Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=-passive_perception&page=8
{ "count": 3541, "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=-passive_perception&page=9", "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=-passive_perception&page=7", "results": [ { "key": "ccdx_lamassu", "name": "Lamassu", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 147, "hit_dice": "14d10+70", "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 14, "constitution": 20, "intelligence": 17, "wisdom": 18, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 9, "wisdom": 8, "charisma": 7 }, "saving_throws_all": { "strength": 4, "dexterity": 6, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "skill_bonuses": { "arcana": 7, "history": 7, "insight": 8, "perception": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 7, "athletics": 4, "deception": 3, "history": 7, "insight": 8, "intimidation": 3, "investigation": 3, "medicine": 4, "nature": 3, "perception": 8, "performance": 3, "persuasion": 3, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) radiant damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw Attack", "desc": "The lamassu makes one claw attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Detect", "desc": "The lamassu makes a Wisdom (Perception) check.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The lamassu touches a creature. The target magically regains 22 (5d8) hp and is cured of any curses or diseases and of any poisoned, blinded, or deafened conditions afflicting it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Multiattack", "desc": "The lamassu makes two attacks with its claws.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The lamassu beats its wings. Each creature within 10 feet of it must succeed on a DC 16 Dexterity saving throw or take 11 (2d6 + 4) bludgeoning damage and be knocked prone. The lamassu can then fly up to its flying speed.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The lamassu beats its wings. Each creature within 10 feet of it must succeed on a DC 16 Dexterity saving throw or take 11 (2d6 + 4) bludgeoning damage and be knocked prone. The lamassu can then fly up to its flying speed.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The lamassu's innate spellcasting ability is Wisdom (spell save DC 16). It can innately cast the following spells, requiring no material components:\nAt will: detect evil and good, mage hand, magic circle, sacred flame, unseen servant\n3/day each: bless, calm emotions, command, dimension door, invisibility, thunderwave\n1/day each: banishment, flame strike, glyph of warding" }, { "name": "Magic Resistance", "desc": "The lamassu has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The lamassu's weapon attacks are magical." }, { "name": "Pounce", "desc": "If the lamassu moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the lamassu can make one claw attack against it as a bonus action." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "ccdx_vampire-priestess", "name": "Vampire Priestess", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "chain mail", "hit_points": 105, "hit_dice": "14d8+42", "experience_points": 3900, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 16, "intelligence": 13, "wisdom": 20, "charisma": 15 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 3, "intelligence": 1, "wisdom": 5, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 4, "wisdom": 8, "charisma": 5 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 8, "charisma": 5 }, "skill_bonuses": { "perception": 8, "religion": 4 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 5, "arcana": 1, "athletics": 3, "deception": 2, "history": 1, "insight": 5, "intimidation": 2, "investigation": 1, "medicine": 5, "nature": 1, "perception": 8, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": 1, "stealth": 1, "survival": 5 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bewitching Gaze", "desc": "The vampire priestess targets one humanoid she can see within 30 feet. If the target can see her, the target must succeed on a DC 16 Wisdom saving throw or be charmed by the priestess for 1 minute. While charmed, the creature is incapacitated and has a speed of 0. Each time the vampire priestess or her allies do anything harmful to the target, it can repeat the saving throw, ending the effect on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire priestess, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the priestess regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the priestess' control.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire priestess can use her Bewitching Gaze. She then makes two attacks, only one of which can be a bite attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scourge", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the creature must succeed on a DC 16 Constitution saving throw or bleed profusely from the wound. A bleeding creature takes 7 (2d6) slashing damage at the start of each of its turns. A creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Scourge attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Misty Escape", "desc": "When she drops to 0 hp outside her resting place, the vampire priestess transforms into a cloud of mist instead of falling unconscious, provided that she isn't in running water. If she can't transform, she is destroyed. While she has 0 hp in mist form, she can't revert to her priestess form, and she must reach her resting place within 2 hours or be destroyed. \n\nWhile in mist form she can't take any actions, speak, or manipulate objects. She is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, she can do so without squeezing, and she can't pass through water. She has advantage on Strength, Dexterity, and Constitution saving throws, and she is immune to all nonmagical damage, except the damage she takes from sunlight. \n\nOnce in her resting place, she reverts to her priestess form. She is then paralyzed until she regains at least 1 hp. After spending 1 hour in her resting place with 0 hp, she regains 1 hp. s" }, { "name": "Regeneration", "desc": "The vampire priestess regains 15 hp at the start of her turn if she has at least 1 hp and isn't in sunlight or running water. If the priestess takes radiant damage or damage from holy water, this trait doesn't function at the start of her next turn." }, { "name": "Spellcasting", "desc": "The vampire priestess is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She has the following cleric spells prepared:\n\n- **Cantrips** (at will): light, guidance, poison spray, thaumaturgy\n- **1st Level** (4 slots): bane, command, inflict wounds, ray of sickness\n- **2nd Level** (3 slots): blindness/deafness, silence, spiritual weapon\n- **3rd Level** (3 slots): bestow curse, dispel magic, spirit guardians\n- **4th Level** (3 slots): banishment, freedom of movement\n- **5th Level** (1 slot): contagion, flame strike" }, { "name": "Vampire Weaknesses", "desc": "The priestess has the following flaws:\nForbiddance. The priestess can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The priestess takes 20 acid damage if she ends her turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the priestess' heart while she is incapacitated in her resting place, the she is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The priestess takes 20 radiant damage when she starts her turn in sunlight. While in sunlight, she has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "ccdx_venom-maw-hydra", "name": "Venom Maw Hydra", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 231, "hit_dice": "22d12+88", "experience_points": 8400, "ability_scores": { "strength": 19, "dexterity": 17, "constitution": 18, "intelligence": 5, "wisdom": 10, "charisma": 7 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": -3, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": -3, "wisdom": 0, "charisma": -2 }, "skill_bonuses": { "perception": 8, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": -3, "athletics": 4, "deception": -2, "history": -3, "insight": 0, "intimidation": -2, "investigation": -3, "medicine": 0, "nature": -3, "perception": 8, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 3, "stealth": 7, "survival": 0 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "fire", "damage_resistances": [ { "name": "Fire", "key": "fire" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "The venom maw hydra makes one bite attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The venom maw hydra makes as many bite or spit attacks as it has heads.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spit", "desc": "The venom maw hydra makes one spit attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Spit attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Spit (Costs 2 Actions)", "desc": "The venom maw hydra makes one spit attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Lash", "desc": "When it is hit by a melee weapon attack within 10 feet of it, the venom maw hydra lashes out with its tail. The attacker must make a DC 16 Strength saving throw. On a failure, it takes 7 (2d6) bludgeoning damage and is knocked prone. On a success, the target takes half the damage and isn't knocked prone.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Venom Spray", "desc": "The hydra sprays caustic liquid in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Wallowing Rampage", "desc": "When the venom maw hydra is in water, it wallows, causing the water to hiss, froth, and splash within 20 feet. Each creature in that area must make a DC 16 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Wallowing Rampage (Costs 3 Actions)", "desc": "When the venom maw hydra is in water, it wallows, causing the water to hiss, froth, and splash within 20 feet. Each creature in that area must make a DC 16 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The venom maw hydra can breathe air and water." }, { "name": "Multiple Heads", "desc": "The venom maw hydra has five heads. While it has more than one head, the venom maw hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken cold damage since its last turn. The hydra regains 10 hp for each head regrown in this way." }, { "name": "Wakeful", "desc": "While the hydra sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_dragon-prismatic-young", "name": "Dragon, Prismatic Young", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 40, "climb": 20 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 142, "hit_dice": "15d10+60", "experience_points": 3900, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 19, "intelligence": 16, "wisdom": 14, "charisma": 15 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 3, "constitution": 7, "wisdom": 5, "charisma": 5 }, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 7, "intelligence": 3, "wisdom": 5, "charisma": 5 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 2, "history": 3, "insight": 2, "intimidation": 2, "investigation": 3, "medicine": 2, "nature": 3, "perception": 2, "performance": 2, "persuasion": 2, "religion": 3, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "radiant", "damage_immunities": [ { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded", "condition_immunities": [ { "name": "Blinded", "key": "blinded" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_gigantura", "name": "Gigantura", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "swim": 60 }, "speed_all": { "unit": null, "walk": 0, "crawl": 0, "hover": false, "fly": 0, "burrow": 0, "climb": 0, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands Aquan and Deep Speech, but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 248, "hit_dice": "16d20+80", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 20, "intelligence": 6, "wisdom": 16, "charisma": 4 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 5, "intelligence": -2, "wisdom": 3, "charisma": -3 }, "initiative_bonus": 3, "saving_throws": { "constitution": 1, "wisdom": 8, "charisma": 2 }, "saving_throws_all": { "strength": 6, "dexterity": 3, "constitution": 1, "intelligence": -2, "wisdom": 8, "charisma": 2 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": -2, "athletics": 6, "deception": -3, "history": -2, "insight": 3, "intimidation": -3, "investigation": -2, "medicine": 3, "nature": -2, "perception": 3, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "stunned", "condition_immunities": [ { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Telescoping Eyes", "desc": "Advantage on Wis (Perception) checks that rely on sight and magical darkness doesn’t impede its darkvision. Also disadvantage on ability checks and saves vs. being blinded." }, { "name": "Water Breathing", "desc": "Can breathe only underwater." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_glacial-crawler", "name": "Glacial Crawler", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "burrow": 30, "climb": 20, "swim": 60 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 30, "climb": 20, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 207, "hit_dice": "18d12+90", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 16, "constitution": 21, "intelligence": 3, "wisdom": 10, "charisma": 5 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 3, "saving_throws": { "strength": 9, "constitution": 9 }, "saving_throws_all": { "strength": 9, "dexterity": 3, "constitution": 9, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "perception": 0 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": -4, "athletics": 5, "deception": -3, "history": -4, "insight": 0, "intimidation": -3, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "acid, cold, fire", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": 60, "truesight_range": null, "actions": [], "traits": [ { "name": "Acidic Coating", "desc": "A creature that touches the crawler or hits it with melee attack while within 5 ft. of it takes 9 (2d8) acid." }, { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Snow Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in snowy terrain." }, { "name": "Tunneler", "desc": "Can burrow through ice snow and permafrost and leaves a 5 ft. diameter tunnel in its wake." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_shetani", "name": "Shetani", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 14.0, "proficiency_bonus": null, "speed": { "walk": 30, "fly": 50 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 50, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Abyssal, Common, Infernal, telepathy 120'", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 190, "hit_dice": "20d8+100", "experience_points": 11500, "ability_scores": { "strength": 17, "dexterity": 19, "constitution": 20, "intelligence": 18, "wisdom": 17, "charisma": 20 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 5, "intelligence": 4, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "wisdom": 8, "charisma": 1 }, "saving_throws_all": { "strength": 3, "dexterity": 9, "constitution": 5, "intelligence": 4, "wisdom": 8, "charisma": 1 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 4, "athletics": 3, "deception": 5, "history": 4, "insight": 3, "intimidation": 5, "investigation": 4, "medicine": 3, "nature": 4, "perception": 3, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; nonmagic B/P/S attacks not made w/silvered weapons", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "Transforms into a Large or smaller Beast or Humanoid or back into its true form which is a Fiend. Without wings it loses its flying speed. Its statistics other than size and speed are the same in each form. Items worn/carried transformed as desired by the shetani taking whatever color or shape it deems appropriate. Reverts on death.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devil’s Sight", "desc": "Magic darkness doesn’t impede its darkvision." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Necrotic Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals+4d8 necrotic (included below)." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_truant-devourer", "name": "Truant Devourer", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment (as its creator deity)", "languages": { "as_string": "Common + up to three other languages", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 156, "hit_dice": "24d8+48", "experience_points": 5000, "ability_scores": { "strength": 12, "dexterity": 17, "constitution": 14, "intelligence": 16, "wisdom": 18, "charisma": 13 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 3, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 3, "wisdom": 4, "charisma": 1 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 3, "athletics": 1, "deception": 1, "history": 3, "insight": 4, "intimidation": 1, "investigation": 3, "medicine": 4, "nature": 3, "perception": 4, "performance": 1, "persuasion": 1, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "nonmagic B/P/S attacks", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dusty Step", "desc": "Teleports with items worn/carried up to 60' to unoccupied space it can see. Dust cloud appears at origin and destination.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heretic Sense", "desc": "Can pinpoint location of heretics of its faith within 60' of it and can sense their general direction within 1 mile of it." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Turn Resistance", "desc": "Advantage: saves vs. turn undead effects." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_bone-colossus", "name": "Bone Colossus", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Darakhul", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 181, "hit_dice": "11d20+66", "experience_points": 10000, "ability_scores": { "strength": 24, "dexterity": 11, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 7, "dexterity": 0, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "constitution": 11, "wisdom": 8 }, "saving_throws_all": { "strength": 7, "dexterity": 0, "constitution": 11, "intelligence": 2, "wisdom": 8, "charisma": 3 }, "skill_bonuses": { "intimidation": 13, "perception": 8 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": 2, "athletics": 7, "deception": 3, "history": 2, "insight": 3, "intimidation": 13, "investigation": 2, "medicine": 3, "nature": 2, "perception": 8, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The bone colossus makes two attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Razor Teeth", "desc": "Melee Weapon Attack: +12 to hit, reach 0 ft., one target in the swarm's space. Hit: 21 (6d6) piercing damage, or 10 (3d6) piercing damage if the swarm has half its hp or fewer.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Razor Teeth (Swarm Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Swarm Form Only", "usage_limits": null }, { "name": "Thunderous Slam", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage plus 10 (3d6) thunder damage, and the target must succeed on a DC 18 Strength saving throw or be knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Thunderous Slam (Colossus Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Colossus Form Only", "usage_limits": null } ], "traits": [ { "name": "Collective Mind", "desc": "The bone colossus’ individual posthumes are connected via a hive mind. It can telepathically communicate with any of its individual posthumes within 50 miles of it, and it can’t be surprised. If the bone colossus is reduced to half its hp or fewer, its Intelligence score is reduced to 1." }, { "name": "Siege Monster", "desc": "The bone colossus deals double damage to objects and structures." }, { "name": "Swarm Form", "desc": "A bone colossus can use its action to split into four individual swarms of tiny bone posthumes. Each swarm has an hp total equal to the bone colossus’ hp divided by 4 (rounded down), and all are affected by any conditions, spells, and other magical effects that affected the bone colossus. The swarms act on the same initiative count as the bone colossus did and occupy any unoccupied space that previously contained the bone colossus. A bone swarm can occupy another creature’s space and vice versa, and the swarm can move through a space as narrow as 1 foot wide without squeezing. A swarm can’t regain hp or gain temporary hp.\n\nAs an action, the swarms can reform into a single bone colossus as long as all surviving swarms are within 5 feet of each other. The reformed bone colossus’ hp total is equal to the combined remaining hp of the swarms, and the bone colossus is affected by any conditions, spells, and other magical effects currently affecting any of the swarms. It occupies any unoccupied space that previously contained at least one of the swarms that formed it." }, { "name": "Turn Resistance", "desc": "The bone colossus has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_galidroo", "name": "Galidroo", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "burrow": 20 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 20, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Deep Speech, telepathy 60 ft.", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 172, "hit_dice": "15d12+75", "experience_points": 8400, "ability_scores": { "strength": 22, "dexterity": 13, "constitution": 20, "intelligence": 11, "wisdom": 18, "charisma": 14 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 5, "intelligence": 0, "wisdom": 4, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": { "constitution": 9, "wisdom": 8 }, "saving_throws_all": { "strength": 6, "dexterity": 1, "constitution": 9, "intelligence": 0, "wisdom": 8, "charisma": 2 }, "skill_bonuses": { "perception": 8 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 4, "arcana": 0, "athletics": 6, "deception": 2, "history": 0, "insight": 4, "intimidation": 2, "investigation": 0, "medicine": 4, "nature": 0, "perception": 8, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 1, "stealth": 1, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" } ] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The galidroo makes four attacks: two with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Prophetic Screech", "desc": "The galidroo unleashes a burst of prophetic power in a 60-foot cone. Each creature in that area must make a DC 17 Intelligence saving throw. On a failure, a creature takes 35 (10d6) psychic damage and is incapacitated for 1 minute as its mind is bombarded with visions of its past and future. On a success, a creature takes half the damage and isn't incapacitated. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Tail", "desc": "Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage. The target is grappled (escape DC 17) if it is a Large or smaller creature and the galidroo doesn't have another creature grappled. Until this grapple ends, the target is restrained, and the galidroo can't use its tail on another target.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Lassitude", "desc": "A creature that starts its turn within 30 feet of the galidroo must succeed on a DC 17 Constitution saving throw or feel lethargic until the start of its next turn. While lethargic, a creature can’t use reactions, its speed is halved, and it can’t make more than one melee or ranged attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. On a successful saving throw, the creature is immune to the galidroo’s Aura of Lassitude for the next 24 hours." }, { "name": "Selective Precognition", "desc": "The galidroo can see into the past, present, and future simultaneously. It can innately cast divination and legend lore once per day each, requiring no material components. Its innate spellcasting ability is Wisdom. The galidroo can’t use these spells to gain information about itself or its personal future or past." }, { "name": "Two-Headed", "desc": "The galidroo has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_mountain-dryad", "name": "Mountain Dryad", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 30, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Sylvan, Terran", "data": [ { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 172, "hit_dice": "15d12+75", "experience_points": 7200, "ability_scores": { "strength": 29, "dexterity": 12, "constitution": 20, "intelligence": 14, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 9, "dexterity": 1, "constitution": 5, "intelligence": 2, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 1, "saving_throws": { "constitution": 9, "charisma": 8 }, "saving_throws_all": { "strength": 9, "dexterity": 1, "constitution": 9, "intelligence": 2, "wisdom": 4, "charisma": 8 }, "skill_bonuses": { "athletics": 13, "intimidation": 8, "perception": 8, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 4, "arcana": 2, "athletics": 13, "deception": 4, "history": 2, "insight": 4, "intimidation": 8, "investigation": 2, "medicine": 4, "nature": 2, "perception": 8, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 1, "stealth": 5, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "lightning", "damage_resistances": [ { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, paralyzed, petrified, poisoned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 6018, "truesight_range": null, "actions": [ { "name": "Mountain's Awe", "desc": "The mountain dryad emits a magical aura that radiates out from it for 1 minute. Each creature that starts its turn within 30 feet of the dryad must succeed on a DC 16 Charisma saving throw or be charmed for 1 minute. A charmed creature is incapacitated and, if it is more than 5 feet away from the mountain dryad, it must move on its turn toward the dryad by the most direct route, trying to get within 5 feet. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the dryad, it can repeat the saving throw. While charmed within 5 feet of the dryad, a Medium or smaller creature must climb the dryad, no check required. After climbing 20 feet, the charmed creature throws itself off the mountain dryad, taking falling damage and landing prone in an unoccupied space within 5 feet of the mountain dryad. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The mountain dryad makes two slam attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 31 (4d10 + 9) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Earth Glide", "desc": "The mountain dryad can burrow through nonmagical, unworked earth and stone. While doing so, the dryad doesn’t disturb the material it moves through." }, { "name": "Magic Resistance", "desc": "The mountain dryad has advantage on saving throws against spells and other magical effects." }, { "name": "Mountain’s Aspect", "desc": "Each day at sunrise, the mountain dryad chooses one of the following: \n* Hardened Face. The mountain dryad chooses one of bludgeoning, piercing, or slashing damage types. The mountain dryad has resistance to the chosen damage type until the next sunrise. \n* Vaunted Peaks. The mountain dryad has advantage on Wisdom (Perception) checks until the next sunrise. \n* Rockslider. As a bonus action once before the next sunrise, the mountain dryad can make the ground within 30 feet of it difficult terrain. This difficult terrain doesn’t cost the dryad extra movement." }, { "name": "Siege Monster", "desc": "The mountain dryad deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_narshark", "name": "Narshark", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": true, "fly": 40, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 25, "hit_dice": "3d10+9", "experience_points": 100, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 15, "intelligence": 2, "wisdom": 14, "charisma": 4 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "skill_bonuses": { "perception": 6, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": -4, "athletics": 3, "deception": -3, "history": -4, "insight": 2, "intimidation": -3, "investigation": -4, "medicine": 2, "nature": -4, "perception": 6, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 1, "stealth": 3, "survival": 2 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "prone", "condition_immunities": [ { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage. If the creature isn't an undead or a construct, it must succeed on a DC 13 Constitution saving throw or lose 2 (1d4) hp at the start of each of its turns as one of the shark's teeth chips off into the wound. Any creature can take an action to stanch the wound by removing the tooth. The wound also closes and the tooth pops out if the target receives magical healing.