Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=-damage_resistances&page=59
https://api.open5e.com/v1/monsters/?format=api&ordering=-damage_resistances&page=60", "previous": "https://api.open5e.com/v1/monsters/?format=api&ordering=-damage_resistances&page=58", "results": [ { "slug": "pseudodragon-familiar-a5e", "desc": "", "name": "Pseudodragon Familiar", "size": "Tiny", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 7, "hit_dice": "2d4+2", "speed": { "walk": 15, "fly": 60 }, "strength": 6, "dexterity": 14, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 16", "languages": "understands Common and Draconic but can't speak", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC 11 Constitution saving throw or become poisoned. At the end of its next turn it repeats the saving throw. On a success the effect ends. On a failure it falls unconscious for 1 hour. If it takes damage or a creature uses an action to shake it awake it wakes up and the effect ends." }, { "name": "Telepathic Static (3/Day)", "desc": "The pseudodragon targets one creature it can see within 10 feet forcing it to make a DC 11 Charisma saving throw. On a failure its stunned until the end of its next turn as it suffers a barrage of telepathic imagery." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Limited Telepathy", "desc": "The pseudodragon can magically communicate simple ideas, emotions, and images telepathically to any creature within 10 feet of it." }, { "name": "Magic Resistance", "desc": "The pseudodragon has advantage on saving throws against spells and other magical effects." }, { "name": "Familiar", "desc": "The pseudodragon can communicate telepathically with its master while they are within 1 mile of each other. When the pseudodragon is within 10 feet of its master, its master shares its Magic Resistance trait." } ], "spell_list": [], "page_no": 363, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_pseudodragon-familiar/" }, { "slug": "pteranodon-a5e", "desc": "", "name": "Pteranodon", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 30, "hit_dice": "4d10+8", "speed": { "walk": 10, "fly": 60 }, "strength": 12, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 11, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 11", "languages": "", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Flyby", "desc": "The pteranodon doesnt provoke an opportunity attack when it flies out of a creatures reach." } ], "spell_list": [], "page_no": 90, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_pteranodon/" }, { "slug": "pugilist-a5e", "desc": "", "name": "Pugilist", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 40 }, "strength": 16, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 14, "charisma": 10, "strength_save": 5, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "athletics": 5, "intimidation": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "any one", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The pugilist attacks three times with their fists." }, { "name": "Fists", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage." } ], "bonus_actions": [ { "name": "Haymaker (1/Day)", "desc": "The pugilist attacks with their fists. On a hit, the attack deals an extra 7 (2d6) damage." }, { "name": "Head Shot (1/Day)", "desc": "The pugilist attacks with their fists. On a hit, the target makes a DC 13 Constitution saving throw. On a failure, it is stunned until the end of the pugilists next turn." } ], "reactions": [ { "name": "Opportune Jab", "desc": "If a creature attempts to grapple the pugilist, the pugilist attacks that creature with their fists." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Unarmored Defense", "desc": "The pugilists AC equals 10 + their Dexterity modifier + their Wisdom modifier." } ], "spell_list": [], "page_no": 495, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_pugilist/" }, { "slug": "purple-worm-a5e", "desc": "", "name": "Purple Worm", "size": "Gargantuan", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 247, "hit_dice": "15d20+90", "speed": { "walk": 50, "burrow": 20 }, "strength": 28, "dexterity": 8, "constitution": 22, "intelligence": 2, "wisdom": 10, "charisma": 4, "strength_save": 14, "dexterity_save": null, "constitution_save": 11, "intelligence_save": 1, "wisdom_save": 5, "charisma_save": 2, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 30 ft., tremorsense 60 ft., passive Perception 15", "languages": "", "challenge_rating": "15", "cr": 15.0, "actions": [ { "name": "Multiattack", "desc": "The worm attacks two different targets with its bite and its tail stinger." }, { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 9) piercing damage. If the target is a Large or smaller creature it makes a DC 19 Dexterity saving throw. On a failure the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the worm and it takes 24 (7d6) acid damage at the start of each of the worms turns." }, { "name": "If a swallowed creature deals 35 or more damage to the worm in a single turn, or if the worm dies, the worm vomits up all swallowed creatures", "desc": "" }, { "name": "Tail Stinger", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (3d6 + 9) piercing damage and the target makes a DC 19 Constitution saving throw taking 42 (12d6) poison damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": [ { "name": "Fighting Retreat", "desc": "When a creature makes an opportunity attack on the worm, the worm attacks with either its bite or its tail stinger." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Tunneler", "desc": "The worm can tunnel through earth and solid rock, leaving behind a 10-foot-diameter tunnel." } ], "spell_list": [], "page_no": 365, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_purple-worm/" }, { "slug": "pyrohydra-a5e", "desc": "", "name": "Pyrohydra", "size": "Huge", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 16, "armor_desc": "", "hit_points": 218, "hit_dice": "19d12+95", "speed": { "walk": 30, "swim": 30 }, "strength": 20, "dexterity": 12, "constitution": 20, "intelligence": 2, "wisdom": 12, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 5, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 15", "languages": "", "challenge_rating": "13", "cr": 13.0, "actions": [ { "name": "Multiattack", "desc": "The hydra bites once with each of its heads." }, { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 10 (1d10 + 5) piercing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "If the pyrohydra has at least 4 heads it breathes fire in all directions. Each creature within 30 feet makes a DC 18 Dexterity saving throw taking 59 (17d6) fire damage on a failure or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": [ { "name": "The hydra can take 2 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn." }, { "name": "Rush", "desc": "The hydra moves or swims up to half its Speed without provoking opportunity attacks. If this movement would pass through the space of creatures that are not incapacitated or prone, each creature makes a DC 17 Strength saving throw. On a failure, the creature is knocked prone and the hydra can enter its space without treating it as difficult terrain. On a success, the hydra can't enter the creatures space, and the hydras movement ends. If this movement ends while the hydra is sharing a space with a creature, the creature is pushed to the nearest unoccupied space." }, { "name": "Wrap", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one Medium or smaller creature. Hit: The target is grappled (escape DC 17) and restrained until this grappled ends. The hydra can grapple one creature for each of its heads. When one of the hydras heads is killed while it is grappling a creature, the creature that killed the head can choose one creature to free from the grapple." } ], "special_abilities": [ { "name": "Hold Breath", "desc": "The hydra can hold its breath for 1 hour." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the hydra fails a saving throw, it can choose to succeed instead. When it does so, its heads lose coordination. It is rattled until the end of its next turn." }, { "name": "Multiple Heads", "desc": "While the hydra has more than one head, it has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked." }, { "name": "Reactive Heads", "desc": "For each head it has, the hydra can take one reaction per round, but not more than one per turn." }, { "name": "Regenerating Heads", "desc": "The hydra has seven heads. Whenever the hydra takes 30 or more damage in one turn, one of its heads dies. If all of its heads die, the hydra dies. At the end of its turn, it grows 2 heads for each head that was killed since its last turn, unless it has taken at least 20 cold damage since its last turn." }, { "name": "Toxic Secretions", "desc": "Water within 1 mile of the hydras lair is poisoned. A creature other than the hydra that is immersed in the water or drinks the water makes a DC 17 Constitution saving throw. On a failure, the creature is poisoned for 24 hours. On a success, the creature is immune to this poison for 24 hours." }, { "name": "Wakeful", "desc": "When some of the hydras heads are asleep, others are awake." } ], "spell_list": [], "page_no": 285, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_pyrohydra/" }, { "slug": "quipper-a5e", "desc": "", "name": "Quipper", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 1, "hit_dice": "1d4-1", "speed": { "walk": 0, "swim": 40 }, "strength": 2, "dexterity": 16, "constitution": 8, "intelligence": 2, "wisdom": 6, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 8", "languages": "", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage. On a hit the quipper can use a bonus action to make a second bite attack." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Water Breathing", "desc": "The quipper breathes only water." } ], "spell_list": [], "page_no": 457, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_quipper/" }, { "slug": "raptor-a5e", "desc": "", "name": "Raptor", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 32, "hit_dice": "5d8+10", "speed": { "walk": 60 }, "strength": 16, "dexterity": 14, "constitution": 12, "intelligence": 4, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 11", "languages": "", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a Medium or smaller creature it makes a DC 13 Strength saving throw falling prone on a failure." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Pack Tactics", "desc": "The raptor has advantage on attack rolls against a creature if at least one of the raptors allies is within 5 feet of the creature and not incapacitated." } ], "spell_list": [], "page_no": 91, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_raptor/" }, { "slug": "rat-a5e", "desc": "", "name": "Rat", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 11, "armor_desc": "", "hit_points": 1, "hit_dice": "1d4-1", "speed": { "walk": 30 }, "strength": 2, "dexterity": 12, "constitution": 8, "intelligence": 2, "wisdom": 10, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 30 ft., passive Perception 10", "languages": "", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The rat has advantage on Perception checks that rely on smell." } ], "spell_list": [], "page_no": 457, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_rat/" }, { "slug": "raven-a5e", "desc": "", "name": "Raven", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 1, "hit_dice": "1d4-1", "speed": { "walk": 10, "fly": 50 }, "strength": 2, "dexterity": 14, "constitution": 8, "intelligence": 2, "wisdom": 12, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Beak", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points the target takes no damage from this attack." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mimicry", "desc": "The raven can imitate sounds it hears frequently, such as a simple phrase or an animal noise. Recognizing the sounds as imitation requires a DC 10 Insight check." } ], "spell_list": [], "page_no": 457, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_raven/" }, { "slug": "red-dragon-wyrmling-a5e", "desc": "", "name": "Red Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 30, "climb": 30, "fly": 60 }, "strength": 18, "dexterity": 12, "constitution": 16, "intelligence": 12, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "intimidation": 4, "perception": 2, "stealth": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 12", "languages": "Draconic", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) piercing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales a blast of fire in a 15-foot cone. Each creature in that area makes a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Volcanic Tyrant", "desc": "The dragon is immune to the effects of poisonous gases caused by volcanic environments. It also ignores difficult terrain caused by lava." } ], "spell_list": [], "page_no": 119, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_red-dragon-wyrmling/" }, { "slug": "reef-shark-a5e", "desc": "", "name": "Reef Shark", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 22, "hit_dice": "4d8+4", "speed": { "walk": 0, "swim": 40 }, "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 10, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 30 ft., passive Perception 12", "languages": "", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Pack Tactics", "desc": "The shark has advantage on attack rolls against a creature if at least one of the sharks allies is within 5 feet of the creature and not incapacitated." }, { "name": "Water Breathing", "desc": "The shark breathes only water." } ], "spell_list": [], "page_no": 458, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_reef-shark/" }, { "slug": "remorhaz-a5e", "desc": "", "name": "Remorhaz", "size": "Huge", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 195, "hit_dice": "17d12+85", "speed": { "walk": 30, "burrow": 20 }, "strength": 22, "dexterity": 12, "constitution": 20, "intelligence": 4, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 1, "wisdom_save": 5, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold, fire", "condition_immunities": "", "senses": "darkvision 60 ft., tremorsense 60 ft., passive Perception 11", "languages": "", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "The remorhaz makes a bite attack and then a constrict attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) piercing damage plus 10 (3d6) fire damage. If the target is a Medium or smaller creature grappled by the remorhaz the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the remorhaz and it takes 21 (6d6) acid damage at the start of each of the remorhazs turns." }, { "name": "If a swallowed creature deals 30 or more damage to the remorhaz in a single turn, or if the remorhaz dies, the remorhaz vomits up all swallowed creatures", "desc": "" }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 18) and restrained while grappled. The remorhaz can grapple three creatures at once." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Heated Body", "desc": "A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 10 (3d6) fire damage, or 21 (6d6) fire damage if the remorhaz is bloodied. A creature can take this damage only once on a turn. If the remorhaz has been subjected to cold damage since the end of its last turn, this trait doesnt function." } ], "spell_list": [], "page_no": 368, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_remorhaz/" }, { "slug": "remorhaz-spawn-a5e", "desc": "", "name": "Remorhaz Spawn", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 95, "hit_dice": "10d10+40", "speed": { "walk": 30, "burrow": 20 }, "strength": 18, "dexterity": 14, "constitution": 18, "intelligence": 4, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 0, "wisdom_save": 4, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold, fire", "condition_immunities": "", "senses": "darkvision 60 ft., tremorsense 60 ft., passive Perception 11", "languages": "", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The remorhaz makes a bite attack and then a constrict attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) fire damage." }, { "name": "Constrict", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 15) and restrained while grappled. Until this grapple ends the remorhaz can't grapple another creature." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Heated Body", "desc": "A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 3 (1d6) fire damage. A creature can take this damage only once on a turn. If the remorhaz has taken cold damage since the end of its last turn, this trait doesnt function." } ], "spell_list": [], "page_no": 369, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_remorhaz-spawn/" }, { "slug": "revilock-a5e", "desc": "", "name": "Revilock", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 39, "hit_dice": "6d8+12", "speed": { "walk": 30 }, "strength": 14, "dexterity": 14, "constitution": 14, "intelligence": 14, "wisdom": 10, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "athletics": 4, "engineering": 4, "perception": 2, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "blinded", "senses": "blindsight 30 ft., or 10 ft. while deafened (blind beyond this radius), passive Perception 14", "languages": "Undercommon; telepathy 60ft.", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Spiked Club", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) piercing damage." }, { "name": "Throttle", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage and the target is grappled (escape DC 12) and can't breathe. Until this grapple ends the grimlock can't use any attack other than throttle and only against the grappled target and it makes this attack with advantage." }, { "name": "Sling", "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage." } ], "bonus_actions": null, "reactions": [], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Camouflage", "desc": "The grimlock has advantage on Stealth checks made to hide in rocky terrain." }, { "name": "Keen Hearing and Smell", "desc": "The grimlock has advantage on Perception checks that rely on hearing or smell." }, { "name": "Psionic Spellcasting", "desc": "The revilocks spellcasting ability is Intelligence (spell save DC 12). It can innately cast the following spells, requiring no components:" } ], "spell_list": [], "page_no": 259, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_revilock/" }, { "slug": "rhinoceros-a5e", "desc": "", "name": "Rhinoceros", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 45, "hit_dice": "6d10+12", "speed": { "walk": 40 }, "strength": 20, "dexterity": 8, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 11", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Gore", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) bludgeoning damage. If the rhinoceros moves at least 20 feet straight towards the target before the attack the attack deals an extra 4 (1d8) bludgeoning damage and the target makes a DC 15 Strength saving throw falling prone on a failure." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 458, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_rhinoceros/" }, { "slug": "riding-horse-a5e", "desc": "", "name": "Riding Horse", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 10, "armor_desc": "", "hit_points": 19, "hit_dice": "3d10+3", "speed": { "walk": 60 }, "strength": 16, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 10, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 10", "languages": "", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Hooves", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 458, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_riding-horse/" }, { "slug": "roc-a5e", "desc": "", "name": "Roc", "size": "Gargantuan", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 232, "hit_dice": "15d20+75", "speed": { "walk": 20, "fly": 120 }, "strength": 28, "dexterity": 10, "constitution": 20, "intelligence": 3, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": 5, "constitution_save": 10, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 4, "perception": null, "skills": { "perception": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 16", "languages": "", "challenge_rating": "13", "cr": 13.0, "actions": [ { "name": "Multiattack", "desc": "The roc attacks once with its beak and once with its talons or makes a beak attack and drops a grappled creature or held object." }, { "name": "Beak", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 23 (4d6+9) piercing damage." }, { "name": "Talons", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 23 (4d6+9) slashing damage and the target is grappled (escape DC 22). Until this grapple ends the target is restrained and the roc can't attack a different target with its talons." } ], "bonus_actions": null, "reactions": [ { "name": "Retributive Strike", "desc": "When a creature the roc can see hits it with a melee weapon attack, the roc makes a beak attack against its attacker." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Sight", "desc": "The roc has advantage on Perception checks that rely on sight." }, { "name": "Siege Monster", "desc": "The roc deals double damage to objects and structures." } ], "spell_list": [], "page_no": 458, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_roc/" }, { "slug": "roc-juvenile-a5e", "desc": "", "name": "Roc Juvenile", "size": "Huge", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 147, "hit_dice": "14d12+56", "speed": { "walk": 25, "fly": 100 }, "strength": 22, "dexterity": 12, "constitution": 18, "intelligence": 3, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": null, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14", "languages": "", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "The roc attacks once with its beak and once with its talons or makes a beak attack and drops a grappled creature or held object." }, { "name": "Beak", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (3d6+6) piercing damage." }, { "name": "Talons", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6+6) slashing damage and the target is grappled (escape DC 17). Until this grapple ends the target is restrained and the roc can't attack a different target with its talons." } ], "bonus_actions": null, "reactions": [ { "name": "Retributive Strike", "desc": "When a creature the roc can see hits it with a melee weapon attack, the roc makes a beak attack against its attacker." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Sight", "desc": "The roc has advantage on Perception checks that rely on sight." } ], "spell_list": [], "page_no": 459, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_roc-juvenile/" }, { "slug": "roper-a5e", "desc": "", "name": "Roper", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 20, "armor_desc": "", "hit_points": 93, "hit_dice": "11d10+33", "speed": { "walk": 10, "climb": 10 }, "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 6, "wisdom": 14, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 60 ft., passive Perception 12", "languages": "", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The roper makes up to four tendril attacks then uses Reel then attacks with its bite." }, { "name": "Tendril", "desc": "Melee Weapon Attack: +7 to hit, reach 50 ft., one target. Hit: The target is grappled (escape DC 15). Until this grapple ends the target is restrained and the roper can't use this tendril on another target." }, { "name": "Reel", "desc": "The roper pulls each creature it is grappling up to 25 feet straight towards it." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) acid damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless, the roper is indistinguishable from a normal stalactite or stalagmite." }, { "name": "Spider Climb", "desc": "The roper can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Tendrils", "desc": "The roper has eight tendrils. Each tendril has AC 20, 15 hit points, vulnerability to slashing damage, and immunity to psychic damage. A creature can also break a tendril by taking an action to make a DC 15 Strength check. A tendril takes no damage from sources other than attacks. The roper grows back any destroyed tendrils after a long rest." } ], "spell_list": [], "page_no": 373, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_roper/" }, { "slug": "rust-monster-a5e", "desc": "", "name": "Rust Monster", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 27, "hit_dice": "5d8+5", "speed": { "walk": 40 }, "strength": 12, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Antennae", "desc": "The rust monster corrodes a nonmagic metal object within 5 feet. It can destroy up to a 1-foot-square portion of an unattended object. If the object is worn or carried the objects owner makes a DC 11 Dexterity saving throw avoiding the rust monsters antennae on a success." }, { "name": "Metal shields or armor the rust monster touches with its antennae corrode, taking a permanent -1 penalty to its AC protection per hit", "desc": "If the penalty reduces the armors AC protection to 10 the armor is destroyed. If a metal weapon is touched it is subject to the Rust Metal trait." }, { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage." } ], "bonus_actions": null, "reactions": [ { "name": "Defensive Bite", "desc": "When the rust monster is hit by a melee attack made by a creature it can see within 5 feet, it bites the attacker." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Metal Detection", "desc": "The rust monster can smell metal within 30 feet." }, { "name": "Rust Metal", "desc": "A nonmagical weapon made of metal that hits the rust monster corrodes after dealing damage, taking a permanent -1 penalty to damage rolls per hit. If this penalty reaches -5, the weapon is destroyed. Metal nonmagical ammunition is destroyed after dealing damage." } ], "spell_list": [], "page_no": 375, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_rust-monster/" }, { "slug": "saber-toothed-tiger-a5e", "desc": "", "name": "Saber-Toothed Tiger", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 45, "hit_dice": "6d10+12", "speed": { "walk": 40 }, "strength": 20, "dexterity": 14, "constitution": 14, "intelligence": 3, "wisdom": 12, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4+5) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack the target makes a DC 15 Strength saving throw falling prone on a failure." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) piercing damage." } ], "bonus_actions": [ { "name": "Opportune Bite", "desc": "The tiger makes a bite attack against a prone creature." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The tiger has advantage on Perception checks that rely on smell." } ], "spell_list": [], "page_no": 459, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_saber-toothed-tiger/" }, { "slug": "sahuagin-a5e", "desc": "", "name": "Sahuagin", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 22, "hit_dice": "4d8+4", "speed": { "walk": 30, "swim": 40 }, "strength": 12, "dexterity": 10, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120 ft., passive Perception 13", "languages": "Sahuagin", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage." }, { "name": "Trident", "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) if wielded in two hands in melee." } ], "bonus_actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blood Frenzy", "desc": "The sahuagin has advantage on melee attack rolls against bloodied creatures." }, { "name": "Limited Amphibiousness", "desc": "The sahuagin can breathe air and water. When breathing air, it must immerse itself in water once every 4 hours or begin to suffocate." }, { "name": "Shark Telepathy", "desc": "The sahuagin can command any shark within 120 feet of it using magical telepathy." } ], "spell_list": [], "page_no": 376, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sahuagin/" }, { "slug": "sahuagin-champion-a5e", "desc": "", "name": "Sahuagin Champion", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 16, "armor_desc": "", "hit_points": 90, "hit_dice": "12d8+36", "speed": { "walk": 40, "swim": 40 }, "strength": 18, "dexterity": 18, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 14, "strength_save": 7, "dexterity_save": 7, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": null, "skills": { "athletics": 7, "intimidation": 5, "perception": 4, "stealth": 7, "survival": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120 ft., passive Perception 14", "languages": "Sahuagin", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The sahuagin attacks twice." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage." }, { "name": "Trident", "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage or 8 (1d8 + 4) if wielded in two hands in melee." } ], "bonus_actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blood Frenzy", "desc": "The sahuagin has advantage on melee attack rolls against creatures that dont have all their hit points." }, { "name": "Limited Amphibiousness", "desc": "The sahuagin can breathe air and water. When breathing air, it must immerse itself in water once every 4 hours or begin to suffocate." }, { "name": "Shark Telepathy", "desc": "The sahuagin can command any shark within 120 feet of it using magical telepathy." } ], "spell_list": [], "page_no": 377, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sahuagin-champion/" }, { "slug": "salamander-nymph-a5e", "desc": "", "name": "Salamander Nymph", "size": "Medium", "type": "Elemental", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 27, "hit_dice": "5d8+5", "speed": { "walk": 30 }, "strength": 14, "dexterity": 14, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands Ignan but can't speak", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Tail", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and the target is subjected to the salamanders Heated Body trait." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Heated Body", "desc": "A creature that starts its turn grappled by the salamander, touches it, or hits it with a melee attack while within 5 feet takes 3 (1d6) fire damage. A creature can take this damage only once per turn. If the salamander has taken cold damage since its last turn, this trait doesnt function." } ], "spell_list": [], "page_no": 379, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_salamander-nymph/" }, { "slug": "sand-worm-a5e", "desc": "", "name": "Sand Worm", "size": "Gargantuan", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 247, "hit_dice": "15d20+90", "speed": { "walk": 50, "burrow": 20 }, "strength": 28, "dexterity": 8, "constitution": 22, "intelligence": 2, "wisdom": 10, "charisma": 4, "strength_save": 14, "dexterity_save": null, "constitution_save": 11, "intelligence_save": 1, "wisdom_save": 5, "charisma_save": 2, "perception": null, "skills": { "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 30 ft., tremorsense 60 ft., passive Perception 15", "languages": "", "challenge_rating": "15", "cr": 15.0, "actions": [ { "name": "Multiattack", "desc": "The worm attacks two different targets with its bite and its tail stinger." }, { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 9) piercing damage. If the target is a Large or smaller creature it makes a DC 19 Dexterity saving throw. On a failure the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the worm and it takes 24 (7d6) acid damage at the start of each of the worms turns." }, { "name": "If a swallowed creature deals 35 or more damage to the worm in a single turn, or if the worm dies, the worm vomits up all swallowed creatures", "desc": "" }, { "name": "Tail Stinger", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (3d6 + 9) piercing damage and the target makes a DC 19 Constitution saving throw taking 42 (12d6) poison damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": [ { "name": "Fighting Retreat", "desc": "When a creature makes an opportunity attack on the worm, the worm attacks with either its bite or its tail stinger." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Tunneler", "desc": "The worm can tunnel through earth and solid rock, leaving behind a 10-foot-diameter tunnel." }, { "name": "Sand Cascade", "desc": "When the worm emerges from under sand, each creature within 30 feet makes a DC 24 Constitution saving throw, falling prone on a failure." } ], "spell_list": [], "page_no": 365, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sand-worm/" }, { "slug": "sapphire-dragon-wyrmling-a5e", "desc": "", "name": "Sapphire Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 58, "hit_dice": "9d8+18", "speed": { "walk": 30, "burrow": 15, "fly": 60 }, "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 16, "wisdom": 14, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "arcana": 4, "deception": 3, "history": 4, "insight": 4, "perception": 4, "persuasion": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "psychic", "condition_immunities": "fatigue", "senses": "darkvision 120 ft., passive Perception 14", "languages": "Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 19 (3d10 + 3) piercing damage." }, { "name": "Discognitive Breath (Recharge 5-6)", "desc": "The dragon unleashes psychic energy in a 15-foot cone. Each creature in that area makes a DC 12 Intelligence saving throw taking 22 (4d10) psychic damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." } ], "spell_list": [], "page_no": 151, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sapphire-dragon-wyrmling/" }, { "slug": "satyr-a5e", "desc": "", "name": "Satyr", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 22, "hit_dice": "5d8", "speed": { "walk": 40 }, "strength": 12, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 2, "performance": 5, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Common, Elvish, Sylvan", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Ram", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage or 8 (2d6 + 1) bludgeoning damage if the satyr moves at least 20 feet straight towards the target before the attack." }, { "name": "Rapier", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage." }, { "name": "Dance Tune", "desc": "Each humanoid fey or giant within 30 feet that can hear the satyr makes a DC 13 Wisdom saving throw. On a failure it must dance until the beginning of the satyrs next turn. While dancing its movement speed is halved and it has disadvantage on attack rolls. Satyrs dont suffer the negative consequences of dancing. If a creatures saving throw is successful or the effect ends for it it is immune to any satyrs Dance Tune for 24 hours. This is a magical charm effect." }, { "name": "Lullaby", "desc": "Each humanoid or giant within 30 feet that can hear the satyr makes a DC 13 Constitution saving throw. On a failure it falls asleep. It wakes up if a creature uses an action to wake it or if the satyr ends a turn without using its action to continue the lullaby. If a creatures saving throw is successful or the effect ends for it it is immune to any satyrs Lullaby for 24 hours. This is a magical charm effect." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Magic Resistance", "desc": "The satyr has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 380, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_satyr/" }, { "slug": "scorpion-a5e", "desc": "", "name": "Scorpion", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 11, "armor_desc": "", "hit_points": 1, "hit_dice": "1d4-1", "speed": { "walk": 10 }, "strength": 2, "dexterity": 10, "constitution": 8, "intelligence": 1, "wisdom": 8, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 10 ft., passive Perception 9", "languages": "", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Sting", "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage and the target makes a DC 9 Constitution save taking 4 (1d8) poison damage on a failure or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 459, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_scorpion/" }, { "slug": "scorpionfolk-a5e", "desc": "", "name": "Scorpionfolk", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 52, "hit_dice": "7d10+14", "speed": { "walk": 40 }, "strength": 14, "dexterity": 12, "constitution": 14, "intelligence": 10, "wisdom": 10, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 2, "stealth": 3, "survival": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Common, Scorpionfolk", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws." }, { "name": "Javelin", "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage." } ], "bonus_actions": [ { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target makes a DC 12 Constitution saving throw, taking 16 (3d10) poison damage on a failure or half damage on a success." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 385, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_scorpionfolk/" }, { "slug": "scorpionfolk-imperator-a5e", "desc": "", "name": "Scorpionfolk Imperator", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 52, "hit_dice": "7d10+14", "speed": { "walk": 40 }, "strength": 14, "dexterity": 12, "constitution": 14, "intelligence": 18, "wisdom": 10, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 2, "stealth": 3, "survival": 2, "arcana": 2, "history": 2, "religion": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Common, Scorpionfolk", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws." }, { "name": "Javelin", "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage." }, { "name": "Sacred Flame (Cantrip; V, S)", "desc": "One creature the imperator can see within 60 feet makes a DC 14 Dexterity saving throw taking 9 (2d8) radiant damage on a failure. This spell ignores cover." }, { "name": "Cure Wounds (1st-Level; V, S)", "desc": "The imperator touches a willing living creature restoring 8 (1d8 + 4) hit points to it." }, { "name": "Burning Gust of Wind (2nd-Level: V, S, M)", "desc": "A hot blast of wind erupts from the imperators claw in a line 10 feet wide and 60 feet long. It extinguishes small fires and disperses vapors. For 1 minute or until the imperators concentration is broken each creature that starts its turn in the area or moves into the area must succeed on a DC 14 Strength saving throw or be pushed 15 feet directly away and take 7 (2d6) fire damage. A creature in the area must spend 2 feet of movement for every foot moved towards the imperator. The imperator can change the direction of the gust with a bonus action." }, { "name": "Venomous Fireball (3rd-Level; V, S, M)", "desc": "Green fire streaks from the imperator to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 14 Dexterity saving throw taking 21 (6d6) poison damage on a failed save or half damage on a success. A creature that fails the save is also poisoned until the end of its next turn." } ], "bonus_actions": [ { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target makes a DC 12 Constitution saving throw, taking 16 (3d10) poison damage on a failure or half damage on a success." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Spellcasting", "desc": "The imperator is a 5th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14\n +6 to hit with spell attacks). It has the following cleric and wizard spells prepared:\n Cantrips (at will): light\n sacred flame\n 1st-level (4 slots): create or destroy water\n healing word\n 2nd-level (3 slots): burning gust of wind\n lesser restoration\n 3rd-level (2 slots): major image\n venomous fireball" } ], "spell_list": [], "page_no": 385, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_scorpionfolk-imperator/" }, { "slug": "scout-a5e", "desc": "", "name": "Scout", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 19, "hit_dice": "3d8+6", "speed": { "walk": 30 }, "strength": 10, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "nature": 2, "perception": 4, "stealth": 5, "survival": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 16", "languages": "any one", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Shortsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Hearing and Sight", "desc": "The scout has advantage on Perception checks that rely on hearing or sight." } ], "spell_list": [], "page_no": 490, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_scout/" }, { "slug": "scrag-a5e", "desc": "", "name": "Scrag", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 84, "hit_dice": "8d10+40", "speed": { "walk": 40, "swim": 30 }, "strength": 18, "dexterity": 12, "constitution": 20, "intelligence": 8, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Giant", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The troll attacks with its bite and twice with its claw." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The troll has advantage on Perception checks that rely on smell." }, { "name": "Amphibious", "desc": "The scrag can breathe both air and water." }, { "name": "Regeneration", "desc": "The scrag regains 10 hit points at the start of its turn. If the scrag takes acid or fire damage, this trait doesnt function on its next turn. This trait also doesnt function if the troll hasnt been immersed in water since the start of its last turn. The troll dies only if it starts its turn with 0 hit points and doesnt regenerate." }, { "name": "Severed Limbs", "desc": "If the troll is dealt a critical hit with a slashing weapon, one of its extremities is severed. The extremity has AC 15, 10 hit points, a Speed of 10, and the trolls Regeneration trait. The troll controls the severed extremity and perceives through it with the appropriate senses (for instance, it sees through the eyes of its severed head). As a bonus action, the troll can reattach the extremity. While the troll is missing the extremity, its maximum hit points are reduced by 10. Roll d6 to determine the severed extremity:" }, { "name": "1-4: Arm", "desc": "If the troll has an arm, it loses an arm. It loses one of its claw attacks, and the severed arm can make a claw attack." }, { "name": "5-6: Head", "desc": "If the troll has a head, it loses its head. It loses its bite attack, and the severed head can make a bite attack." } ], "spell_list": [], "page_no": 413, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_scrag/" }, { "slug": "sea-hag-a5e", "desc": "", "name": "Sea Hag", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 52, "hit_dice": "7d8+21", "speed": { "walk": 30, "swim": 40 }, "strength": 16, "dexterity": 12, "constitution": 16, "intelligence": 12, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 3, "charisma_save": null, "perception": null, "skills": { "arcana": 3, "deception": 5, "insight": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Aquan, Common, Giant", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage." }, { "name": "Death Glare (Gaze)", "desc": "One frightened creature within 30 feet makes a DC 11 Wisdom saving throw. On a failed saving throw the creature drops to 0 hit points. On a success the creature takes 7 (2d6) psychic damage." } ], "bonus_actions": [ { "name": "Horrific Transformation", "desc": "The hag briefly takes on a terrifying form or reveals its true form. Each creature within 30 feet that can see the hag makes a DC 11 Wisdom saving throw. A creature under the hags curse automatically fails this saving throw. On a failure, the creature is frightened until the end of its next turn. If a creatures saving throw is successful, it is immune to the hags Horrific Transformation for 24 hours." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The hag can breathe air and water." }, { "name": "Curse", "desc": "A creature that makes a bargain with the hag is magically cursed for 30 days. While it is cursed, the target automatically fails saving throws against the hags scrying and geas spells, and the hag can cast control weather centered on the creature." }, { "name": "Innate Spellcasting", "desc": "The hags innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: At will: dancing lights, disguise self, 1/day: control weather, geas, scrying" } ], "spell_list": [], "page_no": 271, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sea-hag/" }, { "slug": "sea-serpent-a5e", "desc": "", "name": "Sea Serpent", "size": "Gargantuan", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 247, "hit_dice": "15d20+90", "speed": { "walk": 10, "swim": 50 }, "strength": 28, "dexterity": 10, "constitution": 22, "intelligence": 4, "wisdom": 14, "charisma": 8, "strength_save": null, "dexterity_save": 5, "constitution_save": 11, "intelligence_save": 2, "wisdom_save": 7, "charisma_save": 4, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 12", "languages": "", "challenge_rating": "16", "cr": 16.0, "actions": [ { "name": "Coils", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one Large or larger target in its space. Hit: 51 (4d20 + 9) bludgeoning damage. If the target is a creature it is grappled (escape DC 22). If the target is an object it is held. Until the grapple or hold ends the targets speed is reduced to 0 and the sea serpents coils attack automatically hits the target. If an attacker subjects the serpent to a critical hit this grapple or hold ends." }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 27 (4d8 + 9) bludgeoning damage. If the target is a creature it makes a DC 22 Strength saving throw. On a failure it is pushed up to 15 feet away from the serpent and knocked prone." }, { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 31 (4d10 + 9) piercing damage." }, { "name": "Thrash (While Bloodied)", "desc": "The serpent moves up to its speed and then attacks with its tail and its bite." }, { "name": "Recover (1/Day, While Bloodied)", "desc": "The serpent ends one condition or effect on itself." } ], "bonus_actions": null, "reactions": [ { "name": "Reactive Bite", "desc": "If the serpent takes 15 damage or more from a melee attack made by a creature it can see, it bites the attacker." }, { "name": "Reactive Tail", "desc": "If the serpent takes 15 damage or more from an attack made by a creature or object it can see, it makes a tail attack against the attacker." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The serpent can breathe air and water." }, { "name": "Reactive", "desc": "The serpent can take two reactions per round, one with its tail and one with its bite. It can't take two reactions on the same turn." }, { "name": "Sinuous", "desc": "The serpent can share the space of other creatures and objects." } ], "spell_list": [], "page_no": 386, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_sea-serpent/" }, { "slug": "seahorse-a5e", "desc": "", "name": "Seahorse", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 11, "armor_desc": "", "hit_points": 1, "hit_dice": "1d4-1", "speed": { "walk": 0, "swim": 20 }, "strength": 1, "dexterity": 12, "constitution": 8, "intelligence": 2, "wisdom": 10, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 10", "languages": "", "challenge_rating": "0", "cr": 0.0, "actions": null, "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Water Breathing", "desc": "The seahorse breathes only water." } ], "spell_list": [], "page_no": 459, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_seahorse/" }, { "slug": "shadow-elf-champion-warrior-a5e", "desc": "", "name": "Shadow Elf Champion Warrior", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 16, "armor_desc": "", "hit_points": 90, "hit_dice": "12d8+36", "speed": { "walk": 40 }, "strength": 18, "dexterity": 18, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 14, "strength_save": 7, "dexterity_save": 7, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": null, "skills": { "athletics": 7, "intimidation": 5, "perception": 4, "stealth": 7, "survival": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14, darkvision 120 ft.", "languages": "any one", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The warrior attacks twice." }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage. As part of this attack the warrior can poison the blade causing the attack to deal an extra 7 (2d6) poison damage." }, { "name": "Hand Crossbow", "desc": "Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure the target is poisoned for 1 hour. If it fails the saving throw by 5 or more it falls unconscious until it is no longer poisoned it takes damage or a creature takes an action to shake it awake." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shadow Elf Spellcasting", "desc": "The warriors spellcasting ability is Charisma (spell save DC 13). The warrior can innately cast the following spells, requiring no material components:\n*At Will:* _dancing lights_ \n*1/day each:* _darkness, faerie fire_" } ], "spell_list": [], "page_no": 497, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_shadow-elf-champion-warrior/" }, { "slug": "shadow-elf-high-priest-a5e", "desc": "", "name": "Shadow Elf High Priest", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 82, "hit_dice": "11d8+33", "speed": { "walk": 30 }, "strength": 14, "dexterity": 10, "constitution": 16, "intelligence": 12, "wisdom": 18, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 4, "wisdom_save": 7, "charisma_save": 6, "perception": null, "skills": { "medicine": 7, "insight": 7, "persuasion": 6, "religion": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14, darkvision 120 ft.", "languages": "any three", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Mace", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. On a hit the priest can expend a spell slot to deal 7 (2d6) radiant damage plus an extra 3 (1d6) radiant damage for each level of the spell slot expended above 1st." }, { "name": "Web (2nd-Level; V, S, M, Concentration)", "desc": "Thick sticky webs fill a 20-foot cube within 60 feet lightly obscuring it and making it difficult terrain. The webs must either be anchored between two solid masses (such as walls) or layered 5 feet deep over a flat surface. Each creature that starts its turn in the webs or that enters them during its turn makes a DC 15 Dexterity saving throw. On a failure it is restrained. A creature can escape by making a DC 15 Strength check. Any 5-foot cube of webs exposed to fire burns away in 1 round dealing 5 (2d4) fire damage to any creature that starts its turn in the fire. The webs remain for 1 hour." }, { "name": "Guardian of Faith (4th-Level; V)", "desc": "A Large indistinct spectral guardian appears in an unoccupied space within 30 feet and remains for 8 hours. Creatures of the priests choice that move to a space within 10 feet of the guardian for the first time on a turn make a DC 15 Dexterity saving throw taking 20 radiant or necrotic damage (high priests choice) on a failed save or half damage on a success. The spell ends when the guardian has dealt 60 total damage." }, { "name": "Insect Plague (5th-Level; V, S, M, Concentration)", "desc": "A 20-foot-radius sphere of biting and stinging insects appears centered on a point the priest can see within 300 feet and remains for 10 minutes. The cloud spreads around corners and the area is lightly obscured and difficult terrain. Each creature in the area when the cloud appears and each creature that enters it for the first time on a turn or ends its turn there makes a DC 15 Constitution saving throw taking 22 (4d10) piercing damage on a failed save or half damage on a success. The priest is immune to this damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shadow magic", "desc": "The priestcan innately cast dancing lights as a cantrip and darkness and faerie fire once each per long rest with no material components, using Wisdom as their spellcasting ability." }, { "name": "Spellcasting", "desc": "The priest is an 11th level spellcaster. Their spellcasting ability is Wisdom (spell save DC 15\n +7 to hit with spell attacks). They have the following cleric spells prepared:\n Cantrips (at will): guidance\n spare the dying\n thaumaturgy\n 1st-level (4 slots): animal friendship\n ceremony\n detect poison and disease\n 2nd-level (3 slots): augury\n lesser restoration\n web\n 3rd-level (3 slots): bestow curse\n remove curse\n 4th-level (3 slots): divination\n freedom of movement\n guardian of faith\n 5th-level (2 slots): greater restoration\n insect plague\n raise dead\n 6th-level (1 slots): word of recall" } ], "spell_list": [], "page_no": 489, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_shadow-elf-high-priest/" }, { "slug": "shadow-elf-mage-a5e", "desc": "", "name": "Shadow Elf Mage", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 67, "hit_dice": "9d8+27", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 16, "intelligence": 16, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 6, "wisdom_save": 4, "charisma_save": null, "perception": null, "skills": { "arcana": 6, "history": 