list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.

GET /v1/monsters/?format=api&ordering=constitution&page=50
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3207,
    "next": "https://api.open5e.com/v1/monsters/?format=api&ordering=constitution&page=51",
    "previous": "https://api.open5e.com/v1/monsters/?format=api&ordering=constitution&page=49",
    "results": [
        {
            "slug": "xhkarsh-tob1-2023",
            "desc": "False",
            "name": "Xhkarsh",
            "size": "Large",
            "type": "Aberration",
            "subtype": "",
            "group": "null",
            "alignment": "Neutral Evil",
            "armor_class": 18,
            "armor_desc": "natural armor",
            "hit_points": 171,
            "hit_dice": "18d10 + 72",
            "speed": {
                "walk": 30
            },
            "strength": 17,
            "dexterity": 19,
            "constitution": 18,
            "intelligence": 15,
            "wisdom": 16,
            "charisma": 15,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 6,
            "perception": 17,
            "skills": {
                "Insight": 7,
                "Perception": 7,
                "Stealth": 8
            },
            "damage_vulnerabilities": "False",
            "damage_resistances": "False",
            "damage_immunities": "False",
            "condition_immunities": "False",
            "senses": "darkvision 60 ft., tremorsense 120 ft., passive Perception 17",
            "languages": "Common, Deep Speech, Undercommon, telepathy 60 ft.",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The xhkarsh makes two Claw attacks and one Fate-Altering Stinger attack."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) poison damage."
                },
                {
                    "name": "Fate-Altering Stinger",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 15 (2d10 + 4) piercing damage, and the target must succeed on a DC 16 Charisma saving throw or have its fate corrupted. A creature with corrupted fate has disadvantage on Charisma checks and Charisma saving throws, can't be targeted by any divination magic, can't be perceived through magical scrying sensors, and is immune to any effect that would sense its emotions or read its thoughts. The target's fate can be restored, ending the corruption and breaking the xhkarsh's magical tie to the target, by a dispel evil and good spell or similar magic."
                },
                {
                    "name": "Invisibility",
                    "desc": "The xhkarsh magically turns invisible until it attacks or uses Seize Strand, or until its concentration ends (as if concentrating on a spell). Any equipment the xhkarsh wears or carries is invisible with it."
                },
                {
                    "name": "Seize Strand",
                    "desc": "One creature whose fate is corrupted by this xhkarsh must succeed on a DC 16 Charisma saving throw or be affected by the geas spell for 8 hours. While under the geas, the affected creature must perform a specific, seemingly minor task that furthers the decades-long goals of the xhkarsh. Such a task could be writing a letter to a specific person, damaging a seemingly random piece of equipment, or speaking a specific sentence to a particular person. The xhkarsh can use Seize Strand on a particular creature no more than once every 24 hours, regardless of success or failure on the saving throw."
                }
            ],
            "bonus_actions": [],
            "reactions": [],
            "legendary_desc": null,
            "legendary_actions": [],
            "special_abilities": [
                {
                    "name": "Corruption's Bond",
                    "desc": "The xhkarsh ignores the range restriction on its telepathy when communicating with a creature whose fate it has corrupted. In addition, it can pinpoint the location of any such creature, as well as sense the creature's general state of health. These effects function even if the xhkarsh and the creature are on different planes of existence."
                },
                {
                    "name": "Interdimensional Nature",
                    "desc": "The xhkarsh doesn't require air, food, drink, sleep, or ambient pressure."
                }
            ],
            "spell_list": [],
            "page_no": 400,
            "environments": [],
            "img_main": "http://api.open5e.com/",
            "document__slug": "tob-2023",
            "document__title": "Tome of Beasts 2023",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/",
            "v2_converted_path": "/v2/creatures/tob-2023_xhkarsh/"
        },
        {
            "slug": "youngwinddragon-tob1-2023",
            "desc": "False",
            "name": "Young Wind Dragon",
            "size": "Large",
            "type": "Dragon",
            "subtype": "",
            "group": "null",
            "alignment": "Chaotic Neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 123,
            "hit_dice": "13d10 + 52",
            "speed": {
                "walk": 90,
                "fly": 30
            },
            "strength": 20,
            "dexterity": 16,
            "constitution": 18,
            "intelligence": 14,
            "wisdom": 13,
            "charisma": 16,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": 7,
            "intelligence_save": null,
            "wisdom_save": 4,
            "charisma_save": 6,
            "perception": 17,
            "skills": {
                "Acrobatics": 9,
                "Intimidation": 6,
                "Perception": 7,
                "Stealth": 6
            },
            "damage_vulnerabilities": "False",
            "damage_resistances": "cold",
            "damage_immunities": "lightning",
            "condition_immunities": "False",
            "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 17",
            "languages": "Common, Draconic, Primordial",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and two Claw attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage."
                },
                {
                    "name": "Tempest Breath (Recharge 5-6)",
                    "desc": "The dragon exhales a blast of stormy wind in a 30-foot cone. Each creature in that area must make a DC 15 Strength saving throw. On a failure, a creature takes 27 (6d8) bludgeoning damage and is pushed up to 15 feet away from the dragon and knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone. Unprotected flames, such as torches, in the area are extinguished, and protected flames, such as those in lanterns, have a 50 percent chance of being extinguished."
                }
            ],
            "bonus_actions": [],
            "reactions": [],
            "legendary_desc": null,
            "legendary_actions": [],
            "special_abilities": [
                {
                    "name": "Elusive",
                    "desc": "The dragon has advantage on ability checks and saving throws made to avoid or escape an effect that would reduce its speed or grapple or restrain it."
                },
                {
                    "name": "Storm Sight",
                    "desc": "The dragon can see through areas obscured by fog, mist, clouds, or precipitation."
                }
            ],
            "spell_list": [],
            "page_no": 135,
            "environments": [],
            "img_main": "http://api.open5e.com/",
            "document__slug": "tob-2023",
            "document__title": "Tome of Beasts 2023",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/",
            "v2_converted_path": "/v2/creatures/tob-2023_young-wind-dragon/"
        },
        {
            "slug": "ahu-nixta-mechanon",
            "desc": "",
            "name": "Ahu-Nixta Mechanon",
            "size": "Medium",
            "type": "Construct",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 51,
            "hit_dice": "6d8+24",
            "speed": {
                "walk": 20,
                "climb": 10
            },
            "strength": 16,
            "dexterity": 12,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 14,
            "charisma": 3,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison, psychic",
            "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
            "senses": "darkvision 60', passive Perception 10",
            "languages": "understands Deep Speech and Void Speech but has limited speech",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Utility Arms or one Slam and one Utility Arm."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage."
                },
                {
                    "name": "Utility Arm",
                    "desc": "Uses one of the following attack options:Grabbing Claw Melee Weapon Attack: +5 to hit, 10 ft., one target, 8 (2d4+3) piercing damage. If target is a creature is grappled by mechanon (escape DC 13). Until grapple ends creature restrained mechanon can't use Claw on another target. Sonic Disruptor Ranged Spell Attack: +4 to hit, 60 ft., one target, 9 (2d6+2) thunder. If target is a creature: DC 12 Con save or incapacitated until end of its next turn.Telekinetic Projector Mechanon fires a ray at a target it can see within 60'. If target is a creature: DC 13 Str save or mechanon moves it up to 30' in any direction. If target is an object weighing 300 pounds or less that isn't being worn or carried it is moved up to 30' in any direction. Mechanon can use projector to manipulate simple tools or open doors and containers."
                },
                {
                    "name": "Adapt Appendage",
                    "desc": "Swaps its Utility Arm with Utility Arm of any other mechanon within 5 ft. of it."
                },
                {
                    "name": "Repair (2/Day)",
                    "desc": "Touches an ahu-nixta or a Construct. Target regains 11 (2d8+2) hp."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Construct Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Critical Malfunction",
                    "desc": "Critical hit vs. mechanon: 20% chance of striking its soul chamber casing stunning it until end of its next turn."
                },
                {
                    "name": "Soul Reactivation",
                    "desc": "Reduced to 0 hp stops functioning becoming inert. For the next hr if a Small or larger creature that isn't a Construct or Undead dies within 30' of a deactivated mechanon a portion of creature's soul is absorbed by mechanon and construct reactivates regaining all its hp + additional hp equal to the dead creature's CR. If it remains inert for 1 hr it is destroyed and can't be reactivated."
                }
            ],
            "spell_list": [],
            "page_no": 9,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_ahu-nixta-mechanon/"
        },
        {
            "slug": "alke",
            "desc": "",
            "name": "Alke",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "speed": {
                "walk": 50,
                "climb": 30
            },
            "strength": 18,
            "dexterity": 15,
            "constitution": 18,
            "intelligence": 4,
            "wisdom": 13,
            "charisma": 12,
            "strength_save": null,
            "dexterity_save": 5,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 4,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "petrified",
            "senses": "darkvision 60', passive Perception 16",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Beak attack and two Claws attacks."
                },
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) piercing damage."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage."
                },
                {
                    "name": "Piercing Roll (Recharge 4-6)",
                    "desc": "Tucks in its head and throws itself spikes first into nearby foes. Alke moves up to 25 ft. in a straight line and can move through space of any Med or smaller creature. The first time it enters a creature's space during this move creature takes 14 (4d6) bludgeoning damage and 14 (4d6) piercing damage and is knocked prone (DC 15 Str half not knocked prone.)"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Repelling Spikes",
                    "desc": "Adds 3 to its AC vs. one melee or ranged weapon attack that would hit it. To do so the alke must see the attacker and not be prone."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Back Spikes",
                    "desc": "Any Small or larger creature riding alke against its will: 14 (4d6) piercing damage (DC 15 Dex half)."
                },
                {
                    "name": "Keen Sight",
                    "desc": "Advantage: sight Wis (Percept) checks."
                },
                {
                    "name": "Pounce",
                    "desc": "If it moves 30'+ straight toward a creature and then hits it with Claws on the same turn that target: DC 15 Str save or be knocked prone. If target is prone alke can make one Beak attack vs. it as a bonus action."
                }
            ],
            "spell_list": [],
            "page_no": 16,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_alke/"
        },
        {
            "slug": "alliumite-husker",
            "desc": "",
            "name": "Alliumite, Husker",
            "size": "Medium",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "chaotic neutral",
            "armor_class": 15,
            "armor_desc": "natural armor, shield",
            "hit_points": 68,
            "hit_dice": "8d8+32",
            "speed": {
                "walk": 20,
                "burrow": 10
            },
            "strength": 15,
            "dexterity": 12,
            "constitution": 18,
            "intelligence": 9,
            "wisdom": 12,
            "charisma": 16,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 11",
            "languages": "Sylvan",
            "challenge_rating": "2",
            "cr": 2.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Gnarly Club attacks or it makes one Gnarly Club attack and uses Taunting Threat."
                },
                {
                    "name": "Gnarly Club",
                    "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) bludgeoning damage and the target must make DC 12 Str save or be knocked prone."
                },
                {
                    "name": "Taunting Threat",
                    "desc": "The husker throws a series of rude and menacing gestures at one creature it can see within 30' of it. The target must make a DC 13 Cha save. On a failure the target takes 7 (2d6) psychic and has disadvantage on all attacks not made vs. the husker until the end of its next turn. On a success the target takes half the damage and doesn't have disadvantage on attacks not made vs. the husker."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Overpowering Stench",
                    "desc": "Each creature other than an alliumite or garlicle within 5 ft. of the alliumite when it takes damage must make DC 15 Con save or be blinded until the end of its next turn. On a successful save the creature has advantage vs. the Overpowering Stench of all alliumites for 1 min."
                },
                {
                    "name": "Plant Camouflage",
                    "desc": "Aadvantage on Dex (Stealth) checks it makes in any terrain with ample obscuring plant life."
                }
            ],
            "spell_list": [],
            "page_no": 17,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_alliumite-husker/"
        },
        {
            "slug": "amphibolt",
            "desc": "",
            "name": "Amphibolt",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 85,
            "hit_dice": "9d10+36",
            "speed": {
                "walk": 30,
                "swim": 60
            },
            "strength": 16,
            "dexterity": 18,
            "constitution": 18,
            "intelligence": 3,
            "wisdom": 9,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": 7,
            "constitution_save": 7,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "fire",
            "damage_immunities": "lightning",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 12",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Bites or one Electric Tongue and uses Swallow."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 11 (2d6+4) piercing damage + 7 (2d6) lightning."
                },
                {
                    "name": "Electric Tongue",
                    "desc": "Melee Weapon Attack: +7 to hit, 20 ft., one target, 9 (2d4+4) bludgeoning damage + 7 (2d6) lightning and target is grappled (escape DC 15). Until the grapple ends the target is restrained and amphibolt can't make an Electric Tongue attack vs. another target."
