list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-challenge_rating_decimal&page=8
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3539,
    "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating_decimal&page=9",
    "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating_decimal&page=7",
    "results": [
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_salamander-monarch/?format=api",
            "key": "tob2_salamander-monarch",
            "name": "Salamander Monarch",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Abyssal, Ignan, Infernal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 161,
            "hit_dice": "17d10+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 15,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 9,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 9,
                "intelligence": 2,
                "wisdom": 7,
                "charisma": 4
            },
            "skill_bonuses": {
                "arcana": 7,
                "intimidation": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 7,
                "athletics": 5,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 9,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "cold",
                "damage_vulnerabilities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 90.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Immolating Crest",
                    "desc": "The salamander monarch causes its crest to flare with brilliant radiance, illuminating everything within 30 feet of it with a blue or green light. Each creature in that area must make a DC 17 Dexterity saving throw. On a failure, a creature takes 28 (8d6) fire damage and catches on fire. On a success, a creature takes half the damage and doesn't catch on fire. Until a creature on fire takes an action to douse the fire, the creature takes 7 (2d6) fire damage at the start of each of its turns.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The salamander monarch makes two attacks: one with its trident and one with its tail.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, the salamander monarch can automatically hit the target with its tail, and the salamander monarch can't make tail attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trident",
                    "desc": "Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (2d8 + 5) piercing damage or 16 (2d10 + 5) piercing damage if used with two hands to make a melee attack, plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Trident attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heated Body",
                    "desc": "A creature that touches the salamander monarch or hits it with a melee attack while within 5 feet of it takes 14 (4d6) fire damage."
                },
                {
                    "name": "Heated Weapons",
                    "desc": "Any metal melee weapon the salamander monarch wields deals an extra 7 (2d6) fire damage on a hit (included in the attack)."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The salamander monarch’s innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components.\n3/day: flaming sphere, heat metal\n1/day: conjure elemental (fire elemental only)"
                },
                {
                    "name": "Inspiring Sovereign",
                    "desc": "Each salamander within 30 feet of the salamander monarch and that can see the monarch has advantage on its melee attack rolls and saving throws."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_tricenatorus/?format=api",
            "key": "tob2_tricenatorus",
            "name": "Tricenatorus",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 184,
            "hit_dice": "16d12+80",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 9,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": -4,
                "wisdom": 5,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 8,
                "deception": -1,
                "history": -4,
                "insight": 1,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 34 (4d12 + 8) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the tricenatorus can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D12",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage and the target must succeed on a DC 18 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The tricenatorus makes two attacks: one with its bite and one with its gore, or two with its tail spikes. It can't use its gore against a creature restrained by its bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Spike",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 150/300 ft., one target. Hit: 26 (4d8 + 8) piercing damage.",
                    "attacks": [
                        {
                            "name": "Tail Spike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 300.0,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blood Frenzy",
                    "desc": "The tricenatorus has advantage on melee attack rolls against any creature that doesn’t have all its hp."
                },
                {
                    "name": "Relentless (Recharges after a Short or Long Rest)",
                    "desc": "If the tricenatorus takes 40 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The tricenatorus deals double damage to objects and structures."
                },
                {
                    "name": "Tail Spike Regrowth",
                    "desc": "The tricenatorus has twenty-four tail spikes. Used spikes regrow when the tricenatorus finishes a long rest."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/ccdx_devil-shark/?format=api",
            "key": "ccdx_devil-shark",
            "name": "Devil Shark",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "swim": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 60.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Aquan, Deep Speech, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "url": "https://api.open5e.com/v2/languages/deep-speech/?format=api",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 198,
            "hit_dice": "12d20+72",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 24,
                "dexterity": 14,
                "constitution": 22,
                "intelligence": 14,
                "wisdom": 20,
                "charisma": 14
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 11,
                "wisdom": 10
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 7,
                "constitution": 11,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 2
            },
            "skill_bonuses": {
                "intimidation": 7,
                "perception": 10,
                "religion": 7,
                "stealth": 7,
                "survival": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 5,
                "arcana": 2,
                "athletics": 7,
                "deception": 2,
                "history": 2,
                "insight": 5,
                "intimidation": 7,
                "investigation": 2,
                "medicine": 5,
                "nature": 2,
                "perception": 10,
                "performance": 2,
                "persuasion": 2,
                "religion": 7,
                "sleight_of_hand": 2,
                "stealth": 7,
                "survival": 10
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "damage_resistances_display": "fire",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) piercing damage and the target is grappled (escape DC 18).",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Freezing Breath",
                    "desc": "The devil shark exhales a 60-foot cone of supernaturally cold water. Each creature in that area must make a DC 18 Constitution saving throw. On a failed save, a target takes 54 (12d8) cold damage and is pushed 20 feet away from the devil shark. On a success, a target takes half the damage but isn't pushed.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Swallow",
                    "desc": "The devil shark makes one bite attack against a Large or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the devil shark, and it takes 21 (6d6) acid damage at the start of each of the devil shark's turns. A devil shark can have two Large, four Medium, or six Small creatures swallowed at a time. \n\nIf the devil shark takes 30 damage or more on a single turn from a swallowed creature, the devil shark must succeed on a DC 18 Constitution saving throw or regurgitate all swallowed creatures, which fall prone within 10 feet of the devil shark. If the devil shark dies, a swallowed creature is no longer restrained by it and can escape by using 20 feet of movement, exiting prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blood Frenzy",
                    "desc": "The devil shark has advantage on melee attack rolls against any creature that doesn't have all its hp."
                },
                {
                    "name": "Keen Smell",
                    "desc": "The devil shark has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The devil shark has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Shark Telepathy",
                    "desc": "The devil shark can magically command any shark within 120 feet of it, using a limited telepathy. This command is limited to simple concepts such as “come here,” “defend me,” or “attack this target.”"
                },
                {
                    "name": "Water Breathing",
                    "desc": "The devil shark can breathe only underwater."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/ccdx_storm-lord/?format=api",
            "key": "ccdx_storm-lord",
            "name": "Storm Lord",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "fly": 50.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": true,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Aquan",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 161,
            "hit_dice": "17d12+51",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 10,
                "constitution": 8,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 4,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 4
            },
            "skill_bonuses": {
                "athletics": 10,
                "nature": 6,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 10,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 6,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Lightning Bolt",
                    "desc": "Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 31 (7d8) lightning damage.",
                    "attacks": [
                        {
                            "name": "Lightning Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 7,
                            "damage_die_type": "D8) lightning",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning",
                                "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The storm lord makes two slam attacks or two lightning bolt attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 29 (7d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 7,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thunder Clap",
                    "desc": "The storm lord creates a peal of ear-splitting thunder. Each creature within 30 feet of the storm lord must make a DC 17 Constitution saving throw. On a failure, a target takes 54 (12d8) thunder damage and is deafened. On a success, a target takes half the damage but isn't deafened. The deafness lasts until it is lifted by the lesser restoration spell or similar magic.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Tempest",
                    "desc": "The storm lord is surrounded in a 120-foot-radius by a ferocious storm. The storm imposes disadvantage on ranged weapon attack rolls and Wisdom (Perception) checks based on sight or hearing within the area. The storm lord's own senses and attacks are not impaired by this trait. \n\nThe tempest extinguishes open flames and disperses fog. A flying creature in the tempest must land at the end of its turn or fall. \n\nEach creature that starts its turn within 30 feet of the storm lord must succeed on a DC 16 Strength saving throw or be pushed 15 feet away from the storm lord. Any creature within 30 feet of the storm lord must spend 2 feet of movement for every 1 foot it moves when moving closer to the storm lord."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_haugbui/?format=api",
            "key": "tob-2023_haugbui",
            "name": "Haugbui",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Neutral",
            "languages": {
                "as_string": "the languages it knew in life, telepathy 120 ft.",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 153,
            "hit_dice": "18d8 + 72",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 20,
                "constitution": 18,
                "intelligence": 15,
                "wisdom": 20,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 3
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "dexterity": 10,
                "constitution": 9,
                "wisdom": 10
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 10,
                "constitution": 9,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 7,
                "history": 7,
                "intimidation": 8,
                "perception": 10,
                "religion": 12
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 5,
                "arcana": 7,
                "athletics": 4,
                "deception": 3,
                "history": 7,
                "insight": 5,
                "intimidation": 8,
                "investigation": 2,
                "medicine": 5,
                "nature": 2,
                "perception": 10,
                "performance": 3,
                "persuasion": 3,
                "religion": 12,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 5
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, cold, fire, lightning, necrotic, thunder",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The haugbui magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the haugbui wears or carries is invisible with it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The haugbui makes three Psychic Blast attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Blast",
                    "desc": "Melee or Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 27 (5d8 + 5) psychic damage.",
                    "attacks": [
                        {
                            "name": "Psychic Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 10,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sepulchral Scrying",
                    "desc": "While within 1 mile of its burial mound, the haugbui creates an invisible sensor within 5 miles of the mound for 1 minute. When it uses this bonus action and as a bonus action on each of its turns for the duration, the haugbui can switch between using its own senses and projecting its senses through the sensor. While projecting its senses through the sensor, it can see, hear, telepathically communicate, and cast spells as if it was in the sensor's space, and it is blinded and deafened with regard to its own senses. The sensor can be dispelled (DC 14).",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Spellcasting",
                    "desc": "The haugbui casts one of the following spells, requiring no components and using Wisdom as the spellcasting ability (spell save DC 18):\nAt will: dancing lights, mending, purify food and drink, spare the dying\n3/day each: gust of wind, telekinesis\n1/day each: dispel magic, remove curse",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The haugbui can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the haugbui has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The haugbui has advantage on saving throws against any effect that turns undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The hangbui doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_mask-wight/?format=api",
            "key": "tob-2023_mask-wight",
            "name": "Mask Wight",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Abyssal, Common, Infernal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 19,
            "armor_detail": "natural armor",
            "hit_points": 207,
            "hit_dice": "18d8 + 126",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 18,
                "constitution": 24,
                "intelligence": 15,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 6,
                "deception": 4,
                "history": 2,
                "insight": 3,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 3,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, cold; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, frightened, paralyzed, petrified, poisoned, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api.open5e.com/v2/conditions/stunned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 30.0,
            "actions": [
                {
                    "name": "Khopesh of Oblivion",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 13 (3d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Khopesh of Oblivion attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mask wight makes two Khopesh of Oblivion attacks and one Spiked Gauntlet attack. If both Khopesh of Oblivion attacks hit one creature, the target must succeed on a DC 17 Wisdom saving throw or forget cherished memories of one object or location until it interacts with that object or location again. The object or location can't be an object on the target or a location within its sight when it fails this saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spiked Gauntlet",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage plus 13 (3d8) necrotic damage. If the target is a Large or smaller creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Spiked Gauntlet attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wail of the Forgotten",
                    "desc": "The mask wight emits an ear-piercing wail. Each creature within 30 feet of the mask wight must make a DC 17 Charisma saving throw. On a failure, a creature takes 35 (10d6) thunder damage and 27 (6d8) psychic damage and is deafened for 1 hour. On a success, a creature takes half the damage and isn't deafened. A creature killed by this wail is erased from the memories of every creature in the planes that ever saw or interacted with it, all written or pictorial references to the target fade away, and its body is obliterated. Only divine beings and creatures that saw the creature die are unaffected by this memory erasure. The slain creature can be restored to life only by means of a true resurrection or a wish spell.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Necrotic Weapons",
                    "desc": "The mask wight’s weapon attacks are magical. When the mask wight hits with any weapon, the weapon deals an extra 3d8 necrotic damage (included in the attack)."
