Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /monsters/?format=api&ordering=armor_class&page=48
https://api.open5e.com/monsters/?format=api&ordering=armor_class&page=49", "previous": "https://api.open5e.com/monsters/?format=api&ordering=armor_class&page=47", "results": [ { "slug": "firebird-tob1-2023", "desc": "False", "name": "Firebird", "size": "Small", "type": "Celestial", "subtype": "", "group": "null", "alignment": "Neutral Good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 88, "hit_dice": "16d6 + 32", "speed": { "walk": 60, "fly": 20 }, "strength": 12, "dexterity": 19, "constitution": 14, "intelligence": 16, "wisdom": 15, "charisma": 21, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 7, "perception": 16, "skills": { "Insight": 4, "Medicine": 4, "Perception": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "fire, poison", "condition_immunities": "charmed, frightened, poisoned", "senses": "truesight 60 ft., passive Perception 16", "languages": "Celestial, Common, Primordial, telepathy 60 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The firebird makes one Beak attack and one Talon attack." }, { "name": "Beak", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) fire damage." }, { "name": "Talon", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage plus 7 (2d6) fire damage." }, { "name": "Blinding Ray (Recharge 5-6)", "desc": "The firebird fires a burning ray of light from its tail feathers in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw. On a failure, a creature takes 17 (5d6) fire damage and is blinded until the end of its next turn. On a success, a creature takes half the damage and isn't blinded." }, { "name": "Healing Feathers (3/Day)", "desc": "The firebird touches another creature, brushing its wings against the creature. The target magically regains 10 (3d6) hp and is freed from any disease, poison, blindness, or deafness." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Enforce Good Deeds", "desc": "A creature that has received assistance, such as healing or a glowing feather, from the firebird must succeed on a DC 15 Wisdom saving throw or be affected by the geas spell for 30 days. While under the geas, the affected creature must assist nonhostile creatures suffering from starvation or thirst by alleviating the starvation or thirst." }, { "name": "Fiery Weapons", "desc": "The firebird's weapon attacks are magical. When the firebird hits with any weapon, the weapon deals an extra 2d6 fire damage (included in the attack)." }, { "name": "Glowing Feathers", "desc": "The firebird sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The firebird can alter the radius as a bonus action. If the firebird willingly gifts a feather to a creature, the feather sheds bright light in a 10-foot radius and dim light for an additional 10 feet indefinitely." }, { "name": "Magic Resistance", "desc": "The firebird has advantage on saving throws against spells and other magical effects." }, { "name": "Warming Presence", "desc": "The firebird and each creature within 5 feet of it are immune to the effects of cold environments, provided the cold is caused by naturally occurring weather and climate. When the firebird is inside a structure, it can choose for this trait to affect all creatures within the structure (no action required), regardless of how close they are to it." } ], "spell_list": [], "page_no": 187, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_firebird/" }, { "slug": "flutterflesh-tob1-2023", "desc": "False", "name": "Flutterflesh", "size": "Large", "type": "Undead", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 187, "hit_dice": "22d10 + 66", "speed": { "walk": 60, "fly": 10 }, "strength": 11, "dexterity": 18, "constitution": 17, "intelligence": 12, "wisdom": 16, "charisma": 10, "strength_save": 4, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 7, "charisma_save": null, "perception": 17, "skills": { "Deception": 4, "Perception": 7, "Stealth": 8 }, "damage_vulnerabilities": "radiant", "damage_resistances": "cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, paralyzed, exhaustion, poisoned, stunned, unconscious", "senses": "darkvision 120 ft., passive Perception 17", "languages": "Common, Darakhul", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "The flutterflesh makes three Bone Spur or Tormenting Gaze attacks. If two Tormenting Gaze attacks hit one creature, the target must succeed on a DC 16 Wisdom saving throw or be paralyzed for 1 minute. A paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Bone Spur", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage plus 9 (2d8) necrotic damage, and the flutterflesh impales the target on one of its bone spurs, grappling the target (escape DC 16). The flutterflesh can have no more than two creatures impaled at a time." }, { "name": "Tormenting Gaze", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one creature. Hit: 21 (4d8 + 3) psychic damage." }, { "name": "Creeping Death (Recharge 5-6)", "desc": "The flutterflesh emits a wave of necromantic energy, hastening the journey toward death. Each creature within 20 feet of the flutterflesh must make a DC 16 Constitution saving throw, taking 45 (10d8) necrotic damage on a failed save, or half as much damage on a successful one. A creature below half its hp maximum has disadvantage on this saving throw." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Merciful Exchange", "desc": "If the flutterflesh reduces a creature to 0 hp with a melee attack, it can cut off one of the creature's limbs. If it does so, the target is reduced to 1 hp instead." }, { "name": "Necrotic Weapons", "desc": "The flutterflesh's weapon attacks are magical. When the flutterflesh hits with any weapon, the weapon deals an extra 2d8 necrotic damage (included in the attack)." }, { "name": "Regeneration", "desc": "The flutterflesh regains 10 hp at the start of its turn. If the flutterflesh takes fire or radiant damage, this trait doesn't function at the start of the flutterflesh's next turn. The flutterflesh dies only if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Turn Resistance", "desc": "The flutterflesh has advantage on saving throws against any effect that turns undead." }, { "name": "Undead Nature", "desc": "The flutterflesh doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 189, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_flutterflesh/" }, { "slug": "frostveil-tob1-2023", "desc": "False", "name": "Frostveil", "size": "Medium", "type": "Plant", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 67, "hit_dice": "9d8 + 27", "speed": { "walk": 15, "fly": 10 }, "strength": 20, "dexterity": 20, "constitution": 16, "intelligence": 1, "wisdom": 11, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Stealth": 7 }, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning and piercing from nonmagical attacks", "damage_immunities": "cold", "condition_immunities": "blinded, charmed, deafened, frightened, prone", "senses": "blindsight 120 ft., passive Perception 10", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The frostveil makes two Frozen Tendril attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 15), and the frostveil uses Snowy Engulf on it." }, { "name": "Frozen Tendril", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage plus 3 (1d6) cold damage." }, { "name": "Snowy Engulf", "desc": "The frostveil engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded and restrained, and it must succeed on a DC 15 Constitution saving throw at the start of each of the frostveil's turns or take 4 (1d8) acid damage and 3 (1d6) cold damage. If the frostveil moves, the engulfed target moves with it. The frostveil can have only one creature engulfed at a time." }, { "name": "Spirit Spores (Recharge 6)", "desc": "The frostveil releases a puff of psychotropic spores around itself. Each creature within 10 feet of the frostveil must make a DC 15 Constitution saving throw. On a failure, a creature takes 21 (6d6) cold damage and is incapacitated for 1 minute. On a success, a creature takes half the damage and isn't incapacitated. When an incapacitated creature moves, it moves in a random direction. An incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Chilling Acidic Body", "desc": "A creature that touches the frostveil or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage." }, { "name": "Damage Transfer", "desc": "While engulfing a creature, the frostveil takes only half the damage dealt to it (rounded down), and the engulfed creature takes the other half." }, { "name": "False Appearance", "desc": "While the frostveil remains motionless, it is indistinguishable from a formation of frost and ice." }, { "name": "Windborne", "desc": "In windy conditions, the frostveil's flying speed increases to 30 feet. In a wind of moderate or greater speed (at least 10 miles per hour), its flying speed increases to 60 feet." } ], "spell_list": [], "page_no": 193, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_frostveil/" }, { "slug": "gildeddevil-tob1-2023", "desc": "False", "name": "Gilded Devil", "size": "Medium", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 112, "hit_dice": "15d8 + 45", "speed": { "walk": 30 }, "strength": 20, "dexterity": 15, "constitution": 17, "intelligence": 15, "wisdom": 18, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 6, "perception": 14, "skills": { "Deception": 9, "History": 5, "Insight": 7, "Persuasion": 9, "Sleight of Hand": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold; bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Celestial, Common, Draconic, Infernal, telepathy 120 ft.", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "The gilded devil makes two Golden Flail attacks or three Hurl Flame attacks." }, { "name": "Golden Flail", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage plus 14 (4d6) fire damage." }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 14 (3d6 + 4) fire damage." }, { "name": "Teleport (Recharge 4-6)", "desc": "The gilded devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see." }, { "name": "Voracious Greed", "desc": "The gilded devil magically consumes up to 1 cubic foot of nonmagical jewelry or coins made of precious material within 5 feet of it. It regains 5 hp for every 200 gp of the consumed objects' value. If the jewelry or coins are being worn or carried by a creature, that creature must succeed on a DC 15 Dexterity saving throw to prevent the consumption." }, { "name": "Spellcasting", "desc": "The gilded devil casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):\nAt will: alter self, detect thoughts, suggestion\n3/day each: charm person, scrying" } ], "bonus_actions": [ { "name": "Betrayal of Riches (Recharge 4-6)", "desc": "One creature wearing jewelry (an object made of precious material and worth at least 100 gp) the gilded devil can see within 60 feet of it must make a DC 15 Wisdom saving throw. On a failure, the target takes 13 (3d8) bludgeoning damage and suffers an effect until it finishes a short rest. The effect is based on the location of the worn jewelry (devil's choice if worn in multiple locations): on upper limbs, its melee damage is halved; on lower limbs, its speed is halved; on head, it is blinded or deafened (devil's choice); on body, it has vulnerability to bludgeoning damage. On a success, the target takes half the damage and doesn't suffer an additional effect." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the gilded devil's darkvision." }, { "name": "Golden Flail", "desc": "The gilded devil's Golden Flail attacks are magical. When the devil hits with the Golden Flail, the flail deals an extra 4d6 fire damage (included in the attack). In addition, the devil can transform the flail into gold jewelry or back into a weapon as a bonus action." }, { "name": "Liar's Largesse", "desc": "If a creature accepts a gift of jewelry from the gilded devil, the creature becomes cursed until cured by a remove curse spell or similar magic. While cursed, the creature has disadvantage on saving throws against the devil's spells and abilities." }, { "name": "Magic Resistance", "desc": "The gilded devil has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 95, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gilded-devil/" }, { "slug": "gnarljak-tob1-2023", "desc": "False", "name": "Gnarljak", "size": "Small", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 88, "hit_dice": "16d6 + 32", "speed": { "walk": 30 }, "strength": 13, "dexterity": 21, "constitution": 15, "intelligence": 2, "wisdom": 14, "charisma": 1, "strength_save": 4, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 15", "languages": "—", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The gnarljak makes one Gnawing Bite attack and two Chain Tail attacks, or it makes three Chain Tail attacks." }, { "name": "Gnawing Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage, and the gnarljak attaches to the target. While attached, the gnarljak can't make Gnawing Bite attacks, and at the start of each of the gnarljak's turns, the target takes 14 (2d8 + 5) piercing damage." }, { "name": "Chain Tail", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage." } ], "bonus_actions": [ { "name": "Secure Tail", "desc": "When within 10 feet of the ground, structure, wall, or other solid surface, the gnarljak can secure its tail spike on a point in the surface within 10 feet of it. While secured, the gnarljak can't be knocked prone, it can't move more than 10 feet from that point, and its Chain Tail attack's reach is reduced to 5 feet. If the gnarljak is attached to a creature while its tail is secured, the creature is restrained until the gnarljak is no longer attached to it." