list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=armor_class&page=27
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3539,
    "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=armor_class&page=28",
    "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=armor_class&page=26",
    "results": [
        {
            "url": "https://api.open5e.com/v2/creatures/srd_minotaur/?format=api",
            "key": "srd_minotaur",
            "name": "Minotaur",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 76,
            "hit_dice": "9d10+27",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 11,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 9
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 4,
                "deception": -1,
                "history": -2,
                "insight": 3,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 7,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge",
                    "desc": "If the minotaur moves at least 10 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 ft. away and knocked prone."
                },
                {
                    "name": "Labyrinthine Recall",
                    "desc": "The minotaur can perfectly recall any path it has traveled."
                },
                {
                    "name": "Reckless",
                    "desc": "At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss",
                    "url": "https://api.open5e.com/v2/environments/srd_abyss/?format=api"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-earth/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_otyugh/?format=api",
            "key": "srd_otyugh",
            "name": "Otyugh",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Otyugh",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 6,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 7
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 3,
                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The otyugh makes three attacks: one with its bite and two with its tentacles.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 13) and restrained until the grapple ends. The otyugh has two tentacles, each of which can grapple one target.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "The otyugh slams creatures grappled by it into each other or a solid surface. Each creature must succeed on a DC 14 Constitution saving throw or take 10 (2d6 + 3) bludgeoning damage and be stunned until the end of the otyugh's next turn. On a successful save, the target takes half the bludgeoning damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Limited Telepathy",
                    "desc": "The otyugh can magically transmit simple messages and images to any creature within 120 ft. of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory",
                    "url": "https://api.open5e.com/v2/environments/laboratory/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_rust-monster/?format=api",
            "key": "srd_rust-monster",
            "name": "Rust Monster",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 27,
            "hit_dice": "5d8+5",
            "experience_points": 100,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Antennae",
                    "desc": "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch.\nIf the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Iron Scent",
                    "desc": "The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it."
                },
                {
                    "name": "Rust Metal",
                    "desc": "Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Non magical ammunition made of metal that hits the rust monster is destroyed after dealing damage."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
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                    "name": "Underworld",
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                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
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            "illustration": {
                "name": "Rust Monster",
                "key": "open5e_rust-monster",
                "url": "https://api.open5e.com/v2/images/open5e_rust-monster/?format=api",
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                "attribution": ""
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            "url": "https://api.open5e.com/v2/creatures/srd_satyr/?format=api",
            "key": "srd_satyr",
            "name": "Satyr",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "data": [
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                    "attacks": [
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                            "name": "Ram attack",
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                    "attacks": [
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                            "extra_damage_type": null,
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                    "limited_to_form": null,
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                },
                {
                    "name": "Variant: Panpipes",
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                    "attacks": [],
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                    "name": "Magic Resistance",
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                    "name": "Forest or Jungle",
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            "category": "Monsters",
            "subcategory": "Hags",
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
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                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
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            "armor_detail": "natural armor",
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            "hit_dice": "7d8+21",
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                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
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                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death Glare",
                    "desc": "The hag targets one frightened creature she can see within 30 ft. of her. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like an ugly creature of her general size and humanoid shape. The effect ends if the hag takes a bonus action to end it or if she dies.\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have no claws, but someone touching her hand might feel the claws. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 16 Intelligence (Investigation) check to discern that the hag is disguised.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Hag Coven",
                    "desc": "When hags must work together, they form covens, in spite of their selfish natures. A coven is made up of hags of any type, all of whom are equals within the group. However, each of the hags continues to desire more personal power.\nA coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos."
                },
                {
                    "name": "Hag Eye (Coven Only)",
                    "desc": "A hag coven can craft a magic item called a hag eye, which is made from a real eye coated in varnish and often fitted to a pendant or other wearable item. The hag eye is usually entrusted to a minion for safekeeping and transport. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours.\nA hag coven can have only one hag eye at a time, and creating a new one requires all three members of the coven to perform a ritual. The ritual takes 1 hour, and the hags can't perform it while blinded. During the ritual, if the hags take any action other than performing the ritual, they must start over."
                },
                {
                    "name": "Horrific Appearance",
                    "desc": "Any humanoid that starts its turn within 30 feet of the hag and can see the hag's true form must make a DC 11 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the hag is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the hag's Horrific Appearance for the next 24 hours.\nUnless the target is surprised or the revelation of the hag's true form is sudden, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a creature that averts its eyes has disadvantage on attack rolls against the hag."
                },
                {
                    "name": "Shared Spellcasting (Coven Only)",
                    "desc": "While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard's spell list but must share the spell slots among themselves:\n\n* 1st level (4 slots): identify, ray of sickness\n* 2nd level (3 slots): hold person, locate object\n* 3rd level (3 slots): bestow curse, counterspell, lightning bolt\n* 4th level (3 slots): phantasmal killer, polymorph\n* 5th level (2 slots): contact other plane, scrying\n* 6th level (1 slot): eye bite\n\nFor casting these spells, each hag is a 12th-level spellcaster that uses Intelligence as her spellcasting ability. The spell save DC is 12+the hag's Intelligence modifier, and the spell attack bonus is 4+the hag's Intelligence modifier."
                }
            ],
            "creaturesets": [],
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                {
                    "name": "Desert",
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                {
                    "name": "Ocean",
                    "key": "ocean",
                    "url": "https://api.open5e.com/v2/environments/ocean/?format=api"
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                {
                    "name": "Feywild",
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                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-water/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_stirge/?format=api",
            "key": "srd_stirge",
            "name": "Stirge",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
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                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
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            },
            "category": "Monsters",
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            "alignment": "unaligned",
            "languages": {
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                "data": []
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            "armor_class": 14,
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            "experience_points": 25,
            "ability_scores": {
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                "wisdom": 8,
                "charisma": 6
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            "saving_throws": {},
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                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
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                "persuasion": -2,
                "religion": -4,
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                "survival": -1
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                    "name": "Underworld",
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            "url": "https://api.open5e.com/v2/creatures/srd_swarm-of-poisonous-snakes/?format=api",
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            "initiative_bonus": 4,
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                "damage_vulnerabilities": [],
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            "actions": [
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                    "attacks": [
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                {
                    "name": "Swarm",
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            ],
            "creaturesets": [],
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                    "name": "Ruins",
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            "url": "https://api.open5e.com/v2/creatures/srd_water-elemental/?format=api",
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                {
                    "name": "Whelm",
                    "desc": "Each creature in the elemental's space must make a DC 15 Strength saving throw. On a failure, a target takes 13 (2d8 + 4) bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 14). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving throw is successful, the target is pushed out of the elemental's space.\nThe elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. At the start of each of the elemental's turns, each target grappled by it takes 13 (2d8 + 4) bludgeoning damage. A creature within 5 feet of the elemental can pull a creature or object out of it by taking an action to make a DC 14 Strength and succeeding.",
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            "traits": [
                {
                    "name": "Freeze",
                    "desc": "If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 ft. until the end of its next turn."
                },
                {
                    "name": "Water Form",
                    "desc": "The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing."
                }
            ],
            "creaturesets": [],
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                {
                    "name": "Laboratory",
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                {
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                    "url": "https://api.open5e.com/v2/environments/ocean/?format=api"
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                {
                    "name": "Plane of Water",
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                {
                    "name": "Swamp or Marsh",
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            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_wight/?format=api",
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                    "name": "Longbow",
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                            "damage_die_type": "D10",
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                            "damage_type": {
                                "name": "Thunder",
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                },
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                    "name": "Multiattack",
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                }
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                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
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                {
                    "name": "Swamp or Marsh",
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                    "name": "Underworld",
                    "key": "underworld",
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                {
                    "name": "Urban",
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                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
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        },
        {
            "url": "https://api.open5e.com/v2/creatures/tdcs_skydancer/?format=api",
            "key": "tdcs_skydancer",
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                "name": "Tal'dorei Campaign Setting",
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                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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            "size": {
                "name": "Medium",
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            "alignment": "chaotic neutral",
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                "as_string": "Common, Druidic, Primordial (Auran)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
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                        "desc": "Typical speakers are Humans."
