Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=-challenge_rating&page=8
{ "count": 3541, "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=9", "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=7", "results": [ { "key": "tob2_pustulent-shambler", "name": "Pustulent Shambler", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Ooze", "key": "ooze" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 10, "armor_detail": "natural armor", "hit_points": 232, "hit_dice": "15d20+75", "experience_points": 10000, "ability_scores": { "strength": 19, "dexterity": 5, "constitution": 20, "intelligence": 3, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 4, "dexterity": -3, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -3, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": -3, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -3, "animal_handling": 0, "arcana": -4, "athletics": 4, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -3, "stealth": -3, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "acid, fire, necrotic", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "bludgeoning", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Absorb Flesh", "desc": "The pustulent shambler feeds on a corpse within 5 feet of it. It regains 1d8 hp per size category of the creature it consumes. For example, the shambler regains 1d8 hp when consuming a Tiny creature's corpse or 4d8 hp when consuming a Large creature's corpse. The shambler can't use Absorb Flesh on a corpse if it or another pustulent shambler has already used Absorb Flesh on the corpse. If the corpse has intact bones, the shambler loses its Amorphous trait for 1 minute.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The pustulent shambler makes three pseudopod attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 15 (2d10 + 4) bludgeoning damage plus 11 (2d10) acid damage, and the target must succeed on a DC 18 Constitution saving throw or contract the bonerot disease (see the Bonerot trait).", "attacks": [ { "name": "Pseudopod attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The pustulent shambler can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Bonerot", "desc": "A creature that fails its saving throw against the pustulent shambler’s pseudopod attack becomes infected with the bonerot disease. An infected creature develops the first symptoms of general weakness and lethargy within 1 hour as its bones start to rot from the inside. At the end of each long rest, the diseased creature must succeed on a DC 18 Constitution saving throw or its Strength and Dexterity scores are each reduced by 1d4 and its walking speed is reduced by 5 feet. The reductions last until the target finishes a long rest after the disease is cured. If the disease reduces the creature’s Strength or Dexterity to 0, the creature dies. A creature that succeeds on two saving throws against the disease recovers from it. Alternatively, the disease can be removed by the lesser restoration spell or similar magic." }, { "name": "Bonerot Sense", "desc": "The pustulent shambler can pinpoint the location of creatures infected with bonerot within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Corrosive to Bone", "desc": "A creature with exposed bones (such as a skeleton) that touches the shambler or hits it with a melee attack while within 5 feet of it takes 5 (1d10) acid damage. Any nonmagical weapon made of bone that hits the shambler corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of bone that hits the shambler is destroyed after dealing damage." }, { "name": "Stench", "desc": "Any creature that starts its turn within 10 feet of the pustulent shambler must succeed on a DC 18 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the shambler’s Stench for 24 hours." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_salamander-monarch", "name": "Salamander Monarch", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Abyssal, Ignan, Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 161, "hit_dice": "17d10+68", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 18, "intelligence": 15, "wisdom": 14, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 4, "intelligence": 2, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "constitution": 9, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 4, "constitution": 9, "intelligence": 2, "wisdom": 7, "charisma": 4 }, "skill_bonuses": { "arcana": 7, "intimidation": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 7, "athletics": 5, "deception": 4, "history": 2, "insight": 2, "intimidation": 9, "investigation": 2, "medicine": 2, "nature": 2, "perception": 2, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "cold", "damage_vulnerabilities": [ { "name": "Cold", "key": "cold" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Immolating Crest", "desc": "The salamander monarch causes its crest to flare with brilliant radiance, illuminating everything within 30 feet of it with a blue or green light. Each creature in that area must make a DC 17 Dexterity saving throw. On a failure, a creature takes 28 (8d6) fire damage and catches on fire. On a success, a creature takes half the damage and doesn't catch on fire. Until a creature on fire takes an action to douse the fire, the creature takes 7 (2d6) fire damage at the start of each of its turns.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Multiattack", "desc": "The salamander monarch makes two attacks: one with its trident and one with its tail.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, the salamander monarch can automatically hit the target with its tail, and the salamander monarch can't make tail attacks against other targets.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Trident", "desc": "Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (2d8 + 5) piercing damage or 16 (2d10 + 5) piercing damage if used with two hands to make a melee attack, plus 7 (2d6) fire damage.", "attacks": [ { "name": "Trident attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heated Body", "desc": "A creature that touches the salamander monarch or hits it with a melee attack while within 5 feet of it takes 14 (4d6) fire damage." }, { "name": "Heated Weapons", "desc": "Any metal melee weapon the salamander monarch wields deals an extra 7 (2d6) fire damage on a hit (included in the attack)." }, { "name": "Innate Spellcasting", "desc": "The salamander monarch’s innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components.\n3/day: flaming sphere, heat metal\n1/day: conjure elemental (fire elemental only)" }, { "name": "Inspiring Sovereign", "desc": "Each salamander within 30 feet of the salamander monarch and that can see the monarch has advantage on its melee attack rolls and saving throws." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_tricenatorus", "name": "Tricenatorus", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 184, "hit_dice": "16d12+80", "experience_points": 10000, "ability_scores": { "strength": 26, "dexterity": 10, "constitution": 20, "intelligence": 2, "wisdom": 12, "charisma": 8 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 5, "intelligence": -4, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 0, "saving_throws": { "constitution": 9, "wisdom": 5 }, "saving_throws_all": { "strength": 8, "dexterity": 0, "constitution": 9, "intelligence": -4, "wisdom": 5, "charisma": -1 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -4, "athletics": 8, "deception": -1, "history": -4, "insight": 1, "intimidation": -1, "investigation": -4, "medicine": 1, "nature": -4, "perception": 5, "performance": -1, "persuasion": -1, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 34 (4d12 + 8) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the tricenatorus can't bite another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage and the target must succeed on a DC 18 Strength saving throw or be knocked prone.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The tricenatorus makes two attacks: one with its bite and one with its gore, or two with its tail spikes. It can't use its gore against a creature restrained by its bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Spike", "desc": "Ranged Weapon Attack: +12 to hit, range 150/300 ft., one target. Hit: 26 (4d8 + 8) piercing damage.", "attacks": [ { "name": "Tail Spike attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": null, "range": 150, "long_range": 300, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The tricenatorus has advantage on melee attack rolls against any creature that doesn’t have all its hp." }, { "name": "Relentless (Recharges after a Short or Long Rest)", "desc": "If the tricenatorus takes 40 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead." }, { "name": "Siege Monster", "desc": "The tricenatorus deals double damage to objects and structures." }, { "name": "Tail Spike Regrowth", "desc": "The tricenatorus has twenty-four tail spikes. Used spikes regrow when the tricenatorus finishes a long rest." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_haugbui", "name": "Haugbui", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "the languages it spoke in life; telepathy 120 ft.", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d8+64", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 17, "constitution": 18, "intelligence": 15, "wisdom": 20, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 2, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 8, "constitution": 9, "wisdom": 10 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 9, "intelligence": 2, "wisdom": 10, "charisma": 3 }, "skill_bonuses": { "arcana": 7, "history": 7, "intimidation": 8, "perception": 10, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 5, "arcana": 7, "athletics": 4, "deception": 3, "history": 7, "insight": 5, "intimidation": 8, "investigation": 2, "medicine": 5, "nature": 2, "perception": 10, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, lightning, necrotic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Multiattack", "desc": "The haugbui makes two psychic claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Claw", "desc": "Ranged Magical Attack: +10 to hit, range 40 ft., one target. Hit: 32 (6d8 + 5) psychic damage.", "attacks": [ { "name": "Psychic Claw attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 40, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The haugbui can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Innate Spellcasting", "desc": "the haugbui's innate spellcasting ability is Wisdom (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\nconstant: detect thoughts, invisibility, mage hand, scrying\n\nat will: dancing lights, druidcraft, mending, spare the dying\n\n7/day each: bane, create or destroy water, fog cloud, purify food and drink\n\n5/day each: blindness/deafness, gust of wind, locate object, moonbeam, shatter\n\n3/day each: bestow curse, dispel magic, plant growth, remove curse, telekinesis\n\n1/day each: blight, contagion, dream\n\n1/week each: geas, hallow" }, { "name": "Legendary Resistance (3/Day)", "desc": "If the haugbui fails a saving throw it can choose to succeed instead." }, { "name": "Sepulchral Scrying (1/Day)", "desc": "An invisible magical eye is created under the haugbui's control, allowing it to watch its territory without leaving the burial mound. The eye travels at the speed of thought and can be up to 5 miles from the haugbui's location. The haugbui can see and hear as if it were standing at the eye's location, and it can use its innate spellcasting abilities as if it were at the eye's location. The eye can be noticed with a successful DC 18 Wisdom (Perception) check and can be dispelled as if it were 3rd-level spell. Spells that block other scrying spells work against Sepulchral Scrying as well. Unless dismissed by its creator or dispelled, lasts for up to 12 hours after its creation; only one can be created per 24-hour period." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the haugbui has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Turn Resistance", "desc": "The haugbui has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_mask-wight", "name": "Mask Wight", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Giant, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 207, "hit_dice": "18d8+126", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 24, "intelligence": 15, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 7, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 7, "wisdom": 8, "charisma": 9 }, "saving_throws_all": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 7, "wisdom": 8, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 6, "deception": 4, "history": 2, "insight": 3, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 3, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, cold; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "charmed, frightened, paralyzed, petrified, poisoned, stunned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Enervating Spiked Gauntlet", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) bludgeoning damage plus 11 (2d10) necrotic damage, and the target must succeed on a DC 17 Wisdom saving throw or gain 1 level of exhaustion. The target recovers from all exhaustion caused by the enervating spiked gauntlet at the end of its next long rest.", "attacks": [ { "name": "Enervating Spiked Gauntlet attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Khopesh of Oblivion", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage, and the target must succeed on a DC 17 Wisdom saving throw or some cherished material thing disappears from the universe, and only the target retains any memory of it. This item can be as large as a building, but it can't be a living entity and it can't be on the target's person or within the target's sight.", "attacks": [ { "name": "Khopesh of Oblivion attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mask wight makes one Khopesh of Oblivion attack and one Enervating Spiked Gauntlet attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wail of the Forgotten", "desc": "The mask wight emits an ear-piercing wail. All creatures within 30 feet of the wight take 65 (10d12) thunder damage and are permanently deafened; a successful DC 17 Charisma saving throw reduces damage to half and limits the deafness to 1d4 hours. Targets slain by this attack are erased from the memories of every creature in the planes, all written or pictorial references to the target fade away, and its body is obliterated-the only exception is those who personally witnessed the death. Restoring such a slain creature requires a wish or divine intervention; no mortal remembers the creature's life or death.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the wight's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\nat will: alter self\n\n1/day each: counterspell, dispel magic, enlarge/reduce, spider climb, tongues\n\n1/week: gate" }, { "name": "Single-minded Purpose", "desc": "The wight has advantage on attack rolls against followers of the fiend it is tasked to destroy and those in its target's employ (whether or not they are aware of their employer), as well as the fiend itself." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_spinosaurus", "name": "Spinosaurus", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 231, "hit_dice": "14d20+84", "experience_points": 10000, "ability_scores": { "strength": 27, "dexterity": 9, "constitution": 22, "intelligence": 2, "wisdom": 11, "charisma": 10 }, "modifiers": { "strength": 8, "dexterity": -1, "constitution": 6, "intelligence": -4, "wisdom": 0, "charisma": 0 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 8, "dexterity": -1, "constitution": 6, "intelligence": -4, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 8, "deception": 0, "history": -4, "insight": 0, "intimidation": 0, "investigation": -4, "medicine": 0, "nature": -4, "perception": 5, "performance": 0, "persuasion": 0, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 34 (4d12 + 8) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 18). When the spinosaurus moves, the grappled creature moves with it. Until this grapple ends, the target is restrained and the spinosaurus can't bite another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the spinosaurus' choice that is within 120 feet of the spinosaurus and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A frightened creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus' Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The spinosaurus moves up to half its speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The spinosaurus makes one bite attack and two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "The spinosaurus uses Frightful Presence.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 20, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The spinosaurus makes one tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Siege Monster", "desc": "The spinosaurus deals double damage to objects and structures." }, { "name": "Tamed", "desc": "The spinosaurus will never willingly attack any reptilian humanoid, and if forced or magically compelled to do so, it suffers disadvantage on attack rolls. Up to twelve Medium or four Large creatures can ride the spinosaurus. This trait disappears if the spinosaurus spends a month away from any reptilian humanoid." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Swamp or Marsh", "key": "swamp" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_steam-golem", "name": "Steam Golem", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands its creator's languages but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 171, "hit_dice": "18d10+72", "experience_points": 10000, "ability_scores": { "strength": 26, "dexterity": 12, "constitution": 18, "intelligence": 3, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 8, "dexterity": 1, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 8, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Ax Arm", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage.", "attacks": [ { "name": "Ax Arm attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Long Axe", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 40 (5d12 + 8) slashing damage.", "attacks": [ { "name": "Long Axe attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The steam golem makes two ax arm attacks, or one long axe attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steam Blast", "desc": "A steam golem can release a blast of steam. The golem chooses whether to affect a 5-foot radius around itself or a 20-foot cube adjacent to itself. Creatures in the affected area take 38 (7d10) fire damage, or half damage with a successful DC 17 Constitution saving throw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Whistle", "desc": "When an opponent within 30 feet of the golem tries to cast a spell, the steam golem can emit a shriek from its twin steam whistles. The spellcaster must make a DC 17 Constitution saving throw. If the save succeeds, the spell is cast normally. If it fails, the spell is not cast; the spell slot is not used, but the caster's action is.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Boiler Weakness", "desc": "A steam golem that's immersed in water or whose boiler is soaked with at least 20 gallons of water (such as from a water elemental) may be stopped in its tracks by the loss of steam pressure in the boiler. In the case of a water elemental, dousing a steam golem destroys the elemental and the golem must make a DC 20 Constitution saving throw. If it succeeds, the water instantly evaporates and the golem continues functioning normally. If it fails, the golem's fire is extinguished and the boiler loses pressure. The steam golem acts as if affected by a slow spell for 1d3 rounds, then becomes paralyzed until its fire is relit and it spends 15 minutes building up pressure." }, { "name": "Extend Long Ax", "desc": "A steam golem can extend or retract one arm into long ax form as a bonus action." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_stuhac", "name": "Stuhac", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Infernal; telepathy 100 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 190, "hit_dice": "20d8+100", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 20, "intelligence": 12, "wisdom": 16, "charisma": 15 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": 11, "dexterity": 9, "constitution": 10, "charisma": 7 }, "saving_throws_all": { "strength": 11, "dexterity": 9, "constitution": 10, "intelligence": 1, "wisdom": 3, "charisma": 7 }, "skill_bonuses": { "deception": 12 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": 6, "deception": 12, "history": 1, "insight": 3, "intimidation": 2, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire; bludgeoning and piercing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (5d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hobble", "desc": "A stuhac can cripple a creature by telekinetically tearing its tendons and ligaments. A stuhac can target one creature within 100 feet. The target must make a successful DC 16 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 20 feet. Magical movement (flight, teleportation, etc.) is unaffected. This damage can only be cured through magical healing, not by spending hit dice or resting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The stuhac makes two claw attacks and one bite attack, or two claw attacks and one hobble.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Mountain Stride", "desc": "Mountain slopes and stone outcroppings pose no obstacle to a stuhac's movement. In mountainous areas, it scrambles through difficult terrain without hindrance." }, { "name": "Powerful Leap", "desc": "The stuhac can jump three times the normal distance: 66 feet horizontally or 27 feet vertically with a running start, or half those distances from a stationary start." }, { "name": "Shapechanger", "desc": "The stuhac can use its action to polymorph into one of two forms: that of an elderly humanoid male, and its natural form. It cannot alter either form's appearance or capabilities using this ability, and damage sustained in one form transfers to the other form." } ], "creaturesets": [], "environments": [ { "name": "Hills", "key": "hills" }, { "name": "Mountain", "key": "mountain" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_vampire-warlock-variant", "name": "Vampire Warlock - Variant", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 144, "hit_dice": "17d8+68", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blood Puppet", "desc": "The vampire warlock targets one humanoid it can see within 30 feet. The target must succeed on a DC 17 Wisdom saving throw or be dominated by the vampire warlock as if it were the target of a dominate person spell. The target repeats the saving throw each time the vampire warlock or the vampire's companions do anything harmful to it, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire warlock is destroyed, is on a different plane of existence than the target, or uses a bonus action to end the effect; the vampire warlock doesn't need to concentrate on maintaining the effect.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bloody Arms", "desc": "The vampire warlock saturates itself in its own blood, causing 20 poison damage to itself. For 1 minute, its armor class increases to 20 and its unarmed strike and bite attacks do an additional 7 (2d6) poison damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Call the Blood", "desc": "The vampire warlock uses call the blood.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": null, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Children of Hell", "desc": "The vampire warlock magically calls 2d4 imps or 1 shadow. The called creatures arrive in 1d4 rounds, acting as allies of the vampire warlock and obeying its spoken commands, and remain for 1 hour, until the vampire warlock dies, or until the vampire warlock dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Unarmed Strike", "desc": "The vampire warlock makes one unarmed strike.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": null, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the vampire's spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components.\n\nat will: darkness, dominate person, invisibility, misty step\n\n1/day each: arms of hadar, disguise self, dissonant whispers, detect thoughts, hold monster" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_horde-demon-band", "name": "Horde Demon Band", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 260, "hit_dice": "40d8+80", "experience_points": 10000, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 8, "wisdom": 8, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -1, "wisdom": -1, "charisma": -1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -1, "wisdom": -1, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": -1, "arcana": -1, "athletics": 3, "deception": -1, "history": -1, "insight": -1, "intimidation": -1, "investigation": -1, "medicine": -1, "nature": -1, "perception": -1, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 1, "stealth": 1, "survival": -1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Mob Attack", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 50 (10d6 + 15) slashing damage or half damage if the band is bloodied.", "attacks": [ { "name": "Mob Attack attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": 15, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The band attacks twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Area Vulnerability", "desc": "The band takes double damage from any effect that targets an area." }, { "name": "Band", "desc": "The band is composed of 5 or more horde demons. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The band can move through any opening large enough for one Medium creature without squeezing." }, { "name": "Band Dispersal", "desc": "When the band is reduced to 0 hit points, it turns into 2 (1d4) horde demons with 26 hit points each." }, { "name": "Chaotic Evil", "desc": "The band radiates a Chaotic and Evil aura." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_nalfeshnee", "name": "Nalfeshnee", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 30, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 184, "hit_dice": "16d10+96", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 16, "constitution": 22, "intelligence": 20, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 6, "intelligence": 5, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "strength": 10, "constitution": 11, "intelligence": 10, "wisdom": 8, "charisma": 8 }, "saving_throws_all": { "strength": 10, "dexterity": 3, "constitution": 11, "intelligence": 10, "wisdom": 8, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 5, "athletics": 5, "deception": 3, "history": 5, "insight": 3, "intimidation": 3, "investigation": 5, "medicine": 3, "nature": 5, "perception": 3, "performance": 3, "persuasion": 3, "religion": 5, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 32 (5d10 + 5) piercing damage. If it uses its bite on a dead non-demon creature it regains 27 (5d10) hit points and recharges its Horror Nimbus. It may gain this benefit only once per creature.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Chaos Blast", "desc": "Beams of multicolored light arc through a 15-foot-radius sphere centered on a point within 90 feet. Each creature in the area that does not have a Chaotic alignment makes a DC 16 Wisdom saving throw taking 52 (8d12) force damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 31 (4d12 + 5) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Horror Nimbus", "desc": "The nalfeshnee glows with an unholy, multicolored radiance. Each creature within 15 feet of the nalfeshnee that can see it makes a DC 16 Wisdom saving throw. On a failure, a creature is frightened for 1minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The nalfeshnee makes a bite attack and a claws attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The nalfeshnee magically teleports up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Chaotic Evil", "desc": "The nalfeshnee radiates a Chaotic and Evil aura." }, { "name": "Magic Resistance", "desc": "The nalfeshnee has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_pyrohydra", "name": "Pyrohydra", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 218, "hit_dice": "19d12+95", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 20, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": { "perception": 5, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": 5, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 5, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 5, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 10 (1d10 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "If the pyrohydra has at least 4 heads it breathes fire in all directions. Each creature within 30 feet makes a DC 18 Dexterity saving throw taking 59 (17d6) fire damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The hydra bites once with each of its heads.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rush", "desc": "The hydra moves or swims up to half its Speed without provoking opportunity attacks. If this movement would pass through the space of creatures that are not incapacitated or prone, each creature makes a DC 17 Strength saving throw. On a failure, the creature is knocked prone and the hydra can enter its space without treating it as difficult terrain. On a success, the hydra can't enter the creatures space, and the hydras movement ends. If this movement ends while the hydra is sharing a space with a creature, the creature is pushed to the nearest unoccupied space.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The hydra can take 2 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wrap", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one Medium or smaller creature. Hit: The target is grappled (escape DC 17) and restrained until this grappled ends. The hydra can grapple one creature for each of its heads. When one of the hydras heads is killed while it is grappling a creature, the creature that killed the head can choose one creature to free from the grapple.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hold Breath", "desc": "The hydra can hold its breath for 1 hour." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the hydra fails a saving throw, it can choose to succeed instead. When it does so, its heads lose coordination. It is rattled until the end of its next turn." }, { "name": "Multiple Heads", "desc": "While the hydra has more than one head, it has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked." }, { "name": "Reactive Heads", "desc": "For each head it has, the hydra can take one reaction per round, but not more than one per turn." }, { "name": "Regenerating Heads", "desc": "The hydra has seven heads. Whenever the hydra takes 30 or more damage in one turn, one of its heads dies. If all of its heads die, the hydra dies. At the end of its turn, it grows 2 heads for each head that was killed since its last turn, unless it has taken at least 20 cold damage since its last turn." }, { "name": "Toxic Secretions", "desc": "Water within 1 mile of the hydras lair is poisoned. A creature other than the hydra that is immersed in the water or drinks the water makes a DC 17 Constitution saving throw. On a failure, the creature is poisoned for 24 hours. On a success, the creature is immune to this poison for 24 hours." }, { "name": "Wakeful", "desc": "When some of the hydras heads are asleep, others are awake." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_rakshasa", "name": "Rakshasa", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Infernal, one other", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 161, "hit_dice": "19d8+76", "experience_points": 10000, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 18, "intelligence": 16, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 4, "intelligence": 3, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 4, "intelligence": 3, "wisdom": 3, "charisma": 5 }, "skill_bonuses": { "deception": 10, "insight": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 3, "athletics": 3, "deception": 10, "history": 3, "insight": 8, "intimidation": 5, "investigation": 3, "medicine": 3, "nature": 3, "perception": 3, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning and slashing from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature it is cursed. Whenever a cursed creature takes a long rest it is troubled by terrible visions and dreams and gains no benefit from the rest. The curse can be lifted with remove curse and similar magic.", "attacks": [ { "name": "Claw (True Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "True Form Only", "usage_limits": null }, { "name": "Counterproposal", "desc": "The rakshasa uses Sweet Promises on a creature that attacked it or attempted to target it with a spell.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "(3rd-Level; V, S, Concentration) The rakshasa gains a fly speed of 60 feet.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "(2nd-Level; V, S, Concentration) The rakshasa is invisible for 1 hour or until it attacks or casts a spell.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rakshasa makes two attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Quickened Spell", "desc": "The rakshasa casts invisibility or fly.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.", "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Read Thoughts", "desc": "The rakshasa magically reads the surface thoughts of one creature within 60 feet that it can see. Until the end of the rakshasas turn, it has advantage on attack rolls and on Deception, Insight, Intimidation, and Persuasion checks against the creature.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shapeshift", "desc": "The rakshasa magically changes its form to that of any Medium or Small humanoid or to its true form. While shapeshifted, its statistics are unchanged.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sweet Promises", "desc": "The rakshasa targets a creature that can hear it within 60 feet offering something the target covets. The target makes a DC 18 Wisdom saving throw. On a failure the target is charmed until the end of its next turn and stunned while charmed in this way.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The rakshasas innate spellcasting ability is Charisma (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Mage Hand, Major Image\n- **3/Day Each:** Charm Person, Dominate Person, fly (self only), Invisibility (self only), locate person, Modify Memory, True Seeing" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_roc", "name": "Roc", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 120 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 120, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 232, "hit_dice": "15d20+75", "experience_points": 10000, "ability_scores": { "strength": 28, "dexterity": 10, "constitution": 20, "intelligence": 3, "wisdom": 12, "charisma": 8 }, "modifiers": { "strength": 9, "dexterity": 0, "constitution": 5, "intelligence": -4, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 5, "constitution": 10, "wisdom": 6, "charisma": 4 }, "saving_throws_all": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": -4, "wisdom": 6, "charisma": 4 }, "skill_bonuses": { "perception": 6 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -4, "athletics": 9, "deception": -1, "history": -4, "insight": 1, "intimidation": -1, "investigation": -4, "medicine": 1, "nature": -4, "perception": 6, "performance": -1, "persuasion": -1, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beak", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 23 (4d6+9) piercing damage.", "attacks": [ { "name": "Beak attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The roc attacks once with its beak and once with its talons or makes a beak attack and drops a grappled creature or held object.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Retributive Strike", "desc": "When a creature the roc can see hits it with a melee weapon attack, the roc makes a beak attack against its attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Talons", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 23 (4d6+9) slashing damage and the target is grappled (escape DC 22). Until this grapple ends the target is restrained and the roc can't attack a different target with its talons.", "attacks": [ { "name": "Talons attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Keen Sight", "desc": "The roc has advantage on Perception checks that rely on sight." }, { "name": "Siege Monster", "desc": "The roc deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire-mage", "name": "Vampire Mage", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blight", "desc": "(4th-Level; V, S) The vampire targets a living creature or plant within 30 feet draining moisture and vitality from it. The target makes a DC 15 Constitution saving throw taking 36 (8d8) necrotic damage on a failure or half damage on a success. Plant creatures have disadvantage on their saving throw and take maximum damage. A nonmagical plant dies.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; V, S, M) Fire streaks from the vampire to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 15 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the vampire is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spellcasting", "desc": "The vampire is a 7th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15). It has the following wizard spells prepared:\n\n- **Cantrips** (at will): Mage Hand, Minor Illusion\n- **1st-Level** (4 slots): Disguise Self, Shield\n- **2nd-Level** (3 slots): Darkness, Misty Step\n- **3rd-Level** (3 slots): Animate Dead, Fireball\n- **4th-Level** (1 slot): Blight" }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_wraith-lord", "name": "Wraith Lord", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 171, "hit_dice": "18d8+90", "experience_points": 10000, "ability_scores": { "strength": 14, "dexterity": 20, "constitution": 20, "intelligence": 16, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 2, "dexterity": 5, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 5, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 5, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 4, "arcana": 3, "athletics": 2, "deception": 4, "history": 3, "insight": 4, "intimidation": 4, "investigation": 3, "medicine": 4, "nature": 3, "perception": 4, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 5, "stealth": 5, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, lightning, psychic, thunder; damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Corporeal Form", "desc": "The wraith lord takes on a material form. In material form it loses its incorporeal trait its fly speed and its immunity to the grappled prone and restrained conditions. The wraith instantly reverts to its incorporeal form if it is bloodied and it can do so voluntarily at any time as an action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Create Wraith", "desc": "The wraith lord touches a humanoid corpse it killed up to 1 day ago. The creatures spirit rises as a wraith under the wraith lords control.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 17 (5d6) poison damage and the target makes a DC 18 Constitution saving throw. On a failure the target is poisoned for 24 hours. While poisoned in this way the target can't regain hit points. If a creature dies while poisoned in this way its spirit rises as a wraith under the wraith lords control 1 minute after its death.", "attacks": [ { "name": "Greatsword (Corporeal Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 5, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Corporeal Form Only", "usage_limits": null }, { "name": "Life Drain", "desc": "The wraith targets a creature within 5 feet forcing it to make a DC 18 Constitution saving throw. On a failure the creature takes 17 (5d6) necrotic damage or 24 (7d6) necrotic damage if it is frightened or surprised and its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. It dies if its hit point maximum is reduced to 0.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wraith lord can use Paralyzing Terror. It then uses Life Drain twice. If in corporeal form it then makes a greatsword attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Terror", "desc": "The wraith lord targets a frightened creature within 60 feet forcing it to make a DC 18 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Fear", "desc": "A creature that starts its turn within 30 feet of a wraith lord makes a DC 17 Wisdom saving throw. On a failure, it is frightened until the start of its next turn. If a creatures saving throw is successful or the effect ends for it, it is immune to any wraith or wraith lords Aura of Fear for 24 hours." }, { "name": "Evil", "desc": "The wraith lord radiates an Evil aura." }, { "name": "Incorporeal", "desc": "The wraith lord can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object. If it takes radiant damage, it loses this trait until the end of its next turn." }, { "name": "Light Sensitivity", "desc": "While in sunlight or bright light cast by a fire, the wraith lord has disadvantage on attack rolls, as well as on Perception checks that rely on sight." }, { "name": "Undead Nature", "desc": "A wraith doesnt require air, food, drink, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd_adult-brass-dragon", "name": "Adult Brass Dragon", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 40, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": "Dragons, Metallic", "alignment": "chaotic good", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 172, "hit_dice": "15d12+75", "experience_points": 10000, "ability_scores": { "strength": 23, "dexterity": 10, "constitution": 21, "intelligence": 14, "wisdom": 13, "charisma": 17 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 5, "constitution": 10, "wisdom": 6, "charisma": 8 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 10, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "skill_bonuses": { "history": 7, "perception": 11, "persuasion": 8, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 2, "athletics": 6, "deception": 3, "history": 7, "insight": 1, "intimidation": 3, "investigation": 2, "medicine": 1, "nature": 2, "perception": 11, "performance": 3, "persuasion": 8, "religion": 2, "sleight_of_hand": 0, "stealth": 5, "survival": 1 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons:\n\n- **Fire Breath.** The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.\n- **Sleep Breath.** The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd_adult-white-dragon", "name": "Adult White Dragon", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 30, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 30, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": "Dragons, Chromatic", "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 200, "hit_dice": "16d12+96", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 22, "intelligence": 8, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 6, "intelligence": -1, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 5, "constitution": 11, "wisdom": 6, "charisma": 6 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 11, "intelligence": -1, "wisdom": 6, "charisma": 6 }, "skill_bonuses": { "perception": 11, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -1, "athletics": 6, "deception": 1, "history": -1, "insight": 1, "intimidation": 1, "investigation": -1, "medicine": 1, "nature": -1, "perception": 11, "performance": 1, "persuasion": 1, "religion": -1, "sleight_of_hand": 0, "stealth": 5, "survival": 1 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cold Breath", "desc": "The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ice Walk", "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd_nalfeshnee", "name": "Nalfeshnee", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 30, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": "Demons", "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 184, "hit_dice": "16d10+96", "experience_points": 10000, "ability_scores": { "strength": 21, "dexterity": 10, "constitution": 22, "intelligence": 19, "wisdom": 12, "charisma": 15 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 6, "intelligence": 4, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 0, "saving_throws": { "constitution": 11, "intelligence": 9, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 9, "wisdom": 6, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 4, "athletics": 5, "deception": 2, "history": 4, "insight": 1, "intimidation": 2, "investigation": 4, "medicine": 1, "nature": 4, "perception": 1, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 32 (5d10 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Horror Nimbus", "desc": "The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Variant: Summon Demon", "desc": "The demon chooses what to summon and attempts a magical summoning.\nA nalfeshnee has a 50 percent chance of summoning 1d4 vrocks, 1d3 hezrous, 1d2 glabrezus, or one nalfeshnee.