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Keen Sight", "desc": "The narshark has advantage on Wisdom (Perception) checks that rely on sight." }, { "name": "Magical Horn", "desc": "The narshark’s horn can be attacked and severed (AC 18; hp 5; immunity to bludgeoning, poison, and psychic damage) or destroyed (hp 15). If its horn is severed, the narshark loses its flying speed, loses 4 (1d8) hp at the start of each of its turns, and goes into a frenzy. While in a frenzy, the narshark has advantage on bite attack rolls and attack rolls against it have advantage." }, { "name": "Magical Horns", "desc": "The narshark gains its ability to fly from its magical horn. The horn can be severed from a living narshark, but doing so drives it into a panicked rage as it attempts to slay all those around it. Strangely, narsharks never use their horns in combat, possibly in fear of accidentally breaking them. A narshark’s horn is commonly used in the creation of magic items that grant flight, and narsharks are often the target of hunters seeking to turn a profit." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_onyx-magistrate", "name": "Onyx Magistrate", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 30, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 30, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 123, "hit_dice": "13d10+52", "experience_points": 3900, "ability_scores": { "strength": 19, "dexterity": 10, "constitution": 18, "intelligence": 16, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": 3, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": 3, "wisdom": 5, "charisma": 5 }, "skill_bonuses": { "insight": 8, "intimidation": 8, "perception": 8, "persuasion": 8, "religion": 6 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 5, "arcana": 3, "athletics": 4, "deception": 5, "history": 3, "insight": 8, "intimidation": 8, "investigation": 3, "medicine": 5, "nature": 3, "perception": 8, "performance": 5, "persuasion": 8, "religion": 6, "sleight_of_hand": 0, "stealth": 0, "survival": 5 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, fire, psychic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Psychic", "key": "psychic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, prone", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dire Judgement", "desc": "Each creature of the onyx magistrate's choice that is within 30 feet of the magistrate and aware of it must succeed on a DC 16 Wisdom saving throw or be cursed with dire judgment. While cursed in this way, the creature can't regain hp by magical means, though it can still regain hp from resting and other nonmagical means. In addition, when a cursed creature makes an attack roll or a saving throw, it must roll a d4 and subtract the number from the attack roll or saving throw. The curse lasts until it is lifted by a remove curse spell or similar magic.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The onyx magistrate makes three scepter attacks. Alternatively, it can use Necrotic Ray twice.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Necrotic Ray", "desc": "Ranged Spell Attack: +8 to hit, range 30/120 ft., one target. Hit: 17 (3d8 + 4) necrotic damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Necrotic Ray attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scepter", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Scepter attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tip the Scales", "desc": "The onyx magistrate adds 3 to its AC against one attack that would hit it. Alternatively, the onyx magistrate succeeds on a saving throw it failed.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Immutable Form", "desc": "The onyx magistrate is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The onyx magistrate has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The onyx magistrate’s weapon attacks are magical." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_stellar-rorqual", "name": "Stellar Rorqual", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 80, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 80, "burrow": 0, "climb": 0, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "understands Void Speech but can't speak, telepathy 360 ft.", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 165, "hit_dice": "10d20+60", "experience_points": 8400, "ability_scores": { "strength": 26, "dexterity": 8, "constitution": 22, "intelligence": 7, "wisdom": 18, "charisma": 8 }, "modifiers": { "strength": 8, "dexterity": -1, "constitution": 6, "intelligence": -2, "wisdom": 4, "charisma": -1 }, "initiative_bonus": -1, "saving_throws": { "dexterity": 2, "wisdom": 6 }, "saving_throws_all": { "strength": 8, "dexterity": 2, "constitution": 6, "intelligence": -2, "wisdom": 6, "charisma": -1 }, "skill_bonuses": { "perception": 8 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 4, "arcana": -2, "athletics": 8, "deception": -1, "history": -2, "insight": 4, "intimidation": -1, "investigation": -2, "medicine": 4, "nature": -2, "perception": 8, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, radiant", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "force", "damage_resistances": [ { "name": "Force", "key": "force" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 360, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Energy Burst", "desc": "Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 24 (7d6) force damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Energy Burst attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 7, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Head Smash", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Head Smash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The stellar rorqual makes two attacks: one with its head smash and one with its tail slap. Alternatively, it can use Energy Burst twice.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Dive", "desc": "The stellar rorqual can transport itself and any willing creature inside its mouth to the Astral, Ethereal, or Material Planes or to the Void. This works like the plane shift spell, except the stellar rorqual can transport any number of willing creatures as long as they are inside its mouth. The stellar rorqual can't use this action to banish an unwilling creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Slap", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 26 (4d8 + 8) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail Slap attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Mouth Compartment", "desc": "The stellar rorqual’s mouth is a compartment that is 60 feet long, 40 feet wide, and 30 feet high with a single entry and exit. The rorqual can control the ambient pressure, temperature, gravity, moisture, and breathable air levels inside its mouth, allowing creatures and objects within it to exist comfortably in spite of conditions outside the rorqual. Creatures and objects within the rorqual have total cover against attacks and other effects outside the rorqual. As an action, a creature inside the rorqual can interact with the crystalline growths inside the rorqual’s mouth and sense what the rorqual senses, gaining the benefits of its blindsight." }, { "name": "Stellar Burst", "desc": "When the stellar rorqual dies, it releases all of its stored solar energy in a massive explosion. Each creature within 120 feet of the rorqual must make a DC 18 Dexterity saving throw, taking 21 (6d6) fire damage and 21 (6d6) radiant damage on a failed save, or half as much damage on a successful one." }, { "name": "Void Flier", "desc": "When flying between stars, the stellar rorqual magically glides on solar winds, making the immense journey through the Void in an impossibly short time." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_timingila", "name": "Timingila", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 15.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 0, "burrow": 0, "climb": 0, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Abyssal, Celestial, Draconic, and Infernal but can't speak", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 232, "hit_dice": "15d20+75", "experience_points": 13000, "ability_scores": { "strength": 28, "dexterity": 5, "constitution": 21, "intelligence": 8, "wisdom": 7, "charisma": 14 }, "modifiers": { "strength": 9, "dexterity": -3, "constitution": 5, "intelligence": -1, "wisdom": -2, "charisma": 2 }, "initiative_bonus": -3, "saving_throws": { "constitution": 10, "wisdom": 3 }, "saving_throws_all": { "strength": 9, "dexterity": -3, "constitution": 10, "intelligence": -1, "wisdom": 3, "charisma": 2 }, "skill_bonuses": { "perception": 8, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": -3, "animal_handling": -2, "arcana": -1, "athletics": 9, "deception": 2, "history": -1, "insight": -2, "intimidation": 2, "investigation": -1, "medicine": -2, "nature": -1, "perception": 8, "performance": 2, "persuasion": 2, "religion": -1, "sleight_of_hand": -3, "stealth": 7, "survival": -2 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "cold, thunder", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened", "condition_immunities": [ { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Dexterity saving throw or be swallowed by the timingila. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the timingila, and it takes 21 (6d6) acid damage at the start of each of the timingila's turns.\n\nIf the timingila takes 30 damage or more on a single turn from a creature inside it, the timingila must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the timingila. If the timingila dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breach", "desc": "The timingila swims up to its swimming speed without provoking opportunity attacks. If it breaches the water's surface, it crashes back down, creating a wave in a 30-foot-wide, 120-footlong line that is 30 feet tall. Any Gargantuan or smaller vehicles in the line are carried up to 100 feet away from the timingila and have a 50 percent chance of capsizing.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flipper", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 16 (2d6 + 9) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Flipper attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The timingila makes four attacks: one with its bite, one with its tail slap, and two with its flippers.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Resonating Roar", "desc": "The timingila roars in a 90-foot cone. Each creature in the area must make a DC 18 Constitution saving throw. On a failure, a creature takes 45 (10d8) thunder damage and is deafened for 1 minute. On a success, a creature takes half the damage and isn't deafened. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n\nIf a vehicle is in the area, the roar travels into the vehicle and resonates inside it. Each creature inside the vehicle, even if the creature is outside the roar's area, must succeed on a DC 18 Constitution saving throw or take half the damage from the roar.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Tail Slap", "desc": "Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or be pushed up to 10 feet away from the timingila and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail Slap attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 20, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Siege Monster", "desc": "The timingila deals double damage to objects and structures." }, { "name": "Water Breathing", "desc": "The timingila can breathe only underwater." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_young-boreal-dragon", "name": "Young Boreal Dragon", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "swim": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Draconic, Giant", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 142, "hit_dice": "15d10+60", "experience_points": 3900, "ability_scores": { "strength": 21, "dexterity": 10, "constitution": 19, "intelligence": 13, "wisdom": 15, "charisma": 14 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 4, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 3, "constitution": 7, "wisdom": 5, "charisma": 5 }, "saving_throws_all": { "strength": 5, "dexterity": 3, "constitution": 7, "intelligence": 1, "wisdom": 5, "charisma": 5 }, "skill_bonuses": { "athletics": 8, "perception": 8, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": 1, "athletics": 8, "deception": 2, "history": 1, "insight": 2, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 8, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 0, "stealth": 3, "survival": 2 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cinder Breath", "desc": "The dragon exhales a 30-foot cone of superheated air filled with white-hot embers. Each creature in that area must make a DC 15 Dexterity saving throw, taking 33 (6d10) fire damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon makes three attacks: one with its bite and two with its claws.