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                    {
                        "name": "Druidic",
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                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
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            "armor_class": 14,
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            "experience_points": 1800,
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                "dexterity": 4,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
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            "initiative_bonus": 4,
            "saving_throws": {
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                "damage_vulnerabilities_display": "",
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                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The skydancer makes two skysail staff attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Skysail Staff",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skydancer makes this attack while flying, the target must make a DC 14 Dexterity saving throw, taking 21 (6d6) lightning damage on a failure or half as much damage on a success.",
                    "attacks": [
                        {
                            "name": "Skysail Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning",
                                "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                            },
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
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                    "legendary_action_cost": null,
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                },
                {
                    "name": "Slow Fall",
                    "desc": "When the skydancer takes falling damage, it may reduce the damage by half.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
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            ],
            "traits": [
                {
                    "name": "Evasion",
                    "desc": "If the skydancer is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the skydancer instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."
                },
                {
                    "name": "Flyby",
                    "desc": "The skydancer doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
                },
                {
                    "name": "Skysail",
                    "desc": "The skydancer flies with a special weapon called a _skysail_ (see pg. 45). While the _skysail’s_ wings are extended, the skydancer can cast _levitate_ at will, and can spend an action to cast _fly_ on itself (no concentration required) for up to 1 minute once per day. This use of _fly_ instantly replenishes when in an area of powerful air elemental magic."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The skydancer is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n* Cantrips (at will): guidance, shillelagh\n* 1st level (4 slots): fog cloud, entangle, jump\n* 2nd level (2 slots): gust of wind, skywrite"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tdcs_waverider/?format=api",
            "key": "tdcs_waverider",
            "name": "Waverider",
            "document": {
                "name": "Tal'dorei Campaign Setting",
                "key": "tdcs",
                "display_name": "Tal'dorei Campaign Setting",
                "publisher": {
                    "name": "Green Ronin Publishing",
                    "key": "green-ronin",
                    "url": "https://api.open5e.com/v2/publishers/green-ronin/?format=api"
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                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
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                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
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            "alignment": "neutral good",
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                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
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                    {
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                        "url": "https://api.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "hide armor of cold resistance",
            "hit_points": 77,
            "hit_dice": "14d8+14",
            "experience_points": 1100,
            "ability_scores": {
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                "dexterity": 14,
                "constitution": 12,
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                "wisdom": 16,
                "charisma": 13
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            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
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                "wisdom": 3,
                "charisma": 1
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            "initiative_bonus": 2,
            "saving_throws": {
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                "wisdom": 6
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            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 6,
                "charisma": 1
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            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 2,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
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                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
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            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold",
                "damage_resistances": [
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                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Harpoon",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Attacks with this weapon while underwater are not made with disadvantage.",
                    "attacks": [
                        {
                            "name": "Harpoon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Fishform",
                    "desc": "As a bonus action, the waverider can transform into a **hunter shark** or **giant octopus**. While in this form, the waverider cannot cast spells, but can expend a spell slot as a bonus action to regain 1d8 hit points per level of the spell slot expended. When the waverider is reduced to 0 hit points, falls unconscious, or dies in this form, it reverts to its humanoid form. It can remain in fishform for up to 3 hours, and can enter fishform twice, regaining expended uses after completing a short or long rest."
                },
                {
                    "name": "Healing Tides",
                    "desc": "Whenever the waverider casts a spell of 1st level or higher that affects a nonhostile creature, that creature regains 3 hit points (in addition to any healing the spell may provide)."
                },
                {
                    "name": "Marine Empathy",
                    "desc": "The waverider can speak with and understand aquatic plants and animals."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The waverider is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n* Cantrips (at will): druidcraft, poison spray, resistance\n* 1st level (4 slots): cure wounds, create or destroy water, healing word\n* 2nd level (3 slots): animal messenger, enhance ability, lesser restoration\n* 3rd level (3 slots): conjure animals (aquatic beasts only), water walk, water breathing\n* 4th level (1 slots): control water"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_air-elemental/?format=api",
            "key": "a5e-mm_air-elemental",
            "name": "Air Elemental",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 90.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Auran",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 90,
            "hit_dice": "12d10+24",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 0,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "lightning, thunder; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api.open5e.com/v2/conditions/stunned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The elemental makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whirlwind",
                    "desc": "The elemental takes the form of a whirlwind  flies up to half of its fly speed without provoking opportunity attacks  and then resumes its normal form. When a creature shares its space with the whirlwind for the first time during this movement  that creature makes a DC 15 Strength saving throw. On a failure  the creature is carried inside the elementals space until the whirlwind ends  taking 3 (1d6) bludgeoning damage for each 10 feet it is carried  and falls prone at the end of the movement. The whirlwind can carry one Large creature or up to four Medium or smaller creatures.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Air Form",
                    "desc": "The elemental can enter and end its turn in other creatures spaces and pass through an opening as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Elemental Nature",
                    "desc": "An elemental doesnt require air, sustenance, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_alchemist/?format=api",
            "key": "a5e-mm_alchemist",
            "name": "Alchemist",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any four",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 7,
                "investigation": 7,
                "nature": 7,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 7,
                "athletics": 0,
                "deception": 1,
                "history": 4,
                "insight": 2,
                "intimidation": 1,
                "investigation": 7,
                "medicine": 2,
                "nature": 7,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire, poison",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alchemists brew concoctions with potent magical and chemical properties",
                    "desc": "Some alchemists perform dangerous experiments to perfect new alchemical recipes, while others fabricate guardians and other constructs in pursuit of the creation of life itself.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Alter Bomb",
                    "desc": "The alchemist quickly swaps reagents to change the damage dealt by their next bomb to acid, cold, lightning, poison, or thunder.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bomb",
                    "desc": "The alchemist lobs a bomb at a point they can see within 80 feet. Upon impact  the bomb explodes in a 10-foot radius. Creatures in the area make a DC 15 Dexterity saving throw  taking 24 (7d6) fire damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Desperate Drink",
                    "desc": "When the alchemist is dealt damage, they drink a potion.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The alchemist attacks twice with their dagger.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Potion",
                    "desc": "The alchemist drinks or administers a potion.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Alchemy Schooling",
                    "desc": "The alchemist gains their proficiency bonus and an expertise die (+1d6) on checks made with alchemists supplies."
                },
                {
                    "name": "Crafting",
                    "desc": "So long as the alchemist has the required components and equipment, they are able to craft potions of up to legendary rarity and other magic items of up to very rare rarity."