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Magic Resistance", "desc": "The nalfeshnee has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [ { "name": "The Abyss", "key": "srd_abyss" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd_rakshasa", "name": "Rakshasa", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": "13d8+52", "experience_points": 10000, "ability_scores": { "strength": 14, "dexterity": 17, "constitution": 18, "intelligence": 13, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "skill_bonuses": { "deception": 10, "insight": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 1, "athletics": 2, "deception": 10, "history": 1, "insight": 8, "intimidation": 5, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "piercing from magic weapons wielded by good creatures", "damage_vulnerabilities": [ { "name": "Piercing", "key": "piercing" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rakshasa makes two claw attacks", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The rakshasa can innately cast the following spells, requiring no material components:\n\nAt will: detect thoughts, disguise self, mage hand, minor illusion\n3/day each: charm person, detect magic, invisibility, major image, suggestion\n1/day each: dominate person, fly, plane shift, true seeing" }, { "name": "Limited Magic Immunity", "desc": "The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd_storm-giant", "name": "Storm Giant", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "swim": 50 }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 50 }, "category": "Monsters", "subcategory": "Giants", "alignment": "chaotic good", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 16, "armor_detail": "scale mail", "hit_points": 230, "hit_dice": "20d12+100", "experience_points": 10000, "ability_scores": { "strength": 29, "dexterity": 14, "constitution": 20, "intelligence": 16, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 9, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "strength": 14, "constitution": 10, "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "skill_bonuses": { "arcana": 8, "athletics": 14, "history": 8, "perception": 9 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 8, "athletics": 14, "deception": 4, "history": 8, "insight": 4, "intimidation": 4, "investigation": 3, "medicine": 4, "nature": 3, "perception": 9, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greatsword", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Strike", "desc": "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant makes two greatsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The giant can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\nAt will: detect magic, feather fall, levitate, light\n3/day each: control weather, water breathing" } ], "creaturesets": [], "environments": [ { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Water", "key": "srd_plane-of-water" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd_vampire", "name": "Vampire", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": "Vampires", "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 144, "hit_dice": "17d8+68", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": "Bat or Vampire Form Only", "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets one humanoid it can see within 30 ft. of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn't under the vampire's control, it takes the vampire's requests or actions in the most favorable way it can, and it is a willing target for the vampire's bite attack.\nEach time the vampire or the vampire's companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Children of the Night", "desc": "The vampire magically calls 2d4 swarms of bats or rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6 wolves instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Bite", "desc": "The vampire makes one bite attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Unarmed Strike", "desc": "The vampire makes one unarmed strike.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The vampire moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire makes two attacks, only one of which can be a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Unarmed Strike", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, the vampire can grapple the target (escape DC 18).", "attacks": [ { "name": "Unarmed Strike attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": "Vampire Form Only", "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the vampire fails a saving throw, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed.\nWhile it has 0 hit points in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 hit point. After spending 1 hour in its resting place with 0 hit points, it regains 1 hit point." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." }, { "name": "Shapechanger", "desc": "If the vampire isn't in sun light or running water, it can use its action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form.\nWhile in bat form, the vampire can't speak, its walking speed is 5 feet, and it has a flying speed of 30 feet. Its statistics, other than its size and speed, are unchanged. Anything it is wearing transforms with it, but nothing it is carrying does. It reverts to its true form if it dies.\nWhile in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to all nonmagical damage, except the damage it takes from sunlight." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Vampire Weaknesses", "desc": "The vampire has the following flaws:\nForbiddance. The vampire can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Hills", "key": "hills" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ruins", "key": "ruins" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "Tomb", "key": "tomb" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd-2024_adult-brass-dragon", "name": "Adult Brass Dragon", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 30, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 172, "hit_dice": "15d12 + 75", "experience_points": 10000, "ability_scores": { "strength": 23, "dexterity": 10, "constitution": 21, "intelligence": 14, "wisdom": 13, "charisma": 17 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 10, "saving_throws": { "strength": 6, "dexterity": 5, "constitution": 5, "intelligence": 2, "wisdom": 6, "charisma": 3 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 5, "intelligence": 2, "wisdom": 6, "charisma": 3 }, "skill_bonuses": { "history": 7, "perception": 11, "persuasion": 8, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 2, "athletics": 6, "deception": 3, "history": 7, "insight": 1, "intimidation": 3, "investigation": 2, "medicine": 1, "nature": 2, "perception": 11, "performance": 3, "persuasion": 8, "religion": 2, "sleight_of_hand": 0, "stealth": 5, "survival": 1 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blazing Light", "desc": "The dragon uses Spellcasting to cast Scorching Ray.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "Dexterity Saving Throw: DC 18, each creature in a 60-foot-long, 5-foot-wide Line. Failure: 45 (10d8) Fire damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon makes three Rend attacks. It can replace one attack with a use of (A) Sleep Breath or (B) Spellcasting to cast Scorching Ray.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Pounce", "desc": "The dragon moves up to half its Speed, and it makes one Rend attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rend", "desc": "Melee Attack Roll: +11, reach 10 ft. 17 (2d10 + 6) Slashing damage plus 4 (1d8) Fire damage.", "attacks": [ { "name": "Rend attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Scorching Sands", "desc": "Dexterity Saving Throw: DC 16, one creature the dragon can see within 120 feet. Failure: 27 (6d8) Fire damage, and the target's Speed is halved until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Sleep Breath", "desc": "Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 10 minutes. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):\n\n- **At Will:** Detect Magic, Minor Illusion, Scorching Ray, Shapechange, Speak with Animals\n- **1/Day Each:** Detect Thoughts, Control Weather", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd-2024_adult-white-dragon", "name": "Adult White Dragon", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 30, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 30, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 200, "hit_dice": "16d12 + 96", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 22, "intelligence": 8, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 6, "intelligence": -1, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 10, "saving_throws": { "strength": 6, "dexterity": 5, "constitution": 6, "intelligence": -1, "wisdom": 6, "charisma": 1 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 6, "intelligence": -1, "wisdom": 6, "charisma": 1 }, "skill_bonuses": { "perception": 11, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -1, "athletics": 6, "deception": 1, "history": -1, "insight": 1, "intimidation": 1, "investigation": -1, "medicine": 1, "nature": -1, "perception": 11, "performance": 1, "persuasion": 1, "religion": -1, "sleight_of_hand": 0, "stealth": 5, "survival": 1 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cold Breath", "desc": "Constitution Saving Throw: DC 19, each creature in a 60-foot Cone. Failure: 54 (12d8) Cold damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Freezing Burst", "desc": "Constitution Saving Throw: DC 14, each creature in a 30-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on a point the dragon can see within 120 feet. Failure: 7 (2d6) Cold damage, and the target's Speed is 0 until the end of the target's next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "The dragon casts Fear, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 14). The dragon can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon makes three Rend attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Pounce", "desc": "The dragon moves up to half its Speed, and it makes one Rend attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rend", "desc": "Melee Attack Roll: +11, reach 10 ft. 13 (2d6 + 6) Slashing damage plus 4 (1d8) Cold damage.", "attacks": [ { "name": "Rend attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ice Walk", "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement." }, { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd-2024_nalfeshnee", "name": "Nalfeshnee", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 30, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal; telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 184, "hit_dice": "16d10 + 96", "experience_points": 10000, "ability_scores": { "strength": 21, "dexterity": 10, "constitution": 22, "intelligence": 19, "wisdom": 12, "charisma": 15 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 6, "intelligence": 4, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 5, "saving_throws": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 9, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 9, "wisdom": 6, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 4, "athletics": 5, "deception": 2, "history": 4, "insight": 1, "intimidation": 2, "investigation": 4, "medicine": 1, "nature": 4, "perception": 1, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened, poisoned", "condition_immunities": [ { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Multiattack", "desc": "The nalfeshnee makes three Rend attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rend", "desc": "Melee Attack Roll: +10, reach 10 ft. 16 (2d10 + 5) Slashing damage plus 11 (2d10) Force damage.", "attacks": [ { "name": "Rend attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Horror Nimbus", "desc": "Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation originating from the nalfeshnee. Failure: 28 (8d6) Psychic damage, and the target has the Frightened condition for 1 minute, until it takes damage, or until it ends its turn with the nalfeshnee out of line of sight. Success: The target is immune to this nalfeshnee's Horror Nimbus for 24 hours.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE", "param": 5 } }, { "name": "Pursuit", "desc": "_Trigger:_ Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee. _Response:_ The nalfeshnee uses Teleport, but its destination space must be within 10 feet of the triggering creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Demonic Restoration", "desc": "If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss." }, { "name": "Magic Resistance", "desc": "The nalfeshnee has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd-2024_rakshasa", "name": "Rakshasa", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 221, "hit_dice": "26d8 + 104", "experience_points": 10000, "ability_scores": { "strength": 14, "dexterity": 17, "constitution": 18, "intelligence": 13, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 8, "saving_throws": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "skill_bonuses": { "deception": 10, "insight": 8, "perception": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 1, "athletics": 2, "deception": 10, "history": 1, "insight": 8, "intimidation": 5, "investigation": 1, "medicine": 3, "nature": 1, "perception": 8, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Baleful Command", "desc": "Wisdom Saving Throw: DC 18, each enemy in a 30-foot Emanation originating from the rakshasa. Failure: 28 (8d6) Psychic damage, and the target has the Frightened and Incapacitated conditions until the start of the rakshasa's next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Cursed Touch", "desc": "Melee Attack Roll: +10, reach 5 ft. 12 (2d6 + 5) Slashing damage plus 19 (3d12) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target gains no benefit from finishing a Short Rest|XPHB|Short or Long Rest.", "attacks": [ { "name": "Cursed Touch attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rakshasa makes three Cursed Touch attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The rakshasa casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18):\n\n- **At Will:** Detect Magic, Detect Thoughts, Disguise Self, Mage Hand, Minor Illusion\n- **1/Day Each:** Fly, Invisibility, Major Image, Plane Shift", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fiendish Restoration", "desc": "If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells." }, { "name": "Greater Magic Resistance", "desc": "The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa's permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd-2024_storm-giant", "name": "Storm Giant", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 25, "swim": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": true, "fly": 25, "burrow": 0, "climb": 25, "swim": 50 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 230, "hit_dice": "20d12 + 100", "experience_points": 10000, "ability_scores": { "strength": 29, "dexterity": 14, "constitution": 20, "intelligence": 16, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 9, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 7, "saving_throws": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 9 }, "saving_throws_all": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 9 }, "skill_bonuses": { "arcana": 8, "athletics": 14, "history": 8, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 8, "athletics": 14, "deception": 4, "history": 8, "insight": 5, "intimidation": 4, "investigation": 3, "medicine": 5, "nature": 3, "perception": 10, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Lightning Storm", "desc": "Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect]|XPHB|Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):\n\n- **At Will:** Detect Magic, Light\n- **1/Day Each:** Control Weather", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Storm Sword", "desc": "Melee Attack Roll: +14, reach 10 ft. 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.", "attacks": [ { "name": "Storm Sword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderbolt", "desc": "Ranged Attack Roll: +14, range 500 ft. 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.", "attacks": [ { "name": "Thunderbolt attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": null, "range": 500, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The giant can breathe air and water." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "srd-2024_vampire", "name": "Vampire", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common plus two other languages", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "23d8 + 92", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 14, "saving_throws": { "strength": 4, "dexterity": 9, "constitution": 9, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 9, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beguile", "desc": "The vampire casts Command, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 17). The vampire can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Constitution Saving Throw: DC 17, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. Failure: 6 (1d4 + 4) Piercing damage plus 13 (3d8) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount. A Humanoid reduced to 0 Hit Points by this damage and then buried rises the following sunset as a Vampire Spawn under the vampire's control.