                },
                {
                    "name": "Single-Minded Purpose",
                    "desc": "The mask wight has advantage on attack rolls against fiends and creatures wielding fiendish power, such as tieflings or some sorcerers and warlocks."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The mask wight doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_nihileth/?format=api",
            "key": "tob-2023_nihileth",
            "name": "Nihileth",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Void Speech, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "url": "https://api.open5e.com/v2/languages/void-speech/?format=api",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 157,
            "hit_dice": "21d10 + 42",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 21,
                "dexterity": 9,
                "constitution": 15,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "constitution": 7,
                "intelligence": 9,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 7,
                "intelligence": 9,
                "wisdom": 7,
                "charisma": 4
            },
            "skill_bonuses": {
                "history": 12,
                "perception": 10
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 5,
                "deception": 4,
                "history": 12,
                "insight": 2,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 10,
                "performance": 4,
                "persuasion": 4,
                "religion": 4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 2
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Detect",
                    "desc": "The nihileth makes a Wisdom (Perception) check.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The nihileth makes two Tentacle attacks and one Tail attack, or it makes three Withering Touch attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rotten Drain",
                    "desc": "One creature infected with the nihilethic rot disease within 30 feet of the nihileth takes 10 (3d6) psychic damage, and the nihileth regains hp equal to that amount.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft. one target. Hit: 15 (3d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail (Undead Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Undead Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Tail Swipe",
                    "desc": "The nihileth makes one Tail attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, and the target must succeed on a DC 15 Constitution saving throw or contract the nihilethic rot disease (see the Nihilethic Rot trait).",
                    "attacks": [
                        {
                            "name": "Tentacle (Undead Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Undead Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Void Body",
                    "desc": "When the nihileth takes damage, it can reduce the damage to 0. Radiant damage can be reduced by only half.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Void Shape",
                    "desc": "The nihileth magically transforms into a dark purple, Void ghost form or back into its Undead form. Its statistics, other than its speed, resistances, and immunities, are the same in each form. Any equipment it is wearing or carrying changes with it. It reverts to its Undead form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Withering Touch",
                    "desc": "Melee Spell Attack: +9 to hit, reach 10 ft., one creature. Hit: 14 (3d6 + 4) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Withering Touch (Void Ghost Form Only) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Void Ghost Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ghostly Body (Void Ghost Form Only)",
                    "desc": "The nihileth has resistance to acid, fire, lightning, and thunder damage, it has immunity to the prone condition, and it has immunity to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, the nihileth can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Infecting Telepathy",
                    "desc": "If a creature communicates telepathically with the nihileth, or deals psychic damage to it, the creature must succeed on a DC 15 Wisdom saving throw or become infected with the nihilethic rot disease."
                },
                {
                    "name": "Nihilethic Rot",
                    "desc": "This disease takes 1 minute to manifest in an infected creature, during which time the disease can be removed with the lesser restoration spell. After 1 minute, the creature’s flesh becomes slimy and translucent, and the disease can be cured only by the heal spell or similar magic. Until this disease is cured, the creature can’t regain hp unless it is submerged in water, and it can breathe air and water. The creature must be submerged in water at least once every 2 hours to avoid suffocating, and if it is outside a body of water, it takes 7 (2d6) acid damage every 10 minutes, unless moisture is applied to its skin before 10 minutes have passed. If a Humanoid dies while infected with this disease, it rises 1 minute later as a nihilethic zombie under the nihileth’s control. If a Large giant or monstrosity dies while infected with this disease, it rises 1 minute later as a nihilethic dominator under the nihileth’s control."
                },
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the nihileth to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the nihileth drops to 1 hp instead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The nihileth doesn’t require air, food, drink, or sleep."
                },
                {
                    "name": "Void Aura",
                    "desc": "The nihileth is surrounded by a chilling cloud. A creature that isn’t a construct or undead and that starts its turn within 5 feet of the nihileth must succeed on a DC 15 Constitution saving throw or its speed is halved until the start of its next turn. In addition, a creature infected with nihilethic rot takes 7 (2d6) cold damage when it starts its turn within this aura."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_spinosaurus/?format=api",
            "key": "tob-2023_spinosaurus",
            "name": "Spinosaurus",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 232,
            "hit_dice": "15d20 + 75",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 25,
                "dexterity": 9,
                "constitution": 21,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 7,
                "deception": 0,
                "history": -4,
                "insight": 0,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the spinosaurus can't Bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D12",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (4d6 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the spinosaurus' choice that is within 120 feet of the spinosaurus and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus's Frightful Presence for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The spinosaurus moves up to half its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spinosaurus makes one Bite attack and two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "The spinosaurus uses Frightful Presence.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 20.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "The spinosaurus makes one Tail attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hold Breath",
                    "desc": "The spinosaurus can hold its breath for 1 hour."
                },
                {
                    "name": "Reptilian Affinity",
                    "desc": "The spinosaurus never willingly attacks a reptilian Humanoid, such as a lizardfolk or dragonborn, unless attacked first. If magically forced to attack such a creature, the spinosaurus has disadvantage on attack rolls against it. This trait doesn’t function if the spinosaurus’s rider or tamer directs it to attack."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The spinosaurus deals double damage to objects and structures."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_steam-golem/?format=api",
            "key": "tob-2023_steam-golem",
            "name": "Steam Golem",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Unaligned",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 171,
            "hit_dice": "18d10 + 72",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 8,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Axe Arm",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage plus 18 (4d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Axe Arm attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Long Axe",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) slashing damage plus 18 (4d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Long Axe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The steam golem makes one Axe Arm attack and one Long Axe attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Steam Blast",
                    "desc": "The steam golem releases a blast of steam in a 30-foot cone or in a 10-foot-radius cloud that extends from it, spreading around corners. Each creature in the area must make a DC 17 Dexterity saving throw, taking 54 (12d8) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Whistle",
                    "desc": "When a creature the steam golem can see within 30 feet of it casts a spell, the steam golem emits a shriek from its twin steam whistles. The spellcaster must succeed on a DC 17 Constitution saving throw or the spell fails and has no effect.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                }
            ],
            "traits": [
                {
                    "name": "Boiler Weakness",
                    "desc": "If the steam golem starts its turn immersed in water, or if it was soaked with at least 20 gallons of water on its previous turn, it risks losing steam pressure in its boiler. The steam golem must succeed on a DC 20 Constitution saving throw or its internal fire is extinguished. Until its internal fire is relit, the golem’s speed is halved, its AC is reduced by 2, and it must repeat the saving throw at the start of each of its turns. On a failure, it stops repeating this saving throw and becomes dormant, effectively dead until the fire is relit. A Medium or smaller creature within 5 feet of the golem can take an action to relight the golem’s internal fire, making it active again."
                },
                {
                    "name": "Construct Nature",
                    "desc": "The golem doesn’t require air, food, drink, or sleep."
                },
                {
                    "name": "Heated Weapons",
                    "desc": "The steam golem’s weapon attacks are magical. When the golem hits with any weapon, the weapon deals an extra 4d8 fire damage (included in the attack)."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The golem is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The golem has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_stuhac/?format=api",
            "key": "tob-2023_stuhac",
            "name": "Stuhac",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Abyssal, Common, Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 209,
            "hit_dice": "22d8 + 110",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 15
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 10,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 7
            },
            "skill_bonuses": {
                "deception": 12
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 6,
                "deception": 12,
                "history": 1,
                "insight": 3,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning; bludgeoning and piercing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 28 (5d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hobble",
                    "desc": "The stuhac telekinetically tears the tendons and ligaments of one creature it can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 10 feet. The stuhac can't reduce a creature's speed below 0 feet with this action. This reduction lasts until the creature finishes a long rest or until removed by the greater restoration spell or similar magic.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The stuhac covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the stuhac takes a bonus action to end it or if the stuhac dies.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The stuhac can use Hobble. It then makes one Bite attack and two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Mountain Walk",
                    "desc": "The stuhac can move across and climb rocky surfaces without needing to make an ability check. Additionally, difficult terrain composed of rocks or rocky debris doesn’t cost it extra movement."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The stuhac’s long jump is up to 30 feet and tis high jump is up to 15 feet, with or without a running start."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_angel-kalkydra/?format=api",
            "key": "tob3_angel-kalkydra",
            "name": "Angel, Kalkydra",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api.open5e.com/v2/creaturetypes/celestial/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "fly": 90.0,
                "climb": 30.0
            },
            "speed_all": {
                "unit": null,
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 90.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful good",
            "languages": {
                "as_string": "all, telepathy 120'",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 189,
            "hit_dice": "14d12+98",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 14,
                "constitution": 24,
                "intelligence": 17,
                "wisdom": 21,
                "charisma": 23
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 6
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 5,
                "arcana": 3,
                "athletics": 6,
                "deception": 6,
                "history": 3,
                "insight": 5,
                "intimidation": 6,
                "investigation": 3,
                "medicine": 5,
                "nature": 3,
                "perception": 5,
                "performance": 6,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, radiant",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "damage_resistances_display": "poison; nonmagic B/P/S attacks",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Solar Nimbus",
                    "desc": "When hit by an attack it surrounds itself in a fiery nimbus searing attacker: 9 (2d8) fire and 9 (2d8) radiant and nimbus sheds bright light in 30' radius and dim light an additional 30'. Until start of kalkydra's next turn a creature within 5 ft. of kalkydra that hits it with melee attack takes 9 (2d8) fire and 9 (2d8) radiant.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Angelic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 4d8 radiant (included below)."
                },
                {
                    "name": "Immortal Nature",
                    "desc": "Doesn't require food drink or sleep"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_angel-shrouded/?format=api",
            "key": "tob3_angel-shrouded",
            "name": "Angel, Shrouded",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api.open5e.com/v2/creaturetypes/celestial/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "fly": 60.0
            },
            "speed_all": {
                "unit": null,
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic good",
            "languages": {
                "as_string": "all, telepathy 120'",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 161,
            "hit_dice": "17d8+85",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 20,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 22,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 0
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "strength": 9,
                "dexterity": 1,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 3,
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                "damage_resistances_display": "poison, radiant; nonmagic B/P/S attacks",
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                    {
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                        "key": "exhaustion",
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                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
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                {
                    "name": "Executioner's Judgment",
                    "desc": "When a creature poisoned by shrouded angel starts its turn angel demands target repent. If it doesn't repent: DC 17 Con save. Fail: reduced to 0 hp. Success: 22 (5d8) radiant. If target repents its next action is chosen by angel as if it failed a save vs. the command spell: 'Draw Nigh' (approach) 'Clasp Hands in Prayer' (drop) 'Seek Redemption' (flee) 'Be Penitent' (grovel) or 'In Stillness Hear the Truth' (halt). Once angel uses this reaction it must deal poison to a poisoned target before using it again.",
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                    "name": "Angelic Poison",
                    "desc": "Its weapon attacks are magical and its weapons are coated with radiant poison. Creatures with resistance or immunity to poison or the poisoned condition can be affected by angel’s poison. Such creatures have advantage on saves vs. the angel’s poison."