                },
                {
                    "name": "Potion Crafter",
                    "desc": "The alchemist has the following potions on hand:"
                },
                {
                    "name": "Potion of climbing",
                    "desc": "For 1 hour, the drinker gains a climb speed equal to its Speed and has advantage on Athletics checks made to climb"
                },
                {
                    "name": "Potion of greater healing (3)",
                    "desc": "Restores 14 (4d4 + 4) hit points"
                },
                {
                    "name": "Potion of superior healing",
                    "desc": "Restores 28 (8d4 + 8) hit points"
                },
                {
                    "name": "Potion of water breathing",
                    "desc": "For 1 hour, the drinker can breathe underwater"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_ankheg/?format=api",
            "key": "a5e-mm_ankheg",
            "name": "Ankheg",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 15.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 45,
            "hit_dice": "6d10+12",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 3,
                "deception": -1,
                "history": -4,
                "insight": 2,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "acid",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": 30.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Spray",
                    "desc": "The ankheg spits a 30-foot-long  5-foot-wide stream of acid. Each creature in the area makes a DC 13 Dexterity saving throw  taking 14 (4d6) acid damage on a failure or half damage on a success. If the ankheg is grappling a target  it instead bathes the target in acid  dealing 14 (4d6) acid damage with no saving throw only to that target.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by the ankheg. Hit: 16 (3d8 + 3) slashing damage. If this damage kills the target  the ankheg severs its head.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 13). Until this grapple ends  the target is restrained  and the ankheg can't use its claws on anyone else.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_ankheg-queen/?format=api",
            "key": "a5e-mm_ankheg-queen",
            "name": "Ankheg Queen",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 15.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 59,
            "hit_dice": "7d12+14",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 3,
                "deception": -1,
                "history": -4,
                "insight": 2,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "acid",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": 30.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Glob",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 30/90 feet, one target. Hit: 7 (1d8 + 3) acid damage.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Acid Spray",
                    "desc": "The ankheg spits a 30-foot-long  5-foot-wide stream of acid. Each creature in the area makes a DC 13 Dexterity saving throw  taking 14 (4d6) acid damage on a failure or half damage on a success. If the ankheg is grappling a target  it instead bathes the target in acid  dealing 14 (4d6) acid damage with no saving throw only to that target.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by the ankheg. Hit: 16 (3d8 + 3) slashing damage. If this damage kills the target  the ankheg severs its head.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Burrowing Ambush",
                    "desc": "The ankheg burrows up to its burrowing speed without provoking opportunity attacks, and then resurfaces. If within melee range of an enemy, it makes a claw attack with advantage.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 13). Until this grapple ends  the target is restrained  and the ankheg can't use its claws on anyone else.",
                    "attacks": [
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                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The ankhegqueenhas 1 legendary action it can take at the end of another creatures turn",
                    "desc": "The ankheg regains the spent legendary action at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_bolt-thrower/?format=api",
            "key": "a5e-mm_bolt-thrower",
            "name": "Bolt-Thrower",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 15.0,
                "unit": "feet",
                "climb": 15.0
            },
            "speed_all": {
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                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 7.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
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                "data": []
            },
            "armor_class": 14,
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            "hit_points": 44,
            "hit_dice": "8d6+16",
            "experience_points": 450,
            "ability_scores": {
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                "dexterity": 16,
                "constitution": 14,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
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                "dexterity": 3,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
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            "skill_bonuses": {
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            "skill_bonuses_all": {
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                "animal_handling": -2,
                "arcana": -5,
                "athletics": -2,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
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                        "name": "Blinded",
                        "key": "blinded",
                        "url": "https://api.open5e.com/v2/conditions/blinded/?format=api"
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                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened",
                        "url": "https://api.open5e.com/v2/conditions/deafened/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 100.0,
                            "long_range": 400.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 80.0,
                            "long_range": 320.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bolt-thrower attacks once with each of its crossbows.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Clockwork Sights",
                    "desc": "The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature."
                },
                {
                    "name": "Rooted",
                    "desc": "The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_bunyip/?format=api",
            "key": "a5e-mm_bunyip",
            "name": "Bunyip",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 50.0
            },
            "speed_all": {
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                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
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                "swim": 50.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
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                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 150,
            "hit_dice": "12d12+72",
            "experience_points": 3900,
            "ability_scores": {
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                "dexterity": 15,
                "constitution": 22,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 6,
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                "constitution": 6,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {
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                "perception": 4,
                "stealth": 5,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 9,
                "deception": -1,
                "history": -4,
                "insight": 1,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 4
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold, thunder",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (2d12+6) piercing damage  and the target is grappled (escape DC 17). Until this grapple ends  the target is restrained  and the bunyip can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bunyip makes a bite attack and two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10+6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Terrifying Howl",
                    "desc": "The bunyip unleashes a terrifying howl. Each creature of its choice within 120 feet that can see and hear it makes a DC 17 Wisdom saving throw, becoming frightened for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatures saving throw is successful or the effect ends for it, the creature is immune to the bunyips Terrifying Howl for the next 24 hours.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Brave",
                    "desc": "The bunyip has advantage on saving throws against being frightened."
                },
                {
                    "name": "Hold Breath",
                    "desc": "The bunyip can hold its breath for 1 hour."
                },
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The bunyip has advantage on Perception checks that rely on hearing or smell."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_clay-guardian/?format=api",
            "key": "a5e-mm_clay-guardian",
            "name": "Clay Guardian",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 25.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25.0,
                "crawl": 12.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 12.5,
                "swim": 12.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 133,
            "hit_dice": "14d10+56",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 5,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, poison, psychic; damage from nonmagical, non-adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The guardian attacks twice with its slam.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature  it makes a DC 15 Constitution saving throw. On a failure  its hit point maximum is reduced by an amount equal to the damage dealt. The target dies if its hit point maximum is reduced to 0. A greater restoration spell or similar magic removes the reduction.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Acid Absorption",
                    "desc": "When the guardian is subjected to acid damage, it instead regains hit points equal to the acid damage dealt."
                },
                {
                    "name": "Berserk",
                    "desc": "When the guardian starts its turn while bloodied , roll a d6. On a 6, the guardian goes berserk. While berserk, the guardian attacks the nearest creature it can see. If it can’t reach a creature, it attacks an object. The guardian stays berserk until it is destroyed or restored to full hit points."
                },
                {
                    "name": "Bloodied Haste",
                    "desc": "While the guardian is bloodied, its speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws , and it can use its slam as a bonus action."
                },
                {
                    "name": "Constructed Nature",
                    "desc": "Guardians dont require air, sustenance, or sleep."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The guardian is immune to any effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The guardian has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_cloud-giant/?format=api",
            "key": "a5e-mm_cloud-giant",
            "name": "Cloud Giant",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 187,
            "hit_dice": "15d12+90",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 12,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 12,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "lightning, thunder",
                "damage_resistances": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fog Cloud",
                    "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius  heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw. On a failure  it is pushed up to 10 feet away from the giant and knocked prone.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gust",
                    "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its glaive.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": null,
                            "range": 60.0,
                            "long_range": 240.0,
                            "target_creature_only": false,
                            "damage_die_count": 9,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cloud Sight",
                    "desc": "Clouds and fog do not impair the giants vision."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: detect magic, fog cloud, light, 3/day each: feather fall, fly, misty step, telekinesis, 1/day each: control weather, gaseous form"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_cloud-giant-noble/?format=api",
            "key": "a5e-mm_cloud-giant-noble",
            "name": "Cloud Giant Noble",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 187,
            "hit_dice": "15d12+90",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 12,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 12,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "lightning, thunder",
                "damage_resistances": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arc Lightning",
                    "desc": "Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws  taking 42 (12d6) lightning damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Blinking Blades",
                    "desc": "The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet  up to a maximum of 6 attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Fog Cloud",
                    "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius  heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw. On a failure  it is pushed up to 10 feet away from the giant and knocked prone.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gust",
                    "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its glaive.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reverse Gravity",
                    "desc": "Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle  it takes 21 (6d6) bludgeoning damage. The creatures then fall  taking falling damage as normal.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": null,
                            "range": 60.0,
                            "long_range": 240.0,
                            "target_creature_only": false,
                            "damage_die_count": 9,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Silver Tongue",
                    "desc": "One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure  it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Cloud Sight",
