list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=hit_points&page=11
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3539,
    "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=hit_points&page=12",
    "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=hit_points&page=10",
    "results": [
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_mad-piper/?format=api",
            "key": "tob2_mad-piper",
            "name": "Mad Piper",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "understands Common and Void Speech, but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "padded armor",
            "hit_points": 19,
            "hit_dice": "3d8+6",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 8,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 7,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": -2,
                "charisma": 3
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": -2,
                "charisma": 3
            },
            "skill_bonuses": {
                "performance": 5
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": -2,
                "arcana": -3,
                "athletics": 3,
                "deception": 3,
                "history": -3,
                "insight": -2,
                "intimidation": 3,
                "investigation": -3,
                "medicine": -2,
                "nature": -3,
                "perception": -2,
                "performance": 5,
                "persuasion": 3,
                "religion": -3,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api.open5e.com/v2/conditions/prone/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Screaming Flail",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 2 (1d4) thunder damage.",
                    "attacks": [
                        {
                            "name": "Screaming Flail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Terrible Dirge",
                    "desc": "The mad piper plays a haunting dirge. Each creature of the mad piper's choice that is within 30 feet of the piper and can hear the dirge must succeed o a DC 13 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the mad piper's Terrible Dirge for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Inspire",
                    "desc": "As a bonus action, the mad piper can play a tune that inspires a friendly creature it can see within 30 feet of it. If the target can hear the mad piper, it has advantage on its next ability check, attack roll, or saving throw."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_resinous-frog/?format=api",
            "key": "tob2_resinous-frog",
            "name": "Resinous Frog",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 19,
            "hit_dice": "3d6+9",
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 9,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -2,
                "history": -4,
                "insight": 0,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tongue",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage. If the creature is Medium or smaller, it is grappled (escape DC 12), and the frog can't make tongue attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Tongue attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Adhesive Skin",
                    "desc": "The resinous frog adheres to anything that touches it. A Medium or smaller creature adhered to the frog is also grappled by it (escape DC 12). When the frog moves, any Small or smaller creature it is grappling moves with it.\n\nIn addition, when a creature hits the frog with a weapon, it must succeed on a DC 12 Strength saving throw or the weapon sticks to the frog. A stuck weapon can’t be used. A creature can take its action to remove one creature or object from the frog by succeeding on a DC 12 Strength check.\n\nAs a bonus action, the frog can release one creature or weapon stuck to it. The frog can’t be affected by another resinous frog’s Adhesive Skin."
                },
                {
                    "name": "Detach Tongue",
                    "desc": "As a bonus action, the resinous frog can detach its tongue and move up to half its speed without provoking opportunity attacks. If it was grappling a creature with its tongue, the creature is freed. Its tongue regrows by the time it finishes a short or long rest."
                },
                {
                    "name": "Easy Prey",
                    "desc": "The resinous frog has advantage on bite attack rolls against any creature grappled by it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_wood-ward/?format=api",
            "key": "tob2_wood-ward",
            "name": "Wood Ward",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 19,
            "hit_dice": "2d10+8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 11,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 1
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 0,
                "deception": -5,
                "history": -4,
                "insight": 1,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic, bludgeoning, piercing and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Horror Gaze",
                    "desc": "The wood ward's eye sockets release an eerie glow in a 30-foot cone. Each creature in the area must succeed on a DC 10 Charisma saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the wood ward's Horror Gaze for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The wood ward makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 3 (1d4 + 1) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The wood ward is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The wood ward has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/ccdx_flesh-reaver/?format=api",
            "key": "ccdx_flesh-reaver",
            "name": "Flesh Reaver",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands Common and Darakhul but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 19,
            "hit_dice": "3d8+6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 2,
                "deception": -1,
                "history": -3,
                "insight": 0,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Consume Flesh",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 4 (1d4 + 2) piercing damage, and the creature must make a DC 13 Constitution saving throw, taking 7 (2d6) necrotic damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [
                        {
                            "name": "Consume Flesh attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Senses",
                    "desc": "The flesh reaver has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell."