                },
                {
                    "name": "Swallow",
                    "desc": "Makes one Bite vs. a Med or smaller target it is grappling. If attack hits target is swallowed and grapple ends. Swallowed target is blinded and restrained has total cover vs. attacks and effects outside ambphibolt and it takes 10 (3d6) lightning at start of each of amphibolt's turns. Amphibolt can have only one target swallowed at a time. If amphibolt takes 15 damage or more on a single turn from swallowed creature amphibolt: DC 14 Con save at end of that turn or regurgitate creature which falls prone in a space within 5 ft. of amphibolt. If amphibolt dies swallowed creature is no longer restrained by it and can escape corpse using 5 ft. of move exiting prone."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from large rock formation."
                },
                {
                    "name": "Lightning Leap",
                    "desc": "Its long jump is 30' with or with o a running start. Creatures in the its path: 7 (2d6) bludgeoning damage and 7 (2d6) lightning and is knocked prone (DC 15 Dex half damage not prone)."
                }
            ],
            "spell_list": [],
            "page_no": 21,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_amphibolt/"
        },
        {
            "slug": "angel-psychopomp",
            "desc": "",
            "name": "Angel, Psychopomp",
            "size": "Medium",
            "type": "Celestial",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 68,
            "hit_dice": "8d8+32",
            "speed": {
                "walk": 40,
                "fly": 60
            },
            "strength": 17,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 14,
            "wisdom": 16,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 6,
            "intelligence_save": null,
            "wisdom_save": 5,
            "charisma_save": 6,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic, radiant; nonmagic B/P/S weapons",
            "damage_immunities": "",
            "condition_immunities": "charmed, exhaustion, frightened, poisoned",
            "senses": "darkvision 120', passive Perception 15",
            "languages": "all, telepathy 60'",
            "challenge_rating": "4",
            "cr": 4.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Lantern Flail attacks."
                },
                {
                    "name": "Lantern Flail",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (1d10+3) bludgeoning damage + 4 (1d8) radiant. A fiend or undead hit by this takes extra 10 (3d6) radiant."
                },
                {
                    "name": "Divine Dictum (Recharge 5-6)",
                    "desc": "Unleashes a small portion of its creator's influence. Each creature of psychopomp's choice that it can see within 30' of it: 22 (5d8) radiant (DC 14 Wis half). Each charmed frightened or possessed creature of psychopomp's choice within 60' of it can choose to end the condition."
                },
                {
                    "name": "Unmake Contract (1/Day)",
                    "desc": "Projects power/majesty of its patron deity. Creature it can see or hear within 60': freed of all liens on its soul."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Spirit Usher (3/Day)",
                    "desc": "Wards a creature with divine power for 1 hr. While warded Celestials Fiends and Undead have disadvantage on attack rolls vs. the creature and creature can't be charmed frightened or possessed by them. Warded creature gains 11 temp hp and if slain can't be raised as an Undead for 1 year."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Death's Accomplice",
                    "desc": "When it deals radiant can choose to deal necrotic instead."
                },
                {
                    "name": "Fiendish Countenance",
                    "desc": "When traveling planes of existence demons and devils are native to (ex: Hell the Abyss) psychopomp appears to be a Fiend of a type native to that plane. Until it reveals its true nature (no action required) or uses Divine Dictum Spirit Usher or Unmake Contract it is undetectable as a Celestial."
                },
                {
                    "name": "Immortal Nature",
                    "desc": "Doesn't require food drink or sleep"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "spell_list": [],
            "page_no": 28,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_angel-psychopomp/"
        },
        {
            "slug": "archon-ursan",
            "desc": "",
            "name": "Archon, Ursan",
            "size": "Large",
            "type": "Celestial",
            "subtype": "",
            "group": null,
            "alignment": "chaotic good",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 142,
            "hit_dice": "15d10+60",
            "speed": {
                "walk": 30,
                "fly": 60
            },
            "strength": 21,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 13,
            "wisdom": 17,
            "charisma": 16,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 7,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "radiant; nonmagic B/P/S attacks",
            "damage_immunities": "cold",
            "condition_immunities": "charmed, exhaustion, frightened, prone",
            "senses": "darkvision 120', passive Perception 13",
            "languages": "all, telepathy 120'",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Greataxe attacks. When Thunderous Roar is available it can use the roar in place of one Greataxe attack."
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 18 (2d12+5) slashing damage + 13 (3d8) force."
                },
                {
                    "name": "Thunderous Roar (Recharge 5-6)",
                    "desc": "Unleashes a terrifying roar in a 30' cone. Each creature in that area: 36 (8d8) thunder (DC 16 Con half). In addition each hostile creature within 60' of archon that can hear it: DC 15 Wis save or be frightened for 1 min. Creatures in the 30' cone have disadvantage on this save. A frightened creature can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Rallying Roar",
                    "desc": "When it reduces a creature to 0 hp it can utter a triumphant roar. Each friendly creature within 60' of the archon that is frightened paralyzed stunned or unconscious has advantage on its next save. A friendly creature with o those conditions has advantage on its next attack roll. In addition each friendly creature within 60' of archon that can hear the roar gains 14 (4d6) temp hp."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Celestial Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals an extra 4d8 force (included below)."
                },
                {
                    "name": "Immortal Nature",
                    "desc": "Doesn't require food drink or sleep"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Reckless",
                    "desc": "At the start of its turn can gain advantage on all melee weapon attack rolls it makes during that turn but attacks vs. it have advantage until start of its next turn."
                },
                {
                    "name": "Relentless (Recharge: Short/Long Rest)",
                    "desc": "If it takes 30 damage or less that would reduce it to 0 hp it is reduced to 1 hp instead."
                }
            ],
            "spell_list": [],
            "page_no": 43,
            "environments": [],
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            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_archon-ursan/"
        },
        {
            "slug": "berberoka",
            "desc": "",
            "name": "Berberoka",
            "size": "Large",
            "type": "Giant",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "speed": {
                "walk": 40,
                "swim": 40
            },
            "strength": 20,
            "dexterity": 10,
            "constitution": 18,
            "intelligence": 6,
            "wisdom": 12,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 4,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "acid",
            "damage_immunities": "poison",
            "condition_immunities": "paralyzed, petrified, poisoned",
            "senses": "darkvision 60', passive Perception 14",
            "languages": "Common, Giant",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": null,
            "bonus_actions": [
                {
                    "name": "Saturated Expansion",
                    "desc": "While in contact with body of water it absorbs water that is a cube up to 10 ft. on a side and becomes saturated as water fills its body. While saturated increases in size along with anything it is wearing or carrying becoming Huge and has advantage on Str checks and Str saves. If it lacks room to become Huge it attains max size possible in space available. Ground exposed by the absorbed water becomes difficult terrain."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Aqueous Regeneration",
                    "desc": "If it starts its turn in contact with body of water large enough to submerge at least half of its body it regains 10 hp if it has at least 1 hp."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "Has advantage on Dex (Stealth) checks made to hide in marshland or swamp terrain."
                },
                {
                    "name": "Swamp Stalker",
                    "desc": "Leaves behind no tracks or other traces of its passage when it moves through marshland or swamp terrain."
                },
                {
                    "name": "Multiattack",
                    "desc": "Three Slams or two Muck-Coated Slam attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage."
                },
                {
                    "name": "Muck-Coated Slam (Saturated Only)",
                    "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 24 (3d12+5) bludgeoning damage and the target: DC 15 Dex save or its speed is reduced by 10 ft. as mud and muck coat it. A creature including target can take an action to clean off the mud and muck."
                },
                {
                    "name": "Water Jet (Saturated Only Recharge 4-6)",
                    "desc": "Releases all absorbed water as a powerful jet in a 60' line that is 5 ft. wide. Each creature in that line: 40 (9d8) bludgeoning damage and is pushed up to 15 ft. away from it and knocked prone (DC 14 Dex half damage and isn't pushed or knocked prone). After using Water Jet it is no longer saturated."
                }
            ],
            "spell_list": [],
            "page_no": 56,
            "environments": [],
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            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_berberoka/"
        },
        {
            "slug": "blood-flurry",
            "desc": "",
            "name": "Blood Flurry",
            "size": "Medium",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 17,
            "armor_desc": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "speed": {
                "walk": 15,
                "fly": 40
            },
            "strength": 5,
            "dexterity": 21,
            "constitution": 18,
            "intelligence": 6,
            "wisdom": 12,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold; B/P/S",
            "damage_immunities": "poison",
            "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned",
            "senses": "darkvision 60', passive Perception 11",
            "languages": "understands Primordial but can't speak",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Free Bleeding Cuts attacks."
                },
                {
                    "name": "Free Bleeding Cuts",
                    "desc": "Melee Weapon Attack: +9 to hit 0' 1 tgt in the swarm's space. 27 (6d8) slashing damage or 13 (3d8) slashing damage if flurry has half of its hp or fewer. If target is a creature other than an Undead or a Construct: DC 16 Con save or lose 13 (3d8) hp at start of each of its turns due to a bleeding wound. Any creature can take an action to stanch the wound with successful DC 12 Wis (Medicine) check. Wound also closes if target receives magical healing."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Blood Sense",
                    "desc": "Can pinpoint by scent the location of creatures that aren't Undead or Constructs within 30' of it."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from collection of snowflakes whether resting on the ground or carried by natural winds. It loses this trait if it has consumed blood in the last 24 hrs. "
                },
                {
                    "name": "Rust Vulnerability",
                    "desc": "The large amount of iron in its diet makes it susceptible to effects that harm ferrous metal such as the rust monster's Antennae."
                },
                {
                    "name": "Swarm",
                    "desc": "Can occupy another creature's space and vice versa and flurry can move through any opening large enough for a Tiny crystalline Aberration. Can't regain hp or gain temp hp."
                }
            ],
            "spell_list": [],
            "page_no": 63,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_blood-flurry/"
        },
        {
            "slug": "caretaker-weevil",
            "desc": "",
            "name": "Caretaker Weevil",
            "size": "Medium",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 51,
            "hit_dice": "6d8+24",
            "speed": {
                "walk": 30,
                "climb": 15
            },
            "strength": 10,
            "dexterity": 12,
            "constitution": 18,
            "intelligence": 3,
            "wisdom": 14,
            "charisma": 4,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "tremorsense 30', passive Perception 14",
            "languages": "—",
            "challenge_rating": "1",
            "cr": 1.0,
            "actions": [
                {
                    "name": "Mandibles",
                    "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one target, 10 (2d8+1) slashing damage."
                },
                {
                    "name": "Glue Glob",
                    "desc": "Ranged Weapon Attack: +3 to hit 30/60' one target 7 (2d6) acid. Target restrained for 1 min (DC 13 Dex its speed is halved for 1 min instead). Target can re-save at end of each of its turns success ends effect on itself."
                },
                {
                    "name": "Regenerative Spittle (3/Day)",
                    "desc": "Launches spittle at one creature it can see within 10 ft. of it. Target regains 2 (1d4) hp. For 1 min target regains 1 hp at the start of each of its turns."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Calming Presence",
                    "desc": "A creature that enters a space within 5 ft. of weevil or that starts its turn there: DC 13 Cha save or be indifferent to all creatures that it is hostile toward while it remains within 60' of weevil. This indifference ends if the creature is attacked or harmed by a spell or if it witnesses any of its allies being harmed."
                },
                {
                    "name": "Diligent Preservation",
                    "desc": "A creature that isn't a Construct or Undead and that starts its turn with 0 hp within 60' of weevil becomes stable. In addition any corpse within 60' of weevil is protected from decay and can't become Undead while it remains within 60' of weevil and for 24 hrs after it leaves the area."
                }
            ],
            "spell_list": [],
            "page_no": 73,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_caretaker-weevil/"
        },
        {
            "slug": "cave-mimic",
            "desc": "",
            "name": "Cave Mimic",
            "size": "Gargantuan",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 13,
            "armor_desc": "natural armor",
            "hit_points": 174,
            "hit_dice": "12d20+48",
            "speed": {
                "walk": 10,
                "burrow": 20
            },
            "strength": 20,
            "dexterity": 8,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 13,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "acid",
            "condition_immunities": "prone",
            "senses": "darkvision 60', tremorsense 60', passive Perception 14",
            "languages": "—",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Four Pseudopod attacks."
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 10 (1d10+5) bludgeoning damage. If mimic is in object or terrain form target is subjected to mimic's Adhesive trait."
                },
                {
                    "name": "Stalagteeth (Terrain Form Recharge 4-6)",
                    "desc": "Launches harpoon-like pseudopod shaped like pointed object (ex: stalagtite) at a creature in its space. Target: DC 14 Dex or 24 (7d6) piercing damage and pseudopod stuck in it. While pseudopod is stuck target restrained and 10 (3d6) acid at start of each of its turns mimic can use bonus action to pull target up to 30' to its nearest wall ceiling or similar surface. Creature including target can use action to detach pseudopod via DC 15 Str. If target detaches harpoon while stuck to mimic's ceiling: normal fall damage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Change Shape",
                    "desc": "Into Gargantuan object or stretches out as terrain up to 35 ft. cube or back to true amorphous form. Stats same. Items worn/carried not transformed. Reverts on death."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Adhesive (Object or Terrain Form)",
                    "desc": "Adheres to anything that touches it. Creature adhered is also grappled (escape DC 15). Ability checks to escape: disadvantage. It can choose for creature to not be affected."
