list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=type&page=33
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3541,
    "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=type&page=34",
    "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=type&page=32",
    "results": [
        {
            "key": "srd-2024_green-hag",
            "name": "Green Hag",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 82,
            "hit_dice": "11d8 + 33",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "arcana": 5,
                "deception": 4,
                "perception": 4,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 5,
                "athletics": 4,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Attack Roll: +6, reach 5 ft. 8 (1d8 + 4) Slashing damage plus 3 (1d6) Poison damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag makes two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The hag casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks):\n\n- **At Will:** Dancing Lights, Disguise Self, Invisibility, Minor Illusion, Ray of Sickness",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Mimicry",
                    "desc": "The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd-2024_hobgoblin-captain",
            "name": "Hobgoblin Captain",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Goblin",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Goblin",
                        "key": "goblin",
                        "desc": "Typical speakers are goblinoids."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 58,
            "hit_dice": "9d8 + 18",
            "experience_points": 700,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 2,
                "deception": 1,
                "history": 1,
                "insight": 0,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatsword",
                    "desc": "Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Aura of Authority",
                    "desc": "While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd-2024_hobgoblin-warrior",
            "name": "Hobgoblin Warrior",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Goblin",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Goblin",
                        "key": "goblin",
                        "desc": "Typical speakers are goblinoids."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 11,
            "hit_dice": "2d8 + 2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd-2024_satyr",
            "name": "Satyr",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 31,
            "hit_dice": "7d8",
            "experience_points": 100,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 2,
                "performance": 6,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 1,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 6,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hooves",
                    "desc": "Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mockery",
                    "desc": "Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The satyr has Advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd-2024_sea-hag",
            "name": "Sea Hag",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant, Primordial (Aquan)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 52,
            "hit_dice": "7d8 + 21",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death Glare",
                    "desc": "Wisdom Saving Throw: DC 11, one Frightened creature the hag can see within 30 feet. Failure: If the target has 20 Hit Points or fewer, it drops to 0 Hit Points. Otherwise, the target takes 13 (3d8) Psychic damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag casts Disguise Self, using Constitution as the spellcasting ability (spell save DC 13). The spell's duration is 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Vile Appearance",
                    "desc": "Wisdom Saving Throw: DC 11, any Beast or Humanoid that starts its turn within 30 feet of the hag and can see the hag's true form. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this hag's Vile Appearance for 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd-2024_sprite",
            "name": "Sprite",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 10,
            "hit_dice": "4d4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 3,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -4,
                "deception": 0,
                "history": 2,
                "insight": 1,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enchanting Bow",
                    "desc": "Ranged Attack Roll: +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Heart Sight",
                    "desc": "Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Needle Sword",
                    "desc": "Melee Attack Roll: +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Needle Sword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd-2024_worg",
            "name": "Worg",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Goblin, Worg",
                "data": [
                    {
                        "name": "Goblin",
                        "key": "goblin",
                        "desc": "Typical speakers are goblinoids."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 26,
            "hit_dice": "4d10 + 4",
            "experience_points": 100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 13,
                "intelligence": 7,
                "wisdom": 11,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 3,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd_blink-dog",
            "name": "Blink Dog",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful good",
            "languages": {
                "as_string": "Blink Dog, understands Sylvan but can't speak it",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 22,
            "hit_dice": "4d8+4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 12,
                "dexterity": 17,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 1,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The dog magically teleports, along with any equipment it is wearing or carrying, up to 40 ft. to an unoccupied space it can see. Before or after teleporting, the dog can make one bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                }
            ],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd_dryad",
            "name": "Dryad",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Elvish, Sylvan",
                "data": [
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 11,
            "armor_detail": "16 with _barkskin_",
            "hit_points": 22,
            "hit_dice": "5d8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 11,
                "intelligence": 14,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 0,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4) bludgeoning damage with shillelagh.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fey Charm",
                    "desc": "The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.\nEach time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.\nThe dryad can have no more than one humanoid and up to three beasts charmed at a time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dryad's innate spellcasting ability is Charisma (spell save DC 14). The dryad can innately cast the following spells, requiring no material components:\n\nAt will: druidcraft\n3/day each: entangle, goodberry\n1/day each: barkskin, pass without trace, shillelagh"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The dryad has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Speak with Beasts and Plants",
                    "desc": "The dryad can communicate with beasts and plants as if they shared a language."
                },
                {
                    "name": "Tree Stride",
                    "desc": "Once on her turn, the dryad can use 10 ft. of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 ft. of the first tree, appearing in an unoccupied space within 5 ft. of the second tree. Both trees must be large or bigger."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                }
            ],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd_green-hag",
            "name": "Green Hag",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": "Hags",
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Draconic, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 82,
            "hit_dice": "11d8+33",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "arcana": 3,
                "deception": 4,
                "perception": 4,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and humanoid shape. The illusion ends if the hag takes a bonus action to end it or if she dies.\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern that the hag is disguised.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisible Passage",
                    "desc": "The hag magically turns invisible until she attacks or casts a spell, or until her concentration ends (as if concentrating on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Hag Coven",
                    "desc": "When hags must work together, they form covens, in spite of their selfish natures. A coven is made up of hags of any type, all of whom are equals within the group. However, each of the hags continues to desire more personal power.\nA coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos."
