list: API endpoint for returning a list of feats. retrieve: API endpoint for returning a particular feat.

GET /v1/feats/?format=api&ordering=-desc
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 74,
    "next": "https://api.open5e.com/v1/feats/?format=api&ordering=-desc&page=2",
    "previous": null,
    "results": [
        {
            "slug": "rallying-speaker",
            "name": "Rallying Speaker",
            "desc": "Your words can set even the coldest hearts ablaze.\nYou may deliver a rousing oratory that bolsters your allies. After speaking for ten minutes, you may grant temporary hit points equal to your level + your charisma modifier to up to 6 friendly creatures (including yourself) that hear and understand you within 30 feet. A creature can only gain the benefits of this feat once per long rest.",
            "prerequisite": "Requires Charisma 13",
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "skillful",
            "name": "Skillful",
            "desc": "Your versatility makes you an asset in nearly any situation.\nLearn three skills, languages, or tool proficiencies in any combination. If you already have proficiency in a chosen skill, you instead gain a skill specialty with that skill.",
            "prerequisite": null,
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "tactical-support",
            "name": "Tactical Support",
            "desc": "Your tactical expertise gives your allies an edge in combat.",
            "prerequisite": null,
            "effects_desc": [
                "When using the Help action to aid an ally in attacking a creature, the targeted creature can be up to 30 feet away instead of 5 feet.",
                "If an ally benefiting from your Help action scores a critical hit on the targeted creature, you can use your reaction to make a single weapon attack against that creature. Your attack scores a critical hit on a roll of 19–20. If you already have a feature that increases the range of your critical hits, your critical hit range for that attack is increased by 1 (maximum 17–20).",
                "When a creature is damaged by an attack that was aided by the use of your Help action, you don't provoke opportunity attacks from that creature until the end of your next turn."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "deadeye",
            "name": "Deadeye",
            "desc": "Your natural talent or skill makes you lethal with a ranged weapon.",
            "prerequisite": "Prerequisite: 8th level or higher",
            "effects_desc": [
                "You gain proficiency with the Farshot Stance and Ricochet maneuvers, and do not have to spend exertion to activate them.",
                "Cover does not grant your targets an AC bonus when you make attacks against them with a ranged weapon.",
                "Before making an attack with a ranged weapon you are proficient with, you may choose to forgo your proficiency bonus on the attack roll, applying twice your proficiency bonus to damage instead."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "keen-intellect",
            "name": "Keen Intellect",
            "desc": "Your mind is a formidable weapon.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Intelligence attribute by 1, up to the attribute cap of 20.",
                "With perfect clarity, you can recall anything that you've seen, read, or heard in the past, as far back as 1 week per point of your intelligence modifier.",
                "You can instantly locate true north.",
                "You precisely know the time without the need for a clock."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "thespian",
            "name": "Thespian",
            "desc": "Your mastery of the dramatic arts is useful both on and off the stage.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Charisma attribute by 1, up to the attribute cap of 20.",
                "When adopting another persona, gain advantage on Deception and Performance checks.",
                "You may perfectly mimic the voice or sounds of another creature. A creature with a reason to be suspicious may attempt a Wisdom (Insight) check opposed by your Charisma (Deception) to see through your ruse."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "physician",
            "name": "Physician",
            "desc": "Your mastery of mundane healing arts borders on the mystical.",
            "prerequisite": null,
            "effects_desc": [
                "A dying creature regains hit points equal to your Wisdom modifier when you stabilize it using a healing satchel.",
                "You may grant an adjacent creature hit points equal to their highest hit die plus 1d6+4 as an action. A creature may only benefit from this ability once per long rest."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "deflector",
            "name": "Deflector",
            "desc": "Your lightning reflexes make you hard to hit.\nYou may expend your reaction to increase your AC by an amount equal to your proficiency bonus against an attack targeting you in melee.\nThis feat can only be used while holding a finesse weapon that you're proficient with.",
            "prerequisite": "Prerequisite: Dexterity 13 or higher",
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "surgical-combatant",
            "name": "Surgical Combatant",
            "desc": "Your knowledge of anatomy and physiology is a boon to your allies and a bane to your foes. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Dangerous Strikes maneuver and do not have to spend exertion to activate it.",
                "You gain proficiency in Medicine. If you are already proficient, you instead gain an expertise die.",