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Bat or Vampire Form Only", "usage_limits": null }, { "name": "Deathless Strike", "desc": "The vampire moves up to half its Speed, and it makes one Grave Strike attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Grave Strike", "desc": "Melee Attack Roll: +9, reach 5 ft. 8 (1d8 + 4) Bludgeoning damage plus 7 (2d6) Necrotic damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two hands.", "attacks": [ { "name": "Grave Strike attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire makes two Grave Strike attacks and uses Bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Shape-Shift", "desc": "If the vampire isn't in sunlight or running water, it shape-shifts into a Tiny bat (Speed 5 ft., Fly Speed 30 ft.) or a Medium cloud of mist (Speed 5 ft., Fly Speed 20 ft. [hover]), or it returns to its vampire form. Anything it is wearing transforms with it. While in bat form, the vampire can't speak. Its game statistics, other than its size and Speed, are unchanged. While in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless and can enter an enemy's space and stop there. If air can pass through a space, the mist can do so, but it can't pass through liquid. It has Resistance to all damage, except the damage it takes from sunlight.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire casts Charm Person, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 17), and the duration is 24 hours. The Charmed target is a willing recipient of the vampire's Bite, the damage of which doesn't end the spell. When the spell ends, the target is unaware it was Charmed by the vampire.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE", "param": 5 } } ], "traits": [ { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the vampire fails a saving throw, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "If the vampire drops to 0 Hit Points outside its resting place, the vampire uses Shape-Shift to become mist (no action required). If it can't use Shape-Shift, it is destroyed. While it has 0 Hit Points in mist form, it can't return to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it returns to its vampire form and has the Paralyzed condition until it regains any Hit Points, and it regains 1 Hit Point after spending 1 hour there." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check." }, { "name": "Vampire Weakness", "desc": "The vampire has these weaknesses:\n\n- **Forbiddance:** The vampire can't enter a residence without an invitation from an occupant.\n- **Running Water:** The vampire takes 20 Acid damage if it ends its turn in running water.\n- **Stake to the Heart:** If a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated condition in its resting place, the vampire has the Paralyzed condition until the weapon is removed.\n- **Sunlight:** The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_akkorokamui", "name": "Akkorokamui", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 15, "swim": 60 }, "speed_all": { "unit": null, "walk": 15, "crawl": 7, "hover": false, "fly": 0, "burrow": 0, "climb": 7, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "understands all but can't speak, telepathy 120'", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 189, "hit_dice": "14d20+42", "experience_points": 8400, "ability_scores": { "strength": 21, "dexterity": 16, "constitution": 16, "intelligence": 19, "wisdom": 20, "charisma": 15 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 3, "intelligence": 4, "wisdom": 5, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 3, "constitution": 3, "intelligence": 4, "wisdom": 5, "charisma": 2 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 5, "arcana": 4, "athletics": 5, "deception": 2, "history": 4, "insight": 5, "intimidation": 2, "investigation": 4, "medicine": 5, "nature": 4, "perception": 5, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cast a Spell", "desc": "Uses Spellcasting.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Discern", "desc": "Makes a Wis (Perception) or Wis (Insight) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Guardian's Grasp", "desc": "When a creature akkorokamui can see within 30' is attack target akkorokamui can pull creature out of harm's way. If creature is willing it is pulled up to 10 ft. closer to akkorokamui and akkorokamui becomes new attack target. If creature isn't willing this reaction fails.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Jet", "desc": "Swims up to half its swimming speed with o provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle Sweep", "desc": "Spins in place with its tentacles extended. Each creature within 20' of it that isn't grappled by it: DC 17 Dex save or take 19 (4d6+5) bludgeoning damage and be knocked prone. Each creature grappled by akkorokamui must make DC 17 Str save or take 12 (2d6+5) bludgeoning damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "Choose to succeed failed save." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." }, { "name": "Offering of Flesh", "desc": "Can spend 1 min carefully detaching part or all of one of its 100-foot-long tentacles dealing no damage to itself. Tentacle contains a magic-imbued fleshy hook and enough meat for 25 rations (if part of a tentacle) or 50 rations (if a full tentacle) if properly preserved. Fleshy hook remains imbued with magic for 4 hrs or until a creature eats it. A creature that eats magic-infused fleshy hook regains 50 hp then it is cured of blindness deafness and all diseases or restores all lost limbs (creature’s choice). Limb restoration effect works like regenerate spell. Hook’s magic works only if the akkorokamui offered it willingly." }, { "name": "Regeneration", "desc": "Regains 15 hp at start of its turn if it has at least 1 hp." }, { "name": "Siege Monster", "desc": "Double damage to objects/structures." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_demon-maha", "name": "Demon, Maha", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120'", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 178, "hit_dice": "21d8+84", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 21, "constitution": 18, "intelligence": 7, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 4, "dexterity": 5, "constitution": 4, "intelligence": -2, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 5, "saving_throws": { "strength": 8, "dexterity": 9, "constitution": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 9, "constitution": 8, "intelligence": -2, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 3, "arcana": -2, "athletics": 4, "deception": 1, "history": -2, "insight": 3, "intimidation": 1, "investigation": -2, "medicine": 3, "nature": -2, "perception": 3, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": 5, "stealth": 5, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "cold, poison ", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "fire, lightning; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [], "traits": [ { "name": "Frozen Aura", "desc": "When a creature enters space within 30' of maha or starts its turn there that creature: DC 17 Con save or have its speed reduced by 10 ft. until it starts its turn outside aura." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Snow Camouflage", "desc": "Advantage on Dex (Stealth) made to hide in snowy or icy terrain." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_devil-maelstrom", "name": "Devil, Maelstrom", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "fly": 40, "swim": 120 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 40, "burrow": 0, "climb": 15, "swim": 120 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Infernal, telepathy 120'", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "26d10+52", "experience_points": 8400, "ability_scores": { "strength": 17, "dexterity": 16, "constitution": 15, "intelligence": 19, "wisdom": 12, "charisma": 21 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 4, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "strength": 7, "constitution": 6, "wisdom": 5 }, "saving_throws_all": { "strength": 7, "dexterity": 3, "constitution": 6, "intelligence": 4, "wisdom": 5, "charisma": 5 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 4, "athletics": 3, "deception": 5, "history": 4, "insight": 1, "intimidation": 5, "investigation": 4, "medicine": 1, "nature": 4, "perception": 1, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "fire, lightning, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; nonmagical B/P/S attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Devil’s Sight", "desc": "Magic darkness doesn’t impede its darkvision." }, { "name": "Influence Weather", "desc": "Nearby weather responds to devil’s desires. At start of each min devil can choose to change precipitation and wind within 1 mile of it by one stage up or down (no action required). This works like the changing weather conditions aspect of the control weather spell except devil can’t change temperature and conditions change immediately." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_devouring-angel", "name": "Devouring Angel", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "climb": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "understands Common and Celestial but can't speak", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 220, "hit_dice": "21d10+105", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 15, "constitution": 21, "intelligence": 7, "wisdom": 17, "charisma": 14 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": -2, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": -2, "wisdom": 3, "charisma": 2 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": -2, "athletics": 5, "deception": 2, "history": -2, "insight": 3, "intimidation": 2, "investigation": -2, "medicine": 3, "nature": -2, "perception": 3, "performance": 2, "persuasion": 2, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, poisoned, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Assisted Leaping", "desc": "Can use its quasi-wings to fly up to 30' on its turn but it must start and end its move on a solid surface such as a roof or the ground. If it is flying at the end of its turn it falls to the ground and takes falling damage." }, { "name": "Flexible Form", "desc": "Can twist its body into unnatural positions allowing it to easily move through any opening large enough for a Small creature. It can squeeze through any opening large enough for a Tiny creature. The angel’s destination must still have suitable room to accommodate its volume." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Limited Telepathy", "desc": "Can magically communicate simple ideas emotions and images telepathically with any creature within 100' of it that can understand a language." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_giant-lantern", "name": "Giant, Lantern", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "swim": 60 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common, Giant, Primordial", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 225, "hit_dice": "18d12+108", "experience_points": 8400, "ability_scores": { "strength": 26, "dexterity": 12, "constitution": 22, "intelligence": 15, "wisdom": 16, "charisma": 17 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 1, "saving_throws": { "constitution": 1, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 1, "constitution": 1, "intelligence": 2, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 3, "arcana": 2, "athletics": 8, "deception": 3, "history": 2, "insight": 3, "intimidation": 3, "investigation": 2, "medicine": 3, "nature": 2, "perception": 3, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 1, "stealth": 1, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded", "condition_immunities": [ { "name": "Blinded", "key": "blinded" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Hypnotic Luminescence", "desc": "Tendril on giant’s head sheds bright light in 60' radius and dim light extra 60'. When creature that can see the light starts its turn within 60' of giant creature charmed 24 hrs (DC 18 Cha negates) regarding giant as friendly acquaintance. If giant or one of its allies harms charmed creature this effect ends. If save succeeds/effect ends for it creature immune to giant's Hypnotic Luminescence for next 24 hrs. At start of its turn lantern giant chooses whether this light is active." }, { "name": "Limited Amphibiousness", "desc": "Can breathe air and water but it needs to be submerged at least once every 4 hrs to avoid suffocating." }, { "name": "Speak with Aquatic Creatures", "desc": "Communicate with Monstrosities and Beasts that have a swim speed as if they shared a language." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_npc-first-servant", "name": "Npc: First Servant", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "any three languages", "data": [] }, "armor_class": 17, "armor_detail": "Armor of Foresight", "hit_points": 162, "hit_dice": "25d8+50", "experience_points": 8400, "ability_scores": { "strength": 12, "dexterity": 15, "constitution": 14, "intelligence": 15, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 1, "dexterity": 2, "constitution": 2, "intelligence": 2, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "constitution": 6, "wisdom": 9, "charisma": 8 }, "saving_throws_all": { "strength": 1, "dexterity": 2, "constitution": 6, "intelligence": 2, "wisdom": 9, "charisma": 8 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 2, "athletics": 1, "deception": 4, "history": 2, "insight": 5, "intimidation": 4, "investigation": 2, "medicine": 5, "nature": 2, "perception": 5, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Healing Hands", "desc": "Touches a creature within 5 ft. of it: creature regains 14 (4d6) hp.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Armor of Foresight", "desc": "While it is wearing no armor and wielding no shield its AC includes its Dex and Wis modifiers (included above)." }, { "name": "Divine Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 3d8 necrotic or radiant (included below) servant’s choice." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_ooze-scintillating", "name": "Ooze, Scintillating", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Ooze", "key": "ooze" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "climb": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 165, "hit_dice": "22d8+66", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 10, "constitution": 16, "intelligence": 3, "wisdom": 7, "charisma": 3 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 3, "intelligence": -4, "wisdom": -2, "charisma": -4 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 3, "intelligence": -4, "wisdom": -2, "charisma": -4 }, "skill_bonuses": { "perception": -2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -2, "arcana": -4, "athletics": 5, "deception": -4, "history": -4, "insight": -2, "intimidation": -4, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -4, "persuasion": -4, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": -2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "acid, cold, lightning, slashing", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, grappled, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Grasping Pseudopod", "desc": "Launches a pseudopod at one creature it can see within 30' of it. Target must make DC 17 Str save or be pulled up to 30' toward the ooze.