                },
                {
                    "name": "Hag Eye (Coven Only)",
                    "desc": "A hag coven can craft a magic item called a hag eye, which is made from a real eye coated in varnish and often fitted to a pendant or other wearable item. The hag eye is usually entrusted to a minion for safekeeping and transport. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours.\nA hag coven can have only one hag eye at a time, and creating a new one requires all three members of the coven to perform a ritual. The ritual takes 1 hour, and the hags can't perform it while blinded. During the ritual, if the hags take any action other than performing the ritual, they must start over."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The hag's innate spellcasting ability is Charisma (spell save DC 12). She can innately cast the following spells, requiring no material components:\n\nAt will: dancing lights, minor illusion, vicious mockery"
                },
                {
                    "name": "Mimicry",
                    "desc": "The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check."
                },
                {
                    "name": "Shared Spellcasting (Coven Only)",
                    "desc": "While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard's spell list but must share the spell slots among themselves:\n\n* 1st level (4 slots): identify, ray of sickness\n* 2nd level (3 slots): hold person, locate object\n* 3rd level (3 slots): bestow curse, counterspell, lightning bolt\n* 4th level (3 slots): phantasmal killer, polymorph\n* 5th level (2 slots): contact other plane, scrying\n* 6th level (1 slot): eye bite\n\nFor casting these spells, each hag is a 12th-level spellcaster that uses Intelligence as her spellcasting ability. The spell save DC is 12+the hag's Intelligence modifier, and the spell attack bonus is 4+the hag's Intelligence modifier."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd_satyr",
            "name": "Satyr",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "leather armor",
            "hit_points": 31,
            "hit_dice": "7d8",
            "experience_points": 100,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 2,
                "performance": 6,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 1,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 6,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 80,
                            "long_range": 320,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Variant: Panpipes",
                    "desc": "Gentle Lullaby. The creature falls asleep and is unconscious for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The satyr has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                }
            ],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd_sea-hag",
            "name": "Sea Hag",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": "Hags",
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 52,
            "hit_dice": "7d8+21",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death Glare",
                    "desc": "The hag targets one frightened creature she can see within 30 ft. of her. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like an ugly creature of her general size and humanoid shape. The effect ends if the hag takes a bonus action to end it or if she dies.\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have no claws, but someone touching her hand might feel the claws. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 16 Intelligence (Investigation) check to discern that the hag is disguised.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Hag Coven",
                    "desc": "When hags must work together, they form covens, in spite of their selfish natures. A coven is made up of hags of any type, all of whom are equals within the group. However, each of the hags continues to desire more personal power.\nA coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos."
                },
                {
                    "name": "Hag Eye (Coven Only)",
                    "desc": "A hag coven can craft a magic item called a hag eye, which is made from a real eye coated in varnish and often fitted to a pendant or other wearable item. The hag eye is usually entrusted to a minion for safekeeping and transport. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours.\nA hag coven can have only one hag eye at a time, and creating a new one requires all three members of the coven to perform a ritual. The ritual takes 1 hour, and the hags can't perform it while blinded. During the ritual, if the hags take any action other than performing the ritual, they must start over."
                },
                {
                    "name": "Horrific Appearance",
                    "desc": "Any humanoid that starts its turn within 30 feet of the hag and can see the hag's true form must make a DC 11 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the hag is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the hag's Horrific Appearance for the next 24 hours.\nUnless the target is surprised or the revelation of the hag's true form is sudden, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a creature that averts its eyes has disadvantage on attack rolls against the hag."
                },
                {
                    "name": "Shared Spellcasting (Coven Only)",
                    "desc": "While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard's spell list but must share the spell slots among themselves:\n\n* 1st level (4 slots): identify, ray of sickness\n* 2nd level (3 slots): hold person, locate object\n* 3rd level (3 slots): bestow curse, counterspell, lightning bolt\n* 4th level (3 slots): phantasmal killer, polymorph\n* 5th level (2 slots): contact other plane, scrying\n* 6th level (1 slot): eye bite\n\nFor casting these spells, each hag is a 12th-level spellcaster that uses Intelligence as her spellcasting ability. The spell save DC is 12+the hag's Intelligence modifier, and the spell attack bonus is 4+the hag's Intelligence modifier."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                }
            ],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "srd_sprite",
            "name": "Sprite",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "leather armor",
            "hit_points": 2,
            "hit_dice": "1d4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 3,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -4,
                "deception": 0,
                "history": 2,
                "insight": 1,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heart Sight",
                    "desc": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 40,
                            "long_range": 160,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                }
            ],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_akanka",
            "name": "Akanka",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 45,
            "hit_dice": "7d8+14",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 15,
                "wisdom": 10,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 0,
                "deception": 3,
                "history": 2,
                "insight": 0,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "unconscious",
                "condition_immunities": [
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                },
                {
                    "name": "Web Sense",
                    "desc": "While in contact with web it knows the exact location of any other creature in contact with the same web."
