Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=passive_perception&page=63
{ "count": 3541, "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=passive_perception&page=64", "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=passive_perception&page=62", "results": [ { "key": "tob2_tzepharion", "name": "Tzepharion", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "understands Infernal but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": "13d10+39", "experience_points": 3900, "ability_scores": { "strength": 19, "dexterity": 14, "constitution": 16, "intelligence": 5, "wisdom": 18, "charisma": 13 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": -3, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": -3, "wisdom": 4, "charisma": 1 }, "skill_bonuses": { "athletics": 10, "perception": 7, "survival": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": -3, "athletics": 10, "deception": 1, "history": -3, "insight": 4, "intimidation": 1, "investigation": -3, "medicine": 4, "nature": -3, "perception": 7, "performance": 1, "persuasion": 1, "religion": -3, "sleight_of_hand": 2, "stealth": 2, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The tzepharion devil makes one bite attack and four claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Jolt", "desc": "The tzepharion leaps up to 20 feet through the air and makes a claw attack against a target within reach. If it hits, the target must succeed on a DC 15 Wisdom saving throw or its soul is forced out of its body, appearing 20 feet in a random direction away from its body, for 1 minute. The creature has control of its soul, which is invisible and can move through creatures and objects as if they were difficult terrain, but it can't cast spells or take any actions. The creature's body is knocked unconscious and can't be awoken until its soul returns, but it can take damage as normal. The creature can repeat the saving throw at the end of each of its turns, reoccupying its body on a success. Alternatively, a creature can reoccupy its body early if it starts its turn within 5 feet of its body. If a creature doesn't return to its body within 1 minute, the creature dies. If its body is reduced to 0 hp before the creature reoccupies its body, the creature dies.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Devil’s Sight", "desc": "Magical darkness doesn’t impede the tzepharion’s darkvision." }, { "name": "Eye of Rage", "desc": "As a bonus action, the tzepharion incites rage in up to three beasts or monstrosities it can see within 60 feet of it. Each target must succeed on a DC 15 Wisdom saving throw or become enraged until the end of its next turn. While enraged, it has advantage on its attack rolls, but it is unable to distinguish friend from foe and must attack the nearest creature other than the tzepharion. This trait doesn’t work on targets with an Intelligence of 6 or higher." }, { "name": "Magic Resistance", "desc": "The tzepharion has advantage on saving throws against spells and other magical effects." }, { "name": "Pack Tactics", "desc": "The tzepharion has advantage on attack rolls against a creature if at least one of the devil’s allies is within 5 feet of the creature and the ally isn’t incapacitated." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_vent-linnorm", "name": "Vent Linnorm", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "swim": 80 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 80 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 247, "hit_dice": "15d20+90", "experience_points": 15000, "ability_scores": { "strength": 25, "dexterity": 14, "constitution": 23, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "modifiers": { "strength": 7, "dexterity": 2, "constitution": 6, "intelligence": 2, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "strength": 12, "dexterity": 7, "constitution": 11, "charisma": 8 }, "saving_throws_all": { "strength": 12, "dexterity": 7, "constitution": 11, "intelligence": 2, "wisdom": 2, "charisma": 8 }, "skill_bonuses": { "intimidation": 8, "perception": 7, "survival": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 2, "athletics": 7, "deception": 3, "history": 2, "insight": 2, "intimidation": 8, "investigation": 2, "medicine": 2, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 2, "stealth": 2, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "fire", "damage_resistances": [ { "name": "Fire", "key": "fire" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 14 (4d6) necrotic damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the linnorm's choice that is within 120 feet of the linnorm and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the creature's saving throw is successful or the effect ends for it, the creature is immune to the linnorm's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Inky Breath", "desc": "The linnorm exhales a cloud of briny ink in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw. On a failure, a creature takes 52 (15d6) necrotic damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The linnorm can use its Frightful Presence. It then makes three attacks: one with its bite and two with its tail.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage. The target is grappled (escape DC 18) if it is a Large or smaller creature and the linnorm doesn't have two other creatures grappled. Until this grapple ends, the target is restrained.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 20, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The linnorm can breathe air and water." }, { "name": "Blood Scent", "desc": "The linnorm can smell blood in the water within 5 miles of it. It can determine whether the blood is fresh or old and what type of creature shed the blood. In addition, the linnorm has advantage on Wisdom (Perception) and Wisdom (Survival) checks to find or track a creature that doesn’t have all its hp." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_wanyudo", "name": "Wanyudo", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 115, "hit_dice": "11d10+55", "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 15, "constitution": 20, "intelligence": 8, "wisdom": 13, "charisma": 14 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": -1, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 5, "wisdom": 4 }, "saving_throws_all": { "strength": 5, "dexterity": 5, "constitution": 5, "intelligence": -1, "wisdom": 4, "charisma": 2 }, "skill_bonuses": { "intimidation": 5, "perception": 7, "religion": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": -1, "athletics": 5, "deception": 2, "history": -1, "insight": 1, "intimidation": 5, "investigation": -1, "medicine": 1, "nature": -1, "perception": 7, "performance": 2, "persuasion": 2, "religion": 5, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "cold, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flaming Breath", "desc": "The wanyudo exhales fire in a 20-foot cone from one of its heads. Each creature in the area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The wanyudo makes two bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Burn the Righteous", "desc": "The wanyudo has advantage on attack rolls against a creature if the creature is wearing a holy symbol or calls on the power of a divine entity to cast spells." }, { "name": "Fiery Charge", "desc": "If the wanyudo moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 7 (2d6) fire damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone." }, { "name": "Magic Resistance", "desc": "The wanyudo has advantage on saving throws against spells and other magical effects." }, { "name": "Two Heads", "desc": "The wanyudo has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_wereowl", "name": "Wereowl", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common (can't speak in owl form), Giant Owl (can't speak in humanoid form)", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 117, "hit_dice": "18d8+36", "experience_points": 1800, "ability_scores": { "strength": 15, "dexterity": 16, "constitution": 15, "intelligence": 10, "wisdom": 13, "charisma": 11 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "skill_bonuses": { "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": 2, "deception": 0, "history": 0, "insight": 1, "intimidation": 0, "investigation": 0, "medicine": 1, "nature": 0, "perception": 7, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 6, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "In owl form, the wereowl makes two talon attacks. In humanoid form, it makes three shortbow or shortsword attacks. In hybrid form, it can attack like an owl or a humanoid.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "attacks": [ { "name": "Shortbow (Humanoid or Hybrid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": "Humanoid or Hybrid Form Only", "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "attacks": [ { "name": "Shortsword (Humanoid or Hybrid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Humanoid or Hybrid Form Only", "usage_limits": null }, { "name": "Talon", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with wereowl lycanthropy.", "attacks": [ { "name": "Talon (Hybrid or Owl Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Hybrid or Owl Form Only", "usage_limits": null } ], "traits": [ { "name": "Flyby", "desc": "The wereowl doesn’t provoke opportunity attacks when it flies out of an enemy’s reach." }, { "name": "Keen Hearing and Sight", "desc": "The wereowl has advantage on Wisdom (Perception) checks that rely on hearing or sight." }, { "name": "Shapechanger", "desc": "The wereowl can use its action to polymorph into an owl-humanoid hybrid or into a giant owl, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies." }, { "name": "Silent Flight (Hybrid or Owl Form Only)", "desc": "The wereowl has advantage on Dexterity (Stealth) checks when it flies." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_wraith-bear", "name": "Wraith Bear", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 133, "hit_dice": "14d10+56", "experience_points": 5000, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 15 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 2 }, "skill_bonuses": { "perception": 7, "survival": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 0, "athletics": 4, "deception": 2, "history": 0, "insight": 3, "intimidation": 2, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Baleful Roar", "desc": "The bear lets out a supernatural roar in a 30-foot cone. Each creature in that area that can hear the bear must make a DC 15 Wisdom saving throw. On a failure, a creature is incapacitated for 1 minute. On a success, a creature is frightened until the end of its next turn. An incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Life Drain", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 31 (6d8 + 4) necrotic damage. The target must succeed on a DC 16 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Detect Relatives", "desc": "The wraith bear knows the direction to its nearest living relative on the same plane, but not the relative’s exact location." }, { "name": "Draining Regeneration", "desc": "The wraith bear regains 10 hp at the start of its turn if it has at least 1 hp and there are living plants within 5 feet of it. When the wraith bear regains hp, all plant life within 5 feet of it dies, and it can’t regain hp from those same plants again." }, { "name": "Incorporeal Movement", "desc": "The wraith bear can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_zouyu", "name": "Zouyu", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 114, "hit_dice": "12d12+36", "experience_points": 2300, "ability_scores": { "strength": 18, "dexterity": 24, "constitution": 16, "intelligence": 6, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 7, "constitution": 3, "intelligence": -2, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 7, "saving_throws": { "dexterity": 10, "wisdom": 4 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 3, "intelligence": -2, "wisdom": 4, "charisma": 4 }, "skill_bonuses": { "perception": 7, "stealth": 10 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 1, "arcana": -2, "athletics": 4, "deception": 4, "history": -2, "insight": 1, "intimidation": 4, "investigation": -2, "medicine": 1, "nature": -2, "perception": 7, "performance": 4, "persuasion": 4, "religion": -2, "sleight_of_hand": 7, "stealth": 10, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "thunder", "damage_vulnerabilities": [ { "name": "Thunder", "key": "thunder" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Alter Luck", "desc": "The zouyu flicks its vibrant, multi-stranded tail and alters the luck of one creature it can see within 30 feet of it, choosing one of the following luck options. The zouyu can't target itself with Alter Luck. \n* Bestow Luck. The target has advantage on the next ability check, attack roll, or saving throw (zouyu's choice) it makes before the end of its next turn. \n* Steal Luck. The target must succeed on a DC 15 Wisdom saving throw or have disadvantage on the next ability check, attack roll, or saving throw (zouyu's choice) it makes before the end of its next turn. If the target fails the saving throw, the zouyu has advantage on one attack roll or saving throw it makes before the start of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The zouyu uses Alter Luck. It then makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Distance Runner", "desc": "The zouyu is capable of incredibly fast long-distance travel. When traveling at a fast pace, the zouyu can run 310 miles per day." }, { "name": "Keen Sight and Smell", "desc": "The zouyu has advantage on Wisdom (Perception) checks that rely on sight or smell." }, { "name": "Pounce", "desc": "If the zouyu moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the zouyu can make one bite attack against it as a bonus action." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_abominable-beauty", "name": "Abominable Beauty", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Draconic, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 187, "hit_dice": "22d8+88", "experience_points": 7200, "ability_scores": { "strength": 17, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 16, "charisma": 26 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 3, "charisma": 8 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "constitution": 8, "charisma": 12 }, "saving_throws_all": { "strength": 3, "dexterity": 8, "constitution": 8, "intelligence": 3, "wisdom": 3, "charisma": 12 }, "skill_bonuses": { "deception": 12, "perception": 7, "performance": 12, "persuasion": 12 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 3, "deception": 12, "history": 3, "insight": 3, "intimidation": 8, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 12, "persuasion": 12, "religion": 3, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blinding Gaze", "desc": "A creature within 30 feet of the abominable beauty who is targeted by this attack and who meets the abominable beauty's gaze must succeed on a DC 17 Charisma saving throw or be blinded. If the saving throw succeeds, the target creature is permanently immune to this abominable beauty's Blinding Gaze.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Deafening Voice", "desc": "An abominable beauty's voice is lovely, but any creature within 90 feet and able to hear her when she makes her Deafening Voice attack must succeed on a DC 16 Constitution saving throw or be permanently deafened.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The abominable beauty makes two slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "+8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) damage plus 28 (8d6) fire damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Burning Touch", "desc": "The abominable beauty's slam attacks do 28 (8d6) fire damage. A creature who touches her also takes 28 (8d6) fire damage." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_algorith", "name": "Algorith", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "Common, Celestial, Draconic, Infernal", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d8+64", "experience_points": 5900, "ability_scores": { "strength": 21, "dexterity": 14, "constitution": 19, "intelligence": 13, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 8, "intelligence": 1, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "athletics": 9, "insight": 7, "investigation": 5, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 1, "athletics": 9, "deception": 4, "history": 1, "insight": 7, "intimidation": 4, "investigation": 5, "medicine": 3, "nature": 1, "perception": 7, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, lightning", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cone of Negation", "desc": "An algorith can project a cone of null energy. Targets inside the 30 foot cone take 42 (12d6) force damage and suffer the effect of a dispel magic spell. A successful DC 16 Dexterity saving throw reduces the damage to half and negates the dispel magic effect on that target.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Logic Razor", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 31 (4d12 + 5) force damage.", "attacks": [ { "name": "Logic Razor attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The algorith makes two logic razor attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reality Bomb", "desc": "The algorith can summon forth a tiny rune of law and throw it as a weapon. Any creature within 30 feet of the square where the reality bomb lands takes 21 (6d6) force damage and is stunned until the start of the algorith's next turn. A target that makes a successful DC 16 Dexterity saving throw takes half damage and isn't stunned.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 5 } } ], "traits": [ { "name": "Immutable Form", "desc": "The algorith is immune to any spell or effect that would alter its form." }, { "name": "Innate Spellcasting", "desc": "The algorith's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:\n\nat will: aid, blur, detect magic, dimension door\n\n5/day each: dispel magic\n\n1/day: commune (5 questions), wall of force" } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_ancient-titan", "name": "Ancient Titan", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "Common, Giant, Primordial, Titan, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 15, "armor_detail": "breastplate", "hit_points": 198, "hit_dice": "12d20+72", "experience_points": 8400, "ability_scores": { "strength": 27, "dexterity": 13, "constitution": 22, "intelligence": 16, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 6, "intelligence": 3, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 1, "saving_throws": { "constitution": 10, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 8, "dexterity": 1, "constitution": 10, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "athletics": 14, "intimidation": 9, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 3, "arcana": 3, "athletics": 14, "deception": 5, "history": 3, "insight": 3, "intimidation": 9, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 1, "stealth": 1, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Eldritch Singularity", "desc": "The ancient titan opens a momentary rupture in the eldritch source that fuels its words of power. This rupture appears at a spot designated by the titan within 100 feet. Any creature within 60 feet of the spot must make a DC 17 Constitution saving throw. On a failure, the creature takes 28 (8d6) force damage, falls prone, and is pulled 1d6 x 10 feet toward the eldritch singularity, taking an additional 3 (1d6) bludgeoning damage per 10 feet they were dragged. If the saving throw succeeds, the target takes half as much force damage and isn't knocked prone or pulled. The spot where the rupture occurs becomes the center of a 60-foot-radius antimagic field until the end of the ancient titan's next turn. The titan's spells are not affected by this antimagic field.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 8) slashing damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +5 to hit, range 150/640 ft., one target. Hit: 19 (4d8 + 1) piercing damage.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 150, "long_range": 640, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ancient titan makes two greatsword attacks or two longbow attacks", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the ancient titan's spellcasting ability is Charisma (spell save DC 17). The ancient titan can innately cast the following spells, requiring no material components:\n\n3/day: power word stun\n\n1/day: power word kill" }, { "name": "Magic Resistance", "desc": "The ancient titan has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_angel-chained", "name": "Angel, Chained", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Celestial, Infernal", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 88, "hit_dice": "16d8+16", "experience_points": 3900, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 12, "intelligence": 12, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 1, "intelligence": 1, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 6, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 6, "constitution": 1, "intelligence": 1, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 1, "athletics": 4, "deception": 5, "history": 1, "insight": 4, "intimidation": 5, "investigation": 1, "medicine": 4, "nature": 1, "perception": 7, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, radiant", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "piercing", "damage_resistances": [ { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 200, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fallen Glory", "desc": "All creatures within 50 feet of the chained angel and in its line of sight take 19 (3d12) radiant damage and are knocked prone, or take half damage and aren't knocked prone with a successful DC 15 Strength saving throw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Fiendish Cunning", "desc": "When a creature within 60 feet casts a divine spell, the chained angel can counter the spell if it succeeds on a Charisma check against a DC of 10 + the spell's level.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Greatsword", "desc": "Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The chained angel makes two fiery greatsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Redemption", "desc": "Any caster brave enough to cast a knock spell on a chained angel can remove the creature's shackles, but this always exposes the caster to a blast of unholy flame as a reaction. The caster takes 16 (3d10) fire damage and 16 (3d10) radiant damage, or half as much with a successful DC 16 Dexterity saving throw. If the caster survives, the angel makes an immediate DC 20 Wisdom saving throw; if it succeeds, the angel's chains fall away and it is restored to its senses and to a Good alignment. If the saving throw fails, any further attempts to cast knock on the angel's chains fail automatically for one week." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_coral-drake", "name": "Coral Drake", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 127, "hit_dice": "15d8+60", "experience_points": 2900, "ability_scores": { "strength": 19, "dexterity": 1, "constitution": 18, "intelligence": 10, "wisdom": 13, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": -5, "constitution": 4, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "initiative_bonus": -5, "saving_throws": { "dexterity": 6 }, "saving_throws_all": { "strength": 4, "dexterity": 6, "constitution": 4, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "skill_bonuses": { "acrobatics": 6, "perception": 4, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 1, "arcana": 0, "athletics": 4, "deception": 0, "history": 0, "insight": 1, "intimidation": 0, "investigation": 0, "medicine": 1, "nature": 0, "perception": 4, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": -5, "stealth": 6, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "paralyzed, poisoned, prone, unconscious", "condition_immunities": [ { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapon", "desc": "Coral drakes nurture their offspring in specialized throat sacs. They can pressurize these sacs to spew forth a 15-foot cone of spawn. Each target in this area takes 21 (6d6) piercing damage from thousands of tiny bites and is blinded for 1d4 rounds; a successful DC 15 Dexterity saving throw reduces the damage by half and negates the blindness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The coral drake makes one bite attack, one claw attack, and one stinger attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stinger", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take 7 (2d6) poison damage at the start of each of its turns for 4 rounds. The creature can repeat the saving throw at the end of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Stinger attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Camouflage", "desc": "A coral drake's coloration and shape lend to its stealth, granting the creature advantage on all Stealth checks while it's underwater." }, { "name": "Water Breathing", "desc": "The coral drake can breathe only underwater." } ], "creaturesets": [], "environments": [ { "name": "Ocean", "key": "ocean" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_firebird", "name": "Firebird", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 100 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 100, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "Celestial, Common, Elvish, Primordial, Sylvan", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 99, "hit_dice": "18d6+36", "experience_points": 1100, "ability_scores": { "strength": 12, "dexterity": 19, "constitution": 14, "intelligence": 16, "wisdom": 15, "charisma": 21 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 2, "intelligence": 3, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 6, "constitution": 4, "intelligence": 5, "wisdom": 4, "charisma": 7 }, "saving_throws_all": { "strength": 1, "dexterity": 6, "constitution": 4, "intelligence": 5, "wisdom": 4, "charisma": 7 }, "skill_bonuses": { "acrobatics": 6, "arcana": 5, "insight": 4, "medicine": 4, "nature": 5, "perception": 7, "religion": 5 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 2, "arcana": 5, "athletics": 1, "deception": 5, "history": 3, "insight": 4, "intimidation": 5, "investigation": 3, "medicine": 4, "nature": 5, "perception": 7, "performance": 5, "persuasion": 5, "religion": 5, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, invisible", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Invisible", "key": "invisible" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 4) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blinding Ray", "desc": "The firebird can fire a burning ray of light from its tail feathers in a line 5 feet wide and up to 50 feet long. Targets in the line must succeed on a DC 15 Dexterity saving throw or take 24 (7d6) fire damage and become blinded for 1d4 rounds. A successful saving throw negates the blindness and reduces the damage by half.