession." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 34, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_behtu/" }, { "slug": "bereginyas-tob1-2023", "desc": "False", "name": "Bereginyas", "size": "Tiny", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "", "hit_points": 81, "hit_dice": "18d4 + 36", "speed": { "walk": 60, "fly": 20 }, "strength": 14, "dexterity": 19, "constitution": 14, "intelligence": 13, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "bludgeoning", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Elvish, Sylvan", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The bereginyas makes two Claw attacks. If both attacks hit the same target, the bereginyas attaches to the target. While attached, the bereginyas can use only the Smother action, and it moves with the target whenever the target moves, requiring none of the bereginyas's movement. The bereginyas can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the bereginyas by succeeding on a DC 14 Strength check." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 4 (1d8) poison damage." }, { "name": "Smother", "desc": "While attached to a creature that isn't a Construct or Undead, the bereginyas extends a tendril of poisonous gas down the creature's throat. The creature must make a DC 14 Constitution saving throw. On a failure, it takes 22 (5d8) poison damage, immediately runs out of breath, and begins suffocating. On a success, it takes half the damage, doesn't run out of breath, and isn't suffocating. Suffocation ends if the creature dies, if the bereginyas is removed from the creature, or if the bereginyas is killed. A suffocating creature that fails this saving throw reduces its remaining rounds of breath by 1." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Foul Form", "desc": "The bereginyas's semi-solid form emits poisonous gases. Any creature that starts its turn within 5 feet of the bereginyas must succeed on a DC 14 Constitution saving throw or be poisoned. A creature that succeeds on this saving throw by 5 or more is immune to the bereginyas's Foul Form for the next 24 hours." } ], "spell_list": [], "page_no": 36, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_bereginyas/" }, { "slug": "bucca-tob1-2023", "desc": "False", "name": "Bucca", "size": "Tiny", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 27, "hit_dice": "5d4 + 15", "speed": { "walk": 30, "fly": 20 }, "strength": 10, "dexterity": 16, "constitution": 17, "intelligence": 13, "wisdom": 9, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Perception": 1, "Sleight of Hand": 7, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Darakhul, Dwarvish", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Invisibility", "desc": "The bucca magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell). Any equipment the bucca wears or carries is invisible with it." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Flyby", "desc": "The bucca doesn't provoke opportunity attacks when it flies out of an enemy's reach." }, { "name": "Sunlight Hypersensitivity", "desc": "The bucca takes 1 radiant damage each minute it is exposed to sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." }, { "name": "Treasure Sense", "desc": "The bucca can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it." } ], "spell_list": [], "page_no": 44, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_bucca/" }, { "slug": "cactid-tob1-2023", "desc": "False", "name": "Cactid", "size": "Large", "type": "Plant", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "8d10 + 32", "speed": { "walk": 15 }, "strength": 16, "dexterity": 8, "constitution": 18, "intelligence": 5, "wisdom": 10, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "False", "condition_immunities": "blinded, deafened", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 10", "languages": "understands Sylvan but can’t speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The cactid makes two Tendril attacks and uses Reel." }, { "name": "Tendril", "desc": "Melee Weapon Attack: +5 to hit, reach 15 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage plus 3 (1d6) piercing damage, and the target is grappled (escape DC 13) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained, and if it isn't a Construct or Undead, the cactid begins draining fluid from the target's body. At the start of each of the grappled creature's turns, the creature must make a DC 13 Constitution saving throw. On a failure, its hp maximum is reduced by 3 (1d6). This reduction lasts until the creature finishes a long rest after drinking at least one gallon of water. The grappled creature dies if this effect reduces its hp maximum to 0. The cactid has two tendrils, each of which can grapple only one target." }, { "name": "Reel", "desc": "The cactid pulls each creature grappled by it up to 10 feet straight toward it." } ], "bonus_actions": [], "reactions": [ { "name": "Hail of Needles (1/Day)", "desc": "When reduced to below half its hp maximum, the cactid releases a hail of needles. Each creature within 15 feet of the cactid must make a DC 14 Dexterity saving throw, taking 10 (3d6) piercing damage on a failed save, or half as much damage on a successful one." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 48, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_cactid/" }, { "slug": "chernomoi-tob1-2023", "desc": "False", "name": "Chernomoi", "size": "Tiny", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "", "hit_points": 32, "hit_dice": "5d4 + 20", "speed": { "walk": 20, "fly": 20 }, "strength": 9, "dexterity": 18, "constitution": 18, "intelligence": 12, "wisdom": 11, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Acrobatics": 6, "Perception": 2, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Draconic, Sylvan", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Scimitar", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage." }, { "name": "Shriek (Recharge 5-6)", "desc": "The chernomoi emits a loud shriek that is audible out to 100 feet. Each creature within 60 feet of the chernomoi and that can hear it must make a DC 13 Constitution saving throw, taking 10 (3d6) thunder damage on a failed save, or half as much damage on a successful one." }, { "name": "Spellcasting", "desc": "The chernomoi casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):\nAt will: detect magic, mage hand, mending, message, prestidigitation\n1/day each: detect poison and disease, dimension door" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 54, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_chernomoi/" }, { "slug": "clockworkbeetle-tob1-2023", "desc": "False", "name": "Clockwork Beetle", "size": "Tiny", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 20, "hit_dice": "8d4", "speed": { "walk": 