list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.

GET /monsters/?format=api&ordering=document__title&page=62
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3207,
    "next": "https://api.open5e.com/monsters/?format=api&ordering=document__title&page=63",
    "previous": "https://api.open5e.com/monsters/?format=api&ordering=document__title&page=61",
    "results": [
        {
            "slug": "lobe-lemur",
            "desc": "",
            "name": "Lobe Lemur",
            "size": "Small",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 14,
            "armor_desc": "",
            "hit_points": 93,
            "hit_dice": "17d6+34",
            "speed": {
                "walk": 40,
                "swim": 30,
                "climb": 40
            },
            "strength": 10,
            "dexterity": 18,
            "constitution": 15,
            "intelligence": 5,
            "wisdom": 12,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "understands Common but can't speak",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Claw Swipes or one Face Clamp and two Claw Swipes."
                },
                {
                    "name": "Claw Swipe",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage."
                },
                {
                    "name": "Face Clamp",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) piercing damage and lemur attaches to target's head. If lemur is already attached to the target when it hits with this attack it doesn't deal damage. Instead target is blinded until end of its next turn. While attached to the target lemur can attack no other creature except target but has advantage on its attack rolls. Lemur's speed also becomes 0 it can't benefit from any bonus to its speed and it moves with target. Creature including target can use action to detach lemur via DC 14 Str check. On its turn lemur can detach itself from target by using 5 ft. of move."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Danger From Above",
                    "desc": "If it jumps 10 ft.+ straight toward a creature from a higher position than the target such as leaping down from a tree it has advantage on next attack roll it makes vs. that creature."
                },
                {
                    "name": "Standing Leap",
                    "desc": "Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "Has advantage on Dex (Stealth) checks made to hide in swampy terrain."
                }
            ],
            "spell_list": [],
            "page_no": 264,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_lobe-lemur/"
        },
        {
            "slug": "lycanthrope-werecrocodile",
            "desc": "",
            "name": "Lycanthrope, Werecrocodile",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 12,
            "armor_desc": "",
            "hit_points": 58,
            "hit_dice": "9d8+18",
            "speed": {
                "walk": 30,
                "swim": 30
            },
            "strength": 15,
            "dexterity": 13,
            "constitution": 14,
            "intelligence": 10,
            "wisdom": 11,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "nonmagic bludgeoning, piercing, and slashing attacks not made with silvered weapons",
            "condition_immunities": "",
            "senses": "passive Perception 12",
            "languages": "Common (can't speak in crocodile form)",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack (Humanoid or Hybrid Form Only)",
                    "desc": "Two Tail Swipe or Khopesh attacks or it makes one Bite and one Tail Swipe."
                },
                {
                    "name": "Bite (Crocodile or Hybrid Form Only)",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (1d10+2) piercing damage and target is grappled (escape DC 12). Until the grapple ends the target is restrained and werecrocodile can't bite another. If target is a Humanoid it must make DC 12 Con save or be cursed with werecrocodile lycanthropy."
                },
                {
                    "name": "Tail Swipe (Crocodile or Hybrid Form Only)",
                    "desc": "Melee Weapon Attack: +4 to hit 5 ft. 1 tgt not grappled by werecrocodile. 7 (2d4+2) bludgeoning damage and target knocked prone (DC 12 Str negates prone)."
                },
                {
                    "name": "Khopesh (Humanoid Form Only)",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) slashing damage or 7 (1d10+2) slashing damage if used with two hands."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Change Shape",
                    "desc": "Transforms into a Large crocodile or into a crocodile-humanoid hybrid or back into its true form which is Humanoid. Its stats other than size are the same in each form. Any equipment worn/carried isn't transformed. Reverts to its true form if it dies."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Hold Breath (Crocodile or Hybrid Form Only)",
                    "desc": "Can hold its breath for 15 min."
                }
            ],
            "spell_list": [],
            "page_no": 265,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_lycanthrope-werecrocodile/"
        },
        {
            "slug": "lycanthrope-wereotter",
            "desc": "",
            "name": "Lycanthrope, Wereotter",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "chaotic good",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 44,
            "hit_dice": "8d8 +8",
            "speed": {
                "walk": 30,
                "swim": 40
            },
            "strength": 13,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 12,
            "wisdom": 15,
            "charisma": 17,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "nonmagic bludgeoning, piercing, and slashing attacks not made with silvered weapons",
            "condition_immunities": "",
            "senses": "darkvision 60' (otter & hybrid forms only), passive Perception 14",
            "languages": "Common (can't speak in otter form)",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Javelin attacks or one Bite attack and two Javelins. It can replace one Javelin with Net."
                },
                {
                    "name": "Bite (Otter or Hybrid Form Only)",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage. If the target is a Humanoid is cursed with wereotter lycanthropy (DC 11 Con negates curse)."
                },
                {
                    "name": "Javelin (Humanoid or Hybrid Form Only)",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit 5 ft. or range 30/120' one target 4 (1d6+1) piercing damage."
                },
                {
                    "name": "Net (Humanoid or Hybrid Form Only)",
                    "desc": "Ranged Weapon Attack: +3 to hit 5/15 ft. one target Large or smaller creature hit by net is restrained until freed. Net has no effect on creatures that are formless or Huge or larger. Creature including target can use action to free restrained target via DC 11 Str check. Dealing 5 slashing to net (AC 10) frees target with o harming it ending effect and destroying net."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Change Shape",
                    "desc": "Transforms into a Med otter-humanoid hybrid or into Large otter or back into true form: Humanoid. Stats other than size are same in each form. Items worn/ carried not transformed. Reverts to its true form if it dies."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Hold Breath",
                    "desc": "Can hold its breath for 10 min."
                },
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "Advantage on Wis (Perception) checks that rely on hearing or smell."
                }
            ],
            "spell_list": [],
            "page_no": 266,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_lycanthrope-wereotter/"
        },
        {
            "slug": "malmbjorn",
            "desc": "",
            "name": "Malmbjorn",
            "size": "Huge",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 18,
            "armor_desc": "natural armor",
            "hit_points": 218,
            "hit_dice": "19d12+95",
            "speed": {
                "walk": 40,
                "burrow": 10,
                "swim": 30
            },
            "strength": 24,
            "dexterity": 10,
            "constitution": 20,
            "intelligence": 3,
            "wisdom": 12,
            "charisma": 13,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 1,
            "intelligence_save": null,
            "wisdom_save": 6,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "acid",
            "damage_resistances": "nonmagic B/P/S attacks",
            "damage_immunities": "cold ",
            "condition_immunities": "",
            "senses": "darkvision 120', passive Perception 16",
            "languages": "—",
            "challenge_rating": "15",
            "cr": 15.0,
            "actions": [
                {
                    "name": "Mulitattack",
                    "desc": "Makes one Bite and two Adamantine Claws."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +12 to hit, 10 ft., one target, 34 (5d10+7) piercing damage and target is grappled (escape DC 18). Until grapple ends target restrained attacker can't Bite another."
                },
                {
                    "name": "Adamantine Claw",
                    "desc": "Melee Weapon Attack: +12 to hit, 10 ft., one target, 29 (5d8+7) slashing damage. This attack deals double damage to objects and structures."
                },
                {
                    "name": "Metal Volley (Recharge 5-6)",
                    "desc": "Shakes itself launching shards from its hide. Each creature within 20 feet: 45 (13d6) slashing damage (DC 18 Dex half)."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Metal Eater",
                    "desc": "Swallows one Med or smaller ferrous metal object within 5 ft. of it. If the object is being held or worn by a creature that creature must make DC 18 Str save or malmbjorn swallows the object. If the creature holding or wearing the object is also grappled by the malmbjorn it has disadvantage on this save. Nonmagical objects are digested and destroyed at the start of malmbjorn's next turn. Magic objects remain intact in malmbjorn's stomach for 8 hrs then are destroyed. Artifacts are never destroyed in this way."
                }
            ],
            "reactions": [
                {
                    "name": "Ironhide",
                    "desc": "When hit by a metal weapon fur-like metal spikes grow out of its hide until end of its next turn. While spikes remain its AC increases 2 and any critical hit vs. it becomes a normal hit."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Metal Sense",
                    "desc": "Can pinpoint by scent location of any Small or larger ferrous metal such as an iron deposit or steel armor within 100' of it. It can sense general direction of such metal within 1 mile."
                },
                {
                    "name": "Tunneler",
                    "desc": "Can burrow through solid rock at half its burrow speed and leaves a 15-foot-diameter tunnel in its wake."
                }
            ],
            "spell_list": [],
            "page_no": 267,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_malmbjorn/"
        },
        {
            "slug": "meerkat",
            "desc": "",
            "name": "Meerkat",
            "size": "Tiny",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 11,
            "armor_desc": "",
            "hit_points": 2,
            "hit_dice": "1d4",
            "speed": {
                "walk": 20,
                "burrow": 10
            },
            "strength": 4,
            "dexterity": 12,
            "constitution": 10,
            "intelligence": 2,
            "wisdom": 10,
            "charisma": 4,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 10",
            "languages": "—",
            "challenge_rating": "0",
            "cr": 0.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one creature,. 1 piercing."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Keen Sight",
                    "desc": "Advantage: sight Wis (Percept) checks."
                },
                {
                    "name": "Snake Hunter",
                    "desc": "Has advantage on saves vs. being poisoned."
                }
            ],
            "spell_list": [],
            "page_no": 268,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_meerkat/"
        },
        {
            "slug": "meerkats-swarm",
            "desc": "",
            "name": "Meerkats, Swarm",
            "size": "Medium",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 12,
            "armor_desc": "",
            "hit_points": 22,
            "hit_dice": "5d8",
            "speed": {
                "walk": 20,
                "burrow": 10
            },
            "strength": 9,
            "dexterity": 14,
            "constitution": 10,
            "intelligence": 2,
            "wisdom": 10,
            "charisma": 4,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "bludgeoning, piercing, poison, slashing",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned",
            "senses": "passive Perception 10",
            "languages": "—",
            "challenge_rating": "1/2",
            "cr": 0.5,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 10 (4d4) piercing damage or 5 (2d4) piercing damage if swarm has half of its hp or fewer."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Corral",
                    "desc": "A creature in the swarm's space must make DC 12 Dex save to leave its space. The creature has advantage on its save if the swarm has half of its hp or fewer."
                },
                {
                    "name": "Keen Sight",
                    "desc": "Advantage: sight Wis (Percept) checks."
                },
                {
                    "name": "Snake Hunter",
                    "desc": "Has advantage on saves vs. being poisoned."
                },
                {
                    "name": "Swarm",
                    "desc": "Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny meerkat. Swarm can't regain hp or gain temp hp."