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_ancient-brass-dragon", "name": "Ancient Brass Dragon", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 40, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 20, "armor_detail": "natural armor", "hit_points": 284, "hit_dice": null, "experience_points": 18000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 36, "intelligence": 16, "wisdom": 26, "charisma": 30 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 13, "intelligence": 3, "wisdom": 8, "charisma": 10 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 13, "intelligence": 3, "wisdom": 8, "charisma": 10 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 13, "intelligence": 3, "wisdom": 8, "charisma": 10 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 8, "arcana": 3, "athletics": 8, "deception": 10, "history": 3, "insight": 8, "intimidation": 10, "investigation": 3, "medicine": 8, "nature": 3, "perception": 8, "performance": 10, "persuasion": 10, "religion": 3, "sleight_of_hand": 6, "stealth": 6, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 15 ft., one target. _Hit:_ 19 (2d10+8) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its Legendary Resistance trait and its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 15 (2d6+8) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Detect", "desc": "The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Elemental Roar", "desc": "The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 18 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Elemental Roar (Costs 2 Actions)", "desc": "The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 18 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon exhales fire in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 21 DEX save, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Sleep Breath, if available.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sleep Breath", "desc": "The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 CON save or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 20 ft., one target. _Hit:_ 17 (2d8+8) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 20, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The dragon makes a Tail attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 24 DEX save or take 15 (2d6+8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 24 DEX save or take 15 (2d6+8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a save, it can choose to succeed instead." }, { "name": "Suffocating Heat", "desc": "As the **young brass dragon**, except it affects creatures within 30 feet of the dragon, and the save DC is 21." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_guardian-naga", "name": "Guardian Naga", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,Celestial,Common,Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 176, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 26, "constitution": 24, "intelligence": 24, "wisdom": 26, "charisma": 26 }, "modifiers": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "initiative_bonus": 8, "saving_throws": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 8, "arcana": 7, "athletics": 4, "deception": 8, "history": 7, "insight": 8, "intimidation": 8, "investigation": 7, "medicine": 8, "nature": 7, "perception": 8, "performance": 8, "persuasion": 8, "religion": 7, "sleight_of_hand": 8, "stealth": 8, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "poison,charmed,poisoned", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic,radiant,Monstrosity Resilience", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Constrict", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 8 (1d8+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice), and the target is grappled (escape DC 16) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the naga can't Constrict another target.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The guardian naga makes three Slam or Spit Poison attacks, or it makes one Constrict attack and two Slam attacks. It can replace one attack with a use of Spellcasting.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Protector's Step", "desc": "The naga magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space within the sacred site or temple it protects or within 30 feet of the exterior of such a site. Swirls of golden light or tendrils of inky shadow (the naga's choice) appear at the origin and destination when it uses this bonus action.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).", "crossreferences": { "to": [] }, "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The guardian naga casts one of the following spells, requiring only verbal components and using WIS as the spellcasting ability (spell save DC 16).\n\n- **At Will:** _augury_ (as an action), _command_, _mending_, _thaumaturgy_\n- **3/Day Each:** _bestow curse_, _cure wounds_\n- **2/Day Each:** _freedom of movement_, _hold_<br>1/day: _geas_ (as an action)", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spit Poison", "desc": "_Ranged Weapon Attack:_ +8 to hit, range 20/60 ft., one target. _Hit:_ 11 (2d6+4) poison damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).", "crossreferences": { "to": [] }, "attacks": [ { "name": "Spit Poison attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Strikes", "desc": "The naga's weapon attacks are magical. When the naga hits with any weapon attack, the weapon deals an extra 3d8 necrotic damage or radiant damage (included in the attack), the naga's choice." }, { "name": "Monstrosity Resilience", "desc": "The naga is resistant to exhaustion and to the frightened condition." }, { "name": "Rejuvenation", "desc": "If it dies, the naga returns to life in 1d6 days, regaining all its HP and becoming active again. Only a wish spell can prevent this trait from functioning." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_gynosphinx", "name": "Gynosphinx", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Sphinx,telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 204, "hit_dice": null, "experience_points": 7200, "ability_scores": { "strength": 26, "dexterity": 14, "constitution": 16, "intelligence": 26, "wisdom": 26, "charisma": 20 }, "modifiers": { "strength": 8, "dexterity": 2, "constitution": 3, "intelligence": 8, "wisdom": 8, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "strength": 8, "dexterity": 2, "constitution": 3, "intelligence": 8, "wisdom": 8, "charisma": 5 }, "saving_throws_all": { "strength": 8, "dexterity": 2, "constitution": 3, "intelligence": 8, "wisdom": 8, "charisma": 5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 8, "arcana": 8, "athletics": 8, "deception": 5, "history": 8, "insight": 8, "intimidation": 5, "investigation": 8, "medicine": 8, "nature": 8, "perception": 8, "performance": 5, "persuasion": 5, "religion": 8, "sleight_of_hand": 2, "stealth": 2, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "psychic,charmed,frightened", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,Monstrosity Resilience", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Cast a Spell", "desc": "The sphinx uses Spellcasting.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell (Costs 2 Actions)", "desc": "The sphinx uses Spellcasting.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 15 (2d10+4) slashing damage plus 10 (3d6) psychic damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx makes three Claw attacks, or it makes four Psychic Bolt attacks. It can replace one attack with a use of Spellcasting.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Bolt", "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 19 (4d6+5) psychic damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Psychic Bolt attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Burst", "desc": "The sphinx sends out a burst of psychic energy. Each creature within 20 feet of the sphinx that has an INT of 8 or higher must succeed on a DC 17 INT save or be incapacitated until the end of its next turn, as it reels from the psychic onslaught.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Burst (Costs 2 Actions)", "desc": "The sphinx sends out a burst of psychic energy. Each creature within 20 feet of the sphinx that has an INT of 8 or higher must succeed on a DC 17 INT save or be incapacitated until the end of its next turn, as it reels from the psychic onslaught.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Connection", "desc": "One creature the sphinx can see within 60 feet of it must succeed on a DC 17 WIS save or be mentally connected to the sphinx until the sphinx chooses to end it or until the sphinx dies or the target dies. While connected in this way, the sphinx can cause the target to experience one of the following effects at the start of each of the target's turns. The effect lasts until the start of the target's next turn or until the connection ends. The target can repeat the save at the end of each of its turns, ending the connection on a success.\n- **Disoriented.** When the target moves, it moves in a random direction.\n- **Distracted.** When the target casts a spell, it must succeed on a DC 17 WIS save or be unable to cast the spell, using the action, bonus action, or reaction to cast the spell but not expending the spell slot or similar limited use of the spell.\n- **Seeing Double.** The target has disadvantage on weapon attack rolls.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The sphinx casts one of the following spells, requiring no spell components and using CHA as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _detect magic_, _minor illusion_, _prestidigitation_\n- **3/Day Each:** _augury_ (as an action), _major image_, _suggestion_, _tongues_<br>1/day: h*allucinatory terrain* (as an action)", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Inscrutable", "desc": "The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. WIS (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage." }, { "name": "Monstrosity Resilience", "desc": "The sphinx is resistant to exhaustion and to the frightened condition." }, { "name": "Psychic Claws", "desc": "The sphinx's Claw attacks are magical. When the sphinx hits with a Claw attack, the Claw deals an extra 3d6 psychic damage (included in the attack)." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_marilith", "name": "Marilith", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 217, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 28, "dexterity": 20, "constitution": 30, "intelligence": 18, "wisdom": 26, "charisma": 30 }, "modifiers": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 8, "charisma": 10 }, "initiative_bonus": 5, "saving_throws": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 8, "charisma": 10 }, "saving_throws_all": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 8, "charisma": 10 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 8, "arcana": 4, "athletics": 9, "deception": 10, "history": 4, "insight": 8, "intimidation": 10, "investigation": 4, "medicine": 8, "nature": 4, "perception": 8, "performance": 10, "persuasion": 10, "religion": 4, "sleight_of_hand": 5, "stealth": 5, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "Demonic Resilience", "damage_immunities": [], "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,Demonic Resilience", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Dagger", "desc": "_Melee or Ranged Weapon Attack:_ +9 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 9 (2d4+4) piercing damage plus 7 (2d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage plus 7 (2d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mace", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage plus 7 (2d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Mace attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Marilith Tactics", "desc": "The marilith shouts one of the following commands at up to two friendly creatures it can see within 30 feet of it:\n- **March!** Each target can use a reaction to move up to half its speed in a direction of the marilith's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.\n- **Protect Yourself!** Each target gains the marilith's Parry reaction until the start of the marilith's next turn.\n- **Remember Your Training!** Each target has advantage on the next weapon attack roll it makes before the start of the marilith's next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The marilith makes two Dagger attacks, two Mace attacks, and two Longsword attacks. It can replace two Dagger attacks with a Tail attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "The marilith adds 5 to its AC against one melee attack that would hit it. To do so, the marilith must see the attacker and be wielding a melee weapon.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one creature. _Hit:_ 20 (3d10+4) bludgeoning damage plus 7 (2d6) fire damage. If the target is Medium or smaller, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, the marilith can automatically hit the target with its Tail, and the marilith can't make Tail attacks against other targets.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The marilith magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Demonic Resilience", "desc": "The marilith is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition." }, { "name": "Flaming Weapons", "desc": "The marilith's weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 2d6 fire damage (included in the attack)." }, { "name": "Magic Resistance", "desc": "The marilith has advantage on saves against spells and other magical effects." }, { "name": "Reactive", "desc": "The marilith gets up to five extra reactions, but these extra reactions can be used only for Parry." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_rakshasa", "name": "Rakshasa", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 30, "hover": true }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": true, "fly": 30, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,Common,Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 166, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 14, "dexterity": 26, "constitution": 18, "intelligence": 12, "wisdom": 26, "charisma": 30 }, "modifiers": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 1, "wisdom": 8, "charisma": 10 }, "initiative_bonus": 8, "saving_throws": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 1, "wisdom": 8, "charisma": 10 }, "saving_throws_all": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 1, "wisdom": 8, "charisma": 10 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 8, "arcana": 1, "athletics": 2, "deception": 10, "history": 1, "insight": 8, "intimidation": 10, "investigation": 1, "medicine": 8, "nature": 1, "perception": 8, "performance": 10, "persuasion": 10, "religion": 1, "sleight_of_hand": 8, "stealth": 8, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,prone", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "piercing damage from magical attacks", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Arcane Bolt", "desc": "_Ranged Spell Attack:_ +10 to hit, range 60 ft., one target. _Hit:_ 22 (5d6+5) force damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Arcane Bolt attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Charming Gaze", "desc": "The rakshasa turns its gaze toward one creature it can see within 60 feet of it. If the target can see the rakshasa, the target must succeed on a DC 18 CHA save or be charmed for 1 minute. A charmed creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. The rakshasa can have up to three creatures charmed in this way at a time.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) slashing damage plus 10 (3d6) force damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Illusory Appearance", "desc": "The rakshasa covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the rakshasa takes a bonus action to end it or if the rakshasa dies. The changes wrought by this effect fail to hold up to physical inspection. For example, a creature touching the disguised rakshasa might feel its fur instead of Humanoid flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 25 INT (Investigation) check to discern that the rakshasa is disguised.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rakshasa makes four Claw or Arcane Bolt attacks. It can replace one attack with a use of Spellcasting. If two Claw attacks hit one creature, the target is cursed. While cursed, the target gains no benefit from finishing a short or long rest. The curse lasts until removed by the remove curse spell or similar magic.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The rakshasa casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 18).\n\n- **At Will:** _detect thoughts_, _mage hand_, _minor illusion_\n- **3/Day Each:** _major image_, _suggestion_<br>1/day: _dominate_", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Travel the Planes", "desc": "The rakshasa magically transports itself to a different plane of existence. This works like the plane shift spell, except the rakshasa can affect only itself and can't use this action to banish an unwilling creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Limited Magic Immunity", "desc": "The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saves against all other spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_young-gold-dragon", "name": "Young Gold Dragon", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 22, "constitution": 28, "intelligence": 16, "wisdom": 26, "charisma": 24 }, "modifiers": { "strength": 6, "dexterity": 6, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "initiative_bonus": 6, "saving_throws": { "strength": 6, "dexterity": 6, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 8, "arcana": 3, "athletics": 6, "deception": 7, "history": 3, "insight": 8, "intimidation": 7, "investigation": 3, "medicine": 8, "nature": 3, "perception": 8, "performance": 7, "persuasion": 7, "religion": 3, "sleight_of_hand": 6, "stealth": 6, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 DEX save, taking 66 (12d10) fire damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Weakening Breath, if available.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Weakening Breath", "desc": "As the **gold dragon wyrmling**, except it is a 30-foot cone, and the save DC is 17.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Golden Splendor", "desc": "When the gold dragon hasn't unleashed its Fire Breath, its scales gleam and sparkle like molten gold or a pile of gold coins. While the dragon's Fire Breath is available, each creature that starts its turn within 10 feet of the dragon must succeed on a DC 17 CHA save or be charmed until the start of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_adult-emerald-dragon", "name": "Adult Emerald Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60, "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 30, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 241, "hit_dice": "23d12+92", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 22, "constitution": 18, "intelligence": 22, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 6, "constitution": 4, "intelligence": 6, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 6, "saving_throws": { "constitution": 10, "intelligence": 12, "wisdom": 7, "charisma": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 10, "intelligence": 12, "wisdom": 7, "charisma": 10 }, "skill_bonuses": { "deception": 10, "history": 12, "perception": 7, "stealth": 12 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 1, "arcana": 6, "athletics": 6, "deception": 10, "history": 12, "insight": 1, "intimidation": 4, "investigation": 6, "medicine": 1, "nature": 6, "perception": 7, "performance": 4, "persuasion": 4, "religion": 6, "sleight_of_hand": 6, "stealth": 12, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "psychic, thunder", "damage_resistances": [ { "name": "Psychic", "key": "psychic" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) thunder damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maddening Breath", "desc": "The dragon screams stripping flesh from bones and reason from minds in a 60-foot cone. Each creature in that area makes a DC 18 Constitution saving throw taking 71 (13d10) thunder damage on a failed save or half damage on a success. Creatures that fail this saving throw by 10 or more are also psionically confused until the end of their next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Maddening Harmonics", "desc": "Each creature of the dragons choice that can hear within 90 feet makes a DC 15 Wisdom saving throw. On a failure, a creature becomes psionically confused for 1 minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite it can use Psionic Wave.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pandorum", "desc": "The dragon psionically targets one creature within 60 feet. The target makes a DC 15 Wisdom saving throw, becoming confused on a failure. While confused in this way, the target regards their allies as traitorous enemies. When rolling to determine its actions, treat a roll of 1 to 4 as a result of 8. The target repeats the saving throw at the end of each of its turns, ending the effect on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Paranoid Ranting", "desc": "The dragon psionically rants nonsense at a creature that can hear it within 60 feet. The target makes a DC 15 Wisdom saving throw. On a failed save, the creature gains a randomly determined short-term mental stress effect or madness.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Psionic Wave", "desc": "The dragon makes a psionic wave attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Spiteful Retort", "desc": "When a creature the dragon can see damages the dragon, the dragon lashes out with a psionic screech. The attacker makes a DC 15 Wisdom saving throw, taking 18 (4d8) thunder damage on a failed save or half damage on a success. Confused creatures make this saving throw with disadvantage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 18). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Confusion, Dominate Person, Hideous Laughter, Suggestion" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, its eyes flash red as it goes into a fit of rage. Until the end of its next turn, it makes melee attacks against the creature that triggered the saving throw with advantage and with disadvantage against all other creatures." }, { "name": "Psionic Powers", "desc": "The dragons psionic abilities are considered both magical and psionic." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_aklea", "name": "Aklea", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 656, "hit_dice": "32d20+320", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: Flame Strike, Hold Monster, Lightning Bolt\n- **1/Day:** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_archmage", "name": "Archmage", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any four", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 117, "hit_dice": "18d8+36", "experience_points": 7200, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 20, "wisdom": 16, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": 5, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "intelligence": 9, "wisdom": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": 9, "wisdom": 7, "charisma": 2 }, "skill_bonuses": { "arcana": 9, "history": 9, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 9, "athletics": 0, "deception": 2, "history": 9, "insight": 7, "intimidation": 2, "investigation": 5, "medicine": 3, "nature": 5, "perception": 7, "performance": 2, "persuasion": 2, "religion": 5, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "psychic (with mind blank)", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed (with mind blank)", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cone of Cold", "desc": "(5th-Level; V, S, M) Frost blasts from the archmage in a 60-foot cone. Each creature in the area makes a DC 17 Constitution saving throw taking 36 (8d8) cold damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Confusion", "desc": "(4th-Level; V, S, M, Concentration) Each creature within 10 feet of a point the archmage can see within 120 feet makes a DC 17 Wisdom saving throw becoming rattled until the end of its next turn on a success. On a failure a creature is confused for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Counterspell", "desc": "(3rd-Level; S) When a creature the archmage can see within 60 feet casts a spell, the archmage attempts to interrupt it. If the creature is casting a 2nd-level spell or lower, the spell fails. If the creature is casting a 3rd-level or higher spell, the archmage makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the spellcasting creature can use its reaction to try to cast a second spell with the same casting time so long as it uses a spell slot level equal to or less than half the original spell slot. If the archmage casts counterspell with a higher spell slot, the interrupted spell fails if its level is less than that of counterspell.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Bolt", "desc": "(Cantrip; V, S) Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d10) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Fire Bolt (Cantrip; V, S) attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Globe of Invulnerability", "desc": "(6th-Level; V, S, M, Concentration) A glimmering 10-foot-radius sphere appears around the archmage. It remains for 1 minute and doesnt move with the archmage. Any 5th-level or lower spell cast from outside the sphere can't affect anything inside the sphere even if cast with a higher level spell slot. Targeting something inside the sphere or including the spheres space in an area has no effect on anything inside.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S, M) A bolt of lightning 5 feet wide and 100 feet long arcs from the archmage. Each creature in the area makes a DC 17 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mislead", "desc": "(5th-Level; S, Concentration) The archmage becomes invisible for 1 hour. At the same time an illusory copy of the archmage appears in their space. The archmage can use an action to move the copy up to 60 feet and have it speak or gesture. The copy is revealed as an illusion with any physical interaction as solid objects and creatures pass through it. The archmage can use a bonus action to switch between their copys senses or their own; while using their copys senses the archmages body is blind and deaf. The invisibility but not the duplicate ends if the archmage casts another spell.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the archmage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "(7th-Level; V) The archmage teleports to a location they are familiar with on the same plane of existence.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Foresight", "desc": "When the foresight spell is active, the archmage can't be surprised and has advantage on ability checks, attack rolls, and saving throws. In addition, other creatures have disadvantage on attack rolls against the archmage." }, { "name": "Mind Blank", "desc": "When the Mind Blank spell is active, the archmage is immune to psychic damage, any effect that would read their emotions or thoughts, divination spells, and the charmed condition." }, { "name": "Spellcasting", "desc": "The archmage is an 18th level spellcaster. Their spellcasting ability is Intelligence (spell save DC 17 +9 to hit with spell attacks). The archmage can cast shield at level 1 and Alter Self at level 2 without expending a spell slot. They have the following wizard spells prepared:\n\n- **Cantrips** (at will): Fire Bolt, Light, Mage Hand, Message, Prestidigitation\n- **1st-Level** (4 slots): Detect Magic, Identify, Mage Armor, Shield\n- **2nd-Level** (4 slots): Alter Self, Detect Thoughts, Suggestion\n- **3rd-Level** (3 slots): Counterspell, Lightning Bolt, Sending\n- **4th-Level** (3 slots): Confusion, Hallucinatory Terrain, Locate Creature\n- **5th-Level** (3 slots): Cone of Cold, Mislead, Scrying\n- **6th-Level** (1 slot): Globe of Invulnerability, True Seeing\n- **7th-Level** (1 slot): Teleport\n- **8th-Level** (1 slot): Mind Blank\n- **9th-Level** (1 slot): Foresight" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_barbed-devil", "name": "Barbed Devil", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 102, "hit_dice": "12d8+48", "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 12, "wisdom": 14, "charisma": 14 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": { "strength": 7, "constitution": 7, "wisdom": 5, "charisma": 5 }, "saving_throws_all": { "strength": 7, "dexterity": 3, "constitution": 7, "intelligence": 1, "wisdom": 5, "charisma": 5 }, "skill_bonuses": { "athletics": 7, "deception": 5, "insight": 5, "perception": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 1, "athletics": 7, "deception": 5, "history": 1, "insight": 5, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 5, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If both claw attacks hit the same Medium or smaller creature it is grappled (escape DC 15). While the target is grappled this attack may be used only against the grappled creature and has advantage against that creature.