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The gnarljak doesn't require air, food, drink, or sleep." }, { "name": "False Appearance", "desc": "While the gnarljak remains motionless, it is indistinguishable from a normal bear trap." } ], "spell_list": [], "page_no": 212, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gnarljak/" }, { "slug": "icemaiden-tob1-2023", "desc": "False", "name": "Ice Maiden", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 84, "hit_dice": "13d8 + 26", "speed": { "walk": 30 }, "strength": 12, "dexterity": 17, "constitution": 15, "intelligence": 19, "wisdom": 13, "charisma": 20, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": 8, "perception": 11, "skills": { "Deception": 8, "Persuasion": 8, "Stealth": 6 }, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "cold", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Giant, Sylvan", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The ice maiden makes two Ice Blade or Ice Bolt attacks." }, { "name": "Ice Blade", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 14 (4d6) cold damage." }, { "name": "Ice Bolt", "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 19 (4d6 + 5) cold damage." }, { "name": "Kiss of the Frozen Heart", "desc": "The ice maiden kisses a willing Humanoid, freezing the target's heart. The target has immunity to cold damage, but it is charmed by the ice maiden until the maiden ends the effect (no action required) or until the target is kissed by a creature that loves it. The charmed target obeys the maiden's verbal commands. If the target suffers any harm from the maiden or her allies, or if it receives a suicidal command, it can make a DC 16 Wisdom saving throw, ending the effect on itself on a success. The maiden can have no more than three Humanoids charmed at a time." }, { "name": "Icy Embrace (Recharge 5-6)", "desc": "The ice maiden blasts wintry weather on a point she can see within 60 feet of her. Each creature within 15 feet of that point must make a DC 16 Dexterity saving throw. On a failure, a creature takes 28 (8d6) cold damage and is restrained by ice until the end of its next turn. On a success, a creature takes half the damage and isn't restrained. The area then becomes icy, difficult terrain for 1 minute." } ], "bonus_actions": [ { "name": "Snow Step", "desc": "The ice maiden teleports, along with any equipment she is wearing or carrying, up to 30 feet to an unoccupied space she can see. The origin and destination spaces must contain snow or ice." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Chilling Presence", "desc": "A creature that starts its turn within 15 feet of the ice maiden must succeed on a DC 16 Constitution saving throw or take 3 (1d6) cold damage. Unprotected, nonmagical flames within 15 feet of the maiden are extinguished, and water freezes if it remains within 15 feet of the maiden for at least 1 minute." }, { "name": "Ice Walk", "desc": "The ice maiden can move across icy and snowy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost her extra movement." }, { "name": "Magic Resistance", "desc": "The ice maiden has advantage on saving throws against spells and other magical effects." }, { "name": "Snow Sight", "desc": "The ice maiden can see through areas obscured by snow or fog without penalty." } ], "spell_list": [], "page_no": 238, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ice-maiden/" }, { "slug": "imperialghoul-tob1-2023", "desc": "False", "name": "Imperial Ghoul", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 93, "hit_dice": "17d8 + 17", "speed": { "walk": 15, "burrow": 30 }, "strength": 16, "dexterity": 14, "constitution": 12, "intelligence": 13, "wisdom": 14, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, poisoned", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Darakhul, Undercommon", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The imperial ghoul makes one Bite attack and one Claw attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and, if the target is a Humanoid, it must succeed on a DC 11 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar)." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach, one target. Hit: 17 (4d6 + 3) slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Hungry Dead Nature", "desc": "The ghoul requires no air or sleep." }, { "name": "Turning Defiance", "desc": "The ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn Undead." } ], "spell_list": [], "page_no": 203, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_imperial-ghoul/" }, { "slug": "ironghoul-tob1-2023", "desc": "False", "name": "Iron Ghoul", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 143, "hit_dice": "22d8 + 44", "speed": { "walk": 20, "burrow": 30 }, "strength": 18, "dexterity": 16, "constitution": 14, "intelligence": 14, "wisdom": 14, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, poisoned", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Darakhul, Undercommon", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The iron ghoul makes one Bite attack and one Claw attack, or it makes three Glaive attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage. If the target is a Humanoid, it must succeed on a DC 13 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar)." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Glaive", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage." }, { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +6 to hit, range 100/400, one target. Hit: 8 (1d10 + 3) piercing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Hungry Dead Nature", "desc": "The ghoul requires no air or sleep." }, { "name": "Turning Defiance", "desc": "The iron ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn Undead." } ], "spell_list": [], "page_no": 204, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_iron-ghoul/" }, { "slug": "kongamato-tob1-2023", "desc": "False", "name": "Kongamato", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 127, "hit_dice": "17d10 + 34", "speed": { "walk": 60, "fly": 10 }, "strength": 19, "dexterity": 18, "constitution": 14, "intelligence": 2, "wisdom": 10, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "passive Perception 13", "languages": "—", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The kongamato makes one Beak attack and two Claw attacks." }, { "name": "Beak", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, and the target is grappled (escape DC 15) if it is a Medium or smaller creature. The kongamato has two claws, each of which can grapple only one target." }, { "name": "Terrifying Screech (Recharge 5-6)", "desc": "The kongamato releases a screech in a 30-foot cone. Each creature in the area must make a DC 15 Constitution saving throw. On a failure, a creature takes 28 (8d6) thunder damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Breaker of Boats", "desc": "The kongamato deals double damage to objects and structures made of wood or lighter materials." }, { "name": "Carry Off", "desc": "The kongamato can fly at half its flying speed when dragging two creatures it has grappled or at its full flying speed if dragging only one creature it has grappled." }, { "name": "Flyby", "desc": "The kongamato doesn't provoke opportunity attacks when it flies out of an enemy's reach." } ], "spell_list": [], "page_no": 247, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_kongamato/" }, { "slug": "krakespawn-tob1-2023", "desc": "False", "name": "Krake Spawn", "size": "Huge", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 175, "hit_dice": "14d12 + 84", "speed": { "walk": 60 }, "strength": 24, "dexterity": 12, "constitution": 22, "intelligence": 17, "wisdom": 15, "charisma": 18, "strength_save": 12, "dexterity_save": null, "constitution_save": 11, "intelligence_save": 8, "wisdom_save": null, "charisma_save": 9, "perception": 12, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "cold, poison, psychic", "condition_immunities": "charmed, poisoned", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 12", "languages": "Common, Infernal, Primordial, Void Speech", "challenge_rating": "14", "cr": 14.0, "actions": [ { "name": "Multiattack", "desc": "The krake spawn makes one Bite attack and eight Tentacle attacks, or it makes four Freezing Water Bolt attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft, one target. Hit: 12 (1d10 + 7) slashing damage." }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 10 (1d6 + 7) bludgeoning damage. If the target is a Large or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained. The krake spawn has eight tentacles, each of which can grapple only one target." }, { "name": "Freezing Water Bolt", "desc": "Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 10 (3d6) cold damage." }, { "name": "Ink Cloud (Recharge 5-6)", "desc": "While underwater, the krake spawn emits a 20-foot-radius cloud of ink all around itself. Each creature in the cloud must make a DC 17 Constitution saving throw, taking 55 (10d10) poison damage on a failed save, or half as much damage on a successful one. The area is heavily obscured for 1 minute, although a significant current can disperse the ink." }, { "name": "Vomit Forth the Deeps (Recharge 5-6)", "desc": "The krake spawn sprays half-digested food from its maw in a 30-foot cone. Each creature in the area must make a DC 17 Dexterity saving throw. On a failure, a creature takes 27 (6d8) acid damage plus 27 (5d10) poison damage and is incapacitated. On a success, a creature takes half the damage and isn't incapacitated." } ], "bonus_actions": [ { "name": "Water Jet", "desc": "Each creature within 5 feet of the krake spawn must succeed on a DC 17 Dexterity saving throw or be knocked prone. The spawn then swims up to half its swimming speed without provoking opportunity attacks. The spawn must be underwater to use this bonus action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The krake spawn can breathe air and water." } ], "spell_list": [], "page_no": 249, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_krake-spawn/" }, { "slug": "lunardevil-tob1-2023", "desc": "False", "name": "Lunar Devil", "size": "Large", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 94, "hit_dice": "9d10 + 45", "speed": { "walk": 60, "fly": 40 }, "strength": 21, "dexterity": 21, "constitution": 20, "intelligence": 16, "wisdom": 15, "charisma": 18, "strength_save": 8, "dexterity_save": 8, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 15, "skills": { "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold; bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 15", "languages": "Celestial, Draconic, Elvish, Infernal, Sylvan, telepathy 120 ft.", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "The lunar devil makes one Bite attack, one Claw attack, and one Tail attack, or it makes three Hurl Moonlight attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 9 (2d8) cold damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) slashing damage." }, { "name": "Tail", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage." }, { "name": "Hurl Moonlight", "desc": "Ranged Spell Attack: +7 to hit, range 150 ft., one target. Hit: 17 (3d8 + 4) cold damage, and the target must succeed on a DC 15 Constitution saving throw or become blinded until the end of its next turn." }, { "name": "Summon Devil (1/Day)", "desc": "The lunar devil magically calls 1d4 giant owls that are Fiends with the lunar devil's damage resistances and immunities (but not its Light Incorporeality trait). The lunar devil has a 25 percent chance of calling one lunar devil instead. The called creatures arrive in 1d4 rounds, acting as allies of the devil and obeying its telepathic commands. The creatures remain for 1 hour, until the devil dies, or until the devil dismisses them as a bonus action." }, { "name": "Spellcasting", "desc": "The lunar devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):\nAt will: fly, major image\n3/day: greater invisibility\n1/day: wall of ice" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the lunar devil's darkvision." }, { "name": "Light Incorporeality", "desc": "The lunar devil is translucent when standing in moonlight and is immune to damage from all nonmagical weapons in such conditions." }, { "name": "Lightwalking", "desc": "Once on its turn, the lunar devil can use half its movement to step magically into one area of moonlight within its reach and emerge from a second area of moonlight within 80 feet of the first, appearing in an unoccupied space within that second area." }, { "name": "Magic Resistance", "desc": "The lunar devil has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 98, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_lunar-devil/" }, { "slug": "malphas-tob1-2023", "desc": "False", "name": "Malphas", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "studded leather", "hit_points": 135, "hit_dice": "18d8 + 54", "speed": { "walk": 30, "fly": 40 }, "strength": 19, "dexterity": 19, "constitution": 16, "intelligence": 14, "wisdom": 13, "charisma": 18, "strength_save": null, "dexterity_save": 7, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 14, "skills": { "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Ravenfolk, Sylvan", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The malphas makes two Longsword attacks or three Shadow Bolt attacks. If both Longsword attacks hit one creature, the target must succeed on a DC 15 Constitution saving throw or be blinded until the end of its next turn, as shadows fill its eyes. A creature that can see through magical darkness has advantage on this saving throw." }, { "name": "Longsword", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 10 (3d6) necrotic damage." }, { "name": "Shadow Bolt", "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) necrotic damage." } ], "bonus_actions": [], "reactions": [ { "name": "Shadow Call", "desc": "When the malphas is hit by a ranged attack, it can make one Shadow Bolt attack against the attacker. The malphas doesn't have disadvantage on this attack from being within 5 feet of a hostile creature, though it may still have disadvantage from other sources." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Shadow-Infused Weapons", "desc": "The malphas's weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 3d6 necrotic damage (included in the attack)." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the malphas has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 262, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_malphas/" }, { "slug": "mamura-tob1-2023", "desc": "False", "name": "Mamura", "size": "Small", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 112, "hit_dice": "15d6 + 60", "speed": { "walk": 30, "fly": 20 }, "strength": 8, "dexterity": 18, "constitution": 19, "intelligence": 17, "wisdom": 11, "charisma": 16, "strength_save": null, "dexterity_save": 7, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": 6, "perception": 16, "skills": { "Acrobatics": 7, "Perception": 6, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 16", "languages": "Common, Goblin, Sylvan, Void Speech", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The mamura makes three Claw attacks and one Whiptail Stinger attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, range 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage." }, { "name": "Whiptail Stinger", "desc": "Melee Weapon Attack: +7 to hit, range 10 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take 7 (2d6) poison damage and be poisoned for 1 minute. While poisoned, the creature takes 3 (1d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [ { "name": "Shadow Stealth", "desc": "While in dim light or darkness, the mamura takes the Hide action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Distracting Babble", "desc": "When a spellcaster that is concentrating on a spell starts its turn within 20 feet of the mamura, the spellcaster must succeed on a DC 15 Constitution saving throw or lose concentration on the spell. In addition, if a spellcaster within 20 feet of the mamura casts a spell, it must succeed on a DC 15 Constitution saving throw or the spell fails to cast, using the action, bonus action, or reaction to cast the spell but not expending the spell slot." }, { "name": "Flyby", "desc": "The mamura doesn't provoke opportunity attacks when it flies out of an enemy's reach." }, { "name": "Magic Resistance", "desc": "The mamura has advantage on saving throws against spells and other magical effects." }, { "name": "Radial Eyes", "desc": "The mamura has advantage on Wisdom (Perception) checks that rely on sight and on saving throws against being blinded. In addition, if the mamura isn't blinded, creatures attacking it can't benefit from traits and features that rely on a creature's allies distracting or surrounding the mamura, such as the Pack Tactics trait or Sneak Attack class feature." } ], "spell_list": [], "page_no": 263, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mamura/" }, { "slug": "mirrorhag-tob1-2023", "desc": "False", "name": "Mirror Hag", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 147, "hit_dice": "14d8 + 84", "speed": { "walk": 10, "fly": 30 }, "strength": 15, "dexterity": 16, "constitution": 22, "intelligence": 12, "wisdom": 14, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "thunder", "damage_immunities": "False", "condition_immunities": "charmed, frightened", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Sylvan", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 5 (2d4) necrotic damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 5 (2d4) necrotic damage." }, { "name": "Reconfiguring Curse", "desc": "The mirror hag curses one creature she can see within 60 feet of her, corrupting its form. The target must make a DC 15 Constitution saving throw. On a success, the target is immune to the hag's Reconfiguring Curse for the next 24 hours. On a failure, the target is cursed, suffering one of the following effects of the hag's choice:" }, { "name": "Spellcasting", "desc": "The mirror hag casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):\nAt will: disguise self, ray of enfeeblement\n1/day each: dispel magic, locate creature" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Confounding Ugliness", "desc": "Any Humanoid that starts its turn within 60 feet of the hag and can see the hag's true form must succeed on a DC 15 Wisdom saving throw or be incapacitated until the start of its next turn. If the Humanoid's saving throw is successful, it is immune to the hag's Confounding Ugliness for the next 24 hours." } ], "spell_list": [], "page_no": 227, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mirror-hag/" }, { "slug": "mngwa-tob1-2023", "desc": "False", "name": "Mngwa", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "Ethereal Coat", "hit_points": 91, "hit_dice": "14d8 + 28", "speed": { "walk": 40 }, "strength": 19, "dexterity": 17, "constitution": 15, "intelligence": 11, "wisdom": 17, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Sylvan", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The mngwa makes one Ethereal Bite attack and two Claw attacks." }, { "name": "Ethereal Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 5 (2d4) force damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage." } ], "bonus_actions": [ { "name": "Ethereal Step", "desc": "The mngwa magically shifts from the Material Plane to the Ethereal Plane, or vice versa. When it leaves or enters the Material Plane, a puff of gray smoke briefly appears in the space on the Material Plane it leaves or enters." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Ethereal Coat", "desc": "The mngwa's AC includes its Charisma modifier (included above)." }, { "name": "Ethereal Sight", "desc": "The mngwa can see 30 feet into the Ethereal Plane when on the Material Plane and vice versa." }, { "name": "Feline Passivism", "desc": "No felines or weretigers can willingly attack the mngwa. They can be forced to do so through magical means." }, { "name": "Keen Smell", "desc": "The mngwa has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Pack Tactics", "desc": "The mngwa has advantage on attack rolls against a creature if at least one of the mngwa's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Running Leap", "desc": "With a 10-foot running start, the mngwa can long jump up to 25 feet." }, { "name": "Speak with Felines", "desc": "The mngwa can communicate with felines as if they shared a language." } ], "spell_list": [], "page_no": 273, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mngwa/" }, { "slug": "nkosipridelord-tob1-2023", "desc": "False", "name": "Nkosi Pridelord", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Shapechanger)", "armor_class": 16, "armor_desc": "studded leather in Humanoid form", "hit_points": 82, "hit_dice": "15d8 + 15", "speed": { "walk": 50 }, "strength": 18, "dexterity": 18, "constitution": 12, "intelligence": 10, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Survival": 2 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common (can’t speak in lion form)", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The pridelord makes three Bite or Mambele attacks. It can replace one attack with a use of Pridelord's Roar, if available." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage." }, { "name": "Mambele (Humanoid Form Only)", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage or 11 (2d6 + 4) piercing damage if used to make a melee attack." }, { "name": "Pridelord's Roar (Recharge 4-6)", "desc": "Each nkosi of the pridelord's choice within 30 feet of it that can hear it has advantage on the next attack roll it makes before the start of the pridelord's next turn." } ], "bonus_actions": [ { "name": "Change Shape", "desc": "The pridelord transforms into a Large lion or back into its true form, which is Humanoid. Its statistics, other than its size, speed, and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Brute", "desc": "A melee weapon deals one extra die of its damage when the pridelord hits with it (included in the attack)." }, { "name": "Keen Smell", "desc": "The nkosi has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Pounce", "desc": "If the nkosi moves at least 20 feet straight toward a creature and then hits it with a Mambele attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the nkosi can make one Bite attack against it as a bonus action." } ], "spell_list": [], "page_no": 286, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_nkosi-pridelord/" }, { "slug": "pactvampire-tob1-2023", "desc": "False", "name": "Pact Vampire", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Any Evil Alignment", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 178, "hit_dice": "17d8 + 102", "speed": { "walk": 30 }, "strength": 22, "dexterity": 16, "constitution": 22, "intelligence": 17, "wisdom": 15, "charisma": 20, "strength_save": null, "dexterity_save": 8, "constitution_save": 11, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 10, "perception": 17, "skills": { "Perception": 7, "Persuasion": 10, "Stealth": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 17", "languages": "the languages it knew in life", "challenge_rating": "15", "cr": 15.0, "actions": [ { "name": "Multiattack", "desc": "The pact vampire makes three Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 13 (3d8) poison damage." }, { "name": "Call Blood", "desc": "The pact vampire draws the blood out of a bleeding creature's body, where it flows through the air into the vampire's mouth. One creature the vampire can see within 60 feet of it that doesn't have all its hp and isn't a Construct or Undead must succeed on a DC 18 Constitution saving throw or take 22 (4d10) necrotic damage, and its hp maximum is reduced by that amount. The vampire regains hp equal to half the damage dealt. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0." }, { "name": "Charm", "desc": "One Humanoid the vampire can see within 30 feet of it must succeed on a DC 18 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the vampire's verbal commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on itself on a success. If the target's saving throw is successful or the effect ends for it, the target is immune to this vampire's Charm for the next 24 hours." }, { "name": "Children of the Lower Planes (1/Day)", "desc": "The pact vampire magically calls 2d4 dretches, 1d4 imps, or 1 bearded devil. The called Fiends arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The Fiends remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action." } ], "bonus_actions": [], "reactions": [], "legendary_desc": "The pact vampire can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The vampire regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Move", "desc": "The pact vampire moves up to its speed without provoking opportunity attacks." }, { "name": "Call Blood (Costs 2 Actions)", "desc": "The pact vampire uses Call Blood." }, { "name": "Spread Poison (Costs 2 Actions)", "desc": "The pact vampire's blood briefly turns into a mist around it. Each creature within 15 feet of the vampire must succeed on a DC 18 Constitution saving throw or take 14 (4d6) poison damage and be poisoned until the end of its next turn." } ], "special_abilities": [ { "name": "Blood Sense", "desc": "The pact vampire can pinpoint the location of creatures that aren't Constructs or Undead within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the pact vampire fails a saving throw, it can choose to succeed instead." }, { "name": "Poisonous Blood", "desc": "A creature that hits the pact vampire with a melee attack while within 5 feet of it takes 7 (2d6) poison damage." }, { "name": "Regeneration", "desc": "The pact vampire regains 25 hp at the start of its turn if it has at least 1 hp and isn't in sunlight. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." }, { "name": "Undead Nature", "desc": "The pact vampire doesn't require air." }, { "name": "Vampire Weaknesses", "desc": "The pact vampire has the following flaws:" } ], "spell_list": [], "page_no": 380, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_pact-vampire/" }, { "slug": "qwyllion-tob1-2023", "desc": "False", "name": "Qwyllion", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 110, "hit_dice": "13d8 + 52", "speed": { "walk": 30 }, "strength": 12, "dexterity": 20, "constitution": 19, "intelligence": 12, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": 8, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 6, "perception": 14, "skills": { "Acrobatics": 11, "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "acid, fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Goblin, Infernal, Sylvan, Void Speech", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "The qwyllion makes three Claw or Deadly Gaze attacks. If two Deadly Gaze attacks hit one creature, the target must succeed on a DC 15 Constitution saving throw or be incapacitated until the end of its next turn." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage." }, { "name": "Deadly Gaze", "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 17 (4d6 + 3) psychic damage. A Humanoid slain by this attack rises 8 hours later as a specter under the qwyllion's control, unless the Humanoid is restored to life. The qwyllion can have no more than ten specters under its control at one time." }, { "name": "Charm", "desc": "One Humanoid or Beast the qwyllion can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the qwyllion's verbal commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to the qwyllion's Charm for the next 24 hours." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Nauseating Stench", "desc": "A creature that starts its turn within 20 feet of the qwyllion must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute. A poisoned creature that fails this saving throw is also incapacitated while poisoned in this way. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the qwyllion's Nauseating Stench for the next 24 hours." } ], "spell_list": [], "page_no": 298, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_qwyllion/" }, { "slug": "sathaqworm-tob1-2023", "desc": "False", "name": "Sathaq Worm", "size": "Huge", "type": "Elemental", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 149, "hit_dice": "13d12 + 65", "speed": { "walk": 40, "burrow": 20 }, "strength": 22, "dexterity": 6, "constitution": 20, "intelligence": 5, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 2 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "acid, poison", "condition_immunities": "exhaustion, paralyzed, petrified, poisoned", "senses": "tremorsense 60 ft., passive Perception 15", "languages": "understands Deep Speech and Terran but can’t speak", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The sathaq worm makes one Bite attack and two Slam attacks, or it makes three Slam attacks. It can replace its Bite attack with a use of Swallow." }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) piercing damage, and the target is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the sathaq worm can't Bite another target." }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage." }, { "name": "Swallow", "desc": "The sathaq worm makes one Bite attack against a Large or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the worm (including the worm's Agonizing Aura), and takes 10 (3d6) piercing damage and 10 (3d6) acid damage at the start of each of the sathaq worm's turns. The sathaq worm can have only one creature swallowed at a time." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Agonizing Aura", "desc": "The sathaq worm emits ultrasonic noise and minor vibrations that cause pain and subtly disrupt the functions of most creatures. A creature that starts its turn within 15 feet of the sathaq worm must succeed on a DC 17 Constitution saving throw or have disadvantage on attack rolls until the start of its next turn. Creatures with resistance or immunity to thunder damage automatically succeed on the saving throw." }, { "name": "Earth Glide", "desc": "The sathaq worm can burrow through nonmagical, unworked earth and stone. While doing so, the worm doesn't disturb the material it moves through." }, { "name": "Earthen Camouflage", "desc": "The sathaq worm has advantage on Dexterity (Stealth) checks made to hide in sandy, muddy, or rocky terrain." }, { "name": "Siege Monster", "desc": "The sathaq worm deals double damage to objects and structures." } ], "spell_list": [], "page_no": 317, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_sathaq-worm/" }, { "slug": "scheznyki-tob1-2023", "desc": "False", "name": "Scheznyki", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 135, "hit_dice": "18d6 + 72", "speed": { "walk": 40, "fly": 15 }, "strength": 19, "dexterity": 15, "constitution": 18, "intelligence": 15, "wisdom": 16, "charisma": 16, "strength_save": 7, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "unconscious", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Dwarvish, Sylvan", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "War Pick", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage." }, { "name": "Arcane Bolt", "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 13 (3d6 + 3) force damage." }, { "name": "Invisibility", "desc": "The scheznyki magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment it wears or carries is invisible with it." }, { "name": "Spellcasting", "desc": "The scheznyki casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: dancing lights, faerie fire\n3/day each: locate object, hideous laughter, ray of enfeeblement\n1/day each: dispel magic, hold person" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Beard Weakness", "desc": "A creature grappling the scheznyki can take its action to cut off the scheznyki's beard by succeeding on a DC 15 Strength check while holding an edged weapon. If its beard is cut off, the scheznyki can't use Spellcasting until its beard regrows." }, { "name": "Brute", "desc": "A melee weapon deals one extra die of its damage when the scheznyki hits with it (included in the attack)." }, { "name": "Magic Resistance", "desc": "The scheznyki has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 319, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_scheznyki/" }, { "slug": "souleater-tob1-2023", "desc": "False", "name": "Soul Eater", "size": "Medium", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "", "hit_points": 105, "hit_dice": "14d8 + 42", "speed": { "walk": 60, "fly": 30 }, "strength": 13, "dexterity": 22, "constitution": 17, "intelligence": 12, "wisdom": 11, "charisma": 11, "strength_save": null, "dexterity_save": 9, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": 3, "perception": 13, "skills": { "Intimidation": 3, "Perception": 3, "Stealth": 9 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "paralyzed, poisoned, prone, stunned, unconscious", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Abyssal, Infernal, telepathy 60 ft.", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "The soul eater makes two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage." }, { "name": "Hasten Consumption (Recharge 5-6)", "desc": "The soul eater emits a wave of psychic energy to hasten the demise of nearby creatures, bringing them one step closer to having their souls consumed. Each creature within 20 feet of the soul eater must make a DC 14 Charisma saving throw, taking 31 (9d6) psychic damage on a failed save, or half as much damage on a successful one. A creature reduced to below half its hp maximum by this effect has disadvantage on the saving throw against the soul eater's Soul Drain for 1 minute." } ], "bonus_actions": [], "reactions": [ { "name": "Soul Drain", "desc": "When the soul eater reduces a target to 0 hp, the soul eater consumes that creature's soul. The victim must succeed on a DC 14 Constitution saving throw or immediately die as the soul eater consumes its soul. A creature killed in this way can be restored to life only by means of a true resurrection or a wish spell. If the soul eater is killed within 120 feet of the body of a soul it consumed and the victim has been dead for no longer than 1 minute, the victim's soul returns to the body and returns to life, unconscious and stable with 0 hp." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The soul eater has advantage on saving throws against spells and other magical effects." }, { "name": "Soul Sense", "desc": "The soul eater can pinpoint the location of creatures that have souls within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." } ], "spell_list": [], "page_no": 336, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_soul-eater/" }, { "slug": "spirewalker-tob1-2023", "desc": "False", "name": "Spire Walker", "size": "Tiny", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 49, "hit_dice": "11d4 + 22", "speed": { "walk": 20 }, "strength": 3, "dexterity": 18, "constitution": 14, "intelligence": 11, "wisdom": 10, "charisma": 16, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Acrobatics": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "piercing from nonmagical attacks", "damage_immunities": "lightning, thunder", "condition_immunities": "False", "senses": "passive Perception 10", "languages": "Common, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Lightning Burst", "desc": "Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 17 (4d6 + 3) lightning damage, and each creature, other than the target, within 10 feet of the target must make a DC 13 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save, or half as much damage on a successful one." }, { "name": "Invisibility", "desc": "The spire walker magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the spire walker wears or carries is invisible with it." } ], "bonus_actions": [ { "name": "Steeple Step", "desc": "The spire walker teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. The destination must be on the steeple of a building, mast of a ship, corner of a rooftop, or similar narrow point or feature." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Energized Body", "desc": "A creature wearing metal or wielding a metal weapon that touches the spire walker or hits it with a melee attack while within 5 feet of it takes 3 (1d6) lightning damage." } ], "spell_list": [], "page_no": 347, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_spire-walker/" }, { "slug": "swarmofwolfspirits-tob1-2023", "desc": "False", "name": "Swarm of Wolf Spirits", "size": "Large", "type": "Swarm", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 104, "hit_dice": "16d10 + 16", "speed": { "walk": 50, "fly": 50 }, "strength": 14, "dexterity": 18, "constitution": 12, "intelligence": 4, "wisdom": 10, "charisma": 12, "strength_save": null, "dexterity_save": 7, "constitution_save": null, "intelligence_save": null, "wisdom_save": 3, "charisma_save": null, "perception": 13, "skills": { "Perception": 3, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "acid, fire, lightning, thunder; bludgeoning, necrotic, piercing, slashing", "damage_immunities": "cold, poison", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned", "senses": "darkvision 120 ft., passive Perception 13", "languages": "understands Common but can’t speak", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The swarm of wolf spirits makes two Spectral Bites attacks." }, { "name": "Spectral Bites", "desc": "Melee Weapon Attack: +7 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) cold damage plus 9 (2d8) necrotic damage, or 7 (2d6) cold damage plus 4 (1d8) necrotic damage if the swarm has half of its hp or fewer." }, { "name": "Chilling Howl (Recharge 5-6)", "desc": "The swarm of wolf spirits howls, causing cold fear to course through those that hear it. Each creature within 15 feet that can hear the howl must make a DC 15 Constitution saving throw. On a failure, a creature takes 35 (10d6) cold damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A creature that fails the saving throw by 5 or more also suffers one level of exhaustion. A frightened creature can make a DC 15 Wisdom saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Incorporeal Movement", "desc": "The swarm of wolf spirits can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa. The swarm can't regain hp or gain temporary hp." }, { "name": "Undead Nature", "desc": "The swarm of wolf spirits doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 358, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_swarm-of-wolf-spirits/" }, { "slug": "tophet-tob1-2023", "desc": "False", "name": "Tophet", "size": "Huge", "type": "Construct", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 161, "hit_dice": "14d12 + 70", "speed": { "walk": 30 }, "strength": 21, "dexterity": 10, "constitution": 20, "intelligence": 6, "wisdom": 10, "charisma": 10, "strength_save": 8, "dexterity_save": 