                },
                {
                    "name": "Divine Awareness",
                    "desc": "Knows if it hears a lie."
                },
                {
                    "name": "Evasion",
                    "desc": "If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails."
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                {
                    "name": "Immortal Nature",
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                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
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            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_archon-siege/?format=api",
            "key": "tob3_archon-siege",
            "name": "Archon, Siege",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
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                "name": "Celestial",
                "key": "celestial",
                "url": "https://api.open5e.com/v2/creaturetypes/celestial/?format=api"
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                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
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            "alignment": "lawful good",
            "languages": {
                "as_string": "all, telepathy 120'",
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                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
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                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
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                {
                    "name": "Celestial Weapons",
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                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from inanimate statue."
                },
                {
                    "name": "Immortal Nature",
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                {
                    "name": "Magic Resistance",
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                {
                    "name": "Siege Monster",
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                },
                {
                    "name": "Trampling Charge",
                    "desc": "If it moves 20'+ straight toward a creature and then hits it with trunk maul on same turn target: DC 19 Str save or be pushed up to 10 ft. and knocked prone. If target is prone archon can make one Stomp attack vs. it as a bonus action."
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                "key": "gargantuan",
                "url": "https://api.open5e.com/v2/sizes/gargantuan/?format=api"
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                },
                {
                    "name": "Earth Glide",
                    "desc": "Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through."
                },
                {
                    "name": "Keen Sight",
                    "desc": "Advantage: sight Wis (Percept) checks."
                },
                {
                    "name": "Regeneration",
                    "desc": "Raptor regains 20 hp at start of its turn if at least half of its body is submerged in earth or stone. If raptor takes thunder this trait doesn’t function at start of raptor’s next turn. Raptor dies only if it starts its turn with 0 hp and doesn’t regenerate."
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            "environments": [],
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        {
            "url": "https://api.open5e.com/v2/creatures/tob3_devil-devilflame-juggler/?format=api",
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                    "name": "Nimble Leap",
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                {
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                    "name": "Devil’s Sight",
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                {
                    "name": "Dizzying Movement",
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                },
                {
                    "name": "Magic Resistance",
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                },
                {
                    "name": "Standing Leap",
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            "creaturesets": [],
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        {
            "url": "https://api.open5e.com/v2/creatures/tob3_devil-infernal-tutor/?format=api",
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                "wisdom": 1,
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            },
            "saving_throws_all": {
                "strength": 0,
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                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 5,
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                "athletics": 0,
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                "history": 4,
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                "stealth": 3,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "cold; bludgeoning, piercing & slashing from nonmagical attacks not made w/silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Change Shape",
                    "desc": "Magically transforms into a Small or Med Humanoid or back into its true fiendish form. Its stats other than its size are same in each form. Items worn/carried aren't transformed. Reverts on death.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Strength of Character",
                    "desc": "When it succeeds on a save tutor responds with scathing magical insult if source of effect is a creature within 60' of tutor. That creature: DC 18 Wis save or take 14 (4d6) psychic and have disadvantage on next save it makes vs. a spell cast by tutor.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devil’s Sight",
                    "desc": "Magical darkness doesn’t impede its darkvision."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Phrenic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon extra 4d6 psychic (included below)."
                },
                {
                    "name": "Weaken Resolve",
                    "desc": "Its speech has subtle enchantments that make it seem logical or profound regardless of words used. It has advantage on Cha (Deception) and Cha (Persuasion) checks vs. Humanoids. Also if tutor spends 1+ min conversing with Humanoid that creature has disadvantage on saves vs. tutor’s Fiendish Indoctrination and vs. enchantment spells tutor casts."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_equitox/?format=api",
            "key": "tob3_equitox",
            "name": "Equitox",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0
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            "speed_all": {
                "unit": null,
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, Celestial, Common, Infernal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 178,
            "hit_dice": "17d10+85",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 13,
                "constitution": 20,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 15
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 6,
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 2,
                "history": 2,
                "insight": 1,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
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            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning; nonmagic B/P/S attacks",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 30.0,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Makes one Gore attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "With items it has up to 60' to unoccupied space it can see.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Withering Gaze",
                    "desc": "Locks eyes with one creature within 60' that can see it. Target: DC 18 Wis or stunned by thirst until end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Befouling Aura",
                    "desc": "At each of its turns' start all within 30': disadvantage on next attack/ability check as moisture within it is diseased (DC 18 Con negates). If creature spends 1+ min in equitox’s aura or drinks water within aura: contract gullylung fever disease (below; DC 18 Con negates). Creatures immune to poisoned are immune to this."
                },
                {
                    "name": "Gullylung Fever",
                    "desc": "Creature infected with this disease manifests symptoms 1d4 days after infection: difficulty breathing dehydration and water-themed nightmares. Until cured at end of each long rest infected creature must make DC 18 Con save or its Str score is reduced by 1d4. Reduction lasts until creature finishes long rest after disease is cured. If disease reduces creature’s Str to 0 creature dies. A creature that succeeds on two saves recovers from the disease."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_gigantura/?format=api",
            "key": "tob3_gigantura",
            "name": "Gigantura",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "swim": 60.0
            },
            "speed_all": {
                "unit": null,
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 60.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "understands Aquan and Deep Speech, but can't speak",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 248,
            "hit_dice": "16d20+80",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 16,
                "constitution": 20,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 4
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "constitution": 1,
                "wisdom": 8,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 8,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3
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            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 6,
                "deception": -3,
                "history": -2,
                "insight": 3,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
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            "passive_perception": 18,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
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                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "stunned",
                "condition_immunities": [
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api.open5e.com/v2/conditions/stunned/?format=api"
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                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Telescoping Eyes",
                    "desc": "Advantage on Wis (Perception) checks that rely on sight and magical darkness doesn’t impede its darkvision. Also disadvantage on ability checks and saves vs. being blinded."
                },
                {
                    "name": "Water Breathing",
                    "desc": "Can breathe only underwater."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_life-broker/?format=api",
            "key": "tob3_life-broker",
            "name": "Life Broker",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
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            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 190,
            "hit_dice": "20d8+100",
            "experience_points": 10000,
            "ability_scores": {
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                "dexterity": 19,
                "constitution": 20,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 20
            },
            "modifiers": {
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                "constitution": 5,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 1,
                "wisdom": 7,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
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            "skill_bonuses_all": {
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                "animal_handling": 2,
                "arcana": 4,
                "athletics": 2,
                "deception": 5,
                "history": 4,
                "insight": 2,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 2,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
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            "passive_perception": 17,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks not made w/cold iron weapons",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Quick-Footed",
                    "desc": "Takes Dash Disengage or Dodge.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Draw Life Essence",
                    "desc": "Can spend 10 min coaxing life essence out of willing creature taking only agreed amount of time from creature’s max lifetime. Essence appears as rosy mist that rises from mouth nose or skin of creature and snakes into carved crystal vial in broker’s cloak where it takes the form of a crimson liquid. Creature that drinks such a vial gains life stored within it provided broker gave vial willingly. If broker draws all remaining life from creature creature dies and can be returned to life only via wish spell."
                },
                {
                    "name": "Life Reading",
                    "desc": "If it spends 1 min studying a mortal creature it can see within 30' of it broker can determine the remainder of that creature’s natural life to the second."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Necrotic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals + 4d8 necrotic (included below)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_nariphon/?format=api",
            "key": "tob3_nariphon",
            "name": "Nariphon",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Plant",
                "key": "plant",
                "url": "https://api.open5e.com/v2/creaturetypes/plant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
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            "speed": {
                "walk": 15.0
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            "speed_all": {
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                "walk": 15.0,
                "crawl": 7.5,
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                "climb": 7.5,
                "swim": 7.5
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            "category": "Monsters",
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            "alignment": "neutral",
            "languages": {
                "as_string": "understands Common but can't speak",
                "data": []
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            "armor_class": 10,
            "armor_detail": "natural armor",
            "hit_points": 195,
            "hit_dice": "17d12+85",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 24,
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                "constitution": 21,
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            "modifiers": {
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                "wisdom": 2,
                "charisma": -1
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            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
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                "constitution": 5,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
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            "skill_bonuses": {
                "perception": 2
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            "skill_bonuses_all": {
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                "animal_handling": 2,
                "arcana": -2,
                "athletics": 7,
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                "history": -2,
                "insight": 2,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 2,
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                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 2
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            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning, piercing, poison",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
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            "tremorsense_range": 120.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bury",
                    "desc": "One creature grappled by nariphon is knocked prone dragged into ground and buried just below surface ending grapple. Victim is restrained unable to breathe or stand up. Creature including victim can use action to free buried creature via DC 18 Str.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "Motionless: indistinguishable from an ordinary tree."
                },
                {
                    "name": "Vegetative Clone",
                    "desc": "A vegetative clone resembles the creature hit by the nariphon’s Thorn attack. Each clone uses stats of an awakened tree except it has the target’s size speed and any special senses such as darkvision. Clones are extensions of the nariphon and it can see and hear what a clone sees and hears as if it was in the clone’s space. The nariphon can switch from using its senses to using a clone’s or back again as a bonus action. Nariphon can have no more than six vegetative clones under its control at one time. Each clone remains until killed or until the nariphon dismisses it (no action required)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_nautiloid/?format=api",
            "key": "tob3_nautiloid",
            "name": "Nautiloid",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
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            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
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            "speed": {
                "walk": 0.0,
                "swim": 90.0
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            "speed_all": {
                "unit": null,
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 90.0
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            "alignment": "neutral good",
            "languages": {
                "as_string": "understands Primordial but can't speak",
                "data": []
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            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 216,
            "hit_dice": "16d20+48",
            "experience_points": 10000,
            "ability_scores": {
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                "dexterity": 15,
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            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 8
            },
            "saving_throws_all": {
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                "constitution": 8,
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                "wisdom": 1,
                "charisma": -2
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            "skill_bonuses": {
                "perception": 1
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                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -2,
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                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
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            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
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                ],
                "damage_resistances_display": "piercing, bludgeoning, & slashing from nonmagical attacks ",
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                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, poisoned",
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                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
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                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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                ]
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            "normal_sight_range": 10560.0,
            "darkvision_range": 300.0,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Withdraw",
                    "desc": "When a creature the nautiloid can see targets it with an attack the nautiloid can pull its body into its shell gaining a +5 bonus to AC until the start of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
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            ],
            "traits": [
                {
                    "name": "Elemental Traveler",
                    "desc": "Doesn’t require air food drink sleep or ambient pressure."