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +6 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a creature it catches on fire taking 5 (1d10) ongoing fire damage. If the target is an unattended flammable object it catches on fire. A creature can use an action to extinguish this fire.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 6, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two attacks with its claws and one with its tail. Alternatively it uses Hurl Flame twice.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target the devil is not grappling. Hit: 10 (2d6 + 3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Barbed Hide", "desc": "A creature that grapples or is grappled by the devil takes 5 (1d10) piercing damage at the beginning of the devils turn." }, { "name": "Devils Sight", "desc": "The devils darkvision penetrates magical darkness." }, { "name": "Lawful Evil", "desc": "The devil radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_behir", "name": "Behir", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 168, "hit_dice": "16d12+64", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "intelligence": 4, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 4, "intelligence": 4, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir and the behir has not swallowed anyone else the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the behir and it takes 21 (6d6) acid damage at the start of each of the behirs turns.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature", "desc": "", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Breath", "desc": "The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw taking 56 (16d6) lightning damage on a failed save or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The behir makes a bite attack and then a constrict attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Breath", "desc": "When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Serpentine", "desc": "The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing." }, { "name": "Spider Climb", "desc": "The behir can use its climb speed even on difficult surfaces and upside down on ceilings." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_behir-magus", "name": "Behir Magus", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 168, "hit_dice": "16d12+64", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "intelligence": 4, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 4, "intelligence": 4, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir and the behir has not swallowed anyone else the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the behir and it takes 21 (6d6) acid damage at the start of each of the behirs turns.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blindness", "desc": "When struck by a ranged or area attack by a creature within 60 feet that it can see, the behir forces the attacker to make a DC 13 Constitution saving throw. On a failure, the creature is magically blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Drain Charge", "desc": "When subjected to lightning damage, the behir takes no damage, and the attacker or caster takes necrotic damage equal to the lightning damage dealt.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature", "desc": "", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "When damaged by an attack, the behir magically becomes invisible for 1 minute or until it makes an attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Breath", "desc": "The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw taking 56 (16d6) lightning damage on a failed save or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The behir makes a bite attack and then a constrict attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Breath", "desc": "When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Serpentine", "desc": "The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing." }, { "name": "Spider Climb", "desc": "The behir can use its climb speed even on difficult surfaces and upside down on ceilings." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_centaur", "name": "Centaur", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 45, "hit_dice": "6d10+12", "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "skill_bonuses": { "nature": 5, "perception": 5, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 3, "intimidation": 0, "investigation": 0, "medicine": 3, "nature": 5, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Deadeye Shot", "desc": "The centaur makes a shortbow attack with advantage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hooves", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The centaur attacks with its pike and its hooves.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pike", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Pike attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_cloud-giant", "name": "Cloud Giant", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 187, "hit_dice": "15d12+90", "experience_points": 5900, "ability_scores": { "strength": 27, "dexterity": 10, "constitution": 22, "intelligence": 12, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 6, "intelligence": 1, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "strength": 12, "constitution": 10, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 12, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "insight": 7, "perception": 7, "persuasion": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": 1, "athletics": 8, "deception": 3, "history": 1, "insight": 7, "intimidation": 3, "investigation": 1, "medicine": 3, "nature": 1, "perception": 7, "performance": 3, "persuasion": 7, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fog Cloud", "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glaive", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gust", "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Misty Step", "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant attacks twice with its glaive.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw falling prone on a failure.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 9, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cloud Sight", "desc": "Clouds and fog do not impair the giants vision." }, { "name": "Innate Spellcasting", "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fog Cloud, light,\n- **3/Day Each:** feather fall, fly, Misty Step, Telekinesis\n- **1/Day Each:** Control Weather, Gaseous Form" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_cloud-giant-noble", "name": "Cloud Giant Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 187, "hit_dice": "15d12+90", "experience_points": 8400, "ability_scores": { "strength": 27, "dexterity": 10, "constitution": 22, "intelligence": 12, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 6, "intelligence": 1, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "strength": 12, "constitution": 10, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 12, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "insight": 7, "perception": 7, "persuasion": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": 1, "athletics": 8, "deception": 3, "history": 1, "insight": 7, "intimidation": 3, "investigation": 1, "medicine": 3, "nature": 1, "perception": 7, "performance": 3, "persuasion": 7, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Arc Lightning", "desc": "Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws taking 42 (12d6) lightning damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Blinking Blades", "desc": "The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet up to a maximum of 6 attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Fog Cloud", "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glaive", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gust", "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Misty Step", "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant attacks twice with its glaive.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reverse Gravity", "desc": "Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle it takes 21 (6d6) bludgeoning damage. The creatures then fall taking falling damage as normal.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Rock", "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw falling prone on a failure.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 9, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Silver Tongue", "desc": "One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Cloud Sight", "desc": "Clouds and fog do not impair the giants vision." }, { "name": "Innate Spellcasting", "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fog Cloud, light,\n- **3/Day Each:** feather fall, fly, Misty Step, Telekinesis\n- **1/Day Each:** Control Weather, Gaseous Form" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_copper-dragon-wyrmling", "name": "Copper Dragon Wyrmling", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 44, "hit_dice": "8d8+8", "experience_points": 450, "ability_scores": { "strength": 15, "dexterity": 12, "constitution": 13, "intelligence": 14, "wisdom": 11, "charisma": 13 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "skill_bonuses": { "perception": 2, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": 2, "athletics": 2, "deception": 1, "history": 2, "insight": 0, "intimidation": 1, "investigation": 2, "medicine": 0, "nature": 2, "perception": 2, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 1, "stealth": 3, "survival": 0 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Breath", "desc": "The dragon exhales acid in a 20-foot-long 5-foot wide-line. Each creature in the area makes a DC 11 Dexterity saving throw taking 13 (3d8) acid damage on a failed save or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons:", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Slowing Breath", "desc": "The dragon exhales toxic gas in a 15-foot cone. Each creature in the area makes a DC 11 Constitution saving throw becoming slowed for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flow Within the Mountain", "desc": "The dragon has advantage on Stealth checks made to hide in mountainous regions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_couatl", "name": "Couatl", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 85, "hit_dice": "10d8+40", "experience_points": 1100, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 18, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 4, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "constitution": 6, "wisdom": 7, "charisma": 6 }, "saving_throws_all": { "strength": 4, "dexterity": 4, "constitution": 6, "intelligence": 4, "wisdom": 7, "charisma": 6 }, "skill_bonuses": { "perception": 7, "persuasion": 6, "religion": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 4, "athletics": 4, "deception": 4, "history": 4, "insight": 5, "intimidation": 4, "investigation": 4, "medicine": 5, "nature": 4, "perception": 7, "performance": 4, "persuasion": 6, "religion": 7, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "psychic, radiant; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target makes a DC 14 Constitution saving throw. On a failure it is poisoned for 24 hours. The target is unconscious until the poisoned condition ends or a creature uses an action to shake the target awake.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 14 (3d6 + 4) bludgeoning damage and the target is grappled (escape DC 14). Until this grapple ends the target is restrained the couatl can't constrict other targets and the couatl has advantage on attacks against the target.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Heal", "desc": "The couatl touches a creature magically healing 20 hit points of damage and ending the poisoned condition on that creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Shapeshift", "desc": "The couatl magically changes its form to resemble that of a humanoid or beast or back into its true form. It reverts to its true form if it dies. If its form is humanoid it is equipped with clothing and a weapon. While shapeshifted its statistics are the same except that it can't use Constrict and Shielding Wing and it may gain a swim speed of 60 or lose its fly speed if appropriate to its new form. If its a beast it can use its bite attack. If its a humanoid it may make a weapon attack which functions identically to its bite attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shielding Wing", "desc": "When the couatl or a creature within 5 feet is attacked, the couatl can interpose a wing and impose disadvantage on the attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The couatls spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic,\n- **3/Day Each:** Create Food and Water, Detect Thoughts, Lesser Restoration\n- **1/Day Each:** Dream, Greater Restoration, Scrying" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_djinni", "name": "Djinni", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 22, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 6, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 10, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "acrobatics": 10, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 10, "animal_handling": 3, "arcana": 2, "athletics": 4, "deception": 5, "history": 2, "insight": 7, "intimidation": 5, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 6, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "As a bonus action", "desc": "The whirlwind disappears if the djinni loses sight of it, if the djinni dies or is incapacitated, or if the djinni dismisses it as an action.