                },
                {
                    "name": "Web Walker",
                    "desc": "Ignores move restrictions caused by webbing."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_animal-lord-mammoth-queen",
            "name": "Animal Lord, Mammoth Queen",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 18.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic good",
            "languages": {
                "as_string": "all, telepathy 120'",
                "data": []
            },
            "armor_class": 20,
            "armor_detail": "natural armor",
            "hit_points": 250,
            "hit_dice": "20d12+120",
            "experience_points": 20000,
            "ability_scores": {
                "strength": 25,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 15,
                "wisdom": 18,
                "charisma": 19
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 1
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 6,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 2,
                "athletics": 7,
                "deception": 4,
                "history": 2,
                "insight": 4,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 4,
                "nature": 2,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "nonmagic B/P/S attacks",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, incapacitated, poisoned, stunned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Incapacitated",
                        "key": "incapacitated"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120,
            "actions": [
                {
                    "name": "Catch Weapon",
                    "desc": "When hit by a melee weapon attack she can reduce the damage by 1d10+17. If this reduces damage to 0 queen can catch the weapon with her trunk if she is not using it to grapple a creature. If Queen catches a weapon in this way she must make a Str (Athletics) check contested by attacker's Str (Athletics) or Dex (Acrobatics) check (target chooses). Queen has disadvantage on the check if wielder is holding item with 2+ hands. If she wins she disarms creature and can throw the weapon up to 60' in a random direction as part of the same reaction.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": "Elephantine or True Form",
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "Transforms into Gargantuan oliphaunt (see Creature Codex) a Huge mammoth a Med female human with thick brown hair tied back in a braid or back into her true Huge elephant-headed humanoid form. Her stats other than size are the same in each form. Any items worn/carried transform with her.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Queen's Trumpet",
                    "desc": "Emits loud trumpeting audible to 300'. Chooses up to 3 creatures that can hear trumpet. If target is friendly has advantage on its next attack roll ability check or save. If hostile: DC 20 Wis save or frightened til end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Regenerative Hide",
                    "desc": "Regains 15 hp. She can't use this legendary action again until the end of her next turn. ",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shoving Stampede",
                    "desc": "Charges becoming unstoppable stampede in line up to 80' long æ00d7 15 ft. wide. All in line: 14 (4d6) bludgeoning damage and pushed up to 15 ft. away and knocked prone (DC 20 Dex half not pushed/prone). Queen's move along this line doesn't provoke opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trunk",
                    "desc": "Makes one Trunk attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elephantine Passivism",
                    "desc": "No elephant mammoth or other elephantine creature can willingly attack her. Can be forced to do so magically."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "Choose to succeed failed save."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "Weapon attacks are magical."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If she dies soul reforms on Astral Plane. In 1d6 days it inhabits body of another elephantine creature on Material Plane which becomes the Queen with all hp and abilities thereof. Only killing every elephantine creature on the Material Plane will prevent this."
                },
                {
                    "name": "Speak with Elephantines",
                    "desc": "Communicate with any elephant mammoth or other elephantine creature as if they shared a language."
                },
                {
                    "name": "Stomp (Elephantine or True Form)",
                    "desc": "Melee Weapon Attack: +13 to hit, 5 ft., one target, 34 (5d10+7) bludgeoning damage."
                },
                {
                    "name": "Trampling Charge",
                    "desc": "If she moves 20'+ straight to creature and then hits it with Gore on same turn target knocked prone (DC 20 Str negates). If target is prone queen can make one Stomp vs. it as a bonus action."
                },
                {
                    "name": "Trunk (Elephantine or True Form)",
                    "desc": "Melee Weapon Attack: +13 to hit, 15 ft., one creature,. Target is grappled (escape DC 19) if it is a Large or smaller creature. Until grapple ends target restrained queen can’t use Trunk on another."
                },
                {
                    "name": "Tusk Sweep (Elephantine or True Form Recharge 5–6)",
                    "desc": "Channels raw magic as she sweeps her tusks in a wide arc. Each creature in a 15 ft. cube: 35 (10d6) bludgeoning damage and is pushed up to 15 ft. away from the queen (DC 20 Dex half damage and isn’t pushed away)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_aziza",
            "name": "Aziza",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "fly": 30,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic good",
            "languages": {
                "as_string": "Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "leather",
            "hit_points": 21,
            "hit_dice": "6d4+6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 18,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": -1,
                "deception": 1,
                "history": 0,
                "insight": 2,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dazzling Glow",
                    "desc": "When a creature the aziza can see targets it with melee attack its skin briefly glows brightly causing the attacker to have disadvantage on the attack roll.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Speak with Frogs and Toads",
                    "desc": "Can communicate with frogs and toads as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_bannik",
            "name": "Bannik",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "swim": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 60,
            "hit_dice": "11d8+11",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 15,
                "constitution": 13,
                "intelligence": 9,
                "wisdom": 17,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 3,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": -1,
                "athletics": 2,
                "deception": 0,
                "history": -1,
                "insight": 3,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 3,
                "nature": -1,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire; nonmagic B/P/S attacks",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_vulnerabilities_display": "cold",
                "damage_vulnerabilities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Hazesight",
                    "desc": "Can see through areas obscured by fog smoke and steam with o penalty."