                "You gain an expertise die on Medicine checks made to diagnose the cause of or treat wounds."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "inner-resilience",
            "name": "Inner Resilience",
            "desc": "Your internal discipline gives you access to a small pool of ki points. You gain the following benefits:",
            "prerequisite": "*Wisdom 13 or higher*",
            "effects_desc": [
                "* Increase your Wisdom score by 1, to a maximum of 20",
                "* You have 3 ki points, which you can spend to fuel the Patient Defense or Step of the Wind features from the monk class. When you spend a ki point, it is unavailable until you finish a short or long rest, at the end of which you draw all of your expended ki back into yourself. You must spend at least 30 minutes of the rest meditating to regain your ki points",
                "* If you already have ki points, your ki point maximum increases by 3 instead."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "bull-rush",
            "name": "Bull Rush",
            "desc": "Your headlong rush devastates your foes.\nAfter dashing (with the Dash Action) at least ten feet towards a foe, you may perform a bonus action to select one of the following options.\nAttack. Make one melee weapon attack, dealing an extra 5 damage on a hit.\nShove. Use the Shove maneuver, pushing the target 10 feet directly away on a success.",
            "prerequisite": null,
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "linguistics-expert",
            "name": "Linguistics Expert",
            "desc": "Your gift for languages borders on the supernatural.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Intelligence attribute by 1, up to the attribute cap of 20.",
                "Select three languages and gain the ability to read, write, and speak them.",
                "By spending an hour, you can develop a cipher that you are able to teach to others. Anyone who knows the cipher can encode and read hidden messages made with it; the apparent text must be at least four times longer than the hidden message. Other creatures can detect the presence of the cipher if they spend a minute examining it and succeed on an Investigation check against a DC equal to 8 + your proficiency bonus + your Intelligence modifier. If the check succeeds by 5 or more, they can read the hidden message."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "giant-foe",
            "name": "Giant Foe",
            "desc": "Your experience fighting giants, such as ogres, trolls, and frost giants, has taught you how to avoid their deadliest blows and how to wield mighty weapons to better combat them. You gain the following benefits:",
            "prerequisite": "*A Small or smaller race*",
            "effects_desc": [
                "* Increase your Strength score by 1, to a maximum of 20.",
                "* If you normally have disadvantage on attack rolls made with weapons with the Heavy property due to your size, you don't have disadvantage on those attack rolls.",
                "* When a giant attacks you, any critical hit from it against you becomes a normal hit.",
                "* Whenever you make an Intelligence (History) check related to the culture or origins of a giant, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "athletic",
            "name": "Athletic",
            "desc": "Your enhanced physical training grants you the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "Your Strength or Dexterity score increases by 1, to a maximum of 20.",
                "When you are prone, standing up uses only 5 feet of your movement (instead of half).",
                "Your speed is not halved from climbing.",
                "You can make a running long jump or a running high jump after moving 5 feet on foot (instead of 10 feet)."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "primordial-caster",
            "name": "Primordial Caster",
            "desc": "Your blood seethes with elemental power.\nSelect an elemental damage type (acid, cold, fire, lightning, or thunder).\nThis feat can be selected multiple times, choosing a different damage type each time.",
            "prerequisite": "Requires the ability to cast one spell.",
            "effects_desc": [
                "Your spells dealing that damage type ignore any damage resistance possessed by the target.",
                "When you cast a spell that deals damage of the chosen type, you deal 1 additional damage for every damage die with a result of 1."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "intuitive",
            "name": "Intuitive",
            "desc": "You've trained your powers of observation to nearly superhuman levels.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Intelligence or Wisdom attribute by 1, up to the attribute cap of 20.",
                "You can read lips. You understand what a creature is saying If you are able to see its vocal apparatus while it speaks in a language you know.",
                "Increase your passive perception and investigation scores by +5."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "street-fighter",
            "name": "Street Fighter",
            "desc": "You've left a trail of broken opponents in the back alleys and barrooms of your home.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Strength or Constitution attribute by 1, up to the attribute cap of 20.",
                "You can roll 1d4 in place of your normal damage for unarmed strikes.",
                "Learn the improvised weapons proficiency.",