                }
            ],
            "spell_list": [],
            "page_no": 268,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_meerkats-swarm/"
        },
        {
            "slug": "megantereon",
            "desc": "",
            "name": "Megantereon",
            "size": "Medium",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "speed": {
                "walk": 40,
                "climb": 20
            },
            "strength": 18,
            "dexterity": 16,
            "constitution": 15,
            "intelligence": 3,
            "wisdom": 12,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "—",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage. If the target is a creature other than an Undead or Construct it must make DC 12 Con save or lose 2 (1d4) hp at the start of each of its turns due to a bleeding wound. The creature can re-save at end of each of its turns success ends effect on itself. Any creature can take an action to stanch the wound with successful DC 12 Wis (Medicine) check. The wound also closes if the target receives magical healing."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 11 (2d6+4) slashing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Grassland Camouflage",
                    "desc": "Has advantage on Dex (Stealth) checks made to hide in grassland terrain."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Pounce",
                    "desc": "If the megantereon moves at least 20' straight toward a creature and then hits with Claw attack on the same turn that target must make DC 14 Str save or be knocked prone. If the target is prone the megantereon can make one Bite attack vs. it as a bonus action."
                },
                {
                    "name": "Running Leap",
                    "desc": "With a 10 ft. running start the megantereon can long jump up to 20'."
                }
            ],
            "spell_list": [],
            "page_no": 269,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_megantereon/"
        },
        {
            "slug": "midnight-sun",
            "desc": "",
            "name": "Midnight Sun",
            "size": "Large",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d10+48",
            "speed": {
                "walk": 0,
                "fly": 60
            },
            "strength": 10,
            "dexterity": 16,
            "constitution": 16,
            "intelligence": 11,
            "wisdom": 18,
            "charisma": 15,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 5,
            "perception": 4,
            "skills": {
                "perception": 4
            },
            "damage_vulnerabilities": "necrotic (in day form), radiant (in night form)",
            "damage_resistances": "acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks",
            "damage_immunities": "necrotic (in night form), poison, radiant (in day form)",
            "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
            "senses": "blindsight 120' (blind beyond), passive Perception 17",
            "languages": "Deep Speech",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Energy Blast attacks."
                },
                {
                    "name": "Energy Blast",
                    "desc": "Melee or Ranged Spell Attack: +7 to hit 5 ft. or range 120' one target 14 (3d6+4) damage of the type determined by the sun's current form."
                },
                {
                    "name": "Energy Pulse (Recharge 5-6)",
                    "desc": "Each creature within 15 ft. of it: 28 (8d6) damage of type determined by sun's form (DC 15 Con half)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Changing Form",
                    "desc": "Automatically changes based on presence light.Day Form. While more than half midnight sun is in darkness it appears as a glowing orb of light but sheds no light. In this form it deals radiant has immunity to radiant and vulnerability to necrotic.Night Form. While more than half the midnight sun is in bright or dim light it appears as an orb of darkness. In this form it deals necrotic has immunity to necrotic and has vulnerability to radiant.Twilight Form. While half of it is in bright or dim light and half is in darkness it appears as split orb of light and darkness. It deals force."
                },
                {
                    "name": "Energy Being",
                    "desc": "Can move through a space as narrow as 1 inch wide with o squeezing and it can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn that creature takes 3 (1d6) damage of the type determined by the sun's current form."
                },
                {
                    "name": "Reality Inversion",
                    "desc": "When creature starts turn in sun's space or within 5 ft. any circumstance trait or feature that would grant it advantage instead grants disadvantage and vice versa until start of its next turn."
                }
            ],
            "spell_list": [],
            "page_no": 270,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_midnight-sun/"
        },
        {
            "slug": "mindshard",
            "desc": "",
            "name": "Mindshard",
            "size": "Small",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 81,
            "hit_dice": "18d6+18",
            "speed": {
                "walk": 0,
                "fly": 40
            },
            "strength": 1,
            "dexterity": 16,
            "constitution": 12,
            "intelligence": 11,
            "wisdom": 15,
            "charisma": 19,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 3,
            "intelligence_save": 2,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison",
            "condition_immunities": "charmed, frightened, poisoned, prone",
            "senses": "blindsight 60' (blind beyond), passive Perception 12",
            "languages": "Deep Speech, telepathy 60'",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Refracted Light Beam attacks."
                },
                {
                    "name": "Refracted Light Beam",
                    "desc": "Melee or Ranged Spell Attack: +6 to hit 5 ft. or range 60' one target 10 (2d6+3) radiant."
                },
                {
                    "name": "Light Construction (Recharge 5-6)",
                    "desc": "Bends light toward a point it can see within 60' of it creating a colorful pattern on that point. Each creature within 20' of that point: 14 (4d6) psychic and is charmed and incapacitated for 1 min (DC 14 Wis half damage and isn't charmed or incapacitated). A charmed and incapacitated creature can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Refract Mind (1/Day)",
                    "desc": "Pulls a Humanoid with 0 hp into its body refracting creature into fragments of itself. Humanoid dies and 2d4 cultists appear in unoccupied spaces within 15 ft. of mindshard. The cultists which share Humanoid's appearance and memories act as allies of mindshard and obey its telepathic commands. A Humanoid must have an Int score of 5 or higher to be refracted."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Enthralling Defense",
                    "desc": "When a creature the mindshard can see within 30' of it hits it with an attack that creature must make DC 14 Cha save or be charmed until end of its next turn."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Mindleech Aura",
                    "desc": "When a charmed creature enters a space within 15 ft. of the mindshard on a turn or starts its turn within 15 ft. of the mindshard that creature takes 7 (2d6) psychic."
                },
                {
                    "name": "Translucent",
                    "desc": "Is invisible to creatures more than 60' away from it."
                }
            ],
            "spell_list": [],
            "page_no": 271,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_mindshard/"
        },
        {
            "slug": "minotaur-ravening",
            "desc": "",
            "name": "Minotaur, Ravening",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 85,
            "hit_dice": "10d10+30",
            "speed": {
                "walk": 40
            },
            "strength": 18,
            "dexterity": 11,
            "constitution": 16,
            "intelligence": 6,
            "wisdom": 16,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 17",
            "languages": "Giant, Minotaur",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite and two Claw attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage and minotaur gains temp hp equal to damage. Target: DC 13 Con save or infected with ravening (below)."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) slashing damage."
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Charge",
                    "desc": "If it moves 10 ft.+ straight to foe and hits with gore attack on same turn target takes an extra 9 (2d8) piercing damage. If the target is a creature it must make DC 14 Str save or be pushed up to 10 ft. away and knocked prone."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Labyrinthine Recall",
                    "desc": "Can perfectly recall any path it has traveled."
                },
                {
                    "name": "Ravening Hunger",
                    "desc": "When it reduces a creature to 0 hp with melee attack on its turn can take a bonus action to consume creature's heart. Its hp max increases by 5 for every ten hearts it consumes in this way."
                },
                {
                    "name": "Ravening Madness",
                    "desc": "Disadvantage on Int checks and saves. Considers every creature hostile and doesn't benefit from Help action or similar spells/effects that involve help to/from friendly creatures. Doesn't stop spellcaster from restoring hp to it or curing ravening with magic."
                },
                {
                    "name": "Reckless",
                    "desc": "At the start of its turn it can choose to have advantage on all melee weapon attack rolls it makes during that turn but attack rolls vs. it have advantage until the start of its next turn."
                }
            ],
            "spell_list": [],
            "page_no": 272,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_minotaur-ravening/"
        },
        {
            "slug": "monkey's-bane-vine",
            "desc": "",
            "name": "Monkey'S Bane Vine",
            "size": "Large",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d10+42",
            "speed": {
                "walk": 10
            },
            "strength": 18,
            "dexterity": 10,
            "constitution": 16,
            "intelligence": 1,
            "wisdom": 13,
            "charisma": 1,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold, fire",
            "damage_immunities": "",
            "condition_immunities": "blinded, deafened, exhaustion, prone",
            "senses": "blindsight 30', passive Perception 13",
            "languages": "—",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Tendril attacks."
                },
                {
                    "name": "Tendril",
                    "desc": "Melee Weapon Attack: +6 to hit, 20 ft., one target, 11 (2d6+4) bludgeoning damage. If the target is a Large or smaller creature it is grappled (escape DC 14). Until this grapple ends the creature is restrained and takes 7 (2d6) bludgeoning damage at the start of each of its turns. The monkey's bane vine has two tendrils each of which can grapple only one target."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from normal vine."
                }
            ],
            "spell_list": [],
            "page_no": 273,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_monkeys-bane-vine/"
        },
        {
            "slug": "moon-weaver",
            "desc": "",
            "name": "Moon Weaver",
            "size": "Small",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 36,
            "hit_dice": "8d6+8",
            "speed": {
                "walk": 20,
                "climb": 20,
                "fly": 40
            },
            "strength": 11,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 10,
            "wisdom": 13,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": 5,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 3,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "Moonsong",
            "challenge_rating": "1/2",
            "cr": 0.5,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Emboldening Song (2/Day)",
                    "desc": "Delivers a burst of beautiful song that motivates and emboldens one friendly creature the moon weaver can see within 60' of it. If the target can hear the song it gains one Embolden die a d6. Once within the next 10 min the target can roll the die and add the number rolled to one ability check attack roll or save it makes."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Lubricious Plumage",
                    "desc": "Its skin exudes an oil that permeates its plumage. The moon weaver can't be restrained by magical or nonmagical webbing and it ignores all movement restrictions caused by webbing."
                }
            ],
            "spell_list": [],
            "page_no": 274,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_moon-weaver/"
        },
        {
            "slug": "moonless-hunter",
            "desc": "",
            "name": "Moonless Hunter",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 14,
            "armor_desc": "",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "speed": {
                "walk": 40,
                "climb": 30
            },
            "strength": 16,
            "dexterity": 18,
            "constitution": 16,
            "intelligence": 11,
            "wisdom": 14,
            "charisma": 12,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": 5,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic; bludgeoning, piercing or slashing from nonmagical attacks not made w/silvered weapons",
            "damage_immunities": "",
            "condition_immunities": "charmed, poisoned",
            "senses": "darkvision 60', passive Perception 14",
            "languages": "Common, Sylvan, telepathy 30'",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Briny Embrace if it has a creature grappled. Then two Claws or one Bite and one Claw."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage and target is grappled (escape DC 14). It has two claws each of which can grapple only one target."
                },
                {
                    "name": "Briny Embrace",
                    "desc": "Fills lungs of a creature grappled by it with seawater. Creature:  DC 14 Con save or begin suffocating. A suffocating but conscious creature can re-save at end of each of its turns success ends effect on itself. Effect also ends if creature escapes grapple."
                },
                {
                    "name": "Whispered Terrors (Recharge 5-6)",
                    "desc": "Bombards the minds of up to 3 creatures it can see within 60' of it with nightmares: 18 (4d8) psychic and frightened until end of its next turn (DC 14 Wis half not frightened). If creature fails by 5+ also suffers short-term madness."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Deathly Origins",
                    "desc": "Can be turned and damaged by holy water as Undead."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Nightmare Leap",
                    "desc": "Once on its turn can use half its move to step magically into dreams of sleeping creature within 5 ft. of it. Emerges from dreams of another sleeper within 1 mile of 1st appearing in unoccupied space within 5 ft. of 2nd. Each sleeper suffers a level of exhaustion as nightmares prevent restful sleep (DC 14 Wis negates). Creature that fails save by 5+ also suffers long-term madness."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 275,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_moonless-hunter/"
        },
        {
            "slug": "moonweb",
            "desc": "",
            "name": "Moonweb",
            "size": "Medium",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 97,
            "hit_dice": "13d8+39",
            "speed": {
                "walk": 0,
                "fly": 30
            },
            "strength": 10,
            "dexterity": 18,
            "constitution": 16,
            "intelligence": 1,
            "wisdom": 16,
            "charisma": 6,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, poisoned, prone",
            "senses": "blindsight 120' (blind beyond), passive Perception 16",
            "languages": "—",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Dissolving Bite attack and one Tendrils attack."