                },
                {
                    "name": "Hold Breath",
                    "desc": "Can hold its breath for 10 min."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_brownie",
            "name": "Brownie",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 28,
            "hit_dice": "8d4+8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 4,
                "dexterity": 20,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": -3,
                "deception": 1,
                "history": 0,
                "insight": 2,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Speak with Beasts",
                    "desc": "Can communicate with Beasts as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_brownie-beastrider",
            "name": "Brownie Beastrider",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 54,
            "hit_dice": "12d4+24",
            "experience_points": 700,
            "ability_scores": {
                "strength": 4,
                "dexterity": 20,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": -3,
                "deception": 1,
                "history": 0,
                "insight": 2,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Mounted Warrior",
                    "desc": "While mounted the brownie’s mount can’t be charmed or frightened."
                },
                {
                    "name": "Speak with Beasts",
                    "desc": "Can communicate with Beasts as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_brownie-mystic",
            "name": "Brownie Mystic",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 82,
            "hit_dice": "15d4+45",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 4,
                "dexterity": 20,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 17,
                "charisma": 12
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": -3,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Speak with Beasts",
                    "desc": "Can communicate with Beasts as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_catterball",
            "name": "Catterball",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 44,
            "hit_dice": "8d6+16",
            "experience_points": 200,
            "ability_scores": {
                "strength": 8,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 15
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": -1,
                "deception": 2,
                "history": -3,
                "insight": 1,
                "intimidation": 2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "acid",
                "damage_vulnerabilities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "condition_immunities_display": "poisoned ",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Change Form",
                    "desc": "Can extend its body roll up into a ball or return to true form. Each time it extends its body its reach with slam increases by 5 feet max 15 feet and Armor Class decreases by 1.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Rubbery Flesh",
                    "desc": "Immune to any form-altering spell/effect and has advantage on ability checks and saves to escape grapple. Can move through a space as narrow as 1ft. wide with o squeezing."
                },
                {
                    "name": "Standing Leap (Ball Form Only)",
                    "desc": "Its long jump is up to 60' and its high jump is up to 30 feet with or with o a running start."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_dokkaebi",
            "name": "Dokkaebi",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral or chaotic good",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 78,
            "hit_dice": "12d8+24",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 13,
                "wisdom": 9,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": -1
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": -1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": -1,
                "nature": 1,
                "perception": -1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Invisibility Hat",
                    "desc": "Its hat allows it to turn invisible. Works for another only if dokkaebi formally allows that creature to borrow it. A creature wearing hat with permission can use its Invisibility action. If hat is not returned when requested hat loses all magical properties."
                },
                {
                    "name": "Wrestler",
                    "desc": "Advantage on Str (Athletics) checks made to grapple and ability checks and saves made to escape a grapple."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_frostjack",
            "name": "Frostjack",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Elvish, Giant, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 135,
            "hit_dice": "18d8+54",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 15,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 11,
                "wisdom": 17,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 7,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 2,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "B/P/S damage from nonmagical attacks not made w/cold iron weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hoarfrost Warding",
                    "desc": "When it takes fire it gains resistance to fire including triggering attack until end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                }
            ],
            "traits": [
                {
                    "name": "Chilling Presence",
                    "desc": "At the start of each of its turns each creature within 15 ft. of it: 5 (2d4) cold (DC 16 Con negates). For each min a creature spends within 15 ft. of it: suffer one level of exhaustion from cold exposure (DC 16 Con negates). Unprotected nonmagical flames within 15 ft. of it are extinguished. Any spells of 3rd level or lower that provide resistance to cold and that are within 15 ft. of it immediately end. Water freezes if it remains within 15 ft. of it for at least 1 min."
                },
                {
                    "name": "Ice Walk",
                    "desc": "Move across and climb icy surfaces with o ability check. Difficult terrain composed of ice or snow doesn't cost it extra move."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_gremlin-bilge",
            "name": "Gremlin, Bilge",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "climb": 10,
                "swim": 20
            },
            "speed_all": {
                "unit": null,
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 36,
            "hit_dice": "8d4+16",
            "experience_points": 100,
            "ability_scores": {
                "strength": 7,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 9,
                "charisma": 12
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": -1
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": -2,
                "deception": 1,
                "history": 0,
                "insight": -1,
                "intimidation": 1,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Aura of Mechanical Mishap",
                    "desc": "The bilge gremlin’s presence interferes with nonmagical objects that have moving parts such as clocks crossbows or hinges within 20' of it. Such objects that aren’t being worn or carried malfunction while within the aura and if in the aura for more than 1 min they cease to function until repaired. If a creature in the aura uses a nonmagical object with moving parts roll a d6. On a 5 or 6 weapons such as crossbows or firearms misfire and jam and other objects cease to function. A creature can take its action to restore the malfunctioning object by succeeding on a DC 13 Int check."
                },
                {
                    "name": "Filth Dweller",
                    "desc": "The bilge gremlin is immune to disease."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_gremlin-bilge-bosun",
            "name": "Gremlin, Bilge Bosun",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 20,
                "swim": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Aquan, Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural",
            "hit_points": 60,
            "hit_dice": "11d6+22",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 0,
                "deception": 2,
                "history": 2,
                "insight": 0,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Aura of Mechanical Mishap",
                    "desc": "The bilge gremlin’s presence interferes with nonmagical objects that have moving parts such as clocks crossbows or hinges within 20' of it. Such objects that aren’t being worn or carried malfunction while within the aura and if in the aura for more than 1 min they cease to function until repaired. If a creature in the aura uses a nonmagical object with moving parts roll a d6. On a 4 5 or 6 weapons such as crossbows or firearms misfire and jam and other objects cease to function. A creature can take its action to restore the malfunctioning object by succeeding on a DC 13 Int check."