                "You may expend your bonus action to attempt the Grapple maneuver on an enemy you've hit with an unarmed or improvised weapon attack."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "lightly-outfitted",
            "name": "Lightly Outfitted",
            "desc": "You've learned to fight in light armor.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Strength or Dexterity Attribute by 1, up to the attribute cap of 20.",
                "Learn the light armor proficiency."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "mystical-talent",
            "name": "Mystical Talent",
            "desc": "You've learned to channel the spark of magic in you.",
            "prerequisite": null,
            "effects_desc": [
                "Select a spell list and learn 2 of its cantrips.",
                "From the same list, select a 1st level spell. Without expending a spell slot, you may cast this spell once per long rest. Additionally, you may cast this spell using spell slots of the same level.",
                "The spellcasting ability for these spells is the same as the spellcasting class from which the spells are drawn."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "dungeoneer",
            "name": "Dungeoneer",
            "desc": "You've honed your senses to subterranean danger and opportunity.",
            "prerequisite": null,
            "effects_desc": [
                "You have advantage on checks made to detect hidden openings, passages, or doors.",
                "You have advantage on saving throws made against traps and resistance to any damage they inflict.",
                "Your travel speed does not adversely affect your passive perception score."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "polearm-savant",
            "name": "Polearm Savant",
            "desc": "You've honed fighting with hafted weapons, including glaives, halberds, pikes, quarterstaffs, or any other similar weapons.",
            "prerequisite": null,
            "effects_desc": [
                "Creatures entering your threatened area provoke attacks of opportunity while you are wielding a hafted weapon.",
                "You may expend your bonus action to make a haft attack after taking the attack action with a hafted weapon. This attack uses the same attribute modifier as the primary attack and inflicts a d4 bludgeoning damage."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "grappler",
            "name": "Grappler",
            "desc": "You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:",
            "prerequisite": "Prerequisite: Strength 13 or higher",
            "effects_desc": [
                "You have advantage on attack rolls against a creature you are grappling.",
                "You can use your action to try to pin a creature grappled by you. The creature makes a Strength or Dexterity saving throw against your maneuver DC. On a failure, you and the creature are both restrained until the grapple ends."
            ],
            "document__slug": "wotc-srd",
            "document__title": "5e Core Rules",
            "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd"
        },
        {
            "slug": "battle-caster",
            "name": "Battle Caster",
            "desc": "You're comfortable casting, even in the chaos of battle.",
            "prerequisite": "Requires the ability to cast at least one spell of 1st-level or higher",
            "effects_desc": [
                "You gain a 1d6 expertise die on concentration checks to maintain spells you have cast.",
                "While wielding weapons and shields, you may cast spells with a seen component.",
                "Instead of making an opportunity attack with a weapon, you may use your reaction to cast a spell with a casting time of 1 action. The spell must be one that only targets that creature."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "survivor",
            "name": "Survivor",
            "desc": "You use every last ounce of energy to survive, even in the worst of circumstances.",
            "prerequisite": null,
            "effects_desc": [
                "When you are reduced to 0 or fewer hit points, you can use your reaction to move up to your Speed before falling unconscious. Moving in this way doesn't provoke opportunity attacks.",
                "On the first turn that you start with 0 hit points and must make a death saving throw, you make that saving throw with advantage.",
                "When you take massive damage that would kill you instantly, you can use your reaction to make a death saving throw. If the saving throw succeeds, you instead fall unconscious and are dying.",
                "Medicine checks made to stabilize you have advantage.",
                "When a creature successfully stabilizes you, at the start of your next turn you regain 1 hit point. Once you have used this feature, you can't use it again until you finish a long rest."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "powerful-attacker",
            "name": "Powerful Attacker",
            "desc": "You reap a bloody harvest with a two-handed weapon.",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Cleaving Swing maneuver and do not have to spend exertion to activate it",
                "Before you make an attack with a heavy weapon you are proficient with, you can choose to make the attack roll with disadvantage. If the attack hits, you deal 10 extra damage."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "guarded-warrior",
            "name": "Guarded Warrior",
            "desc": "You punish foes that try to target your allies.",
            "prerequisite": null,
            "effects_desc": [
                "Your successful opportunity attacks reduce a creature's speed to 0 until the end of the turn.",