                },
                {
                    "name": "Leap",
                    "desc": "If the flesh reaver moves at least 15 feet, it can jump up to 20 feet in any direction. If it lands within 5 feet of a creature, the creature must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the flesh reaver can make one Consume Flesh attack against it as a bonus action."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The flesh reaver has advantage on attack rolls against a creature if at least one of the flesh reaver's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob_scorpion-cultist/?format=api",
            "key": "tob_scorpion-cultist",
            "name": "Scorpion Cultist",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "leather armor",
            "hit_points": 19,
            "hit_dice": "3d8+6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 11,
                "dexterity": 14,
                "constitution": 15,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "deception": 2,
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 0,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The scorpion cultist makes two melee attacks or two ranged attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sling",
                    "desc": "Melee Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Senses",
                    "desc": "The scorpion cultist has advantage on Wisdom (Perception) checks."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/bfrd_crimson-jelly/?format=api",
            "key": "bfrd_crimson-jelly",
            "name": "Crimson Jelly",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze",
                "url": "https://api.open5e.com/v2/creaturetypes/ooze/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 60.0,
                "swim": 30.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 20,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 2,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": -4,
                "deception": -1,
                "history": -5,
                "insight": 0,
                "intimidation": -1,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -5,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,grappled,Ooze Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "Ooze Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Feeding Paddles",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) necrotic damage. The crimson jelly gains temporary HP equal to the necrotic damage dealt, and it attaches to the target. If the jelly had advantage on this attack, it attaches to the target's face, leaving the target unable to breathe or speak while the jelly is attached.<br>While attached, the crimson jelly can use only the Feeding Paddles action, and it moves with the target whenever the target moves, requiring none of the jelly's movement. The Crimson jelly can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the jelly by succeeding on a DC 12 STR check.",
                    "attacks": [
                        {
                            "name": "Feeding Paddles attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reproduce",
                    "desc": "While the crimson jelly has 1 or more temporary HP, it can split part of itself off into a new crimson jelly with HP equal to the original crimson jelly's temporary HP. The original crimson jelly then loses any temporary HP it has. The new crimson jelly otherwise has all the same statistics as its parent, except the new jelly can't gain temporary HP from Feeding Paddles attacks until it finishes a long rest.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The crimson jelly can move through space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Blood Sense",
                    "desc": "The crimson jelly can pinpoint, by scent, the location of creatures that aren't Constructs or Undead and that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "The crimson jelly doesn't require sleep."
                },
                {
                    "name": "Ooze Resilience",
                    "desc": "The crimson jelly is resistant to the restrained condition, and it is immune to exhaustion and to the blinded, charmed, deafened, frightened, and prone conditions."
                },
                {
                    "name": "Tainted Attacks",
                    "desc": "A creature that is reduced to 0 HP by a crimson jelly must succeed on a DC 9 CHA save or suffer one level of exhaustion. While a creature suffers from this exhaustion, it loses most of its memories aside from basic information about itself, such as its name and its capabilities, and it is wracked with nightmarish visions that include a crimson rune."