                },
                {
                    "name": "Enchanted Shell",
                    "desc": "A dome of magic covers the nautiloid just large enough to contain its shell. The nautiloid can control the ambient pressure temperature water levels and breathable air levels (for air-breathing passengers) inside allowing creatures and objects within it to exist comfortably in spite of conditions outside. Creatures and objects within the shell have total cover vs. attacks and other effects outside the nautiloid. Creatures inside the shell can exit whenever they want but nothing can pass into the shell’s dome unless the nautiloid allows it. Area inside dome is a magnificent palace carved into nautiloid’s shell complete with open ‘air’ balconies used as entrances/exits and numerous covered chambers that can comfortably hold up to 50 passengers. Palace is 60' long 30' wide and 80' tall. When it dies any creatures inside dome are expelled into unoccupied spaces near the closest exit."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "The nautiloid can magically communicate simple ideas emotions and images telepathically with any creature inside the magical dome that surrounds it shell. Similarly it can hear and understand any creature inside the dome regardless of the language it speaks."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_tigebra/?format=api",
            "key": "tob3_tigebra",
            "name": "Tigebra",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
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            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0
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            "speed_all": {
                "unit": null,
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
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                "data": []
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            "armor_class": 18,
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            "hit_dice": "20d10+80",
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            "ability_scores": {
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                "dexterity": 13,
                "constitution": 18,
                "intelligence": 5,
                "wisdom": 15,
                "charisma": 5
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            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {
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                "constitution": 9,
                "wisdom": 7
            },
            "saving_throws_all": {
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                "intelligence": -3,
                "wisdom": 7,
                "charisma": -3
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            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 5,
                "deception": -3,
                "history": -3,
                "insight": 2,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
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            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
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                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, paralyzed, poisoned",
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                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
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                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hypnotic Gaze",
                    "desc": "Gazes on one creature it can see within 60' of it. If target can see it: paralyzed until end of its next turn (DC 17 Wis negates immune to tigebra's Hypnotic Gaze 24 hrs).",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
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            ],
            "traits": [
                {
                    "name": "Final Fury",
                    "desc": "When reduced to 0 hp its head and neck separate from body. Snake-like remnant immediately attacks nearest creature moving up to its speed if necessary even if it has already taken its turn this round. This remnant has same stats as original tigebra except it is Medium has 30 hp and can make only one Bite on its turn. Head remains active for 1d4 rounds or until killed."
                },
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "Has advantage on Wis (Perception) checks that rely on hearing or smell."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Potent Poison",
                    "desc": "A creature that normally has resistance to poison doesn’t have resistance to the tigebra’s poison. If a creature normally has immunity to poison it has resistance to the tigebra’s poison instead."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob_haugbui/?format=api",
            "key": "tob_haugbui",
            "name": "Haugbui",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "display_name": "Tome of Beasts",
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                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://koboldpress.com/tome-of-beasts/"
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            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 40.0,
                "hover": true
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            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 40.0,
                "burrow": 0.0,
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                "swim": 0.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "the languages it spoke in life; telepathy 120 ft.",
                "data": []
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            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d8+64",
            "experience_points": 10000,
            "ability_scores": {
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            "modifiers": {
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            "initiative_bonus": 3,
            "saving_throws": {
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            "saving_throws_all": {
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                "intelligence": 2,
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                "charisma": 3
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            "skill_bonuses": {
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                "history": 7,
                "intimidation": 8,
                "perception": 10,
                "religion": 12
            },
            "skill_bonuses_all": {
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                "animal_handling": 5,
                "arcana": 7,
                "athletics": 4,
                "deception": 3,
                "history": 7,
                "insight": 5,
                "intimidation": 8,
                "investigation": 2,
                "medicine": 5,
                "nature": 2,
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                "performance": 3,
                "persuasion": 3,
                "religion": 12,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 5
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            "passive_perception": 20,
            "resistances_and_immunities": {
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                "damage_immunities": [
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                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
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                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                ],
                "damage_resistances_display": "cold, lightning, necrotic",
                "damage_resistances": [
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                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The haugbui makes two psychic claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Claw",
                    "desc": "Ranged Magical Attack: +10 to hit, range 40 ft., one target. Hit: 32 (6d8 + 5) psychic damage.",
                    "attacks": [
                        {
                            "name": "Psychic Claw attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 10,
                            "reach": null,
                            "range": 40.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The haugbui can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "the haugbui's innate spellcasting ability is Wisdom (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\nconstant: detect thoughts, invisibility, mage hand, scrying\n\nat will: dancing lights, druidcraft, mending, spare the dying\n\n7/day each: bane, create or destroy water, fog cloud, purify food and drink\n\n5/day each: blindness/deafness, gust of wind, locate object, moonbeam, shatter\n\n3/day each: bestow curse, dispel magic, plant growth, remove curse, telekinesis\n\n1/day each: blight, contagion, dream\n\n1/week each: geas, hallow"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the haugbui fails a saving throw it can choose to succeed instead."
                },
                {
                    "name": "Sepulchral Scrying (1/Day)",
                    "desc": "An invisible magical eye is created under the haugbui's control, allowing it to watch its territory without leaving the burial mound. The eye travels at the speed of thought and can be up to 5 miles from the haugbui's location. The haugbui can see and hear as if it were standing at the eye's location, and it can use its innate spellcasting abilities as if it were at the eye's location. The eye can be noticed with a successful DC 18 Wisdom (Perception) check and can be dispelled as if it were 3rd-level spell. Spells that block other scrying spells work against Sepulchral Scrying as well. Unless dismissed by its creator or dispelled, lasts for up to 12 hours after its creation; only one can be created per 24-hour period."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the haugbui has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The haugbui has advantage on saving throws against any effect that turns undead."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory",
                    "url": "https://api.open5e.com/v2/environments/laboratory/?format=api"
                },
                {
                    "name": "Lake",
                    "key": "lake",
                    "url": "https://api.open5e.com/v2/environments/lake/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Ocean",
                    "key": "ocean",
                    "url": "https://api.open5e.com/v2/environments/ocean/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell",
                    "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss",
                    "url": "https://api.open5e.com/v2/environments/srd_abyss/?format=api"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_astral-plane/?format=api"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium",
                    "url": "https://api.open5e.com/v2/environments/srd_elysium/?format=api"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_ethereal-plane/?format=api"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild",
                    "url": "https://api.open5e.com/v2/environments/srd_feywild/?format=api"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell",
                    "url": "https://api.open5e.com/v2/environments/srd_hell/?format=api"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_material-plane/?format=api"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-air/?format=api"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-earth/?format=api"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-fire/?format=api"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-water/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Temple",
                    "key": "temple",
                    "url": "https://api.open5e.com/v2/environments/temple/?format=api"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands",
                    "url": "https://api.open5e.com/v2/environments/tob_badlands/?format=api"
                },
                {
                    "name": "Tomb",
                    "key": "tomb",
                    "url": "https://api.open5e.com/v2/environments/tomb/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob_mask-wight/?format=api",
            "key": "tob_mask-wight",
            "name": "Mask Wight",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Giant, Infernal",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 19,
            "armor_detail": "natural armor",
            "hit_points": 207,
            "hit_dice": "18d8+126",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 18,
                "constitution": 24,
                "intelligence": 15,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 6,
                "deception": 4,
                "history": 2,
                "insight": 3,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 3,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, cold; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, frightened, paralyzed, petrified, poisoned, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api.open5e.com/v2/conditions/stunned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 30.0,
            "actions": [
                {
                    "name": "Enervating Spiked Gauntlet",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) bludgeoning damage plus 11 (2d10) necrotic damage, and the target must succeed on a DC 17 Wisdom saving throw or gain 1 level of exhaustion. The target recovers from all exhaustion caused by the enervating spiked gauntlet at the end of its next long rest.",
                    "attacks": [
                        {
                            "name": "Enervating Spiked Gauntlet attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Khopesh of Oblivion",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage, and the target must succeed on a DC 17 Wisdom saving throw or some cherished material thing disappears from the universe, and only the target retains any memory of it. This item can be as large as a building, but it can't be a living entity and it can't be on the target's person or within the target's sight.",
                    "attacks": [
                        {
                            "name": "Khopesh of Oblivion attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mask wight makes one Khopesh of Oblivion attack and one Enervating Spiked Gauntlet attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wail of the Forgotten",
                    "desc": "The mask wight emits an ear-piercing wail. All creatures within 30 feet of the wight take 65 (10d12) thunder damage and are permanently deafened; a successful DC 17 Charisma saving throw reduces damage to half and limits the deafness to 1d4 hours. Targets slain by this attack are erased from the memories of every creature in the planes, all written or pictorial references to the target fade away, and its body is obliterated-the only exception is those who personally witnessed the death. Restoring such a slain creature requires a wish or divine intervention; no mortal remembers the creature's life or death.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "the wight's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\nat will: alter self\n\n1/day each: counterspell, dispel magic, enlarge/reduce, spider climb, tongues\n\n1/week: gate"
                },
                {
                    "name": "Single-minded Purpose",
                    "desc": "The wight has advantage on attack rolls against followers of the fiend it is tasked to destroy and those in its target's employ (whether or not they are aware of their employer), as well as the fiend itself."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory",
                    "url": "https://api.open5e.com/v2/environments/laboratory/?format=api"
                },
                {
                    "name": "Lake",
                    "key": "lake",
                    "url": "https://api.open5e.com/v2/environments/lake/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Ocean",
                    "key": "ocean",
                    "url": "https://api.open5e.com/v2/environments/ocean/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell",
                    "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss",
                    "url": "https://api.open5e.com/v2/environments/srd_abyss/?format=api"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_astral-plane/?format=api"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium",
                    "url": "https://api.open5e.com/v2/environments/srd_elysium/?format=api"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_ethereal-plane/?format=api"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild",
                    "url": "https://api.open5e.com/v2/environments/srd_feywild/?format=api"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell",
                    "url": "https://api.open5e.com/v2/environments/srd_hell/?format=api"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_material-plane/?format=api"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-air/?format=api"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-earth/?format=api"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-fire/?format=api"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-water/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Temple",
                    "key": "temple",
                    "url": "https://api.open5e.com/v2/environments/temple/?format=api"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands",
                    "url": "https://api.open5e.com/v2/environments/tob_badlands/?format=api"
                },
                {
                    "name": "Tomb",
                    "key": "tomb",
                    "url": "https://api.open5e.com/v2/environments/tomb/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob_spinosaurus/?format=api",
            "key": "tob_spinosaurus",
            "name": "Spinosaurus",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 231,
            "hit_dice": "14d20+84",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 27,
                "dexterity": 9,
                "constitution": 22,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 8,
                "dexterity": -1,
                "constitution": 6,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 8,
                "dexterity": -1,
                "constitution": 6,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 8,
                "deception": 0,
                "history": -4,
                "insight": 0,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 34 (4d12 + 8) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 18). When the spinosaurus moves, the grappled creature moves with it. Until this grapple ends, the target is restrained and the spinosaurus can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the spinosaurus' choice that is within 120 feet of the spinosaurus and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A frightened creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus' Frightful Presence for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The spinosaurus moves up to half its speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spinosaurus makes one bite attack and two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "The spinosaurus uses Frightful Presence.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 20.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "The spinosaurus makes one tail attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Siege Monster",
                    "desc": "The spinosaurus deals double damage to objects and structures."