                "You may use your reaction to make a melee attack against a foe that targets one of your allies with an attack.",
                "You may make attacks of opportunity against creatures that have taken the disengage action when they leave your threatened area."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "resonant-bond",
            "name": "Resonant Bond",
            "desc": "You lose resonance with an item if another creature attunes to it or gains resonance with it. You can also voluntarily end the resonance by focusing on the item during a short rest, or during a long rest if the item is not in your possession.",
            "prerequisite": "You're able to form a greater bond with magic items. During a short rest, you can focus on a non-consumable magic item and create a unique bond with it called resonance. You can have resonance with only one item at a time. Attempting to resonate with another item fails until you end the resonance with your current item. When you resonate with an item, you gain the following benefits:",
            "effects_desc": [
                "If the resonant item requires attunement and you meet the prerequisites to do so, you become attuned to the item. If you don't meet the prerequisites, both the attunement and resonance with the item fails. This attunement doesn't count toward the maximum number of items you can be attuned to. Unlike other attuned items, your attunement to this item doesn't end from being more than 100 feet away from it for 24 hours.",
                "As a bonus action, you can summon a resonant item, which appears instantly in your hand so long as it is located on the same plane of existence. You must have a free hand to use this feature and be able to hold the item. Once you summon the item in this way, you can't do so again until you finish a short or long rest.",
                "If the resonant item is sentient, you have advantage on Charisma checks and saving throws made when resolving a conflict with the item.",
                "If the resonant item is an artifact, you can ignore the effects of one minor detrimental property."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "combat-thievery",
            "name": "Combat Thievery",
            "desc": "You know how to trade blows for more than inflicting harm.",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Deceptive Stance and Painful Pickpocket maneuvers, and do not have to spend exertion to activate them.",
                "You gain an expertise die on Sleight of Hand checks."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "martial-scholar",
            "name": "Martial Scholar",
            "desc": "You have taken the time to learn some advanced combat techniques. You gain the following benefits:",
            "prerequisite": "Prerequisite: Proficiency with at least one martial weapon",
            "effects_desc": [
                "You gain proficiency in a combat tradition of your choice.",
                "You learn two combat maneuvers from a combat tradition you know. If you don't already know any combat maneuvers, both must be 1st degree. Combat maneuvers gained from this feat do not count toward the maximum number of combat maneuvers you know.",
                "Your exertion pool increases by 3. If you do not have an exertion pool, you gain an exertion pool with 3 exertion, regaining your exertion whenever you finish a short or long rest."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "heraldic-training",
            "name": "Heraldic Training",
            "desc": "You have studied the specialized techniques used by the divine agents known as heralds. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency in your choice of one martial weapon, one rare weapon, or shields.",
                "You gain two divine lessons of your choice from the herald class."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "floriographer",
            "name": "Floriographer",
            "desc": "You have studied the secret language of Floriography. You gain the following benefits:",
            "prerequisite": "*Proficiency in one of the following skills: Arcana, History, or Nature*",
            "effects_desc": [
                "* Increase your Intelligence or Wisdom score by 1, to a maximum of 20.",
                "* You learn Floriography, the language of flowers. Similar to Druidic and Thieves' Cant, Floriography is a secret language often used to communicate subtle ideas, symbolic meaning, and even basic messages. Floriography is conveyed through the combinations of colors, styles, and even types of flowers in bouquets, floral arrangements, and floral illustrations, often with a gift-giving component.",
                "* Your fluency with the subtle messages in floral displays gives you a keen eye for discerning subtle or hidden messages elsewhere. You have advantage on Intelligence (Investigation) and Wisdom (Insight) checks to notice and discern hidden messages of a visual nature, such as the runes of a magic trap or the subtle hand signals passing between two individuals."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "stunning-sniper",
            "name": "Stunning Sniper",
            "desc": "You have mastered the use of ranged weapons to cripple your target from a distance.",
            "prerequisite": "*Proficiency with a ranged weapon*",
            "effects_desc": [
                "* When you score a critical hit on a ranged attack roll, you can stun the target until the start of your next turn instead of doubling the damage."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "woodcraft-training",
            "name": "Woodcraft Training",