                },
                {
                    "name": "Dissolving Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage + 9 (2d8) acid and the moonweb regains hp equal to the acid dealt."
                },
                {
                    "name": "Tendrils",
                    "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one creature,. 11 (2d6+4) piercing damage and target paralyzed for 1 min (DC 14 Con not paralyzed). Target can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Etheric Pulse (Recharge 6)",
                    "desc": "Releases burst of ethereal energy. Each creature within 30' of it: DC 14 Con save or become partially ethereal. A partially ethereal creature's attacks deal normal damage to the moonweb even if the attacks are nonmagical but all other creatures have resistance to the partially ethereal creature's nonmagical damage. Also moonweb can pinpoint location of partially ethereal creature and moonweb has advantage on attack rolls vs. it. A partially ethereal creature can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Ethereal Jaunt",
                    "desc": "Magically shifts from the Material Plane to the Ethereal Plane or vice versa."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Alien Nature",
                    "desc": "Doesn't require air or sleep."
                },
                {
                    "name": "Transparent",
                    "desc": "Advantage on Dex (Stealth) checks while motionless or in dim light."
                }
            ],
            "spell_list": [],
            "page_no": 276,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_moonweb/"
        },
        {
            "slug": "moppet",
            "desc": "",
            "name": "Moppet",
            "size": "Tiny",
            "type": "Construct",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 10,
            "armor_desc": "",
            "hit_points": 17,
            "hit_dice": "5d6",
            "speed": {
                "walk": 20
            },
            "strength": 3,
            "dexterity": 10,
            "constitution": 10,
            "intelligence": 3,
            "wisdom": 10,
            "charisma": 15,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison, psychic",
            "condition_immunities": "charmed, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, stunned, unconscious",
            "senses": "darkvision 60', passive Perception 10",
            "languages": "understands one language known by its creator but can't speak",
            "challenge_rating": "1",
            "cr": 1.0,
            "actions": [
                {
                    "name": "Psychic Burst",
                    "desc": "Melee or Ranged Spell Attack: +4 to hit 5 ft. or range 60' one target 9 (2d6+2) psychic. If moppet scores a critical hit it gains one Psychic Point."
                },
                {
                    "name": "Waking Nightmare",
                    "desc": "Each creature with Int 3+ within 60' of moppet: DC 13 Int save. Fail: creature enters collective fugue state with all that failed unconscious but doesn't drop anything held/fall prone. All in fugue face hostile nightmare creature with brown bear's stats but deals psychic instead of piercing or slashing. Creature appearance is up to GM but should reflect mutual fears of affected creatures. Fight with nightmare creature works as normal except all action takes place in minds of affected. When affected creature is reduced to 0 hp moppet gains one Psychic Point. If nightmare creature or moppet is reduced to 0 hp all in fugue awaken. Spell slots or class features used in nightmare combat are expended but magic item charges or uses aren't. If creature in fugue takes damage from source other than nightmare creature can immediately re-save with advantage success ends effect on itself. If creature's save is succeeds/effect ends for it creature immune to moppet's Waking Nightmare next 24 hrs."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Nimble Moves",
                    "desc": "Takes the Dash or Disengage action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Construct Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "False",
                    "desc": "[+]Appearance[/+] Motionless: indistinguishable from normal doll."
                },
                {
                    "name": "Psychic Pool",
                    "desc": "Absorbs psychic energy from creatures in its nightmare holding up to four Psychic Points. As a bonus action while casting a spell within 5 ft. of moppet owner can expend points equal to spell's level to cast with o using spell slot."
                }
            ],
            "spell_list": [],
            "page_no": 277,
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            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_moppet/"
        },
        {
            "slug": "mortifera",
            "desc": "",
            "name": "Mortifera",
            "size": "Large",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "chaotic neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 135,
            "hit_dice": "18d10+36",
            "speed": {
                "walk": 30,
                "swim": 30
            },
            "strength": 18,
            "dexterity": 16,
            "constitution": 15,
            "intelligence": 8,
            "wisdom": 10,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "blinded, deafened, exhaustion, poisoned",
            "senses": "blindsight 60' (blind beyond), passive Perception 13",
            "languages": "—",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Fanged Tentacles and two Slams or it makes three Slams. It can replace two Slams with Chomp."
                },
                {
                    "name": "Fanged Tentacles",
                    "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 9 (2d4+4) piercing damage + 9 (2d8) poison and target is grappled (escape DC 15). Until the grapple ends the target is restrained and mortifera can't use its Fanged Tentacles on another."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (1d12+4) bludgeoning damage."
                },
                {
                    "name": "Chomp",
                    "desc": "One creature grappled by mortifera is pulled up to 5 ft. to mortifera's central maw which chomps on creature. Target: 10 (3d6) piercing damage and 13 (3d8) poison (DC 15 Str half)."
                },
                {
                    "name": "Poison Spray (Recharge 5-6)",
                    "desc": "Sprays poison from its central maw in a 30' cone. Each creature in that area: 27 (6d8) poison (DC 15 Dex half)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from bed of lotus flowers."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Poisonous Tendrils",
                    "desc": "A creature that starts its turn grappled by the mortifera must make DC 15 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "spell_list": [],
            "page_no": 278,
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            "v2_converted_path": "/v2/creatures/tob3_mortifera/"
        },
        {
            "slug": "mudmutt",
            "desc": "",
            "name": "Mudmutt",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 15,
            "armor_desc": "",
            "hit_points": 105,
            "hit_dice": "14d10+28",
            "speed": {
                "walk": 30,
                "swim": 20
            },
            "strength": 19,
            "dexterity": 20,
            "constitution": 15,
            "intelligence": 3,
            "wisdom": 12,
            "charisma": 2,
            "strength_save": 7,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "thunder",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 14",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite attack and one Kick attack. It can replace one Bite attack with one Sticky Tongue attack."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 16 (2d10+5) piercing damage."
                },
                {
                    "name": "Kick",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 14 (2d8+5) bludgeoning damage."
                },
                {
                    "name": "Sticky Tongue",
                    "desc": "Melee Weapon Attack: +8 to hit, 20 ft., one creature,. 12 (2d6+5) bludgeoning damage and the target: DC 15 Str save or pulled up to 15 ft. to mudmutt."
                },
                {
                    "name": "Sonic Croak (Recharge 5-6)",
                    "desc": "Unleashes an earpiercing croak in a 30' cone. Each creature in that area: 18 (4d8) thunder and is stunned until the end of its next turn (DC 15 Con half damage and isn't stunned). Creatures submerged in water have disadvantage on the save and take 27 (6d8) thunder instead of 18 (4d8)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Hop By",
                    "desc": "Doesn't provoke opportunity attacks when it jumps out of an enemy's reach."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Standing Leap",
                    "desc": "Its long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "Has advantage on Dex (Stealth) checks made to hide in swampy terrain."
                }
            ],
            "spell_list": [],
            "page_no": 279,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
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            "v2_converted_path": "/v2/creatures/tob3_mudmutt/"
        },
        {
            "slug": "mummy-peat",
            "desc": "",
            "name": "Mummy, Peat",
            "size": "Medium",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 12,
            "armor_desc": "natural armor",
            "hit_points": 93,
            "hit_dice": "11d8+44",
            "speed": {
                "walk": 30
            },
            "strength": 19,
            "dexterity": 9,
            "constitution": 18,
            "intelligence": 6,
            "wisdom": 10,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "lightning; bludgeoning & piercing from nonmagical attacks",
            "damage_immunities": "poison",
            "condition_immunities": "charmed, exhaustion, frightened, paralyzed, poisoned",
            "senses": "darkvision 60', passive Perception 10",
            "languages": "those it knew in life",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Rabid Bites. If it hits one creature with both target must make DC 15 Con save or be cursed with bog melt."
                },
                {
                    "name": "Rabid Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) piercing damage + 7 (2d6) necrotic."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Bog Melt",
                    "desc": "A creature afflicted with bog melt curse can't regain hp and its hp max is reduced by 7 (2d6) for every 24 hrs that elapse. Also when cursed creature starts its turn within 30' of a creature it can see it has a 50% chance of going into a rage until end of its turn. While raged cursed creature must attack nearest creature. If no creature is near enough to move to and attack cursed creature stalks off in a random direction seeking a target for its rage. Curse lasts until lifted by remove curse spell or similar. If curse reduces creature's hp max to 0 creature dies and body dissolves into viscous puddle of goo. Carnivorous creatures with an Int of 3 or lower that can see or smell the goo must make DC 15 Wis save or drink the goo. After 1 min creature's Bite Claw or Slam attack becomes infused with the curse and any creature hit by that attack: DC 15 Con save or be cursed with bog melt."
                },
                {
                    "name": "Noxious Slurry",
                    "desc": "A creature that hits the peat mummy with melee weapon attack that deals slashing damage while within 5 ft. of it:  poisoned until the end of its next turn as noxious fumes and liquefied flesh spray from the wound (DC 15 Con negates)."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                }
            ],
            "spell_list": [],
            "page_no": 280,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_mummy-peat/"
        },
        {
            "slug": "muraenid",
            "desc": "",
            "name": "Muraenid",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 14,
            "armor_desc": "natural",
            "hit_points": 45,
            "hit_dice": "7d10+7",
            "speed": {
                "walk": 0,
                "swim": 40
            },
            "strength": 16,
            "dexterity": 14,
            "constitution": 12,
            "intelligence": 12,
            "wisdom": 13,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": 4,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "Aquan, Deep Speech",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) piercing damage and the target is grappled (escape DC 13). Until grapple ends muraenid can Bite only the grappled creature and has advantage on attack rolls to do so."
                },
                {
                    "name": "Telekinetic Grip",
                    "desc": "One creature it can see within 60' of it must make DC 13 Str save or be moved up to 30' in a direction of muraenid's choice and be restrained until start of muraenid's next turn. If  muraenid targets an object weighing 300 pounds or less that isn't being worn or carried object is moved up to 30' in a direction of muraenid's choice. Muraenid can also use this action to exert fine control on objects such as manipulating a simple tool or opening a door or a container."
                },
                {
                    "name": "Lord of the Fishes (1/Day)",
                    "desc": "One Beast with swimming speed muraenid can see within 30' of it: DC 12 Wis save or be magically charmed by it for 1 day or until it dies or is more than 1 mile from target. Charmed target obeys muraenid's verbal or telepathic commands can't take reactions and can telepathically communicate with muraenid over any distance provided they are on same plane of existence. If target suffers any harm can re-save success ends effect on itself."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Speak with Aquatic Creatures",
                    "desc": "Communicate with Monstrosities and Beasts that have a swim speed as if they shared a language."
