list: API endpoint for returning a list of feats. retrieve: API endpoint for returning a particular feat.

GET /v1/feats/?format=api&ordering=prerequisite
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 74,
    "next": "https://api.open5e.com/v1/feats/?format=api&ordering=prerequisite&page=2",
    "previous": null,
    "results": [
        {
            "slug": "athletic",
            "name": "Athletic",
            "desc": "Your enhanced physical training grants you the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "Your Strength or Dexterity score increases by 1, to a maximum of 20.",
                "When you are prone, standing up uses only 5 feet of your movement (instead of half).",
                "Your speed is not halved from climbing.",
                "You can make a running long jump or a running high jump after moving 5 feet on foot (instead of 10 feet)."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "attentive",
            "name": "Attentive",
            "desc": "Always aware of your surroundings, you gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "When rolling initiative you gain a +5 bonus.",
                "You can only be surprised if you are unconscious. A creature attacking you does not gain advantage from being hidden from you or unseen by you."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "brutal-attack",
            "name": "Brutal Attack",
            "desc": "After making a melee attack, you may reroll any weapon damage and choose the better result. This feat can be used no more than once per turn.",
            "prerequisite": null,
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "bull-rush",
            "name": "Bull Rush",
            "desc": "Your headlong rush devastates your foes.\nAfter dashing (with the Dash Action) at least ten feet towards a foe, you may perform a bonus action to select one of the following options.\nAttack. Make one melee weapon attack, dealing an extra 5 damage on a hit.\nShove. Use the Shove maneuver, pushing the target 10 feet directly away on a success.",
            "prerequisite": null,
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "combat-thievery",
            "name": "Combat Thievery",
            "desc": "You know how to trade blows for more than inflicting harm.",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Deceptive Stance and Painful Pickpocket maneuvers, and do not have to spend exertion to activate them.",
                "You gain an expertise die on Sleight of Hand checks."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "covert-training",
            "name": "Covert Training",
            "desc": "You have absorbed some of the lessons of the world of spies, criminals, and others who operate in the shadows. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with thieves' tools, the poisoner's kit, or a rare weapon with the stealthy property.",
                "You gain two skill tricks of your choice from the rogue class."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "crafting-expert",
            "name": "Crafting Expert",
            "desc": "You have devoted time to studying and practicing the art of crafting, gaining the following benefits:\nThis feat can be selected multiple times, choosing a different type of crafted item each time.",
            "prerequisite": null,
            "effects_desc": [
                "Choose one of the following types of crafted item: armor, engineered items, potions, rings and rods, staves and wands, weapons, wondrous items. You gain advantage on checks made to craft, maintain, and repair that type of item.",
                "You gain an expertise die on checks made to craft, maintain, and repair items.",
                "You gain proficiency with two tools of your choice."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "crossbow-expertise",
            "name": "Crossbow Expertise",
            "desc": "Crossbows are lethal in your hands.",
            "prerequisite": null,
            "effects_desc": [
                "Crossbows you wield do not have the loading quality.",
                "You do not suffer disadvantage when attacking creatures adjacent to you.",
                "If you take the attack action while wielding a hand crossbow in your off-hand, you may use your bonus action to attack with it."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "destinys-call",
            "name": "Destiny's Call",
            "desc": "You are more in tune with the nature of who you truly are and what you can become.",
            "prerequisite": null,
            "effects_desc": [
                "An ability score of your choice increases by 1.",
                "When you gain inspiration through your destiny's source of inspiration, you can choose one party member within 30 feet of you. That party member gains inspiration if they don't have it already. Once you inspire a party member in this way, you can't use this feature again on that party member until you finish a long rest."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "dual-wielding-expert",
            "name": "Dual-Wielding Expert",
            "desc": "You are a whirlwind of steel.",
            "prerequisite": null,
            "effects_desc": [
                "Wielding a weapon in each hand grants you a +1 bonus to AC.",
                "You may dual-wield any two weapons without the two-handed quality.",
                "You can sheathe or unsheathe two weapons as part of your movement action."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "dungeoneer",
            "name": "Dungeoneer",
            "desc": "You've honed your senses to subterranean danger and opportunity.",
            "prerequisite": null,
            "effects_desc": [
                "You have advantage on checks made to detect hidden openings, passages, or doors.",
                "You have advantage on saving throws made against traps and resistance to any damage they inflict.",