50, "fly": 30 }, "strength": 8, "dexterity": 16, "constitution": 10, "intelligence": 4, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "understands the languages of its creator but can’t speak", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The clockwork beetle doesn't require air, food, drink, or sleep." }, { "name": "Immutable Form", "desc": "The clockwork beetle is immune to any spell or effect that would alter its form." }, { "name": "Limited Telepathy", "desc": "The clockwork beetle can magically transmit simple messages and images to its owner, provided the owner is within 100 feet of it." }, { "name": "Magic Resistance", "desc": "The clockwork beetle has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 60, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_clockwork-beetle/" }, { "slug": "clockworkbeetleswarm-tob1-2023", "desc": "False", "name": "Clockwork Beetle Swarm", "size": "Large", "type": "Swarm", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d10 + 8", "speed": { "walk": 50, "fly": 30 }, "strength": 8, "dexterity": 16, "constitution": 12, "intelligence": 1, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bites", "desc": "Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the swarm's space. Hit: 18 (4d8) piercing damage, or 9 (2d8) piercing damage if the swarm has half of its hp or fewer, plus 3 (1d6) poison damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The swarm doesn't require air, food, drink, or sleep." }, { "name": "Magic Resistance", "desc": "The swarm has advantage on saving throws against spells and other magical effects." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny Construct. The swarm can't regain hp or gain temporary hp." } ], "spell_list": [], "page_no": 60, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_clockwork-beetle-swarm/" }, { "slug": "clockworkhuntsman-tob1-2023", "desc": "False", "name": "Clockwork Huntsman", "size": "Medium", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 99, "hit_dice": "18d8 + 18", "speed": { "walk": 40 }, "strength": 17, "dexterity": 14, "constitution": 12, "intelligence": 4, "wisdom": 10, "charisma": 1, "strength_save": 5, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Perception": 4, "Survival": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "understands Common but can’t speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The clockwork huntsman makes one Slam attack and two Longsword attacks. It can replace its Slam attack with a Net Cannon attack." }, { "name": "Longsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage." }, { "name": "Net Cannon (4/Day)", "desc": "Ranged Weapon Attack: +4 to hit, range 10/20 ft., one target. Hit: If the target is a Large or smaller creature, it is restrained. A mechanism within the clockwork huntsman's chest can fire a net with a 20-foot trailing cable anchored within its chest. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 10 Strength check. Alternatively, dealing 5 slashing damage to the net (AC 10) frees the creature." } ], "bonus_actions": [ { "name": "Reel", "desc": "The clockwork huntsman pulls a creature restrained by its net up to 15 feet straight toward it." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The clockwork huntsman doesn't require air, food, drink, or sleep." }, { "name": "Explosive Core", "desc": "The mechanism that powers the huntsman explodes when the construct is destroyed, projecting superheated steam and shrapnel. Each creature within 5 feet of the huntsman when it is destroyed must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one." }, { "name": "Immutable Form", "desc": "The clockwork huntsman is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The clockwork huntsman has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 62, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_clockwork-huntsman/" }, { "slug": "clockworkwatchman-tob1-2023", "desc": "False", "name": "Clockwork Watchman", "size": "Medium", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 44, "hit_dice": "8d8 + 8", "speed": { "walk": 30 }, "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 5, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": 3, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Athletics": 4, "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Halberd", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage." }, { "name": "Slam", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage." }, { "name": "Net Cannon (4/Day)", "desc": "Ranged Weapon Attack: +3 to hit, range 10/20 ft., one target. Hit: If the target is a Large or smaller creature, it is restrained. A mechanism within the clockwork watchman's chest can fire a net with a 20-foot trailing cable anchored within the watchman's chest. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 10 Strength check. Alternatively, dealing 5 slashing damage to the net (AC 10) frees the creature." } ], "bonus_actions": [ { "name": "Reel", "desc": "The clockwork watchman pulls a creature restrained by its net up to 15 feet straight toward it." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The clockwork watchman doesn't require air, food, drink, or sleep." }, { "name": "Immutable Form", "desc": "The clockwork watchman is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The clockwork watchman has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 64, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_clockwork-watchman/" }, { "slug": "clurichaun-tob1-2023", "desc": "False", "name": "Clurichaun", "size": "Tiny", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "Clurichaun’s Luck", "hit_points": 22, "hit_dice": "4d4 + 12", "speed": { "walk": 30 }, "strength": 13, "dexterity": 12, "constitution": 16, "intelligence": 10, "wisdom": 8, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Perception": 1, "Stealth": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "frightened, poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Elvish, Sylvan", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Improvised Weapon", "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) bludgeoning, piercing, or slashing damage, depending on the weapon." }, { "name": "Slam", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage." }, { "name": "Bawdy Remark", "desc": "Ranged Spell Attack: +5 to hit, range 30 ft., one creature. Hit: 5 (1d4 + 3) psychic damage, and the target must succeed on a DC 13 Wisdom saving throw or be incapacitated until the end of its next turn as it doubles over in laughter or freezes up in embarrassment (the target's choice)." }, { "name": "Spellcasting", "desc": "The clurichaun casts one of the following spells, requiring alcohol as the only material component and using Charisma as the spellcasting ability (spell save DC 13):\nAt