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Lunging Attack", "desc": "Makes one Weapon Thrash attack at a creature it can see within 10 ft. of it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "Up to its speed with o provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shed Oozling", "desc": "When it has more than 10 hp and is subjected to acid cold lightning or slashing it can lose 10 hp to create an oozling: same stats as scintillating ooze except it is Tiny has 10 hp can't make Weapon Thrashes and can't use this reaction or legendary actions.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "Move through space 1ft.+ wide with o squeezing." }, { "name": "Corrosive Form", "desc": "A creature that touches it or hits it with melee attack while within 5 ft. of it takes 10 (3d6) acid." }, { "name": "Ooze Nature", "desc": "Doesn’t require sleep." }, { "name": "Spider Climb", "desc": "Difficult surfaces even ceilings no ability check." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "ccdx_droth", "name": "Droth", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "climb": 10 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "all, telepathy 100 ft.", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 230, "hit_dice": "20d12+100", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 9, "constitution": 20, "intelligence": 14, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 5, "intelligence": 2, "wisdom": 3, "charisma": 5 }, "initiative_bonus": -1, "saving_throws": { "constitution": 9, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 9, "intelligence": 2, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 3, "arcana": 2, "athletics": 4, "deception": 5, "history": 2, "insight": 3, "intimidation": 5, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": -1, "stealth": -1, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "cold, fire", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Wave", "desc": "The droth rises up and crashes down, releasing a 20-foot-radius wave of acidic ooze. Each creature in the area must make a DC 17 Dexterity saving throw. On a failure, a creature takes 45 (10d8) acid damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Merge", "desc": "A shoth with less than half its maximum hp can merge with any other shoth creature within 10 feet, adding its remaining hp to that creature's. The hp gained this way can exceed the normal maximum of that creature. A shoth can accept one such merger every 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The droth makes two oozing crush attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Oozing Crush", "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 30 (4d12 + 4) bludgeoning damage and 7 (2d6) acid damage.", "attacks": [ { "name": "Oozing Crush attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Absorbent (3/Day)", "desc": "When the droth damages a creature, it absorbs a portion of that creature's knowledge and power. As a bonus action, it can recreate any action available to a creature it damaged within the last minute. This includes spells and actions with limited uses or with a recharge. This recreated action is resolved using the droth's statistics where applicable." }, { "name": "Amorphous", "desc": "The droth, including its equipment, can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Soothing Aura", "desc": "Any creature hostile to the droth that starts its turn within 20 feet of the droth must succeed on a DC 17 Wisdom saving throw or have disadvantage on all attack rolls until the end of its next turn. Creatures with Intelligence 3 or lower automatically fail the saving throw." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "ccdx_horned-serpent", "name": "Horned Serpent", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 210, "hit_dice": "20d10+100", "experience_points": 8400, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 20, "intelligence": 4, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 5, "intelligence": -3, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 7, "wisdom": 6 }, "saving_throws_all": { "strength": 6, "dexterity": 7, "constitution": 5, "intelligence": -3, "wisdom": 6, "charisma": 3 }, "skill_bonuses": { "perception": 6, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": -3, "athletics": 6, "deception": 3, "history": -3, "insight": 2, "intimidation": 3, "investigation": -3, "medicine": 2, "nature": -3, "perception": 6, "performance": 3, "persuasion": 3, "religion": -3, "sleight_of_hand": 3, "stealth": 7, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "fire", "damage_resistances": [ { "name": "Fire", "key": "fire" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or become infected with the corpse cough disease (see the Corpse Cough trait).", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gem Gaze", "desc": "The horned serpent's gem flashes, bathing a 30-foot cone in iridescent light. Each creature in the area must make a DC 17 Constitution saving throw. On a failed save, a creature takes 35 (10d6) radiant damage and is infected with the corpse cough disease (see the Corpse Cough trait). On a success, a creature takes half the damage and isn't infected with the disease. Gem Gaze has no effect on constructs and undead.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Gore", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 5) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The horned serpent makes one gore attack and one bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The horned serpent can breathe air and water." }, { "name": "Corpse Cough", "desc": "Those who fail a saving throw against the horned serpent's Gem Gaze or bite attack become infected with the corpse cough disease. The infected creature can't benefit from short or long rests due to a constant, wet cough. The infected creature must succeed on a DC 17 Constitution saving throw each day or take 18 (4d8) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken. The target dies if this effect reduces its hp maximum to 0. The reduction lasts until the target is cured of the disease with a greater restoration spell or similar magic. If the infected creature comes into physical contact with a blood relative before the disease is cured, the relative must succeed on a DC 17 Constitution saving throw or also become infected with the disease. The blood relative is afflicted with a constant, wet cough within hours of infection, but the disease's full effects don't manifest until 1d4 days later. Corpse cough is so named due to the smell of the cough as the infected creature's lungs become necrotic." }, { "name": "Poisonous Aura", "desc": "At the start of each of the horned serpent's turns, each creature within 20 feet of it must make a DC 17 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one." }, { "name": "Shielded Mind", "desc": "The horned serpent is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "ccdx_undead-phoenix", "name": "Undead Phoenix", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 142, "hit_dice": "15d12+45", "experience_points": 8400, "ability_scores": { "strength": 23, "dexterity": 14, "constitution": 17, "intelligence": 8, "wisdom": 17, "charisma": 9 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 3, "intelligence": -1, "wisdom": 3, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "strength": 10, "constitution": 7, "wisdom": 7 }, "saving_throws_all": { "strength": 10, "dexterity": 2, "constitution": 7, "intelligence": -1, "wisdom": 7, "charisma": -1 }, "skill_bonuses": { "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": -1, "athletics": 6, "deception": -1, "history": -1, "insight": 3, "intimidation": -1, "investigation": -1, "medicine": 3, "nature": -1, "perception": 7, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "necrotic, fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Decaying Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 14 (4d6) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or be cursed with perpetual decay. The cursed target can't regain hp until the curse is lifted by the remove curse spell or similar magic.", "attacks": [ { "name": "Decaying Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The undead phoenix makes three attacks: two with its claws and one with its decaying bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bilious Aura", "desc": "A living creature that starts its turn within 10 feet of the undead phoenix can't regain hp and has disadvantage on Constitution saving throws until the start of its next turn." }, { "name": "Eternal Unlife", "desc": "If it dies, the undead phoenix reverts into a pile of necrotic-tainted ooze and is reborn in 24 hours with all of its hp. Only killing it with radiant damage prevents this trait from functioning." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "ccdx_venom-maw-hydra", "name": "Venom Maw Hydra", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 231, "hit_dice": "22d12+88", "experience_points": 8400, "ability_scores": { "strength": 19, "dexterity": 17, "constitution": 18, "intelligence": 5, "wisdom": 10, "charisma": 7 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": -3, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": -3, "wisdom": 0, "charisma": -2 }, "skill_bonuses": { "perception": 8, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": -3, "athletics": 4, "deception": -2, "history": -3, "insight": 0, "intimidation": -2, "investigation": -3, "medicine": 0, "nature": -3, "perception": 8, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 3, "stealth": 7, "survival": 0 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "fire", "damage_resistances": [ { "name": "Fire", "key": "fire" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "The venom maw hydra makes one bite attack.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The venom maw hydra makes as many bite or spit attacks as it has heads.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spit", "desc": "The venom maw hydra makes one spit attack.", "attacks": [ { "name": "Spit attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Spit (Costs 2 Actions)", "desc": "The venom maw hydra makes one spit attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Lash", "desc": "When it is hit by a melee weapon attack within 10 feet of it, the venom maw hydra lashes out with its tail. The attacker must make a DC 16 Strength saving throw. On a failure, it takes 7 (2d6) bludgeoning damage and is knocked prone. On a success, the target takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Venom Spray", "desc": "The hydra sprays caustic liquid in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Wallowing Rampage", "desc": "When the venom maw hydra is in water, it wallows, causing the water to hiss, froth, and splash within 20 feet. Each creature in that area must make a DC 16 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Wallowing Rampage (Costs 3 Actions)", "desc": "When the venom maw hydra is in water, it wallows, causing the water to hiss, froth, and splash within 20 feet. Each creature in that area must make a DC 16 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The venom maw hydra can breathe air and water." }, { "name": "Multiple Heads", "desc": "The venom maw hydra has five heads. While it has more than one head, the venom maw hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken cold damage since its last turn. The hydra regains 10 hp for each head regrown in this way." }, { "name": "Wakeful", "desc": "While the hydra sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_archdruid", "name": "Archdruid", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Druidic,plus any one language", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Druidic", "key": "druidic", "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic." } ] }, "armor_class": 17, "armor_detail": "Nature's Champion", "hit_points": 210, "hit_dice": null, "experience_points": 8400, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 12, "intelligence": 22, "wisdom": 28, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 1, "intelligence": 6, "wisdom": 9, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 2, "constitution": 1, "intelligence": 6, "wisdom": 9, "charisma": 1 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 1, "intelligence": 6, "wisdom": 9, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 9, "arcana": 6, "athletics": 3, "deception": 1, "history": 6, "insight": 9, "intimidation": 1, "investigation": 6, "medicine": 9, "nature": 6, "perception": 9, "performance": 1, "persuasion": 1, "religion": 6, "sleight_of_hand": 2, "stealth": 2, "survival": 9 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Nature's Champion", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "The archdruid magically transforms into a Beast that has a challenge rating no higher than its own, or back into its true form, which is Humanoid. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies. In a new form, the archdruid retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA modifiers, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form. The archdruid can choose to instead magically transform into an Elemental that has a challenge rating no higher than 6, or back into its true form. If it transforms into an Elemental, the archdruid can remain in that form for up to 6 hours then must finish a short or long rest before it can transform into an Elemental again.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The archdruid makes three Thorned Staff or Nature's Wrath attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Nature's Wrath", "desc": "_Ranged Spell Attack:_+9 to hit, range 120 ft., one target. _Hit:_ 27 (5d8+5) cold, fire, lightning, poison, or thunder damage (the archdruid's choice).", "attacks": [ { "name": "Nature's Wrath attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The archdruid casts one of the following spells, using WIS as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _animal friendship_, _druidcraft_, _entangle_, _speak with animals_\n- **3/Day Each:** _heat metal_, _spike growth_, _plant growth_, _speak with plants_\n- **1/Day Each:** _polymorph_, _insect plague_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thorned Staff", "desc": "_Melee Weapon Attack:_+7 to hit, reach 5. ft., one target. _Hit:_ 10 (2d6+3) piercing damage plus 18 (4d8) cold, fire, lightning, poison, or thunder damage (the archdruid's choice).", "attacks": [ { "name": "Thorned Staff attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Nature's Champion", "desc": "While the archdruid is conscious, wearing no armor, and in a natural environment or terrain, such as a desert, forest, or mountain, it adds its WIS modifier to its AC (included above). In addition, it is resistant to cold, fire, lightning, poison, and thunder damage." }, { "name": "Nature's Weapons", "desc": "When the archdruid hits with any weapon, the weapon deals an extra 4d8 cold, fire, lightning, poison, or thunder damage (included in the attack), the archdruid's choice." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_archmage", "name": "Archmage", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any six languages", "data": [] }, "armor_class": 17, "armor_detail": "Magic Ward", "hit_points": 212, "hit_dice": null, "experience_points": 8400, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 28, "wisdom": 22, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 9, "wisdom": 6, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 9, "wisdom": 6, "charisma": 3 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 9, "wisdom": 6, "charisma": 3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 6, "arcana": 9, "athletics": 0, "deception": 3, "history": 9, "insight": 6, "intimidation": 3, "investigation": 9, "medicine": 6, "nature": 9, "perception": 6, "performance": 3, "persuasion": 3, "religion": 9, "sleight_of_hand": 2, "stealth": 2, "survival": 6 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Magic Ward", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Arcane Blast", "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 27 (4d10+5) force damage, and the target must succeed on a DC 17 STR save or be pushed up to 10 feet away from the archmage and knocked prone.", "attacks": [ { "name": "Arcane Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": 5, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Burst of Magic", "desc": "The archmage releases a burst of swirling, multicolored, magical energy on a point it can see within 60 feet of it. Each creature within 20 feet of that point must make a DC 17 DEX save, taking 33 (6d10) force damage and 18 (4d8) acid, cold, fire, lightning, or thunder damage (the archmage's choice) on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Counter Spell", "desc": "When a creature the archmage can see within 30 feet of it casts a spell, the archmage can counter the spell, interrupting the casting. This reaction works like the counterspell spell with a +5 spellcasting ability check, except the archmage must always make the ability check, regardless of the spell's circle. The archmage has advantage on this check if the spell is on the Arcane source spell list.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The archmage makes three Arcane Blast attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shimmering Step", "desc": "The archmage teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. Sparks of arcane energy appear at the origin and destination when it uses this bonus action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The archmage casts one of the following spells, using INT as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _detect magic_, _disguise self_, _mage hand_, _prestidigitation_\n- **3/Day Each:** _charm_, _dispel magic_, _fly_, _invisibility_ (self only), _mirror image_\n- **1/Day Each:** _dimension door_, _greater hold_, _wall of force_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The archmage has advantage on saves against spells and other magical effects." }, { "name": "Magic Ward", "desc": "While the archmage is conscious, wearing no armor, and not inside of an antimagic effect, it adds its INT modifier to its AC (included above). In addition, it is resistant to force damage." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_erinyes", "name": "Erinyes", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 147, "hit_dice": null, "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 24, "constitution": 26, "intelligence": 14, "wisdom": 22, "charisma": 26 }, "modifiers": { "strength": 4, "dexterity": 7, "constitution": 8, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 4, "dexterity": 7, "constitution": 8, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 7, "constitution": 8, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 6, "arcana": 2, "athletics": 4, "deception": 8, "history": 2, "insight": 6, "intimidation": 8, "investigation": 2, "medicine": 6, "nature": 2, "perception": 6, "performance": 8, "persuasion": 8, "religion": 2, "sleight_of_hand": 7, "stealth": 7, "survival": 6 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "Devilish Resilience", "damage_immunities": [], "damage_resistances_display": "charmed,frightened,Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Longbow", "desc": "_Ranged Weapon Attack:_ +7 to hit, range 150/600 ft., one target. _Hit:_ 7 (1d8+3) piercing damage plus 18 (4d8) poison damage, and the target must succeed on a DC 16 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 8 (1d8+4) slashing damage, or 9 (1d10+4) slashing damage if used with two hands, plus 18 (4d8) poison damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The erinyes makes three Longsword or Longbow attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Disciplined Fighter", "desc": "At the start of each of its turns, the erinyes chooses one of the following fighting styles to adopt, which lasts until the start of the erinyes's next turn.\n- **Aggressive.** The erinyes has advantage on the first attack it makes on its turn, but the next attack roll against the erinyes has advantage.\n- **Retributive.** The next time the erinyes is hit by a melee weapon attack from a creature within 5 feet of it, the erinyes can make one Longsword attack against the attacker (no action required).\n- **Defensive.** The next time erinyes uses the Parry reaction, it takes only half the damage if the attack hits and regains 18 (4d8) HP if the attack doesn't hit." }, { "name": "Magic Resistance", "desc": "The erinyes has advantage on saves against spells and other magical effects." }, { "name": "Poisonous Weapons", "desc": "The erinyes's weapon attacks are magical. When the erinyes hits with any weapon, the weapon deals an extra 4d8 poison damage (included in the attack)." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_virtuoso-lich", "name": "Virtuoso Lich", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common plus up to two other languages", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 185, "hit_dice": null, "experience_points": 8400, "ability_scores": { "strength": 10, "dexterity": 24, "constitution": 14, "intelligence": 14, "wisdom": 20, "charisma": 28 }, "modifiers": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 2, "wisdom": 5, "charisma": 9 }, "initiative_bonus": 7, "saving_throws": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 2, "wisdom": 5, "charisma": 9 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 2, "wisdom": 5, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 5, "arcana": 2, "athletics": 0, "deception": 9, "history": 2, "insight": 5, "intimidation": 9, "investigation": 2, "medicine": 5, "nature": 2, "perception": 5, "performance": 9, "persuasion": 9, "religion": 2, "sleight_of_hand": 7, "stealth": 7, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "blinded,deafened,charmed,frightened,paralyzed,Undead Resilience", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Artistic Flourish", "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 18 (3d8+5) damage of the type chosen with the Versatile Artist trait plus 9 (2d8) force damage.", "attacks": [ { "name": "Artistic Flourish attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": 5, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Call Muse", "desc": "The lich uses Call Muse.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell", "desc": "The lich uses Spellcasting.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell (Costs 2 Actions)", "desc": "The lich uses Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Corrupted Art", "desc": "The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see, other than itself, within 60 feet. This action's effects change, depending on if the target is Undead.\n- **Non-Undead.** The target must make a DC 17 WIS save. On a failure, a creature is blinded, charmed, or deafened (the lich's choice) until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.\n- **Undead.** The target regains 18 (4d8) HP. Healing that exceeds the target's HP maximum becomes temporary HP.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The lich moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The virtuoso lich uses Corrupted Art. It then makes three Artistic Flourish attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The lich casts one of the following spells, using CHA as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _disguise self_, _mage hand_, _message_, _prestidigitation_\n- **3/Day Each:** _charm_, _hideous laughter_, _hold_, _invisibility_ (self only)\n- **2/Day Each:** _dispel magic_, _fear_, _dimension door_\n- **1/Day Each:** _irresistible dance_, _programmed illusion_, _seeming_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Unrestrained Art", "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Unrestrained Art (Costs 3 Actions)", "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the lich fails a save, it can choose to succeed instead." }, { "name": "Rejuvenation", "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery." }, { "name": "Turn Resistance", "desc": "The lich has advantage on saves against any effect that turns undead." }, { "name": "Undead Nature", "desc": "The lich doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition." }, { "name": "Versatile Artist", "desc": "At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can't give the lich immunity to force, psychic, or radiant damage." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_akyishigal", "name": "Akyishigal", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40, "burrow": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 40, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Chaotic Evil", "languages": { "as_string": "Abyssal, Common, Draconic, Elvish, Infernal, telepathy 60 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 138, "hit_dice": "12d10 + 72", "experience_points": 8400, "ability_scores": { "strength": 21, "dexterity": 17, "constitution": 22, "intelligence": 19, "wisdom": 14, "charisma": 20 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 6, "intelligence": 4, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "strength": 9, "dexterity": 7, "constitution": 10, "wisdom": 6, "charisma": 9 }, "saving_throws_all": { "strength": 9, "dexterity": 7, "constitution": 10, "intelligence": 4, "wisdom": 6, "charisma": 9 }, "skill_bonuses": { "acrobatics": 11, "athletics": 9, "perception": 6, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 11, "animal_handling": 2, "arcana": 4, "athletics": 9, "deception": 5, "history": 4, "insight": 2, "intimidation": 5, "investigation": 4, "medicine": 2, "nature": 4, "perception": 6, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 3, "stealth": 7, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "cold, lightning, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Call Spawn", "desc": "Akyishigal magically calls one spawn of Akyishigal. The spawn arrives in 1d4 rounds, acting as an ally of Akyishigal and obeying its telepathic commands. The spawn remains for 1 hour, until Akyishigal dies, or until Akyishigal dismisses it as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Cast a Spell", "desc": "Akyishigal uses Spellcasting.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "Akyishigal magically transforms into a Large or smaller insectoid Beast or back into his true form, which is a Fiend. His statistics, other than his size, are the same in each form. Any equipment he is wearing or carrying transforms with him. He reverts to his true form if he dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage plus 3 (1d6) poison damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell", "desc": "Akyishigal uses Spellcasting.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Skitter", "desc": "Akyishigal moves up to half his speed and makes one Claw attack. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "Akyishigal magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "Akyishigal makes four Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Skitter", "desc": "Akyishigal moves up to half his speed and makes one Claw attack. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "Akyishigal casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\n\n- **At Will:** detect evil and good, pass without trace\n3/day: dispel magic, giant insect, insect plague\n1/day: contagion (filth fever only)", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "Akyishigal magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cloak of Swarms", "desc": "Akyishigal emits a cloud of flying, stinging insects from his mouth, eyes, and tears in his skin that spreads out in a 5-foot radius from him. At the start of each of his turns, Akyishigal chooses whether this cloak is active." }, { "name": "Legendary Resistance (3/Day)", "desc": "If Akyishigal fails a saving throw, he can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "Akyishigal has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_ancient-titan", "name": "Ancient Titan", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral Good", "languages": { "as_string": "Common, Giant, Primordial, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 15, "armor_detail": "breastplate", "hit_points": 198, "hit_dice": "12d20 + 72", "experience_points": 8400, "ability_scores": { "strength": 27, "dexterity": 13, "constitution": 22, "intelligence": 16, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 6, "intelligence": 3, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 1, "saving_throws": { "constitution": 10, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 8, "dexterity": 1, "constitution": 10, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "athletics": 12, "intimidation": 9, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 3, "arcana": 3, "athletics": 12, "deception": 5, "history": 3, "insight": 3, "intimidation": 9, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 1, "stealth": 1, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greatsword", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 36 (8d6 + 8) slashing damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ancient titan can use its Reality-Altering Words. It then makes two Greatsword attacks or three Word of Pain attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reality-Altering Words", "desc": "The titan speaks a phrase that temporarily reshapes reality around it, warping the terrain, displacing creatures, and disrupting magic. Each creature within 30 feet of the titan must succeed on a DC 17 Dexterity saving throw or be pulled or pushed up to 25 feet toward or away from the titan (the titan's choice) and knocked prone. Instead of pushing or pulling a creature that failed the saving throw, the titan can end one magical effect of its choice of 4th level or lower on that creature. The area then becomes difficult terrain until the start of the titan's next turn. Moving through this difficult terrain doesn't cost the titan extra movement.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stunning Word", "desc": "The titan speaks a brief, echoing word of power at up to three creatures it can see within 60 feet of it. Each target must make a DC 17 Constitution saving throw. On a failure, a creature takes 45 (10d8) force damage and is stunned for 1 minute. On a success, a creature takes half the damage and isn't stunned. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Word of Pain", "desc": "Ranged Spell Attack:+9 to hit, range 120 ft., one target. Hit: 23 (4d8 + 5) force damage, and the target must succeed on a DC 17 Constitution saving throw or have disadvantage on attack rolls, ability checks, and saving throws until the end of its next turn as pain courses through its body.", "attacks": [ { "name": "Word of Pain attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The ancient titan can breathe air and water." }, { "name": "Magic Resistance", "desc": "The ancient titan has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_annelidast", "name": "Annelidast", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "burrow": 40 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 40, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "Unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 184, "hit_dice": "16d12 + 80", "experience_points": 8400, "ability_scores": { "strength": 26, "dexterity": 10, "constitution": 20, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "constitution": 9, "wisdom": 4 }, "saving_throws_all": { "strength": 8, "dexterity": 0, "constitution": 9, "intelligence": -5, "wisdom": 4, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -5, "athletics": 8, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "lightning", "damage_resistances": [ { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": 120, "truesight_range": null, "actions": [ { "name": "Crush", "desc": "The annelidast launches most of its massive bulk into the air and crashes down on the ground in a 20-foot line that is 10 feet wide. It then retracts itself into a space along that line and can occupy the space of one or more Large or smaller creatures. Each creature in the line must make a DC 17 Dexterity saving throw. On a failure, a creature takes 45 (7d12) bludgeoning damage, is knocked prone, and is restrained while it shares a space with the annelidast, as it is pinned beneath the annelidast's body. On a success, a creature takes half the damage, isn't knocked prone, and is pushed out of the annelidast's space into an unoccupied space of the creature's choice within 5 feet of the annelidast. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 17 Strength check. If the annelidast burrows along the surface of the earth at least 20 feet before using this action, creatures in the line have disadvantage on the saving throw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Defensive Recoil", "desc": "When the annelidast takes damage, it can make one Slam attack against a creature restrained by it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The annelidast makes three Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (2d12 + 8) bludgeoning damage, and if the target is a creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 15 feet away from the annelidast. A creature restrained by the annelidast automatically succeeds on this saving throw.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Deep Earth Dweller", "desc": "The annelidast doesn’t require air." }, { "name": "Primordial Aura", "desc": "A creature that starts its turn within 30 feet of the annelidast must succeed on a DC 17 Constitution saving throw or take 7 (2d6) poison damage. A creature that finishes a long rest within 1,000 feet of the annelidast must succeed on a DC 17 Constitution saving throw or develop tumors across its body and become poisoned until the tumors are removed by the greater restoration spell or similar magic." }, { "name": "Tunneler", "desc": "The annelidast can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_bear-king", "name": "Bear King", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Lawful Neutral", "languages": { "as_string": "Common, Elvish, Giant, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 133, "hit_dice": "14d8 + 70", "experience_points": 8400, "ability_scores": { "strength": 21, "dexterity": 10, "constitution": 20, "intelligence": 12, "wisdom": 18, "charisma": 16 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 5, "intelligence": 1, "wisdom": 4, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "strength": 9, "dexterity": 4, "wisdom": 8 }, "saving_throws_all": { "strength": 9, "dexterity": 4, "constitution": 5, "intelligence": 1, "wisdom": 8, "charisma": 3 }, "skill_bonuses": { "athletics": 9, "intimidation": 7, "perception": 8 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 1, "athletics": 9, "deception": 3, "history": 1, "insight": 4, "intimidation": 7, "investigation": 1, "medicine": 4, "nature": 1, "perception": 8, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, slashing, and piercing from nonmagical attacks not made with cold iron weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 10, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage plus 13 (3d8) radiant damage. The target must succeed on a DC 17 Dexterity saving throw or take 9 (2d8) radiant damage at the start of each of its turns, as radiant honey sticks to the wound. Any creature can take an action to remove the honey from the wound with a successful DC 14 Wisdom (Medicine) check. The honey dissolves if the target receives magical healing.", "attacks": [ { "name": "Bite (Bear or Hybrid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Bear or Hybrid Form Only", "usage_limits": null }, { "name": "Change Shape", "desc": "The Bear King transforms into a Large brown bear, or a Large bear-Humanoid hybrid, or back into his true form, which is Fey. His statistics other than his size, are the same in each form. Any equipment he is wearing or carrying isn't transformed. The Bear King reverts to his true form if he dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 13 (3d8) radiant damage.", "attacks": [ { "name": "Claw (Bear or Hybrid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Bear or Hybrid Form Only", "usage_limits": null }, { "name": "Frightful Roar", "desc": "The Bear King lets out a blood-curdling roar. Each hostile creature within 60 feet of the Bear King and that can hear the roar must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Honey Bolt", "desc": "Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 22 (4d8 + 4) radiant damage.", "attacks": [ { "name": "Honey Bolt attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Honey Toss", "desc": "The Bear King throws a jar of magical honey at a creature he can see within 120 feet of him. The target must succeed on a DC 17 Dexterity saving throw or be restrained by sticky honey until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Roar", "desc": "The Bear King lets out a blood-curdling roar. Each hostile creature within 60 feet of the Bear King and that can hear the roar must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Honey Toss", "desc": "The Bear King throws a jar of magical honey at a creature he can see within 120 feet of him. The target must succeed on a DC 17 Dexterity saving throw or be restrained by sticky honey until the end of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The Bear King moves up to his speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 13 (3d8) radiant damage.", "attacks": [ { "name": "Maul (Fey or Hybrid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": "Fey or Hybrid Form Only", "usage_limits": null }, { "name": "Move", "desc": "The Bear King moves up to his speed without provoking opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The Bear King makes one Bite attack and two Claw attacks, or he makes three Maul or Honey Bolt attacks. If two Maul attacks hit one Large or smaller creature, the target must succeed on a DC 17 Strength saving throw or be knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Honeyed Weapons", "desc": "Radiant, magical honey drips from the Bear King’s paws and coats his weapons, making his weapon attacks magical. When the Bear King hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack)." }, { "name": "Keen Smell", "desc": "The Bear King has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the Bear King fails a saving throw, he can choose to succeed instead." }, { "name": "Regeneration (Bear or Hybrid Form only)", "desc": "The Bear King regains 10 hp at the start of his turn if he has at least 1 hp." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_bonepowder-ghoul", "name": "Bonepowder Ghoul", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral Evil", "languages": { "as_string": "Common, Darakhul, Draconic, Dwarvish", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Dwarvish", "key": "dwarvish", "desc": "Typical speakers are dwarves." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 180, "hit_dice": "24d6 + 96", "experience_points": 8400, "ability_scores": { "strength": 10, "dexterity": 20, "constitution": 18, "intelligence": 19, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 0, "dexterity": 5, "constitution": 4, "intelligence": 4, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 9, "constitution": 8, "wisdom": 6, "charisma": 8 }, "saving_throws_all": { "strength": 0, "dexterity": 9, "constitution": 8, "intelligence": 4, "wisdom": 6, "charisma": 8 }, "skill_bonuses": { "perception": 6, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 2, "arcana": 4, "athletics": 0, "deception": 4, "history": 4, "insight": 2, "intimidation": 4, "investigation": 4, "medicine": 2, "nature": 4, "perception": 6, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": 5, "stealth": 9, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage plus 9 (2d8) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If the target is a Humanoid, it must succeed on a DC 17 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Coalesce", "desc": "When a bonepowder ghoul deals necrotic damage with Gravedust to at least one creature that isn't a Construct or Undead, it can magically transform from its dusty form into a coalesced form. Its statistics are the same in each form, except it can speak audibly only in its coalesced form. The coalesced form lasts for a number of minutes equal to the total necrotic damage it dealt with Gravedust to creatures that aren't Constructs or Undead or until the ghoul ends it as a bonus action.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gravedust", "desc": "The ghoul projects a 30-foot cone of grave dust. Each creature in the area must succeed on a DC 17 Dexterity saving throw or take 13 (3d8) necrotic damage. If a creature is a Humanoid, it must also succeed on a DC 17 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "(Coalesced Form Only)The bonepowder ghoul casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):\n\n- **At Will:** dispel magic, mage hand, ray of enfeeblement\n- **3/Day Each:** blindness/deafness, fear\n1/day: phantasmal killer", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whirlwind", "desc": "(Dust Form Only) The ghoul creates a whirlwind of bones and teeth in a 20-foot cube originating from it. Each creature in that area must make a DC 17 Dexterity saving throw. On a failure, a creature takes 55 (10d10) slashing damage, and its Strength score is reduced by 1d6. The creature dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. On a success, a creature takes half the damage and its Strength score isn't reduced.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Amorphous (Dust Form Only)", "desc": "The bonepowder ghoul can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Hungry Dead Nature", "desc": "The ghoul requires no air or sleep." }, { "name": "Turning Defiance", "desc": "The bonepowder ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn Undead." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_chort-devil", "name": "Chort Devil", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "Lawful Evil", "languages": { "as_string": "Celestial, Common, Infernal, telepathy 120 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 187, "hit_dice": "15d8 + 120", "experience_points": 8400, "ability_scores": { "strength": 24, "dexterity": 20, "constitution": 26, "intelligence": 18, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 7, "dexterity": 5, "constitution": 8, "intelligence": 4, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 5, "saving_throws": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 8, "charisma": 9 }, "saving_throws_all": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 5, "charisma": 9 }, "skill_bonuses": { "athletics": 11, "deception": 9, "insight": 9, "perception": 9 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 5, "arcana": 4, "athletics": 11, "deception": 9, "history": 4, "insight": 9, "intimidation": 5, "investigation": 4, "medicine": 5, "nature": 4, "perception": 9, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 5, "stealth": 5, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 7) slashing damage plus 14 (4d6) fire damage, and the target must succeed on a DC 17 Constitution saving throw or have disadvantage on ability checks and saving throws that use Charisma for 1 hour or until cured by a lesser restoration spell or similar magic.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 19 (4d6 + 5) fire damage.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The chort devil makes one Claw attack and two Ranseur attacks, or it makes four Hurl Flame attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ranseur", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d10 + 7) piercing damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Ranseur attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The chort devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\n\n- **At Will:** charm person, illusory script (as an action)\n- **3/Day Each:** dispel magic, modify memory\n1/day: haste", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The chort devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devil’s Sight", "desc": "Magical darkness doesn’t impede the chort devil’s darkvision." }, { "name": "Hellish Weapons", "desc": "The chort devil’s weapon attacks are magical. When the devil hits with any weapon, the weapon deals an extra 4d6 fire damage (included in the attack)." }, { "name": "Magic Resistance", "desc": "The chort devil has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_dragon-eel", "name": "Dragon Eel", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral", "languages": { "as_string": "Common, Draconic, Primordial", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "17d12 + 85", "experience_points": 8400, "ability_scores": { "strength": 26, "dexterity": 12, "constitution": 20, "intelligence": 14, "wisdom": 13, "charisma": 14 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": { "strength": 12, "dexterity": 5, "intelligence": 6, "wisdom": 5, "charisma": 6 }, "saving_throws_all": { "strength": 12, "dexterity": 5, "constitution": 5, "intelligence": 6, "wisdom": 5, "charisma": 6 }, "skill_bonuses": { "acrobatics": 5, "athletics": 12, "insight": 5, "perception": 5 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": 2, "athletics": 12, "deception": 2, "history": 2, "insight": 5, "intimidation": 2, "investigation": 2, "medicine": 1, "nature": 2, "perception": 5, "performance": 2, "persuasion": 2, "religion": 2, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "paralyzed, prone", "condition_immunities": [ { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage plus 5 (1d10) lightning damage, and the target must succeed on a DC 18 Constitution saving throw or become paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Breath", "desc": "The dragon eel exhales lightning in a 60-foot line that is 5 feet wide. Each target in that line must make a DC 18 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Multiattack", "desc": "The dragon eel makes one Bite attack and one Tail Slap attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Slap", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (5d8 + 8) bludgeoning damage plus 5 (1d10) lightning damage, and the target must succeed on a DC 18 Strength saving throw or be pushed up to 10 feet away from the eel. The dragon eel can choose to not push a target.", "attacks": [ { "name": "Tail Slap attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Limited Amphibiousness", "desc": "The dragon eel can breathe air and water, but it needs to be submerged at least once every 6 hours to avoid suffocating." }, { "name": "Shocking Hide", "desc": "A creature that touches the dragon eel or hits it with a melee attack while within 5 feet of it takes 5 (1d10) lightning damage." }, { "name": "Storm Glide", "desc": "During storms with ample rain or lightning, the dragon eel gains a flying speed equal to its swimming speed." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } } ] }