                },
                {
                    "name": "Filth Dweller",
                    "desc": "The bilge gremlin is immune to disease."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_gremlin-rum-story-keeper",
            "name": "Gremlin, Rum Story Keeper",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "climb": 10,
                "swim": 10
            },
            "speed_all": {
                "unit": null,
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 38,
            "hit_dice": "7d4+21",
            "experience_points": 450,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 16
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": -1
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": 1,
                "athletics": 1,
                "deception": 3,
                "history": 1,
                "insight": -1,
                "intimidation": 3,
                "investigation": 1,
                "medicine": -1,
                "nature": 1,
                "perception": -1,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Aura of Drunkenness",
                    "desc": "Each creature that starts its turn in 20' radius aura: DC 12 Con save or poisoned for 1 hr. Creature that has consumed alcohol within past hr has disadvantage on the save. While poisoned creature falls prone if it tries to move more than half its speed during a turn. Creature that succeeds on the save is immune to Aura of Drunkenness of all rum gremlins for 24 hrs."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_hag-brine",
            "name": "Hag, Brine",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 15,
                "swim": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 15,
                "crawl": 7,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 7,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Aquan, Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 150,
            "hit_dice": "20d8 +60",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 17,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 16,
                "charisma": 19
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 3,
                "deception": 4,
                "history": 2,
                "insight": 3,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 3,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Polluted Aura",
                    "desc": "Each creature in same water as hag and that starts its turn within 20' of hag: poisoned while within aura and for 1 min after it leaves (DC 16 Con not poisoned). A poisoned creature that starts its turn outside aura can re-save success ends effect on itself."
                },
                {
                    "name": "Skilled Submariner",
                    "desc": "Advantage on Wis (Perception) and Wis (Survival) checks to find creatures and objects underwater. Has advantage on Dex (Stealth) checks made to hide while underwater."
                },
                {
                    "name": "Speak with Aquatic Creatures",
                    "desc": "Communicate with Beasts and Monstrosities that have a swimming speed as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_hag-floe",
            "name": "Hag, Floe",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 20,
                "swim": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Aquan, Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 135,
            "hit_dice": "18d8+54",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 1,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "Ice Walk",
                    "desc": "Can move across and climb icy surfaces with o ability check. Difficult terrain covered in ice or snow doesn’t cost her extra move."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_hag-pesta",
            "name": "Hag, Pesta",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Giant, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 105,
            "hit_dice": "14d8+42",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 17,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 3,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic, poison",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "condition_immunities_display": "exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Disease Sense",
                    "desc": "Can pinpoint location of poisoned creatures or creatures suffering from a disease within 60' of her and can sense general direction of such creatures within 1 mile of her."
                },
                {
                    "name": "Pestilence Aura",
                    "desc": "At start of each of hag’s turns each creature within 10 ft. of her takes 4 (1d8) poison. If a creature remains within aura for more than 1 min it contracts disease of hag’s choice (DC 13 Con negates disease). Disease’s save DC is 13 regardless of type."
                },
                {
                    "name": "Plague Carrier",
                    "desc": "The pesta hag is immune to diseases."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_hag-wood",
            "name": "Hag, Wood",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 170,
            "hit_dice": "20d8+80",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 12,
                "wisdom": 21,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 7,
                "constitution": 8,
                "wisdom": 9
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 2,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 9,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 5,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Nettling Word",
                    "desc": "Heckles mocks or jeers one creature she can see within 30' of her. If creature can hear and understand her enraged until end of its next turn (DC 16 Cha negates). While enraged: advantage on melee attacks unable to distinguish friend from foe and must move to and attack nearest creature (not hag). If none is near enough to move to and attack enraged creature stalks off in random direction. Attacks vs. enraged creature: advantage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "One with the Woods",
                    "desc": "While hag remains motionless in forest terrain is indistinguishable from an old decomposing log or tree stump."
                },
                {
                    "name": "Speak with Beasts and Plants",
                    "desc": "Can communicate with Beasts and Plants as if they shared a language."
                },
                {
                    "name": "Woodland Walk",
                    "desc": "Difficult terrain made of plants doesn’t cost hag extra move. Can pass through plants with o being slowed by them nor taking damage from them if they have thorns spines or similar."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_hinderling",
            "name": "Hinderling",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 20
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 13,
            "hit_dice": "3d6+3",
            "experience_points": 50,
            "ability_scores": {
                "strength": 11,
                "dexterity": 17,
                "constitution": 13,
                "intelligence": 9,
                "wisdom": 15,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "wisdom": 4,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 0,
                "deception": 1,
                "history": -1,
                "insight": 2,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Nimble Escape",
                    "desc": "Takes the Disengage or Hide action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Run and Hide",
                    "desc": "When a creature hinderling can see targets it with weapon hinderling chooses another creature within 5 ft. as attack's target then moves up to half its speed with o provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Aura of Misfortune",
                    "desc": "Creatures within 15 ft. of it treat attack rolls of 20 as 19 and can’t gain advantage on ability checks attacks and saves."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "While hinderling curse remains on a victim a slain hinderling returns to life in 1 day regaining all its hp and becoming active again. Hinderling appears within 100' of victim."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_juniper-sheriff",
            "name": "Juniper Sheriff",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 31,
            "hit_dice": "7d6+7",
            "experience_points": 100,
            "ability_scores": {
                "strength": 7,
                "dexterity": 16,
                "constitution": 13,
                "intelligence": 12,
                "wisdom": 17,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": -2,
                "deception": 0,
                "history": 1,
                "insight": 3,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hop Away",
                    "desc": "Takes the Dash or Disengage action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Aura of Honesty",
                    "desc": "Creature that enters space within 10 ft. of sheriff for 1st time on a turn or starts turn there: DC 13 Cha save or be unable to speak deliberate lie until it starts its turn more than 10 ft. away from sheriff. Creatures affected by this are aware of it and sheriff knows whether creature in area succeeded/failed save."