6, "investigation": 6, "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14; darkvision 120 ft.", "languages": "any three", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage." }, { "name": "Fire Bolt (Cantrip; V, S)", "desc": "Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 11 (2d10) fire damage." }, { "name": "Lightning Bolt (3rd-Level; V, S, M)", "desc": "A bolt of lightning 5 feet wide and 100 feet long arcs from the mage. Each creature in the area makes a DC 14 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success." }, { "name": "Dimension Door (4th-Level; V)", "desc": "The mage teleports to a location within 500 feet. They can bring along one willing Medium or smaller creature within 5 feet. If a creature would teleport to an occupied space it takes 14 (4d6) force damage and the spell fails." }, { "name": "Greater Invisibility (4th-Level; V, S, Concentration)", "desc": "The mage or a creature they touch is invisible for 1 minute." }, { "name": "Cloudkill (5th-Level; V, S, Concentration)", "desc": "A 20-foot-radius sphere of poisonous sickly green fog appears centered on a point within 120 feet. It lasts for 10 minutes. It spreads around corners heavily obscures the area and can be dispersed by a strong wind ending the spell early. Until the spell ends when a creature starts its turn in the area or enters it for the first time on a turn it makes a DC 17 Constitution saving throw taking 22 (5d8) poison damage on a failure or half damage on a success. The fog moves away from the mage 10 feet at the start of each of its turns sinking to the level of the ground in that space." } ], "bonus_actions": [ { "name": "Misty Step (2nd-Level; V)", "desc": "The mage teleports to an unoccupied space they can see within 30 feet. The mage can't cast this spell and a 1st-level or higher spell on the same turn." } ], "reactions": [ { "name": "Counterspell (3rd-Level; S)", "desc": "When a creature the mage can see within 60 feet casts a spell, the mage attempts to interrupt it. If the creature is casting a 2nd-level spell or lower, the spell fails. If the creature is casting a 3rd-level or higher spell, the mage makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the spellcasting creature can use its reaction to try to cast a second spell with the same casting time so long as it uses a spell slot level equal to or less than half the original spell slot. If the mage casts counterspell with a higher spell slot, the interrupted spell fails if its level is less than that of counterspell." }, { "name": "Shield (1st-Level; V", "desc": "When the mage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Innate spells", "desc": "The shadow elf magecan innately cast dancing lights as a cantrip and faerie fire and darkness once each per long rest with no material components, using Intelligence as their spellcasting ability." }, { "name": "Spellcasting", "desc": "The mage is a 9th level spellcaster. Their spellcasting ability is Intelligence (spell save DC 14\n +6 to hit with spell attacks). They have the following wizard spells prepared:\n Cantrips (at will): fire bolt\n light\n mage hand\n prestidigitation\n 1st-level (4 slots): detect magic\n identify\n mage armor\n shield\n 2nd-level (3 slots): alter self\n misty step\n 3rd-level (3 slots): clairvoyance\n counterspell\n lightning bolt\n 4th-level (3 slots): dimension door\n greater invisibility\n 5th-level (1 slot): cloudkill" } ], "spell_list": [], "page_no": 483, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_shadow-elf-mage/" }, { "slug": "shadow-elf-warrior-a5e", "desc": "", "name": "Shadow Elf Warrior", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 11, "hit_dice": "2d8+2", "speed": { "walk": 30 }, "strength": 12, "dexterity": 12, "constitution": 12, "intelligence": 10, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "athletics": 3, "stealth": 3, "perception": 4, "survival": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14, darkvision 120 ft.", "languages": "any one", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Shortsword", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage." }, { "name": "Hand Crossbow", "desc": "Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure the target is poisoned for 1 hour. If it fails the saving throw by 5 or more it falls unconscious until it is no longer poisoned it takes damage or a creature takes an action to shake it awake." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shadow Elf Spellcasting", "desc": "The warriors spellcasting ability is Wisdom (spell save DC 12). The warrior can innately cast the following spells, requiring no material components:\n*At Will:* _dancing lights_ \n*1/day each:* _darkness, faerie fire_" } ], "spell_list": [], "page_no": 498, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_shadow-elf-warrior/" }, { "slug": "shield-guardian-a5e", "desc": "", "name": "Shield Guardian", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 133, "hit_dice": "14d10+56", "speed": { "walk": 30 }, "strength": 18, "dexterity": 10, "constitution": 18, "intelligence": 6, "wisdom": 10, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "charmed, fatigue, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands all languages but can't speak", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "The guardian attacks twice with its fist." }, { "name": "Fist", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage." }, { "name": "Self-Repair", "desc": "The guardian regains 15 hit points." } ], "bonus_actions": null, "reactions": [ { "name": "Absorb Damage", "desc": "If the guardian is within 60 feet of its master when the master takes damage, half the damage (rounded up) is transferred to the guardian." }, { "name": "Shield", "desc": "If the guardian is within 5 feet of its master when the master is attacked, the guardian grants a +3 bonus to its masters AC." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amulet", "desc": "The guardian is magically bound to an amulet. It knows the distance and direction to the amulet while it is on the same plane of existence. Whoever wears the amulet becomes the guardians master and can magically command the guardian to travel to it." }, { "name": "Immutable Form", "desc": "The guardian is immune to any effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The guardian has advantage on saving throws against spells and magical effects." }, { "name": "Spell Storing", "desc": "A spellcaster wearing the guardians amulet can use the guardian to store a spell. The spellcaster casts a spell using a 4th-level or lower spell slot on the guardian, choosing any spell parameters. The spell has no effect when thus cast. The guardian can cast this spell once, using no components, when ordered to do so by its master or under other predefined circumstances. When a spell is stored in the guardian, any previously stored spell is lost." }, { "name": "Constructed Nature", "desc": "Guardians dont require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 264, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_shield-guardian/" }, { "slug": "shrieker-a5e", "desc": "", "name": "Shrieker", "size": "Medium", "type": "Plant", "subtype": "", "group": null, "alignment": "", "armor_class": 5, "armor_desc": "", "hit_points": 13, "hit_dice": "3d8", "speed": { "walk": 0 }, "strength": 1, "dexterity": 1, "constitution": 10, "intelligence": 1, "wisdom": 2, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "blinded, charmed, deafened, fatigue, frightened, prone, restrained, stunned", "senses": "blindsight 30 ft. (blind beyond this radius), passive Perception 6", "languages": "", "challenge_rating": "0", "cr": 0.0, "actions": null, "bonus_actions": null, "reactions": [ { "name": "Shriek", "desc": "If the shrieker perceives a creature within 30 feet or if an area of bright light is within 30 feet it shrieks loudly and continuously. The shriek is audible within 300 feet. The shrieker continues to shriek for 1 minute after the creature or light has moved away." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless, the shrieker is indistinguishable from a normal fungus." } ], "spell_list": [], "page_no": 212, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_shrieker/" }, { "slug": "silver-dragon-wyrmling-a5e", "desc": "", "name": "Silver Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 60, "hit_dice": "8d8+24", "speed": { "walk": 30, "fly": 60 }, "strength": 18, "dexterity": 14, "constitution": 16, "intelligence": 12, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 2, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 12", "languages": "Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) piercing damage." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons:" }, { "name": "Frost Breath", "desc": "The dragon exhales freezing wind in a 15-foot cone. Each creature in the area makes a DC 13 Constitution saving throw taking 17 (5d6) cold damage on a failed save or half damage on a success." }, { "name": "Paralyzing Breath", "desc": "The dragon exhales paralytic gas in a 15-foot cone. Each creature in the area must succeed on a DC 13 Constitution saving throw or be paralyzed until the end of its next turn." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Cloud Strider", "desc": "The dragon suffers no harmful effects from high altitude." } ], "spell_list": [], "page_no": 179, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_silver-dragon-wyrmling/" }, { "slug": "siren-a5e", "desc": "", "name": "Siren", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 11, "armor_desc": "", "hit_points": 38, "hit_dice": "7d8+7", "speed": { "walk": 20, "swim": 40 }, "strength": 12, "dexterity": 12, "constitution": 12, "intelligence": 10, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 2, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 10", "languages": "Common", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The harpy attacks twice with its claw." }, { "name": "Claw", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage." } ], "bonus_actions": [ { "name": "Luring Song", "desc": "The harpy sings a magical song. Each humanoid and giant within 300 feet that can hear it makes a DC 12 Wisdom saving throw. On a failure, a creature becomes charmed until the harpy fails to use its bonus action to continue the song. While charmed by the harpy, a creature is incapacitated and ignores other harpy songs. On each of its turns, the creature moves towards the harpy by the most direct route, not avoiding opportunity attacks or hazards. The creature repeats its saving throw whenever it is damaged and before it enters damaging terrain such as lava. If a saving throw is successful or the effect ends on it, it is immune to any harpys song for the next 24 hours." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The sirencan breathe and sing both in air and underwater." } ], "spell_list": [], "page_no": 276, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_siren/" }, { "slug": "skeletal-champion-a5e", "desc": "", "name": "Skeletal Champion", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 58, "hit_dice": "9d8+18", "speed": { "walk": 30 }, "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 5, "strength_save": 5, "dexterity_save": 5, "constitution_save": 4, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "understands the languages it knew in life but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The skeleton makes two melee attacks." }, { "name": "Longsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage." }, { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage." } ], "bonus_actions": null, "reactions": [ { "name": "Shielding Riposte", "desc": "When a creature within the skeletons reach misses with a melee attack against the skeleton or a creature within 5 feet, the skeleton makes a longsword attack against the attacker. The skeleton must be wielding a longsword to use this reaction." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 393, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_skeletal-champion/" }, { "slug": "skeletal-tyrannosaurus-rex-a5e", "desc": "", "name": "Skeletal Tyrannosaurus Rex", "size": "Huge", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 126, "hit_dice": "11d12+55", "speed": { "walk": 50 }, "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 2, "wisdom": 8, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "The skeleton makes a bite attack and a tail attack against two different targets." }, { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) piercing damage. If the target is a creature it is grappled (escape DC 17). Until this grapple ends the skeleton can't bite a different creature and it has advantage on bite attacks against the grappled creature." }, { "name": "Tail", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 394, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_skeletal-tyrannosaurus-rex/" }, { "slug": "skeletal-warhorse-a5e", "desc": "", "name": "Skeletal Warhorse", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 11, "armor_desc": "", "hit_points": 30, "hit_dice": "4d10+8", "speed": { "walk": 50 }, "strength": 18, "dexterity": 12, "constitution": 14, "intelligence": 3, "wisdom": 8, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Hooves", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skeleton moves at least 20 feet straight towards the target before the attack the target makes a DC 14 Strength saving throw falling prone on a failure." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 394, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_skeletal-warhorse/" }, { "slug": "skeleton-a5e", "desc": "", "name": "Skeleton", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 13, "hit_dice": "2d8+4", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "understands the languages it knew in life but can't speak", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Shortsword", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 393, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_skeleton/" }, { "slug": "skeleton-horde-a5e", "desc": "", "name": "Skeleton Horde", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "understands the languages it knew in life but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Shortsword", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 394, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_skeleton-horde/" }, { "slug": "snake-lamia-a5e", "desc": "", "name": "Snake Lamia", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 30 }, "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 14, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "deception": 6, "perception": 5, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Abyssal, Common", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Dizzying Touch", "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one creature. Hit: The target is magically charmed for 1 hour or until it takes damage. While charmed in this way it has disadvantage on Wisdom saving throws and ability checks." }, { "name": "Constrict", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the lamia can't constrict a different target." }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage and the target makes a DC 13 Constitution saving throw. On a failure the target takes 10 (3d6) poison damage and is poisoned for 1 hour." }, { "name": "Hypnotic Pattern (3rd-Level; S, Concentration)", "desc": "A swirling pattern of light appears at a point within 120 feet. Each creature within 10 feet of the pattern that can see it makes a DC 14 Wisdom saving throw. On a failure the creature is charmed for 1 minute. While charmed the creature is incapacitated and its Speed is 0. The effect ends on a creature if it takes damage or if another creature uses an action to shake it out of its daze." } ], "bonus_actions": [ { "name": "Misty Step (2nd-Level; V)", "desc": "The lamia teleports to an unoccupied space it can see within 30 feet. The lamia can't cast this spell and a 1st-level or higher spell on the same turn." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Chaotic Evil", "desc": "The lamia radiates a Chaotic and Evil aura." }, { "name": "Innate Spellcasting", "desc": "The lamias innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components. At will: charm person, disguise self (humanoid form), major image, misty step, 1/day each: geas, hallucinatory terrain, hypnotic pattern, scrying" } ], "spell_list": [], "page_no": 303, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_snake-lamia/" }, { "slug": "soldier-a5e", "desc": "", "name": "Soldier", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 16, "armor_desc": "", "hit_points": 19, "hit_dice": "3d8+6", "speed": { "walk": 30 }, "strength": 14, "dexterity": 12, "constitution": 14, "intelligence": 10, "wisdom": 10, "charisma": 10, "strength_save": 4, "dexterity_save": null, "constitution_save": 4, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 2, "survival": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "any one", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 9 (2d6 + 2) piercing damage if within 5 feet of an ally that is not incapacitated." }, { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage." } ], "bonus_actions": [ { "name": "Tactical Movement", "desc": "Until the end of the soldiers turn, their Speed is halved and their movement doesnt provoke opportunity attacks." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 493, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/mmenag_soldier/" } ] }{ "count": 3207, "next": "