                },
                {
                    "name": "Tamed",
                    "desc": "The spinosaurus will never willingly attack any reptilian humanoid, and if forced or magically compelled to do so, it suffers disadvantage on attack rolls. Up to twelve Medium or four Large creatures can ride the spinosaurus. This trait disappears if the spinosaurus spends a month away from any reptilian humanoid."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob_steam-golem/?format=api",
            "key": "tob_steam-golem",
            "name": "Steam Golem",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "understands its creator's languages but can't speak",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 171,
            "hit_dice": "18d10+72",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 8,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ax Arm",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Ax Arm attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Long Axe",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 40 (5d12 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Long Axe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The steam golem makes two ax arm attacks, or one long axe attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Steam Blast",
                    "desc": "A steam golem can release a blast of steam. The golem chooses whether to affect a 5-foot radius around itself or a 20-foot cube adjacent to itself. Creatures in the affected area take 38 (7d10) fire damage, or half damage with a successful DC 17 Constitution saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Whistle",
                    "desc": "When an opponent within 30 feet of the golem tries to cast a spell, the steam golem can emit a shriek from its twin steam whistles. The spellcaster must make a DC 17 Constitution saving throw. If the save succeeds, the spell is cast normally. If it fails, the spell is not cast; the spell slot is not used, but the caster's action is.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Boiler Weakness",
                    "desc": "A steam golem that's immersed in water or whose boiler is soaked with at least 20 gallons of water (such as from a water elemental) may be stopped in its tracks by the loss of steam pressure in the boiler. In the case of a water elemental, dousing a steam golem destroys the elemental and the golem must make a DC 20 Constitution saving throw. If it succeeds, the water instantly evaporates and the golem continues functioning normally. If it fails, the golem's fire is extinguished and the boiler loses pressure. The steam golem acts as if affected by a slow spell for 1d3 rounds, then becomes paralyzed until its fire is relit and it spends 15 minutes building up pressure."
                },
                {
                    "name": "Extend Long Ax",
                    "desc": "A steam golem can extend or retract one arm into long ax form as a bonus action."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The golem is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The golem has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The golem's weapon attacks are magical."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory",
                    "url": "https://api.open5e.com/v2/environments/laboratory/?format=api"
                },
                {
                    "name": "Lake",
                    "key": "lake",
                    "url": "https://api.open5e.com/v2/environments/lake/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Ocean",
                    "key": "ocean",
                    "url": "https://api.open5e.com/v2/environments/ocean/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell",
                    "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss",
                    "url": "https://api.open5e.com/v2/environments/srd_abyss/?format=api"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_astral-plane/?format=api"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium",
                    "url": "https://api.open5e.com/v2/environments/srd_elysium/?format=api"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_ethereal-plane/?format=api"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild",
                    "url": "https://api.open5e.com/v2/environments/srd_feywild/?format=api"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell",
                    "url": "https://api.open5e.com/v2/environments/srd_hell/?format=api"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane",
                    "url": "https://api.open5e.com/v2/environments/srd_material-plane/?format=api"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-air/?format=api"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-earth/?format=api"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-fire/?format=api"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-water/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Temple",
                    "key": "temple",
                    "url": "https://api.open5e.com/v2/environments/temple/?format=api"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands",
                    "url": "https://api.open5e.com/v2/environments/tob_badlands/?format=api"
                },
                {
                    "name": "Tomb",
                    "key": "tomb",
                    "url": "https://api.open5e.com/v2/environments/tomb/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob_stuhac/?format=api",
            "key": "tob_stuhac",
            "name": "Stuhac",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Infernal; telepathy 100 ft.",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 190,
            "hit_dice": "20d8+100",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 15
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 10,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 7
            },
            "skill_bonuses": {
                "deception": 12
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 6,
                "deception": 12,
                "history": 1,
                "insight": 3,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, fire; bludgeoning and piercing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (5d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hobble",
                    "desc": "A stuhac can cripple a creature by telekinetically tearing its tendons and ligaments. A stuhac can target one creature within 100 feet. The target must make a successful DC 16 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 20 feet. Magical movement (flight, teleportation, etc.) is unaffected. This damage can only be cured through magical healing, not by spending hit dice or resting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The stuhac makes two claw attacks and one bite attack, or two claw attacks and one hobble.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Mountain Stride",
                    "desc": "Mountain slopes and stone outcroppings pose no obstacle to a stuhac's movement. In mountainous areas, it scrambles through difficult terrain without hindrance."
                },
                {
                    "name": "Powerful Leap",
                    "desc": "The stuhac can jump three times the normal distance: 66 feet horizontally or 27 feet vertically with a running start, or half those distances from a stationary start."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The stuhac can use its action to polymorph into one of two forms: that of an elderly humanoid male, and its natural form. It cannot alter either form's appearance or capabilities using this ability, and damage sustained in one form transfers to the other form."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob_vampire-warlock-variant/?format=api",
            "key": "tob_vampire-warlock-variant",
            "name": "Vampire Warlock - Variant",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 17,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {
                "perception": 7,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 4,
                "history": 3,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blood Puppet",
                    "desc": "The vampire warlock targets one humanoid it can see within 30 feet. The target must succeed on a DC 17 Wisdom saving throw or be dominated by the vampire warlock as if it were the target of a dominate person spell. The target repeats the saving throw each time the vampire warlock or the vampire's companions do anything harmful to it, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire warlock is destroyed, is on a different plane of existence than the target, or uses a bonus action to end the effect; the vampire warlock doesn't need to concentrate on maintaining the effect.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bloody Arms",
                    "desc": "The vampire warlock saturates itself in its own blood, causing 20 poison damage to itself. For 1 minute, its armor class increases to 20 and its unarmed strike and bite attacks do an additional 7 (2d6) poison damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call the Blood",
                    "desc": "The vampire warlock uses call the blood.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Children of Hell",
                    "desc": "The vampire warlock magically calls 2d4 imps or 1 shadow. The called creatures arrive in 1d4 rounds, acting as allies of the vampire warlock and obeying its spoken commands, and remain for 1 hour, until the vampire warlock dies, or until the vampire warlock dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire warlock makes one unarmed strike.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "the vampire's spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components.\n\nat will: darkness, dominate person, invisibility, misty step\n\n1/day each: arms of hadar, disguise self, dissonant whispers, detect thoughts, hold monster"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd-2024_archmage/?format=api",
            "key": "srd-2024_archmage",
            "name": "Archmage",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common plus five other languages",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 170,
            "hit_dice": "31d8 + 31",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 20,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 5,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 13,
                "history": 9,
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 13,
                "athletics": 0,
                "deception": 3,
                "history": 9,
                "insight": 2,
                "intimidation": 3,
                "investigation": 5,
                "medicine": 2,
                "nature": 5,
                "perception": 6,
                "performance": 3,
                "persuasion": 3,
                "religion": 5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Burst",
                    "desc": "Melee or Ranged Attack Roll: +9, reach 5 ft. or range 150 ft. 27 (4d10 + 5) Force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Burst attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": 150.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The archmage makes four Arcane Burst attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17): - At Will: Detect Magic, Detect Thoughts, Disguise Self, Invisibility, Light, Mage Armor, Mage Hand, Prestidigitation - 2e/Day Each: Fly, Lightning Bolt - 1e/Day Each: Cone of Cold, Mind Blank, Scrying, Teleport",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The archmage has Advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd-2024_erinyes/?format=api",
            "key": "srd-2024_erinyes",
            "name": "Erinyes",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Infernal; telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 178,
            "hit_dice": "21d8 + 84",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 4,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 6,
                "persuasion": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 4,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 6,
                "performance": 4,
                "persuasion": 8,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Entangling Rope (Requires Magic Rope)",
                    "desc": "Strength Saving Throw: DC 16, one creature the erinyes can see within 120 feet. Failure: 14 (4d6) Force damage, and the target has the Restrained condition until the rope is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The erinyes makes three Withering Sword attacks and can use Entangling Rope.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Withering Sword",
                    "desc": "Melee Attack Roll: +8, reach 5 ft. 13 (2d8 + 4) Slashing damage plus 11 (2d10) Necrotic damage.",
                    "attacks": [
                        {
                            "name": "Withering Sword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Diabolical Restoration",
                    "desc": "If the erinyes dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The erinyes has Advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Rope",
                    "desc": "The erinyes has a magic rope. While bearing it, the erinyes can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short Rest|XPHB|Short or Long Rest."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_archmage/?format=api",
            "key": "srd_archmage",
            "name": "Archmage",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any six languages",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "15 with _mage armor_",
            "hit_points": 99,
            "hit_dice": "18d8+18",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 20,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 5,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "intelligence": 9,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 13,
                "history": 13
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 13,
                "athletics": 0,
                "deception": 3,
                "history": 13,
                "insight": 2,
                "intimidation": 3,
                "investigation": 5,
                "medicine": 2,
                "nature": 5,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "damage from spells; non magical bludgeoning, piercing, and slashing (from stoneskin)",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Dagger Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The archmage has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared:\n\n* Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp\n* 1st level (4 slots): detect magic, identify, mage armor*, magic missile\n* 2nd level (3 slots): detect thoughts, mirror image, misty step\n* 3rd level (3 slots): counterspell,fly, lightning bolt\n* 4th level (3 slots): banishment, fire shield, stoneskin*\n* 5th level (3 slots): cone of cold, scrying, wall of force\n* 6th level (1 slot): globe of invulnerability\n* 7th level (1 slot): teleport\n* 8th level (1 slot): mind blank*\n* 9th level (1 slot): time stop\n* The archmage casts these spells on itself before combat."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory",
                    "url": "https://api.open5e.com/v2/environments/laboratory/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_erinyes/?format=api",
            "key": "srd_erinyes",
            "name": "Erinyes",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": "Devils",
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "plate",
            "hit_points": 153,
            "hit_dice": "18d8+72",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 8,
                "wisdom": 6,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 4,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The erinyes makes three attacks",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Variant: Rope of Entanglement",
                    "desc": "Some erinyes carry a rope of entanglement (detailed in the Dungeon Master's Guide). When such an erinyes uses its Multiattack, the erinyes can use the rope in place of two of the attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hellish Weapons",
                    "desc": "The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The erinyes has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Hell",
                    "key": "srd_hell",
                    "url": "https://api.open5e.com/v2/environments/srd_hell/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_accursed-guardian-naga/?format=api",
            "key": "a5e-mm_accursed-guardian-naga",
            "name": "Accursed Guardian Naga",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, Celestial, Common",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 136,
            "hit_dice": "16d10+48",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 16,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 7,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 8,
                "constitution": 7,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 4,
                "arcana": 3,
                "athletics": 3,
                "deception": 4,
                "history": 3,
                "insight": 4,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Command",
                    "desc": "(1st-Level; V) One living creature within 60 feet that the naga can see and that can hear and understand it makes a DC 16 Wisdom saving throw. On a failure  the target uses its next turn to move as far from the naga as possible  avoiding hazardous terrain.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Flame Strike",
                    "desc": "(5th-Level; V) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 16 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hold Person",
                    "desc": "(2nd-Level; V, Concentration) One humanoid the naga can see within 60 feet makes a DC 16 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns  ending the effect on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The naga casts a spell and uses its vampiric bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapeshift",
                    "desc": "The naga changes its form to that of a specific Medium humanoid, a Medium snake-human hybrid with the lower body of a snake, or its true form, which is a Large snake. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Poison",
                    "desc": "Melee Weapon Attack: +8 to hit, range 20/60 ft., one creature. Hit: The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.",
                    "attacks": [
                        {
                            "name": "Spit Poison attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 10,
                            "damage_die_type": "D6) poison",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Vampiric Bite",
                    "desc": "The naga attacks with its bite. If it hits and the target fails its saving throw against poison  the naga magically gains temporary hit points equal to the poison damage dealt.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The naga can breathe air and water."