                },
                {
                    "name": "Water Breathing",
                    "desc": "Can breathe only underwater."
                }
            ],
            "spell_list": [],
            "page_no": 281,
            "environments": [],
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            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_muraenid/"
        },
        {
            "slug": "musk-deer",
            "desc": "",
            "name": "Musk Deer",
            "size": "Tiny",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 17,
            "hit_dice": "5d4+5",
            "speed": {
                "walk": 30
            },
            "strength": 4,
            "dexterity": 16,
            "constitution": 12,
            "intelligence": 2,
            "wisdom": 14,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "poisoned",
            "senses": "passive Perception 12",
            "languages": "—",
            "challenge_rating": "1/4",
            "cr": 0.25,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 6 (1d6+3) piercing damage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Musk (Recharge: Short/Long Rest)",
                    "desc": "Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk."
                },
                {
                    "name": "Sprinter",
                    "desc": "Takes the Dash action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": null,
            "spell_list": [],
            "page_no": 282,
            "environments": [],
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            "v2_converted_path": "/v2/creatures/tob3_musk-deer/"
        },
        {
            "slug": "musk-deer-swarm",
            "desc": "",
            "name": "Musk Deer, Swarm",
            "size": "Medium",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 44,
            "hit_dice": "8d8+8",
            "speed": {
                "walk": 30
            },
            "strength": 11,
            "dexterity": 16,
            "constitution": 12,
            "intelligence": 2,
            "wisdom": 14,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "bludgeoning, piercing, slashing",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned",
            "senses": "passive Perception 12",
            "languages": "—",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 18 (4d8) piercing damage or 9 (2d8) piercing damage if the swarm has half its hp or fewer."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Musk (Recharge: Short/Long Rest)",
                    "desc": "As musk deer but save DC 12."
                },
                {
                    "name": "Sprinter",
                    "desc": "Takes the Dash action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Swarm",
                    "desc": "Can occupy another creature's space and vice versa and the swarm can move through any opening large enough for a Tiny deer. Swarm can't regain hp or gain temp hp."
                }
            ],
            "spell_list": [],
            "page_no": 282,
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            "v2_converted_path": "/v2/creatures/tob3_musk-deer-swarm/"
        },
        {
            "slug": "myrmex",
            "desc": "",
            "name": "Myrmex",
            "size": "Medium",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral good",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 90,
            "hit_dice": "12d8+36",
            "speed": {
                "walk": 40,
                "burrow": 40,
                "climb": 40
            },
            "strength": 16,
            "dexterity": 13,
            "constitution": 16,
            "intelligence": 10,
            "wisdom": 14,
            "charisma": 8,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison; nonmagic B/P/S attacks",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious ",
            "senses": "blindsight 60', passive Perception 15",
            "languages": "understands Terran but can't speak",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Bite attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Earth Shift",
                    "desc": "Ranged Spell Attack: +5 to hit 60' 1 tgt in contact with ground. Target pushed up to 15 ft. in direction of myrmex's choice speed half til end of its next turn."
                },
                {
                    "name": "Wall of Earth",
                    "desc": "Makes a wall of earth spring out of earth or rock on a point it can sense within 30' of it. Works like wall of stone spell except  can create only one 10 ft. × 10 ft. panel with AC 13 and 15 hp."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Earth Manipulation",
                    "desc": "Can manipulate and move earth within 30' of it that fits within a 5 ft. cube. This manipulation is limited only by its imagination but it often includes creating caricatures of creatures to tell stories of travels or etching symbols to denote dangerous caverns or similar markers for those in the colony. It can also choose to make the ground within 10 ft. of it difficult terrain or to make difficult terrain normal if the ground is earth or stone. Changes caused by Earth Manipulation are permanent."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "Magically transmit simple messages and images to any creature within 120' of it that can understand a language. This telepathy doesn't allow receiving creature to telepathically respond."
                },
                {
                    "name": "Stone Walk",
                    "desc": "Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement."
                }
            ],
            "spell_list": [],
            "page_no": 283,
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        },
        {
            "slug": "myrmex-speaker",
            "desc": "",
            "name": "Myrmex Speaker",
            "size": "Large",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral good",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d10+42",
            "speed": {
                "walk": 40,
                "burrow": 40,
                "climb": 40
            },
            "strength": 18,
            "dexterity": 13,
            "constitution": 17,
            "intelligence": 12,
            "wisdom": 16,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison; nonmagic B/P/S attacks",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious ",
            "senses": "blindsight 60', passive Perception 17",
            "languages": "understands Common, Terran, and Undercommon but can't speak, telepathy 120'",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Bite attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 13 (2d8+4) piercing damage + 7 (2d6) poison."
                },
                {
                    "name": "Earth Shift",
                    "desc": "Ranged Spell Attack: +7 to hit 60' 1 tgt in contact with ground. Target pushed up to 15 ft. in direction of myrmex's choice speed half til end of its next turn."
                },
                {
                    "name": "Static Barrage (Recharge 5-6)",
                    "desc": "Blasts foes with painful psychic static. Each creature of myrmex's choice within 30' of it: 18 (4d8) psychic (DC 15 Int half)."
                },
                {
                    "name": "Wall of Earth",
                    "desc": "Makes a wall of earth spring out of earth or rock on a point it can sense within 30' of it. Works like wall of stone spell except  can create only one 10 ft. × 10 ft. panel with AC 13 and 15 hp."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Earth Manipulation",
                    "desc": "Can manipulate and move earth within 30' of it that fits within a 5 ft. cube. This manipulation is limited only by its imagination but it often includes creating caricatures of creatures to tell stories of travels or etching symbols to denote dangerous caverns or similar markers for those in the colony. It can also choose to make the ground within 10 ft. of it difficult terrain or to make difficult terrain normal if the ground is earth or stone. Changes caused by Earth Manipulation are permanent."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Stone Walk",
                    "desc": "Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement."
                }
            ],
            "spell_list": [],
            "page_no": 283,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_myrmex-speaker/"
        },
        {
            "slug": "myrmex-young",
            "desc": "",
            "name": "Myrmex, Young",
            "size": "Small",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral good",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 54,
            "hit_dice": "12d6+12",
            "speed": {
                "walk": 30,
                "burrow": 15,
                "climb": 30
            },
            "strength": 12,
            "dexterity": 13,
            "constitution": 13,
            "intelligence": 8,
            "wisdom": 10,
            "charisma": 8,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "poison",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious",
            "senses": "blindsight 60', passive Perception 12",
            "languages": "understands Terran but can't speak",
            "challenge_rating": "1",
            "cr": 1.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one target, 5 (1d4+3) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Earth Shift",
                    "desc": "Ranged Spell Attack: +2 to hit 60' 1 tgt in contact with the ground. Target is pushed up to 10 ft. in a direction of myrmex's choice and its speed is reduced by 5 ft. until end of its next turn."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Earth Manipulation",
                    "desc": "Can manipulate and move earth within 30' of it that fits within a 5 ft. cube. This manipulation is limited only by its imagination but it often includes creating caricatures of creatures to tell stories of travels or etching symbols to denote dangerous caverns or similar markers for those in the colony. Can also choose to make ground within 10 ft. of it difficult terrain or to make difficult terrain normal if the ground is earth or stone. Changes caused by Earth Manipulation are permanent."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "Magically transmit simple messages and images to any creature within 120' of it that can understand a language. This telepathy doesn't allow receiving creature to telepathically respond."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                },
                {
                    "name": "Stone Walk",
                    "desc": "Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement."
                }
            ],
            "spell_list": [],
            "page_no": 283,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_myrmex-young/"
        },
        {
            "slug": "nariphon",
            "desc": "",
            "name": "Nariphon",
            "size": "Huge",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 10,
            "armor_desc": "natural armor",
            "hit_points": 195,
            "hit_dice": "17d12+85",
            "speed": {
                "walk": 15
            },
            "strength": 24,
            "dexterity": 6,
            "constitution": 21,
            "intelligence": 6,
            "wisdom": 14,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "bludgeoning, piercing, poison",
            "condition_immunities": "exhaustion, poisoned, prone",
            "senses": "tremorsense 120', passive Perception 17",
            "languages": "understands Common but can't speak",
            "challenge_rating": "13",
            "cr": 13.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Four Roots or Thorns attacks."
                },
                {
                    "name": "Roots",
                    "desc": "Melee Weapon Attack: +12 to hit, 15 ft., one target, 18 (2d10+7) bludgeoning damage and target is grappled (escape DC 18). Until the grapple ends target is restrained and it takes 3 (1d6) poison at the start of each of its turns. The nariphon has four roots each of which can grapple only one target."
                },
                {
                    "name": "Thorns",
                    "desc": "Ranged Weapon Attack: +12 to hit 30/120' one target 17 (3d6+7) piercing damage and target must make DC 18 Wis save or thorn falls to the ground and instantly grows into a vegetative clone (see above) under nariphon's control."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Bury",
                    "desc": "One creature grappled by nariphon is knocked prone dragged into ground and buried just below surface ending grapple. Victim is restrained unable to breathe or stand up. Creature including victim can use action to free buried creature via DC 18 Str."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False",
                    "desc": "[+]Appearance[/+] Motionless: indistinguishable from ordinary tree."
                },
                {
                    "name": "Vegetative Clone",
                    "desc": "A vegetative clone resembles the creature hit by the nariphon's Thorn attack. Each clone uses stats of an awakened tree except it has the target's size speed and any special senses such as darkvision. Clones are extensions of the nariphon and it can see and hear what a clone sees and hears as if it was in the clone's space. The nariphon can switch from using its senses to using a clone's or back again as a bonus action. Nariphon can have no more than six vegetative clones under its control at one time. Each clone remains until killed or until the nariphon dismisses it (no action required)."
                }
            ],
            "spell_list": [],
            "page_no": 285,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_nariphon/"
        },
        {
            "slug": "nautiloid",
            "desc": "",
            "name": "Nautiloid",
            "size": "Gargantuan",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral good",
            "armor_class": 18,
            "armor_desc": "natural armor",
            "hit_points": 216,
            "hit_dice": "16d20+48",
            "speed": {
                "walk": 0,
                "swim": 90
            },
            "strength": 21,
            "dexterity": 15,
            "constitution": 16,
            "intelligence": 7,
            "wisdom": 12,
            "charisma": 6,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "piercing, bludgeoning, & slashing from nonmagical attacks ",
            "damage_immunities": "cold",
            "condition_immunities": "exhaustion, poisoned",
            "senses": "blindsight 60', darkvision 300', passive Perception 16",
            "languages": "understands Primordial but can't speak",
            "challenge_rating": "13",
            "cr": 13.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Beak attacks and one Tentacles attack."
                },
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +10 to hit, 10 ft., one target, 21 (3d10+5) piercing damage + 9 (2d8) poison."
                },
                {
                    "name": "Tentacles",
                    "desc": "Melee Weapon Attack: +10 to hit, 30 ft., one target, 18 (2d12+5) bludgeoning damage and target is grappled (escape DC 18). Until this grapple ends target is restrained nautiloid can automatically hit target with its Tentacles and nautiloid can't make Tentacles attacks vs. other targets."