                },
                {
                    "name": "False Appearance (Object or Terrain Form)",
                    "desc": "While motionless it is indistinguishable from an ordinary object or terrain feature."
                },
                {
                    "name": "Grappler",
                    "desc": "Advantage on attack rolls vs. any creature grappled by it."
                },
                {
                    "name": "Object Mimicry (Object or Terrain Form)",
                    "desc": "Shape minor pseudopods into Med or smaller objects. Creature that sees one can tell it is an imitation with DC 15 Wis (Insight) check. Creature with half its body in contact with object (ex: sitting on “chair”) is subject to Adhesive."
                },
                {
                    "name": "Stretched Form (Terrain Form)",
                    "desc": "Occupy another's space vice versa."
                },
                {
                    "name": "Tunneler",
                    "desc": "Can burrow through solid rock at half its burrow speed and leaves a 15-foot-diameter tunnel in its wake."
                }
            ],
            "spell_list": [],
            "page_no": 77,
            "environments": [],
            "img_main": null,
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            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_cave-mimic/"
        },
        {
            "slug": "chemosit",
            "desc": "",
            "name": "Chemosit",
            "size": "Medium",
            "type": "Fiend",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d8+56",
            "speed": {
                "walk": 30
            },
            "strength": 16,
            "dexterity": 17,
            "constitution": 18,
            "intelligence": 13,
            "wisdom": 14,
            "charisma": 15,
            "strength_save": 6,
            "dexterity_save": null,
            "constitution_save": 7,
            "intelligence_save": null,
            "wisdom_save": 5,
            "charisma_save": 5,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "fire, cold, lightning; nonmagic B/P/S attacks not made w/silvered weapons",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 120', passive Perception 15",
            "languages": "Abyssal, Common, Infernal",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Beak attack and two Crutch attacks."
                },
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 12 (2d8+3) piercing damage + 7 (2d6) fire."
                },
                {
                    "name": "Crutch",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) bludgeoning damage and target: DC 14 Con save or become infected with the cackle fever disease."
                },
                {
                    "name": "Inviting Song",
                    "desc": "Sings an enchanting tune. Each creature with an Int of 5+ within 300' of chemosit that can hear the song: DC 15 Wis save or be charmed until the song ends. Chemosit must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. Song ends if chemosit is incapacitated. If charmed target is more than 5 ft. away from chemosit target must move on its turn toward chemosit by most direct route trying to get within 5 ft.. It won't move into damaging terrain such as lava or a pit taking whatever route it can to avoid terrain and still reach chemosit. If target can't find a safe route to chemosit charmed effect ends. Whenever target takes damage or at the end of each of its turns target can re-save. If save succeeds effect ends on it. Target that successfully saves is immune to this chemosit's Inviting Song for next 24 hrs."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Change Shape",
                    "desc": "Magically transforms into a Small or Med Humanoid or back into its true Fiendish form. Its stats other than size are the same in each form. No matter the form chemosit always has only one leg. Its crutch adjusts to fit its new form but no other equipment transforms. Reverts on death. Crutch becomes nonmagical."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Inner Light",
                    "desc": "Its open mouth emits a red light shedding bright light in 10 ft. radius and dim light additional 10 feet. Opening or closing its mouth doesn't require an action."
                }
            ],
            "spell_list": [],
            "page_no": 82,
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        },
        {
            "slug": "chimera-royal",
            "desc": "",
            "name": "Chimera, Royal",
            "size": "Huge",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 17,
            "armor_desc": "Regal Bearing",
            "hit_points": 189,
            "hit_dice": "18d12+72",
            "speed": {
                "walk": 40,
                "fly": 80
            },
            "strength": 21,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 9,
            "wisdom": 13,
            "charisma": 20,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "force; nonmagic B/P/S attacks",
            "damage_immunities": "fire, poison",
            "condition_immunities": "charmed, frightened, poisoned",
            "senses": "blindsight 30', darkvision 60', passive Perception 16",
            "languages": "Common, Draconic",
            "challenge_rating": "15",
            "cr": 15.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite one Claws and one Eldritch Horns or it makes two Arcane Blasts."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 15 (3d6+5) piercing damage."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +10 to hit, 10 ft., one target, 15 (3d6+5) slashing damage."
                },
                {
                    "name": "Eldritch Horns",
                    "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 18 (2d12+5) force."
                },
                {
                    "name": "Serpent Strike",
                    "desc": "Melee Weapon Attack: +10 to hit, 15 ft., one target, 9 (1d8+5) piercing damage + 7 (2d6) poison."
                },
                {
                    "name": "Arcane Blast",
                    "desc": "Ranged Spell Attack: +10 to hit, 120 ft., one target, 21 (3d10+5) force."
                },
                {
                    "name": "Searing Breath (Recharge 5-6)",
                    "desc": "Dragon head exhales 30' cone of fire that burns and blinds. Each creature in area: 45 (10d8) fire and is blinded until the end of its next turn (DC 17 Dex half damage not blinded)."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Goat head casts one of the following spells. Cha (DC 18) only verbal components: At will: charm person dispel magic mage hand3/day ea: bestow curse enthrall haste1/day: dominate person"
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": [
                {
                    "name": "Prideful Prowl",
                    "desc": "Moves up to its walking speed or flies up to half its flying speed with o provoking opportunity attacks."
                },
                {
                    "name": "Serpent Strike",
                    "desc": "Makes one Serpent Strike attack."
                },
                {
                    "name": "Cast a Spell (2)",
                    "desc": "Uses Spellcasting."
                },
                {
                    "name": "Roar of the King (2)",
                    "desc": "Lion head's bellow spurs allies. Each friendly creature including chimera within 30' of it that can hear roar gains 11 (2d10) temp hp and can't be frightened for 1 min."
                }
            ],
            "special_abilities": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "Choose to succeed failed save."
                },
                {
                    "name": "Regal Bearing",
                    "desc": "The chimera's AC includes its Cha modifier."
                }
            ],
            "spell_list": [],
            "page_no": 83,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_chimera-royal/"
        },
        {
            "slug": "demon-maha",
            "desc": "",
            "name": "Demon, Maha",
            "size": "Medium",
            "type": "Fiend",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 15,
            "armor_desc": "",
            "hit_points": 178,
            "hit_dice": "21d8+84",
            "speed": {
                "walk": 40
            },
            "strength": 18,
            "dexterity": 21,
            "constitution": 18,
            "intelligence": 7,
            "wisdom": 16,
            "charisma": 12,
            "strength_save": 8,
            "dexterity_save": 9,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "fire, lightning; nonmagic B/P/S attacks",
            "damage_immunities": "cold, poison ",
            "condition_immunities": "poisoned",
            "senses": "truesight 120', passive Perception 13",
            "languages": "Abyssal, telepathy 120'",
            "challenge_rating": "12",
            "cr": 12.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Claws. If maha hits one creature with two Claws target: DC 17 Wis save or chuckle until end of its next turn. While chuckling creature can't speak coherently can't cast spells with verbal components and has disadvantage on attacks with weapons that use Str or Dex."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 14 (3d6+4) piercing damage + 9 (2d8) cold."
                },
                {
                    "name": "Deadly Laughter (Recharge 5-6)",
                    "desc": "It chuckles giggles and chortles at nearby creatures. Each creature within 30' of it: 42 (12d6) psychic drops what it is holding and laughs for 1 min (DC 17 Wis half damage and doesn't drop what it is holding or laugh). While laughing a creature is incapacitated can't speak coherently and takes 7 (2d6) psychic at start of each of its turns. A laughing creature can re-save at end of each of its turns success ends effect on itself. If a creature dies while laughing its face turns pale blue and displays a wide grin."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Frozen Aura",
                    "desc": "When a creature enters space within 30' of maha or starts its turn there that creature: DC 17 Con save or have its speed reduced by 10 ft. until it starts its turn outside aura."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Snow Camouflage",
                    "desc": "Advantage on Dex (Stealth) made to hide in snowy or icy terrain."
                }
            ],
            "spell_list": [],
            "page_no": 111,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_demon-maha/"
        },
        {
            "slug": "derro-abysswalker",
            "desc": "",
            "name": "Derro, Abysswalker",
            "size": "Small",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 16,
            "armor_desc": "breastplate",
            "hit_points": 112,
            "hit_dice": "15d6+60",
            "speed": {
                "walk": 25
            },
            "strength": 11,
            "dexterity": 18,
            "constitution": 18,
            "intelligence": 10,
            "wisdom": 7,
            "charisma": 17,
            "strength_save": 3,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 1,
            "charisma_save": 6,
            "perception": -2,
            "skills": {
                "perception": -2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold, fire, lightning",
            "damage_immunities": "poison",
            "condition_immunities": "poisoned",
            "senses": "darkvision 120', passive Perception 11",
            "languages": "Abyssal, Common, Dwarvish, Undercommon",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite one Claw and one Scimitar or it makes one Bite and two Scimitar attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 6 (1d4+4) piercing damage and 5 (2d4) poison."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage and target is grappled (escape DC 15) if it is a Med or smaller creature. Until this grapple ends target is restrained and abysswalker can't make Claw attacks vs. other targets."
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Insanity",
                    "desc": "Advantage on saves vs. being charmed or frightened."
                },
                {
                    "name": "Poisonous Vapors",
                    "desc": "When a creature enters a space within 5 ft. of abysswalker or starts its turn there that creature: 13 (2d12) poison and is poisoned until the start of its next turn (DC 15 Con half damage and isn't poisoned.)"
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 113,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_derro-abysswalker/"
        },
        {
            "slug": "derro-hellforged",
            "desc": "",
            "name": "Derro, Hellforged",
            "size": "Small",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "lawful evil",
            "armor_class": 16,
            "armor_desc": "breastplate",
            "hit_points": 112,
            "hit_dice": "15d6+60",
            "speed": {
                "walk": 25
            },
            "strength": 16,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 11,
            "wisdom": 7,
            "charisma": 15,
            "strength_save": null,
            "dexterity_save": 5,
            "constitution_save": 7,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 5,
            "perception": -2,
            "skills": {
                "perception": -2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold; nonmagic B/P/S attacks not made w/silvered weapons",
            "damage_immunities": "fire, poison",
            "condition_immunities": "poisoned",
            "senses": "darkvision 120', passive Perception 11",
            "languages": "Common, Dwarvish, Infernal, Undercommon",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Battleaxe or Hurl Hellfire attacks."
                },
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) slashing damage or 8 (1d10+3) slashing damage if used with two hands + 7 (2d6) fire."
                },
                {
                    "name": "Hurl Hellfire",
                    "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 12 (3d6+2) fire. If target is a creature or flammable object it ignites. Until a creature takes an action to douse the fire target takes 5 (1d10) fire at start of each of its turns."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Voice of Authority (Recharge 5-6)",
                    "desc": "When a creature hits hellforged with an attack hellforged shrieks a one-word command. Attacker must make DC 15 Wis save or carry out this command on its next turn. This reaction works like the command spell except the attacker doesn't have to understand the hellforged's language. Hellforged must see the attacker and be able to speak to use this reaction."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Insanity",
                    "desc": "Advantage on saves vs. being charmed or frightened."
                },
                {
                    "name": "Hellfire Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 2d6 fire (included below)."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 113,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_derro-hellforged/"
        },
        {
            "slug": "derro-voidwarped",
            "desc": "",
            "name": "Derro, Voidwarped",
            "size": "Small",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 14,
            "armor_desc": "",
            "hit_points": 120,
            "hit_dice": "16d6+64",
            "speed": {
                "walk": 25,
                "fly": 30
            },
            "strength": 8,
            "dexterity": 18,
            "constitution": 18,
            "intelligence": 13,
            "wisdom": 5,
            "charisma": 17,
            "strength_save": null,
            "dexterity_save": 7,
            "constitution_save": null,
            "intelligence_save": 4,
            "wisdom_save": null,
            "charisma_save": 6,
            "perception": -3,
            "skills": {
                "perception": -3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "force, psychic; nonmagic B/P/S attacks",
            "damage_immunities": "cold",
            "condition_immunities": "",
            "senses": "darkvision 120', passive Perception 10",
            "languages": "Common, Dwarvish, Undercommon, Void Speech",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Shortswords and one Void Tendril attack."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) piercing damage + 3 (1d6) cold and 3 (1d6) force."
                },
                {
                    "name": "Void Tendril",
                    "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 7 (2d6) bludgeoning damage + 3 (1d6) cold and 3 (1d6) force. Target must make DC 15 Con save or its hp max is reduced by the amount equal to the damage taken. This reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0."
                },
                {
                    "name": "Void Speech Rant (Recharge 5-6)",
                    "desc": "Spews a tirade of Void Speech. Each creature within 40' of it that can hear the tirade: 27 (5d10) psychic and is incapacitated until the end of its next turn (DC 15 Wis half damage and isn't incapacitated)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Insanity",
                    "desc": "Advantage on saves vs. being charmed or frightened."