                "Your travel speed does not adversely affect your passive perception score."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "empathic",
            "name": "Empathic",
            "desc": "You have a heightened awareness of the feelings and motivations of those around you.",
            "prerequisite": null,
            "effects_desc": [
                "Your Wisdom or Charisma score increases by 1.",
                "You gain an expertise die on Insight checks made against other creatures.",
                "When using a social skill and making a Charisma check against another creature, you score a critical success on a roll of 19–20."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "fear-breaker",
            "name": "Fear Breaker",
            "desc": "You have a habit of snatching victory from the jaws of defeat. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Victory Pose maneuver and do not have to spend exertion to activate it. In addition, you may use this maneuver with up to three different weapons you select instead of just one, and affect allies within 60 feet.",
                "An ally affected by your Victory Pose gains an expertise die on their next saving throw against fear, and if they are rattled the condition ends for them."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "fortunate",
            "name": "Fortunate",
            "desc": "Be it the gods, fate, or dumb luck, something is looking out for you.\nYou may choose to invoke your luck to do the following:\nMultiple creatures with the Fortunate feat may invoke luck. If this occurs, the result is resolved as normal.\nYou may invoke your luck up to three times per long rest.",
            "prerequisite": null,
            "effects_desc": [
                "Before determining the result of an attack roll, an ability check, or a saving throw, roll a second d20 and select which die to use. If you have disadvantage, you may instead spend a fate point to choose one of the d20 rolls and reroll it.",
                "Before determining the result of an attack made against you, roll a second d20 and select which die to use."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "guarded-warrior",
            "name": "Guarded Warrior",
            "desc": "You punish foes that try to target your allies.",
            "prerequisite": null,
            "effects_desc": [
                "Your successful opportunity attacks reduce a creature's speed to 0 until the end of the turn.",
                "You may use your reaction to make a melee attack against a foe that targets one of your allies with an attack.",
                "You may make attacks of opportunity against creatures that have taken the disengage action when they leave your threatened area."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "hardy-adventurer",
            "name": "Hardy Adventurer",
            "desc": "You can endure punishment that would break lesser beings.",
            "prerequisite": null,
            "effects_desc": [
                "Your maximum hitpoint total gains a bonus equal to twice your character level, increasing by 2 for each level you gain after taking this feat.",
                "During a short rest, you regain 1 additional hit point per hit die spent to heal."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "heraldic-training",
            "name": "Heraldic Training",
            "desc": "You have studied the specialized techniques used by the divine agents known as heralds. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency in your choice of one martial weapon, one rare weapon, or shields.",
                "You gain two divine lessons of your choice from the herald class."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "idealistic-leader",
            "name": "Idealistic Leader",
            "desc": "The strength of your principles inspires others to follow you with impressive dedication that makes up for whatever your stronghold lacks. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "Any stronghold you have or buy that is of frugal quality is automatically upgraded to average quality at no additional cost.",
                "You gain a new follower for every 50 staff you have in your stronghold, rather than every 100 staff.",
                "When you fulfill your destiny, choose a number of followers equal to your proficiency bonus. Each is upgraded to their most expensive version."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "intuitive",
            "name": "Intuitive",
            "desc": "You've trained your powers of observation to nearly superhuman levels.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Intelligence or Wisdom attribute by 1, up to the attribute cap of 20.",
                "You can read lips. You understand what a creature is saying If you are able to see its vocal apparatus while it speaks in a language you know.",
                "Increase your passive perception and investigation scores by +5."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "keen-intellect",
            "name": "Keen Intellect",
            "desc": "Your mind is a formidable weapon.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Intelligence attribute by 1, up to the attribute cap of 20.",
                "With perfect clarity, you can recall anything that you've seen, read, or heard in the past, as far back as 1 week per point of your intelligence modifier.",
                "You can instantly locate true north.",
                "You precisely know the time without the need for a clock."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "lightly-outfitted",
            "name": "Lightly Outfitted",
            "desc": "You've learned to fight in light armor.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Strength or Dexterity Attribute by 1, up to the attribute cap of 20.",
                "Learn the light armor proficiency."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "linguistics-expert",
            "name": "Linguistics Expert",