                    "desc": "Clouds and fog do not impair the giants vision."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: detect magic, fog cloud, light, 3/day each: feather fall, fly, misty step, telekinesis, 1/day each: control weather, gaseous form"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_corrupted-unicorn/?format=api",
            "key": "a5e-mm_corrupted-unicorn",
            "name": "Corrupted Unicorn",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api.open5e.com/v2/creaturetypes/celestial/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 80.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 80.0,
                "crawl": 40.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Celestial, Elvish, Sylvan, telepathy 60 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "url": "https://api.open5e.com/v2/languages/elvish/?format=api",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 85,
            "hit_dice": "9d10+36",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 3,
                "athletics": 5,
                "deception": 5,
                "history": 3,
                "insight": 5,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 5,
                "nature": 3,
                "perception": 5,
                "performance": 5,
                "persuasion": 5,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Darkness Aura",
                    "desc": "A 15-foot radius area of magical darkness emanates from the unicorn  spreading around corners and moving with it. Darkvision and natural light can't penetrate it. If the darkness overlaps with an area of light created by a 2nd-level spell or lower  the spell creating the light is dispelled. The darkness aura lasts for 10 minutes or until the unicorn takes damage. The aura doesnt hinder the unicorns sight.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Grant Boon",
                    "desc": "The unicorn touches a willing creature including itself  with its horn and grants one of the following boons:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Healing",
                    "desc": "The creature magically regains 21 (6d6) hit points. It is cured of all diseases and poisons affecting it are neutralized.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Horn",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 10 (3d6) radiant damage. If the target is a creature and the unicorn moves at least 20 feet straight towards the target before the attack  the target takes an extra 9 (2d8) bludgeoning damage and makes a DC 16 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Horn attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Luck: During the next 24 hours, the creature can roll a d12 and add the result to one ability check, attack roll, or saving throw after seeing the result",
                    "desc": "",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The unicorn attacks once with its hooves and once with its horn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Protection: A glowing mote of light orbits the creatures head",
                    "desc": "The mote lasts 24 hours. When the creature fails a saving throw  it can use its reaction to expend the mote and succeed on the saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Resolution",
                    "desc": "The creature is immune to being charmed or frightened for 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 9,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trample",
                    "desc": "The unicorn attacks a prone creature with its hooves.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The unicorn has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_cosmopolitan-alchemist/?format=api",
            "key": "a5e-mm_cosmopolitan-alchemist",
            "name": "Cosmopolitan Alchemist",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any four",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 7,
                "insight": 5,
                "investigation": 7,
                "nature": 7,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 7,
                "athletics": 0,
                "deception": 1,
                "history": 4,
                "insight": 5,
                "intimidation": 1,
                "investigation": 7,
                "medicine": 2,
                "nature": 7,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire, poison",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alter Bomb",
                    "desc": "The alchemist quickly swaps reagents to change the damage dealt by their next bomb to acid, cold, lightning, poison, or thunder.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bomb",
                    "desc": "The alchemist lobs a bomb at a point they can see within 80 feet. Upon impact the bomb explodes in a 10-foot radius. Creatures in the area make a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Desperate Drink",
                    "desc": "When the alchemist is dealt damage, they drink a potion.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The alchemist attacks twice with their dagger.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Potion",
                    "desc": "The alchemist drinks or administers a potion.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Alchemy Schooling",
                    "desc": "The alchemist gains their proficiency bonus and an expertise die (+1d6) on checks made with alchemists supplies."
                },
                {
                    "name": "Crafting",
                    "desc": "So long as the alchemist has the required components and equipment, they are able to craft potions of up to legendary rarity and other magic items of up to very rare rarity."
                },
                {
                    "name": "Potion Crafter",
                    "desc": "The alchemist has the following potions on hand:"
                },
                {
                    "name": "Potion of Climbing",
                    "desc": "For 1 hour, the drinker gains a climb speed equal to its Speed and has advantage on Athletics checks made to climb."
                },
                {
                    "name": "Potion of Greater Healing (3)",
                    "desc": "Restores 14 (4d4 + 4) hit points."
                },
                {
                    "name": "Potion of Superior Healing",
                    "desc": "Restores 28 (8d4 + 8) hit points."
                },
                {
                    "name": "Potion of Water Breathing",
                    "desc": "For 1 hour, the drinker can breathe underwater."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_coven-green-hag/?format=api",
            "key": "a5e-mm_coven-green-hag",
            "name": "Coven Green Hag",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 97,
            "hit_dice": "15d8+30",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 4,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 4,
                "deception": 5,
                "insight": 4,
                "perception": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 3,
                "deception": 5,
                "history": 2,
                "insight": 4,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "1",
                    "desc": "Charm Hex. The target is charmed by the hag.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "2",
                    "desc": "Fear Hex. The target is frightened of the hag.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "3",
                    "desc": "Ill Fortune Hex. The hag magically divines the targets activities. Whenever the target attempts a long-duration task such as a craft or downtime activity  the hag can cause the activity to fail.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "4",
                    "desc": "Sleep Hex. The target falls unconscious. The curse ends early if the target takes damage or if a creature uses an action to shake it awake.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Beast Form",
                    "desc": "The hag magically transforms into a Large or smaller beast or back into its true form. While in beast form  it retains its game statistics can't cast spells can't use Hex  and can't speak. The hags Speed increases by 10 feet  and when appropriate to its beast form it gains a climb  fly  or swim speed of 40 feet. Any equipment the hag is wearing or wielding merges into its new form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hex (Gaze)",
                    "desc": "A creature within 60 feet that is not already under a hags hex makes a DC 13 Wisdom saving throw. A creature under an obligation to the hag automatically fails this saving throw. On a failed saving throw  the target is cursed with a magical hex that lasts 30 days. The curse ends early if the target suffers harm from the hag or if the hag ends it as an action. Roll 1d4:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "(2nd-Level; V, S, Concentration) The hag is invisible for 1 hour. The spell ends if the hag attacks  uses Hex  or casts a spell.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag attacks twice with its claws and then uses Hex if not in beast form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The hags innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: At will: dancing lights, disguise self, invisibility, minor illusion, 1/day: geas"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_coven-sea-hag/?format=api",
            "key": "a5e-mm_coven-sea-hag",
            "name": "Coven Sea Hag",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "constitution": 5,
                "wisdom": 3
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 3,
                "deception": 5,
                "insight": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 3,
                "deception": 5,
                "history": 1,
                "insight": 3,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death Glare (Gaze)",
                    "desc": "One frightened creature within 30 feet makes a DC 11 Wisdom saving throw. On a failed saving throw  the creature drops to 0 hit points. On a success  the creature takes 7 (2d6) psychic damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Horrific Transformation",
                    "desc": "The hag briefly takes on a terrifying form or reveals its true form. Each creature within 30 feet that can see the hag makes a DC 11 Wisdom saving throw. A creature under the hags curse automatically fails this saving throw. On a failure, the creature is frightened until the end of its next turn. If a creatures saving throw is successful, it is immune to the hags Horrific Transformation for 24 hours.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Blast",
                    "desc": "An 80-foot-long  5-foot-wide lightning bolt springs from the hags extended claw. Each creature in the area makes a DC 13 Dexterity saving throw  taking 21 (6d6) lightning damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag attacks twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Curse",
                    "desc": "A creature that makes a bargain with the hag is magically cursed for 30 days. While it is cursed, the target automatically fails saving throws against the hags scrying and geas spells, and the hag can cast control weather centered on the creature."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The hags innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: At will: dancing lights, disguise self, 1/day: control weather, geas, scrying"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_diplodocus/?format=api",
            "key": "a5e-mm_diplodocus",
            "name": "Diplodocus",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 139,
            "hit_dice": "9d20+45",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 24,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 7,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The diplodocus makes a stomp attack and a tail attack against two different targets.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Stomp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 17 (3d6 + 7) bludgeoning damage. If the target is a Large or smaller creature  it is pushed 10 feet away from the diplodocus and knocked prone.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_doppelganger/?format=api",
            "key": "a5e-mm_doppelganger",
            "name": "Doppelganger",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "experience_points": 700,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 0,
                "deception": 5,
                "history": 0,
                "insight": 4,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Precise Strike",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is surprised  it takes an extra 10 (3d6) damage.",
                    "attacks": [
                        {
                            "name": "Precise Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Read Thoughts",
                    "desc": "The doppelganger magically reads the surface thoughts of one creature within 60 feet that it can see. Until the end of its turn, it has advantage on attack rolls and on Deception, Insight, Intimidation, and Persuasion checks against the creature.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapeshift",
                    "desc": "The doppelganger changes its form to that of any Small or Medium humanoid creature it has seen before, or back into its true form. While shapeshifted, its statistics are the same. Any equipment is not transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_fire-elemental/?format=api",
            "key": "a5e-mm_fire-elemental",
            "name": "Fire Elemental",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Ignan",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 90,
            "hit_dice": "12d10+24",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 0,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The elemental makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) fire damage  and the target suffers 5 (1d10) ongoing fire damage. A creature can use an action to end the ongoing damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wildfire",
                    "desc": "The elemental moves up to half its Speed without provoking opportunity attacks. It can enter the spaces of hostile creatures but not end this movement there. When a creature shares its space with the elemental for the first time during this movement  the creature is subject to the elementals Fiery Aura and the elemental can make a slam attack against that creature.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "An elemental doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "Fiery Aura",
                    "desc": "A creature that ends its turn within 5 feet of the fire elemental takes 5 (1d10) fire damage. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. The elemental sheds bright light in a 30-foot radius and dim light for an additional 30 feet."