                },
                {
                    "name": "Sheriff’s Duty",
                    "desc": "Knows if it hears a lie and can’t speak deliberate lie."
                },
                {
                    "name": "Unfailing Memory",
                    "desc": "Remembers every creature that has ever spoken to it. If creature has spoken to sheriff and speaks to sheriff again while polymorphed or disguised sheriff has advantage on Int (Investigation) Wis (Insight) and Wis (Perception) checks to identify or recognize that creature."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_life-broker",
            "name": "Life Broker",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 13.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 190,
            "hit_dice": "20d8+100",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 15,
                "dexterity": 19,
                "constitution": 20,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 20
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 1,
                "wisdom": 7,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 2,
                "deception": 5,
                "history": 4,
                "insight": 2,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 2,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks not made w/cold iron weapons",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Quick-Footed",
                    "desc": "Takes Dash Disengage or Dodge.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Draw Life Essence",
                    "desc": "Can spend 10 min coaxing life essence out of willing creature taking only agreed amount of time from creature’s max lifetime. Essence appears as rosy mist that rises from mouth nose or skin of creature and snakes into carved crystal vial in broker’s cloak where it takes the form of a crimson liquid. Creature that drinks such a vial gains life stored within it provided broker gave vial willingly. If broker draws all remaining life from creature creature dies and can be returned to life only via wish spell."
                },
                {
                    "name": "Life Reading",
                    "desc": "If it spends 1 min studying a mortal creature it can see within 30' of it broker can determine the remainder of that creature’s natural life to the second."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Necrotic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals + 4d8 necrotic (included below)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_moonless-hunter",
            "name": "Moonless Hunter",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Sylvan, telepathy 30'",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 11,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": 1,
                "history": 0,
                "insight": 2,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning, piercing or slashing from nonmagical attacks not made w/silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Deathly Origins",
                    "desc": "Can be turned and damaged by holy water as Undead."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Nightmare Leap",
                    "desc": "Once on its turn can use half its move to step magically into dreams of sleeping creature within 5 ft. of it. Emerges from dreams of another sleeper within 1 mile of 1st appearing in unoccupied space within 5 ft. of 2nd. Each sleeper suffers a level of exhaustion as nightmares prevent restful sleep (DC 14 Wis negates). Creature that fails save by 5+ also suffers long-term madness."
                },
                {
                    "name": "Spider Climb",
                    "desc": "Difficult surfaces even ceilings no ability check."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_niya-atha-raja",
            "name": "Niya-Atha Raja",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "shield",
            "hit_points": 117,
            "hit_dice": "18d8+36",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 14,
                "dexterity": 21,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 19
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 4
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "dexterity": 8,
                "intelligence": 3,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 8,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 4,
                "history": 0,
                "insight": 1,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size with anything worn/carried. While enlarged is Large 2æ00d7 damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. Enlarged can no longer use Evasion and Magic Resistance. If it lacks room to become Large this action fails.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Commanding Bulk",
                    "desc": "While enlarged each friendly creature within 30' of it can’t be charmed or frightened."
                },
                {
                    "name": "Evasion",
                    "desc": "If subject to effect that allows Dex save for half damage takes none on success half if it fails. Can’t use while enlarged."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves. Can’t use this trait while enlarged."
                },
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_niya-atha-sorcerer",
            "name": "Niya-Atha Sorcerer",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural",
            "hit_points": 66,
            "hit_dice": "12d8+12",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 13,
                "dexterity": 16,
                "constitution": 13,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 18
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "intelligence": 3,
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 1,
                "deception": 4,
                "history": 1,
                "insight": 0,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Summon Iceberg action. If it lacks the room to become Large this action fails.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Icy Wrath",
                    "desc": "Its weapons are imbued with icy magic. When it hits with any weapon deals + 4 (1d8) cold (included below). While enlarged it loses this bonus damage but AC increases to 16."