                },
                {
                    "name": "Transparent",
                    "desc": "While in an area of dim or bright light, the crimson jelly is invisible. While in darkness, creatures without darkvision can see the jelly's faint crimson glow."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_cadaver-sprite/?format=api",
            "key": "tob2_cadaver-sprite",
            "name": "Cadaver Sprite",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
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                    "key": "5e-2014",
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                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
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            "speed": {
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                "charisma": -1
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            "skill_bonuses_all": {
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                "damage_immunities": [
                    {
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                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
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                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                ],
                "condition_immunities_display": "exhaustion, poisoned",
                "condition_immunities": [
                    {
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                        {
                            "name": "Corrupting Bite attack",
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                            "extra_damage_type": {
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                                "key": "necrotic",
                                "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
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                            "distance_unit": "feet"
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                {
                    "name": "Invisibility",
                    "desc": "The cadaver sprite magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.",
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                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
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                    "usage_limits": null
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 7 (1d6 + 4) piercing damage. The target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.",
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                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
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            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_irid/?format=api",
            "key": "tob2_irid",
            "name": "Irid",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
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            "type": {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api.open5e.com/v2/creaturetypes/celestial/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
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            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
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            "speed_all": {
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                "swim": 5.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Celestial, Common, telepathy 60 ft.",
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                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
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                ]
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            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 20,
            "hit_dice": "8d4",
            "experience_points": 200,
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                "dexterity": 17,
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                "wisdom": 10,
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            "modifiers": {
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                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 3
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            "initiative_bonus": 3,
            "saving_throws": {
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                "charisma": 5
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            "saving_throws_all": {
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                "wisdom": 2,
                "charisma": 5
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            "skill_bonuses": {
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                "perception": 2,
                "persuasion": 7,
                "stealth": 5
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            "skill_bonuses_all": {
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                "animal_handling": 0,
                "arcana": 1,
                "athletics": -3,
                "deception": 7,
                "history": 1,
                "insight": 0,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 3,
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                "survival": 0
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            "passive_perception": 12,
            "resistances_and_immunities": {
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                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                ],
                "damage_resistances_display": "radiant",
                "damage_resistances": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
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                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, poisoned",
                "condition_immunities": [
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                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
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                    {
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                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
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                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
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                    {
                        "name": "Poisoned",
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                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gossip",
                    "desc": "The irid spouts gossip and exaggerated truths about a target it can see within 30 feet. If the target is hostile, it must succeed on a DC 13 Charisma saving throw or have disadvantage on its next attack roll. If the target is friendly, it has advantage on its next attack roll.",
                    "attacks": [],
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                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
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                },
                {
                    "name": "Invisibility",
                    "desc": "The irid magically turns invisible until it attacks or uses Gossip, or until its concentration ends (as if concentrating on a spell). Any equipment the irid wears or carries is invisible with it.",
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                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Iridescent Blast",
                    "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 7 (2d6) radiant damage.",
                    "attacks": [
                        {
                            "name": "Iridescent Blast attack",
                            "attack_type": "SPELL",
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                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6) ra",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
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                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant",
                                "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api"
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                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The irid uses its Gossip. It then uses its Iridescent Blast once.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Iridescence",
                    "desc": "The irid sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The light can be any color the irid desires. The irid can create or suppress the light as a bonus action."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The irid has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Photographic Memory",
                    "desc": "The irid can perfectly recall anything it has seen or heard in the last month."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_clockwork-beetle/?format=api",
            "key": "tob-2023_clockwork-beetle",
            "name": "Clockwork Beetle",
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                "name": "Tome of Beasts 1 (2023 Edition)",
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                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
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                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
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            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
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            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
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                "unit": "feet",
                "fly": 30.0
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                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
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                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
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            "subcategory": null,
            "alignment": "Unaligned",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
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            "experience_points": 100,
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                "dexterity": 3,
                "constitution": 0,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
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            "initiative_bonus": 3,
            "saving_throws": {
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            "saving_throws_all": {
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                "constitution": 0,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
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            "skill_bonuses": {
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            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": -1,
                "deception": -2,
                "history": -3,
                "insight": 1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
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            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                    {
                        "name": "Psychic",
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                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
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                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api"
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                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api.open5e.com/v2/conditions/frightened/?format=api"
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                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api"
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                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.",
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
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                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Construct Nature",
                    "desc": "The clockwork beetle doesn’t require air, food, drink, or sleep."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The clockwork beetle is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "The clockwork beetle can magically transmit simple messages and images to its owner, provided the owner is within 100 feet of it."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The clockwork beetle has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_witchlight/?format=api",
            "key": "tob-2023_witchlight",
            "name": "Witchlight",
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                "name": "Tome of Beasts 1 (2023 Edition)",
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            "name": "Imp",
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                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
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                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
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                "crawl": 10.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Infernal",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 21,
            "hit_dice": "6d4 + 6",
            "experience_points": 200,
            "ability_scores": {
                "strength": 6,
                "dexterity": 17,
                "constitution": 13,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 4,
                "insight": 3,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -2,
                "deception": 4,
                "history": 0,
                "insight": 3,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The imp casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability. - At Will: Invisibility",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shape-Shift",
                    "desc": "The imp shape-shifts to resemble a rat (Speed 20 ft.), a raven (20 ft., Fly 60 ft.), or a spider (20 ft., Climb 20 ft.), or it returns to its true form. Its statistics are the same in each form, except for its Speed. Any equipment it is wearing or carrying isn't transformed.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sting",
                    "desc": "Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Piercing damage plus 7 (2d6) Poison damage.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The imp has Advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_ice-mephit/?format=api",
            "key": "srd_ice-mephit",
            "name": "Ice Mephit",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": "Mephits",
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Aquan, Auran",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 7,
                "dexterity": 13,
                "constitution": 10,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 1,
                "history": -1,
                "insight": 0,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "bludgeoning, fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frost Breath",
                    "desc": "The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Variant: Summon Mephits",
                    "desc": "The mephit has a 25 percent chance of summoning 1d4 mephits of its kind. A summoned mephit appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other mephits. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 ft. of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice."