will: mending, purify food and drink\n1/day each: blur, heroism, suggestion" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Clurichaun's Luck", "desc": "While the clurichaun is conscious and wearing no armor and wielding no shield, it adds its Charisma modifier to its AC (included above)." }, { "name": "Magic Resistance", "desc": "The clurichaun has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 66, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_clurichaun/" }, { "slug": "crimsondrake-tob1-2023", "desc": "False", "name": "Crimson Drake", "size": "Tiny", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "10d4 + 20", "speed": { "walk": 80, "fly": 15 }, "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 8, "wisdom": 9, "charisma": 14, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Acrobatics": 4, "Perception": 1 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "fire", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Draconic", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The crimson drake makes one Bite attack and one Stinger attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) fire damage." }, { "name": "Stinger", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. If the saving throw fails by 5 or more, the target takes 2 (1d4) poison damage at the start of each of its turns while poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Fire Breath (Recharge 6)", "desc": "The drake exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one." }, { "name": "Familiar", "desc": "The drake can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the drake senses as long as they are within 1 mile of each other. While the drake is within 10 feet of its companion, the companion shares the drake's Magic Resistance trait. At any time and for any reason, the drake can end its service as a familiar, ending the telepathic bond." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The drake has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 141, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_crimson-drake/" }, { "slug": "deeponepriest-tob1-2023", "desc": "False", "name": "Deep One Priest", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "14d8 + 42", "speed": { "walk": 30 }, "strength": 18, "dexterity": 14, "constitution": 16, "intelligence": 12, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 3, "charisma_save": 5, "perception": 13, "skills": { "Athletics": 6, "Deception": 5, "Perception": 3 }, "damage_vulnerabilities": "fire", "damage_resistances": "cold", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 120 ft., passive Perception 13", "languages": "Common, Void Speech", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The deep one priest makes one Claws attack and one Jolting Touch attack." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Jolting Touch", "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) lightning damage, and the target's speed is reduced by 10 until the end of its next turn." }, { "name": "Spellcasting", "desc": "The deep one priest casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):\nAt will: guidance, thaumaturgy\n3/day each: command, sleep\n1/day each: spirit guardians" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The deep one priest can breathe air and water." }, { "name": "Frenzied Rage", "desc": "If a deep one priest takes 10 or more damage from a single attack, it has advantage on melee attack rolls and gains a +4 bonus to melee damage rolls until the end of its next turn." }, { "name": "Voice of the Deeps", "desc": "The deep one priest can spend 5 minutes giving a speech in a rolling, droning voice that fascinates listeners. At the end of the speech, each creature that heard it must succeed on a DC 13 Wisdom saving throw or forget the events of the past 10 minutes or keep no memory of the events of the next 5 minutes (the priest's choice). On a successful saving throw, a creature is immune to the priest's Voice of the Deeps for the next 24 hours." } ], "spell_list": [], "page_no": 72, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_deep-one-priest/" }, { "slug": "dogmole-tob1-2023", "desc": "False", "name": "Dogmole", "size": "Medium", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 58, "hit_dice": "9d8 + 18", "speed": { "walk": 10, "burrow": 30 }, "strength": 14, "dexterity": 17, "constitution": 15, "intelligence": 2, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 30 ft., passive Perception 11", "languages": "—", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The dogmole makes one Bite attack and one Claw attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." } ], "bonus_actions": [], "reactions": [ { "name": "Wormkiller Rage", "desc": "When the dogmole takes damage from a Small or larger insectoid Beast, such as a giant centipede, or when it deals damage to such a creature, it enters a special rage for 3 rounds. While in this rage, it has advantage on attack rolls and Strength checks and deals an extra 2 (1d4) piercing damage with its Bite attack, but its Armor Class is reduced by 2. The dogmole can't end this rage willingly." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Burrowed Tunnels", "desc": "If the dogmole burrows at half its burrowing speed, it can leave a 5-foot diameter tunnel in its wake." } ], "spell_list": [], "page_no": 107, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_dogmole/" }, { "slug": "dustgoblin-tob1-2023", "desc": "False", "name": "Dust Goblin", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "leather armor", "hit_points": 16, "hit_dice": "3d6 + 6", "speed": { "walk": 30 }, "strength": 8, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 8, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": { "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "charmed, frightened", "senses": "darkvision 60 ft., passive Perception 9", "languages": "Common, Goblin", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Shortsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Twisted", "desc": "When the dust goblin attacks a creature from hiding, the target must succeed on a DC 10 Wisdom saving throw or be frightened until the end of its next turn." } ], "spell_list": [], "page_no": 215, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_dust-goblin/" }, { "slug": "eelhound-tob1-2023", "desc": "False", "name": "Eel Hound", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 77, "hit_dice": "14d8 + 14", "speed": { "walk": 40 }, "strength": 19, "dexterity": 16, "constitution": 13, "intelligence": 6, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 13", "languages": "understands Sylvan but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the hound can't Bite another target." }, { "name": "Slick Spittle", "desc": "The eel hound covers the ground in a 5-foot square centered on a point it can see within 10 feet of it with its slippery spittle. Each creature standing in that area must succeed on a DC 13 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a DC 13 Dexterity saving throw or fall prone. The spittle remains on the ground for 1 minute." } ], "bonus_actions": [ { "name": "Water Step", "desc": "The eel hound teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. The origin and destination spaces must contain enough water to partially submerge the hound." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The eel hound can breathe air and water." }, { "name": "Pack Tactics", "desc": "The eel hound has advantage on attack rolls against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "spell_list": [], "page_no": 155, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_eel-hound/" }, { "slug": "emeraldeye-tob1-2023", "desc": "False", "name": "Emerald Eye", "size": "Tiny", "type": "Construct", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 54, "hit_dice": "12d4 + 24", "speed": { "walk": 30 }, "strength": 3, "dexterity": 15, "constitution": 14, "intelligence": 18, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 4, "constitution_save": 4, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Arcana": 6, "Deception": 5, "History": 6, "Perception": 3, "Persuasion": 5, "Religion": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire, piercing", "damage_immunities": "poison, psychic", "condition_immunities": "blinded, deafened, charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone, unconscious", "senses": "blindsight 120 ft. (blind beyond this radius), passive Perception 13", "languages": "Common, Draconic, telepathy 120 ft.", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Phrenic Burst", "desc": "Melee or Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 10 (2d6 + 3) psychic damage." }, { "name": "Bind", "desc": "The emerald eye chooses a creature it can see within 30 feet of it that has an Intelligence of 6 or higher. The target must succeed on a DC 13 Charisma saving throw or the eye psychically binds itself to the target. If the target succeeds on the saving throw by 5 or more, it knows the eye attempted to bind to it. Otherwise, the target is unaware of the attempt. While bound to the emerald eye, the creature has resistance to psychic damage, but it has disadvantage on saving throws against the eye's Compulsion. The eye can be bound to only one target at a time. If it binds to another, the effect on the previous target ends." }, { "name": "Compel", "desc": "The emerald eye magically compels one creature it can see within 30 feet of it to move. The target must succeed on a DC 13 Charisma saving throw or be charmed by the eye for 1 minute. At the start of each of the charmed target's turns, the emerald eye chooses a direction horizontal to the eye, and the target must use as much of its movement as possible to move in that direction on its turn. The target can take its action before it moves. The target can't be compelled to move into an obviously deadly hazard, such as a fire or pit, but it will provoke opportunity attacks to move in the designated direction. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The emerald eye doesn't require air, food, drink, or sleep." }, { "name": "Immutable Form", "desc": "The emerald eye is immune to any spell or effect that would alter its form." }, { "name": "Psychically Bound", "desc": "The emerald eye must be psychically bound to a creature to survive. It loses 5 (2d4) hp for every hour it is not bound to a creature or every hour it is more than 30 feet away from its bound creature." } ], "spell_list": [], "page_no": 163, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_emerald-eye/" }, { "slug": "fardarrig-tob1-2023", "desc": "False", "name": "Far Darrig", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 84, "hit_dice": "13d6 + 39", "speed": { "walk": 30 }, "strength": 17, "dexterity": 16, "constitution": 17, "intelligence": 11, "wisdom": 15, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": 14, "skills": { "Nature": 4, "Animal Handling": 4, "Perception": 4, "Survival": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Elvish, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The far darrig makes two Antler Glaive attacks." }, { "name": "Antler Glaive", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage or slashing damage (the far darrig's choice) plus 3 (1d6) force damage. The target must succeed on a DC 13 Strength saving throw or be knocked prone." }, { "name": "Woodland Friends (1/Day)", "desc": "The far darrig magically calls 1d4 elk or giant weasels. The called Beasts arrive in 1d4 rounds, acting as allies of the far darrig and obeying its spoken commands. The Beasts remain for 1 hour, until the far darrig dies, or until the far darrig dismisses them as a bonus action." } ], "bonus_actions": [ { "name": "Nimble Woodsman", "desc": "The far darrig takes the Dash or Disengage action. The far darrig can use this bonus action only if it is in a forest." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 167, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_far-darrig/" }, { "slug": "firegeist-tob1-2023", "desc": "False", "name": "Firegeist", "size": "Small", "type": "Elemental", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "", "hit_points": 82, "hit_dice": "15d6 + 30", "speed": { "walk": 40 }, "strength": 7, "dexterity": 18, "constitution": 14, "intelligence": 4, "wisdom": 16, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "fire, poison", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Ignan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Burning Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 7 (2d6) fire damage. If the target is a flammable object, it ignites. If the target is a creature, the target must succeed on a DC 13 Dexterity saving throw or ignite. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the start of each of its turns." }, { "name": "Burning Terror (Recharge 5-6)", "desc": "The firegeist assaults the mind of one creature it can see within 30 feet of it with the painful, humiliating memory of the firegeist's first death. The target must make a DC 13 Wisdom saving throw. On a failure, the target takes 14 (4d6) fire damage and is frightened for 1 minute. On a success, the target takes half the damage and isn't frightened. While frightened, the creature takes 3 (1d6) fire damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Elemental Nature", "desc": "The firegeist doesn't require air, food, drink, or sleep." }, { "name": "Hide By Firelight", "desc": "The firegeist has advantage on Dexterity (Stealth) checks made to hide in fire or in areas lit by nonmagical fire." }, { "name": "Magical Light Sensitivity", "desc": "While in an area of light created by a spell or other magical effect, the firegeist has disadvantage on attack rolls and ability checks." }, { "name": "Variable Illumination", "desc": "The firegeist sheds dim light in a 5- to 20-foot radius. It can alter the radius as a bonus action." }, { "name": "Water Susceptibility", "desc": "For every 5 feet the firegeist moves in water, or for every gallon of water splashed on it, it takes 1 cold damage." } ], "spell_list": [], "page_no": 188, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_firegeist/" }, { "slug": "flabgiant-tob1-2023", "desc": "False", "name": "Flab Giant", "size": "Large", "type": "Giant", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 110, "hit_dice": "13d10 + 39", "speed": { "walk": 20 }, "strength": 20, "dexterity": 6, "constitution": 16, "intelligence": 9, "wisdom": 13, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "passive Perception 13", "languages": "Common, Dwarvish, Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The giant makes two Slam attacks. If both attacks hit a Medium or smaller creature, the target is grappled (escape DC 15)." }, { "name": "Slam", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage." }, { "name": "Squatting Pin", "desc": "One creature grappled by the flab giant must make a DC 15 Strength saving throw. On a failure, a creature takes 22 (5d6 + 5) bludgeoning damage and is restrained until the grapple ends. On a success, a creature takes half the damage and isn't restrained, but it remains grappled until it escapes. While restrained, a creature takes 8 (1d6 + 5) bludgeoning damage at the start of each of the giant's turns. If the flab giant moves, the target is no longer restrained or grappled." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Massive Bulk", "desc": "A flab giant can't take the Dash action. In addition, a creature attempting to grapple, push, or knock the giant prone has disadvantage on attack rolls and ability checks to do so." } ], "spell_list": [], "page_no": 206, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_flab-giant/" }, { "slug": "folkofleng-tob1-2023", "desc": "False", "name": "Folk of Leng", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "studded leather", "hit_points": 68, "hit_dice": "8d8 + 32", "speed": { "walk": 30 }, "strength": 12, "dexterity": 15, "constitution": 18, "intelligence": 14, "wisdom": 16, "charisma": 19, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 15, "skills": { "Arcana": 4, "Deception": 8, "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold", "damage_immunities": "necrotic", "condition_immunities": "frightened", "senses": "passive Perception 15", "languages": "all", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Scimitar", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 10 (3d6) psychic damage." }, { "name": "Psychic Bolt", "desc": "Ranged Spell Attack: +6 to hit, range 120 ft., one creature. Hit: 14 (3d6 + 4) psychic damage." }, { "name": "Hooked Spider Net", "desc": "Ranged Weapon Attack: +4 to hit, range 10/30 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) psychic damage, and the target is restrained. While restrained, the target takes 5 (1d10) poison damage at the start of each of its turns. Any creature, including the restrained target, can take an action to remove the net by succeeding on a DC 14 Strength check. If the check succeeds by 5 or more, the creature breaks the net instead, and the folk of Leng can't use the broken net again until it finishes a long rest." }, { "name": "Spellcasting", "desc": "The folk of Leng casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: message, minor illusion\n3/day each: disguise self, suggestion" } ], "bonus_actions": [ { "name": "Etherealness", "desc": "The folk of Leng enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Ethereal Sight", "desc": "The folk of Leng can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa." }, { "name": "Leng Rejuvenation", "desc": "If the folk of Leng dies on the Material Plane, it gains a new body in 1d10 days, regaining all its hp and becoming active again, unless it is killed with radiant damage wielded by a good-aligned creature or its remains are sprinkled with holy water within 24 hours of its death. The folk's new body appears in its family's crypt in Leng." }, { "name": "Mortal Void Traveler", "desc": "The folk of Leng doesn't require air or ambient pressure." }, { "name": "Phrenic Weapons", "desc": "The folk of Leng's weapon attacks are magical. When the folk hits with any weapon, the weapon deals an extra 3d6 psychic damage (included in the attack)." }, { "name": "Regeneration", "desc": "The folk of Leng regains 2 hp at the start of its turn. If the folk of Leng takes fire or radiant damage, this trait doesn't function at the start of the folk's next turn. The folk of Leng dies only if it starts its turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 190, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_folk-of-leng/" }, { "slug": "gerridae-tob1-2023", "desc": "False", "name": "Gerridae", "size": "Large", "type": "Fey", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "9d10 + 27", "speed": { "walk": 20 }, "strength": 16, "dexterity": 15, "constitution": 17, "intelligence": 2, "wisdom": 13, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The gerridae makes one Bite attack and one Claw attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Bred to the Saddle", "desc": "The gerridae can't be charmed or frightened while it has a rider." }, { "name": "Water Bound", "desc": "For every hour the gerridae spends on dry land, its hp maximum is reduced by 2 (1d4)." }, { "name": "Water Walker", "desc": "The gerridae can move across the surface of water as if it were harmless, solid ground. This trait works like the water walk spell." } ], "spell_list": [], "page_no": 198, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gerridae/" }, { "slug": "giantant-tob1-2023", "desc": "False", "name": "Giant Ant", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d10 + 14", "speed": { "walk": 40 }, "strength": 15, "dexterity": 13, "constitution": 15, "intelligence": 1, "wisdom": 9, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 60 ft., passive Perception 9", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The giant ant makes one Bite attack and one Sting attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the giant ant can't Bite a different target." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. The target must make a DC 12 Constitution saving throw, taking 11 (2d10) poison damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The giant ant has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 22, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_giant-ant/" }, { "slug": "goat-man-tob1-2023", "desc": "False", "name": "Goat-Man", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 65, "hit_dice": "10d8 + 20", "speed": { "walk": 40 }, "strength": 19, "dexterity": 14, "constitution": 14, "intelligence": 10, "wisdom": 13, "charisma": 8, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Acrobatics": 4, "Athletics": 6, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "charmed, frightened", "senses": "darkvision 60 ft., passive Perception 11", "languages": "understands Common, Giant, and Trollkin but can’t speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The goat-man makes one Bite attack and two Slam attacks. If both Slam attacks hit the same target, the target must succeed on a DC 14 Constitution saving throw or be stunned until the end of its next turn." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage." }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Charge", "desc": "If the goat-man moves at least 20 feet straight toward a target and then hits it with a Slam attack on the same turn, the target takes an extra 4 (1d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone." } ], "spell_list": [], "page_no": 214, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_goat-man/" }, { "slug": "inkdevil-tob1-2023", "desc": "False", "name": "Ink Devil", "size": "Small", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 14, "armor_desc": "", "hit_points": 54, "hit_dice": "12d6 + 12", "speed": { "walk": 30 }, "strength": 12, "dexterity": 18, "constitution": 12, "intelligence": 20, "wisdom": 8, "charisma": 18, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": { "Arcana": 9, "Deception": 6, "History": 9, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 9", "languages": "Celestial, Common, Draconic, Infernal, telepathy 120 ft.", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage." }, { "name": "Devil's Ink", "desc": "Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 60 ft., one target. Hit: 13 (2d8 + 4) poison damage, and the target must succeed on a DC 13 Dexterity saving throw or be marked with a small, fiendish tattoo for 24 hours. Devils have advantage on attack rolls against the marked target, and the target has disadvantage on saving throws against the spells and abilities of devils." }, { "name": "Corrupt Scroll", "desc": "The ink devil touches a scroll, corrupting it. A creature using the scroll must succeed a DC 13 Intelligence saving throw or the spell harms the caster (if an offensive spell), helps the nearest devil (if beneficial), or fails, consuming the scroll (if not offensive or if no devils are in range to benefit from the magic)." }, { "name": "Invisibility", "desc": "The ink devil magically turns invisible until it attacks or uses Disrupt Concentration, or until its concentration ends (as if concentrating on a spell). Any equipment the ink devil wears or carries is invisible with it." }, { "name": "Spellcasting", "desc": "The ink devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: detect magic, illusory script (as an action)\n1/day: glyph of warding" } ], "bonus_actions": [ { "name": "Disrupt Concentration", "desc": "One spellcaster concentrating on a spell within 30 feet of the ink devil that the devil can see must succeed on a DC 13 Wisdom saving throw or lose concentration on the spell." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the ink devil's darkvision." }, { "name": "Magic Resistance", "desc": "The ink devil has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 96, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ink-devil/" }, { "slug": "kalke-tob1-2023", "desc": "False", "name": "Kalke", "size": "Small", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 18, "hit_dice": "4d6 + 4", "speed": { "walk": 30 }, "strength": 8, "dexterity": 14, "constitution": 12, "intelligence": 13, "wisdom": 7, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Perception": 0, "Sleight of Hand": 4, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "poison", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 120 ft., passive Perception 10", "languages": "Abyssal, Common, Infernal", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage." }, { "name": "Use Magic Item (Recharge 5-6)", "desc": "The kalke activates a magic item in its possession and can ignore all class, race, and level requirements on the item. The kalke must make a DC 11 Intelligence saving throw. On a success, the item activates normally. On a failure, the item doesn't activate and can't be used again until the next dawn. If the kalke fails the saving throw by 5 or more, it causes a magical backlash. Each creature within 5 feet of the kalke, including the kalke, must make a DC 11 Dexterity saving throw, taking 5 (2d4) force damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [ { "name": "Nimble Escape", "desc": "The kalke takes the Disengage or Hide action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The kalke has advantage on saving throws against spells and magical effects." }, { "name": "Sense Magic", "desc": "The kalke senses magic within 120 feet of it at will and can sense the general direction of spells being cast within 1 mile of it. This trait otherwise works like the detect magic spell but isn't itself magical." } ], "spell_list": [], "page_no": 242, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_kalke/" }, { "slug": "leshy-tob1-2023", "desc": "False", "name": "Leshy", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "7d8 + 14", "speed": { "walk": 30 }, "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 14, "wisdom": 15, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Deception": 5, "Perception": 4, "Stealth": 3, "Survival": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Elvish, Sylvan", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Club", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 5 (2d4) poison damage." }, { "name": "Frightening Mien (Recharge 5-6)", "desc": "The leshy briefly appears to grow to an enormous size, taking on a malicious mien before returning to normal. Each creature within 15 feet of the leshy and that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature is immune to Frightening Mien if it can see through illusions." }, { "name": "Encourage Growth (1/Day)", "desc": "The leshy whispers magical words of growth to nonmagical plants on a point it can see within 30 feet of it. The plants burst with life and spread rapidly. The area within 20 feet of that point becomes difficult terrain for 24 hours." }, { "name": "Familiar", "desc": "The library automaton can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the automaton senses as long as they are within 1 mile of each other. While the automaton is within 10 feet of its companion, the companion has resistance to psychic damage. At any time and for any reason, the automaton can end its service as a familiar, ending the telepathic bond." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Mimicry", "desc": "The leshy can mimic animal sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 15 Wisdom (Insight) check." }, { "name": "Plant Camouflage", "desc": "The leshy has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life." }, { "name": "Speak with Beasts and Plants", "desc": "The leshy can communicate with Beasts and Plants as if they shared a language." }, { "name": "Vine-Wrapped Weapons", "desc": "The poisonous vines growing from the leshy entwine around its weapon. When the leshy hits with any weapon, the weapon deals an extra 2d4 poison damage (included in the attack)." }, { "name": "Woodland Stride", "desc": "Difficult terrain composed of magical or nonmagical plants doesn't cost the leshy extra movement." } ], "spell_list": [], "page_no": 251, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_leshy/" }, { "slug": "lichhound-tob1-2023", "desc": "False", "name": "Lich Hound", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "", "hit_points": 85, "hit_dice": "10d8 + 40", "speed": { "walk": 50, "fly": 30 }, "strength": 10, "dexterity": 18, "constitution": 18, "intelligence": 6, "wisdom": 10, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 5, "perception": 14, "skills": { "Acrobatics": 6, "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "piercing and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "exhaustion, poisoned", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 14", "languages": "understands Common and Darakhul but can’t speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The lich hound can use its Eerie Howl. It then makes two Bite attacks. If both attacks hit one creature, the target must succeed on a DC 14 Constitution saving throw or take 7 (2d6) slashing damage and be incapacitated until the end of its next turn." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone." }, { "name": "Eerie Howl", "desc": "The lich hound releases an eerie howl that fades in and out and echoes strangely. Each creature within 30 feet of the lich hound must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the lich hound's Eerie Howl for the next 24 hours." } ], "bonus_actions": [ { "name": "Ethereal Jaunt", "desc": "The lich hound magically shifts from the Material Plane to the Ethereal Plane, or vice versa." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Blood Sense", "desc": "The lich hound can pinpoint the location of creatures that aren't Constructs or Undead within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Keen Hearing and Smell", "desc": "The lich hound has advantage on Wisdom (Perception) checks that rely on hearing or smell." }, { "name": "Undead Nature", "desc": "The lich hound doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 253, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_lich-hound/" }, { "slug": "malakbel-tob1-2023", "desc": "False", "name": "Malakbel", "size": "Medium", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 102, "hit_dice": "12d8 + 48", "speed": { "walk": 40 }, "strength": 14, "dexterity": 17, "constitution": 19, "intelligence": 13, "wisdom": 16, "charisma": 20, "strength_save": null, "dexterity_save": 7, "constitution_save": null, "intelligence_save": null, "wisdom_save": 7, "charisma_save": null, "perception": 17, "skills": { "Perception": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "fire, radiant, poison", "condition_immunities": "blinded, poisoned", "senses": "truesight 30 ft., passive Perception 17", "languages": "Abyssal, telepathy 120 ft.", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The malakbel makes two Scorching Blast attacks." }, { "name": "Scorching Blast", "desc": "Melee or Ranged Spell Attack: +9 to hit, reach 5 ft. or range 120 ft., one target. Hit: 18 (3d8 + 5) fire damage." }, { "name": "Searing Flare (Recharge 5-6)", "desc": "The malakbel intensifies the heat and light it sheds to withering levels. Each creature in the bright light shed by the malakbel's Blistering Radiance trait must make a DC 16 Constitution saving throw. On a failure, a creature takes 13 (3d8) fire damage and 22 (4d10) radiant damage and suffers one level of exhaustion. On a success, a creature takes half the damage and doesn't suffer exhaustion." }, { "name": "Teleport", "desc": "The malakbel magically teleports, along with any equipment it is wearing or carrying, up to 100 feet to an unoccupied space it can see." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Blistering Radiance", "desc": "The malakbel sheds searing, bright light in a 30-foot radius and dim light for an additional 30 feet. At the start of each of the malakbel's turns, each creature in the bright light shed by the malakbel takes 11 (2d10) radiant damage. If any of the bright light overlaps with an area of darkness created by a spell of 3rd level or lower, the spell creating the darkness is dispelled." }, { "name": "Distortion", "desc": "Ranged attacks against the malakbel are made with disadvantage." }, { "name": "Magic Resistance", "desc": "The malakbel has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 13, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_malakbel/" }, { "slug": "mallqui-tob1-2023", "desc": "False", "name": "Mallqui", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 120, "hit_dice": "16d8 + 48", "speed": { "walk": 30 }, "strength": 16, "dexterity": 9, "constitution": 16, "intelligence": 11, "wisdom": 18, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 3, "wisdom_save": null, "charisma_save": 5, "perception": 14, "skills": { "History": 3, "Insight": 7, "Religion": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "the languages it knew in life", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Xeric Blast", "desc": "Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 18 (4d6 + 4) necrotic damage." }, { "name": "Xeric Aura", "desc": "Each creature within 20 feet of the mallqui must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion, as moisture is drained from its body. If a creature's saving throw is successful, it is immune to the mallqui's Xeric Aura for the next 24 hours." }, { "name": "Spellcasting", "desc": "The mallqui casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):\nAt will: druidcraft\n3/day each: create or destroy water, entangle\n1/day each: locate animals or plants, wind wall" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Regeneration", "desc": "The mallqui regains 10 hp at the start of its turn. If the mallqui takes radiant damage, this trait doesn't function at the start of the mallqui's next turn. The mallqui dies only if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Undead