            "desc": "You have learned to survive in the wilds, a useful skill for almost any adventurer. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the herbalism kit, navigator's kit, a simple ranged weapon, or a martial ranged weapon.",
                "You gain two exploration knacks of your choice from the ranger class."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "harrier",
            "name": "Harrier",
            "desc": "You have learned to maximize the strategic impact of your misty step. You appear in a flash and, while your foe is disoriented, attack with deadly precision. You gain the following benefits:",
            "prerequisite": "*The Shadow Traveler shadow fey trait or the ability to cast the* misty step *spell*",
            "effects_desc": [
                "* Increase your Strength or Dexterity score by 1, to a maximum of 20.",
                "* When you use your Shadow Traveler trait or cast misty step, you have advantage on the next attack you make before the end of your turn."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "boundless-reserves",
            "name": "Boundless Reserves",
            "desc": "You have learned to harness your inner vitality to replenish your ki. You gain the following benefits:",
            "prerequisite": "*Wisdom 13 or higher and the Ki class feature*",
            "effects_desc": [
                "* Increase your Wisdom score by 1, to a maximum of 20.",
                "* When you start your turn and have no ki points remaining, you can use a reaction to spend one Hit Die. Roll the die and add your Constitution modifier to it. You regain expended ki points equal to up to half the total (minimum of 1). You can never have more ki points than the maximum for your level. Hit Dice spent using this feat can't be used to regain hit points during a short rest. You regain spent Hit Dice as normal."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "heavily-outfitted",
            "name": "Heavily Outfitted",
            "desc": "You have learned to fight in heavy armor",
            "prerequisite": "Requires proficiency with medium armor",
            "effects_desc": [
                "Raise your Strength attribute by 1, up to the attribute cap of 20.",
                "Learn the heavy armor proficiency."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "crafting-expert",
            "name": "Crafting Expert",
            "desc": "You have devoted time to studying and practicing the art of crafting, gaining the following benefits:\nThis feat can be selected multiple times, choosing a different type of crafted item each time.",
            "prerequisite": null,
            "effects_desc": [
                "Choose one of the following types of crafted item: armor, engineered items, potions, rings and rods, staves and wands, weapons, wondrous items. You gain advantage on checks made to craft, maintain, and repair that type of item.",
                "You gain an expertise die on checks made to craft, maintain, and repair items.",
                "You gain proficiency with two tools of your choice."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "rite-master",
            "name": "Rite Master",
            "desc": "You have delved into ancient mysteries.\nWhen you acquire this feat, select from the bard, cleric, druid, herald, sorcerer, warlock, or wizard spell list and choose two 1st level spells with the ritual tag, which are entered into your ritual book. These spells use the same casting attribute as the list from which they were drawn.\nWhen you discover spells in written form from your chosen spell list, you may add them to you your ritual book by spending 50 gp and two hours per level of the spell. In order to copy spells in this manner, they cannot be greater than half your character level, rounding up.\nYou may cast any spells in your ritual book as rituals so long as the book is in your possession.",
            "prerequisite": "Requires intelligence or Wisdom 13 or higher",
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "covert-training",
            "name": "Covert Training",
            "desc": "You have absorbed some of the lessons of the world of spies, criminals, and others who operate in the shadows. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with thieves' tools, the poisoner's kit, or a rare weapon with the stealthy property.",
                "You gain two skill tricks of your choice from the rogue class."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "empathic",
            "name": "Empathic",
            "desc": "You have a heightened awareness of the feelings and motivations of those around you.",
            "prerequisite": null,
            "effects_desc": [
                "Your Wisdom or Charisma score increases by 1.",
                "You gain an expertise die on Insight checks made against other creatures.",
                "When using a social skill and making a Charisma check against another creature, you score a critical success on a roll of 19–20."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "fear-breaker",
            "name": "Fear Breaker",
            "desc": "You have a habit of snatching victory from the jaws of defeat. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Victory Pose maneuver and do not have to spend exertion to activate it. In addition, you may use this maneuver with up to three different weapons you select instead of just one, and affect allies within 60 feet.",
                "An ally affected by your Victory Pose gains an expertise die on their next saving throw against fear, and if they are rattled the condition ends for them."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "mounted-warrior",