                },
                {
                    "name": "Fire Form",
                    "desc": "The elemental can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Water Weakness",
                    "desc": "The elemental takes 6 (1d12) cold damage if it enters a body of water or starts its turn in a body of water, is splashed with at least 5 gallons of water, or is hit by a water elementals slam attack."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_giant-air-elemental/?format=api",
            "key": "a5e-mm_giant-air-elemental",
            "name": "Giant Air Elemental",
            "document": {
                "name": "Monstrous Menagerie",
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                "key": "elemental",
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            "languages": {
                "as_string": "Auran",
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            "experience_points": 5000,
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                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                "damage_resistances_display": "lightning, thunder; damage from nonmagical weapons",
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                    {
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                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
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                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious",
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                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
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                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
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                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
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                    {
                        "name": "Petrified",
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                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
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                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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                    {
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                    {
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                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
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                        "url": "https://api.open5e.com/v2/conditions/stunned/?format=api"
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                    {
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                        "key": "unconscious",
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            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
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                {
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                    "desc": "The elemental takes the form of a whirlwind  flies up to half of its fly speed without provoking opportunity attacks  and then resumes its normal form. When a creature shares its space with the whirlwind for the first time during this movement  that creature makes a DC 15 Strength saving throw. On a failure  the creature is carried inside the elementals space until the whirlwind ends  taking 3 (1d6) bludgeoning damage for each 10 feet it is carried  and falls prone at the end of the movement. The whirlwind can carry one Large creature or up to four Medium or smaller creatures.",
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                    "name": "Air Form",
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                {
                    "name": "Elemental Nature",
                    "desc": "An elemental doesnt require air, sustenance, or sleep."
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            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_giant-ape/?format=api",
            "key": "a5e-mm_giant-ape",
            "name": "Giant Ape",
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                "key": "a5e-mm",
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                    "key": "a5e",
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                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
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                "name": "Huge",
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                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
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            "challenge_rating_decimal": "7.000",
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                "swim": 20.0
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            "experience_points": 2900,
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                "constitution": 18,
                "intelligence": 6,
                "wisdom": 12,
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                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
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            "initiative_bonus": 2,
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            "saving_throws_all": {
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                "constitution": 4,
                "intelligence": -2,
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                "investigation": -2,
                "medicine": 1,
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                "perception": 4,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
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            "blindsight_range": null,
            "tremorsense_range": null,
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            "actions": [
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                    "name": "Fists",
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                            "name": "Fists attack",
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                            "damage_die_count": 3,
                            "damage_die_type": "D10",
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                                "key": "bludgeoning",
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                {
                    "name": "Multiattack",
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                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
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                    "name": "Rock",
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                                "key": "bludgeoning",
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        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_giant-crocodile/?format=api",
            "key": "a5e-mm_giant-crocodile",
            "name": "Giant Crocodile",
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                "key": "a5e-mm",
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                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
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                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
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            "challenge_rating_text": "5",
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                "history": -4,
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                "investigation": -4,
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                "religion": -4,
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                "survival": 0
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            "resistances_and_immunities": {
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            "actions": [
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                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage and the target is grappled (escape DC 15). Until this grapple ends  the target is restrained and the crocodile can't bite a different target.",
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                            "attack_type": "WEAPON",
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                                "name": "Piercing",
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                    "action_type": "ACTION",
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                {
                    "name": "Tail",
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                    "attacks": [
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                    "action_type": "ACTION",
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            "traits": [
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                    "name": "Hold Breath",
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            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_giant-fire-elemental/?format=api",
            "key": "a5e-mm_giant-fire-elemental",
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                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
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                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
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                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
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                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                        "key": "bludgeoning",
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                    {
                        "name": "Piercing",
                        "key": "piercing",
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                        "name": "Slashing",
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                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
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                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
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                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
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                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
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                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
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                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
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                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
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            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
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                    "legendary_action_cost": null,
                    "limited_to_form": null,
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                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 4) fire damage  and the target suffers 5 (1d10) ongoing fire damage. A creature can use an action to end the ongoing damage.",
                    "attacks": [
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                            "attack_type": "WEAPON",
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                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
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                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
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                    "usage_limits": null
                },
                {
                    "name": "Wildfire",
                    "desc": "The elemental moves up to half its Speed without provoking opportunity attacks. It can enter the spaces of hostile creatures but not end this movement there. When a creature shares its space with the elemental for the first time during this movement  the creature is subject to the elementals Fiery Aura and the elemental can make a slam attack against that creature.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
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                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "An elemental doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "Fiery Aura",
                    "desc": "A creature that ends its turn within 5 feet of the fire elemental takes 5 (1d10) fire damage. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. The elemental sheds bright light in a 30-foot radius and dim light for an additional 30 feet."
                },
                {
                    "name": "Fire Form",
                    "desc": "The elemental can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Water Weakness",
                    "desc": "The elemental takes 6 (1d12) cold damage if it enters a body of water or starts its turn in a body of water, is splashed with at least 5 gallons of water, or is hit by a water elementals slam attack."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_giant-spider/?format=api",
            "key": "a5e-mm_giant-spider",
            "name": "Giant Spider",
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                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
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                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
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            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
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                "unit": "feet",
                "climb": 30.0
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
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                "climb": 30.0,
                "swim": 15.0
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            "alignment": "chaotic evil",
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            "armor_class": 14,
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            "hit_points": 26,
            "hit_dice": "4d10+4",
            "experience_points": 200,
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                "intelligence": 2,
                "wisdom": 10,
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                "dexterity": 3,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
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            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
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                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
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                "arcana": -4,
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                "deception": -3,
                "history": -4,
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                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
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                "performance": -3,
                "persuasion": -3,
                "religion": -4,
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            "actions": [
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                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage and the target makes a DC 11 Constitution saving throw  taking 9 (2d8) poison damage on a failure. If the poison damage reduces the target to 0 hit points  the target is made stable but poisoned for 1 hour  even if it regains hit points  and it is paralyzed while poisoned in this way.",
                    "attacks": [
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                    "action_type": "ACTION",
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                    "legendary_action_cost": null,
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                    "usage_limits": null
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                {
                    "name": "Web",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 20/60 feet., one Large or smaller creature. Hit: The creature is restrained by a web. As an action, a creature can make a DC 12 Strength check, breaking the web on a success. The effect also ends if the web is destroyed. The web is an object with AC 10, 1 hit point, and immunity to all forms of damage except slashing, fire, and force.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
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            "traits": [
                {
                    "name": "Spider Climb",
                    "desc": "The spider can climb even on difficult surfaces and upside down on ceilings."
                },
                {
                    "name": "Web Sense",
                    "desc": "While touching a web, the spider knows the location of other creatures touching that web."