            "desc": "Your gift for languages borders on the supernatural.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Intelligence attribute by 1, up to the attribute cap of 20.",
                "Select three languages and gain the ability to read, write, and speak them.",
                "By spending an hour, you can develop a cipher that you are able to teach to others. Anyone who knows the cipher can encode and read hidden messages made with it; the apparent text must be at least four times longer than the hidden message. Other creatures can detect the presence of the cipher if they spend a minute examining it and succeed on an Investigation check against a DC equal to 8 + your proficiency bonus + your Intelligence modifier. If the check succeeds by 5 or more, they can read the hidden message."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "mounted-warrior",
            "name": "Mounted Warrior",
            "desc": "You fight as if you were born to the saddle.",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Lancer Strike maneuver and do not have to spend exertion to activate it.",
                "Attacks targeting your mount target you instead, if you choose.",
                "Your mount gains Evasion, as per the 7th level rogue class feature, while you are riding it."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "mystical-talent",
            "name": "Mystical Talent",
            "desc": "You've learned to channel the spark of magic in you.",
            "prerequisite": null,
            "effects_desc": [
                "Select a spell list and learn 2 of its cantrips.",
                "From the same list, select a 1st level spell. Without expending a spell slot, you may cast this spell once per long rest. Additionally, you may cast this spell using spell slots of the same level.",
                "The spellcasting ability for these spells is the same as the spellcasting class from which the spells are drawn."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "natural-warrior",
            "name": "Natural Warrior",
            "desc": "The urge to fight runs hot in your veins and you take to battle naturally. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "Your Speed increases by 5 feet.",
                "When making an Acrobatics or Athletics check during combat, you can choose to use your Strength or Dexterity modifier for either skill.",
                "You gain proficiency with the Bounding Strike maneuver and do not have to spend exertion to activate it.",
                "You can roll 1d4 in place of your normal damage for unarmed strikes. When rolling damage for your unarmed strikes, you can choose to deal bludgeoning, piercing, or slashing damage."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "physician",
            "name": "Physician",
            "desc": "Your mastery of mundane healing arts borders on the mystical.",
            "prerequisite": null,
            "effects_desc": [
                "A dying creature regains hit points equal to your Wisdom modifier when you stabilize it using a healing satchel.",
                "You may grant an adjacent creature hit points equal to their highest hit die plus 1d6+4 as an action. A creature may only benefit from this ability once per long rest."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "polearm-savant",
            "name": "Polearm Savant",
            "desc": "You've honed fighting with hafted weapons, including glaives, halberds, pikes, quarterstaffs, or any other similar weapons.",
            "prerequisite": null,
            "effects_desc": [
                "Creatures entering your threatened area provoke attacks of opportunity while you are wielding a hafted weapon.",
                "You may expend your bonus action to make a haft attack after taking the attack action with a hafted weapon. This attack uses the same attribute modifier as the primary attack and inflicts a d4 bludgeoning damage."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "powerful-attacker",
            "name": "Powerful Attacker",
            "desc": "You reap a bloody harvest with a two-handed weapon.",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Cleaving Swing maneuver and do not have to spend exertion to activate it",
                "Before you make an attack with a heavy weapon you are proficient with, you can choose to make the attack roll with disadvantage. If the attack hits, you deal 10 extra damage."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "shield-focus",
            "name": "Shield Focus",
            "desc": "A shield is a nearly impassable barrier in your hands.",
            "prerequisite": null,
            "effects_desc": [
                "Using your shield, you may expend your bonus action to make a shove maneuver against an adjacent creature when you take the attack action.",
                "When you have a shield in your hand, you may apply its AC bonus to dexterity saves made against effects that target you.",
                "While wielding a shield, you may expend your reaction following a successful Dexterity saving throw to take no damage from a spell or effect."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "skillful",
            "name": "Skillful",
            "desc": "Your versatility makes you an asset in nearly any situation.\nLearn three skills, languages, or tool proficiencies in any combination. If you already have proficiency in a chosen skill, you instead gain a skill specialty with that skill.",
            "prerequisite": null,
            "effects_desc": [],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "skirmisher",
            "name": "Skirmisher",
            "desc": "You are as swift and elusive as the wind.",
            "prerequisite": null,
            "effects_desc": [
                "Any form of movement you possess is increased by 10 feet.",
                "Difficult terrain does not impede your movement when you have taken the dash action.",