                },
                {
                    "name": "Mortal Void Traveler",
                    "desc": "Doesn't require air or ambient pressure."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                },
                {
                    "name": "Void-Touched Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 1d6 cold and 1d6 force (included below)."
                }
            ],
            "spell_list": [],
            "page_no": 113,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_derro-voidwarped/"
        },
        {
            "slug": "despair-and-anger",
            "desc": "",
            "name": "Despair And Anger",
            "size": "Large",
            "type": "Celestial",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 16,
            "armor_desc": "breastplate",
            "hit_points": 161,
            "hit_dice": "17d10+68",
            "speed": {
                "walk": 40,
                "fly": 40
            },
            "strength": 19,
            "dexterity": 16,
            "constitution": 18,
            "intelligence": 10,
            "wisdom": 16,
            "charisma": 19,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 8,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic, radiant",
            "damage_immunities": "",
            "condition_immunities": "blinded, charmed, frightened, prone, stunned",
            "senses": "truesight 60', passive Perception 17",
            "languages": "all, telepathy 120'",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "3 Blazing Fist or Shadow Tendrils or 3 Divine Bolts."
                },
                {
                    "name": "Blazing Fist (Anger Only)",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) bludgeoning damage + 7 (2d6) fire and 7 (2d6) radiant."
                },
                {
                    "name": "Shadow Tendril (Despair Only)",
                    "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 11 (2d6+4) bludgeoning damage + 7 (2d6) necrotic and target is grappled (escape DC 16). Until this grapple ends target is restrained. Despair and anger has three shadow tendrils each of which can grapple only one target. At start of each of despair and anger's turns each creature grappled by it takes 7 (2d6) necrotic and despair and anger regains hp equal to half the total necrotic dealt."
                },
                {
                    "name": "Divine Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, 120 ft., one target, 22 (4d8+4) necrotic (if despair is active) or radiant (if anger is active)."
                },
                {
                    "name": "Burning Rage (Anger Only Recharge 5-6)",
                    "desc": "Each creature within 30': 21 (6d6) fire and 21 (6d6) radiant (DC 16 Dex half)."
                },
                {
                    "name": "Despairing Rejection (Despair Only Recharge 4-6)",
                    "desc": "Assaults minds of up to 3 creatures it can see within 30' of it with despair. Each target: 17 (5d6) cold and 17 (5d6) psychic and must use its reaction to move its full speed away from despair and anger by safest available route unless there is nowhere to move this move doesn't provoke opportunity attacks (DC 16 Wis half damage and doesn't move away)."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Change Aspect",
                    "desc": "Changes aspect in control. Only one active at a time. Creature grappled by despair no longer grappled by anger."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Consumed by Rage (Anger Only)",
                    "desc": "Advantage on Str (Athletics)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Ruled by Sorrow (Despair Only)",
                    "desc": "Advantage on saves vs. being charmed and frightened."
                }
            ],
            "spell_list": [],
            "page_no": 116,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_despair-and-anger/"
        },
        {
            "slug": "dinosaur-thundercall-hadrosaur",
            "desc": "",
            "name": "Dinosaur, Thundercall Hadrosaur",
            "size": "Huge",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 168,
            "hit_dice": "16d12+64",
            "speed": {
                "walk": 40
            },
            "strength": 24,
            "dexterity": 9,
            "constitution": 18,
            "intelligence": 4,
            "wisdom": 13,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": 3,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": 5,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "thunder",
            "damage_immunities": "",
            "condition_immunities": "deafened",
            "senses": "passive Perception 15",
            "languages": "—",
            "challenge_rating": "11",
            "cr": 11.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Slam attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +11 to hit, 10 ft., one target, 23 (3d10+7) bludgeoning damage and the target must make DC 16 Str save or be knocked prone."
                },
                {
                    "name": "Thunderous Bellow (Recharge 5-6)",
                    "desc": "The thundercall hadrosaur unleashes a ground-shattering bellow in a 120' cone. All in area make a DC 16 Con save. On a failure a creature takes 38 (7d10) thunder and is knocked prone. On a success a creature takes half the damage and isn't knocked prone."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Sonic Shield",
                    "desc": "The hadrosaur adds 4 to its AC vs. one ranged attack that would hit it. To do so the hadrosaur must see the attacker and not be in an area of magical silence."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Siege Monster",
                    "desc": "Double damage to objects/structures."
                }
            ],
            "spell_list": [],
            "page_no": 126,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_dinosaur-thundercall-hadrosaur/"
        },
        {
            "slug": "diomedian-horse",
            "desc": "",
            "name": "Diomedian Horse",
            "size": "Large",
            "type": "Beast",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 57,
            "hit_dice": "6d10+24",
            "speed": {
                "walk": 60
            },
            "strength": 20,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 4,
            "wisdom": 12,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "—",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite attack and one Claw attack."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 12 (2d6+5) piercing damage."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 10 (2d4+5) slashing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Pounce",
                    "desc": "If the diomedian horse moves at least 20' straight toward a creature and then hits with Claw attack on the same turn that target must make DC 14 Str save or be knocked prone. If the target is prone the diomedian horse can make one Bite attack vs. it as a bonus action."
                }
            ],
            "spell_list": [],
            "page_no": 130,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_diomedian-horse/"
        },
        {
            "slug": "dire-owlbear",
            "desc": "",
            "name": "Dire Owlbear",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 102,
            "hit_dice": "12d8+48",
            "speed": {
                "walk": 35,
                "burrow": 10
            },
            "strength": 20,
            "dexterity": 12,
            "constitution": 18,
            "intelligence": 3,
            "wisdom": 13,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "blinded, frightened",
            "senses": "darkvision 60', tremorsense 30', passive Perception 13",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One attack with its beak and one attack with its claws."
                },
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d10+5) piercing damage."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) slashing damage."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Blood Frenzy",
                    "desc": "Has advantage on melee attack rolls vs. a creature that doesn't have all its hp."
                },
                {
                    "name": "Keen Sight and Smell",
                    "desc": "Has advantage on Wis (Perception) checks that rely on sight or smell."
                }
            ],
            "spell_list": [],
            "page_no": 132,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_dire-owlbear/"
        },
        {
            "slug": "drake-bakery",
            "desc": "",
            "name": "Drake, Bakery",
            "size": "Small",
            "type": "Dragon",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 82,
            "hit_dice": "11d6+44",
            "speed": {
                "walk": 30,
                "fly": 60
            },
            "strength": 13,
            "dexterity": 16,
            "constitution": 18,
            "intelligence": 11,
            "wisdom": 14,
            "charisma": 17,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 5,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "fire",
            "damage_immunities": "",
            "condition_immunities": "paralyzed, unconscious",
            "senses": "darkvision 60', passive Perception 12",
            "languages": "Common, Draconic",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Makes one Bite attack and two Claw attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) piercing damage."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) slashing damage."
                },
                {
                    "name": "Breath Weapon (Recharge 5-6)",
                    "desc": "Uses one of: Purifying Breath Exhales the aroma of a warm hearty meal in a 15 ft. cone. All nonmagical food and drink in the area is purified and rendered free of poison and disease and its flavor is enhanced in quality for 1 hr.Yeast Slurry Expels sticky yeast in a 15 ft. cone. Each creature in the area: 14 (4d6) bludgeoning damage and is restrained for 1 min (DC 14 Dex half damage and its speed is reduced by 10 ft. until the end of its next turn). A creature including restrained target can use its action to free a restrained target by succeeding on a DC 13 Str check."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Fire Weakness",
                    "desc": "If it takes fire it can't use Yeast Slurry on its next turn. In addition if drake fails a save vs. a spell or magical effect that deals fire it becomes poisoned until end of its next turn."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                }
            ],
            "spell_list": [],
            "page_no": 151,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_drake-bakery/"
        },
        {
            "slug": "drake-shepherd",
            "desc": "",
            "name": "Drake, Shepherd",
            "size": "Medium",
            "type": "Dragon",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 110,
            "hit_dice": "13d8+52",
            "speed": {
                "walk": 25,
                "fly": 50
            },
            "strength": 12,
            "dexterity": 16,
            "constitution": 18,
            "intelligence": 12,
            "wisdom": 20,
            "charisma": 17,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 5,
            "skills": {
                "perception": 5
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "charmed, frightened",
            "senses": "darkvision 60', passive Perception 15",
            "languages": "Common, Draconic, Halfling",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Ram attack and two Claw attacks."
                },
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 12 (2d8+3) bludgeoning damage."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+3) slashing damage."
                },
                {
                    "name": "Charm Animals",
                    "desc": "Charms any number of Beasts with an Int of 3 or less that it can see within 30' of it. Each target magically charmed for 1 hr (DC 15 Wis negates). Charmed targets obey drake's verbal commands. If target's savesucceeds/effect ends for it target is immune to drake's Charm Animals for next 24 hrs."
                },
                {
                    "name": "Breath Weapons (Recharge 5-6)",
                    "desc": "Uses one of the following:Calming Breath Breathes a cloud of soothing gas around itself. Each creature within 30' of it: become indifferent about creatures that it is hostile toward within 100' of the drake for 1 hr (DC 15 Cha negates). Indifference ends if creature is attacked harmed by a spell or witnesses any of its allies being harmed. Frightened creatures within 30' of drake are no longer frightened.Protective Roar Each hostile creature in 30' cone: 21 (6d6) thunder (DC 15 Con half). Each friendly Beast in area gains 5 (1d10) temp hp or 11 (2d10) temp hp if it is charmed by the drake."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Shepherd's Safeguard",
                    "desc": "When a Beast within 30' of the drake would be hit by an attack drake can chirp and beast adds 3 to its AC vs. the attack. To do so drake must see attacker and Beast."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Charge",
                    "desc": "If it moves 20'+ straight to a target and then hits with ram attack on same turn target: extra 9 (2d8) bludgeoning damage. If target is a creature knocked prone (DC 15 Str not prone)."
                },
                {
                    "name": "Speak with Beasts",
                    "desc": "Communicate with Beasts as if shared language."
                }
            ],
            "spell_list": [],
            "page_no": 156,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_drake-shepherd/"
        },
        {
            "slug": "drake-venom",
            "desc": "",
            "name": "Drake, Venom",
            "size": "Large",
            "type": "Dragon",
            "subtype": "",
            "group": null,
            "alignment": "chaotic evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 142,
            "hit_dice": "15d10+60",
            "speed": {
                "walk": 40,
                "climb": 30
            },
            "strength": 19,
            "dexterity": 16,
            "constitution": 18,
            "intelligence": 10,
            "wisdom": 16,
            "charisma": 6,
            "strength_save": null,
            "dexterity_save": 6,
            "constitution_save": 7,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison",
            "condition_immunities": "poisoned",
            "senses": "darkvision 120', passive Perception 16",
            "languages": "Draconic",
            "challenge_rating": "8",
            "cr": 8.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite and two Claws or three Spit Venoms. If drake hits one creature with two Spit Venom attacks target must make DC 16 Con save or succumb to venom (see above)."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) piercing damage + 13 (3d8) poison and target: DC 16 Con save or succumb to drake's venom (see above)."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage."
                },
                {
                    "name": "Spit Venom",
                    "desc": "Ranged Weapon Attack: +6 to hit 20/60' one target 16 (3d8+3) poison."
                },
                {
                    "name": "Venom Breath (Recharge 5-6)",
                    "desc": "Spits venom in a 60' line that is 5 ft. wide. Each creature in that line: 36 (8d8) poison and succumbs to the drake's venom (see above; DC 16 Con half damage and doesn't succumb to the venom)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Aching Venom",
                    "desc": "Produces a potent poison that causes its victims to feel pain from even the most benign contact (weight of their clothing simple sword swing etc.). When a creature that succumbs to this poison takes bludgeoning piercing or slashing it must make DC 16 Con save or be incapacitated until end of its next turn as pain fills its body. This potent poison remains within creature's body until removed by the greater restoration spell or similar magic or until creature finishes a long rest."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Shifting Camouflage",
                    "desc": "Scales adapt to current surroundings. Advantage: Dex (Stealth) to hide in nonmagical natural terrain."
                }
            ],
            "spell_list": [],
            "page_no": 158,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_drake-venom/"
        },
        {
            "slug": "drudge-pitcher",
            "desc": "",
            "name": "Drudge Pitcher",
            "size": "Huge",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 168,
            "hit_dice": "16d12+64",
            "speed": {
                "walk": 20,
                "climb": 20
            },
            "strength": 20,
            "dexterity": 8,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 10,
            "charisma": 3,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "fire",
            "damage_resistances": "bludgeoning, piercing",
            "damage_immunities": "necrotic",
            "condition_immunities": "blinded, deafened, exhaustion",
            "senses": "blindsight 60' (blind beyond), passive Perception 10",
            "languages": "—",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Five Vine Slams. It can make one Pitcher Swallow in place of two Vine Slams."