                },
                {
                    "name": "Web Walker",
                    "desc": "The spider ignores movement restrictions imposed by webs."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_giant-water-elemental/?format=api",
            "key": "a5e-mm_giant-water-elemental",
            "name": "Giant Water Elemental",
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                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
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                "name": "Huge",
                "key": "huge",
                "url": "https://api.open5e.com/v2/sizes/huge/?format=api"
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            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
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                "swim": 90.0
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            "alignment": "chaotic evil",
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                "as_string": "Aquan",
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            "experience_points": 5000,
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                "constitution": 4,
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                "wisdom": 0,
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            "saving_throws": {},
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                "dexterity": 2,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
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                "animal_handling": 0,
                "arcana": -2,
                "athletics": 4,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
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            "passive_perception": 10,
            "resistances_and_immunities": {
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                "damage_immunities": [
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                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                ],
                "damage_resistances_display": "acid; damage from nonmagical weapons",
                "damage_resistances": [
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                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api"
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                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
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                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
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                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
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                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
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                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
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                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
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                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
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                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The elemental makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
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                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) bludgeoning damage.",
                    "attacks": [
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                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
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                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whelm",
                    "desc": "The elemental targets each Large or smaller creature in its space. Each target makes a DC 15 Strength saving throw. On a failure  the target is grappled (escape DC 15). Until this grapple ends  the target is restrained and unable to breathe air. The elemental can move at full speed while carrying grappled creatures inside its space. It can grapple one Large creature or up to four Medium or smaller creatures.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Conductive",
                    "desc": "If the elemental takes lightning damage, each creature sharing its space takes the same amount of lightning damage."
                },
                {
                    "name": "Fluid Form",
                    "desc": "The elemental can enter and end its turn in other creatures spaces and move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Freeze",
                    "desc": "If the elemental takes cold damage, its speed is reduced by 15 feet until the end of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_gnoll/?format=api",
            "key": "a5e-mm_gnoll",
            "name": "Gnoll",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
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            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
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            "speed_all": {
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                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Gnoll",
                "data": []
            },
            "armor_class": 14,
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            "hit_dice": "5d8",
            "experience_points": 100,
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                "dexterity": 12,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 8,
                "charisma": 10
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            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 0
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            "skill_bonuses": {},
            "skill_bonuses_all": {
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                "animal_handling": -1,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": -1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
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            "passive_perception": 9,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Rampaging Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one bloodied creature. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The gnoll has advantage on attack rolls against a creature if at least one of the gnolls allies is within 5 feet of the creature and not incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_gnoll-pack-leader/?format=api",
            "key": "a5e-mm_gnoll-pack-leader",
            "name": "Gnoll Pack Leader",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Gnoll",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 45,
            "hit_dice": "10d8",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 8,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 0
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            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": -1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Chilling Laughter",
                    "desc": "The gnolls barking laughter drives allies into a frenzy. Each other creature of the gnolls choice within 30 feet that can hear it and has a Rampaging Bite bonus action can use its reaction to make a Rampaging Bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The gnoll attacks twice with its spear.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rampaging Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one bloodied creature. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The gnoll has advantage on attack rolls against a creature if at least one of the gnolls allies is within 5 feet of the creature and not incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_green-hag/?format=api",
            "key": "a5e-mm_green-hag",
            "name": "Green Hag",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
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                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
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            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 71,
            "hit_dice": "11d8+22",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 4,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 4,
                "deception": 5,
                "insight": 4,
                "perception": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 3,
                "deception": 5,
                "history": 2,
                "insight": 4,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "1",
                    "desc": "Charm Hex. The target is charmed by the hag.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "2",
                    "desc": "Fear Hex. The target is frightened of the hag.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "3",
                    "desc": "Ill Fortune Hex. The hag magically divines the targets activities. Whenever the target attempts a long-duration task such as a craft or downtime activity  the hag can cause the activity to fail.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "4",
                    "desc": "Sleep Hex. The target falls unconscious. The curse ends early if the target takes damage or if a creature uses an action to shake it awake.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hex (Gaze)",
                    "desc": "A creature within 60 feet that is not already under a hags hex makes a DC 13 Wisdom saving throw. A creature under an obligation to the hag automatically fails this saving throw. On a failed saving throw  the target is cursed with a magical hex that lasts 30 days. The curse ends early if the target suffers harm from the hag or if the hag ends it as an action. Roll 1d4:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "(2nd-Level; V, S, Concentration) The hag is invisible for 1 hour. The spell ends if the hag attacks  uses Hex  or casts a spell.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag attacks with its claws and uses Hex.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The hags innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: At will: dancing lights, disguise self, invisibility, minor illusion, 1/day: geas"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_grick/?format=api",
            "key": "a5e-mm_grick",
            "name": "Grick",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 33,
            "hit_dice": "6d8+12",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 14,
                "charisma": 5
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature grappled by the grick. Hit: 9 (2d6 + 2) piercing damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacles",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage  and the target is grappled (escape DC 12). Until this grapple ends  the grick can't attack a different target with its tentacles.",
                    "attacks": [
                        {
                            "name": "Tentacles attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Camouflage",
                    "desc": "The grick has advantage on Stealth checks made to hide in rocky terrain."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The grick can use its climb speed even on difficult surfaces and upside down on ceilings."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_hill-dwarf-wrestler/?format=api",
            "key": "a5e-mm_hill-dwarf-wrestler",
            "name": "Hill Dwarf Wrestler",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any one",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 5,
                "dexterity": 4
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 5,
                "intimidation": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Body Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one grappled creature. Hit: 20 (5d6 + 3) bludgeoning damage  and the grapple ends.",
                    "attacks": [
                        {
                            "name": "Body Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fists",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Fists attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Grab",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage  and the target is grappled (escape DC 13). Until this grapple ends  the pugilist can't grapple a different target.",
                    "attacks": [
                        {
                            "name": "Grab attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Haymaker",
                    "desc": "The pugilist attacks with their fists. On a hit, the attack deals an extra 7 (2d6) damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Head Shot",
                    "desc": "The pugilist attacks with their fists. On a hit, the target makes a DC 13 Constitution saving throw. On a failure, it is stunned until the end of the pugilists next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The pugilist attacks three times with their fists.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Opportune Jab",
                    "desc": "If a creature attempts to grapple the pugilist, the pugilist attacks that creature with their fists.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pin",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one grappled creature. Hit: 13 (3d6 + 3) bludgeoning damage  and the target is restrained until the grapple ends.",
                    "attacks": [
                        {
                            "name": "Pin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Unarmored Defense",
                    "desc": "The pugilists AC equals 10 + their Dexterity modifier + their Wisdom modifier."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_intellect-devourer/?format=api",
            "key": "a5e-mm_intellect-devourer",
            "name": "Intellect Devourer",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Deep Speech but can't speak, telepathy 120 ft.",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 36,
            "hit_dice": "8d4+16",
            "experience_points": 700,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 4,
                "insight": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": -2,
                "deception": 4,
                "history": 3,
                "insight": 4,
                "intimidation": 2,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Body Thief",
                    "desc": "The intellect devourer enters the nose and mouth of an incapacitated humanoid within 5 feet. The target must be Small or larger  have a brain  and have an Intelligence of 4 or higher. The intellect devourer eats the targets brain and takes control of the target. The intellect devourer leaves the body if the target is reduced to 0 hit points  if the target is affected by dispel evil and good or another effect that ends possession  or voluntarily as a bonus action. A creature killed by the intellect devourer can be restored to life by resurrection or similar magic.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ego Whip",
                    "desc": "The intellect devourer targets a creature with a brain within 60 feet. The target makes a DC 13 Intelligence saving throw. On a failure  it takes 14 (4d6) psychic damage and is rattled for 1 minute. If it is already rattled by Ego Whip  it is also stunned. The target repeats the saving throw at the end of each of its turns  ending both effects on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "While the intellect devourer is in control of the target, the intellect devourer retains its own Intelligence, Wisdom, and Charisma, its telepathy, and its knowledge of Deep Speech",
                    "desc": "It otherwise uses the targets statistics  including proficiencies  languages  class features  and spells. It has vague knowledge about the targets life but must make a DC 15 Intelligence check to recall specific facts.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_invisible-stalker/?format=api",
            "key": "a5e-mm_invisible-stalker",
            "name": "Invisible Stalker",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "fly": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Auran, Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 104,
            "hit_dice": "16d8+32",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api.open5e.com/v2/conditions/restrained/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gust",
                    "desc": "The stalker briefly turns into a gust of wind and moves up to its Speed without provoking opportunity attacks. It is able to pass through an opening as narrow as 1 inch wide without squeezing.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The stalker makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage. On a critical hit  the target is pushed up to 15 feet and knocked prone.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "An invisible stalker doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "Invisibility",
                    "desc": "The stalker is invisible. Creatures that see invisible creatures see the stalker as a vague humanoid outline."