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The firebird makes one bite attack and two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the firebird's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\nat will: guidance, purify food and drink, speak with animals\n\n3/day each: charm person, cure wounds (2d8 + 5), daylight, faerie fire, heat metal, hypnotic pattern, tongues\n\n1/day each: geas, heal, reincarnate" }, { "name": "Light of the World", "desc": "The firebird's feathers glow with a warm light. The creature sheds light as dim as a candle or as bright as a lantern. It always sheds light, and any feathers plucked from the creature continue to shed light as a torch." }, { "name": "Warming Presence", "desc": "The firebird and any creatures within a 5-foot radius are immune to the effects of natural, environmental cold. Invited into a home or building, a firebird can expand this warming presence to its inhabitants no matter how close they are to the creature." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_grim-jester", "name": "Grim Jester", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Celestial, Common, Gnomish, telepathy 60 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Gnomish", "key": "gnomish", "desc": "Typical speakers are gnomes." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d8+64", "experience_points": 7200, "ability_scores": { "strength": 14, "dexterity": 22, "constitution": 18, "intelligence": 16, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 6, "constitution": 4, "intelligence": 3, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 10, "constitution": 8, "charisma": 9 }, "saving_throws_all": { "strength": 2, "dexterity": 10, "constitution": 8, "intelligence": 3, "wisdom": 3, "charisma": 9 }, "skill_bonuses": { "acrobatics": 10, "deception": 9, "perception": 7, "performance": 9, "stealth": 10 }, "skill_bonuses_all": { "acrobatics": 10, "animal_handling": 3, "arcana": 3, "athletics": 2, "deception": 9, "history": 3, "insight": 3, "intimidation": 5, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 9, "persuasion": 5, "religion": 3, "sleight_of_hand": 6, "stealth": 10, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Joker's Shuffle", "desc": "The jester forces one Medium or Small humanoid within 60 feet to make a DC 17 Charisma saving throw. If the saving throw fails, the jester and the target exchange locations via teleportation and an illusion causes them to swap appearance: the jester looks and sounds like the target, and the target looks and sounds like the jester. The illusion lasts for 1 hour unless it is dismissed earlier by the jester as a bonus action, or dispelled (DC 17).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Killing Joke", "desc": "The jester performs an ancient, nihilistic joke of necromantic power. This joke has no effect on undead or constructs. All other creatures within 60 feet of the jester must make a DC 17 Wisdom saving throw. Those that fail fall prone in a fit of deadly laughter. The laughter lasts 1d4 rounds, during which time the victim is incapacitated and unable to stand up from prone. At the end of its turn each round, an incapacitated victim must make a successful DC 17 Constitution saving throw or be reduced to 0 hit points. The laughter can be ended early by rendering the victim unconscious or with greater restoration or comparable magic.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Ridicule Hope", "desc": "When a spell that restores hit points is cast within 60 feet of the jester, the jester can cause that spell to inflict damage instead of curing it. The damage equals the hit points the spell would have cured.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the jester's spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It can innately cast the following spells requiring no components:\n\nat will: disguise self, grease, inflict wounds, magic mouth, misty step\n\n3/day each: contagion, mirror image\n\n1/day each: delayed blast fireball, finger of death, mislead, seeming" }, { "name": "Last Laugh", "desc": "Unless it is destroyed in a manner amusing to the god of death that created it, the grim jester is brought back after 1d20 days in a place of the god's choosing." }, { "name": "Mock the Dying", "desc": "Death saving throws made within 60 feet of the jester have disadvantage." }, { "name": "Turn Resistance", "desc": "The jester has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_herald-of-blood", "name": "Herald Of Blood", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 50, "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 50, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Draconic, Infernal, Void Speech", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 115, "hit_dice": "10d12+50", "experience_points": 8400, "ability_scores": { "strength": 22, "dexterity": 12, "constitution": 20, "intelligence": 14, "wisdom": 17, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 5, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 1, "saving_throws": { "strength": 10, "constitution": 9, "wisdom": 7 }, "saving_throws_all": { "strength": 10, "dexterity": 1, "constitution": 9, "intelligence": 2, "wisdom": 7, "charisma": 3 }, "skill_bonuses": { "arcana": 6, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 3, "arcana": 6, "athletics": 6, "deception": 3, "history": 2, "insight": 3, "intimidation": 3, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 1, "stealth": 1, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "piercing, lightning", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 240, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Call of Blood", "desc": "Melee Weapon Attack. +10 to hit, reach 5 ft., all creatures in reach. Hit: 39 (6d12) necrotic damage and each target must make a successful DC 17 Constitution saving throw or gain 1 level of exhaustion.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Call of Blood (Costs 2 Actions)", "desc": "Melee Weapon Attack. +10 to hit, reach 5 ft., all creatures in reach. Hit: 39 (6d12) necrotic damage and each target must make a successful DC 17 Constitution saving throw or gain 1 level of exhaustion.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Engulfing Protoplasm", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (2d12 + 6) slashing damage and the target must make a successful DC 17 Dexterity saving throw or be grappled by the herald of blood (escape DC 16). While grappled this way, the creature takes 39 (6d12) acid damage at the start of each of the herald's turns. The herald can have any number of creatures grappled this way.", "attacks": [ { "name": "Engulfing Protoplasm attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Majesty of Ragnarok", "desc": "The herald of blood emits a terrifying burst of eldritch power. All creatures within 100 feet and in direct line of sight of the herald take 32 (5d12) necrotic damage, gain 2 levels of exhaustion, and are permanently blinded. Targets that make a successful DC 15 Charisma saving throw are not blinded and gain only 1 level of exhaustion.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Majesty of Ragnarok (Costs 3 Actions)", "desc": "The herald of blood emits a terrifying burst of eldritch power. All creatures within 100 feet and in direct line of sight of the herald take 32 (5d12) necrotic damage, gain 2 levels of exhaustion, and are permanently blinded. Targets that make a successful DC 15 Charisma saving throw are not blinded and gain only 1 level of exhaustion.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The herald of blood moves up to half its speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Armor", "desc": "The herald of blood takes no damage from the first attack against it each round and ignores any nondamaging effects of the attack." }, { "name": "Gift of Blood", "desc": "As an action, the herald of blood can transform any fey, human, or goblin into a red hag, if the target willingly accepts this transformation." }, { "name": "Grant Blood Rage", "desc": "As a bonus action, the herald of blood can grant a single living creature blood rage, giving it advantage on attacks for 3 rounds. At the end of this time, the target gains 1 level of exhaustion and suffers 13 (2d12) necrotic damage from blood loss." }, { "name": "Humanoid Form", "desc": "A herald of blood can assume a humanoid form at will as a bonus action, and dismiss this form at will." }, { "name": "Melting Touch", "desc": "When a herald of blood scores a critical hit or starts its turn with a foe grappled, it can dissolve one metal or wood item of its choosing in that foe's possession. A mundane item is destroyed automatically; a magical item survives if its owner makes a successful DC 17 Dexterity saving throw." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_koschei", "name": "Koschei", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Abyssal, Common, Celestial, Dwarvish, Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Dwarvish", "key": "dwarvish", "desc": "Typical speakers are dwarves." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 135, "hit_dice": "18d8+54", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 12, "constitution": 17, "intelligence": 17, "wisdom": 13, "charisma": 21 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 3, "intelligence": 3, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 7, "wisdom": 7, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 7, "constitution": 3, "intelligence": 3, "wisdom": 7, "charisma": 11 }, "skill_bonuses": { "arcana": 9, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": 9, "athletics": 6, "deception": 5, "history": 3, "insight": 7, "intimidation": 5, "investigation": 3, "medicine": 1, "nature": 3, "perception": 7, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Attack", "desc": "Koschei makes one attack with his longsword.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Drain", "desc": "Koschei makes one attack with Drain Life.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Drain Life", "desc": "Melee Spell Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) necrotic damage. The target must succeed on a DC 19 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken from this attack, and Koschei regains an equal number of hit points. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.", "attacks": [ { "name": "Drain Life attack", "attack_type": "SPELL", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage or 11 (1d10 + 6) slashing damage if used in two hands plus 14 (4d6) necrotic damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "Koschei makes two longsword attacks and one drain life attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "Koschei teleports to an unoccupied space he can see within 40 feet.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hidden Soul", "desc": "A creature holding the egg containing Koschei's soul can use an action to compel Koschei as if a dominate monster spell were cast on him and Koschei failed his saving throw. As long as the soul is within the needle, Koschei can't permanently die. If he is killed, his body reforms in his lair in 1d10 days. If the needle is broken, Koschei can be killed like any other creature." }, { "name": "Innate Spellcasting", "desc": "koschei's innate spellcasting attribute is Charisma (spell save DC 19, +11 to hit with spell attacks). He can innately cast the following spells, requiring no material components.\n\nat will: detect magic, phantom steed, scorching ray, sending\n\n3/day each: invisibility, magic missile, shield\n\n2/day each: animate objects, cone of cold, hypnotic pattern\n\n1/day each: disintegrate, meteor swarm, true polymorph" }, { "name": "Koschei's Lair Actions", "desc": "on initiative count 20 (losing initiative ties), Koschei takes a lair action to cause one of the following effects; Koschei can't use the same effect two rounds in a row:\n\n- Koschei creates a whirlwind centered on a point he can see within 100 feet. The whirlwind is 10 feet wide and up to 50 feet tall. A creature in the area of the whirlwind when it's created, or who enters the area for the first time on a turn, must make a DC 15 Strength saving throw. On a failed save, the creature is restrained and takes 18 (4d8) bludgeoning damage from the buffeting wind. A restrained creature can escape from the whirlwind by using its action to repeat the saving throw; on a success, it moves 5 feet outside the area of the whirlwind. The whirlwind lasts until Koschei uses this action again or dies.\n\n- Tortured spirits appear and attack up to three creatures Koschei can see within the lair. One attack is made against each targeted creature; each attack has +8 to hit and does 10 (3d6) necrotic damage.\n\n- Koschei disrupts the flow of magic in his lair. Until initiative count 20 on the following round, any creature other than a fiend who targets Koschei with a spell must make a DC 15 Wisdom saving throw. On a failure, the creature still casts the spell, but it must target a creature other than Koschei." }, { "name": "Legendary Resistance (3/day)", "desc": "If Koschei fails a saving throw, he can choose to succeed instead." }, { "name": "Magic Weapons", "desc": "Koschei's weapon attacks are magical and do an extra 14 (4d6) necrotic damage (included below)." }, { "name": "Regional Effects", "desc": "the region containing Koschei's lair is warped by Koschei's magic, which creates one or more of the following effects:\n\n- Rabbits, ducks, and other game animals become hostile toward intruders within 5 miles of the lair. They behave aggressively, but only attack if cornered. Foraging for food by hunting is difficult and only yields half the normal amount of food.