                },
                {
                    "name": "Forbiddance",
                    "desc": "The nagas lair is under the forbiddance spell. Until it is dispelled, creatures in the lair can't teleport or use planar travel. Fiends and undead that are not the nagas allies take 27 (5d10) radiant damage when they enter or start their turn in the lair."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The naga has advantage on saving throws against spells and magical effects."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The naga is an 11th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16). The naga has the following cleric spells prepared\n which it can cast with only vocalized components:\n Cantrips (at will): mending\n thaumaturgy\n 1st-level (4 slots): command\n cure wounds\n false life\n 2nd-level (3 slots): calm emotions\n hold person\n locate object\n 3rd-level (3 slots) clairvoyance\n create food and water\n 4th-level (3 slots): divination\n freedom of movement\n 5th-level (2 slots): flame strike\n geas\n scrying\n 6th-level (1 slot): forbiddance"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_archfey/?format=api",
            "key": "a5e-mm_archfey",
            "name": "Archfey",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 35.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 35.0,
                "crawl": 17.5,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 17.5,
                "swim": 17.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Elvish, Sylvan, two more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "url": "https://api.open5e.com/v2/languages/elvish/?format=api",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 330,
            "hit_dice": "44d8+132",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 16,
                "dexterity": 20,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 9,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "arcana": 7,
                "history": 7,
                "insight": 9,
                "nature": 7,
                "perception": 9,
                "persuasion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 5,
                "arcana": 7,
                "athletics": 3,
                "deception": 5,
                "history": 7,
                "insight": 9,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 5,
                "nature": 7,
                "perception": 9,
                "performance": 5,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, paralyzed, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Evil Eye (Gaze)",
                    "desc": "The archfey targets one creature not under the effect of a faeries Evil Eye within 60 feet. The target makes a DC 17 Wisdom saving throw. On a failed saving throw  the archfey chooses one of the following effects to magically impose on the target. Each effect lasts for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Faerie Step",
                    "desc": "The archfey magically teleports up to 60 feet to a space it can see.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Gleaming Longbow",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. This attack ignores half or three-quarters cover. Hit: 9 (1d8 + 5) piercing damage plus 14 (4d6) cold  fire  lightning  or psychic damage (its choice).",
                    "attacks": [
                        {
                            "name": "Gleaming Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Glittering Scimitar",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 10 (3d6) cold  fire  lightning  or psychic damage (its choice).",
                    "attacks": [
                        {
                            "name": "Glittering Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The archfey makes two glittering scimitar attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Riposte",
                    "desc": "When the archfey is hit by a melee attack made by a creature it can see, it makes a glittering scimitar attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Summon Midnight",
                    "desc": "Night magically falls over a 5-mile-diameter area  lasting for 1 hour. As an action  the archfey can end this effect.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "The target falls asleep",
                    "desc": "This effect ends if the target takes damage or another creature uses an action to rouse it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The target is frightened",
                    "desc": "This effect ends if the target is ever 60 feet or more from the archfey.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The target is poisoned",
                    "desc": "It can repeat the saving throw at the end of each of its turns  ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Vengeful Eye",
                    "desc": "When the archfey is hit by a ranged attack or targeted with a spell by a creature within 60 feet, it uses Evil Eye on the attacker if they can see each other.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Weird",
                    "desc": "(9th-Level; V, S, Concentration) The archfey terrifies creatures with their own worst nightmares. Each creature within 30 feet of a point within 120 feet makes a DC 17 Wisdom saving throw. On a failure  the creature is frightened for 1 minute. At the end of each of the creatures turns  the creature takes 22 (4d10) psychic damage and then repeats the saving throw  ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Faerie Form",
                    "desc": "The archfey can magically change its size between Large, Medium, and Tiny as an action. While Tiny, the bludgeoning, piercing, and slashing damage dealt by the archfeys attacks is halved. Additionally, it has disadvantage on Strength checks and advantage on Dexterity checks. While Large, the archfey has advantage on Strength checks. Its statistics are otherwise unchanged."
                },
                {
                    "name": "Faerie Light",
                    "desc": "As a bonus action, the archfey can cast dim light for 30 feet, or extinguish its glow."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The archfeys spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components: At will: animal messenger, detect evil and good, detect magic, disguise self, 3/day each: charm person, scrying, zone of truth, 1/day each: dream, geas, heroes feast, magic circle, polymorph (self only)"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_behir-magus/?format=api",
            "key": "a5e-mm_behir-magus",
            "name": "Behir Magus",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "climb": 40.0,
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 168,
            "hit_dice": "16d12+64",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "intelligence": 4,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
                "athletics": 9,
                "perception": 7,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 9,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 90.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir  and the behir has not swallowed anyone else  the target is swallowed. A swallowed creature is blinded and restrained  it has total cover from attacks from outside the behir  and it takes 21 (6d6) acid damage at the start of each of the behirs turns.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D12",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Blindness",
                    "desc": "When struck by a ranged or area attack by a creature within 60 feet that it can see, the behir forces the attacker to make a DC 13 Constitution saving throw. On a failure, the creature is magically blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Drain Charge",
                    "desc": "When subjected to lightning damage, the behir takes no damage, and the attacker or caster takes necrotic damage equal to the lightning damage dealt.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature",
                    "desc": "",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "When damaged by an attack, the behir magically becomes invisible for 1 minute or until it makes an attack.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw  taking 56 (16d6) lightning damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The behir makes a bite attack and then a constrict attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Vengeful Breath",
                    "desc": "When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Serpentine",
                    "desc": "The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The behir can use its climb speed even on difficult surfaces and upside down on ceilings."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_cloud-giant-noble/?format=api",
            "key": "a5e-mm_cloud-giant-noble",
            "name": "Cloud Giant Noble",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 187,
            "hit_dice": "15d12+90",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 12,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 12,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "lightning, thunder",
                "damage_resistances": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arc Lightning",
                    "desc": "Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws  taking 42 (12d6) lightning damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Blinking Blades",
                    "desc": "The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet  up to a maximum of 6 attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Fog Cloud",
                    "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius  heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw. On a failure  it is pushed up to 10 feet away from the giant and knocked prone.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gust",
                    "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its glaive.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reverse Gravity",
                    "desc": "Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle  it takes 21 (6d6) bludgeoning damage. The creatures then fall  taking falling damage as normal.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": null,
                            "range": 60.0,
                            "long_range": 240.0,
                            "target_creature_only": false,
                            "damage_die_count": 9,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Silver Tongue",
                    "desc": "One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure  it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Cloud Sight",
                    "desc": "Clouds and fog do not impair the giants vision."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: detect magic, fog cloud, light, 3/day each: feather fall, fly, misty step, telekinesis, 1/day each: control weather, gaseous form"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_erinyes/?format=api",
            "key": "a5e-mm_erinyes",
            "name": "Erinyes",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 161,
            "hit_dice": "19d8+76",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 14,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 8,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "athletics": 8,
                "insight": 7,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 8,
                "deception": 4,
                "history": 2,
                "insight": 7,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Lasso",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: The target is entangled by the lasso. While entangled  it can't move more than 15 feet away from the erinyes. The entanglement ends if the erinyes releases the lasso or becomes incapacitated  or if the lasso is destroyed. The lasso is an object with AC 12 and 20 HP and is immune to piercing  poison  psychic  and thunder damage. The entanglement also ends if the target or a creature within 5 feet of it uses an action to succeed on a DC 16 Athletics or Acrobatics check to remove the lasso. The erinyes can't make a lasso attack while a creature is entangled.",
                    "attacks": [
                        {
                            "name": "Lasso attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) poison damage  and the target makes a DC 14 Constitution saving throw. On a failure  it is poisoned for 24 hours or until the poison is removed by lesser restoration or similar magic.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 14 (4d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The erinyes makes three attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "If the erinyes is wielding a longsword and can see its attacker, it adds 4 to its AC against one melee attack that would hit it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Lawful Evil",
                    "desc": "The erinyes radiates a Lawful and Evil aura."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The erinyes has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_faerie-noble/?format=api",
            "key": "a5e-mm_faerie-noble",
            "name": "Faerie Noble",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 35.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 35.0,
                "crawl": 17.5,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 17.5,
                "swim": 17.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Elvish, Sylvan, two more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "url": "https://api.open5e.com/v2/languages/elvish/?format=api",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 165,
            "hit_dice": "22d8+66",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 16,
                "dexterity": 20,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 9,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "arcana": 7,
                "history": 7,
                "insight": 9,
                "nature": 7,
                "perception": 9,
                "persuasion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 5,
                "arcana": 7,
                "athletics": 3,
                "deception": 5,
                "history": 7,
                "insight": 9,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 5,
                "nature": 7,
                "perception": 9,
                "performance": 5,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, paralyzed, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Evil Eye (Gaze)",
                    "desc": "The noble targets one creature not under the effect of a faeries Evil Eye within 60 feet. The target makes a DC 17 Wisdom saving throw. On a failed saving throw  the noble chooses one of the following effects to magically impose on the target. Each effect lasts for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Faerie Step",
                    "desc": "The noble magically teleports up to 60 feet to a space it can see.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Gleaming Longbow",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. This attack ignores half or three-quarters cover. Hit: 9 (1d8 + 5) piercing damage plus 14 (4d6) cold  fire  lightning  or psychic damage (its choice).",
                    "attacks": [
                        {
                            "name": "Gleaming Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Glittering Scimitar",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 10 (3d6) cold  fire  lightning  or psychic damage (its choice).",
                    "attacks": [
                        {
                            "name": "Glittering Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The noble makes two glittering scimitar attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Riposte",
                    "desc": "When the noble is hit by a melee attack made by a creature it can see, it makes a glittering scimitar attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The target falls asleep",
                    "desc": "This effect ends if the target takes damage or another creature uses an action to rouse it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The target is frightened",
                    "desc": "This effect ends if the target is ever 60 feet or more from the noble.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The target is poisoned",
                    "desc": "It can repeat the saving throw at the end of each of its turns  ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Vengeful Eye",
                    "desc": "When the noble is hit by a ranged attack or targeted with a spell by a creature within 60 feet, it uses Evil Eye on the attacker if they can see each other.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Faerie Form",
                    "desc": "The noble can magically change its size between Large, Medium, and Tiny as an action. While Tiny, the bludgeoning, piercing, and slashing damage dealt by the nobles attacks is halved. Additionally, it has disadvantage on Strength checks and advantage on Dexterity checks. While Large, the noble has advantage on Strength checks. Its statistics are otherwise unchanged."