                },
                {
                    "name": "Wind Tracker",
                    "desc": "If given a quarry by a summoner, the stalker knows the direction and distance to the quarry as long as they are on the same plane of existence and not sealed from each other by a barrier that doesnt allow air to pass."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_jackalope/?format=api",
            "key": "a5e-mm_jackalope",
            "name": "Jackalope",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Common but cannot speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 55,
            "hit_dice": "10d4+30",
            "experience_points": 700,
            "ability_scores": {
                "strength": 11,
                "dexterity": 19,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 17,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 5
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 2,
                "deception": 4,
                "perception": 5,
                "stealth": 6,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 2,
                "deception": 4,
                "history": -2,
                "insight": 3,
                "intimidation": 2,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": -2,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": 5
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "lightning",
                "damage_resistances": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "stunned",
                "condition_immunities": [
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api.open5e.com/v2/conditions/stunned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage. If the jackalope moves at least 20 feet straight towards the target before the attack  the attack deals an extra 7 (2d6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Nimble Escape",
                    "desc": "The jackalope takes the Disengage or Hide action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Uncanny Dodge",
                    "desc": "When an attacker the jackalope can see hits it with an attack, the jackalope halves the attacks damage against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Evasion",
                    "desc": "If the jackalope is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the jackalope instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."
                },
                {
                    "name": "Keen Hearing",
                    "desc": "The jackalope has advantage on Perception checks that rely on hearing."
                },
                {
                    "name": "Mimicry",
                    "desc": "The jackalope can imitate sounds it hears frequently, such as a simple phrase or an animal noise. Recognizing the sounds as imitation requires a DC 14 Insight check."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_lizardfolk/?format=api",
            "key": "a5e-mm_lizardfolk",
            "name": "Lizardfolk",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 22,
            "hit_dice": "4d8+4",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage  or 9 (2d6 + 2) piercing damage if the attack is made with advantage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lizardfolk attacks with its club and shield.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Shield attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hold Breath",
                    "desc": "The lizardfolk can hold its breath for 15 minutes."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_magmin/?format=api",
            "key": "a5e-mm_magmin",
            "name": "Magmin",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Ignan",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 14,
            "hit_dice": "4d6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -1,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
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            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, fire",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "damage_resistances_display": "damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Spurt Magma",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d6 + 2) fire damage.",
                    "attacks": [
                        {
                            "name": "Spurt Magma (Ablaze Only) attack",
                            "attack_type": "WEAPON",
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                            "reach": null,
                            "range": 30.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Ablaze Only",
                    "usage_limits": null
                },
                {
                    "name": "Touch",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) fire damage. If the magmin is ablaze and the target is a creature  it suffers 5 (1d10) ongoing fire damage until a creature takes an action to extinguish the flame on the target.",
                    "attacks": [
                        {
                            "name": "Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
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                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
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                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
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            ],
            "traits": [
                {
                    "name": "Blazing Blood",
                    "desc": "When the magmin takes damage that doesnt kill it, or when it is subjected to fire damage, its magma shell cracks and it is set ablaze. While ablaze, the magmin sheds bright light for 10 feet and dim light for an additional 10 feet. If the magmin is subjected to cold damage while ablaze, this flame is extinguished. The magmin can also set itself ablaze or extinguish itself as an action."
                },
                {
                    "name": "Death Burst",
                    "desc": "If the magmin dies while ablaze, it explodes in a burst of magma. Each creature within 10 feet makes a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save. Unattended flammable objects in the area are ignited."
                },
                {
                    "name": "Elemental Nature",
                    "desc": "A magmin doesnt require air, sustenance, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_malcubus/?format=api",
            "key": "a5e-mm_malcubus",
            "name": "Malcubus",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
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            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
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                "fly": 60.0
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                "crawl": 15.0,
                "hover": false,
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                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
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            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, Common, Infernal, telepathy 60 ft.",
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                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
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            "armor_class": 14,
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            "hit_points": 78,
            "hit_dice": "12d8+24",
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                "charisma": 5
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                "history": 2,
                "insight": 5,
                "intimidation": 5,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
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                "performance": 5,
                "persuasion": 7,
                "religion": 2,
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                "survival": 3
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            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "cold, fire, lightning, poison; damage from nonmagical weapons",
                "damage_resistances": [
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                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
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                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Charm",
                    "desc": "The malcubus targets one humanoid on the same plane of existence within 30 feet  forcing it to make a DC 15 Wisdom saving throw. On a failure  the target is magically charmed for 1 day or until the malcubus charms another creature. The charmed creature obeys the malcubuss commands. The creature repeats the saving throw whenever it takes damage or if it receives a suicidal command. If a creatures saving throw is successful or the effect ends for it  it is immune to any malcubuss Charm for 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw (Malcubus Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": "Malcubus Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Draining Kiss",
                    "desc": "The malcubus kisses a willing or charmed creature. The target makes a DC 15 Constitution saving throw  taking 22 (4d10) psychic damage on a failed save or half damage on a success. The targets hit point maximum is reduced by the same amount until it finishes a long rest  and the malcubus regains hit points equal to the same amount. If the target is charmed by the malcubus  the charm ends.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dream",
                    "desc": "While on the Ethereal Plane  the malcubus magically touches a sleeping humanoid that is not protected by a magic circle or protection from evil and good spell or similar magic. While the touch persists  the malcubus appears in the creatures dreams. The creature can end the dream at any time. If the dream lasts for 1 hour  the target gains no benefit from the rest  and the malcubus can use Charm on the creature even if its on a different plane of existence.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Etherealness",
                    "desc": "The malcubus magically travels to the Ethereal Plane. While on the Ethereal Plane  the malcubus can see and hear into the Material Plane and can choose to make itself audible and hazily visible to creatures on the Material Plane. If a humanoid on the Material Plane invites the malcubus to do so  the malcubus can use an action to magically travel from the Ethereal Plane to the Material Plane.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Living Shield",
                    "desc": "When a creature the malcubus can see hits it with an attack, the malcubus can give an order to a creature charmed by it within 5 feet. The charmed creature uses its reaction, if available, to swap places with the malcubus. The attack hits the charmed creature instead of the malcubus.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapeshift",
                    "desc": "The malcubus magically changes its form to a Medium or Small humanoid or into its true form. It can fly only in its true form. While shapeshifted, its statistics are unchanged except for its size and speed. Its equipment is not transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cloaked Mind",
                    "desc": "When subjected to a divination effect that detects fiends or alignment, the malcubus makes a DC 15 Charisma saving throw. On a success, the malcubuss nature is not detected."
                },
                {
                    "name": "Evil",
                    "desc": "The malcubus radiates an Evil aura."