                },
                {
                    "name": "Vine Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, 15 ft., one target, 12 (2d6+5) bludgeoning damage."
                },
                {
                    "name": "Pitcher Swallow",
                    "desc": "Melee Weapon Attack: +9 to hit, 15 ft., one target, 12 (2d6+5) bludgeoning damage + 7 (2d6) necrotic. If target is a Large or smaller creature scooped up into the pitcher (DC 16 Dex negates). A creature scooped up into a pitcher is blinded and restrained has total cover vs. attacks and other effects outside pitcher and takes 10 (3d6) necrotic at start of each of pitcher's turns. Pitcher has 4 pitchers each of which can have only one creature at a time. If pitcher takes 30+ damage on a single turn from a creature inside one of its pitchers pitcher must make DC 14 Con save at end of that turn or spill that creature out of the pitcher. Creature falls prone in a space within 5 ft. of pitcher. If pitcher dies a creature in a pitcher is no longer restrained by it and can escape using 15 ft. of movement."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Undead Creator",
                    "desc": "When a creature dies while trapped inside it's pitcher pitcher regains 11 (2d10) hp and corpse of creature rises as a zombie. This works like the animate dead spell except zombie stays under pitcher's control for 1d4 days. At end of this duration or when pitcher is destroyed corpse melts into a puddle of necrotic slime."
                }
            ],
            "spell_list": [],
            "page_no": 161,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_drudge-pitcher/"
        },
        {
            "slug": "dwarf-firecracker",
            "desc": "",
            "name": "Dwarf, Firecracker",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 14,
            "armor_desc": "scale mail",
            "hit_points": 68,
            "hit_dice": "8d8 +32",
            "speed": {
                "walk": 25
            },
            "strength": 17,
            "dexterity": 10,
            "constitution": 18,
            "intelligence": 15,
            "wisdom": 9,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": 2,
            "constitution_save": 6,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "fire, poison",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 9",
            "languages": "Common, Dwarvish",
            "challenge_rating": "3",
            "cr": 3.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Wrecking Maul or Fire Blast attacks."
                },
                {
                    "name": "Wrecking Maul",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage + 3 (1d6) fire. The target must make DC 13 Str save or be pushed up to 15 ft. away from the firecracker and knocked prone."
                },
                {
                    "name": "Fire Blast",
                    "desc": "Ranged Spell Attack: +4 to hit, 60 ft., one target, 12 (3d6+2) fire."
                },
                {
                    "name": "Combustion Wave (Recharge 5-6)",
                    "desc": "The firecracker slams its massive hammer into the ground battering itself and its foes with fiery shockwave. Each creature within 20' of the firecracker including itself must make a DC 13 Con save taking 10 (3d6) fire and 10 (3d6) thunder on a failed save or half damage if made. Creatures behind cover have advantage on the save."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Dwarven Fleet Foot",
                    "desc": "When the firecracker takes fire its speed increases by 10 ft. until the end of its next turn. In addition it can immediately reroll its initiative and choose to change its place in the initiative order in subsequent rounds to the result."
                },
                {
                    "name": "Siege Monster",
                    "desc": "Double damage to objects/structures."
                }
            ],
            "spell_list": [],
            "page_no": 165,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_dwarf-firecracker/"
        },
        {
            "slug": "elemental-permafrost",
            "desc": "",
            "name": "Elemental, Permafrost",
            "size": "Large",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 133,
            "hit_dice": "14d10+56",
            "speed": {
                "walk": 20,
                "burrow": 30
            },
            "strength": 19,
            "dexterity": 8,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 15,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "fire",
            "damage_resistances": "nonmagic B/P/S attacks",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, unconscious",
            "senses": "darkvision 60', tremorsense 60', passive Perception 12",
            "languages": "Terran",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Slam attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) bludgeoning damage + 7 (2d6) cold."
                },
                {
                    "name": "Plague-Ridden Pound (Recharge 5-6)",
                    "desc": "Brings both of its fists down striking ground and sending ice shards from its body flying at nearby creatures. Each creature on the ground within 20' of it: 10 (3d6) bludgeoning damage and 10 (3d6) cold knocked prone and becomes infected with primordial plague (see Plague Bearer; DC 14 Dex half damage and not prone or infected)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Earth Glide",
                    "desc": "Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through."
                },
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Frigid Footprints",
                    "desc": "The ground within 10 ft. of the permafrost elemental freezes over and is difficult terrain."
                },
                {
                    "name": "Plague Bearer",
                    "desc": "If it takes 15+ fire on single turn each creature within 10 ft. of it: infected with primordial plague disease (DC 14 Con negates). Alternatively creature becomes infected with sewer plague or cackle fever (elemental's choice) instead. Primordial plague takes 1 min to manifest in infected creature. After 1 min creature poisoned until disease cured. Every 24 hrs that elapse creature must re-save reducing its hp max by 5 (1d10) on failure. Disease is cured on success. Reduction lasts until disease is cured. Creature dies if disease reduces its hp max to 0."
                }
            ],
            "spell_list": [],
            "page_no": 167,
            "environments": [],
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            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_elemental-permafrost/"
        },
        {
            "slug": "ettin-kobold",
            "desc": "",
            "name": "Ettin, Kobold",
            "size": "Medium",
            "type": "Giant",
            "subtype": "",
            "group": null,
            "alignment": "lawful evil",
            "armor_class": 12,
            "armor_desc": "armor scraps",
            "hit_points": 34,
            "hit_dice": "4d8+16",
            "speed": {
                "walk": 30
            },
            "strength": 17,
            "dexterity": 11,
            "constitution": 18,
            "intelligence": 6,
            "wisdom": 8,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 9",
            "languages": "Common, Draconic",
            "challenge_rating": "1",
            "cr": 1.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Greatclub or Spear attacks."
                },
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) bludgeoning damage."
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit 5 ft. or range 20/60' one target 6 (1d6+3) piercing damage or 7 (1d8+3) piercing damage if used with two hands to make a melee attack."
                },
                {
                    "name": "Echoing Burps (Recharge 5-6)",
                    "desc": "Tries to let loose double roar but instead sends forth a series of obnoxious smelly belches in a 15 ft. cone. Each creature in the area: 10 (4d4) thunder and is incapacitated until end of its next turn (DC 13 Con half damage and isn't incapacitated)."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Bickering Heads",
                    "desc": "A kobold ettin's constant bickering can be easily heard and proves a tough habit to disrupt. It has disadvantage on Dex (Stealth) checks to stay silent but it has advantage on Wis (Perception) checks. Has advantage vs. being blinded charmed deafened frightened stunned and knocked unconscious."
                },
                {
                    "name": "Might of Giants",
                    "desc": "Though squat by ettin standards kobold ettins are as much giant as they are kobold. It is a Large Giant for the purpose of determining its carrying capacity."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "spell_list": [],
            "page_no": 173,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_ettin-kobold/"
        },
        {
            "slug": "faux-garou",
            "desc": "",
            "name": "Faux-Garou",
            "size": "Medium",
            "type": "Construct",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 12,
            "armor_desc": "natural armor",
            "hit_points": 93,
            "hit_dice": "11d8+44",
            "speed": {
                "walk": 30
            },
            "strength": 17,
            "dexterity": 11,
            "constitution": 18,
            "intelligence": 4,
            "wisdom": 12,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
            "senses": "darkvision 60', passive Perception 14",
            "languages": "understands creator's languages but can't speak",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses Frightening Gaze then two Claws."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) slashing damage + 10 (3d6) necrotic."
                },
                {
                    "name": "Frightening Gaze",
                    "desc": "Fixes its gaze on one creature it can see within 60' of it. Target frightened 1 min (DC 15 Wis negates). Creature can re-save at end of each of its turns success ends effect on itself. If save succeeds or effect ends for it creature immune to faux-garou's Frightening Gaze for the next 24 hrs."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Change Shape",
                    "desc": "Transforms into Large or smaller Beast matching type of lycanthrope it resembles (wolf if it resembles a werewolf etc.) or back into its true form. Its stats other than size and speed are same in each form. While transformed retains constructed appearance and claws at end of its forelimbs. Items worn or carried not transformed. Reverts to true form if it dies."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Construct Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Druidic Vengeance",
                    "desc": "Knows scent and appearance of each creature it was created to kill. Advantage on attacks vs. such creatures and on Wis (Perception) and Wis (Survival) checks to find and track them."
                },
                {
                    "name": "Immutable Form",
                    "desc": "Immune: form-altering spells/effects."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Necrotic Weapons",
                    "desc": "Weapon attacks are magical. When it hits with any weapon deals extra 3d6 necrotic (included below)."
                }
            ],
            "spell_list": [],
            "page_no": 174,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_faux-garou/"
        },
        {
            "slug": "forgotten-regent",
            "desc": "",
            "name": "Forgotten Regent",
            "size": "Medium",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 17,
            "armor_desc": "natural armor",
            "hit_points": 187,
            "hit_dice": "22d8+88",
            "speed": {
                "walk": 30,
                "fly": 50
            },
            "strength": 21,
            "dexterity": 10,
            "constitution": 18,
            "intelligence": 13,
            "wisdom": 14,
            "charisma": 21,
            "strength_save": null,
            "dexterity_save": 4,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 6,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "acid, cold, fire, lighting, thunder; nonmagic B/P/S attacks not made w/silvered weapons",
            "damage_immunities": "cold, necrotic, poison",
            "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained",
            "senses": "darkvision 60', passive Perception 16",
            "languages": "any languages it knew in life",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Frozen Rune Maul or Frost Blast attacks."
                },
                {
                    "name": "Frozen Rune Maul",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage + 7 (2d6) cold."
                },
                {
                    "name": "Frost Blast",
                    "desc": "Ranged Spell Attack: +9 to hit, 120 ft., one target, 19 (4d6+5) cold."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": [
                {
                    "name": "Army of the Damned",
                    "desc": "Raises an arm into the air sending out a chill wind that empowers Undead allies. Each friendly Undead within 30' of it gains 10 temp hp."
                },
                {
                    "name": "Teleport (2)",
                    "desc": "Magically teleports along with any items worn or carried up to 120' to an unoccupied spot it sees."
                },
                {
                    "name": "Frozen Rune Maul (2)",
                    "desc": "Makes one Frozen Rune Maul attack."
                }
            ],
            "special_abilities": [
                {
                    "name": "Frozen Reign",
                    "desc": "When a friendly Undead within 30' of regent hits with any weapon weapon deals an extra 4 (1d8) cold."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "Choose to succeed failed save."
                },
                {
                    "name": "Turning",
                    "desc": "[+]Defiance[/+] It and any Undead within 30' of it: advantage on saves vs. turn undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Glacier Imprisonment (Recharge 6)",
                    "desc": "One creature regent can see within 60' of it: DC 16 Con save. If save fails by 5+ creature is instantly petrified in magical ice block. Otherwise creature that fails save begins to freeze and is restrained. Restrained creature must re-save at end of its next turn becoming petrified in magical ice block on a failure or ending effect on a success. Petrification lasts until creature is freed by greater restoration spell or other magic. Or the ice block can be attacked and destroyed (AC 15; hp 30; vulnerability to fire; immunity to poison and psychic) freeing the creature. When ice block takes damage that isn't fire petrified creature takes half the damage dealt to the ice block."
                },
                {
                    "name": "Frozen Citizenry (1/Day)",
                    "desc": "Magically calls 2d4 skeletons or zombies (regent's choice) or two glacial corruptors (see Tome of Beasts 2). Called creatures arrive in 1d4 rounds acting as allies of the regent and obeying its spoken commands. The Undead remain for 1 hr until regent dies or until regent dismisses them as a bonus action."
                }
            ],
            "spell_list": [],
            "page_no": 187,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_forgotten-regent/"
        },
        {
            "slug": "golem-ice",
            "desc": "",
            "name": "Golem, Ice",
            "size": "Large",
            "type": "Construct",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "speed": {
                "walk": 30
            },
            "strength": 20,
            "dexterity": 11,
            "constitution": 18,
            "intelligence": 3,
            "wisdom": 10,
            "charisma": 1,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "cold, poison, psychic; nonmagic bludgeoning, piercing, and slashing attacks not made with adamantine weapons",
            "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
            "senses": "darkvision 60', passive Perception 13 ",
            "languages": "understands the languages of its creator but can't speak",
            "challenge_rating": "8",
            "cr": 8.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Slams or one Slam and uses Preserve Creature."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 15 (3d6+5) bludgeoning damage + 9 (2d8) cold. Target is grappled (escape DC 16) if it is a Med or smaller creature and golem doesn't have another creature grappled."