\n\n- Wind and snowstorms are common within 5 miles of the lair.\n\n- Koschei is aware of any spell cast within 5 miles of his lair. He knows the source of the magic (innate, the caster's class, or a magic item) and knows the direction to the caster.\n\nif Koschei dies, conditions in the area surrounding his lair return to normal over the course of 1d10 days." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_liosalfar", "name": "Liosalfar", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common, Celestial, Primordial, Elvish, Giant", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 17, "armor_detail": "", "hit_points": 110, "hit_dice": "20d10", "experience_points": 3900, "ability_scores": { "strength": 10, "dexterity": 25, "constitution": 10, "intelligence": 18, "wisdom": 18, "charisma": 12 }, "modifiers": { "strength": 0, "dexterity": 7, "constitution": 0, "intelligence": 4, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 7, "saving_throws": { "dexterity": 10, "constitution": 3, "intelligence": 7, "wisdom": 7, "charisma": 4 }, "saving_throws_all": { "strength": 0, "dexterity": 10, "constitution": 3, "intelligence": 7, "wisdom": 7, "charisma": 4 }, "skill_bonuses": { "arcana": 7, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 4, "arcana": 7, "athletics": 0, "deception": 1, "history": 4, "insight": 7, "intimidation": 1, "investigation": 4, "medicine": 4, "nature": 4, "perception": 7, "performance": 1, "persuasion": 1, "religion": 4, "sleight_of_hand": 7, "stealth": 7, "survival": 4 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison, psychic, radiant", "damage_immunities": [ { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, exhaustion (see Lightform special ability), grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Disrupting Touch", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 26 (4d12) radiant damage, and the target must succeed on a DC 15 Wisdom saving throw or become stunned for 1 round.", "attacks": [ { "name": "Disrupting Touch attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The liosalfar makes two Disrupting Touch attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Alien Mentality", "desc": "A liosalfar's exotic consciousness renders it immune to psychic effects, and any attempt to read their thoughts leaves the reader confused for 1 round." }, { "name": "Darkness Vulnerability", "desc": "Magical darkness is harmful to a liosalfar: They take 2d10 necrotic damage, or half damage with a successful DC 14 Constitution saving throw, each time they start their turn inside magical darkness. Natural darkness is unpleasant to them but not harmful." }, { "name": "Incorporeal Movement", "desc": "The liosalfar can move through other creatures and objects as difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Innate Spellcasting", "desc": "the liosalfar's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nat Will: augury, color spray, dancing lights, detect magic, flare, light, silent image, spare the dying\n\n2/day each: alter self, blur, divination, hypnotic pattern, prismatic spray, scorching ray\n\n1/day each: hallucinatory terrain, plane shift, sunbeam" }, { "name": "Lightform", "desc": "Liosalfar are composed entirely of light. They are incorporeal and not subject to ability damage, polymorph, petrification, or attacks that alter their form." }, { "name": "Prismatic Glow", "desc": "Liosalfar shed rainbow illumination equal to a daylight spell. They cannot extinguish this glow without perishing but can reduce it to the level of torchlight at will. Even when using alter self they have a faint, diffused glow that's visible in dim light or darkness." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_malakbel", "name": "Malakbel", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 102, "hit_dice": "12d8+48", "experience_points": 5000, "ability_scores": { "strength": 14, "dexterity": 17, "constitution": 19, "intelligence": 13, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 7, "wisdom": 7 }, "saving_throws_all": { "strength": 2, "dexterity": 7, "constitution": 4, "intelligence": 1, "wisdom": 7, "charisma": 5 }, "skill_bonuses": { "perception": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 1, "athletics": 2, "deception": 5, "history": 1, "insight": 3, "intimidation": 5, "investigation": 1, "medicine": 3, "nature": 1, "perception": 7, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, radiant, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, poisoned", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Multiattack", "desc": "The malakbel makes two scorching blast attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scorching Blast", "desc": "Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 18 (3d8 + 5) fire damage.", "attacks": [ { "name": "Scorching Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Flare", "desc": "The malakbel intensifies its Blistering Radiance to withering levels. All creatures in the malakbel's aura take 31 (7d8) radiant damage and gain a level of exhaustion; a successful DC 16 Constitution saving throw reduces damage by half and negates exhaustion.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Teleport", "desc": "The malakbel magically teleports to an unoccupied space it can see within 100 feet.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blistering Radiance", "desc": "The malakbel generates a 30-foot-radius aura of searing light and heat. A creature that starts its turn in the aura, or who enters it for the first time on a turn, takes 11 (2d10) radiant damage. The area in the aura is brightly lit, and it sheds dim light for another 30 feet. The aura dispels magical darkness of - **3rd Level** or lower where the areas overlap." }, { "name": "Distortion", "desc": "Ranged attacks against the malakbel have disadvantage." }, { "name": "Magic Resistance", "desc": "The malakbel has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_nichny", "name": "Nichny", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Elvish, Primordial, Sylvan, Void Speech", "data": [ { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 112, "hit_dice": "15d8+45", "experience_points": 2300, "ability_scores": { "strength": 17, "dexterity": 19, "constitution": 17, "intelligence": 18, "wisdom": 18, "charisma": 19 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 3, "intelligence": 4, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7 }, "saving_throws_all": { "strength": 3, "dexterity": 7, "constitution": 3, "intelligence": 4, "wisdom": 4, "charisma": 4 }, "skill_bonuses": { "acrobatics": 7, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 4, "arcana": 4, "athletics": 3, "deception": 4, "history": 4, "insight": 7, "intimidation": 4, "investigation": 4, "medicine": 4, "nature": 4, "perception": 7, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": 4, "stealth": 4, "survival": 4 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, poisoned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The nichny makes two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Freedom of Movement", "desc": "A nichny ignores difficult terrain and cannot be entangled, grappled, or otherwise impeded in its movements as if it is under the effect of a constant freedom of movement spell. This ability is negated for grapple attempts if the attacker is wearing gold or orichalcum gauntlets or using a gold or orichalcum chain as part of its attack." }, { "name": "Imbue Luck (1/Day)", "desc": "Nichny can enchant a small gem or stone to bring good luck. If the nichny gives this lucky stone to another creature, the bearer receives a +1 bonus to all saving throws for 24 hours." }, { "name": "Innate Spellcasting", "desc": "the nichny's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nat Will: detect magic, invisibility, magic missile, ray of frost\n\n3/day each: blink, dimension door, haste, polymorph (self only)\n\n1/day each: teleport, word of recall" }, { "name": "Luck Aura", "desc": "A nichny is surrounded by an aura of luck. All creatures it considers friends within 10 feet of the nichny gain a +1 bonus to attack rolls, saving throws, and ability checks. Creatures that it considers its enemies take a -1 penalty to attack rolls, saving throws, and ability checks. The nichny can activate or suppress this aura on its turn as a bonus action." }, { "name": "Magic Resistance", "desc": "The nichny has advantage on saving throws against spells and other magical effects." }, { "name": "Soothsaying", "desc": "Once per week, a nichny can answer up to three questions about the past, present, or future. All three questions must be asked before the nichny can give its answers, which are short and may be in the form of a paradox or riddle. One answer always is false, and the other two must be true." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_sandwyrm", "name": "Sandwyrm", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "burrow": 40 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 40, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 142, "hit_dice": "15d10+60", "experience_points": 2300, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 18, "intelligence": 5, "wisdom": 13, "charisma": 8 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 4, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 4, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "skill_bonuses": { "perception": 7, "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -3, "athletics": 5, "deception": -1, "history": -3, "insight": 1, "intimidation": -1, "investigation": -3, "medicine": 1, "nature": -3, "perception": 7, "performance": -1, "persuasion": -1, "religion": -3, "sleight_of_hand": 1, "stealth": 4, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 120, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sandwyrm makes one bite attack and one stinger attack. It can gore in place of the bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stinger", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 12 (2d6 + 5) piercing damage plus 24 (7d6) poison damage, or half as much poison damage with a successful DC 15 Constitution saving throw. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned and paralyzed for 1 hour. Regaining hit points doesn't end the poisoning or paralysis.", "attacks": [ { "name": "Stinger attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Spine Trap", "desc": "When underground with its spines exposed, the sandwyrm can snap its spines closed on one Large, two Medium, or four Small or Tiny creatures above it. Each creature must make a successful DC 15 Dexterity saving throw or be restrained. A restrained creature can use its action to make a DC 15 Strength check to free itself or another restrained creature, ending the effect on a success. Creatures restrained by this trait move with the sandwyrm. The sandwyrm's stinger attack has advantage against creatures restrained by this trait." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_vampire-warlock-variant", "name": "Vampire Warlock - Variant", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 144, "hit_dice": "17d8+68", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blood Puppet", "desc": "The vampire warlock targets one humanoid it can see within 30 feet. The target must succeed on a DC 17 Wisdom saving throw or be dominated by the vampire warlock as if it were the target of a dominate person spell. The target repeats the saving throw each time the vampire warlock or the vampire's companions do anything harmful to it, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire warlock is destroyed, is on a different plane of existence than the target, or uses a bonus action to end the effect; the vampire warlock doesn't need to concentrate on maintaining the effect.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bloody Arms", "desc": "The vampire warlock saturates itself in its own blood, causing 20 poison damage to itself. For 1 minute, its armor class increases to 20 and its unarmed strike and bite attacks do an additional 7 (2d6) poison damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Call the Blood", "desc": "The vampire warlock uses call the blood.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": null, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Children of Hell", "desc": "The vampire warlock magically calls 2d4 imps or 1 shadow. The called creatures arrive in 1d4 rounds, acting as allies of the vampire warlock and obeying its spoken commands, and remain for 1 hour, until the vampire warlock dies, or until the vampire warlock dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Unarmed Strike", "desc": "The vampire warlock makes one unarmed strike.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": null, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the vampire's spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components.