                },
                {
                    "name": "Innate Spellcasting (1/Day)",
                    "desc": "The mephit can innately cast _fog cloud_, requiring no material components. Its innate spellcasting ability is Charisma."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-air/?format=api"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-water/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_steam-mephit/?format=api",
            "key": "srd_steam-mephit",
            "name": "Steam Mephit",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": "Mephits",
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Aquan, Ignan",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 50,
            "ability_scores": {
                "strength": 5,
                "dexterity": 11,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
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            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -3,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
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            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Steam Breath",
                    "desc": "The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Variant: Summon Mephits",
                    "desc": "The mephit has a 25 percent chance of summoning 1d4 mephits of its kind. A summoned mephit appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other mephits. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the mephit dies, it explodes in a cloud of steam. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage."
                },
                {
                    "name": "Innate Spellcasting (1/Day)",
                    "desc": "The mephit can innately cast _blur_, requiring no material components. Its innate spellcasting ability is Charisma."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Ocean",
                    "key": "ocean",
                    "url": "https://api.open5e.com/v2/environments/ocean/?format=api"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-fire/?format=api"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-water/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_goblin-warlock/?format=api",
            "key": "a5e-mm_goblin-warlock",
            "name": "Goblin Warlock",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
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            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Goblin",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Goblin",
                        "key": "goblin",
                        "url": "https://api.open5e.com/v2/languages/goblin/?format=api",
                        "desc": "Typical speakers are goblinoids."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "arcana": 3,
                "intimidation": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 0,
                "deception": 2,
                "history": 1,
                "insight": 1,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
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            "passive_perception": 11,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Clinging Illusion",
                    "desc": "The warlock creates a magical illusion of an unmoving Medium or smaller object in a space it can see within 30 feet. The illusion can hide a smaller object in the same space. The illusion lasts 24 hours  until a creature touches it  or until the warlock uses Clinging Illusion again. A creature can take an action to make a DC 12 Investigation check to disbelieve the illusion. On a success  the illusion appears transparent to the creature.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Quick Switch",
                    "desc": "When the warlock is hit by an attack, it magically teleports, switching places with a goblin ally within 30 feet. The goblin ally is hit by the triggering attack and suffers its effects.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Silver Fire",
                    "desc": "Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 7 (2d6) fire damage and 7 (2d6) ongoing fire damage. A creature can use an action to douse the fire on a target  ending the ongoing damage.",
                    "attacks": [
                        {
                            "name": "Silver Fire attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_ice-mephit/?format=api",
            "key": "a5e-mm_ice-mephit",
            "name": "Ice Mephit",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
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                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
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            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
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                "unit": "feet",
                "fly": 30.0
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Auran",
                "data": []
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            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
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            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
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            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
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            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -1,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
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            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "bludgeoning, fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) cold damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold",
                                "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fog",
                    "desc": "The mephit exhales a cloud of fog  creating a 20-foot-radius sphere of fog centered on the mephit. The fog is heavily obscured to non-mephits. The fog cloud is immobile  spreads around corners  and remains for 10 minutes or until dispersed by a strong wind.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Freezing Breath",
                    "desc": "The mephit exhales a 15-foot cone of ice. Each creature in the area makes a DC 10 Constitution saving throw  taking 5 (2d4) cold damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the mephit dies, it explodes into ice shards. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) slashing damage on a failed save or half damage on a success."