                },
                {
                    "name": "Preserve Creature",
                    "desc": "Preserves up to Med creature grappled by it: can't breathe restrained as it freezes. Restrained creature: DC 16 Con save at its next turn end. Fail: 18 (4d8) cold is petrified in Ice Cavity total cover from attacks/effects outside. If this damage reduces it to 0 hp creature automatically stable. Petrified creature removed from Cavity thaws ending petrification in 1d4 rounds or immediately after taking fire damage. Success: half damage and ejected landing prone in unoccupied space within 5 ft. of golem. If golem moves preserved creature moves with it. GCan have only one creature preserved at a time. Can't use Preserve Creature if Ice Cavity is frozen."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Freeze or Liquefy Cavity",
                    "desc": "Freezes/liquefies its Ice Cavity."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Construct Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Ice Cavity",
                    "desc": "Ice block torse it can liquefy and refreeze trapping and preserving creatures. If golem takes 15+ fire on a single turn cavity liquefies if frozen. When cavity is frozen creature that touches golem or hits it with melee attack while within 5 feet: 9 (2d8) cold. When cavity liquefied creature within 5 ft. of golem can use action to pull petrified creature out of golem if golem has one inside. Doing so requires successful DC 16 Str check and creature attempting: 9 (2d8) cold."
                },
                {
                    "name": "Immutable Form",
                    "desc": "Immune: form-altering spells/effects."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "spell_list": [],
            "page_no": 216,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_golem-ice/"
        },
        {
            "slug": "golem-origami",
            "desc": "",
            "name": "Golem, Origami",
            "size": "Large",
            "type": "Construct",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "speed": {
                "walk": 30,
                "fly": 40
            },
            "strength": 17,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 10,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "fire",
            "damage_resistances": "",
            "damage_immunities": "poison, psychic; nonmagic bludgeoning, piercing, and slashing attacks not made with adamantine weapons",
            "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone",
            "senses": "darkvision 60', passive Perception 13",
            "languages": "understands creator's languages, can't speak",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Lacerating Strike or Wing Buffet attacks."
                },
                {
                    "name": "Lacerating Strike",
                    "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 16 (3d8+3) slashing damage."
                },
                {
                    "name": "Wing Buffet (Dragon or Swan Form)",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (3d6+3) bludgeoning damage and target must make DC 15 Str save or be knocked prone."
                },
                {
                    "name": "Hazardous Hop (Frog Form)",
                    "desc": "If it jumps 15 ft.+ as part of its move it can then use this to land on its feet in unoccupied space it can see. Each creature within 10 of golem when it lands: 33 (6d10) bludgeoning damage and knocked prone (DC 15 Dex half not prone)."
                },
                {
                    "name": "Shredded Breath (Dragon Form Recharge 5-6)",
                    "desc": "Exhales a spray of paper fragments in a 30' cone. Each creature in area: 31 (9d6) slashing damage and blinded until end of its next turn (DC 15 Dex half not blinded)."
                },
                {
                    "name": "Trumpeting Blast (Swan Form Recharge 5-6)",
                    "desc": "Emits a trumpeting blast in 30' cone. Each creature in area: 31 (7d8) thunder and deafened until end of its next turn (DC 15 Con half not deafened)."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Fold",
                    "desc": "Reshape papery body to resemble Large dragon Large swan or Med frog. Use again to unfold into Large flat piece of fabric/paper. Stats except size same in each form. Unfolded if it dies."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Construct Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "False Appearance (Unfolded Form)",
                    "desc": "Motionless indistinguishable from ordinary paper screen tapestry or similar flat paper/fabric art."
                },
                {
                    "name": "Immutable Form",
                    "desc": "Immune: form-altering spells/effects."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "Weapon attacks are magical."
                },
                {
                    "name": "Standing Leap (Frog Form)",
                    "desc": "Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start."
                }
            ],
            "spell_list": [],
            "page_no": 217,
            "environments": [],
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            "document__slug": "tob3",
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            "v2_converted_path": "/v2/creatures/tob3_golem-origami/"
        },
        {
            "slug": "golem-tar",
            "desc": "",
            "name": "Golem, Tar",
            "size": "Medium",
            "type": "Construct",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d8+56",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 18,
            "dexterity": 9,
            "constitution": 18,
            "intelligence": 7,
            "wisdom": 10,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "cold",
            "damage_resistances": "",
            "damage_immunities": "fire, poison, psychic; nonmagic bludgeoning, piercing, and slashing attacks not made with adamantine weapons",
            "condition_immunities": "charmed, exhaustion, frightened, petrified, poisoned, prone",
            "senses": "darkvision 60', passive Perception 10 ",
            "languages": "understands the languages of its creator but can't speak",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Slam attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) bludgeoning damage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Quench (Burning Only)",
                    "desc": "Puts out fire on it deactivating Fire Hazard."
                },
                {
                    "name": "Draw Flames",
                    "desc": "Extinguishes up to 10 ft. cube of nonmagical fire within 5 ft. of it drawing fire into itself and activating its Fire Hazard."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Construct Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Fire Hazard",
                    "desc": "When it takes fire it bursts into flame. Golem continues burning until it takes cold is immersed in water or uses Quench. A creature that touches burning golem or hits it with melee attack while within 5 ft. of it: 5 (1d10) fire. While burning golem's weapon attacks deal extra 5 (1d10) fire on a hit."
                },
                {
                    "name": "Hardened Tar",
                    "desc": "If it takes cold in the same round it is reduced to 0 hp it is paralyzed for 1 min remaining alive. If it takes fire while paralyzed it regains a number of hp equal to the fire dealt. Otherwise it dies when the condition ends."
                },
                {
                    "name": "Immutable Form",
                    "desc": "Immune: form-altering spells/effects."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "Weapon attacks are magical."
                },
                {
                    "name": "Noxious Smoke (Burning Only)",
                    "desc": "While burning gives off poisonous fumes. A creature that starts its turn within 5 ft. of burning golem: poisoned as it remains within 5 ft. of golem and for 1 round after it leaves the area (DC 13 Con negates)."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                }
            ],
            "spell_list": [],
            "page_no": 218,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_golem-tar/"
        },
        {
            "slug": "grivid",
            "desc": "",
            "name": "Grivid",
            "size": "Large",
            "type": "Aberration",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 17,
            "armor_desc": "natural armor",
            "hit_points": 180,
            "hit_dice": "19d10+76",
            "speed": {
                "walk": 50
            },
            "strength": 21,
            "dexterity": 16,
            "constitution": 18,
            "intelligence": 2,
            "wisdom": 15,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": 7,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": 6,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "tremorsense 60', passive Perception 16",
            "languages": "—",
            "challenge_rating": "11",
            "cr": 11.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite and two Kicks or three Spit Worms."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, 10 ft., one creature,. 18 (3d8+5) piercing damage + 7 (2d6) poison and target must make DC 16 Con save or be infested with parasitic cheek worm (see above) if grivid has at least 1 cheek worm."
                },
                {
                    "name": "Kick",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one creature,. 18 (3d8+5) bludgeoning damage and target must make DC 16 Str save or be knocked prone."
                },
                {
                    "name": "Spit Worm",
                    "desc": "Ranged Weapon Attack: +7 to hit 20/60' one creature. 13 (3d6+3) bludgeoning damage + 7 (2d6) poison and target: DC 16 Con save or be infested with parasitic cheek worm (see above) if grivid has at least 1 cheek worm."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Consume Worms",
                    "desc": "Consumes up to 3 cheek worms regaining 5 (2d4) hp for each worm consumed."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Cheek Worm Regrowth",
                    "desc": "Has twenty worms stored in its cheeks. Used worms regrow when the grivid finishes a long rest."
                },
                {
                    "name": "Keen Sight",
                    "desc": "Advantage: sight Wis (Percept) checks."
                },
                {
                    "name": "Parasitic Cheek Worm",
                    "desc": "Produces parasitic worms in its cheeks and it expels these worms into other creatures when it attacks. Worm burrows into target's flesh and that creature is poisoned while infested with at least one worm. At start of each of infested creature's turns it takes 5 (2d4) poison. Any creature can take an action to remove one worm with successful DC 12 Wis (Medicine) check. An effect that cures disease removes and kills one worm infesting the creature. When grivid dies all worms currently infesting creatures die ending infestation in all infested creatures."
                },
                {
                    "name": "Worm Regeneration",
                    "desc": "If it has at least 1 hp grivid regains 5 hp for each worm infesting another creature at start of its turn."
                }
            ],
            "spell_list": [],
            "page_no": 221,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_grivid/"
        },
        {
            "slug": "grolar-bear-alpha",
            "desc": "",
            "name": "Grolar Bear Alpha",
            "size": "Large",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 16,
            "armor_desc": "natural",
            "hit_points": 152,
            "hit_dice": "16d10+64",
            "speed": {
                "walk": 40,
                "swim": 30,
                "climb": 20
            },
            "strength": 23,
            "dexterity": 10,
            "constitution": 18,
            "intelligence": 2,
            "wisdom": 13,
            "charisma": 8,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "passive Perception 14",
            "languages": "—",
            "challenge_rating": "8",
            "cr": 8.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite and two Claw. If it hits one creature with two attacks creature takes 14 (4d6) bludgeoning damage and must make DC 15 Con save or be stunned until end of its next turn."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 11 (1d8+7) piercing damage."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 14 (2d6+7) slashing damage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Versatile Coat",
                    "desc": "White fur white to brown vice versa."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Dismembering Strike",
                    "desc": "If it scores a critical hit vs. stunned creature tears off one of creature's limbs. Creature is immune to this if it is immune to slashing."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Forest and Snow Camouflage",
                    "desc": "Advantage: Dex (Stealth) checks to hide in forest terrain if fur is brown and snowy terrain if fur is white."
                }
            ],
            "spell_list": [],
            "page_no": 222,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_grolar-bear-alpha/"
        },
        {
            "slug": "hag-wood",
            "desc": "",
            "name": "Hag, Wood",
            "size": "Medium",
            "type": "Fey",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 170,
            "hit_dice": "20d8+80",
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "strength": 16,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 12,
            "wisdom": 21,
            "charisma": 15,
            "strength_save": 7,
            "dexterity_save": null,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": 9,
            "charisma_save": null,
            "perception": 5,
            "skills": {
                "perception": 5
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison",
            "condition_immunities": "charmed, poisoned",
            "senses": "darkvision 60', passive Perception 19",
            "languages": "Common, Elvish, Sylvan",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Claw or Toxic Splinter attacks."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage + 18 (4d8) poison."
                },
                {
                    "name": "Toxic Splinter",
                    "desc": "Ranged Spell Attack: +9 to hit, 60 ft., one target, 7 (1d4+5) piercing damage + 18 (4d8) poison and poisoned 1 min (DC 16 Con negates). Effect: target paralyzed. Victim can re-save at end of each of its turns success ends effect on itself. A creature within 5 ft. of target can take its action to remove splinter with DC 13 Wis (Medicine) check ending poisoned condition."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Wis (DC 17) no material components: At will: charm person entangle  • 3/day: plant growth1/day: contagion"
                }
            ],
            "bonus_actions": [
                {
                    "name": "Nettling Word",
                    "desc": "Heckles mocks or jeers one creature she can see within 30' of her. If creature can hear and understand her enraged until end of its next turn (DC 16 Cha negates). While enraged: advantage on melee attacks unable to distinguish friend from foe and must move to and attack nearest creature (not hag). If none is near enough to move to and attack enraged creature stalks off in random direction. Attacks vs. enraged creature: advantage."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "One with the Woods",
                    "desc": "While hag remains motionless in forest terrain is indistinguishable from an old decomposing log or tree stump."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Speak with Beasts and Plants",
                    "desc": "Can communicate with Beasts and Plants as if they shared a language."
                },
                {
                    "name": "Woodland Walk",
                    "desc": "Difficult terrain made of plants doesn't cost hag extra move. Can pass through plants with o being slowed by them nor taking damage from them if they have thorns spines or similar."
                }
            ],
            "spell_list": [],
            "page_no": 228,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_hag-wood/"
        },
        {
            "slug": "ice-willow",
            "desc": "",
            "name": "Ice Willow",
            "size": "Large",
            "type": "Plant",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 142,
            "hit_dice": "15d10+60",
            "speed": {
                "walk": 20
            },
            "strength": 19,
            "dexterity": 9,
            "constitution": 18,
            "intelligence": 7,
            "wisdom": 14,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "fire",
            "damage_resistances": "lightning, slashing",
            "damage_immunities": "cold",
            "condition_immunities": "blinded, deafened, frightened",
            "senses": "darkvision 60', passive Perception 12",
            "languages": "Sylvan",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Slam attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) bludgeoning damage + 7 (2d6) cold."
                },
                {
                    "name": "Icicle Drop (Recharge 4-6)",
                    "desc": "Shakes several spear-like icicles loose. Each creature within 10 ft. of the willow must make a DC 15 Dex save taking 9 (2d8) piercing damage and 7 (2d6) cold on a failed save or half damage if made."
                },
                {
                    "name": "Icicle Spray (Recharge 6)",
                    "desc": "Flings icicles in a 30' cone. All in area make a DC 15 Dex save taking 18 (4d8) piercing damage and 14 (4d6) cold on a failed save or half damage if made."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Melting Icicles",
                    "desc": "When the ice willow takes fire it can immediately use Icicle Drop if available."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from ice-covered willow tree."