                "Your attacks prevent creatures from making opportunity attacks against you."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "spellbreaker",
            "name": "Spellbreaker",
            "desc": "You are a terrifying foe to enemy spellcasters.",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Purge Magic maneuver and do not have to spend exertion to activate it.",
                "Targets forced to make concentration checks as a result of damage you deal suffer disadvantage.",
                "You gain magic resistance against all spells cast within 30 feet of you."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "stalwart",
            "name": "Stalwart",
            "desc": "You can quickly recover from injuries that leave lesser creatures broken.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Constitution attribute by 1, up to the attribute cap of 20.",
                "You regain an additional number of hit points equal to double your Constitution modifier (minimum 2) whenever you roll a hit die to regain hit points."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "street-fighter",
            "name": "Street Fighter",
            "desc": "You've left a trail of broken opponents in the back alleys and barrooms of your home.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Strength or Constitution attribute by 1, up to the attribute cap of 20.",
                "You can roll 1d4 in place of your normal damage for unarmed strikes.",
                "Learn the improvised weapons proficiency.",
                "You may expend your bonus action to attempt the Grapple maneuver on an enemy you've hit with an unarmed or improvised weapon attack."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "surgical-combatant",
            "name": "Surgical Combatant",
            "desc": "Your knowledge of anatomy and physiology is a boon to your allies and a bane to your foes. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the Dangerous Strikes maneuver and do not have to spend exertion to activate it.",
                "You gain proficiency in Medicine. If you are already proficient, you instead gain an expertise die.",
                "You gain an expertise die on Medicine checks made to diagnose the cause of or treat wounds."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "survivor",
            "name": "Survivor",
            "desc": "You use every last ounce of energy to survive, even in the worst of circumstances.",
            "prerequisite": null,
            "effects_desc": [
                "When you are reduced to 0 or fewer hit points, you can use your reaction to move up to your Speed before falling unconscious. Moving in this way doesn't provoke opportunity attacks.",
                "On the first turn that you start with 0 hit points and must make a death saving throw, you make that saving throw with advantage.",
                "When you take massive damage that would kill you instantly, you can use your reaction to make a death saving throw. If the saving throw succeeds, you instead fall unconscious and are dying.",
                "Medicine checks made to stabilize you have advantage.",
                "When a creature successfully stabilizes you, at the start of your next turn you regain 1 hit point. Once you have used this feature, you can't use it again until you finish a long rest."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "tactical-support",
            "name": "Tactical Support",
            "desc": "Your tactical expertise gives your allies an edge in combat.",
            "prerequisite": null,
            "effects_desc": [
                "When using the Help action to aid an ally in attacking a creature, the targeted creature can be up to 30 feet away instead of 5 feet.",
                "If an ally benefiting from your Help action scores a critical hit on the targeted creature, you can use your reaction to make a single weapon attack against that creature. Your attack scores a critical hit on a roll of 19–20. If you already have a feature that increases the range of your critical hits, your critical hit range for that attack is increased by 1 (maximum 17–20).",
                "When a creature is damaged by an attack that was aided by the use of your Help action, you don't provoke opportunity attacks from that creature until the end of your next turn."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "thespian",
            "name": "Thespian",
            "desc": "Your mastery of the dramatic arts is useful both on and off the stage.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Charisma attribute by 1, up to the attribute cap of 20.",
                "When adopting another persona, gain advantage on Deception and Performance checks.",
                "You may perfectly mimic the voice or sounds of another creature. A creature with a reason to be suspicious may attempt a Wisdom (Insight) check opposed by your Charisma (Deception) to see through your ruse."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "weapons-specialist",
            "name": "Weapons Specialist",
            "desc": "Nearly any weapon is lethal in your hands.",
            "prerequisite": null,
            "effects_desc": [
                "Raise your Strength or Dexterity Attribute by 1, to the attribute cap of 20.",
                "Select and learn any four weapon proficiencies. Three of these must be a simple or martial weapons. The fourth choice can be a simple, martial, or rare weapon."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "woodcraft-training",
            "name": "Woodcraft Training",
            "desc": "You have learned to survive in the wilds, a useful skill for almost any adventurer. You gain the following benefits:",
            "prerequisite": null,
            "effects_desc": [
                "You gain proficiency with the herbalism kit, navigator's kit, a simple ranged weapon, or a martial ranged weapon.",
                "You gain two exploration knacks of your choice from the ranger class."
