{"slug":"blight","name":"Blight","desc":"Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.","higher_level":"When you cast this spell using a spell slot of 5th level of higher, the damage increases by 1d8 for each slot level above 4th.","page":"phb 219","range":"30 feet","target_range_sort":30,"components":"V, S","requires_verbal_components":true,"requires_somatic_components":true,"requires_material_components":false,"material":"","can_be_cast_as_ritual":false,"ritual":"no","duration":"Instantaneous","concentration":"no","requires_concentration":false,"casting_time":"1 action","level":"4th-level","level_int":4,"spell_level":4,"school":"Necromancy","dnd_class":"Druid, Sorcerer, Warlock, Wizard","spell_lists":["druid","sorcerer","warlock","wizard"],"archetype":"","circles":"Desert","document__slug":"wotc-srd","document__title":"5e Core Rules","document__license_url":"http://open5e.com/legal","document__url":"http://dnd.wizards.com/articles/features/systems-reference-document-srd"}