                },
                {
                    "name": "Ice Melt",
                    "desc": "If it takes fire damage its icicles partially melt. Until the end of the ice willow's next turn creatures have advantage on saves vs. the willow's Icicle Drop and Icicle Spray."
                }
            ],
            "spell_list": [],
            "page_no": 240,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_ice-willow/"
        },
        {
            "slug": "incandescent-one",
            "desc": "",
            "name": "Incandescent One",
            "size": "Medium",
            "type": "Celestial",
            "subtype": "",
            "group": null,
            "alignment": "chaotic good",
            "armor_class": 16,
            "armor_desc": "natural",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "speed": {
                "walk": 30,
                "fly": 60,
                "swim": 60
            },
            "strength": 16,
            "dexterity": 18,
            "constitution": 18,
            "intelligence": 11,
            "wisdom": 17,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": 7,
            "charisma_save": 8,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "cold, radiant; nonmagic B/P/S attacks",
            "damage_immunities": "poison",
            "condition_immunities": "charmed, exhaustion, frightened, grappled, poisoned, prone, restrained",
            "senses": "truesight 120', passive Perception 17",
            "languages": "all, telepathy 120'",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Slam attacks or three Astral Bolt attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage + 18 (4d8) cold."
                },
                {
                    "name": "Astral Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, 120 ft., one target, 18 (4d6+4) radiant and the next attack roll made vs. the target before the end of the incandescent one's next turn has advantage."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Celestial Inspiration",
                    "desc": "Inspires one creature it can see within 60' of it. Whenever target makes attack roll or save before start of incandescent one's next turn target can roll a d4 and add number rolled to the attack roll or save."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Aqueous Form",
                    "desc": "Can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 foot wide with o squeezing."
                },
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Flyby",
                    "desc": "Doesn't provoke opportunity attacks when it flies out of an enemy's reach."
                },
                {
                    "name": "Immortal Nature",
                    "desc": "Doesn't require food drink or sleep"
                },
                {
                    "name": "Luminous",
                    "desc": "Sheds dim light in a 5 ft. radius."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "Weapon attacks are magical."
                }
            ],
            "spell_list": [],
            "page_no": 244,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_incandescent-one/"
        },
        {
            "slug": "ion-slime",
            "desc": "",
            "name": "Ion Slime",
            "size": "Small",
            "type": "Ooze",
            "subtype": "",
            "group": null,
            "alignment": "unaligned",
            "armor_class": 13,
            "armor_desc": "",
            "hit_points": 112,
            "hit_dice": "15d6+60",
            "speed": {
                "walk": 20,
                "swim": 20
            },
            "strength": 10,
            "dexterity": 17,
            "constitution": 18,
            "intelligence": 2,
            "wisdom": 4,
            "charisma": 1,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -3,
            "skills": {
                "perception": -3
            },
            "damage_vulnerabilities": "cold",
            "damage_resistances": "thunder",
            "damage_immunities": "",
            "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone",
            "senses": "blindsight 60' (blind beyond), passive Perception 7",
            "languages": "—",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Pseudopod attacks."
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage + 9 (2d8) lightning."
                },
                {
                    "name": "Discharge (Supercharged Only)",
                    "desc": "Sends shock of lightning through its supercharged pseudopod at onecreature it can see within 5 ft. of it ending supercharged state. Target: 27 (6d8) lightning (DC 15 Con half). Three bolts of lightning then leap to as many as three targets each must be within 20' of first target. Target can be creature or object and each can be targeted by only one bolt. Each target: 13 (3d8) lightning (DC 15 Con half)."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Charged Motion (Supercharged Only)",
                    "desc": "Dash or Dodge action."
                },
                {
                    "name": "Supercharge (Recharge 5-6)",
                    "desc": "Gathers ambient electricity to supercharge itself for 3 rounds. While supercharged slime gains +2 bonus to its AC and it gains an additional action on each of its turns. At end of the third round if the slime hasn't used the Discharge action it suffers feedback taking 18 (4d8) force. Its supercharged state then ends."
                }
            ],
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Amorphous",
                    "desc": "Move through space 1ft.+ wide with o squeezing."
                },
                {
                    "name": "Ionic Form",
                    "desc": "Whenever subjected to lightning it takes no damage and instead regains hp equal to lightning dealt. Its Supercharge then recharges. If it takes cold while supercharged it must roll a d6. On a 1 or 2 it loses the supercharged state."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "Doesn't require sleep."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                }
            ],
            "spell_list": [],
            "page_no": 245,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_ion-slime/"
        },
        {
            "slug": "karkadann",
            "desc": "",
            "name": "Karkadann",
            "size": "Huge",
            "type": "Monstrosity",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 157,
            "hit_dice": "15d12+60",
            "speed": {
                "walk": 50
            },
            "strength": 22,
            "dexterity": 10,
            "constitution": 18,
            "intelligence": 7,
            "wisdom": 12,
            "charisma": 8,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 7,
            "intelligence_save": null,
            "wisdom_save": 4,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison",
            "condition_immunities": "poisoned",
            "senses": "passive Perception 14",
            "languages": "Common",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Hooves or one Horn and one Hooves."
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 15 (2d8+6) bludgeoning damage."
                },
                {
                    "name": "Horn",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 24 (4d8+6) piercing damage."
                },
                {
                    "name": "Toss",
                    "desc": "One Large or smaller creature impaled by karkadann is thrown up to 30' in a random direction and knocked prone. If a thrown target strikes a solid surface target takes 3 (1d6) bludgeoning damage for every 10 ft. it was thrown. If target is thrown at another creature that creature must make DC 15 Dex save or take same damage and be knocked prone."
                },
                {
                    "name": "Healing Touch (3/Day)",
                    "desc": "Touches another creature with its horn. The target magically regains 22 (4d8+2) hp and is cured of all diseases and poisons afflicting it."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Impaling Charge",
                    "desc": "If it moves 20+' straight toward a target and then hits it with Horn attack on same turn karkadann impales target on its horn grappling the target if it is a Large or smaller creature (escape DC 15). Until the grapple ends the target is restrained takes 18 (4d8) piercing damage at start of each of its turns and karkadann can't make horn attacks vs. other targets."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "spell_list": [],
            "page_no": 249,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_karkadann/"
        },
        {
            "slug": "khargi",
            "desc": "",
            "name": "Khargi",
            "size": "Huge",
            "type": "Fiend",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 147,
            "hit_dice": "14d12+56",
            "speed": {
                "walk": 30,
                "fly": 20
            },
            "strength": 20,
            "dexterity": 12,
            "constitution": 18,
            "intelligence": 10,
            "wisdom": 15,
            "charisma": 9,
            "strength_save": null,
            "dexterity_save": 5,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": 6,
            "charisma_save": null,
            "perception": 2,
            "skills": {
                "perception": 2
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "fire; nonmagic B/P/S attacks",
            "damage_immunities": "poison",
            "condition_immunities": "poisoned, prone",
            "senses": "blindsight 30', darkvision 60', passive Perception 12",
            "languages": "understands Abyssal and Infernal but can't speak",
            "challenge_rating": "9",
            "cr": 9.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "One Bite attack and two Leg attacks."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, 10 ft., one target, 14 (2d8+5) piercing damage + 7 (2d6) poison."
                },
                {
                    "name": "Legs",
                    "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 10 (2d4+5) bludgeoning damage + 7 (2d6) poison."
                },
                {
                    "name": "Swarming Breath (Recharge 5-6)",
                    "desc": "Exhales biting stinging insects in a 30' cone. Each creature in that area: 31 (9d6) poison (DC 16 Con half)."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Adaptive Carapace",
                    "desc": "When it takes acid cold force lightning or thunder it can magically attune itself to that type of damage. Until end of its next turn khargi has resistance to damage of the triggering type and when it hits with any weapon target takes an extra 7 (2d6) damage of the triggering type."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Deadly Infestation",
                    "desc": "A creature that touches the khargi or hits it with melee attack while within 5 ft. of it takes 7 (2d6) poison as stinging insects rise up to protect the khargi."
                },
                {
                    "name": "Death Swarms",
                    "desc": "When it dies the insects crawling across and within it burst from its body forming 2d4 swarms of insects that appear in unoccupied spaces within 5 ft. of khargi's space."
                },
                {
                    "name": "Infested Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals + 2d6 poison (included below)."
                }
            ],
            "spell_list": [],
            "page_no": 251,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_khargi/"
        },
        {
            "slug": "kobold-empyrean",
            "desc": "",
            "name": "Kobold, Empyrean",
            "size": "Small",
            "type": "Celestial",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 18,
            "armor_desc": "natural armor",
            "hit_points": 150,
            "hit_dice": "20d6+80",
            "speed": {
                "walk": 30,
                "fly": 90
            },
            "strength": 19,
            "dexterity": 18,
            "constitution": 18,
            "intelligence": 17,
            "wisdom": 20,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 8,
            "intelligence_save": null,
            "wisdom_save": 9,
            "charisma_save": 8,
            "perception": 5,
            "skills": {
                "perception": 5
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "acid, cold, fire, lightning, poison; nonmagic B/P/S attacks",
            "damage_immunities": "radiant",
            "condition_immunities": "charmed, exhaustion, frightened, poisoned",
            "senses": "darkvision 120', passive Perception 19",
            "languages": "all, telepathy 120'",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Claws. Can replace one Claw with Divine Command."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 7 (1d6+4) slashing damage + 13 (3d8) acid cold fire lightning or poison (the kobold's choice)."
                },
                {
                    "name": "Invoke the Dragon Gods (Recharge 5-6)",
                    "desc": "Exhales elemental energy in 60' cone. Each creature in area: 49 (14d6) acid cold fire lightning or poison (the kobold's choice; DC 16 Dex half)."
                },
                {
                    "name": "Divine Command",
                    "desc": "Chooses a creature it can see within its Aura of Draconic Virtue and directs a kobold within aura to attack target. Kobold can make one weapon attack vs. target as a reaction."
                },
                {
                    "name": "Invisibility",
                    "desc": "Magically turns invisible until it attacks/concentration ends (as if on a spell). Items worn/carried are invisible with it."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Draconic Ascension",
                    "desc": "When a kobold it can see is reduced to 0 hp empyrean can reincarnate the kobold as a wyrmling dragon of a type befitting that kobold and its virtues. Empyrean can provide ascension to up to two kobolds each hr with this reaction."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Aura of Draconic Virtue",
                    "desc": "Kobolds within 30' of an empyrean kobold have advantage on attack rolls and ability checks. At the start of each of its turns empyrean kobold can choose to exclude any number of kobolds from this aura (no action required)."
                },
                {
                    "name": "Elemental Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deal extra 3d8 acid cold fire lightning or poison (included below) kobold's choice."
                },
                {
                    "name": "Immortal Nature",
                    "desc": "Doesn't require food drink or sleep"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "spell_list": [],
            "page_no": 253,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
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            "v2_converted_path": "/v2/creatures/tob3_kobold-empyrean/"
        },
        {
            "slug": "mummy-peat",
            "desc": "",
            "name": "Mummy, Peat",
            "size": "Medium",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 12,
            "armor_desc": "natural armor",
            "hit_points": 93,
            "hit_dice": "11d8+44",
            "speed": {
                "walk": 30
            },
            "strength": 19,
            "dexterity": 9,
            "constitution": 18,
            "intelligence": 6,
            "wisdom": 10,
            "charisma": 10,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 0,
            "skills": {
                "perception": 0
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "lightning; bludgeoning & piercing from nonmagical attacks",
            "damage_immunities": "poison",
            "condition_immunities": "charmed, exhaustion, frightened, paralyzed, poisoned",
            "senses": "darkvision 60', passive Perception 10",
            "languages": "those it knew in life",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Rabid Bites. If it hits one creature with both target must make DC 15 Con save or be cursed with bog melt."
                },
                {
                    "name": "Rabid Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) piercing damage + 7 (2d6) necrotic."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Bog Melt",
                    "desc": "A creature afflicted with bog melt curse can't regain hp and its hp max is reduced by 7 (2d6) for every 24 hrs that elapse. Also when cursed creature starts its turn within 30' of a creature it can see it has a 50% chance of going into a rage until end of its turn. While raged cursed creature must attack nearest creature. If no creature is near enough to move to and attack cursed creature stalks off in a random direction seeking a target for its rage. Curse lasts until lifted by remove curse spell or similar. If curse reduces creature's hp max to 0 creature dies and body dissolves into viscous puddle of goo. Carnivorous creatures with an Int of 3 or lower that can see or smell the goo must make DC 15 Wis save or drink the goo. After 1 min creature's Bite Claw or Slam attack becomes infused with the curse and any creature hit by that attack: DC 15 Con save or be cursed with bog melt."