                },
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_niya-atha-warrior",
            "name": "Niya-Atha Warrior",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "chain mail",
            "hit_points": 49,
            "hit_dice": "9d8+9",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 5,
                "constitution": 3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Standing Leap trait. If it lacks the room to become Large this action fails.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The warrior’s long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start. The warrior can’t use this trait while enlarged."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_puca",
            "name": "Púca",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50
            },
            "speed_all": {
                "unit": null,
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Sylvan, Umbral",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 142,
            "hit_dice": "19d10+38",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 14,
                "constitution": 15,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 7
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 4,
                "history": 1,
                "insight": 0,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 30,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Beguiling Aura",
                    "desc": "The mere sight of the púca is a temptation for road-weary travelers. Whenever a creature that can see it starts its turn within 30' of it creature is charmed 1 min (DC 15 Wis negates). A charmed creature must take Dash action and move toward púca by safest available route on each of its turns trying to get within 5 ft. of the horse to mount it. Each time creature takes damage and at end of each of its turns it can re-save ending effect on itself on success. If creature’s save succeeds or effect ends creature immune to púca’s Beguiling Aura next 24 hrs."
                },
                {
                    "name": "Nightmarish Ride",
                    "desc": "If a creature mounts the púca creature paralyzed and restrained by chains on púca’s back until the next dawn (DC 15 Cha negates paralysis and restrained). While it has a rider captured this way púca takes Dash or Disengage actions on each of its turns to flee with rider. After it moves 100' it disappears with captured rider magically racing along a nightmarish landscape. At the next dawn it returns to the space where it disappeared or the nearest unoccupied space the rider lands in an unoccupied space within 5 ft. of púca and púca flees. At the end of the ride rider suffers one level of exhaustion."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_rochade",
            "name": "Rochade",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 20
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Undercommon",
                "data": [
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 27,
            "hit_dice": "6d6+6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 0,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Relay",
                    "desc": "Teleports one object it is holding that weighs up to 10 pounds into empty hand of one friendly creature it can see within 30' of it. If target isn't a rochade it must make DC 14 Dex save to catch the object otherwise object falls to the ground in a space within 5 ft. of target.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Short Step",
                    "desc": "Teleports to unoccupied space it can see within 15 ft..",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Switch",
                    "desc": "When a creature rochade can see targets it with attack rochade can switch places with any creature it can see within 15 ft. of it. An unwilling creature must make DC 14 Dex save to avoid the switch. If the switch is successful switched creature becomes attack's target instead.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elusive",
                    "desc": "Advantage on saves and ability checks to avoid or escape effect that would reduce its speed. Also nonmagical difficult terrain composed of natural rocks or cavernous terrain doesn’t cost it extra movement."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_shadow-lurker",
            "name": "Shadow Lurker",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Elvish",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 84,
            "hit_dice": "13d8+26",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 10,
                "dexterity": 22,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 6,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 3,
                "history": 1,
                "insight": 2,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Shadow's Embrace",
                    "desc": "Dim light/darkness: Hide action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Creeping Mists",
                    "desc": "While not in sunlight shadowy mist surrounds it. Mist reduces bright light within 60' of the shadow lurker to dim light."
                },
                {
                    "name": "Shadow Sight",
                    "desc": "Has advantage on Wis (Perception) checks while in dim light or darkness."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_splinter-matron",
            "name": "Splinter Matron",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Elvish, Sylvan",
                "data": [
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d8+64",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 14,
                "dexterity": 18,
                "constitution": 19,
                "intelligence": 11,
                "wisdom": 9,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 7,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": -1
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": -1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": -1
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Protective Frenzy",
                    "desc": "For 1 min after a splinter matron’s tree takes damage she has advantage on attack rolls vs. any creature that damaged her tree and when she hits such a creature with her Claw the Claw deals an extra 1d8 slashing."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_sunflower-sprite",
            "name": "Sunflower Sprite",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 14,
            "hit_dice": "4d6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": -1,
                "deception": 3,
                "history": 0,
                "insight": 2,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Diurnal",
                    "desc": "At night or when underground it has disadvantage on initiative rolls and Wis (Perception) checks."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Speak with Plants",
                    "desc": "Can communicate with plants as if they shared a language."
                },
                {
                    "name": "Variable Illumination",
                    "desc": "Sheds bright light in a 5 ft. to 20' radius and dim light for extra number of feet equal to chosen radius. It can alter radius as a bonus action. It can’t use this trait if it hasn’t been exposed to sunlight in past 24 hrs."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_veritigibbet",
            "name": "Veritigibbet",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "fly": 60
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 63,
            "hit_dice": "14d6+14",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 9,
                "dexterity": 19,
                "constitution": 12,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 19
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": -1,
                "deception": 4,
                "history": 2,
                "insight": 0,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks not made w/cold iron weapons",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Liar Liar",
                    "desc": "When a creature lies while within 30' of the veritigibbet that creature: 3 (1d6) fire and it ignites (DC 14 Dex negates). Until creature uses action to douse the fire target takes 3 (1d6) fire at start of each of its turns.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Fortissimo Fibber",
                    "desc": "Can’t be magically silenced or forced to tell the truth by any means and it knows if it hears a lie."
                },
                {
                    "name": "Ventriloquist",
                    "desc": "Can make its voice sound as though it originates from any point it can see within 60' of it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "tob3_wilderness-crone",
            "name": "Wilderness Crone",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 105,
            "hit_dice": "14d8+42",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 15,
                "wisdom": 18,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 6,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 7,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 2,
                "athletics": 3,
                "deception": -1,
                "history": 2,
                "insight": 4,
                "intimidation": -1,
                "investigation": 2,
                "medicine": 4,
                "nature": 2,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Transmigratory Strike",
                    "desc": "When she kills a Humanoid can immediately restore it to life as a Beast with CR no higher the Humanoid's CR or level. Otherwise works as reincarnate spell.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Beast Passivism",
                    "desc": "No beast with Int 3 or less can willingly attack the crone. They can be forced to do so through magical means."