\n\nat will: darkness, dominate person, invisibility, misty step\n\n1/day each: arms of hadar, disguise self, dissonant whispers, detect thoughts, hold monster" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_young-wind-dragon", "name": "Young Wind Dragon", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 90, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Draconic, Primordial", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 150, "hit_dice": "16d10+62", "experience_points": 2300, "ability_scores": { "strength": 20, "dexterity": 19, "constitution": 18, "intelligence": 14, "wisdom": 13, "charisma": 16 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 4, "intelligence": 2, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7, "constitution": 7, "wisdom": 4, "charisma": 6 }, "saving_throws_all": { "strength": 5, "dexterity": 7, "constitution": 7, "intelligence": 2, "wisdom": 4, "charisma": 6 }, "skill_bonuses": { "perception": 7, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 1, "arcana": 2, "athletics": 5, "deception": 3, "history": 2, "insight": 1, "intimidation": 3, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 4, "stealth": 7, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhausted, paralyzed, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath of Gales", "desc": "The dragon exhales a blast of wind in a 30-foot cone. Each creature in that cone takes 11 (2d10) bludgeoning damage and is pushed 25 feet away from the dragon and knocked prone; a successful DC 16 Strength saving throw halves the damage and prevents being pushed and knocked prone. Unprotected flames in the cone are extinguished, and sheltered flames (such as those in lanterns) have a 75 percent chance of being extinguished.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fog Vision", "desc": "The dragon sees normally through light or heavy obscurement caused by fog, mist, clouds, or high wind." }, { "name": "Innate Spellcasting", "desc": "the dragon's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spell, requiring no material components:\n\nat will: feather fall" }, { "name": "Uncontrollable", "desc": "The dragon's movement is never impeded by difficult terrain, and its speed can't be reduced by spells or magical effects. It can't be restrained (per the condition), and it escapes automatically from any nonmagical restraints (such as chains, entanglement, or grappling) by spending 5 feet of movement. Being underwater imposes no penalty on its movement or attacks." } ], "creaturesets": [], "environments": [ { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Mountain", "key": "mountain" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_adult-emerald-dragon", "name": "Adult Emerald Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60, "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 30, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 241, "hit_dice": "23d12+92", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 22, "constitution": 18, "intelligence": 22, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 6, "constitution": 4, "intelligence": 6, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 6, "saving_throws": { "constitution": 10, "intelligence": 12, "wisdom": 7, "charisma": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 10, "intelligence": 12, "wisdom": 7, "charisma": 10 }, "skill_bonuses": { "deception": 10, "history": 12, "perception": 7, "stealth": 12 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 1, "arcana": 6, "athletics": 6, "deception": 10, "history": 12, "insight": 1, "intimidation": 4, "investigation": 6, "medicine": 1, "nature": 6, "perception": 7, "performance": 4, "persuasion": 4, "religion": 6, "sleight_of_hand": 6, "stealth": 12, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "psychic, thunder", "damage_resistances": [ { "name": "Psychic", "key": "psychic" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) thunder damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maddening Breath", "desc": "The dragon screams stripping flesh from bones and reason from minds in a 60-foot cone. Each creature in that area makes a DC 18 Constitution saving throw taking 71 (13d10) thunder damage on a failed save or half damage on a success. Creatures that fail this saving throw by 10 or more are also psionically confused until the end of their next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Maddening Harmonics", "desc": "Each creature of the dragons choice that can hear within 90 feet makes a DC 15 Wisdom saving throw. On a failure, a creature becomes psionically confused for 1 minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite it can use Psionic Wave.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pandorum", "desc": "The dragon psionically targets one creature within 60 feet. The target makes a DC 15 Wisdom saving throw, becoming confused on a failure. While confused in this way, the target regards their allies as traitorous enemies. When rolling to determine its actions, treat a roll of 1 to 4 as a result of 8. The target repeats the saving throw at the end of each of its turns, ending the effect on a success.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Paranoid Ranting", "desc": "The dragon psionically rants nonsense at a creature that can hear it within 60 feet. The target makes a DC 15 Wisdom saving throw. On a failed save, the creature gains a randomly determined short-term mental stress effect or madness.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Psionic Wave", "desc": "The dragon makes a psionic wave attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Spiteful Retort", "desc": "When a creature the dragon can see damages the dragon, the dragon lashes out with a psionic screech. The attacker makes a DC 15 Wisdom saving throw, taking 18 (4d8) thunder damage on a failed save or half damage on a success. Confused creatures make this saving throw with disadvantage.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 18). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Confusion, Dominate Person, Hideous Laughter, Suggestion" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, its eyes flash red as it goes into a fit of rage. Until the end of its next turn, it makes melee attacks against the creature that triggered the saving throw with advantage and with disadvantage against all other creatures." }, { "name": "Psionic Powers", "desc": "The dragons psionic abilities are considered both magical and psionic." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_aklea", "name": "Aklea", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 656, "hit_dice": "32d20+320", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: Flame Strike, Hold Monster, Lightning Bolt\n- **1/Day:** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_archmage", "name": "Archmage", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any four", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 117, "hit_dice": "18d8+36", "experience_points": 7200, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 20, "wisdom": 16, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": 5, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "intelligence": 9, "wisdom": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": 9, "wisdom": 7, "charisma": 2 }, "skill_bonuses": { "arcana": 9, "history": 9, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 9, "athletics": 0, "deception": 2, "history": 9, "insight": 7, "intimidation": 2, "investigation": 5, "medicine": 3, "nature": 5, "perception": 7, "performance": 2, "persuasion": 2, "religion": 5, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "psychic (with mind blank)", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed (with mind blank)", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cone of Cold", "desc": "(5th-Level; V, S, M) Frost blasts from the archmage in a 60-foot cone. Each creature in the area makes a DC 17 Constitution saving throw taking 36 (8d8) cold damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Confusion", "desc": "(4th-Level; V, S, M, Concentration) Each creature within 10 feet of a point the archmage can see within 120 feet makes a DC 17 Wisdom saving throw becoming rattled until the end of its next turn on a success. On a failure a creature is confused for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Counterspell", "desc": "(3rd-Level; S) When a creature the archmage can see within 60 feet casts a spell, the archmage attempts to interrupt it. If the creature is casting a 2nd-level spell or lower, the spell fails. If the creature is casting a 3rd-level or higher spell, the archmage makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the spellcasting creature can use its reaction to try to cast a second spell with the same casting time so long as it uses a spell slot level equal to or less than half the original spell slot. If the archmage casts counterspell with a higher spell slot, the interrupted spell fails if its level is less than that of counterspell.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.", "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Bolt", "desc": "(Cantrip; V, S) Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d10) fire damage.", "attacks": [ { "name": "Fire Bolt (Cantrip; V, S) attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Globe of Invulnerability", "desc": "(6th-Level; V, S, M, Concentration) A glimmering 10-foot-radius sphere appears around the archmage. It remains for 1 minute and doesnt move with the archmage. Any 5th-level or lower spell cast from outside the sphere can't affect anything inside the sphere even if cast with a higher level spell slot. Targeting something inside the sphere or including the spheres space in an area has no effect on anything inside.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S, M) A bolt of lightning 5 feet wide and 100 feet long arcs from the archmage. Each creature in the area makes a DC 17 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mislead", "desc": "(5th-Level; S, Concentration) The archmage becomes invisible for 1 hour. At the same time an illusory copy of the archmage appears in their space. The archmage can use an action to move the copy up to 60 feet and have it speak or gesture. The copy is revealed as an illusion with any physical interaction as solid objects and creatures pass through it. The archmage can use a bonus action to switch between their copys senses or their own; while using their copys senses the archmages body is blind and deaf. The invisibility but not the duplicate ends if the archmage casts another spell.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the archmage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "(7th-Level; V) The archmage teleports to a location they are familiar with on the same plane of existence.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Foresight", "desc": "When the foresight spell is active, the archmage can't be surprised and has advantage on ability checks, attack rolls, and saving throws. In addition, other creatures have disadvantage on attack rolls against the archmage." }, { "name": "Mind Blank", "desc": "When the Mind Blank spell is active, the archmage is immune to psychic damage, any effect that would read their emotions or thoughts, divination spells, and the charmed condition." }, { "name": "Spellcasting", "desc": "The archmage is an 18th level spellcaster. Their spellcasting ability is Intelligence (spell save DC 17 +9 to hit with spell attacks). The archmage can cast shield at level 1 and Alter Self at level 2 without expending a spell slot. They have the following wizard spells prepared:\n\n- **Cantrips** (at will): Fire Bolt, Light, Mage Hand, Message, Prestidigitation\n- **1st-Level** (4 slots): Detect Magic, Identify, Mage Armor, Shield\n- **2nd-Level** (4 slots): Alter Self, Detect Thoughts, Suggestion\n- **3rd-Level** (3 slots): Counterspell, Lightning Bolt, Sending\n- **4th-Level** (3 slots): Confusion, Hallucinatory Terrain, Locate Creature\n- **5th-Level** (3 slots): Cone of Cold, Mislead, Scrying\n- **6th-Level** (1 slot): Globe of Invulnerability, True Seeing\n- **7th-Level** (1 slot): Teleport\n- **8th-Level** (1 slot): Mind Blank\n- **9th-Level** (1 slot): Foresight" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_barbed-devil", "name": "Barbed Devil", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 102, "hit_dice": "12d8+48", "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 12, "wisdom": 14, "charisma": 14 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": { "strength": 7, "constitution": 7, "wisdom": 5, "charisma": 5 }, "saving_throws_all": { "strength": 7, "dexterity": 3, "constitution": 7, "intelligence": 1, "wisdom": 5, "charisma": 5 }, "skill_bonuses": { "athletics": 7, "deception": 5, "insight": 5, "perception": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 1, "athletics": 7, "deception": 5, "history": 1, "insight": 5, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 5, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If both claw attacks hit the same Medium or smaller creature it is grappled (escape DC 15). While the target is grappled this attack may be used only against the grappled creature and has advantage against that creature.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +6 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a creature it catches on fire taking 5 (1d10) ongoing fire damage. If the target is an unattended flammable object it catches on fire. A creature can use an action to extinguish this fire.