            "name": "Mounted Warrior",
            "desc": "You fight as if you were born to the saddle.",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Lancer Strike maneuver and do not have to spend exertion to activate it.",
                "Attacks targeting your mount target you instead, if you choose.",
                "Your mount gains Evasion, as per the 7th level rogue class feature, while you are riding it."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "stalwart",
            "name": "Stalwart",
            "desc": "You can quickly recover from injuries that leave lesser creatures broken.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Constitution attribute by 1, up to the attribute cap of 20.",
                "You regain an additional number of hit points equal to double your Constitution modifier (minimum 2) whenever you roll a hit die to regain hit points."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "well-heeled",
            "name": "Well-Heeled",
            "desc": "You can maneuver effortlessly through the corridors of power and prestige. You gain the following benefits:",
            "prerequisite": "Prerequisite: Prestige rating of 2 or higher",
            "effects_desc": [
                "You are treated as royalty (or as closely as possible) by most commoners and traders, and as an equal when meeting other authority figures (who make time in their schedule to see you when requested to do so).",
                "You have passive investments and income that allow you to maintain a high quality of living. You have a rich lifestyle and do not need to pay for it.",
                "You gain a second Prestige Center. This must be an area where you have spent at least a week of time."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "hardy-adventurer",
            "name": "Hardy Adventurer",
            "desc": "You can endure punishment that would break lesser beings.",
            "prerequisite": null,
            "effects_desc": [
                "Your maximum hitpoint total gains a bonus equal to twice your character level, increasing by 2 for each level you gain after taking this feat.",
                "During a short rest, you regain 1 additional hit point per hit die spent to heal."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "swift-combatant",
            "name": "Swift Combatant",
            "desc": "You are naturally quick and use that to your advantage in battle. You gain the following benefits:",
            "prerequisite": "Prerequisite: 8th level or higher",
            "effects_desc": [
                "Your Speed increases by 5 feet.",
                "You gain proficiency with the Charge, Rapid Drink, and Swift Stance maneuvers, and do not have to spend exertion to activate them."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "destinys-call",
            "name": "Destiny's Call",
            "desc": "You are more in tune with the nature of who you truly are and what you can become.",
            "prerequisite": null,
            "effects_desc": [
                "An ability score of your choice increases by 1.",
                "When you gain inspiration through your destiny's source of inspiration, you can choose one party member within 30 feet of you. That party member gains inspiration if they don't have it already. Once you inspire a party member in this way, you can't use this feature again on that party member until you finish a long rest."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "rimecaster",
            "name": "Rimecaster",
            "desc": "You are from an area with a cold climate and have learned to adapt your magic to reflect your heritage. You gain the following benefits:",
            "prerequisite": "*A race or background from a cold climate and the ability to cast at least one spell*",
            "effects_desc": [
                "* When you cast a spell that deals damage, you can use a reaction to change the type of damage the spell deals to cold damage.",
                "* When you cast a spell that deals cold damage, you gain resistance to cold damage until the start of your next turn. If you already have resistance to cold damage, you are immune to cold damage until the start of your next turn instead."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "forest-denizen",
            "name": "Forest Denizen",
            "desc": "You are familiar with the ways of the forest. You gain the following benefits:",
            "prerequisite": "*N/A*",
            "effects_desc": [
                "* Increase your Wisdom score by 1, to a maximum of 20.",
                "* You can discern if a plant or fungal growth is safe to eat.",
                "* You learn to speak, read, and write Sylvan.",
                "* You have advantage on Strength (Athletics) and Dexterity (Acrobatics) checks you make to escape from being grappled or restrained as long as you are being grappled or restrained by nonmagical vegetation or a beast's action such as a giant frog's bite or a spider's web."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "diehard",
            "name": "Diehard",
            "desc": "You are difficult to wear down and kill. You gain the following benefits:",
            "prerequisite": "*Constitution 13 or higher*",
            "effects_desc": [
                "* Increase your Constitution score by 1, up to a maximum of 20.",
                "* You have advantage on saving throws against effects that cause you to suffer a level of exhaustion.",
                "* You have advantage on death saving throws."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        }
    ]
}