                },
                {
                    "name": "Jet Propulsion (Recharge 5-6)",
                    "desc": "Releases a magical burst of pressure that propels it backwards in a line that is 90' long and 10 ft. wide. Each creature within 15 ft. of the space the nautiloid left and each creature in that line must make a DC 18 Con save. On a failure a creature takes 45 (10d8) force and is pushed up to 20' away from the nautiloid and knocked prone. On a success a creature takes half the damage but isn't pushed or knocked prone."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Withdraw",
                    "desc": "When a creature the nautiloid can see targets it with an attack the nautiloid can pull its body into its shell gaining a +5 bonus to AC until the start of its next turn."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Traveler",
                    "desc": "Doesn't require air food drink sleep or ambient pressure."
                },
                {
                    "name": "Enchanted Shell",
                    "desc": "A dome of magic covers the nautiloid just large enough to contain its shell. The nautiloid can control the ambient pressure temperature water levels and breathable air levels (for air-breathing passengers) inside allowing creatures and objects within it to exist comfortably in spite of conditions outside. Creatures and objects within the shell have total cover vs. attacks and other effects outside the nautiloid. Creatures inside the shell can exit whenever they want but nothing can pass into the shell's dome unless the nautiloid allows it. Area inside dome is a magnificent palace carved into nautiloid's shell complete with open ‘air' balconies used as entrances/exits and numerous covered chambers that can comfortably hold up to 50 passengers. Palace is 60' long 30' wide and 80' tall. When it dies any creatures inside dome are expelled into unoccupied spaces near the closest exit."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "The nautiloid can magically communicate simple ideas emotions and images telepathically with any creature inside the magical dome that surrounds it shell. Similarly it can hear and understand any creature inside the dome regardless of the language it speaks."
                }
            ],
            "spell_list": [],
            "page_no": 286,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_nautiloid/"
        },
        {
            "slug": "necrotech-bonecage-constrictor",
            "desc": "",
            "name": "Necrotech Bonecage Constrictor",
            "size": "Huge",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 175,
            "hit_dice": "14d12+84",
            "speed": {
                "walk": 50
            },
            "strength": 19,
            "dexterity": 16,
            "constitution": 22,
            "intelligence": 6,
            "wisdom": 8,
            "charisma": 5,
            "strength_save": 8,
            "dexterity_save": 7,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "bludgeoning, thunder",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "poisoned, prone",
            "senses": "darkvision 60', tremorsense 30', passive Perception 9",
            "languages": "understands Common and Darakhul but can't speak",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Bite attacks and one Encage attack."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 13 (2d8+4) piercing damage + 7 (2d6) necrotic."
                },
                {
                    "name": "Encage",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 11 (2d6+4) piercing damage. If target is a Med or smaller creature DC 16 Dex save or be caged within body of bonecage constrictor. Caged creature is restrained has cover vs. attacks and other effects outside constrictor and it takes 10 (3d6) necrotic at start of each of constrictor's turns. While caged creature can see outside constrictor but can't target those outside constrictor with attacks or spells nor can it cast spells or use features that allow it to leave constrictor's body. In addition creatures caged within constrictor can't make attack rolls vs. creatures outside constrictor. Constrictor can have up to 6 Med or smaller creatures restrained at a time. If constrictor takes 20+ damage on a single turn from any source it must make DC 16 Con save at end of that turn or all caged creatures fall prone in a space within 10 ft. of constrictor. If any of the damage is thunder constrictor has disadvantage on the save. If constrictor dies caged creature is no longer restrained by it and can escape from corpse via 10 ft. of move exiting prone."
                },
                {
                    "name": "Crush",
                    "desc": "Each creature caged by constrictor must make DC 16 Str save or take 11 (2d6+4) bludgeoning damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Necrotic Prison",
                    "desc": "Creatures restrained by its Encage automatically stabilize at 0 hp and take no further damage from Encage. If creature damaged from another source while restrained suffers death save failure as normal but immediately stabilizes if not its final death save."
                }
            ],
            "spell_list": [],
            "page_no": 287,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_necrotech-bonecage-constrictor/"
        },
        {
            "slug": "necrotech-reaver",
            "desc": "",
            "name": "Necrotech Reaver",
            "size": "Huge",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 126,
            "hit_dice": "12d12+48",
            "speed": {
                "walk": 40
            },
            "strength": 21,
            "dexterity": 7,
            "constitution": 18,
            "intelligence": 3,
            "wisdom": 8,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison",
            "condition_immunities": "poisoned",
            "senses": "darkvision 60', passive Perception 9",
            "languages": "understands Common and Darakhul but can't speak",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Chain Lash attacks."
                },
                {
                    "name": "Chain Lash",
                    "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 18 (4d6+4) slashing damage and the target is grappled (escape DC 15). The reaver has four chains each of which can grapple only one target."
                },
                {
                    "name": "Bladed Sweep (Recharge 5-6)",
                    "desc": "Swings its chains in a wide arc. Each creature within 15 ft. of the reaver must make a DC 15 Dex save. On a failure a creature takes 21 (6d6) slashing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone. A creature that fails the save by 5 or more is pushed up to 15 ft. away from the reaver and knocked prone."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Siege Monster",
                    "desc": "Double damage to objects/structures."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Unstable Footing",
                    "desc": "Has disadvantage on saves vs. being knocked prone."
                }
            ],
            "spell_list": [],
            "page_no": 287,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_necrotech-reaver/"
        },
        {
            "slug": "necrotech-thunderer",
            "desc": "",
            "name": "Necrotech Thunderer",
            "size": "Huge",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "speed": {
                "walk": 20
            },
            "strength": 20,
            "dexterity": 5,
            "constitution": 21,
            "intelligence": 5,
            "wisdom": 14,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": 0,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 5,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "nonmagic B/P/S attacks",
            "damage_immunities": "necrotic, poison",
            "condition_immunities": "blinded, poisoned",
            "senses": "blindsight 120', passive Perception 15",
            "languages": "understands Common and Darakhul but can't speak",
            "challenge_rating": "8",
            "cr": 8.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Trample attacks."
                },
                {
                    "name": "Trample",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 21 (3d10+5) bludgeoning damage."
                },
                {
                    "name": "Ballista Shot",
                    "desc": "Chooses up to two points it can see within 120' of it. The thunderer can't choose a point within 10 ft. of it. Each creature within 5 ft. of a point must make a DC 15 Con save taking 14 (4d6) necrotic on a failed save and half damage if made. If a creature is within 5 ft. of both points it has disadvantage on the save but it takes damage from only one effect not both."
                },
                {
                    "name": "Concentrated Shot (Recharge 5-6)",
                    "desc": "Picks a point it can see within 120' of it. Each creature within 20' of that point must make a DC 15 Con save. On a failure a creature takes 35 (10d6) necrotic and suffers one level of exhaustion. On a success a creature takes half the damage and doesn't suffer a level of exhaustion."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Siege Monster",
                    "desc": "Double damage to objects/structures."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "Advantage: saves vs. turn undead effects."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                }
            ],
            "spell_list": [],
            "page_no": 287,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_necrotech-thunderer/"
        },
        {
            "slug": "niya-atha-raja",
            "desc": "",
            "name": "Niya-Atha Raja",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 17,
            "armor_desc": "shield",
            "hit_points": 117,
            "hit_dice": "18d8+36",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 14,
            "dexterity": 21,
            "constitution": 14,
            "intelligence": 10,
            "wisdom": 13,
            "charisma": 19,
            "strength_save": null,
            "dexterity_save": 8,
            "constitution_save": null,
            "intelligence_save": 3,
            "wisdom_save": 4,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened",
            "senses": "passive Perception 14",
            "languages": "Common, Sylvan",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "War Bellow then three Tulwars or four Darts."
                },
                {
                    "name": "Tulwar",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 9 (1d8+5) slashing damage or 14 (2d8+5) slashing damage if enlarged."
                },
                {
                    "name": "Dart",
                    "desc": "Ranged Weapon Attack: +8 to hit 20/60' one target 7 (1d4+5) piercing damage or 10 (2d4+5) piercing damage if enlarged."
                },
                {
                    "name": "War Bellow",
                    "desc": "Releases a loud challenging bellow. Each hostile creature within 60' of the raja that can hear the bellow:  frightened (DC 15 Cha negates). A frightened creature can re-save at end of each of its turns ending effect on itself on a success. If a creature's save is successful or effect ends for it creature is immune to raja's War Bellow for the next 24 hrs."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size with anything worn/carried. While enlarged is Large 2× damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. Enlarged can no longer use Evasion and Magic Resistance. If it lacks room to become Large this action fails."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Commanding Bulk",
                    "desc": "While enlarged each friendly creature within 30' of it can't be charmed or frightened."
                },
                {
                    "name": "Evasion",
                    "desc": "If subject to effect that allows Dex save for half damage takes none on success half if it fails. Can't use while enlarged."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves. Can't use this trait while enlarged."
                },
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                }
            ],
            "spell_list": [],
            "page_no": 290,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_niya-atha-raja/"
        },
        {
            "slug": "niya-atha-sorcerer",
            "desc": "",
            "name": "Niya-Atha Sorcerer",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 13,
            "armor_desc": "natural",
            "hit_points": 66,
            "hit_dice": "12d8+12",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 13,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 12,
            "wisdom": 10,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": 3,
            "wisdom_save": 2,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 12",
            "languages": "Common, Sylvan",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Scepter attacks or two Ice Shard attacks."
                },
                {
                    "name": "Scepter",
                    "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one target, 4 (1d6+1) bludgeoning damage + 4 (1d8) cold if not enlarged or 8 (2d6+1) bludgeoning damage if enlarged."
                },
                {
                    "name": "Ice Shard",
                    "desc": "Ranged Spell Attack: +6 to hit 60/240' one target 9 (1d10+4) piercing damage + 9 (2d8) cold."
                },
                {
                    "name": "Summon Iceberg (Recharge 5-6)",
                    "desc": "Chooses a point it can see within 120' of it. Each creature within a 20' of that point: 11 (2d10) bludgeoning damage and 7 (2d6) cold and is restrained until the end of its next turn (DC 14 Dex half damage and isn't restrained). Can't use this action while enlarged."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Summon Iceberg action. If it lacks the room to become Large this action fails."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Icy Wrath",
                    "desc": "Its weapons are imbued with icy magic. When it hits with any weapon deals + 4 (1d8) cold (included below). While enlarged it loses this bonus damage but AC increases to 16."
                },
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                }
            ],
            "spell_list": [],
            "page_no": 290,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_niya-atha-sorcerer/"
        },
        {
            "slug": "niya-atha-warrior",
            "desc": "",
            "name": "Niya-Atha Warrior",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 16,
            "armor_desc": "chain mail",
            "hit_points": 49,
            "hit_dice": "9d8+9",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 14,
            "dexterity": 15,
            "constitution": 12,
            "intelligence": 11,
            "wisdom": 10,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": 5,
            "constitution_save": 3,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 10",
            "languages": "Common, Sylvan",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Mace or Longbow attacks."