                },
                {
                    "name": "Elemental Nature",
                    "desc": "A mephit doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the mephit is indistinguishable from a shard of ice."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_magma-mephit/?format=api",
            "key": "a5e-mm_magma-mephit",
            "name": "Magma Mephit",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Ignan, Terran",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -1,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "cold",
                "damage_vulnerabilities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Breath",
                    "desc": "The mephit exhales a 15-foot cone of fire. Each creature in the area makes a DC 10 Constitution saving throw  taking 7 (2d6) fire damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Heat Metal",
                    "desc": "Ranged Spell Attack: +4 to hit, range 60 ft., one creature wearing or holding a metal object. Hit: 9 (2d8) fire damage. If a creature is holding the object and suffers damage  it makes a DC 10 Constitution saving throw  dropping the object on a failure.",
                    "attacks": [
                        {
                            "name": "Heat Metal  attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the mephit dies, it explodes into lava. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) fire damage on a failed save or half damage on a success."
                },
                {
                    "name": "Elemental Nature",
                    "desc": "A mephit doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the mephit is indistinguishable from a small magma flow."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_steam-mephit/?format=api",
            "key": "a5e-mm_steam-mephit",
            "name": "Steam Mephit",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Ignan",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 50,
            "ability_scores": {
                "strength": 6,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blurred Form",
                    "desc": "The mephit uses magical illusion to blur its form. For 1 minute  attacks against the mephit are made with disadvantage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) slashing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Steam Breath",
                    "desc": "The mephit exhales a 15-foot cone of steam. Each creature in the area makes a DC 10 Constitution saving throw  taking 4 (1d8) fire damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the mephit dies, it explodes into steam. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) fire damage on a failed save."
                },
                {
                    "name": "Elemental Nature",
                    "desc": "A mephit doesnt require air, sustenance, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/bfrd_mycolid-commoner/?format=api",
            "key": "bfrd_mycolid-commoner",
            "name": "Mycolid Commoner",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Plant",
                "key": "plant",
                "url": "https://api.open5e.com/v2/creaturetypes/plant/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 15.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Sylvan but can't speak,telepathy 30 ft.",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 4
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 0,
                "deception": -3,
                "history": -2,
                "insight": 3,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison,Plant Resilience",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fetid Feast",
                    "desc": "The mycolid draws sustenance from a Medium or larger pile of carrion or rotting vegetation within 5 feet of it. It regains 5 (2d4) HP. The mycolid can't use Fetid Feast on a pile of carrion or vegetation if it or another mycolid has already used Fetid Feast on that pile.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gardening Pick",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) piercing damage plus 5 (2d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Gardening Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slowing Spores",
                    "desc": "The mycolid ejects slowing spores from its body. Each creature that isn't a mycolid within 5 feet of the mycolid must make a DC 13 WIS save. On a failure, a creature takes 5 (2d4) poison damage and is slowed until the end of its next turn. On a success, a creature takes half the damage and isn't slowed. A slowed creature's speed is halved, and it can't take reactions.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Fungal Toxicity",
                    "desc": "A creature that hits the mycolid with a melee attack while within 5 feet of it must succeed on a DC 13 CON save or be poisoned for 1 hour. If the poison isn't neutralized before 1 hour has passed, the creature must succeed on a DC 13 CON save, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one."
                },
                {
                    "name": "Mycolid Connection",
                    "desc": "The mycolid can pinpoint the location of each friendly mycolid within 120 feet of it. In addition, its telepathy range increases to 120 feet when communicating with other mycolids."
                },
                {
                    "name": "Plant Resilience",
                    "desc": "The mycolid is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/bfrd_robot-drone/?format=api",
            "key": "bfrd_robot-drone",
            "name": "Robot Drone",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "fly": 40.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": true,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 21,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": -2,
                "deception": -2,
                "history": -3,
                "insight": 1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "prone,Construct Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "lightning",
                "damage_vulnerabilities": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Flame Jet",
                    "desc": "_Ranged Weapon Attack:_ +5 to hit, range 20/60 ft., one target. _Hit:_ 8 (2d4+3) fire damage.",
                    "attacks": [
                        {
                            "name": "Flame Jet attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fueled Escape",
                    "desc": "The drone takes the Dash or Disengage action, leaving a small cloud of fuel fumes behind it. Each creature within 5 feet must succeed on a DC 13 CON save or be poisoned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Construct Nature",
                    "desc": "The drone doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Construct Resilience",
                    "desc": "The drone is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions."