            ],
            "document__slug": "a5e",
            "document__title": "Level Up Advanced 5e",
            "document__url": "https://a5esrd.com/a5esrd"
        },
        {
            "slug": "giant-foe",
            "name": "Giant Foe",
            "desc": "Your experience fighting giants, such as ogres, trolls, and frost giants, has taught you how to avoid their deadliest blows and how to wield mighty weapons to better combat them. You gain the following benefits:",
            "prerequisite": "*A Small or smaller race*",
            "effects_desc": [
                "* Increase your Strength score by 1, to a maximum of 20.",
                "* If you normally have disadvantage on attack rolls made with weapons with the Heavy property due to your size, you don't have disadvantage on those attack rolls.",
                "* When a giant attacks you, any critical hit from it against you becomes a normal hit.",
                "* Whenever you make an Intelligence (History) check related to the culture or origins of a giant, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "rimecaster",
            "name": "Rimecaster",
            "desc": "You are from an area with a cold climate and have learned to adapt your magic to reflect your heritage. You gain the following benefits:",
            "prerequisite": "*A race or background from a cold climate and the ability to cast at least one spell*",
            "effects_desc": [
                "* When you cast a spell that deals damage, you can use a reaction to change the type of damage the spell deals to cold damage.",
                "* When you cast a spell that deals cold damage, you gain resistance to cold damage until the start of your next turn. If you already have resistance to cold damage, you are immune to cold damage until the start of your next turn instead."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "sorcerous-vigor",
            "name": "Sorcerous Vigor",
            "desc": "When your magical reserves are low, you can call on your lifeforce to fuel your magic.",
            "prerequisite": "*Charisma 13 or higher and the Sorcery Points class feature*",
            "effects_desc": [
                "* Increase your Charisma score by 1, to a maximum of 20.",
                "* When you start your turn and have no sorcery points remaining, you can use a reaction to spend one Hit Die. Roll the die and add your Constitution modifier to it. You regain expended sorcery points equal to up to half the total (minimum of 1). You can never have more sorcery points than the maximum for your level. Hit Dice spent using this feat can't be used to regain hit points during a short rest. You regain spent Hit Dice as normal."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "diehard",
            "name": "Diehard",
            "desc": "You are difficult to wear down and kill. You gain the following benefits:",
            "prerequisite": "*Constitution 13 or higher*",
            "effects_desc": [
                "* Increase your Constitution score by 1, up to a maximum of 20.",
                "* You have advantage on saving throws against effects that cause you to suffer a level of exhaustion.",
                "* You have advantage on death saving throws."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "rapid-drinker",
            "name": "Rapid Drinker",
            "desc": "Through a lifestyle of hard, competitive drinking, you’ve learned how to quaff drinks at an incredibly accelerated pace. You gain the following benefits:",
            "prerequisite": "*N/A*",
            "effects_desc": [
                "* You can drink a potion as a Bonus action, instead of as an action.",
                "* You have advantage on any saving throws triggered by ingesting an alcoholic or dangerous substance."