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) bludgeoning damage or 9 (2d6+2) bludgeoning damage while enlarged."
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +5 to hit 150/600' one target 7 (1d8+3) piercing damage or 12 (2d8+3) piercing damage while enlarged."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Standing Leap trait. If it lacks the room to become Large this action fails."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The warrior's long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start. The warrior can't use this trait while enlarged."
                }
            ],
            "spell_list": [],
            "page_no": 290,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_niya-atha-warrior/"
        },
        {
            "slug": "npc:-apostle",
            "desc": "",
            "name": "Npc: Apostle",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 15,
            "armor_desc": "breastplate",
            "hit_points": 117,
            "hit_dice": "18d8+36",
            "speed": {
                "walk": 30
            },
            "strength": 12,
            "dexterity": 13,
            "constitution": 15,
            "intelligence": 10,
            "wisdom": 18,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 5,
            "perception": 4,
            "skills": {
                "perception": 4
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 10",
            "languages": "any two languages",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Mace or Divine Bolt attacks. It can replace one attack with use of Spellcasting."
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d6+1) bludgeoning damage + 9 (2d8) necrotic or radiant (the apostle's choice)."
                },
                {
                    "name": "Divine Bolt",
                    "desc": "Ranged Spell Attack: +7 to hit, 120 ft., one target, 13 (2d8+4) necrotic or radiant (apostle's choice). "
                },
                {
                    "name": "Destroy Undead (2/Day)",
                    "desc": "Presents its holy symbol and intones a prayer. Each undead within 30' of apostle that can see or hear it: 28 (8d6) radiant (DC 15 Wis half)."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Wis (DC 15): At will: guidance spare the dying thaumaturgy3/day ea: bless cure wounds (3rd-level) hold person lesser restoration1/day ea: bestow curse daylight freedom of movement mass cure wounds revivify"
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Divine Weapons",
                    "desc": "When it hits with any weapon deals extra 2d8 necrotic or radiant (included below) apostle's choice."
                },
                {
                    "name": "Faith's Reward",
                    "desc": "When it casts the bless spell it gains the benefit of the spell even if it doesn't include itself as a target. In addition when apostle restores hp to another creature it regains hp equal to half that amount."
                }
            ],
            "spell_list": [],
            "page_no": 403,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-apostle/"
        },
        {
            "slug": "npc:-atavist",
            "desc": "",
            "name": "Npc: Atavist",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "speed": {
                "walk": 30
            },
            "strength": 18,
            "dexterity": 14,
            "constitution": 17,
            "intelligence": 13,
            "wisdom": 7,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 0,
            "charisma_save": null,
            "perception": -2,
            "skills": {
                "perception": -2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic, poison",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 8",
            "languages": "any two languages",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Keratin Blade or Bone Shard attacks. If both attacks hit one target the target takes an extra 7 (2d6) piercing damage as bits of bone dig deeper into the target."
                },
                {
                    "name": "Keratin Blade",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage."
                },
                {
                    "name": "Bone Shard",
                    "desc": "Ranged Weapon Attack: +4 to hit 30/120' one target 7 (2d4+2) piercing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Malleable Physiology",
                    "desc": "At the start of its turn the atavist gains one of the following benefits until it ends the effect (no action required) or the start of its next turn:Darkvision out to a range of 30 feet.A climbing flying or swimming speed of 30 feet.Advantage on Wis (Perception) checks that rely on hearing or smell.Bony spikes sprout along its skin and a creature that touches the atavist or hits it with melee attack while within 5 ft. of it takes 4 (1d8) piercing damage."
                }
            ],
            "spell_list": [],
            "page_no": 404,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-atavist/"
        },
        {
            "slug": "npc:-breathstealer",
            "desc": "",
            "name": "Npc: Breathstealer",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any non-good",
            "armor_class": 15,
            "armor_desc": "leather armor",
            "hit_points": 99,
            "hit_dice": "18d8+18",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 18,
            "constitution": 13,
            "intelligence": 10,
            "wisdom": 12,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": 7,
            "constitution_save": null,
            "intelligence_save": 3,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 13",
            "languages": "any two languages",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Shortswords and one Dagger or three Psychic Blasts. Can replace one attack with Gasp to Survive if available."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage + 10 (3d6) psychic."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit 5 ft. or range 20/60' one target 6 (1d4+4) piercing damage + 10 (3d6) psychic."
                },
                {
                    "name": "Psychic Blast",
                    "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 16 (4d6+2) psychic. If target is currently suffocating from breathstealer's Gasp to Survive breathstealer can choose to deal 1 psychic to target instead."
                },
                {
                    "name": "Gasp to Survive (Recharge 4-6)",
                    "desc": "Chooses a creature it dealt psychic to within last min. Target: 14 (4d6) psychic and believes it is suffocating including choking and being unable to speak (DC 15 Wis half damage and doesn't believe it is suffocating). At the start of each of suffocating creature's turns it must make a DC 15 Wis save. It has disadvantage on this save if it took psychic since start of its prior turn. If it fails three such saves before succeeding on three such saves it falls unconscious for 1 hr returns to breathing normally and stops making this save. On its third successful save effect ends for the creature."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Cunning Action",
                    "desc": "Dash Disengage or Hide action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Phrenic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 3d6 psychic (included below)."
                }
            ],
            "spell_list": [],
            "page_no": 404,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-breathstealer/"
        },
        {
            "slug": "npc:-cultist-psychophant",
            "desc": "",
            "name": "Npc: Cultist Psychophant",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any non-good alignment",
            "armor_class": 15,
            "armor_desc": "Impenetrable Ego",
            "hit_points": 149,
            "hit_dice": "23d8+46",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 12,
            "constitution": 14,
            "intelligence": 12,
            "wisdom": 15,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "psychic",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 12",
            "languages": "any two languages",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Psychic Strikes. If it hits one creature with two Psychic Strikes target: DC 16 Int save or stunned until end of its next turn."
                },
                {
                    "name": "Psychic Strike",
                    "desc": "Melee or Ranged Spell Attack: +8 to hit 5 ft. or range 60' one target 18 (4d6+4) psychic. "
                },
                {
                    "name": "Brain Storm (Recharge 6)",
                    "desc": "Brutal psychic force wracks foes' psyches. Each creature within 30' of it: 31 (9d6) psychic and poisoned 1 min (DC 16 Int half damage not poisoned). A poisoned creature can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Spellcasting (Psionics)",
                    "desc": "Cha (DC 16) no spell components: At will: detect thoughts mage hand (hand invisible) thaumaturgy3/day ea: charm person suggestion1/day ea: levitate telekinesis"
                }
            ],
            "bonus_actions": [
                {
                    "name": "Bend the Spoon",
                    "desc": "Chooses one nonmagical weapon it can see within 30' of it and magically warps it. If weapon is being worn or carried creature doing so can prevent warping via DC 16 Wis save. Warped weapon deals only half its normal damage on a hit and creature wielding warped weapon has disadvantage on attack rolls with it. A creature can repair a warped weapon with mending spell or by spending a short rest repairing it with the appropriate tools."
                }
            ],
            "reactions": [
                {
                    "name": "Appeal to the Fervent",
                    "desc": "When a creature psychophant can see targets it with attack psychophant calls for aid from its followers switching places with friendly creature within 5 ft. of it. Friendly creature becomes target of the attack instead."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Impenetrable Ego",
                    "desc": "While it is conscious and wearing no armor and wielding no shield it adds its Cha modifier to its AC (included above) and saves. Advantage on saves vs. being charmed or frightened."
                }
            ],
            "spell_list": [],
            "page_no": 405,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-cultist-psychophant/"
        },
        {
            "slug": "npc:-field-commander",
            "desc": "",
            "name": "Npc: Field Commander",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 19,
            "armor_desc": "breastplate, shield",
            "hit_points": 170,
            "hit_dice": "20d8+80",
            "speed": {
                "walk": 30
            },
            "strength": 19,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 12,
            "wisdom": 13,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 5,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 7,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "frightened",
            "senses": "passive Perception 15",
            "languages": "Common and one other language",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses Battle Cry if available. Then three Longswords or two Longswords and uses Spellcasting. If commander hits one creature with two Longswords target: DC 16 Con save or be stunned until end of its next turn."
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) slashing damage or 9 (1d10+4) slashing damage if used with 2 hands + 13 (3d8) necrotic or radiant (commander's choice)."
                },
                {
                    "name": "Battle Cry (Recharge 5-6)",
                    "desc": "Commander shouts a frightful and rallying battle cry. Each hostile creature within 30 of it that can hear the cry: DC 16 Wis save or be frightened for 1 min. A frightened creature can re-save at end of each of its turns success ends effect on itself. Each friendly creature within 30' of the commander and that can hear the cry has advantage on the next attack roll it makes before start of commander's next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Cha (DC 16): At will: command protection from evil and good3/day ea: cure wounds (level 3) find steed (as an action)1/day: revivify"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Bolster Soldier",
                    "desc": "When a friendly creature the field commander can see is hit with weapon attack the commander calls out encouragement and creature gains 5 (1d10) temp hp."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Aura of Courage and Protection",
                    "desc": "If conscious friendly creatures within 10 ft. of it immune to frightened and advantage on all saves."
                },
                {
                    "name": "Divine Weapons",
                    "desc": "Its weapon attacks are magical. When commander hits with any weapon weapon deals extra 3d8 necrotic or radiant (included below) commander's choice."
                }
            ],
            "spell_list": [],
            "page_no": 406,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-field-commander/"
        },
        {
            "slug": "npc:-first-servant",
            "desc": "",
            "name": "Npc: First Servant",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 17,
            "armor_desc": "Armor of Foresight",
            "hit_points": 162,
            "hit_dice": "25d8+50",
            "speed": {
                "walk": 30
            },
            "strength": 12,
            "dexterity": 15,
            "constitution": 14,
            "intelligence": 15,
            "wisdom": 20,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 6,
            "intelligence_save": null,
            "wisdom_save": 9,
            "charisma_save": 8,
            "perception": 5,
            "skills": {
                "perception": 5
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 19",
            "languages": "any three languages",
            "challenge_rating": "12",
            "cr": 12.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses its Awe-Inspiring Presence. Then 3 Divine Bursts or 1 Blinding Rod and 2 Divine Bursts. It can replace one attack with Spellcasting."
                },
                {
                    "name": "Blinding Rod",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d6+1) bludgeoning damage + 13 (3d8) necrotic or radiant (the first servant's choice) and target must make DC 17 Con save or be blinded and deafened until end of its next turn."
                },
                {
                    "name": "Divine Burst",
                    "desc": "Melee or Ranged Spell Attack: +9 to hit 5 ft. or range 120' one target 23 (4d8+5) necrotic or radiant (the first servant's choice)."