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 6, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two attacks with its claws and one with its tail. Alternatively it uses Hurl Flame twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target the devil is not grappling. Hit: 10 (2d6 + 3) piercing damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Barbed Hide", "desc": "A creature that grapples or is grappled by the devil takes 5 (1d10) piercing damage at the beginning of the devils turn." }, { "name": "Devils Sight", "desc": "The devils darkvision penetrates magical darkness." }, { "name": "Lawful Evil", "desc": "The devil radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_behir", "name": "Behir", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 168, "hit_dice": "16d12+64", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "intelligence": 4, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 4, "intelligence": 4, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir and the behir has not swallowed anyone else the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the behir and it takes 21 (6d6) acid damage at the start of each of the behirs turns.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Breath", "desc": "The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw taking 56 (16d6) lightning damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The behir makes a bite attack and then a constrict attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Breath", "desc": "When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Serpentine", "desc": "The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing." }, { "name": "Spider Climb", "desc": "The behir can use its climb speed even on difficult surfaces and upside down on ceilings." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_behir-magus", "name": "Behir Magus", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 168, "hit_dice": "16d12+64", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "intelligence": 4, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 4, "intelligence": 4, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir and the behir has not swallowed anyone else the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the behir and it takes 21 (6d6) acid damage at the start of each of the behirs turns.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blindness", "desc": "When struck by a ranged or area attack by a creature within 60 feet that it can see, the behir forces the attacker to make a DC 13 Constitution saving throw. On a failure, the creature is magically blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Drain Charge", "desc": "When subjected to lightning damage, the behir takes no damage, and the attacker or caster takes necrotic damage equal to the lightning damage dealt.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "When damaged by an attack, the behir magically becomes invisible for 1 minute or until it makes an attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Breath", "desc": "The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw taking 56 (16d6) lightning damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The behir makes a bite attack and then a constrict attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Breath", "desc": "When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Serpentine", "desc": "The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing." }, { "name": "Spider Climb", "desc": "The behir can use its climb speed even on difficult surfaces and upside down on ceilings." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_centaur", "name": "Centaur", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 45, "hit_dice": "6d10+12", "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "skill_bonuses": { "nature": 5, "perception": 5, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 3, "intimidation": 0, "investigation": 0, "medicine": 3, "nature": 5, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Deadeye Shot", "desc": "The centaur makes a shortbow attack with advantage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hooves", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The centaur attacks with its pike and its hooves.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pike", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.", "attacks": [ { "name": "Pike attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_cloud-giant", "name": "Cloud Giant", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 187, "hit_dice": "15d12+90", "experience_points": 5900, "ability_scores": { "strength": 27, "dexterity": 10, "constitution": 22, "intelligence": 12, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 6, "intelligence": 1, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "strength": 12, "constitution": 10, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 12, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "insight": 7, "perception": 7, "persuasion": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": 1, "athletics": 8, "deception": 3, "history": 1, "insight": 7, "intimidation": 3, "investigation": 1, "medicine": 3, "nature": 1, "perception": 7, "performance": 3, "persuasion": 7, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fog Cloud", "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glaive", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.", "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gust", "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Misty Step", "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant attacks twice with its glaive.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 9, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cloud Sight", "desc": "Clouds and fog do not impair the giants vision." }, { "name": "Innate Spellcasting", "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fog Cloud, light,\n- **3/Day Each:** feather fall, fly, Misty Step, Telekinesis\n- **1/Day Each:** Control Weather, Gaseous Form" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_cloud-giant-noble", "name": "Cloud Giant Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 187, "hit_dice": "15d12+90", "experience_points": 8400, "ability_scores": { "strength": 27, "dexterity": 10, "constitution": 22, "intelligence": 12, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 6, "intelligence": 1, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "strength": 12, "constitution": 10, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 12, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "insight": 7, "perception": 7, "persuasion": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": 1, "athletics": 8, "deception": 3, "history": 1, "insight": 7, "intimidation": 3, "investigation": 1, "medicine": 3, "nature": 1, "perception": 7, "performance": 3, "persuasion": 7, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Arc Lightning", "desc": "Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws taking 42 (12d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Blinking Blades", "desc": "The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet up to a maximum of 6 attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Fog Cloud", "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glaive", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.", "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gust", "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Misty Step", "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant attacks twice with its glaive.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reverse Gravity", "desc": "Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle it takes 21 (6d6) bludgeoning damage. The creatures then fall taking falling damage as normal.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Rock", "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 9, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Silver Tongue", "desc": "One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Cloud Sight", "desc": "Clouds and fog do not impair the giants vision." }, { "name": "Innate Spellcasting", "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fog Cloud, light,\n- **3/Day Each:** feather fall, fly, Misty Step, Telekinesis\n- **1/Day Each:** Control Weather, Gaseous Form" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_copper-dragon-wyrmling", "name": "Copper Dragon Wyrmling", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 44, "hit_dice": "8d8+8", "experience_points": 450, "ability_scores": { "strength": 15, "dexterity": 12, "constitution": 13, "intelligence": 14, "wisdom": 11, "charisma": 13 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "skill_bonuses": { "perception": 2, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": 2, "athletics": 2, "deception": 1, "history": 2, "insight": 0, "intimidation": 1, "investigation": 2, "medicine": 0, "nature": 2, "perception": 2, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 1, "stealth": 3, "survival": 0 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Breath", "desc": "The dragon exhales acid in a 20-foot-long 5-foot wide-line. Each creature in the area makes a DC 11 Dexterity saving throw taking 13 (3d8) acid damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons:", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Slowing Breath", "desc": "The dragon exhales toxic gas in a 15-foot cone. Each creature in the area makes a DC 11 Constitution saving throw becoming slowed for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flow Within the Mountain", "desc": "The dragon has advantage on Stealth checks made to hide in mountainous regions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_couatl", "name": "Couatl", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 85, "hit_dice": "10d8+40", "experience_points": 1100, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 18, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 4, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "constitution": 6, "wisdom": 7, "charisma": 6 }, "saving_throws_all": { "strength": 4, "dexterity": 4, "constitution": 6, "intelligence": 4, "wisdom": 7, "charisma": 6 }, "skill_bonuses": { "perception": 7, "persuasion": 6, "religion": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 4, "athletics": 4, "deception": 4, "history": 4, "insight": 5, "intimidation": 4, "investigation": 4, "medicine": 5, "nature": 4, "perception": 7, "performance": 4, "persuasion": 6, "religion": 7, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "psychic, radiant; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target makes a DC 14 Constitution saving throw. On a failure it is poisoned for 24 hours. The target is unconscious until the poisoned condition ends or a creature uses an action to shake the target awake.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 14 (3d6 + 4) bludgeoning damage and the target is grappled (escape DC 14). Until this grapple ends the target is restrained the couatl can't constrict other targets and the couatl has advantage on attacks against the target.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Heal", "desc": "The couatl touches a creature magically healing 20 hit points of damage and ending the poisoned condition on that creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Shapeshift", "desc": "The couatl magically changes its form to resemble that of a humanoid or beast or back into its true form. It reverts to its true form if it dies. If its form is humanoid it is equipped with clothing and a weapon. While shapeshifted its statistics are the same except that it can't use Constrict and Shielding Wing and it may gain a swim speed of 60 or lose its fly speed if appropriate to its new form. If its a beast it can use its bite attack. If its a humanoid it may make a weapon attack which functions identically to its bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shielding Wing", "desc": "When the couatl or a creature within 5 feet is attacked, the couatl can interpose a wing and impose disadvantage on the attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The couatls spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic,\n- **3/Day Each:** Create Food and Water, Detect Thoughts, Lesser Restoration\n- **1/Day Each:** Dream, Greater Restoration, Scrying" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_djinni", "name": "Djinni", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 22, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 6, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 10, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "acrobatics": 10, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 10, "animal_handling": 3, "arcana": 2, "athletics": 4, "deception": 5, "history": 2, "insight": 7, "intimidation": 5, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 6, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "As a bonus action", "desc": "The whirlwind disappears if the djinni loses sight of it, if the djinni dies or is incapacitated, or if the djinni dismisses it as an action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Giant Form", "desc": "The djinni magically becomes a Huge, semi-substantial creature of billowing cloud. In this form, it gains resistance to nonmagical damage, and its scimitar attacks gain a reach of 10 feet. The effect ends after 1 minute, when the djinni is incapacitated, or if the djinn becomes bloodied.