                },
                {
                    "name": "Telepathic Bond",
                    "desc": "The malcubus can communicate telepathically with a charmed creature over any distance, even on a different plane of existence."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_manticore/?format=api",
            "key": "a5e-mm_manticore",
            "name": "Manticore",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
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            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
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            "speed": {
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                "unit": "feet",
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                "crawl": 15.0,
                "hover": false,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
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            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
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            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 68,
            "hit_dice": "8d10+24",
            "experience_points": 700,
            "ability_scores": {
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                "dexterity": 14,
                "constitution": 16,
                "intelligence": 8,
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                "constitution": 3,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
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            "saving_throws": {},
            "saving_throws_all": {
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                "constitution": 3,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
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                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
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                "condition_immunities": []
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            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage. If the manticore moves at least 20 feet straight towards the target before the attack  the target makes a DC 13 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The manticore attacks with its bite and its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Spike Volley",
                    "desc": "The manticore fires tail spikes in a 5-foot-wide  60-foot-long line. Each creature in the area makes a DC 12 Dexterity saving throw  taking 14 (4d6) piercing damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 4
                    }
                },
                {
                    "name": "Tail Whip",
                    "desc": "If a creature the manticore can see hits it with a melee attack, the manticore attacks the attacker with its tail. If it hits, it can fly up to half its fly speed without provoking opportunity attacks from the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_medusa/?format=api",
            "key": "a5e-mm_medusa",
            "name": "Medusa",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 120,
            "hit_dice": "16d8+48",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 5,
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 1,
                "deception": 5,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The medusa makes any combination of two attacks with its snake hair and longbow.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Snake Hair",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) poison damage  plus an additional 3 (1d6) piercing damage if the target is a creature that is surprised or that can't see the medusa.",
                    "attacks": [
                        {
                            "name": "Snake Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "A creature subject to the medusas petrifying gaze makes a DC 14 Constitution saving throw",
                    "desc": "If it rolls a natural 1 on the save, it is petrified instantly. If it otherwise fails the save, it is restrained as it begins to be petrified. The creature repeats the saving throw at the end of its turn, ending the effect on itself on a success and becoming petrified on a failure. The petrification can be removed with greater restoration or similar powerful magic."
                },
                {
                    "name": "Petrifying Gaze",
                    "desc": "When a creature starts its turn within 60 feet of the medusa and can see the medusas eyes, it can choose to shut its eyes until the beginning of its next turn unless it is surprised or incapacitated. Otherwise, the medusa uses its petrifying gaze on the creature. If the medusa sees its own reflection and doesnt shut its eyes, it is subject to its own gaze."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_medusa-queen/?format=api",
            "key": "a5e-mm_medusa-queen",
            "name": "Medusa Queen",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 153,
            "hit_dice": "18d10+54",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 5,
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 1,
                "deception": 5,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Frenzy of Snakes",
                    "desc": "The medusa uses Snake Hair on each creature within 5 feet.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Hide",
                    "desc": "The medusa moves up to half its Speed and hides.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Imperious Command",
                    "desc": "A creature with averted or covered eyes within 60 feet that can hear the medusa makes a DC 13 Wisdom saving throw. On a failure, it looks at the medusa, making itself the target of Petrifying Gaze if it and the medusa can see each other. On a success, the creature is immune to Imperious Command for 24 hours. This is a charm effect.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The medusa makes any combination of two attacks with its snake hair and longbow.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Snake Hair",
                    "desc": "The medusa uses Snake Hair.",
                    "attacks": [
                        {
                            "name": "Snake Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The medusa queen has one legendary action it can take at the end of another creatures turn",
                    "desc": "The medusa queen regains the spent legendary action at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "A creature subject to the medusas petrifying gaze makes a DC 14 Constitution saving throw",
                    "desc": "If it rolls a natural 1 on the save, it is petrified instantly. If it otherwise fails the save, it is restrained as it begins to be petrified. The creature repeats the saving throw at the end of its turn, ending the effect on itself on a success and becoming petrified on a failure. The petrification can be removed with greater restoration or similar powerful magic."
                },
                {
                    "name": "Petrifying Gaze",
                    "desc": "When a creature starts its turn within 60 feet of the medusa and can see the medusas eyes, it can choose to shut its eyes until the beginning of its next turn unless it is surprised or incapacitated. Otherwise, the medusa uses its petrifying gaze on the creature. If the medusa sees its own reflection and doesnt shut its eyes, it is subject to its own gaze."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_minotaur/?format=api",
            "key": "a5e-mm_minotaur",
            "name": "Minotaur",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, Undercommon",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "url": "https://api.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 76,
            "hit_dice": "9d10+27",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 3,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the minotaur moves at least 10 feet straight towards the target before the attack  the attack deals an extra 9 (2d8) damage  and the target makes a DC 16 Strength saving throw  being pushed up to 10 feet away and falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage. The minotaur can choose to make the attack with advantage. If it does so  attacks against it have advantage until the start of its next turn.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar of Triumph",
                    "desc": "If the minotaur reduced a living creature to 0 hit points since the end of its last turn, it roars and gains 10 (3d6) temporary hit points.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Labyrinthine Recall",
                    "desc": "The minotaur can perfectly recall any route it has traveled."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_nilbog/?format=api",
            "key": "a5e-mm_nilbog",
            "name": "Nilbog",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Goblin",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Goblin",
                        "key": "goblin",
                        "url": "https://api.open5e.com/v2/languages/goblin/?format=api",
                        "desc": "Typical speakers are goblinoids."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 14,
            "hit_dice": "4d6",
            "experience_points": 200,
            "ability_scores": {
                "strength": 12,
                "dexterity": 8,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": -1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": -1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 1,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": -1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fetid sling",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 3(1d6) bludgeoning damage  and the target must make a DC 14 Constitutionsaving throw. On a failure  the target is poisoned for 1minute.",
                    "attacks": [
                        {
                            "name": "Fetid sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6) blu",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Nimble Escape",
                    "desc": "The goblin takes the Disengage or Hide action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rat flail",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (3d4 + 1) bludgeoning or piercing damage.",
                    "attacks": [
                        {
                            "name": "Rat flail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Opposite Nature",
                    "desc": "Normal damage heals the nilbogfor the amount done. Nilbogs can only be harmed/damaged by healing magic. Their skin resists all otherforms of harm. Potions of healing deal acid damage toa nilbog equal to the amount of hit points they wouldnormally heal, and spells that restore hit pointsinstead deal necrotic damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_otyugh/?format=api",
            "key": "a5e-mm_otyugh",
            "name": "Otyugh",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "telepathy 120 ft. (can transmit but not receive thoughts and images)",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 110,
            "hit_dice": "13d10+39",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 6,
                "constitution": 6
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 3,
                "deception": -3,
                "history": -2,
                "insight": 2,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature, it makes a DC 14 Constitution saving throw. On a failure, the target contracts a disease. While diseased, the target is poisoned. The target repeats the saving throw every 24 hours, reducing its hit point maximum by 5 (1d10) on a failure (to a minimum of 1 hit point) and becoming cured on a success. The reduction in hit points lasts until the disease is cured.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The otyugh makes two tentacle attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swallow",
                    "desc": "If the otyugh has no other creature in its stomach, the otyugh bites a Medium or smaller creature that is stunned. On a hit, the creature is swallowed. A swallowed creature has total cover from attacks from outside the otyugh, is blinded and restrained, and takes 10 (3d6) acid damage at the start of each of the otyugh's turns. If a swallowed creature deals 15 or more damage to the otyugh in a single turn, or if the otyugh dies, the otyugh vomits up the creature.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 14) and restrained until the grapple ends. The otyugh has two tentacles  each of which can grapple one target and can't attack a different target while doing so.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "The otyugh slams any creatures it is grappling into a hard surface or into each other. Each creature makes a DC 14 Strength saving throw. On a failure  the target takes 10 (2d6 + 3) bludgeoning damage  is stunned until the end of the otyughs next turn  and is pulled up to 5 feet towards the otyugh. On a success  the target takes half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}