                },
                {
                    "name": "Awe-Inspiring Presence",
                    "desc": "Each creature of servant's choice within 30' of it and aware of it: DC 17 Wis save or unable to use bonus actions or reactions until start of servant's next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Wis (DC 17): At will: bane protection from evil and good spare the dying thaumaturgy3/day ea: cure wounds (level 5) dispel evil and good divination speak with dead1/day ea: commune (as an action) holy aura resurrection"
                }
            ],
            "bonus_actions": [
                {
                    "name": "Healing Hands (Recharge 5-6)",
                    "desc": "Touches a creature within 5 ft. of it: creature regains 14 (4d6) hp."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Armor of Foresight",
                    "desc": "While it is wearing no armor and wielding no shield its AC includes its Dex and Wis modifiers (included above)."
                },
                {
                    "name": "Divine Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 3d8 necrotic or radiant (included below) servant's choice."
                }
            ],
            "spell_list": [],
            "page_no": 407,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_npc-first-servant/"
        },
        {
            "slug": "npc:-fixer",
            "desc": "",
            "name": "Npc: Fixer",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 13,
            "armor_desc": "leather armor",
            "hit_points": 44,
            "hit_dice": "8d8+8",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 14,
            "constitution": 12,
            "intelligence": 13,
            "wisdom": 15,
            "charisma": 15,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 14",
            "languages": "any two languages",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Shortsword or Sling attacks."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit 30/120' one target 5 (1d6+2) piercing damage + 3 (1d6) poison."
                },
                {
                    "name": "Cleaner",
                    "desc": "Can cast the prestidigitation and unseen servant spells at will requiring no material components and using Wis as the spellcasting ability"
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Ritual Cleansing",
                    "desc": "The fixer can take 10 min to perform a cleansing ritual on a creature object or an area within 30' that is no larger than a 20' cube. For the next 8 hrs the affected creature or object is hidden from divination magic as if it was under the effects of the nondetection spell. In an area that is ritually cleansed divination spells of 4th level or lower don't function and creatures within the area can't be scried."
                }
            ],
            "spell_list": [],
            "page_no": 407,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-fixer/"
        },
        {
            "slug": "npc:-frost-afflicted",
            "desc": "",
            "name": "Npc: Frost-Afflicted",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "chaotic neutral",
            "armor_class": 13,
            "armor_desc": "leather armor",
            "hit_points": 65,
            "hit_dice": "10d8+20",
            "speed": {
                "walk": 30
            },
            "strength": 13,
            "dexterity": 14,
            "constitution": 15,
            "intelligence": 12,
            "wisdom": 17,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "cold",
            "condition_immunities": "exhaustion, petrified",
            "senses": "passive Perception 13",
            "languages": "any one language (usually Common)",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Frigid Punch or Frost Bolt attacks."
                },
                {
                    "name": "Frigid Punch",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) bludgeoning damage and 5 (2d4) cold."
                },
                {
                    "name": "Frost Bolt",
                    "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 8 (2d4+3) cold."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Frigid Flare",
                    "desc": "When a creature hits the frost-afflicted with weapon attack ice bursts from the frost-afflicted. Each creature within 5 ft. of the frost-afflicted must make a DC 13 Con save taking 5 (2d4) cold on a failed save or half damage if made."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Burning Cold",
                    "desc": "A creature with resistance to cold doesn't have resistance to the cold dealt by the frost-afflicted. A creature with immunity to cold is unaffected by this trait."
                },
                {
                    "name": "Icy Nature",
                    "desc": "The frost-afflicted is infused with minor elemental power and it requires only half the amount of food and drink that a typical humanoid of its size needs."
                }
            ],
            "spell_list": [],
            "page_no": 408,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-frost-afflicted/"
        },
        {
            "slug": "npc:-infested-duelist",
            "desc": "",
            "name": "Npc: Infested Duelist",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "chaotic neutral",
            "armor_class": 18,
            "armor_desc": "natural armor",
            "hit_points": 144,
            "hit_dice": "32d8",
            "speed": {
                "walk": 40,
                "climb": 30
            },
            "strength": 11,
            "dexterity": 20,
            "constitution": 10,
            "intelligence": 10,
            "wisdom": 16,
            "charisma": 15,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 4,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 6,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "acid",
            "damage_immunities": "poison",
            "condition_immunities": "exhaustion, restrained, poisoned",
            "senses": "passive Perception 13",
            "languages": "any one language (usually Common)",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Slam attack and two Shortsword attacks or it makes two Thorn Shot attacks."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 9 (1d6+6) piercing damage."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 15 (2d8+6) bludgeoning damage and target: DC 15 Con save. On failure target takes 14 (4d6) poison and is poisoned 1 min. On success target takes half damage and isn't poisoned. Poisoned target can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Thorn Shot",
                    "desc": "Melee Weapon Attack: +10 to hit 30/120' one target 10 (2d4+5) piercing damage + 7 (2d6) poison."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Spore Cloud",
                    "desc": "When it takes damage from a ranged attack emits a burst of thick yellow spores that surround infested duelist and heavily obscure area within 5 ft. of it. Spores dissipate at start of duelist's next turn."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Evasion",
                    "desc": "If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails."
                },
                {
                    "name": "Parasite Sense",
                    "desc": "Advantage on attacks vs. poisoned creatures."
                },
                {
                    "name": "Plant-Powered Mobility",
                    "desc": "Opportunity attacks made vs. duelist have disadvantage. If the duelist is prone at the start of its turn it can immediately stand with o costing movement."
                }
            ],
            "spell_list": [],
            "page_no": 409,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_npc-infested-duelist/"
        },
        {
            "slug": "npc:-infiltrator",
            "desc": "",
            "name": "Npc: Infiltrator",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 13,
            "armor_desc": "studded leather",
            "hit_points": 55,
            "hit_dice": "10d8+10",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 15,
            "constitution": 13,
            "intelligence": 16,
            "wisdom": 15,
            "charisma": 16,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 14",
            "languages": "any three languages",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Shortsword attacks and one Dagger attack. It can replace one attack with Spellcasting."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit 5 ft. or range 20/60' one target 4 (1d4+2) piercing damage."
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit 80/320' one target 6 (1d8+2) piercing damage."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Int (DC 13): At will: mage hand message minor illusion3/day ea: charm person sleep1/day: invisibility"
                }
            ],
            "bonus_actions": [
                {
                    "name": "Cunning Action",
                    "desc": "Takes the Dash Disengage or Hide action."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Knowledge Charm",
                    "desc": "Carries a minor magical charm gifted to it by the organization. While wearing or carrying the charm infiltrator has proficiency in any two skills and is fluent in any one language (not included above). This proficiency and fluency last until charm is lost or destroyed or until infiltrator performs a 10-minute ritual to change the proficiency and fluency provided by the charm. If infiltrator dies charm becomes nonmagical."
                }
            ],
            "spell_list": [],
            "page_no": 410,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_npc-infiltrator/"
        },
        {
            "slug": "npc:-merchant-captain",
            "desc": "",
            "name": "Npc: Merchant Captain",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 15,
            "armor_desc": "studded leather",
            "hit_points": 104,
            "hit_dice": "19d8+19",
            "speed": {
                "walk": 30
            },
            "strength": 9,
            "dexterity": 16,
            "constitution": 13,
            "intelligence": 14,
            "wisdom": 13,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 7,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 14",
            "languages": "Common + any two languages",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses Fast Talk then three Rapier or Quip attacks. It can replace one attack with use of Spellcasting."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) piercing damage + 7 (2d6) poison."
                },
                {
                    "name": "Quip",
                    "desc": "Ranged Spell Attack: +7 to hit, 60 ft., one target, 14 (3d6+4) psychic."
                },
                {
                    "name": "Fast Talk",
                    "desc": "The merchant captain baffles a creature it can see within 30' of it with barrage of jargon quick speech and big words. The target must make DC 15 Cha save or have disadvantage on the next Wis save it makes before the end of the merchant captain's next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Cha (DC 15): At will: comprehend languages mage hand mending3/day ea: calm emotions enthrall heroism1/day ea: confusion freedom of movement"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Inspiration (4/Day)",
                    "desc": "When a creature within 30' of the merchant captain fails an attack roll ability check or save the captain can force it to reroll the die. The target must use the new roll."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": null,
            "spell_list": [],
            "page_no": 410,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-merchant-captain/"
        },
        {
            "slug": "npc:-warlock-of-the-genie-lord",
            "desc": "",
            "name": "Npc: Warlock Of The Genie Lord",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 15,
            "armor_desc": "studded leather",
            "hit_points": 78,
            "hit_dice": "12d8+24",
            "speed": {
                "walk": 30
            },
            "strength": 10,
            "dexterity": 16,
            "constitution": 14,
            "intelligence": 12,
            "wisdom": 13,
            "charisma": 19,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 5,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 7,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "acid, cold, fire, lightning, thunder",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 11",
            "languages": "Common, Primordial",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Elemental Burst or Dagger attacks. It can replace one attack with use of Spellcasting."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit 5 ft. or range 20/60' one target 5 (1d4+3) piercing damage + 10 (3d6) acid cold fire lightning or thunder (warlock's choice)."
                },
                {
                    "name": "Elemental Burst",
                    "desc": "Melee or Ranged Spell Attack: +7 to hit 5 ft. or range 120' one target 14 (3d6+4) acid cold fire lightning or thunder (warlock's choice)."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Cha (DC 15). At will: levitate water breathing3/day ea: fire shield fly gust of wind1/day ea: conjure minor elementals (as an action) wall of stone"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Genie Lord's Favor",
                    "desc": "When it takes acid cold fire lightning or thunder warlock has advantage on next Elemental Burst attack it makes before end of its next turn provided Elemental Burst deals same damage as damage warlock took."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Elemental Weapons",
                    "desc": "When it hits with any weapon deals extra 3d6 acid cold fire lightning or thunder (included below) warlock's choice."
                }
            ],
            "spell_list": [],
            "page_no": 411,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-warlock-of-the-genie-lord/"
        },
        {
            "slug": "npc:-wind-acolyte",
            "desc": "",
            "name": "Npc: Wind Acolyte",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 15,
            "armor_desc": "",
            "hit_points": 105,
            "hit_dice": "14d8+42",
            "speed": {
                "walk": 30,
                "fly": 50
            },
            "strength": 10,
            "dexterity": 20,
            "constitution": 16,
            "intelligence": 12,
            "wisdom": 18,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": 8,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": null,
            "perception": 4,
            "skills": {
                "perception": 4
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold, lightning",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "blindsight 60', passive Perception 17",
            "languages": "Auran, + any two languages",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Air Weapon attacks. If acolyte hits one creature with two Air Weapon attacks target: DC 15 Str save or be pushed up to 15 ft. away from acolyte."
                },
                {
                    "name": "Air Weapon",
                    "desc": "Melee or Ranged Weapon Attack: +8 to hit 10 ft. or range defined by chosen weapon one target 12 (2d6+5) bludgeoning damage slashing or piercing as defined by chosen weapon."
                },
                {
                    "name": "Wind's Rebuke (Recharge 6)",
                    "desc": "Draws breath out of one creature it can see within 60' of it. Target: DC 15 Con save. Fail: all of the breath is drawn from target's lungs and it immediately begins suffocating for 1 min or until it falls unconscious. It can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Buoying Wind",
                    "desc": "Summons winds to break the fall of up to 5 falling creatures it can see within 60' of it. A falling creature's rate of descent slows to 60' per round for 1 min. If a falling creature lands before effect ends it takes no falling damage and can land on its feet."