Nature", "desc": "The mallqui doesn't require air, food, drink, or sleep." }, { "name": "Water Hypersusceptibility", "desc": "For every 5 feet the mallqui moves in water, or for every gallon of water splashed on it, it takes 2 (1d4) radiant damage. In addition, the mallqui takes 10 radiant damage when it starts its turn at least partially submerged in water." } ], "spell_list": [], "page_no": 261, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mallqui/" }, { "slug": "mapmimic-tob1-2023", "desc": "False", "name": "Map Mimic", "size": "Tiny", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 22, "hit_dice": "5d4 + 10", "speed": { "walk": 15, "fly": 30 }, "strength": 7, "dexterity": 15, "constitution": 14, "intelligence": 5, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "acid", "condition_immunities": "prone", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Pseudopod", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, and it attaches to the target. While attached, the mimic can't attack, the target is blinded, and at the start of each of the mimic's turns, the target takes 5 (1d6 + 2) bludgeoning damage." } ], "bonus_actions": [ { "name": "Change Shape", "desc": "The mimic transforms into a Tiny object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "False Appearance (Object Form Only)", "desc": "While the mimic remains motionless, it is indistinguishable from an ordinary object." }, { "name": "Life Path", "desc": "Regardless of the form it takes, the map mimic can make a map on its surface (no action required) that shows the route it has traveled since it left its parent mimic. The map shows terrain features and landmarks of where it has been, but doesn't show the names of those places." } ], "spell_list": [], "page_no": 269, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_map-mimic/" }, { "slug": "millitaur-tob1-2023", "desc": "False", "name": "Millitaur", "size": "Large", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 85, "hit_dice": "10d10 + 30", "speed": { "walk": 30, "burrow": 40 }, "strength": 17, "dexterity": 14, "constitution": 16, "intelligence": 8, "wisdom": 16, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Acrobatics": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "poison, slashing", "damage_immunities": "False", "condition_immunities": "prone", "senses": "darkvision 60 ft., tremorsense 30 ft., passive Perception 13", "languages": "Common, Millitaur", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The millitaur makes two Handaxe attacks." }, { "name": "Handaxe", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) poison damage." }, { "name": "Poisonous Flask (Recharge 5-6)", "desc": "The millitaur hastily combines alchemical substances into a poisonous concoction and throws it at a point the millitaur can see within 30 feet. Each creature within 15 feet of that point must make a DC 13 Dexterity saving throw. On a failure, a creature takes 14 (4d6) poison damage and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can make a DC 13 Constitution saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Healing Tonic (2/Day)", "desc": "The millitaur administers a healing tonic to a willing creature within 5 feet of it. The target magically regains 7 (2d6) hp and is freed from any disease or poison." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 267, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_millitaur/" }, { "slug": "mithraldragonwyrmling-tob1-2023", "desc": "False", "name": "Mithral Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 44, "hit_dice": "8d8 + 8", "speed": { "walk": 60, "fly": 50 }, "strength": 12, "dexterity": 14, "constitution": 13, "intelligence": 14, "wisdom": 15, "charisma": 14, "strength_save": null, "dexterity_save": 4, "constitution_save": 3, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 4, "perception": 16, "skills": { "Insight": 4, "Perception": 6, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "slashing", "condition_immunities": "charmed", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 16", "languages": "all, telepathy 30 ft.", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage. Instead of dealing damage, the dragon can attempt to end one magical effect of its choice of 2nd level or lower on the target. This effect works like the dispel magic spell, except the dragon must always make an ability check. Its ability check for this is +4." }, { "name": "Shard Breath (Recharge 5-6)", "desc": "The mithral dragon spits metallic shards in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 14 (4d6) slashing damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain until the start of the dragon's next turn, then the shards dissolve into wisps of silvery smoke." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The dragon has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 123, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mithral-dragon-wyrmling/" }, { "slug": "monolithfootman-tob1-2023", "desc": "False", "name": "Monolith Footman", "size": "Large", "type": "Construct", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 60, "hit_dice": "8d10 + 16", "speed": { "walk": 40 }, "strength": 15, "dexterity": 12, "constitution": 14, "intelligence": 10, "wisdom": 10, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Elvish, Umbral", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The footman makes two Shortsword attacks." }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage plus 4 (1d8) cold damage or fire damage (the footman's choice). If the target is within a fey court or castle, the target must succeed on a DC 12 Charisma saving throw or become invisible, silent, and paralyzed for 1 minute, while an illusory version of the target under the footman's control remains visible and audible. The illusion shouts to the target's allies for a retreat or similar action. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself and destroying the illusory double on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Coldfire Weapons", "desc": "The monolith footman's weapon attacks are imbued with blue fey fire and magical. When the footman hits with any weapon, the weapon deals an extra 1d8 cold damage or fire damage (included in the attack), the champion's choice." }, { "name": "Construct Nature", "desc": "The monolith footman doesn't require air, food, drink, or sleep." }, { "name": "Simple Construction", "desc": "A critical hit against the footman causes it to burst into pieces and be destroyed. Each creature within 5 feet of the footman must succeed on a DC 12 Dexterity saving throw or take 5 (2d4) bludgeoning damage." } ], "spell_list": [], "page_no": 275, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_monolith-footman/" } ] }{ "count": 3207, "next": "