                },
                {
                    "name": "Faerie Light",
                    "desc": "As a bonus action, the noble can cast dim light for 30 feet, or extinguish its glow."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The nobles spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components: At will: animal messenger, detect evil and good, detect magic, disguise self, 3/day each: charm person, scrying, zone of truth, 1/day each: dream, geas, heroes feast, magic circle, polymorph (self only)"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_fire-giant-war-priest/?format=api",
            "key": "a5e-mm_fire-giant-war-priest",
            "name": "Fire Giant War Priest",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Giant",
                "data": [
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 162,
            "hit_dice": "13d12+78",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 25,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 11,
                "dexterity": 4,
                "constitution": 10,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 4,
                "constitution": 10,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 5
            },
            "skill_bonuses": {
                "athletics": 11,
                "intimidation": 5,
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 11,
                "deception": 1,
                "history": 0,
                "insight": 2,
                "intimidation": 5,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage. If the target is a Large or smaller creature  it makes a DC 19 Strength saving throw. On a failure  it is pushed up to 10 feet away from the giant and knocked prone.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D6",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ignite Blades",
                    "desc": "The greatswords of each fire giant of the giants choice within 30 feet magically kindle into flame. For the next minute  each of their greatsword attacks deal an extra 7 (2d6) fire damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Kick",
                    "desc": "When hit by a melee attack by a Medium or smaller creature the giant can see within 10 feet, the giant kicks its attacker. The attacker makes a DC 19 Dexterity saving throw. On a failure, it takes 14 (3d4 + 7) bludgeoning damage, is pushed up to 20 feet from the giant, and falls prone.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two greatsword attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pillar of Flame",
                    "desc": "Each creature within a 10-foot-radius  40-foot-high cylinder centered on a point within 60 feet that the fire giant can see makes a DC 18 Dexterity saving throw  taking 56 (16d6) fire damage on a failed save or half damage on a success. Unattended flammable objects are ignited.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 42 (10d6 + 7) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 19 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": null,
                            "range": 60.0,
                            "long_range": 240.0,
                            "target_creature_only": false,
                            "damage_die_count": 10,
                            "damage_die_type": "D6",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sword Sweep",
                    "desc": "The giant makes a greatsword attack against each creature within 10 feet.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Cold Weakness",
                    "desc": "When the fire giant takes cold damage, its speed is reduced by 10 feet until the end of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_frost-giant-jarl/?format=api",
            "key": "a5e-mm_frost-giant-jarl",
            "name": "Frost Giant Jarl",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 184,
            "hit_dice": "16d12+80",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 22,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 10,
                "constitution": 9,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 9,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {
                "athletics": 10,
                "perception": 4,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 10,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) slashing damage. If the target is a Large or smaller creature  it makes a DC 18 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Grab",
                    "desc": "One creature within 5 feet makes a DC 11 Dexterity saving throw. On a failure, it is grappled (escape DC 18). Until this grapple ends, the giant can't grab another target, and it makes battleaxe attacks with advantage against the grappled target.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Icy Gaze",
                    "desc": "One creature the giant can see within 60 feet makes a DC 17 Constitution saving throw. On a failure, it takes 21 (6d6) cold damage, and its Speed is halved until the end of its next turn. On a success, it takes half as much damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two melee weapon attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 37 (9d6 + 6) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 18 Strength saving throw  falling prone on a failure. In lieu of a rock  the giant can throw a grappled Medium or smaller creature up to 40 feet. On a hit  the target and the thrown creature both take 19 (4d6 + 5) bludgeoning damage. On a miss  only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": null,
                            "range": 60.0,
                            "long_range": 240.0,
                            "target_creature_only": false,
                            "damage_die_count": 9,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one prone target. Hit: 13 (3d4 + 6) bludgeoning damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Fire Fear",
                    "desc": "When the giant takes fire damage, it is rattled until the end of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_ice-devil/?format=api",
            "key": "a5e-mm_ice-devil",
            "name": "Ice Devil",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 180,
            "hit_dice": "19d10+76",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 5,
                "deception": 4,
                "history": 4,
                "insight": 3,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 3,
                "performance": 4,
                "persuasion": 4,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, fire, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "damage from nonmagical, non-silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 7 (2d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold",
                                "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 7 (2d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold",
                                "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Freezing Blood",
                    "desc": "When a creature within 60 feet that the devil can see hits it with a ranged attack or includes it in a spells area, the creature makes a DC 16 Constitution saving throw. On a failure, the creature takes 10 (3d6) cold damage and is slowed until the end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Ice Wall",
                    "desc": "The devil magically creates a wall of ice on a solid surface it can see within 60 feet. The wall is flat  1 foot thick  and can be up to 50 feet long and 15 feet high. The wall lasts for 1 minute or until destroyed. Each 10-foot section has AC 12  30 hit points  vulnerability to fire damage  and immunity to cold  necrotic  poison  and psychic damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (creatures choice)",
                    "desc": "The creature then makes a DC 16 Dexterity saving throw  taking 49 (14d6) cold damage on a successful save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes one bite attack and one claws attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage plus 10 (3d6) cold damage. If the target is a creature  it makes a DC 16 Constitution saving throw  becoming slowed for 1 minute on a failure. The target repeats the saving throw at the end of each of its turns  ending the effect on a success.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold",
                                "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 5) bludgeoning damage plus 7 (2d6) cold damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devils Sight",
                    "desc": "The devils darkvision penetrates magical darkness."
                },
                {
                    "name": "Lawful Evil",
                    "desc": "The devil radiates a Lawful and Evil aura."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The devil has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_murmuring-worm/?format=api",
            "key": "a5e-mm_murmuring-worm",
            "name": "Murmuring Worm",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "burrow": 20.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 195,
            "hit_dice": "17d12+85",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 5,
                "deception": 4,
                "history": -1,
                "insight": 2,
                "intimidation": 4,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "prone",
                "condition_immunities": [
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) piercing damage. If the target is killed by this attack  the worm eats its head.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled.",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mental Summons",
                    "desc": "One creature with an Intelligence score greater than 3 within 120 feet makes a DC 16 Wisdom saving throw. On a failure, it uses its reaction to move up to its Speed towards the worm by the shortest route possible, avoiding hazards but not opportunity attacks. This is a magical charm effect.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The worm constricts once and attacks once with its bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The worm can breathe air and water."
                },
                {
                    "name": "Locate Mind",
                    "desc": "The worm is aware of the location and relative intelligence of all creatures with Intelligence scores greater than 3 within 500 feet."
                },
                {
                    "name": "Maddening Murmurs",
                    "desc": "The worm babbles constantly. A non-aberrant creature that starts its turn within 30 feet and can hear its murmurs makes a DC 14 Intelligence saving throw. On a failure, the creature takes 10 (3d6) psychic damage and is confused until the start of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_remorhaz/?format=api",
            "key": "a5e-mm_remorhaz",
            "name": "Remorhaz",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 195,
            "hit_dice": "17d12+85",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 22,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "intelligence": 1,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 6,
                "deception": -3,
                "history": -3,
                "insight": 1,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, fire",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) piercing damage plus 10 (3d6) fire damage. If the target is a Medium or smaller creature grappled by the remorhaz  the target is swallowed. A swallowed creature is blinded and restrained  it has total cover from attacks from outside the remorhaz  and it takes 21 (6d6) acid damage at the start of each of the remorhazs turns.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage  and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 18) and restrained while grappled. The remorhaz can grapple three creatures at once.",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "If a swallowed creature deals 30 or more damage to the remorhaz in a single turn, or if the remorhaz dies, the remorhaz vomits up all swallowed creatures",
                    "desc": "",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The remorhaz makes a bite attack and then a constrict attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heated Body",
                    "desc": "A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 10 (3d6) fire damage, or 21 (6d6) fire damage if the remorhaz is bloodied. A creature can take this damage only once on a turn. If the remorhaz has been subjected to cold damage since the end of its last turn, this trait doesnt function."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_vampire-assassin/?format=api",
            "key": "a5e-mm_vampire-assassin",
            "name": "Vampire Assassin",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 142,
            "hit_dice": "15d8+75",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7,
                "persuasion": 8,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 5,
                "deception": 4,
                "history": 3,
                "insight": 3,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Blood Charm",
                    "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets a creature within 30 feet  forcing it to make a DC 16 Wisdom saving throw. On a failure  the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage  ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it  it is immune to this vampires Charm for 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Grab",
                    "desc": "The vampire makes a grab attack.",
                    "attacks": [
                        {
                            "name": "Grab (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hissing Scuttle",
                    "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapechange",
                    "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The vampire can take 1 legendary action",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Warding Charm",
                    "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest."
                },
                {
                    "name": "Misty Recovery",
                    "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage."
                },
                {
                    "name": "Misty Stealth",
                    "desc": "While in Mist Form in dim light or darkness, the vampire is invisible."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn."
                },
                {
                    "name": "Resting Place",
                    "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a bless, hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points."
                },
                {
                    "name": "Sneak Attack (1/Turn)",
                    "desc": "The vampire deals an extra 10 (3d6) damage when it hits with a weapon attack while it has advantage on the attack, or when its target is within 5 feet of an ally of the vampire while the vampire doesnt have disadvantage on the attack."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_vampire-warrior/?format=api",
            "key": "a5e-mm_vampire-warrior",
            "name": "Vampire Warrior",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 142,
            "hit_dice": "15d8+75",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7,
                "persuasion": 8,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 5,
                "deception": 4,
                "history": 3,
                "insight": 3,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Blood Charm",
                    "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets a creature within 30 feet  forcing it to make a DC 16 Wisdom saving throw. On a failure  the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage  ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it  it is immune to this vampires Charm for 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Grab",
                    "desc": "The vampire makes a grab attack.",
                    "attacks": [
                        {
                            "name": "Grab (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hissing Scuttle",
                    "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reaping Greatsword",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft.  up to 3 targets. Hit: 12 (2d6 + 5) slashing damage plus 4 (1d8) necrotic damage. If the target is a creature  it makes a DC 17 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Reaping Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapechange",
                    "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The vampire can take 1 legendary action",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Warding Charm",
                    "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest."