                },
                {
                    "name": "Electrical Malfunction",
                    "desc": "Whenever the drone takes lightning damage, it must succeed on a DC 11 WIS save or be incapacitated until the end of its next turn."
                },
                {
                    "name": "Point-Blank Shots",
                    "desc": "When the drone makes a ranged attack, it doesn't have disadvantage on the attack roll from being within 5 feet of a hostile creature, though it may still have disadvantage from other sources."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_attercroppe/?format=api",
            "key": "tob2_attercroppe",
            "name": "Attercroppe",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "climb": 20.0,
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d4+6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 6
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 6,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "acrobatics": 6,
                "perception": 5,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -1,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The attercroppe’s spellcasting ability is Charisma (spell save DC 12). The attercroppe can innately cast the following spells, requiring no material components:\nAt will: poison spray\n3/day each: create or destroy water, fog cloud\n1/day each: misty step, suggestion"
                },
                {
                    "name": "Poisonous Aura",
                    "desc": "The attercroppe radiates an aura of insidious poison that slowly pollutes any water source. in which it immerses itself. Each hour the attercroppe is fully immersed in water, its aura transforms up to 10 gallons of the water into a deadly poison. A creature that drinks this poisoned water must succeed on a DC 12 Constitution saving throw or take 10 (3d6) poison damage and become poisoned for 1 hour."
                },
                {
                    "name": "Water Invisibility",
                    "desc": "While fully immersed in water, the attercroppe is invisible. If it attacks, it becomes visible until the start of its next turn. The attercroppe can suppress this invisibility until the start of its next turn as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob2_kobold-spellclerk/?format=api",
            "key": "tob2_kobold-spellclerk",
            "name": "Kobold Spellclerk",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "intelligence": 5
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 5,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {
                "acrobatics": 4,
                "arcana": 5,
                "deception": 5,
                "investigation": 5,
                "perception": 3,
                "persuasion": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 5,
                "athletics": -2,
                "deception": 5,
                "history": 3,
                "insight": 1,
                "intimidation": 1,
                "investigation": 5,
                "medicine": 1,
                "nature": 3,
                "perception": 3,
                "performance": 1,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The kobold spellclerk makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cunning Action",
                    "desc": "On each of its turns, the spellclerk can use a bonus action to take the Dash, Disengage, or Hide action."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The kobold spellclerk is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:\nCantrips (at will): fire bolt, message, minor illusion\n1st level (3 slots): comprehend languages, feather fall, grease, illusory script, sleep"
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/ccdx_cueyatl/?format=api",
            "key": "ccdx_cueyatl",
            "name": "Cueyatl",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 20.0,
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Cueyatl",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage plus 7 (2d6) poison damage or 4 (1d8) piercing damage plus 7 (2d6) poison damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The cueyatl can breathe air and water."
                },
                {
                    "name": "Jungle Camouflage",
                    "desc": "The cueyatl has advantage on Dexterity (Stealth) checks made to hide in jungle terrain."
                },
                {
                    "name": "Slippery",
                    "desc": "The cueyatl has advantage on saving throws and ability checks made to escape a grapple."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The cueyatl's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_lemurfolk/?format=api",
            "key": "tob-2023_lemurfolk",
            "name": "Lemurfolk",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral",
            "languages": {
                "as_string": "Common, Lemurfolk",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": "6d6",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "acrobatics": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 0,
                "deception": -1,
                "history": 1,
                "insight": 0,
                "intimidation": -1,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blowgun",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 25/100 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.",
                    "attacks": [
                        {
                            "name": "Blowgun attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
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                            "range": 25.0,
                            "long_range": 100.0,
                            "target_creature_only": false,
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                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
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                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    "name": "Slam",
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                            "damage_type": null,
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                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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            ],
            "traits": [
                {
                    "name": "Glide",
                    "desc": "The lemurfolk has membranes between its fore and hind limbs that expand when falling to slow its rate of descent to 60 feet per round, landing on its feet and taking no falling damage. It can move up to 5 feet horizontally for every 1 foot it falls. The lemurfolk can’t gain height with its gliding membranes alone. If subjected to a strong wind or lift of any kind, it can use the updraft to glide farther."