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Giant Form", "desc": "The djinni magically becomes a Huge, semi-substantial creature of billowing cloud. In this form, it gains resistance to nonmagical damage, and its scimitar attacks gain a reach of 10 feet. The effect ends after 1 minute, when the djinni is incapacitated, or if the djinn becomes bloodied.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Blast", "desc": "Ranged Spell Attack: +9 to hit, range 90 ft., one target. Hit: 35 (10d6) lightning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Lightning Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 90, "long_range": null, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The djinni makes three scimitar attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 5 (1d10) lightning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar Sweep", "desc": "The djinn makes a scimitar attack against each creature of its choice within its reach.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Whirlwind", "desc": "A magical, 5-foot-wide, 30-foot-tall whirlwind appears in a space the djinni can see within 60 feet. The whirlwind may appear in another creatures space. If the whirlwind appears in another creatures space, or when it enters a creatures space for the first time on a turn, the creature makes a DC 18 Strength check, becoming restrained by the whirlwind on a failure. The whirlwind may restrain one creature at a time. A creature within 5 feet of the whirlwind (including the restrained creature) can use an action to make a DC 18 Strength check, freeing the restrained creature on a success. A freed creature can move to an unoccupied space within 5 feet of the whirlwind.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The djinnis innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Wind Wall\n- **3/Day Each:** Creation, Major Image, Tongues, Wind Walk\n- **1/Day Each:** Conjure Elemental (air elemental only), Control Weather, Create Food and Water (10 supply), Plane Shift (to Elemental Plane of Air only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_djinni-noble", "name": "Djinni Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 344, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 22, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 6, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 10, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "acrobatics": 10, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 10, "animal_handling": 3, "arcana": 2, "athletics": 4, "deception": 5, "history": 2, "insight": 7, "intimidation": 5, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 6, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "As a bonus action", "desc": "The whirlwind disappears if the djinni loses sight of it, if the djinni dies or is incapacitated, or if the djinni dismisses it as an action.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Giant Form", "desc": "The djinni magically becomes a Huge, semi-substantial creature of billowing cloud. In this form, it gains resistance to nonmagical damage, and its scimitar attacks gain a reach of 10 feet. The effect ends after 1 minute, when the djinni is incapacitated, or if the djinn becomes bloodied.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Blast", "desc": "Ranged Spell Attack: +9 to hit, range 90 ft., one target. Hit: 35 (10d6) lightning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Lightning Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 90, "long_range": null, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The djinni makes three scimitar attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 5 (1d10) lightning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar Sweep", "desc": "The djinn makes a scimitar attack against each creature of its choice within its reach.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Whirlwind", "desc": "A magical, 5-foot-wide, 30-foot-tall whirlwind appears in a space the djinni can see within 60 feet. The whirlwind may appear in another creatures space. If the whirlwind appears in another creatures space, or when it enters a creatures space for the first time on a turn, the creature makes a DC 18 Strength check, becoming restrained by the whirlwind on a failure. The whirlwind may restrain one creature at a time. A creature within 5 feet of the whirlwind (including the restrained creature) can use an action to make a DC 18 Strength check, freeing the restrained creature on a success. A freed creature can move to an unoccupied space within 5 feet of the whirlwind.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The djinnis innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Wind Wall\n- **3/Day Each:** Creation, Major Image, Tongues, Wind Walk\n- **1/Day Each:** Conjure Elemental (air elemental only), Control Weather, Create Food and Water (10 supply), Plane Shift (to Elemental Plane of Air only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_efreeti", "name": "Efreeti", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Ignan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 10, "intimidation": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 10, "deception": 3, "history": 2, "insight": 3, "intimidation": 7, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brass Sword", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Brass Sword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Wall", "desc": "An opaque wall of magical flame rises from the ground within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. Each creature within the wall when it appears makes a DC 15 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half damage on a success. A creature also takes 18 (4d8) fire damage when it enters the wall for the first time on a turn or ends its turn there. The wall disappears when the efreet is killed or incapacitated, or when it uses an action to dismiss it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) bludgeoning damage and the target is pushed 10 feet away from the efreet.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Kick attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The efreeti makes two brass sword attacks or hurls flame twice. The efreeti can replace one attack with a kick.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The efreetis innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic,\n- **3/Day Each:** Creation, Gaseous Form, Major Image, Tongues\n- **1/Day Each:** Conjure Elemental (fire elemental only), Plane Shift (to Elemental Plane of Fire only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_efreeti-noble", "name": "Efreeti Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Ignan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 344, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 10, "intimidation": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 10, "deception": 3, "history": 2, "insight": 3, "intimidation": 7, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brass Sword", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Brass Sword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Wall", "desc": "An opaque wall of magical flame rises from the ground within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. Each creature within the wall when it appears makes a DC 15 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half damage on a success. A creature also takes 18 (4d8) fire damage when it enters the wall for the first time on a turn or ends its turn there. The wall disappears when the efreet is killed or incapacitated, or when it uses an action to dismiss it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) bludgeoning damage and the target is pushed 10 feet away from the efreet.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Kick attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The efreeti makes two brass sword attacks or hurls flame twice. The efreeti can replace one attack with a kick.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The efreetis innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic,\n- **3/Day Each:** Creation, Gaseous Form, Major Image, Tongues\n- **1/Day Each:** Conjure Elemental (fire elemental only), Plane Shift (to Elemental Plane of Fire only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_elder-vampire", "name": "Elder Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 285, "hit_dice": "30d8+150", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Blood Frenzy", "desc": "While bloodied, the vampire can take 3 legendary actions instead of 1." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_empyrean", "name": "Empyrean", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 328, "hit_dice": "16d20+160", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_erinyes", "name": "Erinyes", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 161, "hit_dice": "19d8+76", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 14, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 8, "intelligence": 2, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "athletics": 8, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 8, "deception": 4, "history": 2, "insight": 7, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Lasso", "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: The target is entangled by the lasso. While entangled it can't move more than 15 feet away from the erinyes. The entanglement ends if the erinyes releases the lasso or becomes incapacitated or if the lasso is destroyed. The lasso is an object with AC 12 and 20 HP and is immune to piercing poison psychic and thunder damage. The entanglement also ends if the target or a creature within 5 feet of it uses an action to succeed on a DC 16 Athletics or Acrobatics check to remove the lasso. The erinyes can't make a lasso attack while a creature is entangled.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Lasso attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) poison damage and the target makes a DC 14 Constitution saving throw. On a failure it is poisoned for 24 hours or until the poison is removed by lesser restoration or similar magic.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 14 (4d6) poison damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The erinyes makes three attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "If the erinyes is wielding a longsword and can see its attacker, it adds 4 to its AC against one melee attack that would hit it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Lawful Evil", "desc": "The erinyes radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The erinyes has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_horned-tauric", "name": "Horned Tauric", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 45, "hit_dice": "6d10+12", "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "skill_bonuses": { "nature": 5, "perception": 5, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 3, "intimidation": 0, "investigation": 0, "medicine": 3, "nature": 5, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Deadeye Shot", "desc": "The centaur makes a shortbow attack with advantage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Gore", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 10 (2d6 + 3) damage if the centaur moved at least 30 feet towards the target before the attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hooves", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The centaur attacks with its pike and its hooves.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_jackalope", "name": "Jackalope", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Tiny", "key": "tiny" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Common but cannot speak", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 55, "hit_dice": "10d4+30", "experience_points": 700, "ability_scores": { "strength": 11, "dexterity": 19, "constitution": 16, "intelligence": 6, "wisdom": 17, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": 2, "dexterity": 6, "constitution": 5 }, "saving_throws_all": { "strength": 2, "dexterity": 6, "constitution": 5, "intelligence": -2, "wisdom": 3, "charisma": 2 }, "skill_bonuses": { "athletics": 2, "deception": 4, "perception": 5, "stealth": 6, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": -2, "athletics": 2, "deception": 4, "history": -2, "insight": 3, "intimidation": 2, "investigation": -2, "medicine": 3, "nature": -2, "perception": 5, "performance": 2, "persuasion": 2, "religion": -2, "sleight_of_hand": 4, "stealth": 6, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning", "damage_resistances": [ { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "stunned", "condition_immunities": [ { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Gore", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage. If the jackalope moves at least 20 feet straight towards the target before the attack the attack deals an extra 7 (2d6) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Nimble Escape", "desc": "The jackalope takes the Disengage or Hide action.