            ],
            "document__slug": "taldorei",
            "document__title": "Critical Role: Tal’Dorei Campaign Setting",
            "document__url": "https://https://greenronin.com/blog/2017/09/25/ronin-round-table-integrating-wizards-5e-adventures-with-the-taldorei-campaign-setting/"
        },
        {
            "slug": "forest-denizen",
            "name": "Forest Denizen",
            "desc": "You are familiar with the ways of the forest. You gain the following benefits:",
            "prerequisite": "*N/A*",
            "effects_desc": [
                "* Increase your Wisdom score by 1, to a maximum of 20.",
                "* You can discern if a plant or fungal growth is safe to eat.",
                "* You learn to speak, read, and write Sylvan.",
                "* You have advantage on Strength (Athletics) and Dexterity (Acrobatics) checks you make to escape from being grappled or restrained as long as you are being grappled or restrained by nonmagical vegetation or a beast's action such as a giant frog's bite or a spider's web."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "friend-of-the-forest",
            "name": "Friend of the Forest",
            "desc": "After spending some time in forests, you have attuned yourself to the ways of the woods and the creatures in it.  ",
            "prerequisite": "*N/A*",
            "effects_desc": [
                "* You learn the *treeheal* (see the Magic and Spells chapter) cantrip and two other druid cantrips of your choice.",
                "* You also learn the *speak with animals* spell and can cast it once without expending a spell slot. Once you cast it, you must finish a short or long rest before you can cast it in this way again. Your spellcasting ability for these spells is Wisdom."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "stalker",
            "name": "Stalker",
            "desc": "You are an expert at hunting prey. You are never more at home than when on a hunt, and your quarry rarely escapes you. You gain the following benefits:",
            "prerequisite": "*N/A*",
            "effects_desc": [
                "* You gain proficiency in the Stealth and Survival skills.",
                "* You have advantage on Wisdom (Survival) checks made to track a creature you have seen in the past 24 hours."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "floriographer",
            "name": "Floriographer",
            "desc": "You have studied the secret language of Floriography. You gain the following benefits:",
            "prerequisite": "*Proficiency in one of the following skills: Arcana, History, or Nature*",
            "effects_desc": [
                "* Increase your Intelligence or Wisdom score by 1, to a maximum of 20.",
                "* You learn Floriography, the language of flowers. Similar to Druidic and Thieves' Cant, Floriography is a secret language often used to communicate subtle ideas, symbolic meaning, and even basic messages. Floriography is conveyed through the combinations of colors, styles, and even types of flowers in bouquets, floral arrangements, and floral illustrations, often with a gift-giving component.",
                "* Your fluency with the subtle messages in floral displays gives you a keen eye for discerning subtle or hidden messages elsewhere. You have advantage on Intelligence (Investigation) and Wisdom (Insight) checks to notice and discern hidden messages of a visual nature, such as the runes of a magic trap or the subtle hand signals passing between two individuals."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        },
        {
            "slug": "part-of-the-pack",
            "name": "Part of the Pack",
            "desc": "Wolves are never seen to be far from your side and consider you to be a packmate. You gain the following benefits:",
            "prerequisite": "*Proficiency in the Animal Handling skill*",
            "effects_desc": [
                "* Through growls, barks, and gestures, you can communicate simple ideas with canines. For the purposes of this feat, a \"canine\" is any beast with dog or wolf-like features. You can understand them in return, though this is often limited to knowing the creature's current or most recent state, such as \"hungry\", \"content\", or \"in danger.\"",
                "* As an action, you can howl to summon a wolf to assist you. The wolf appears in 1d4 rounds and remains within 50 feet of you until 1 hour elapses or until it dies, whichever occurs first. You can't control the wolf, but it doesn't attack you or your companions. It acts on its own initiative, and it attacks creatures attacking you or your companions. If you are 5th level or higher, your howl summons a number of wolves equal to your proficiency bonus. When your howl summons multiple wolves, you have a 50 percent chance that one of the wolves is a dire wolf instead. Your summoned pack can have no more than one dire wolf. While at least one wolf is with you, you have advantage on Wisdom (Survival) checks to hunt for food or to find shelter. At the GM's discretion, you may not be able to summon a wolf or multiple wolves if you are indoors or in a region where wolves aren't native, such as the middle of the sea. Once you have howled to summon a wolf or wolves with this feat, you must finish a long rest before you can do so again."
            ],
            "document__slug": "toh",
            "document__title": "Tome of Heroes",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
        }
    ]
}