                }
            ],
            "creaturesets": [],
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        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob-2023_roachling-skirmisher/?format=api",
            "key": "tob-2023_roachling-skirmisher",
            "name": "Roachling Skirmisher",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
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                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
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            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
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            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
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                "crawl": 12.5,
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            "alignment": "Chaotic Neutral",
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                ]
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            "armor_class": 13,
            "armor_detail": "natural armor",
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            "experience_points": 50,
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            "initiative_bonus": 2,
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            "skill_bonuses_all": {
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                "damage_immunities": [],
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                "damage_resistances": [],
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                "condition_immunities_display": "poisoned",
                "condition_immunities": [
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                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api"
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            "normal_sight_range": 10560.0,
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            "tremorsense_range": 10.0,
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                {
                    "name": "Dart",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dart attack",
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                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
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                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    "action_type": "ACTION",
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                    "name": "Shortsword",
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                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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            ],
            "traits": [
                {
                    "name": "Hardy",
                    "desc": "The roachling is immune to diseases and has advantage on Constitution saving throws."
                },
                {
                    "name": "Unpleasant Scent",
                    "desc": "The roachling has disadvantage on Wisdom (Animal Handling) checks when interacting with Beasts and on Charisma checks when interacting with Humanoids. If the roachling bathes meticulously, it loses this trait for 24 hours."
                }
            ],
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            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_aziza/?format=api",
            "key": "tob3_aziza",
            "name": "Aziza",
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                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
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                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
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            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api.open5e.com/v2/creaturetypes/fey/?format=api"
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                "name": "Tiny",
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                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
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                "charisma": 1
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            "initiative_bonus": 4,
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            "saving_throws_all": {
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            "skill_bonuses": {
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                "damage_resistances": [],
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                    "name": "Dazzling Glow",
                    "desc": "When a creature the aziza can see targets it with melee attack its skin briefly glows brightly causing the attacker to have disadvantage on the attack roll.",
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                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
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            ],
            "traits": [
                {
                    "name": "Speak with Frogs and Toads",
                    "desc": "Can communicate with frogs and toads as if they shared a language."
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            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_bone-collector/?format=api",
            "key": "tob3_bone-collector",
            "name": "Bone Collector",
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                "name": "Undead",
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                "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api"
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                "key": "small",
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            "challenge_rating_decimal": "0.500",
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            "modifiers": {
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                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
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                "constitution": 0,
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                "wisdom": 2,
                "charisma": -1
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            "skill_bonuses": {
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            "skill_bonuses_all": {
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                "animal_handling": 2,
                "arcana": -2,
                "athletics": -2,
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                "history": -2,
                "insight": 2,
                "intimidation": -1,
                "investigation": -2,
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                "performance": -1,
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                "religion": -2,
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                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api"
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                    {
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                {
                    "name": "Call of the Grave",
                    "desc": "Attacks made within 60' of the bone collector score a critical hit on a roll of 19 or 20."
                },
                {
                    "name": "Death Sense",
                    "desc": "Can pinpoint by scent location of Undead creatures and creatures that have been dead no longer than 1 week within 60' of it and can sense the general direction of such creatures within 1 mile of it."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tob3_torch-mimic/?format=api",
            "key": "tob3_torch-mimic",
            "name": "Torch Mimic",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "display_name": "Tome of Beasts 3",
                "publisher": {
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                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
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            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api.open5e.com/v2/sizes/tiny/?format=api"
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            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
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            "speed_all": {
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            "initiative_bonus": 2,
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                {
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                "name": "Tome of Beasts",
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                    "name": "Kobold Press",
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                "permalink": "https://koboldpress.com/tome-of-beasts/"
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                    "name": "Ghost Wings",
                    "desc": "The ravenfolk scout furiously \"beats\"a set of phantasmal wings. Every creature within 5 feet of the ravenfolk must make a successful DC 12 Dexterity saving throw or be blinded until the start of the ravenfolk's next turn.",
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                    "name": "Multiattack",
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                    "usage_limits": null
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            ],
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                    "name": "Mimicry",
                    "desc": "Ravenfolk scouts can mimic the voices of others with uncanny accuracy. They have advantage on Charisma (Deception) checks involving audible mimicry."