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Blast", "desc": "Ranged Spell Attack: +9 to hit, range 90 ft., one target. Hit: 35 (10d6) lightning damage.", "attacks": [ { "name": "Lightning Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 90, "long_range": null, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The djinni makes three scimitar attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 5 (1d10) lightning damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar Sweep", "desc": "The djinn makes a scimitar attack against each creature of its choice within its reach.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Whirlwind", "desc": "A magical, 5-foot-wide, 30-foot-tall whirlwind appears in a space the djinni can see within 60 feet. The whirlwind may appear in another creatures space. If the whirlwind appears in another creatures space, or when it enters a creatures space for the first time on a turn, the creature makes a DC 18 Strength check, becoming restrained by the whirlwind on a failure. The whirlwind may restrain one creature at a time. A creature within 5 feet of the whirlwind (including the restrained creature) can use an action to make a DC 18 Strength check, freeing the restrained creature on a success. A freed creature can move to an unoccupied space within 5 feet of the whirlwind.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The djinnis innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Wind Wall\n- **3/Day Each:** Creation, Major Image, Tongues, Wind Walk\n- **1/Day Each:** Conjure Elemental (air elemental only), Control Weather, Create Food and Water (10 supply), Plane Shift (to Elemental Plane of Air only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_djinni-noble", "name": "Djinni Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 344, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 22, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 6, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 10, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "acrobatics": 10, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 10, "animal_handling": 3, "arcana": 2, "athletics": 4, "deception": 5, "history": 2, "insight": 7, "intimidation": 5, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 6, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "As a bonus action", "desc": "The whirlwind disappears if the djinni loses sight of it, if the djinni dies or is incapacitated, or if the djinni dismisses it as an action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Giant Form", "desc": "The djinni magically becomes a Huge, semi-substantial creature of billowing cloud. In this form, it gains resistance to nonmagical damage, and its scimitar attacks gain a reach of 10 feet. The effect ends after 1 minute, when the djinni is incapacitated, or if the djinn becomes bloodied.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Blast", "desc": "Ranged Spell Attack: +9 to hit, range 90 ft., one target. Hit: 35 (10d6) lightning damage.", "attacks": [ { "name": "Lightning Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 90, "long_range": null, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The djinni makes three scimitar attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 5 (1d10) lightning damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar Sweep", "desc": "The djinn makes a scimitar attack against each creature of its choice within its reach.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Whirlwind", "desc": "A magical, 5-foot-wide, 30-foot-tall whirlwind appears in a space the djinni can see within 60 feet. The whirlwind may appear in another creatures space. If the whirlwind appears in another creatures space, or when it enters a creatures space for the first time on a turn, the creature makes a DC 18 Strength check, becoming restrained by the whirlwind on a failure. The whirlwind may restrain one creature at a time. A creature within 5 feet of the whirlwind (including the restrained creature) can use an action to make a DC 18 Strength check, freeing the restrained creature on a success. A freed creature can move to an unoccupied space within 5 feet of the whirlwind.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The djinnis innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Wind Wall\n- **3/Day Each:** Creation, Major Image, Tongues, Wind Walk\n- **1/Day Each:** Conjure Elemental (air elemental only), Control Weather, Create Food and Water (10 supply), Plane Shift (to Elemental Plane of Air only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_efreeti", "name": "Efreeti", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Ignan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 10, "intimidation": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 10, "deception": 3, "history": 2, "insight": 3, "intimidation": 7, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brass Sword", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Brass Sword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Wall", "desc": "An opaque wall of magical flame rises from the ground within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. Each creature within the wall when it appears makes a DC 15 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half damage on a success. A creature also takes 18 (4d8) fire damage when it enters the wall for the first time on a turn or ends its turn there. The wall disappears when the efreet is killed or incapacitated, or when it uses an action to dismiss it.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) bludgeoning damage and the target is pushed 10 feet away from the efreet.", "attacks": [ { "name": "Kick attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The efreeti makes two brass sword attacks or hurls flame twice. The efreeti can replace one attack with a kick.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The efreetis innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic,\n- **3/Day Each:** Creation, Gaseous Form, Major Image, Tongues\n- **1/Day Each:** Conjure Elemental (fire elemental only), Plane Shift (to Elemental Plane of Fire only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_efreeti-noble", "name": "Efreeti Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Ignan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 344, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 10, "intimidation": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 10, "deception": 3, "history": 2, "insight": 3, "intimidation": 7, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brass Sword", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Brass Sword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Wall", "desc": "An opaque wall of magical flame rises from the ground within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. Each creature within the wall when it appears makes a DC 15 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half damage on a success. A creature also takes 18 (4d8) fire damage when it enters the wall for the first time on a turn or ends its turn there. The wall disappears when the efreet is killed or incapacitated, or when it uses an action to dismiss it.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) bludgeoning damage and the target is pushed 10 feet away from the efreet.", "attacks": [ { "name": "Kick attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The efreeti makes two brass sword attacks or hurls flame twice. The efreeti can replace one attack with a kick.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The efreetis innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic,\n- **3/Day Each:** Creation, Gaseous Form, Major Image, Tongues\n- **1/Day Each:** Conjure Elemental (fire elemental only), Plane Shift (to Elemental Plane of Fire only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_elder-vampire", "name": "Elder Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 285, "hit_dice": "30d8+150", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Blood Frenzy", "desc": "While bloodied, the vampire can take 3 legendary actions instead of 1." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_empyrean", "name": "Empyrean", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 328, "hit_dice": "16d20+160", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_erinyes", "name": "Erinyes", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 161, "hit_dice": "19d8+76", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 14, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 8, "intelligence": 2, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "athletics": 8, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 8, "deception": 4, "history": 2, "insight": 7, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Lasso", "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: The target is entangled by the lasso. While entangled it can't move more than 15 feet away from the erinyes. The entanglement ends if the erinyes releases the lasso or becomes incapacitated or if the lasso is destroyed. The lasso is an object with AC 12 and 20 HP and is immune to piercing poison psychic and thunder damage. The entanglement also ends if the target or a creature within 5 feet of it uses an action to succeed on a DC 16 Athletics or Acrobatics check to remove the lasso. The erinyes can't make a lasso attack while a creature is entangled.", "attacks": [ { "name": "Lasso attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) poison damage and the target makes a DC 14 Constitution saving throw. On a failure it is poisoned for 24 hours or until the poison is removed by lesser restoration or similar magic.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 14 (4d6) poison damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The erinyes makes three attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "If the erinyes is wielding a longsword and can see its attacker, it adds 4 to its AC against one melee attack that would hit it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Lawful Evil", "desc": "The erinyes radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The erinyes has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_horned-tauric", "name": "Horned Tauric", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 45, "hit_dice": "6d10+12", "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "skill_bonuses": { "nature": 5, "perception": 5, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 3, "intimidation": 0, "investigation": 0, "medicine": 3, "nature": 5, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Deadeye Shot", "desc": "The centaur makes a shortbow attack with advantage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Gore", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 10 (2d6 + 3) damage if the centaur moved at least 30 feet towards the target before the attack.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hooves", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The centaur attacks with its pike and its hooves.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_jackalope", "name": "Jackalope", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Tiny", "key": "tiny" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Common but cannot speak", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 55, "hit_dice": "10d4+30", "experience_points": 700, "ability_scores": { "strength": 11, "dexterity": 19, "constitution": 16, "intelligence": 6, "wisdom": 17, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": 2, "dexterity": 6, "constitution": 5 }, "saving_throws_all": { "strength": 2, "dexterity": 6, "constitution": 5, "intelligence": -2, "wisdom": 3, "charisma": 2 }, "skill_bonuses": { "athletics": 2, "deception": 4, "perception": 5, "stealth": 6, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": -2, "athletics": 2, "deception": 4, "history": -2, "insight": 3, "intimidation": 2, "investigation": -2, "medicine": 3, "nature": -2, "perception": 5, "performance": 2, "persuasion": 2, "religion": -2, "sleight_of_hand": 4, "stealth": 6, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning", "damage_resistances": [ { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "stunned", "condition_immunities": [ { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Gore", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage. If the jackalope moves at least 20 feet straight towards the target before the attack the attack deals an extra 7 (2d6) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Nimble Escape", "desc": "The jackalope takes the Disengage or Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Uncanny Dodge", "desc": "When an attacker the jackalope can see hits it with an attack, the jackalope halves the attacks damage against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Evasion", "desc": "If the jackalope is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the jackalope instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." }, { "name": "Keen Hearing", "desc": "The jackalope has advantage on Perception checks that rely on hearing." }, { "name": "Mimicry", "desc": "The jackalope can imitate sounds it hears frequently, such as a simple phrase or an animal noise. Recognizing the sounds as imitation requires a DC 14 Insight check." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_khalkos", "name": "Khalkos", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Celestial, Infernal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 130, "hit_dice": "20d8+40", "experience_points": 5000, "ability_scores": { "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 18, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 4, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "intelligence": 8, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 8, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "deception": 7, "insight": 7, "perception": 7, "persuasion": 7, "religion": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 4, "athletics": 1, "deception": 7, "history": 4, "insight": 7, "intimidation": 3, "investigation": 4, "medicine": 3, "nature": 4, "perception": 7, "performance": 3, "persuasion": 7, "religion": 8, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "fire, psychic, radiant", "damage_resistances": [ { "name": "Fire", "key": "fire" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brain Jab", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one incapacitated creature with a brain and an Intelligence of 6 or higher. Hit: 5 (1d4 + 3) piercing damage, and the target becomes diseased with brain larvae. Once the khalkos has used this attack successfully, it can't use it again for 24 hours.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Chaos Pheromones", "desc": "The khalkos emits a cloud of pheromones in a 20-foot radius. The cloud spreads around corners. Each non-khalkos creature in the area makes a DC 14 Intelligence saving throw. Creatures with an alignment trait make this save with disadvantage. On a failure the creature is confused for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success. If the creature makes its saving throw or the condition ends for it it is immune to Chaos Pheromones for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage plus 10 (3d6) poison damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psionic Sting", "desc": "The khalkos targets a creature within 30 feet forcing it to make a DC 16 Intelligence saving throw. On a failure the target takes 28 (8d6) psychic damage and is stunned until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Telekinetic Shield", "desc": "When the khalkos is hit by an attack made by a creature that it can see or sense with its Detect Alignment trait, it gains a +4 bonus to AC against the triggering attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Detect Alignment", "desc": "The khalkos can detect the presence of creatures within 30 feet that have an alignment trait, and knows the alignment of such creatures." }, { "name": "Magic Resistance", "desc": "The khalkos has advantage on saving throws against spells and magical effects." }, { "name": "Psionic Spellcasting", "desc": "The khalkoss spellcasting ability is Intelligence (spell save DC 16). It can innately cast the following spells, requiring no components:" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_king-fomor", "name": "King Fomor", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 656, "hit_dice": "32d20+320", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Burning Gaze", "desc": "A line of fire 5 feet wide and 60 feet long blasts from King Fomors eye. Each creature in the area makes a DC 23 Constitution saving throw, taking 35 (10d6) fire damage and 35 (10d6) radiant damage on a failure or half damage on a success. When King Fomor is bloodied, his Burning Gazes shape is a 60-foot cone instead of a line.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Elite Recovery", "desc": "King Fomor ends one negative effect currently affecting him. He can do so as long as he has at least 1 hit point, even while unconscious or incapacitated.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_master-assassin", "name": "Master Assassin", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any three", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 143, "hit_dice": "22d8+44", "experience_points": 18000, "ability_scores": { "strength": 20, "dexterity": 20, "constitution": 14, "intelligence": 15, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 5, "constitution": 2, "intelligence": 2, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 11, "intelligence": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 11, "constitution": 2, "intelligence": 8, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "acrobatics": 11, "deception": 7, "perception": 7, "stealth": 11 }, "skill_bonuses_all": { "acrobatics": 11, "animal_handling": 1, "arcana": 2, "athletics": 5, "deception": 7, "history": 2, "insight": 1, "intimidation": 1, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 5, "stealth": 11, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 20, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cunning Action", "desc": "The assassin takes the Dash, Disengage, Hide, or Use an Object action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 9 (1d8 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The master assassin attacks twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapid Attack", "desc": "The assassin attacks with their shortsword.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Crossbow Expert", "desc": "The master assassin ignores the loading quality of light crossbows, and being within 5 feet of a hostile creature doesnt impose disadvantage on the master assassins ranged attack rolls." }, { "name": "Deadly Poison", "desc": "As part of making an attack, the master assassin can apply a deadly poison to their weapons (included below). The master assassin carries 3 doses of this poison. A single dose can coat two melee weapons or up to 10 pieces of ammunition." }, { "name": "Death Strike (1/Turn)", "desc": "When the master assassin scores a critical hit against a living creature that is surprised, that creature makes a DC 18 Constitution saving throw. On a failure, it is reduced to 0 hit points. The creature dies if it fails two death saves before it stabilizes." }, { "name": "Epic Assassinate", "desc": "During the first turn of combat, the master assassin has advantage on attack rolls against any creature that hasnt acted. Any hit the master assassin scores against a surprised creature is a critical hit, and every creature that can see the master assassins attack is rattled until the end of the master assassins next turn." }, { "name": "Evasion", "desc": "When the master assassin makes a Dexterity saving throw against an effect that deals half damage on a success, they take no damage on a success and half damage on a failure." }, { "name": "Sneak Attack (1/Turn)", "desc": "The master assassin deals an extra 28 (8d6) damage when they hit with a weapon attack while they have advantage on the attack, or when the master assassins target is within 5 feet of an ally of the master assassin while the master assassin doesnt have disadvantage on the attack." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_master-thief", "name": "Master Thief", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any three", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 143, "hit_dice": "22d8+44", "experience_points": 18000, "ability_scores": { "strength": 20, "dexterity": 20, "constitution": 14, "intelligence": 15, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 5, "constitution": 2, "intelligence": 2, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 11, "intelligence": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 11, "constitution": 2, "intelligence": 8, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "acrobatics": 11, "deception": 7, "perception": 7, "stealth": 11 }, "skill_bonuses_all": { "acrobatics": 11, "animal_handling": 1, "arcana": 2, "athletics": 5, "deception": 7, "history": 2, "insight": 1, "intimidation": 1, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 5, "stealth": 11, "survival": 1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 20, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cunning Action", "desc": "The assassin takes the Dash, Disengage, Hide, or Use an Object action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 9 (1d8 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The master assassin attacks twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapid Attack", "desc": "The assassin attacks with their shortsword.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage. The target makes a DC 19 Constitution saving throw taking 17 (5d6) poison damage on a failure or half as much damage on a success.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Crossbow Expert", "desc": "The master assassin ignores the loading quality of light crossbows, and being within 5 feet of a hostile creature doesnt impose disadvantage on the master assassins ranged attack rolls." }, { "name": "Cunning Celerity", "desc": "The master thief takes two bonus actions on each of their turns." }, { "name": "Deadly Poison", "desc": "As part of making an attack, the master thief can apply a deadly poison to their weapons (included below). The master thief carries 3 doses of this poison. A single dose can coat two melee weapons or up to 10 pieces of ammunition. A creature reduced to 0 hit points by their poison damage is stable but unconscious for 1 hour" }, { "name": "Evasion", "desc": "When the master assassin makes a Dexterity saving throw against an effect that deals half damage on a success, they take no damage on a success and half damage on a failure." }, { "name": "Sneak Attack (1/Turn)", "desc": "The master assassin deals an extra 28 (8d6) damage when they hit with a weapon attack while they have advantage on the attack, or when the master assassins target is within 5 feet of an ally of the master assassin while the master assassin doesnt have disadvantage on the attack." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_pegasus", "name": "Pegasus", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 80 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 80, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Celestial, Common, Elvish, and Sylvan, but can't speak", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 57, "hit_dice": "6d10+24", "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 5, "wisdom": 4, "charisma": 3 }, "saving_throws_all": { "strength": 4, "dexterity": 5, "constitution": 4, "intelligence": 0, "wisdom": 4, "charisma": 3 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 4, "deception": 1, "history": 0, "insight": 2, "intimidation": 1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 4, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hooves", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a Large or smaller creature and the pegasus moves at least 20 feet toward it before the attack the target makes a DC 14 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Mount", "desc": "Over the course of a short rest, a willing pegasus can form a bond with a rider. Once this bond is formed, the rider suffers no penalties for riding the pegasus without a saddle. Additionally, if an effect forces both the pegasus and its rider to roll a saving throw, the pegasus automatically succeeds if the rider succeeds. If the pegasus bonds with a new rider, the previous bond ends." }, { "name": "Good", "desc": "The pegasus radiates a Good aura." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire", "name": "Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire-assassin", "name": "Vampire Assassin", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Misty Stealth", "desc": "While in Mist Form in dim light or darkness, the vampire is invisible." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Sneak Attack (1/Turn)", "desc": "The vampire deals an extra 10 (3d6) damage when it hits with a weapon attack while it has advantage on the attack, or when its target is within 5 feet of an ally of the vampire while the vampire doesnt have disadvantage on the attack." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire-mage", "name": "Vampire Mage", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blight", "desc": "(4th-Level; V, S) The vampire targets a living creature or plant within 30 feet draining moisture and vitality from it. The target makes a DC 15 Constitution saving throw taking 36 (8d8) necrotic damage on a failure or half damage on a success. Plant creatures have disadvantage on their saving throw and take maximum damage. A nonmagical plant dies.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; V, S, M) Fire streaks from the vampire to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 15 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the vampire is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spellcasting", "desc": "The vampire is a 7th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15). It has the following wizard spells prepared:\n\n- **Cantrips** (at will): Mage Hand, Minor Illusion\n- **1st-Level** (4 slots): Disguise Self, Shield\n- **2nd-Level** (3 slots): Darkness, Misty Step\n- **3rd-Level** (3 slots): Animate Dead, Fireball\n- **4th-Level** (1 slot): Blight" }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire-warrior", "name": "Vampire Warrior", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Reaping Greatsword", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft. up to 3 targets. Hit: 12 (2d6 + 5) slashing damage plus 4 (1d8) necrotic damage. If the target is a creature it makes a DC 17 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Reaping Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } } ] }