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Uncanny Dodge", "desc": "When an attacker the jackalope can see hits it with an attack, the jackalope halves the attacks damage against it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Evasion", "desc": "If the jackalope is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the jackalope instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." }, { "name": "Keen Hearing", "desc": "The jackalope has advantage on Perception checks that rely on hearing." }, { "name": "Mimicry", "desc": "The jackalope can imitate sounds it hears frequently, such as a simple phrase or an animal noise. Recognizing the sounds as imitation requires a DC 14 Insight check." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_khalkos", "name": "Khalkos", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Celestial, Infernal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 130, "hit_dice": "20d8+40", "experience_points": 5000, "ability_scores": { "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 18, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 4, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "intelligence": 8, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 8, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "deception": 7, "insight": 7, "perception": 7, "persuasion": 7, "religion": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 4, "athletics": 1, "deception": 7, "history": 4, "insight": 7, "intimidation": 3, "investigation": 4, "medicine": 3, "nature": 4, "perception": 7, "performance": 3, "persuasion": 7, "religion": 8, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "fire, psychic, radiant", "damage_resistances": [ { "name": "Fire", "key": "fire" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brain Jab", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one incapacitated creature with a brain and an Intelligence of 6 or higher. Hit: 5 (1d4 + 3) piercing damage, and the target becomes diseased with brain larvae. Once the khalkos has used this attack successfully, it can't use it again for 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Chaos Pheromones", "desc": "The khalkos emits a cloud of pheromones in a 20-foot radius. The cloud spreads around corners. Each non-khalkos creature in the area makes a DC 14 Intelligence saving throw. Creatures with an alignment trait make this save with disadvantage. On a failure the creature is confused for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success. If the creature makes its saving throw or the condition ends for it it is immune to Chaos Pheromones for the next 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage plus 10 (3d6) poison damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psionic Sting", "desc": "The khalkos targets a creature within 30 feet forcing it to make a DC 16 Intelligence saving throw. On a failure the target takes 28 (8d6) psychic damage and is stunned until the end of its next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Telekinetic Shield", "desc": "When the khalkos is hit by an attack made by a creature that it can see or sense with its Detect Alignment trait, it gains a +4 bonus to AC against the triggering attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Detect Alignment", "desc": "The khalkos can detect the presence of creatures within 30 feet that have an alignment trait, and knows the alignment of such creatures." }, { "name": "Magic Resistance", "desc": "The khalkos has advantage on saving throws against spells and magical effects." }, { "name": "Psionic Spellcasting", "desc": "The khalkoss spellcasting ability is Intelligence (spell save DC 16). It can innately cast the following spells, requiring no components:" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_king-fomor", "name": "King Fomor", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 656, "hit_dice": "32d20+320", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Burning Gaze", "desc": "A line of fire 5 feet wide and 60 feet long blasts from King Fomors eye. Each creature in the area makes a DC 23 Constitution saving throw, taking 35 (10d6) fire damage and 35 (10d6) radiant damage on a failure or half damage on a success. When King Fomor is bloodied, his Burning Gazes shape is a 60-foot cone instead of a line.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Elite Recovery", "desc": "King Fomor ends one negative effect currently affecting him. He can do so as long as he has at least 1 hit point, even while unconscious or incapacitated.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_master-assassin", "name": "Master Assassin", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any three", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 143, "hit_dice": "22d8+44", "experience_points": 18000, "ability_scores": { "strength": 20, "dexterity": 20, "constitution": 14, "intelligence": 15, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 5, "constitution": 2, "intelligence": 2, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 11, "intelligence": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 11, "constitution": 2, "intelligence": 8, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "acrobatics": 11, "deception": 7, "perception": 7, "stealth": 11 }, "skill_bonuses_all": { "acrobatics": 11, "animal_handling": 1, "arcana": 2, "athletics": 5, "deception": 7, "history": 2, "insight": 1, "intimidation": 1, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 5, "stealth": 11, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 20, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cunning Action", "desc": "The assassin takes the Dash, Disengage, Hide, or Use an Object action.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 9 (1d8 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The master assassin attacks twice.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapid Attack", "desc": "The assassin attacks with their shortsword.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Crossbow Expert", "desc": "The master assassin ignores the loading quality of light crossbows, and being within 5 feet of a hostile creature doesnt impose disadvantage on the master assassins ranged attack rolls." }, { "name": "Deadly Poison", "desc": "As part of making an attack, the master assassin can apply a deadly poison to their weapons (included below). The master assassin carries 3 doses of this poison. A single dose can coat two melee weapons or up to 10 pieces of ammunition." }, { "name": "Death Strike (1/Turn)", "desc": "When the master assassin scores a critical hit against a living creature that is surprised, that creature makes a DC 18 Constitution saving throw. On a failure, it is reduced to 0 hit points. The creature dies if it fails two death saves before it stabilizes." }, { "name": "Epic Assassinate", "desc": "During the first turn of combat, the master assassin has advantage on attack rolls against any creature that hasnt acted. Any hit the master assassin scores against a surprised creature is a critical hit, and every creature that can see the master assassins attack is rattled until the end of the master assassins next turn." }, { "name": "Evasion", "desc": "When the master assassin makes a Dexterity saving throw against an effect that deals half damage on a success, they take no damage on a success and half damage on a failure." }, { "name": "Sneak Attack (1/Turn)", "desc": "The master assassin deals an extra 28 (8d6) damage when they hit with a weapon attack while they have advantage on the attack, or when the master assassins target is within 5 feet of an ally of the master assassin while the master assassin doesnt have disadvantage on the attack." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_master-thief", "name": "Master Thief", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any three", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 143, "hit_dice": "22d8+44", "experience_points": 18000, "ability_scores": { "strength": 20, "dexterity": 20, "constitution": 14, "intelligence": 15, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 5, "constitution": 2, "intelligence": 2, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 11, "intelligence": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 11, "constitution": 2, "intelligence": 8, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "acrobatics": 11, "deception": 7, "perception": 7, "stealth": 11 }, "skill_bonuses_all": { "acrobatics": 11, "animal_handling": 1, "arcana": 2, "athletics": 5, "deception": 7, "history": 2, "insight": 1, "intimidation": 1, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 5, "stealth": 11, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 20, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cunning Action", "desc": "The assassin takes the Dash, Disengage, Hide, or Use an Object action.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 9 (1d8 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The master assassin attacks twice.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapid Attack", "desc": "The assassin attacks with their shortsword.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Crossbow Expert", "desc": "The master assassin ignores the loading quality of light crossbows, and being within 5 feet of a hostile creature doesnt impose disadvantage on the master assassins ranged attack rolls." }, { "name": "Cunning Celerity", "desc": "The master thief takes two bonus actions on each of their turns." }, { "name": "Deadly Poison", "desc": "As part of making an attack, the master thief can apply a deadly poison to their weapons (included below). The master thief carries 3 doses of this poison. A single dose can coat two melee weapons or up to 10 pieces of ammunition. A creature reduced to 0 hit points by their poison damage is stable but unconscious for 1 hour" }, { "name": "Evasion", "desc": "When the master assassin makes a Dexterity saving throw against an effect that deals half damage on a success, they take no damage on a success and half damage on a failure." }, { "name": "Sneak Attack (1/Turn)", "desc": "The master assassin deals an extra 28 (8d6) damage when they hit with a weapon attack while they have advantage on the attack, or when the master assassins target is within 5 feet of an ally of the master assassin while the master assassin doesnt have disadvantage on the attack." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_pegasus", "name": "Pegasus", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 80 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 80, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Celestial, Common, Elvish, and Sylvan, but can't speak", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 57, "hit_dice": "6d10+24", "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 5, "wisdom": 4, "charisma": 3 }, "saving_throws_all": { "strength": 4, "dexterity": 5, "constitution": 4, "intelligence": 0, "wisdom": 4, "charisma": 3 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 4, "deception": 1, "history": 0, "insight": 2, "intimidation": 1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 4, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hooves", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a Large or smaller creature and the pegasus moves at least 20 feet toward it before the attack the target makes a DC 14 Strength saving throw falling prone on a failure.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Mount", "desc": "Over the course of a short rest, a willing pegasus can form a bond with a rider. Once this bond is formed, the rider suffers no penalties for riding the pegasus without a saddle. Additionally, if an effect forces both the pegasus and its rider to roll a saving throw, the pegasus automatically succeeds if the rider succeeds. If the pegasus bonds with a new rider, the previous bond ends." }, { "name": "Good", "desc": "The pegasus radiates a Good aura." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire", "name": "Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire-assassin", "name": "Vampire Assassin", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Misty Stealth", "desc": "While in Mist Form in dim light or darkness, the vampire is invisible." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Sneak Attack (1/Turn)", "desc": "The vampire deals an extra 10 (3d6) damage when it hits with a weapon attack while it has advantage on the attack, or when its target is within 5 feet of an ally of the vampire while the vampire doesnt have disadvantage on the attack." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire-mage", "name": "Vampire Mage", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blight", "desc": "(4th-Level; V, S) The vampire targets a living creature or plant within 30 feet draining moisture and vitality from it. The target makes a DC 15 Constitution saving throw taking 36 (8d8) necrotic damage on a failure or half damage on a success. Plant creatures have disadvantage on their saving throw and take maximum damage. A nonmagical plant dies.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; V, S, M) Fire streaks from the vampire to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 15 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the vampire is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of its next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spellcasting", "desc": "The vampire is a 7th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15). It has the following wizard spells prepared:\n\n- **Cantrips** (at will): Mage Hand, Minor Illusion\n- **1st-Level** (4 slots): Disguise Self, Shield\n- **2nd-Level** (3 slots): Darkness, Misty Step\n- **3rd-Level** (3 slots): Animate Dead, Fireball\n- **4th-Level** (1 slot): Blight" }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } } ] }