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                    "name": "Forest or Jungle",
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                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
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                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
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                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
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        {
            "url": "https://api.open5e.com/v2/creatures/srd-2024_blink-dog/?format=api",
            "key": "srd-2024_blink-dog",
            "name": "Blink Dog",
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            "armor_detail": "natural armor",
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        {
            "url": "https://api.open5e.com/v2/creatures/srd-2024_brass-dragon-wyrmling/?format=api",
            "key": "srd-2024_brass-dragon-wyrmling",
            "name": "Brass Dragon Wyrmling",
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                    "name": "Multiattack",
                    "desc": "The ghoul makes two Bite attacks.",
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        {
            "url": "https://api.open5e.com/v2/creatures/srd-2024_giant-bat/?format=api",
            "key": "srd-2024_giant-bat",
            "name": "Giant Bat",
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                    "name": "Wizards of the Coast",
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                "name": "Beast",
                "key": "beast",
                "url": "https://api.open5e.com/v2/creaturetypes/beast/?format=api"
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                "name": "Large",
                "key": "large",
                "url": "https://api.open5e.com/v2/sizes/large/?format=api"
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            "challenge_rating_decimal": "0.250",
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                    },
                    {
                        "name": "Poisoned",
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        {
            "url": "https://api.open5e.com/v2/creatures/srd_blink-dog/?format=api",
            "key": "srd_blink-dog",
            "name": "Blink Dog",
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                "name": "System Reference Document 5.1",
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                    "name": "Wizards of the Coast",
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                },
                "gamesystem": {
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
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            },
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                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
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                "as_string": "Blink Dog, understands Sylvan but can't speak it",
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                {
                    "name": "Teleport",
                    "desc": "The dog magically teleports, along with any equipment it is wearing or carrying, up to 40 ft. to an unoccupied space it can see. Before or after teleporting, the dog can make one bite attack.",
                    "attacks": [],
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            ],
            "traits": [
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell."
                }
            ],
            "creaturesets": [],
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                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Feywild",
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            ],
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        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_copper-dragon-wyrmling/?format=api",
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            "type": {
                "name": "Dragon",
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                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
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            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
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            "alignment": "chaotic good",
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                "as_string": "Draconic",
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                    {
                        "name": "Draconic",
                        "key": "draconic",
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                ]
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            "armor_class": 16,
            "armor_detail": "natural armor",
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                        "name": "Acid",
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                    }
                ],
                "damage_resistances_display": "",
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                "damage_vulnerabilities_display": "",
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                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n**Acid Breath.** The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.\n**Slowing Breath.** The dragon exhales gas in a 1 5-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.",
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                    "name": "Hills",
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                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_cult-fanatic/?format=api",
            "key": "srd_cult-fanatic",
            "name": "Cult Fanatic",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
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                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any non-good alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "leather armor",
            "hit_points": 22,
            "hit_dice": "6d8+6",
            "experience_points": 450,
            "ability_scores": {
                "strength": 11,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 14
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            "modifiers": {
                "strength": 0,
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                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
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                "strength": 0,
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                "constitution": 1,
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            "skill_bonuses": {
                "deception": 4,
                "persuasion": 4,
                "religion": 2
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            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 0,
                "deception": 4,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
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                "performance": 2,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
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            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Dagger Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The fanatic makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Dark Devotion",
                    "desc": "The fanatic has advantage on saving throws against being charmed or frightened."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The fanatic is a 4th-level spellcaster. Its spell casting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:\n\nCantrips (at will): light, sacred flame, thaumaturgy\n* 1st level (4 slots): command, inflict wounds, shield of faith\n* 2nd level (3 slots): hold person, spiritual weapon"
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Temple",
                    "key": "temple",
                    "url": "https://api.open5e.com/v2/environments/temple/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        }
    ]
}