                },
                {
                    "name": "Drift",
                    "desc": "When a creature moves to within 15 ft. of the wind acolyte the acolyte can fly up to half its flying speed."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Air Senses",
                    "desc": "Can't use blindsight underwater or in an area with o air."
                },
                {
                    "name": "Air Weapons",
                    "desc": "When it attacks it conjures a weapon out of the air itself weapon appearing and disappearing in the blink of an eye. Air weapon is a swirl of wind in the shape of a simple or martial weapon but always deals 2d6 damage of the same type as that weapon. Air weapon shaped like a ranged weapon uses the range of that weapon except acolyte doesn't have disadvantage on ranged attack rolls when attacking a target beyond weapon's normal range. Air weapons don't use any other weapon properties of weapons they mimic. Air weapon attacks are magical."
                }
            ],
            "spell_list": [],
            "page_no": 412,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_npc-wind-acolyte/"
        },
        {
            "slug": "nullicorn",
            "desc": "",
            "name": "Nullicorn",
            "size": "Large",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 12,
            "armor_desc": "",
            "hit_points": 105,
            "hit_dice": "14d10+28",
            "speed": {
                "walk": 50
            },
            "strength": 18,
            "dexterity": 14,
            "constitution": 15,
            "intelligence": 11,
            "wisdom": 17,
            "charisma": 16,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "necrotic, poison",
            "condition_immunities": "charmed, paralyzed, poisoned",
            "senses": "blindsight 120' (blind beyond), passive Perception 13",
            "languages": "Celestial, Elvish, Sylvan, telepathy 60'",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Hooves attacks and one Void Horn attack."
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage."
                },
                {
                    "name": "Void Horn",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) force and target must make DC 13 Con save or contract the nullifying blight disease (above). "
                },
                {
                    "name": "Ripple of darkness",
                    "desc": "Each creature within 20' of the nullicorn: 18 (4d8) necrotic and contracts the nullifying blight disease (above; DC 13 Con half and doesn't contract it)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Magic Evasion",
                    "desc": "If it is subjected to a spell or magical effect that allows it to make a save to take only half damage it instead takes no damage if it makes the save and only half damage if it fails."
                },
                {
                    "name": "Limited Magic Immunity",
                    "desc": "At the end of its turn any spell or magical effect with duration that is affecting the nullicorn such as hold monster or mage armor immediately ends."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Nullifying Blight",
                    "desc": "A creature infected with this disease manifests symptoms 1d4 hrs after infection: fatigue light-headedness and blurry vision. When infected creature casts a spell or activates a magic item itchy rash appears and spreads as more magic is used. Until disease is cured when infected creature starts its turn wielding or wearing magic item and each time it casts a spell or activates a magic item it loses 5 (2d4) hp. At end of each long rest infected creature must make a DC 13 Con save. Fail: hp the creature loses each time it uses magic increases by 2 (1d4). A creature that makes 3 saves recovers."
                },
                {
                    "name": "Sense Magic",
                    "desc": "Senses magic within 120' of it at will. This trait otherwise works like the detect magic spell but isn't itself magical."
                }
            ],
            "spell_list": [],
            "page_no": 292,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_nullicorn/"
        },
        {
            "slug": "oaken-sentinel",
            "desc": "",
            "name": "Oaken Sentinel",
            "size": "Huge",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 189,
            "hit_dice": "18d12+72",
            "speed": {
                "walk": 10
            },
            "strength": 22,
            "dexterity": 6,
            "constitution": 19,
            "intelligence": 5,
            "wisdom": 8,
            "charisma": 3,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "lightning",
            "damage_resistances": "bludgeoning, piercing",
            "damage_immunities": "",
            "condition_immunities": "blinded, deafened, frightened, prone",
            "senses": "blindsight 120' (blind beyond), passive Perception 9",
            "languages": "Sylvan",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Grasping Branch or Rock attacks. It can replace one attack with use of Fling."
                },
                {
                    "name": "Grasping Branch",
                    "desc": "Melee Weapon Attack: +10 to hit, 50 ft., one target, 19 (3d8+6) bludgeoning damage and the target is grappled (escape DC 16). Until the grapple ends the target is restrained and takes 4 (1d8) bludgeoning damage at start of each of its turns and sentinel can't use same Grasping Branch on another target."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit 60/240' one target 22 (3d10+6) bludgeoning damage."
                },
                {
                    "name": "Fling",
                    "desc": "One Med or smaller creature grappled by the oaken sentinel is thrown up to 60' in a random direction and knocked prone. If a thrown target strikes a solid surface the target takes 3 (1d6) bludgeoning damage for every 10 ft. it was thrown. If the target is thrown at another creature that creature must make DC 16 Dex save or take the same damage and be knocked prone."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from ordinary oak tree."
                },
                {
                    "name": "Grasping Branches",
                    "desc": "Can have up to six Grasping Branches at a time. Each Grasping Branch can be attacked (AC 16; 25 hp; vulnerability to lightning; immunity to poison and psychic). Destroying a Grasping Branch deals no damage to the oaken sentinel which can extend a replacement branch on its next turn. A Grasping Branch can also be broken if a creature takes an action and succeeds on a DC 16 Str check vs. it."
                }
            ],
            "spell_list": [],
            "page_no": 293,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_oaken-sentinel/"
        },
        {
            "slug": "obeleric",
            "desc": "",
            "name": "Obeleric",
            "size": "Medium",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "speed": {
                "walk": 30,
                "burrow": 15
            },
            "strength": 16,
            "dexterity": 14,
            "constitution": 16,
            "intelligence": 7,
            "wisdom": 12,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "petrified, prone",
            "senses": "tremorsense 30', passive Perception 12",
            "languages": "understands Common and Void Speech but can't speak",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Tentacle Slam or Acid Spit attacks."
                },
                {
                    "name": "Boulder Bash (Defensive Form Only)",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) bludgeoning damage and target knocked prone (DC 13 Str not prone)."
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage + 3 (1d6) acid."
                },
                {
                    "name": "Spit Acid",
                    "desc": "Ranged Weapon Attack: +4 to hit 20/60' one target 9 (2d6+2) acid. A creature hit by this takes additional 3 (1d6) acid at the start of its next turn."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Defensive Roll",
                    "desc": "Can roll itself into a boulder-like defensive form or back into its tentacled true form. While in defensive form it has resistance to B/P/S damage from nonmagical attacks can't make Tentacle Slam or Spit Acid attacks and can't use Reflux."
                }
            ],
            "reactions": [
                {
                    "name": "Reflux",
                    "desc": "When the obeleric takes bludgeoning it can vomit acid at one creature within 5 ft. of it. That creature must make DC 13 Dex save or take 3 (1d6) acid."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from normal boulder."
                },
                {
                    "name": "Ricochet Charge (Defensive Form Only)",
                    "desc": "If it moves 15 ft.+ straight to target and then hits target with Boulder Bash attack on same turn target has disadvantage on save vs. being knocked prone. If target is prone obeleric can move up to 15 ft. straight to 2nd target with o provoking opportunity attacks from 1st target and make one Boulder Bash attack vs. 2nd target as a bonus action if 2nd target is within its reach."
                }
            ],
            "spell_list": [],
            "page_no": 294,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_obeleric/"
        },
        {
            "slug": "obsidian-ophidian",
            "desc": "",
            "name": "Obsidian Ophidian",
            "size": "Huge",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "speed": {
                "walk": 30
            },
            "strength": 17,
            "dexterity": 15,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 12,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "bludgeoning, cold",
            "damage_resistances": "nonmagical piercing & slashing attacks ",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious",
            "senses": "tremorsense 60', passive Perception 14",
            "languages": "Ignan, Terran",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Biteks or one Bite and one Constrict."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 12 (2d8+3) piercing damage. Target: DC 15 Con save or take 5 (2d4) piercing damage at start of each of its turns as shards of obsidian lodge in wound. Any creature can use action to remove shards with DC 12 Wis (Medicine) check. Shards crumble to dust if target receives magical healing."
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage and target is grappled (escape DC 15) if it is a Large or smaller creature. Until this grapple ends target is restrained and takes 5 (2d4) slashing damage at the start of each of its turns and ophidian can't use Constrict on another target."
                },
                {
                    "name": "Lava Splash (Recharge 4-6)",
                    "desc": "Writhes and flails splashing lava at everything. Each creature within 20' of it: 21 (6d6) fire (DC 15 Dex half). To use this must be touching or within 5 ft. of lava."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Lava Walker",
                    "desc": "Can move across lava surface as if harmless solid ground. In addition can swim through lava at its walk speed."
                },
                {
                    "name": "One with Lava",
                    "desc": "Can't be surprised by creatures within 5 ft. of lava and  can sense any creature touching same pool of lava it is touching."
                },
                {
                    "name": "Sharp Fragments",
                    "desc": "When it takes bludgeoning each creature within 5 ft. of it takes 2 (1d4) piercing damage as shards of obsidian fly from it."
                },
                {
                    "name": "Volcanic Rejuvenation",
                    "desc": "Regains 10 hp at the start of its turn if at least part of its body is in contact with lava. If it takes cold dmage this doesn't function at the start of its next turn. Dies only if it starts its turn with 0 hp and doesn't regenerate."
                }
            ],
            "spell_list": [],
            "page_no": 295,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_obsidian-ophidian/"
        },
        {
            "slug": "offal-walker",
            "desc": "",
            "name": "Offal Walker",
            "size": "Medium",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 12,
            "armor_desc": "natural armor",
            "hit_points": 37,
            "hit_dice": "5d8+15",
            "speed": {
                "walk": 25
            },
            "strength": 13,
            "dexterity": 11,
            "constitution": 16,
            "intelligence": 5,
            "wisdom": 6,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 0,
            "charisma_save": null,
            "perception": -2,
            "skills": {
                "perception": -2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison",
            "condition_immunities": "poisoned",
            "senses": "blindsight 60' (blind beyond), passive Perception 10",
            "languages": "understands the languages of its creator but can't speak",
            "challenge_rating": "1",
            "cr": 1.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Lasso attack for each gut lasso it has then uses Reel."
                },
                {
                    "name": "Lasso",
                    "desc": "Melee Weapon Attack: +3 to hit, 30 ft., one target, 3 (1d4+1) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the target is restrained and the offal walker can't use the same gut lasso on another target."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +3 reach 5 ft. one target 8 (2d6+1) bludgeoning damage."
                },
                {
                    "name": "Reel",
                    "desc": "Pulls one creature grappled by it up to 25 ft. straight toward it."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Gut Lassos",
                    "desc": "Can have up to three gut lassos at a time. Each gut lasso can be attacked (AC 13; 5 hp; immunity to poison). Destroying a lasso deals no damage to the offal walker which can extrude a replacement gut lasso on its next turn. A gut lasso can also be broken if a creature takes an action and succeeds on a DC 13 Str check vs. it."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                }
            ],
            "spell_list": [],
            "page_no": 296,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_offal-walker/"
        }
    ]
}