                },
                {
                    "name": "Noxious Slurry",
                    "desc": "A creature that hits the peat mummy with melee weapon attack that deals slashing damage while within 5 ft. of it:  poisoned until the end of its next turn as noxious fumes and liquefied flesh spray from the wound (DC 15 Con negates)."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                }
            ],
            "spell_list": [],
            "page_no": 280,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_mummy-peat/"
        },
        {
            "slug": "necrotech-reaver",
            "desc": "",
            "name": "Necrotech Reaver",
            "size": "Huge",
            "type": "Undead",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 15,
            "armor_desc": "natural armor",
            "hit_points": 126,
            "hit_dice": "12d12+48",
            "speed": {
                "walk": 40
            },
            "strength": 21,
            "dexterity": 7,
            "constitution": 18,
            "intelligence": 3,
            "wisdom": 8,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "poison",
            "condition_immunities": "poisoned",
            "senses": "darkvision 60', passive Perception 9",
            "languages": "understands Common and Darakhul but can't speak",
            "challenge_rating": "6",
            "cr": 6.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Chain Lash attacks."
                },
                {
                    "name": "Chain Lash",
                    "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 18 (4d6+4) slashing damage and the target is grappled (escape DC 15). The reaver has four chains each of which can grapple only one target."
                },
                {
                    "name": "Bladed Sweep (Recharge 5-6)",
                    "desc": "Swings its chains in a wide arc. Each creature within 15 ft. of the reaver must make a DC 15 Dex save. On a failure a creature takes 21 (6d6) slashing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone. A creature that fails the save by 5 or more is pushed up to 15 ft. away from the reaver and knocked prone."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Siege Monster",
                    "desc": "Double damage to objects/structures."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                },
                {
                    "name": "Unstable Footing",
                    "desc": "Has disadvantage on saves vs. being knocked prone."
                }
            ],
            "spell_list": [],
            "page_no": 287,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_necrotech-reaver/"
        },
        {
            "slug": "npc:-field-commander",
            "desc": "",
            "name": "Npc: Field Commander",
            "size": "Medium",
            "type": "Humanoid",
            "subtype": "",
            "group": null,
            "alignment": "any alignment",
            "armor_class": 19,
            "armor_desc": "breastplate, shield",
            "hit_points": 170,
            "hit_dice": "20d8+80",
            "speed": {
                "walk": 30
            },
            "strength": 19,
            "dexterity": 14,
            "constitution": 18,
            "intelligence": 12,
            "wisdom": 13,
            "charisma": 18,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 5,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": 7,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "frightened",
            "senses": "passive Perception 15",
            "languages": "Common and one other language",
            "challenge_rating": "10",
            "cr": 10.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Uses Battle Cry if available. Then three Longswords or two Longswords and uses Spellcasting. If commander hits one creature with two Longswords target: DC 16 Con save or be stunned until end of its next turn."
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) slashing damage or 9 (1d10+4) slashing damage if used with 2 hands + 13 (3d8) necrotic or radiant (commander's choice)."
                },
                {
                    "name": "Battle Cry (Recharge 5-6)",
                    "desc": "Commander shouts a frightful and rallying battle cry. Each hostile creature within 30 of it that can hear the cry: DC 16 Wis save or be frightened for 1 min. A frightened creature can re-save at end of each of its turns success ends effect on itself. Each friendly creature within 30' of the commander and that can hear the cry has advantage on the next attack roll it makes before start of commander's next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Cha (DC 16): At will: command protection from evil and good3/day ea: cure wounds (level 3) find steed (as an action)1/day: revivify"
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Bolster Soldier",
                    "desc": "When a friendly creature the field commander can see is hit with weapon attack the commander calls out encouragement and creature gains 5 (1d10) temp hp."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Aura of Courage and Protection",
                    "desc": "If conscious friendly creatures within 10 ft. of it immune to frightened and advantage on all saves."
                },
                {
                    "name": "Divine Weapons",
                    "desc": "Its weapon attacks are magical. When commander hits with any weapon weapon deals extra 3d8 necrotic or radiant (included below) commander's choice."
                }
            ],
            "spell_list": [],
            "page_no": 406,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_npc-field-commander/"
        },
        {
            "slug": "obsidian-ophidian",
            "desc": "",
            "name": "Obsidian Ophidian",
            "size": "Huge",
            "type": "Elemental",
            "subtype": "",
            "group": null,
            "alignment": "neutral",
            "armor_class": 16,
            "armor_desc": "natural armor",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "speed": {
                "walk": 30
            },
            "strength": 17,
            "dexterity": 15,
            "constitution": 18,
            "intelligence": 5,
            "wisdom": 12,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "bludgeoning, cold",
            "damage_resistances": "nonmagical piercing & slashing attacks ",
            "damage_immunities": "",
            "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious",
            "senses": "tremorsense 60', passive Perception 14",
            "languages": "Ignan, Terran",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Biteks or one Bite and one Constrict."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 12 (2d8+3) piercing damage. Target: DC 15 Con save or take 5 (2d4) piercing damage at start of each of its turns as shards of obsidian lodge in wound. Any creature can use action to remove shards with DC 12 Wis (Medicine) check. Shards crumble to dust if target receives magical healing."
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage and target is grappled (escape DC 15) if it is a Large or smaller creature. Until this grapple ends target is restrained and takes 5 (2d4) slashing damage at the start of each of its turns and ophidian can't use Constrict on another target."
                },
                {
                    "name": "Lava Splash (Recharge 4-6)",
                    "desc": "Writhes and flails splashing lava at everything. Each creature within 20' of it: 21 (6d6) fire (DC 15 Dex half). To use this must be touching or within 5 ft. of lava."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Lava Walker",
                    "desc": "Can move across lava surface as if harmless solid ground. In addition can swim through lava at its walk speed."
                },
                {
                    "name": "One with Lava",
                    "desc": "Can't be surprised by creatures within 5 ft. of lava and  can sense any creature touching same pool of lava it is touching."
                },
                {
                    "name": "Sharp Fragments",
                    "desc": "When it takes bludgeoning each creature within 5 ft. of it takes 2 (1d4) piercing damage as shards of obsidian fly from it."
                },
                {
                    "name": "Volcanic Rejuvenation",
                    "desc": "Regains 10 hp at the start of its turn if at least part of its body is in contact with lava. If it takes cold dmage this doesn't function at the start of its next turn. Dies only if it starts its turn with 0 hp and doesn't regenerate."
                }
            ],
            "spell_list": [],
            "page_no": 295,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_obsidian-ophidian/"
        },
        {
            "slug": "ogre-black-sun",
            "desc": "",
            "name": "Ogre, Black Sun",
            "size": "Large",
            "type": "Giant",
            "subtype": "",
            "group": null,
            "alignment": "lawful evil",
            "armor_class": 17,
            "armor_desc": "half plate, Infernal Runes",
            "hit_points": 152,
            "hit_dice": "16d10+64",
            "speed": {
                "walk": 30
            },
            "strength": 20,
            "dexterity": 13,
            "constitution": 18,
            "intelligence": 10,
            "wisdom": 12,
            "charisma": 14,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": 7,
            "intelligence_save": null,
            "wisdom_save": 4,
            "charisma_save": 5,
            "perception": 1,
            "skills": {
                "perception": 1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 14",
            "languages": "Common, Giant, Orc",
            "challenge_rating": "8",
            "cr": 8.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Greatsword attacks."
                },
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 19 (4d6+5) slashing damage + 7 (2d6) necrotic."
                },
                {
                    "name": "Dark Word",
                    "desc": "Speaks an infernal word of unmaking at up to two creatures it can see within 120' of it. Each target: DC 16 Con save or take 22 (5d8) necrotic."
                }
            ],
            "bonus_actions": null,
            "reactions": [
                {
                    "name": "Gauntleted Backhand",
                    "desc": "When a creature within 5 ft. of the ogre misses the ogre with melee attack the attacker must make DC 16 Dex save or be knocked prone"
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Infernal Runes",
                    "desc": "Its tattoos give it a +2 bonus to its AC (included above). In addition the ogre has advantage on saves vs. spells and other magical effects."
                },
                {
                    "name": "Unholy Blade",
                    "desc": "Infused with unholy power the ogre's weapon attacks are magical. When it hits with any weapon weapon deals an extra 2d6 necrotic (included below)."
                }
            ],
            "spell_list": [],
            "page_no": 298,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
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            "v2_converted_path": "/v2/creatures/tob3_ogre-black-sun/"
        },
        {
            "slug": "ogre-kadag",
            "desc": "",
            "name": "Ogre, Kadag",
            "size": "Large",
            "type": "Giant",
            "subtype": "",
            "group": null,
            "alignment": "neutral evil",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 133,
            "hit_dice": "14d10+56",
            "speed": {
                "walk": 40
            },
            "strength": 20,
            "dexterity": 8,
            "constitution": 18,
            "intelligence": 10,
            "wisdom": 16,
            "charisma": 5,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": 3,
            "skills": {
                "perception": 3
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "necrotic; piercing from nonmagical attacks",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 16",
            "languages": "Common, Giant",
            "challenge_rating": "7",
            "cr": 7.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Three Spear attacks."
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit 10 ft. or range 20/60' one target 12 (2d6+5) piercing damage or 14 (2d8+5) piercing damage if used with two hands to make a melee attack."
                },
                {
                    "name": "Master of Death (Recharge 5-6)",
                    "desc": "Empowers up to three friendly Undead it can see within 30' of it. Each can use a reaction to move up to half its speed and make one melee weapon attack. In addition an empowered Undead gains 5 (2d4) temp hp for 1 min. The kadag ogre can't empower Undead with Int score of 10 or higher."
                }
            ],
            "bonus_actions": null,
            "reactions": null,
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Scent of Death",
                    "desc": "Any creature that isn't Undead and that starts its turn within 5 ft. of the kadag ogre: poisoned until the start of its next turn (DC 15 Con negates and target immune to the kadag ogre's Scent of Death for 1 hr)."
                },
                {
                    "name": "Undead Affinity",
                    "desc": "An Undead has disadvantage on attack rolls vs. the kadag ogre if the ogre hasn't attacked that Undead within the past 24 hrs. In addition each skeleton and zombie within 30' of the kadag ogre that has no master follows ogre's verbal commands until a master asserts magical control over it."
                }
            ],
            "spell_list": [],
            "page_no": 300,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_ogre-kadag/"
        },
        {
            "slug": "ogre-rockchewer",
            "desc": "",
            "name": "Ogre, Rockchewer",
            "size": "Huge",
            "type": "Giant",
            "subtype": "",
            "group": null,
            "alignment": "lawful neutral",
            "armor_class": 14,
            "armor_desc": "natural armor",
            "hit_points": 126,
            "hit_dice": "12d12+48",
            "speed": {
                "walk": 40
            },
            "strength": 21,
            "dexterity": 7,
            "constitution": 18,
            "intelligence": 6,
            "wisdom": 9,
            "charisma": 7,
            "strength_save": null,
            "dexterity_save": null,
            "constitution_save": null,
            "intelligence_save": null,
            "wisdom_save": null,
            "charisma_save": null,
            "perception": -1,
            "skills": {
                "perception": -1
            },
            "damage_vulnerabilities": "",
            "damage_resistances": "bludgeoning from nonmagical attacks",
            "damage_immunities": "",
            "condition_immunities": "",
            "senses": "darkvision 60', passive Perception 9",
            "languages": "Giant",
            "challenge_rating": "5",
            "cr": 5.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "Two Slams or one Bite and one Slam."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 18 (3d8+5) bludgeoning damage."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 15 (3d6+5) bludgeoning damage."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +8 to hit 60/240' one target 21 (3d10+5) bludgeoning damage. If the target is a creature it is knocked prone (DC 15 Str negates prone)."
                },
                {
                    "name": "Chew Rock",
                    "desc": "Thoroughly crushes a rock in its large maw reducing it to rubble."
                },
                {
                    "name": "Gravel Spray",
                    "desc": "Spits out a 15 ft. cone of crunched up rock. All in area make a DC 15 Dex save taking 21 (6d6) bludgeoning damage or half damage if made. Can use this action only if it has used Chew Rock within the past min."
                }
            ],
            "bonus_actions": [
                {
                    "name": "Quick Chew (Recharge 6)",
                    "desc": "Uses Chew Rock."
                }
            ],
            "reactions": [
                {
                    "name": "Rock Catching",
                    "desc": "If a rock or similar object is hurled at the rockchewer ogre the ogre can with successful DC 10 Dex save catch the missile and take no bludgeoning from it."
                }
            ],
            "legendary_desc": "",
            "legendary_actions": null,
            "special_abilities": [
                {
                    "name": "Stone Chomper",
                    "desc": "The rockchewer ogre deals double damage to stone objects and structures with its bite attack."
                }
            ],
            "spell_list": [],
            "page_no": 302,
            "environments": [],
            "img_main": null,
            "document__slug": "tob3",
            "document__title": "Tome of Beasts 3",
            "document__license_url": "http://open5e.com/legal",
            "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/",
            "v2_converted_path": "/v2/creatures/tob3_ogre-rockchewer/"
        }
    ]
}