3, "constitution_save": 8, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "cold", "damage_immunities": "fire, poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 13", "languages": "understands the languages of its creator but can’t speak", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "The tophet makes two Slam attacks. It can replace one Slam attack with a use of Burning Belly." }, { "name": "Slam", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 16) if it is a Large or smaller creature." }, { "name": "Burning Belly", "desc": "The tophet makes one Slam attack against a target it is grappling as it shoves the creature into its open, flame-filled belly. If the attack hits, the target is forced into the tophet's burning belly, and the grapple ends. While inside the belly, the target is restrained, has three-quarters cover against attacks and other effects outside the belly, and it takes 14 (4d6) fire damage at the start of each of its turns. A creature, including the target, can take its action to pull the target free from the belly by succeeding on a DC 16 Strength check. The creature making the attempt takes 7 (2d6) fire damage." }, { "name": "Gout of Flame (Recharge 5-6)", "desc": "Flames erupt on a point the tophet can see within 100 feet of it. Each creature within 10 feet of that point must make a DC 16 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Burning Heart", "desc": "The tophet sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Each creature in the bright light has resistance to cold damage. At the start of each of its turns, the tophet chooses whether this light is active." }, { "name": "Construct Nature", "desc": "The tophet doesn't require air, food, drink, or sleep." }, { "name": "Heated Body", "desc": "A creature that touches the tophet or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage." } ], "spell_list": [], "page_no": 364, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_tophet/" }, { "slug": "vinelord-tob1-2023", "desc": "False", "name": "Vine Lord", "size": "Medium", "type": "Plant", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "14d8 + 42", "speed": { "walk": 30 }, "strength": 12, "dexterity": 20, "constitution": 16, "intelligence": 14, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 8, "perception": 13, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "blinded, deafened", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 13", "languages": "Common, Sylvan", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The vine lord makes one Tendril attack and two Thorned Slam attacks." }, { "name": "Tendril", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 7 (1d4 + 5) slashing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 16 Constitution saving throw or become infected with a vine seed (see the Vine Seed trait)." }, { "name": "Thorned Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage plus 10 (4d4) piercing damage." }, { "name": "Forest Protectors (1/Day)", "desc": "The vine lord magically calls 1d4 awakened trees or tendril puppets, or it calls 1 Plant with a challenge rating of 4 or lower. The called creatures arrive in 1d4 rounds, acting as allies of the vine lord and obeying its spoken commands. The Plants remain for 1 hour, until the vine lord dies, or until the vine lord dismisses them as a bonus action." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Green Regeneration", "desc": "While in a forest, the vine lord regains 10 hp at the start of its turn if it hast at least 1 hp." }, { "name": "Magic Resistance", "desc": "The vine lord has advantage on saving throws against spells and other magical effects." }, { "name": "Root Mind", "desc": "The vine lord and the tendril puppets it has created are connected via a hive mind. The vine lord and its puppets can telepathically communicate with each other, provided the communicating creatures are within 1 mile of each other. In addition, while in a forest, the vine lord can't be surprised." }, { "name": "Vine Seed", "desc": "A creature infected with a vine lord's vine seed suffers near-constant pain as the seed takes root and spreads tendrils throughout its body. For the first 24 hours after infection, the creature has disadvantage on attack rolls and ability checks, as the pain from the spreading roots distracts it. Then, the seed becomes a disease, devouring the creature from the inside as it grows vines throughout the creature's body. Until the disease is cured, the infected creature can't regain hp, and its hp maximum decreases by 7 (2d6) for every 24 hours that elapse. This reduction lasts until the disease is cured. The creature dies if this disease reduces its hp maximum to 0." }, { "name": "Woodland Walk", "desc": "Difficult terrain composed of plants doesn't cost the vine lord extra movement. In addition, it can pass through plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard." } ], "spell_list": [], "page_no": 388, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_vine-lord/" }, { "slug": "vinetrollskeleton-tob1-2023", "desc": "False", "name": "Vine Troll Skeleton", "size": "Large", "type": "Undead", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 153, "hit_dice": "18d10 + 54", "speed": { "walk": 30 }, "strength": 20, "dexterity": 12, "constitution": 16, "intelligence": 6, "wisdom": 8, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing damage from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "deafened, exhaustion, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "understands all languages it knew in life but can’t speak", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The skeleton makes one Bite attack and two Claw attacks, or it makes three Poisoned Thorn attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage." }, { "name": "Poisoned Thorn", "desc": "Ranged Weapon Attack:+5 to hit, range 20/60 ft., one target. Hit: 8 (2d6 + 1) piercing damage plus 10 (3d6) poison damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Regeneration", "desc": "The vine troll skeleton regains 5 hp at the start of its turn. If the skeleton takes acid or fire damage, this trait doesn't function at the start of the skeleton's next turn. The skeleton dies only if it starts its turn with 0 hp and doesn't regenerate or if its bound tree is destroyed (see Tree Bound trait)." }, { "name": "Tree Bound", "desc": "The vine troll skeleton is magically bound to a duskthorn dryad, tree, or treant, and the skeleton must stay within 1 mile of it. If the skeleton's bound duskthorn dryad, tree, or treant dies, the skeleton is immediately destroyed and doesn't regenerate." }, { "name": "Undead Nature", "desc": "The vine troll skeleton doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 330, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_vine-troll-skeleton/" }, { "slug": "wolfreaverdwarf-tob1-2023", "desc": "False", "name": "Wolf Reaver Dwarf", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Any Chaotic Alignment", "armor_class": 16, "armor_desc": "chain shirt, shield", "hit_points": 76, "hit_dice": "9d8 + 36", "speed": { "walk": 25 }, "strength": 18, "dexterity": 12, "constitution": 19, "intelligence": 9, "wisdom": 11, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Athletics": 6, "Intimidation": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common, Dwarvish", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The wolf reaver dwarf makes one Battleaxe attack and two Spear attacks, or it makes three Handaxe attacks." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands." }, { "name": "Handaxe", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage." }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Danger Sense", "desc": "While conscious, the wolf reaver dwarf has advantage on Dexterity saving throws." }, { "name": "Dwarven Resilience", "desc": "The wolf reaver dwarf has advantage on saving throws against poison." }, { "name": "Pack Tactics", "desc": "The wolf reaver dwarf has advantage on attack rolls against a creature if at least one of the dwarf's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Reckless", "desc": "At the start of its turn, the wolf reaver dwarf can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn." } ], "spell_list": [], "page_no": 412, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_wolf-reaver-dwarf/" }, { "slug": "youngmithraldragon-tob1-2023", "desc": "False", "name": "Young Mithral Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 170, "hit_dice": "20d10 + 60", "speed": { "walk": 80, "fly": 40 }, "strength": 12, "dexterity": 18, "constitution": 17, "intelligence": 16, "wisdom": 17, "charisma": 16, "strength_save": null, "dexterity_save": 7, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 6, "perception": 19, "skills": { "Insight": 6, "Perception": 9, "Persuasion": 6, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "slashing", "condition_immunities": "charmed", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 19", "languages": "all, telepathy 60 ft.", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "The dragon makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage. Instead of dealing damage, the dragon can end one magical effect of its choice of 3rd level or lower on the target." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, and if the target isn't a Construct or Undead, it must succeed on a DC 14 Constitution saving throw or lose 3 (1d6) hp at the start of each of its turns as a piece of metallic claw breaks off in the wound. Any creature can take an action to remove the claw with a successful DC 12 Wisdom (Medicine) check. The claw pops out of the wound if the target receives magical healing." }, { "name": "Shard Breath (Recharge 5-6)", "desc": "The mithral dragon spits metallic shards in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 28 (8d6) slashing damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain for 1 minute, then the shards dissolve into wisps of silvery smoke." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The dragon has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 123, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_young-mithral-dragon/" }, { "slug": "youngwinddragon-tob1-2023", "desc": "False", "name": "Young Wind Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 123, "hit_dice": "13d10 + 52", "speed": { "walk": 90, "fly": 30 }, "strength": 20, "dexterity": 16, "constitution": 18, "intelligence": 14, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": 6, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 6, "perception": 17, "skills": { "Acrobatics": 9, "Intimidation": 6, "Perception": 7, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "cold", "damage_immunities": "lightning", "condition_immunities": "False", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 17", "languages": "Common, Draconic, Primordial", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The dragon makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage." }, { "name": "Tempest Breath (Recharge 5-6)", "desc": "The dragon exhales a blast of stormy wind in a 30-foot cone. Each creature in that area must make a DC 15 Strength saving throw. On a failure, a creature takes 27 (6d8) bludgeoning damage and is pushed up to 15 feet away from the dragon and knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone. Unprotected flames, such as torches, in the area are extinguished, and protected flames, such as those in lanterns, have a 50 percent chance of being extinguished." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Elusive", "desc": "The dragon has advantage on ability checks and saving throws made to avoid or escape an effect that would reduce its speed or grapple or restrain it." }, { "name": "Storm Sight", "desc": "The dragon can see through areas obscured by fog, mist, clouds, or precipitation." } ], "spell_list": [], "page_no": 135, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_young-wind-dragon/" }, { "slug": "zimwi-tob1-2023", "desc": "False", "name": "Zimwi", "size": "Medium", "type": "Giant", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 110, "hit_dice": "13d8 + 52", "speed": { "walk": 60 }, "strength": 13, "dexterity": 18, "constitution": 19, "intelligence": 6, "wisdom": 9, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Perception": 2 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Giant", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The zimwi makes one Bite attack and one Claw attack. It can replace its Bite attack with a use of Swallow." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, and the target is grappled (escape DC 12) if it is a Medium or smaller creature. The zimwi has two claws, each of which can grapple only one target." }, { "name": "Swallow", "desc": "The zimwi makes one Bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the zimwi, and it takes 10 (3d6) acid damage at the start of each of the zimwi's turns. A zimwi can have up to two creatures swallowed at a time." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Desperate Hunger", "desc": "When the zimwi is below half its hp maximum, it has advantage on melee attack rolls against creatures that aren't Constructs." } ], "spell_list": [], "page_no": 402, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_zimwi/" }, { "slug": "zmeyheadling-tob1-2023", "desc": "False", "name": "Zmey Headling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "14d8 + 42", "speed": { "walk": 20 }, "strength": 16, "dexterity": 10, "constitution": 17, "intelligence": 8, "wisdom": 16, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire", "damage_immunities": "False", "condition_immunities": "paralyzed, unconscious", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Draconic, Sylvan", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The zmey headling makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The zmey headling exhales fire in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. The headling can choose for this breath to not harm plants or Plant creatures." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The zmey headling can breathe air and water." }, { "name": "Regeneration", "desc": "As the zmey, but it regains only 10 hp at the start of its turn." } ], "spell_list": [], "page_no": 404, "environments": [], "img_main": "http://api.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_zmey-headling/" }, { "slug": "alazai", "desc": "", "name": "Alazai", "size": "Large", "type": "Elemental", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 149, "hit_dice": "13d10+78", "speed": { "walk": 40 }, "strength": 21, "dexterity": 15, "constitution": 22, "intelligence": 10, "wisdom": 16, "charisma": 20, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": 7, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire, poison", "condition_immunities": "exhaustion, poisoned", "senses": "darkvision 120', passive Perception 13", "languages": "Ignan", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "Two Burning Slams or three Hurl Flames." }, { "name": "Burning Slam", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage + 11 (2d10) fire. If target is creature/flammable object ignites. Until action used to douse fire target: 5 (1d10) fire at start of each of its turns." }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +9 to hit, 120 ft., one target, 19 (4d6+5) fire." }, { "name": "Scorching Aura (Recharge 6)", "desc": "Increases power of its inner fire causing metal weapons and armor to burn red-hot. Each creature within 30' of it in physical contact with manufactured metal object (ex: metal weapon suit of heavy or medium metal armor): 22 (5d8) fire and must make DC 16 Con save or drop object if it can. If it doesn't drop object (or take off armor) has disadvantage on attacks and ability checks until start of alazai's next turn." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Conditional Invisibility", "desc": "Is invisible in most situations. The following situations reveal its location and enough of its form that attacks vs. it don't have disadvantage while the situation lasts:In temperatures lower than 50 degrees Fahrenheit or for 1 round after it takes cold: its natural heat outlines it in steam.Darkness: its burning eyes shine visibly marking its location." }, { "name": "Elemental Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Fire Form", "desc": "Can move through a space as narrow as 1 inch wide with o squeezing. A creature that touches it or hits it with melee attack while within 5 ft. of it takes 4 (1d8) fire." }, { "name": "Iron Disruption", "desc": "Struck by a cold iron weapon becomes visible and can't use Hurl Flame or Scorching Aura until start of its next turn." } ], "spell_list": [], "page_no": 15, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_alazai/" }, { "slug": "archon-ursan", "desc": "", "name": "Archon, Ursan", "size": "Large", "type": "Celestial", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 142, "hit_dice": "15d10+60", "speed": { "walk": 30, "fly": 60 }, "strength": 21, "dexterity": 14, "constitution": 18, "intelligence": 13, "wisdom": 17, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 7, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "radiant; nonmagic B/P/S attacks", "damage_immunities": "cold", "condition_immunities": "charmed, exhaustion, frightened, prone", "senses": "darkvision 120', passive Perception 13", "languages": "all, telepathy 120'", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "Two Greataxe attacks. When Thunderous Roar is available it can use the roar in place of one Greataxe attack." }, { "name": "Greataxe", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 18 (2d12+5) slashing damage + 13 (3d8) force." }, { "name": "Thunderous Roar (Recharge 5-6)", "desc": "Unleashes a terrifying roar in a 30' cone. Each creature in that area: 36 (8d8) thunder (DC 16 Con half). In addition each hostile creature within 60' of archon that can hear it: DC 15 Wis save or be frightened for 1 min. Creatures in the 30' cone have disadvantage on this save. A frightened creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": [ { "name": "Rallying Roar", "desc": "When it reduces a creature to 0 hp it can utter a triumphant roar. Each friendly creature within 60' of the archon that is frightened paralyzed stunned or unconscious has advantage on its next save. A friendly creature with o those conditions has advantage on its next attack roll. In addition each friendly creature within 60' of archon that can hear the roar gains 14 (4d6) temp hp." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Celestial Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon deals an extra 4d8 force (included below)." }, { "name": "Immortal Nature", "desc": "Doesn't require food drink or sleep" }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Reckless", "desc": "At the start of its turn can gain advantage on all melee weapon attack rolls it makes during that turn but attacks vs. it have advantage until start of its next turn." }, { "name": "Relentless (Recharge: Short/Long Rest)", "desc": "If it takes 30 damage or less that would reduce it to 0 hp it is reduced to 1 hp instead." } ], "spell_list": [], "page_no": 43, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_archon-ursan/" }, { "slug": "belu", "desc": "", "name": "Belu", "size": "Huge", "type": "Giant", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 184, "hit_dice": "16d12+80", "speed": { "walk": 40 }, "strength": 22, "dexterity": 12, "constitution": 20, "intelligence": 12, "wisdom": 10, "charisma": 18, "strength_save": null, "dexterity_save": 5, "constitution_save": 9, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 10", "languages": "Common, Giant", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "Three Slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, 10 ft., one target, 20 (4d6+6) bludgeoning damage and target: DC 16 Str save or pushed up to 10 ft. away from it and knocked prone." }, { "name": "Shatterstone (Recharge 5-6)", "desc": "Hurls enchanted rock at point it can see within 60' of it. Rock shatters on impact and each creature within 10 ft. of that point: 44 (8d10) slashing damage (DC 16 Dex half)." }, { "name": "Spellcasting", "desc": "Cha (DC 14) no material components: At will: entangle speak with plants stone shape2/day: plant growth" } ], "bonus_actions": [ { "name": "Change Shape", "desc": "Magically transforms into a Small or Med Humanoid or back into its true form. Its stats other than size are same in each form. Any equipment it is wearing or carrying transforms with it. If it dies it reverts to its true form." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Healing Lotuscraft", "desc": "(1/Day). Can spend 1 min crafting poultice that lasts 24 hrs. When a creature takes an action to apply poultice to a wound or skin of a creature target regains 18 (4d8) hp and is cured of any diseases or conditions affecting it." } ], "spell_list": [], "page_no": 55, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_belu/" }, { "slug": "berberoka", "desc": "", "name": "Berberoka", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 114, "hit_dice": "12d10+48", "speed": { "walk": 40, "swim": 40 }, "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 6, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "acid", "damage_immunities": "poison", "condition_immunities": "paralyzed, petrified, poisoned", "senses": "darkvision 60', passive Perception 14", "languages": "Common, Giant", "challenge_rating": "7", "cr": 7.0, "actions": null, "bonus_actions": [ { "name": "Saturated Expansion", "desc": "While in contact with body of water it absorbs water that is a cube up to 10 ft. on a side and becomes saturated as water fills its body. While saturated increases in size along with anything it is wearing or carrying becoming Huge and has advantage on Str checks and Str saves. If it lacks room to become Huge it attains max size possible in space available. Ground exposed by the absorbed water becomes difficult terrain." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Aqueous Regeneration", "desc": "If it starts its turn in contact with body of water large enough to submerge at least half of its body it regains 10 hp if it has at least 1 hp." }, { "name": "Swamp Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in marshland or swamp terrain." }, { "name": "Swamp Stalker", "desc": "Leaves behind no tracks or other traces of its passage when it moves through marshland or swamp terrain." }, { "name": "Multiattack", "desc": "Three Slams or two Muck-Coated Slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage." }, { "name": "Muck-Coated Slam (Saturated Only)", "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 24 (3d12+5) bludgeoning damage and the target: DC 15 Dex save or its speed is reduced by 10 ft. as mud and muck coat it. A creature including target can take an action to clean off the mud and muck." }, { "name": "Water Jet (Saturated Only Recharge 4-6)", "desc": "Releases all absorbed water as a powerful jet in a 60' line that is 5 ft. wide. Each creature in that line: 40 (9d8) bludgeoning damage and is pushed up to 15 ft. away from it and knocked prone (DC 14 Dex half damage and isn't pushed or knocked prone). After using Water Jet it is no longer saturated." } ], "spell_list": [], "page_no": 56, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_berberoka/" }, { "slug": "blestsessebe", "desc": "", "name": "Blestsessebe", "size": "Large", "type": "Celestial", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 144, "hit_dice": "17d10+51", "speed": { "walk": 50 }, "strength": 21, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 17, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 7, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "poison, radiant", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 13", "languages": "Celestial, Common", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "One Gore attack and two Hooves attacks." }, { "name": "Gore", "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 18 (3d8+5) piercing damage + 13 (3d8) radiant." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 12 (2d6+5) bludgeoning damage." }, { "name": "Distracting Glow (Recharge 6)", "desc": "Its horns flare brightly for a moment distracting its enemies. Each hostile creature within 60' of it and can see its horns: DC 15 Wis save or entranced by it until start of blestsessebe's next turn. Entranced creature has disadvantage on attacks vs. creatures other than blestsessebe." }, { "name": "Hastening Stomp (Recharge 5-6)", "desc": "Rears and stomps sending small magical shockwave. For 1 min each friendly creature within 60' of it increases its speed by 10 ft. and can use Free Runner bonus action." } ], "bonus_actions": [ { "name": "Free Runner", "desc": "Can take the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blur of Motion", "desc": "When it moves 30'+ on its turn ranged attack rolls vs. it have disadvantage until start of its next turn." }, { "name": "Freedom of Movement", "desc": "Ignores difficult terrain and magical effects can't reduce its speed or cause it to be restrained. Can spend 5 ft. of move to escape nonmagical restraints or being grappled." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Trampling Charge", "desc": "If it moves 30'+ straight toward a creature and then hits it with gore on the same turn target: DC 15 Str save or be knocked prone. If target is prone blestsessebe can make one hooves attack vs. it as a bonus action." } ], "spell_list": [], "page_no": 61, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_blestsessebe/" }, { "slug": "chaos-creeper", "desc": "", "name": "Chaos Creeper", "size": "Medium", "type": "Plant", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 150, "hit_dice": "20d8+60", "speed": { "walk": 15, "climb": 10 }, "strength": 13, "dexterity": 18, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison ", "condition_immunities": "blinded, deafened, poisoned, prone", "senses": "blindsight 60' (blind beyond), passive Perception 10 ", "languages": "Sylvan, telepathy 60'", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "Three Vine Whip attacks or two Fruit Bomb attacks." }, { "name": "Vine Whip", "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 18 (4d6+4) bludgeoning damage." }, { "name": "Fruit Bomb", "desc": "Ranged Weapon Attack: +8 to hit 30/120' one target 31 (5d10+4) acid cold fire lightning poison or thunder (creeper's choice). Instead of dealing damage creeper can choose for fruit to trigger its Wondrous Cornucopia. Treat target as if it ate fruit where applicable." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Pandemonium Fruit", "desc": "Produces pitcher-shaped magical fruit. When creature picks fruit is subjected to Wondrous Cornucopia. Fruit withers 24 hrs after picking losing all magic. If creature expends spell slot of 3rd+ level or volunteers 2 Hit Dice of life (rolling them losing hp equal to result) while picking choose effect instead of random." }, { "name": "Wondrous Cornucopia", "desc": "A creature that picks a creeper's fruit or is struck by Fruit Bomb triggers the fruit's chaotic magic. Roll d8: Butterfly Cloud Fuit explodes into a cloud of butterflies swirling out in 30' radius from fruit for 1 min making area heavily obscured.Restoration Creature eating the fruit ends one condition disease or reduction to one ability score or reduces exhaustion level by one.Poison Gas Fruit bursts into 20' radius red gas cloud centered on fruit. Area heavily obscured and lasts 1 min or until dispersed by strong wind. When creature enters cloud for first time on a turn or starts its turn there creature: 22 (5d8) poison (DC 16 Con half).Healing Creature eating fruit regains 22 (5d8) hp.Swarming Insects Fruit bursts releasing 2d4 swarms of insects.Protection Creature eating the fruit gains resistance to acid cold fire lightning poison or thunder (determined randomly) for 8 hrs.Squirrel Transformation Eaten: become squirrel 10 min (DC 16 Con).Cleansing All curses/diseases afflicting creature end when eaten." } ], "spell_list": [], "page_no": 80, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_chaos-creeper/" }, { "slug": "clockwork-scorpion", "desc": "", "name": "Clockwork Scorpion", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 95, "hit_dice": "10d10+40", "speed": { "walk": 40 }, "strength": 19, "dexterity": 13, "constitution": 19, "intelligence": 3, "wisdom": 12, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "fire; nonmagic B/P/S attacks not made w/adamantine weapons", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60', tremorsense 60', passive Perception 15", "languages": "understands creator's languages but can't speak", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "One Sting attack and two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d12+4) bludgeoning damage and target grappled (escape DC 16). Has two claws each of which can grapple only one target." }, { "name": "Sting", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 9 (1d10+4) piercing damage + 22 (4d10) poison. Scorpion then chooses one of the following target: DC 16 Con save.Hallucinatory Elixir Failed save: sees enemies everywhere 1 min. On its turn target uses its action for melee attack vs. nearest creature (not scorpion) moving up to its speed to creature if necessary. Can re-save at end of each of its turns success ends effect on itself. If it makes initial save is charmed until end of its next turn.Sleep Solution Failed save: falls unconscious 1 min. Effect ends for target if it takes damage or if another creature uses action to wake it. Successful save: target incapacitated until end of its next turn.Vocal Paralytic Failed save: target is poisoned for 1 min. While poisoned in this way target is unable to speak or cast spells that require verbal components. Target can re-save at end of each of its turns success ends effect on itself. If target succeeds on initial save it is poisoned in this way until end of its next turn." }, { "name": "Acid Spray (Recharge 5-6)", "desc": "Spews acid in a 15 ft. cone. Each creature in that area: 42 (12d6) acid (DC 16 Dex half)." } ], "bonus_actions": null, "reactions": [ { "name": "Gas Nozzles", "desc": "When it takes damage all within 5 feet: 5 (1d10) poison. If damage taken was fire gas ignites deals + 5 (1d10) fire." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Construct Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Immutable Form", "desc": "Immune: form-altering spells/effects." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 89, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_clockwork-scorpion/" }, { "slug": "clockwork-tactician", "desc": "", "name": "Clockwork Tactician", "size": "Medium", "type": "Construct", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 150, "hit_dice": "20d8+60", "speed": { "walk": 30 }, "strength": 20, "dexterity": 14, "constitution": 17, "intelligence": 20, "wisdom": 15, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "nonmagic B/P/S attacks", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious", "senses": "darkvision 120', passive Perception 16", "languages": "Common + up to two languages of its creator", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "Four Multiweapon attacks." }, { "name": "Multiweapon", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage piercing or slashing. The clockwork tactician chooses the damage type when it attacks." }, { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +6 to hit 100/400' one target 7 (1d10+2) piercing damage." } ], "bonus_actions": [ { "name": "Battlefield Commands", "desc": "Issues commands to up to 3 friendly creatures it can see within 60' of it. Each target has advantage on its next ability check or attack roll provided it can hear and understand tactician." }, { "name": "Press the Attack", "desc": "If the clockwork tactician hits one target with two Multiweapon attacks or scores a critical hit with its multiweapon it can make one additional Multiweapon attack." } ], "reactions": [ { "name": "Quick Study", "desc": "When a creature hits tactician with attack tactician makes DC 13 Int check. Success: it chooses one of:Tactician has advantage on melee attack rolls vs. the attacker.Attacker has disadvantage on attack rolls vs. the tactician.Tactician has resistance to damage type of attack that hit it.Can have more than one benefit active at a time. They end when it attacks a different creature or uses Quick Study on another." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Construct Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Immutable Form", "desc": "Immune: form-altering spells/effects." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." }, { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." } ], "spell_list": [], "page_no": 90, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_clockwork-tactician/" }, { "slug": "coastline-reaper", "desc": "", "name": "Coastline Reaper", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 144, "hit_dice": "17d10+51", "speed": { "walk": 10, "swim": 40 }, "strength": 10, "dexterity": 18, "constitution": 17, "intelligence": 4, "wisdom": 14, "charisma": 8, "strength_save": null, "dexterity_save": 8, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "cold, poison", "damage_immunities": "", "condition_immunities": "exhaustion, poisoned", "senses": "darkvision 60', passive Perception 12", "languages": "—", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "Two Tentacle Lashes and one Stinging Tentacle." }, { "name": "Tentacle Lash", "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 14 (3d6+4) bludgeoning damage." }, { "name": "Stinging Tentacle", "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 7 (1d6+4) piercing damage + 9 (2d8) poison. Target must make DC 16 Con save or be paralyzed for 1 min. A frightened creature has disadvantage on this save. Paralyzed target can re-save at end of each of its turns success ends effect on itself." }, { "name": "Frightening Visage (Recharge 5-6)", "desc": "If underwater it flares the light from its organs making skull-like structure within more apparent. If above water the coastline reaper tightly pulls in its outer flesh causing its body to take on a fleshy skull-like appearance. Each Humanoid within 30' of it that can see it: 21 (6d6) psychic and frightened 1 min (DC 16 Wis half not frightened). Frightened creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Glowing Organs", "desc": "While underwater its internal organs glow an eerie pale blue shedding dim light in a 10 ft. radius." }, { "name": "Hold Breath", "desc": "While out of water can hold its breath for 30 min." }, { "name": "Water Breathing", "desc": "Can breathe only underwater." } ], "spell_list": [], "page_no": 92, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_coastline-reaper/" }, { "slug": "crab-samurai", "desc": "", "name": "Crab, Samurai", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "14d8+42", "speed": { "walk": 30, "swim": 30 }, "strength": 18, "dexterity": 10, "constitution": 16, "intelligence": 6, "wisdom": 14, "charisma": 10, "strength_save": 7, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "nonmagic B/P/S attacks", "damage_immunities": "", "condition_immunities": "charmed, frightened", "senses": "blindsight 30', passive Perception 15", "languages": "understands Common but can't speak", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Three melee attacks. If grappling two creatures it can't make Crustaceous Sword attacks." }, { "name": "Crustaceous Sword", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) slashing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage. If the target is Med or smaller it is grappled (escape DC 15) and the crab can't use this claw to attack another target. The crab has two claws each of which can grapple only one target." } ], "bonus_actions": [ { "name": "Fighting Stance", "desc": "Adopts a fighting stance choosing from the options below. The stance lasts until the crab ends it (no action required) or uses this bonus action again.Banded Claw. Adopts a wide grappler's stance. While the samurai crab is in this stance each creature that starts its turn grappled by the crab takes 3 (1d6) bludgeoning damage.Hard Shell. Defensive stance increasing its AC by 2.Soft Shell. Adopts an offensive stance gaining advantage on the first Crustaceous Sword attack it makes each turn." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." } ], "spell_list": [], "page_no": 99, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_crab-samurai/" }, { "slug": "cueyatl-warchief", "desc": "", "name": "Cueyatl Warchief", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 16, "armor_desc": "studded leather, shield", "hit_points": 117, "hit_dice": "18d6+54", "speed": { "walk": 30, "climb": 20, "swim": 30 }, "strength": 18, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 16, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 13", "languages": "Cueyatl", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "Two Lances. If mounted mount can then make one melee weapon attack." }, { "name": "Lance", "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 10 (1d12+4) piercing damage + 7 (2d6) poison." }, { "name": "Javelin", "desc": "Melee or Ranged Weapon Attack: +7 to hit 5 ft. or range 30/120' one target 7 (1d6+4) piercing damage + 7 (2d6) poison." } ], "bonus_actions": null, "reactions": [ { "name": "Mounted Parry", "desc": "Adds 3 to its AC or its mount's AC vs. one melee attack that would hit it or its mount. To do so warchief must see attacker and be wielding a melee weapon." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Insect Affinity", "desc": "Insects understand warchief and view it favorably. Warchief can communicate simple ideas through words and gestures with insectoid Beasts and warchief has advantage on Wis (Animal Handling) made when interacting with such Beasts." }, { "name": "Jungle Camouflage", "desc": "Advantage on Dex (Stealth) checks made to hide in jungle terrain." }, { "name": "Locked Saddle", "desc": "Can't be knocked prone dismounted or moved vs. its will while mounted." }, { "name": "Mounted Warrior", "desc": "While mounted mount can't be charmed or frightened." }, { "name": "Slippery", "desc": "Advantage: saves/ability checks to escape a grapple." }, { "name": "Spirited Charge", "desc": "If it moves 20'+ straight toward a creature while mounted and then hits with Lance attack on the same turn the warchief can use a bonus action to command its mount to make one melee weapon attack vs. that creature as a reaction." }, { "name": "Standing Leap", "desc": "Its long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start." } ], "spell_list": [], "page_no": 101, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_cueyatl-warchief/" }, { "slug": "cyonaxin", "desc": "", "name": "Cyonaxin", "size": "Medium", "type": "Celestial", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 16, "armor_desc": "", "hit_points": 117, "hit_dice": "18d8+36", "speed": { "walk": 50, "swim": 20 }, "strength": 15, "dexterity": 22, "constitution": 14, "intelligence": 10, "wisdom": 15, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 7, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "poison, radiant", "damage_immunities": "", "condition_immunities": "paralyzed, poisoned, stunned", "senses": "darkvision 60', passive Perception 12", "languages": "Celestial, Common", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 16 (3d6+6) piercing damage + 10 (3d6) radiant." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 13 (3d4+6) slashing damage." }, { "name": "Frightful Yowl (Recharge 6)", "desc": "Each hostile creature within 60' of it and can hear it: DC 15 Wis save or frightened 1 min. Creature grappling or restraining another has disadvantage. Creature can re-save at end of each of its turns success ends effect on itself." }, { "name": "Liberating Churr (Recharge 5-6)", "desc": "Each friendly creature within 90' and can hear it gains benefits of its Freedom of Movement. All affected grow claws for unarmed strikes. If affected creature hits with claw deals 1d6+its Str modifier slashing instead of bludgeoning normal for unarmed strike. Lasts until start of cyonaxin's next turn." } ], "bonus_actions": [ { "name": "Free Runner", "desc": "Can take the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blur of Motion", "desc": "When it moves at least 30' on its turn ranged attack rolls vs. it have disadvantage until the start of its next turn." }, { "name": "Chain Breaker", "desc": "Deals 2× damage to objects that restrain creatures." }, { "name": "Evasion", "desc": "If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails." }, { "name": "Freedom of Movement", "desc": "Ignores difficult terrain and magical effects can't reduce its speed or cause it to be restrained. It can spend 5 ft. of movement to escape from nonmagical restraints or being grappled." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." }, { "name": "Pounce", "desc": "If it moves 20'+ straight toward creature and hits it with Claw on same turn target knocked prone (DC 15 Str negates). If target prone cyonaxin can make one Bite attack vs. it as a bonus action." } ], "spell_list": [], "page_no": 102, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_cyonaxin/" }, { "slug": "derro-abysswalker", "desc": "", "name": "Derro, Abysswalker", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 112, "hit_dice": "15d6+60", "speed": { "walk": 25 }, "strength": 11, "dexterity": 18, "constitution": 18, "intelligence": 10, "wisdom": 7, "charisma": 17, "strength_save": 3, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 1, "charisma_save": 6, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 11", "languages": "Abyssal, Common, Dwarvish, Undercommon", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "One Bite one Claw and one Scimitar or it makes one Bite and two Scimitar attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 6 (1d4+4) piercing damage and 5 (2d4) poison." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage and target is grappled (escape DC 15) if it is a Med or smaller creature. Until this grapple ends target is restrained and abysswalker can't make Claw attacks vs. other targets." }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Insanity", "desc": "Advantage on saves vs. being charmed or frightened." }, { "name": "Poisonous Vapors", "desc": "When a creature enters a space within 5 ft. of abysswalker or starts its turn there that creature: 13 (2d12) poison and is poisoned until the start of its next turn (DC 15 Con half damage and isn't poisoned.)" }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 113, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_derro-abysswalker/" }, { "slug": "derro-hellforged", "desc": "", "name": "Derro, Hellforged", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 112, "hit_dice": "15d6+60", "speed": { "walk": 25 }, "strength": 16, "dexterity": 14, "constitution": 18, "intelligence": 11, "wisdom": 7, "charisma": 15, "strength_save": null, "dexterity_save": 5, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "cold; nonmagic B/P/S attacks not made w/silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 11", "languages": "Common, Dwarvish, Infernal, Undercommon", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Three Battleaxe or Hurl Hellfire attacks." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) slashing damage or 8 (1d10+3) slashing damage if used with two hands + 7 (2d6) fire." }, { "name": "Hurl Hellfire", "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 12 (3d6+2) fire. If target is a creature or flammable object it ignites. Until a creature takes an action to douse the fire target takes 5 (1d10) fire at start of each of its turns." } ], "bonus_actions": null, "reactions": [ { "name": "Voice of Authority (Recharge 5-6)", "desc": "When a creature hits hellforged with an attack hellforged shrieks a one-word command. Attacker must make DC 15 Wis save or carry out this command on its next turn. This reaction works like the command spell except the attacker doesn't have to understand the hellforged's language. Hellforged must see the attacker and be able to speak to use this reaction." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Insanity", "desc": "Advantage on saves vs. being charmed or frightened." }, { "name": "Hellfire Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 2d6 fire (included below)." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 113, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_derro-hellforged/" }, { "slug": "despair-and-anger", "desc": "", "name": "Despair And Anger", "size": "Large", "type": "Celestial", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 161, "hit_dice": "17d10+68", "speed": { "walk": 40, "fly": 40 }, "strength": 19, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 8, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic, radiant", "damage_immunities": "", "condition_immunities": "blinded, charmed, frightened, prone, stunned", "senses": "truesight 60', passive Perception 17", "languages": "all, telepathy 120'", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "3 Blazing Fist or Shadow Tendrils or 3 Divine Bolts." }, { "name": "Blazing Fist (Anger Only)", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) bludgeoning damage + 7 (2d6) fire and 7 (2d6) radiant." }, { "name": "Shadow Tendril (Despair Only)", "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 11 (2d6+4) bludgeoning damage + 7 (2d6) necrotic and target is grappled (escape DC 16). Until this grapple ends target is restrained. Despair and anger has three shadow tendrils each of which can grapple only one target. At start of each of despair and anger's turns each creature grappled by it takes 7 (2d6) necrotic and despair and anger regains hp equal to half the total necrotic dealt." }, { "name": "Divine Bolt", "desc": "Ranged Spell Attack: +8 to hit, 120 ft., one target, 22 (4d8+4) necrotic (if despair is active) or radiant (if anger is active)." }, { "name": "Burning Rage (Anger Only Recharge 5-6)", "desc": "Each creature within 30': 21 (6d6) fire and 21 (6d6) radiant (DC 16 Dex half)." }, { "name": "Despairing Rejection (Despair Only Recharge 4-6)", "desc": "Assaults minds of up to 3 creatures it can see within 30' of it with despair. Each target: 17 (5d6) cold and 17 (5d6) psychic and must use its reaction to move its full speed away from despair and anger by safest available route unless there is nowhere to move this move doesn't provoke opportunity attacks (DC 16 Wis half damage and doesn't move away)." } ], "bonus_actions": [ { "name": "Change Aspect", "desc": "Changes aspect in control. Only one active at a time. Creature grappled by despair no longer grappled by anger." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Consumed by Rage (Anger Only)", "desc": "Advantage on Str (Athletics)." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Ruled by Sorrow (Despair Only)", "desc": "Advantage on saves vs. being charmed and frightened." } ], "spell_list": [], "page_no": 116, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_despair-and-anger/" }, { "slug": "dinosaur-razorfeather-raptor", "desc": "", "name": "Dinosaur, Razorfeather Raptor", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 39, "hit_dice": "6d8+12", "speed": { "walk": 40 }, "strength": 15, "dexterity": 17, "constitution": 14, "intelligence": 7, "wisdom": 12, "charisma": 6, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "understands Common but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "One Bladed Feather attack and one Claw attack." }, { "name": "Bladed Feather", "desc": "Melee or Ranged Weapon Attack: +5 to hit 5 ft. or range 30/90' one target 8 (1d10+3) slashing damage and the target's speed is reduced by 10 ft. until the end of its next turn." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) slashing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." }, { "name": "Pounce", "desc": "If the raptor moves at least 20' straight toward a creature and then hits it with Claw attack on the same turn that target must make DC 13 Str save or be knocked prone. If the target is prone the raptor can make one Bladed Feather attack vs. it as a bonus action." } ], "spell_list": [], "page_no": 126, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dinosaur-razorfeather-raptor/" }, { "slug": "dinosaur-thundercall-hadrosaur", "desc": "", "name": "Dinosaur, Thundercall Hadrosaur", "size": "Huge", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 168, "hit_dice": "16d12+64", "speed": { "walk": 40 }, "strength": 24, "dexterity": 9, "constitution": 18, "intelligence": 4, "wisdom": 13, "charisma": 7, "strength_save": null, "dexterity_save": 3, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "thunder", "damage_immunities": "", "condition_immunities": "deafened", "senses": "passive Perception 15", "languages": "—", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "Three Slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +11 to hit, 10 ft., one target, 23 (3d10+7) bludgeoning damage and the target must make DC 16 Str save or be knocked prone." }, { "name": "Thunderous Bellow (Recharge 5-6)", "desc": "The thundercall hadrosaur unleashes a ground-shattering bellow in a 120' cone. All in area make a DC 16 Con save. On a failure a creature takes 38 (7d10) thunder and is knocked prone. On a success a creature takes half the damage and isn't knocked prone." } ], "bonus_actions": null, "reactions": [ { "name": "Sonic Shield", "desc": "The hadrosaur adds 4 to its AC vs. one ranged attack that would hit it. To do so the hadrosaur must see the attacker and not be in an area of magical silence." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Siege Monster", "desc": "Double damage to objects/structures." } ], "spell_list": [], "page_no": 126, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dinosaur-thundercall-hadrosaur/" }, { "slug": "dire-pangolin", "desc": "", "name": "Dire Pangolin", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 82, "hit_dice": "11d10+22", "speed": { "walk": 30, "climb": 20 }, "strength": 18, "dexterity": 11, "constitution": 15, "intelligence": 3, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Claws attacks and one Tail Slap attack." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+4) slashing damage." }, { "name": "Tail Slap", "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 8 (1d8+4) piercing damage and the target must make DC 14 Str save or be knocked prone." }, { "name": "Tuck In", "desc": "Curls its entire body forming an armored ball. While an armored ball it moves by rolling has resistance to B/P/S damage is immune to the prone condition and it can't make Claw or Tail Slap attacks or climb. The dire pangolin can uncurl its body as a bonus action." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Edged Scales", "desc": "A creature that touches the pangolin or hits it with melee attack while within 5 ft. of it takes 4 (1d8) slashing damage." }, { "name": "Keen Hearing and Smell", "desc": "The pangolin has advantage on Wis (Perception) checks that rely on hearing or smell." } ], "spell_list": [], "page_no": 133, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dire-pangolin/" }, { "slug": "dragon-prismatic-wyrmling", "desc": "", "name": "Dragon, Prismatic Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 39, "hit_dice": "6d8+12", "speed": { "walk": 30, "climb": 15 }, "strength": 15, "dexterity": 10, "constitution": 15, "intelligence": 14, "wisdom": 12, "charisma": 13, "strength_save": null, "dexterity_save": 2, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 3, "charisma_save": 3, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "radiant", "condition_immunities": "blinded", "senses": "blindsight 10', darkvision 60', passive Perception 15", "languages": "Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (1d10+2) piercing damage." }, { "name": "Light Beam (Recharge 5-6)", "desc": "The prismatic dragon emits a beam of white light in a 30' line that is 5 ft. wide. All in line make a DC 12 Dex save taking 18 (4d8) radiant on a failed save or half damage if made." }, { "name": "Spellcasting", "desc": "Int (DC 12) no material components: At will: dancing lights1/day ea: charm person color spray" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 140, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dragon-prismatic-wyrmling/" } ] }{ "count": 3207, "next": "