                },
                {
                    "name": "Misty Recovery",
                    "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn."
                },
                {
                    "name": "Resting Place",
                    "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a bless, hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/bfrd_archdruid/?format=api",
            "key": "bfrd_archdruid",
            "name": "Archdruid",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Druidic,plus any one language",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "url": "https://api.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "Nature's Champion",
            "hit_points": 210,
            "hit_dice": null,
            "experience_points": 8400,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 22,
                "wisdom": 28,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 6,
                "wisdom": 9,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 6,
                "wisdom": 9,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 6,
                "wisdom": 9,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 9,
                "arcana": 6,
                "athletics": 3,
                "deception": 1,
                "history": 6,
                "insight": 9,
                "intimidation": 1,
                "investigation": 6,
                "medicine": 9,
                "nature": 6,
                "perception": 9,
                "performance": 1,
                "persuasion": 1,
                "religion": 6,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 9
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "Nature's Champion",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Change Shape",
                    "desc": "The archdruid magically transforms into a Beast that has a challenge rating no higher than its own, or back into its true form, which is Humanoid. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies. In a new form, the archdruid retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA modifiers, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form. The archdruid can choose to instead magically transform into an Elemental that has a challenge rating no higher than 6, or back into its true form. If it transforms into an Elemental, the archdruid can remain in that form for up to 6 hours then must finish a short or long rest before it can transform into an Elemental again.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The archdruid makes three Thorned Staff or Nature's Wrath attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Nature's Wrath",
                    "desc": "_Ranged Spell Attack:_+9 to hit, range 120 ft., one target. _Hit:_ 27 (5d8+5) cold, fire, lightning, poison, or thunder damage (the archdruid's choice).",
                    "attacks": [
                        {
                            "name": "Nature's Wrath attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The archdruid casts one of the following spells, using WIS as the spellcasting ability (spell save DC 17).<br>At will: _animal friendship_, _druidcraft_, _entangle_, _speak with animals_<br>3/day each: _heat metal_, _spike growth_, _plant growth_, _speak with plants_<br>1/day each: _polymorph_, _insect plague_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thorned Staff",
                    "desc": "_Melee Weapon Attack:_+7 to hit, reach 5. ft., one target. _Hit:_ 10 (2d6+3) piercing damage plus 18 (4d8) cold, fire, lightning, poison, or thunder damage (the archdruid's choice).",
                    "attacks": [
                        {
                            "name": "Thorned Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Nature's Champion",
                    "desc": "While the archdruid is conscious, wearing no armor, and in a natural environment or terrain, such as a desert, forest, or mountain, it adds its WIS modifier to its AC (included above). In addition, it is resistant to cold, fire, lightning, poison, and thunder damage."
                },
                {
                    "name": "Nature's Weapons",
                    "desc": "When the archdruid hits with any weapon, the weapon deals an extra 4d8 cold, fire, lightning, poison, or thunder damage (included in the attack), the archdruid's choice."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/bfrd_archmage/?format=api",
            "key": "bfrd_archmage",
            "name": "Archmage",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any six languages",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "Magic Ward",
            "hit_points": 212,
            "hit_dice": null,
            "experience_points": 8400,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 28,
                "wisdom": 22,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 6,
                "arcana": 9,
                "athletics": 0,
                "deception": 3,
                "history": 9,
                "insight": 6,
                "intimidation": 3,
                "investigation": 9,
                "medicine": 6,
                "nature": 9,
                "perception": 6,
                "performance": 3,
                "persuasion": 3,
                "religion": 9,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 6
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "Magic Ward",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Blast",
                    "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 27 (4d10+5) force damage, and the target must succeed on a DC 17 STR save or be pushed up to 10 feet away from the archmage and knocked prone.",
                    "attacks": [
                        {
                            "name": "Arcane Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Burst of Magic",
                    "desc": "The archmage releases a burst of swirling, multicolored, magical energy on a point it can see within 60 feet of it. Each creature within 20 feet of that point must make a DC 17 DEX save, taking 33 (6d10) force damage and 18 (4d8) acid, cold, fire, lightning, or thunder damage (the archmage's choice) on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Counter Spell",
                    "desc": "When a creature the archmage can see within 30 feet of it casts a spell, the archmage can counter the spell, interrupting the casting. This reaction works like the counterspell spell with a +5 spellcasting ability check, except the archmage must always make the ability check, regardless of the spell's circle. The archmage has advantage on this check if the spell is on the Arcane source spell list.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The archmage makes three Arcane Blast attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shimmering Step",
                    "desc": "The archmage teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. Sparks of arcane energy appear at the origin and destination when it uses this bonus action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The archmage casts one of the following spells, using INT as the spellcasting ability (spell save DC 17).<br>At will: _detect magic_, _disguise self_, _mage hand_, _prestidigitation_<br>3/day each: _charm_, _dispel magic_, _fly_, _invisibility_ (self only), _mirror image_<br>1/day each: _dimension door_, _greater hold_, _wall of force_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The archmage has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Magic Ward",
                    "desc": "While the archmage is conscious, wearing no armor, and not inside of an antimagic effect, it adds its INT modifier to its AC (included above). In addition, it is resistant to force damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/bfrd_erinyes/?format=api",
            "key": "bfrd_erinyes",
            "name": "Erinyes",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Infernal,telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "plate",
            "hit_points": 147,
            "hit_dice": null,
            "experience_points": 8400,
            "ability_scores": {
                "strength": 18,
                "dexterity": 24,
                "constitution": 26,
                "intelligence": 14,
                "wisdom": 22,
                "charisma": 26
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 4,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 6,
                "arcana": 2,
                "athletics": 4,
                "deception": 8,
                "history": 2,
                "insight": 6,
                "intimidation": 8,
                "investigation": 2,
                "medicine": 6,
                "nature": 2,
                "perception": 6,
                "performance": 8,
                "persuasion": 8,
                "religion": 2,
                "sleight_of_hand": 7,
                "stealth": 7,
                "survival": 6
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "Devilish Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "charmed,frightened,Devilish Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "_Ranged Weapon Attack:_ +7 to hit, range 150/600 ft., one target. _Hit:_ 7 (1d8+3) piercing damage plus 18 (4d8) poison damage, and the target must succeed on a DC 16 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 8 (1d8+4) slashing damage, or 9 (1d10+4) slashing damage if used with two hands, plus 18 (4d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The erinyes makes three Longsword or Longbow attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devilish Resilience",
                    "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition."
                },
                {
                    "name": "Disciplined Fighter",
                    "desc": "At the start of each of its turns, the erinyes chooses one of the following fighting styles to adopt, which lasts until the start of the erinyes's next turn.\n- **Aggressive.** The erinyes has advantage on the first attack it makes on its turn, but the next attack roll against the erinyes has advantage.\n- **Retributive.** The next time the erinyes is hit by a melee weapon attack from a creature within 5 feet of it, the erinyes can make one Longsword attack against the attacker (no action required).\n- **Defensive.** The next time erinyes uses the Parry reaction, it takes only half the damage if the attack hits and regains 18 (4d8) HP if the attack doesn't hit."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The erinyes has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Poisonous Weapons",
                    "desc": "The erinyes's weapon attacks are magical. When the erinyes hits with any weapon, the weapon deals an extra 4d8 poison damage (included in the attack)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/bfrd_virtuoso-lich/?format=api",
            "key": "bfrd_virtuoso-lich",
            "name": "Virtuoso Lich",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common plus up to two other languages",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 185,
            "hit_dice": null,
            "experience_points": 8400,
            "ability_scores": {
                "strength": 10,
                "dexterity": 24,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 20,
                "charisma": 28
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 5,
                "arcana": 2,
                "athletics": 0,
                "deception": 9,
                "history": 2,
                "insight": 5,
                "intimidation": 9,
                "investigation": 2,
                "medicine": 5,
                "nature": 2,
                "perception": 5,
                "performance": 9,
                "persuasion": 9,
                "religion": 2,
                "sleight_of_hand": 7,
                "stealth": 7,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "blinded,deafened,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Artistic Flourish",
                    "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 18 (3d8+5) damage of the type chosen with the Versatile Artist trait plus 9 (2d8) force damage.",
                    "attacks": [
                        {
                            "name": "Artistic Flourish attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Muse",
                    "desc": "The lich uses Call Muse.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell (Costs 2 Actions)",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Corrupted Art",
                    "desc": "The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see, other than itself, within 60 feet. This action's effects change, depending on if the target is Undead.\n- **Non-Undead.** The target must make a DC 17 WIS save. On a failure, a creature is blinded, charmed, or deafened (the lich's choice) until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.\n- **Undead.** The target regains 18 (4d8) HP. Healing that exceeds the target's HP maximum becomes temporary HP.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The lich moves up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The virtuoso lich uses Corrupted Art. It then makes three Artistic Flourish attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lich casts one of the following spells, using CHA as the spellcasting ability (spell save DC 17).<br>At will: _disguise self_, _mage hand_, _message_, _prestidigitation_<br>3/day each: _charm_, _hideous laughter_, _hold_, _invisibility_ (self only)<br>2/day each: _dispel magic_, _fear_, _dimension door_<br>1/day each: _irresistible dance_, _programmed illusion_, _seeming_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unrestrained Art",
                    "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unrestrained Art (Costs 3 Actions)",
                    "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the lich fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The lich has advantage on saves against any effect that turns undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The lich doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition."
                },
                {
                    "name": "Versatile Artist",
                    "desc": "At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can't give the lich immunity to force, psychic, or radiant damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_angelic-enforcer/?format=api",
            "key": "tob2_angelic-enforcer",
            "name": "Angelic Enforcer",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api.open5e.com/v2/creaturetypes/celestial/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 90.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful good",
            "languages": {
                "as_string": "all, telepathy 120 ft.",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 152,
            "hit_dice": "16d10+64",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 22,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "insight": 9,
                "intimidation": 9,
                "perception": 9,
                "survival": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 6,
                "deception": 5,
                "history": 4,
                "insight": 9,
                "intimidation": 9,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 9,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 9
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "radiant",
                "damage_immunities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be cursed for 1 minute. While cursed, the target can't regain hit points or benefit from an angel's Healing Touch action. The curse can be lifted early by a remove curse spell or similar magic.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The angelic enforcer magically polymorphs into a humanoid or a lion that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the enforcer's choice). In a new form, the enforcer retains its own game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage plus 18 (4d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The angelic enforcer makes two melee attacks, but can use its bite only once.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blazing Weapons",
                    "desc": "The angelic enforcer’s weapon attacks are magical. When the enforcer hits with any weapon other than its bite, the weapon deals an extra 4d8 fire damage (included in the attack)."
                },
                {
                    "name": "Divine Awareness",
                    "desc": "The angelic enforcer knows if it hears a lie."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The angelic enforcer’s spellcasting ability is Charisma (spell save DC 17). The enforcer can innately cast the following spells, requiring only verbal components:\nAt will: detect evil and good\n3/day each: counterspell, dispel evil and good, dispel magic, protection from evil and good"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The enforcer has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}