                },
                {
                    "name": "Speak with Beasts and Plants",
                    "desc": "Can communicate with Beasts and Plants as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "ccdx_alp",
            "name": "Alp",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "type": "SOURCE",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Sylvan, Umbral",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 44,
            "hit_dice": "8d6+16",
            "experience_points": 200,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 8
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 1,
                "deception": -1,
                "history": 0,
                "insight": 3,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold, necrotic",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, paralyzed, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Sleeper's Slap",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage, and, if the target was sleeping or unconscious before it was hit, it must succeed on a DC 13 Wisdom saving throw or become frightened and restrained for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the restrained condition on itself on a success. The creature must succeed on another saving throw on a following round to end the frightened condition.",
                    "attacks": [
                        {
                            "name": "Sleeper's Slap attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The alp's innate spellcasting ability is Wisdom (spell save DC 13). The alp can innately cast the following spells, requiring no material components:\nAt will: invisibility (self only)\n3/day each: silent image, sleep\n1/day each: bestow curse, dream"
                },
                {
                    "name": "Shadow Stealth",
                    "desc": "While in dim light or darkness, the alp can take the Hide action as a bonus action."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The alp can use its action to polymorph into a Small or Tiny beast it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the alp has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "ccdx_azeban",
            "name": "Azeban",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "type": "SOURCE",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 78,
            "hit_dice": "12d8+24",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 15,
                "wisdom": 8,
                "charisma": 18
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": -1,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 6,
                "perception": 1,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": 2,
                "athletics": 3,
                "deception": 6,
                "history": 2,
                "insight": -1,
                "intimidation": 4,
                "investigation": 2,
                "medicine": -1,
                "nature": 2,
                "perception": 1,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": -1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ear-Splitting Yawp",
                    "desc": "The azeban emits a piercing yell in a 15-foot cone. Each creature in the area must make a DC 14 Constitution saving throw. On a failure, a target takes 21 (6d6) thunder damage and is deafened for 1 minute. On a success, a creature takes half the damage but isn't deafened. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the area.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The azeban makes two attacks: one with its bite and one with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elusive",
                    "desc": "The azeban can take the Dash, Disengage, or Hide action as a bonus action on each of its turns."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The azeban's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:\nAt will: dancing lights, disguise self, faerie fire, minor illusion\n3/day each: creation, major image, mislead, seeming\n1/day each: mirage arcane, programmed illusion"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The azeban has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "ccdx_dream-squire",
            "name": "Dream Squire",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "type": "SOURCE",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common, Umbral",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "chain shirt",
            "hit_points": 71,
            "hit_dice": "13d8+13",
            "experience_points": 450,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 4,
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 4,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "For the Master",
                    "desc": "When the dream squire's master is targeted by an attack or spell, the squire magically teleports to an unoccupied space within 5 feet of the master, and the attack or spell targets the squire instead. If the attack or spell deals damage, the dream squire takes half damage from it. To use this ability, the master and squire must be on the same plane.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 3 (1d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 80,
                            "long_range": 320,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Mace attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dream squire makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Bound Devotion",
                    "desc": "The dream squire has advantage on saving throws against being charmed or frightened. If an effect would cause the squire to take a harmful action against its master, it can immediately repeat the saving throw (if any), ending the effect on a success. The squire has disadvantage on attack rolls or ability checks made against its master."
                },
                {
                    "name": "Master's Bond",
                    "desc": "The dream squire is bound to serve another creature as its master. The squire obeys all the master's commands, and the master can communicate telepathically with the squire as long as they are on the same plane. \n\nA dispel evil and good spell's break enchantment option that targets a dream squire forces it to make a Wisdom saving throw. On a failure, the squire's bond with its master is broken, and it returns to its true form (use human guard statistics)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "ccdx_foxin",
            "name": "Foxin",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "type": "SOURCE",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "understands Common and Sylvan but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 16,
            "hit_dice": "3d6+6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 2,
                "deception": 3,
                "history": 0,
                "insight": 2,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must succeed on a DC 12 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Calm",
                    "desc": "The foxin targets any number of non-foxin creatures within 30 feet. Each creature in that area must succeed on a DC 13 Wisdom saving throw or be treated as charmed against all enemies and dangers for 1 minute. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the foxin's Illusory Calm for the next 24 hours. A creature has advantage on the saving throw if it suffers any harm while charmed.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Senses",
                    "desc": "The foxin has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell."
                },
                {
                    "name": "Neutral Presence",
                    "desc": "A foxin naturally emits an air of total belonging. It doesn't go unnoticed, but other creatures always behave as though the foxin's presence is normal and unobtrusive."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "ccdx_green-knight-of-the-woods",
            "name": "Green Knight of the Woods",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "type": "SOURCE",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 20,
            "armor_detail": "plate, shield",
            "hit_points": 78,
            "hit_dice": "12d8+24",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 3,
                "constitution": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "skill_bonuses": {
                "athletics": 7,
                "intimidation": 6,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 7,
                "deception": 3,
                "history": 0,
                "insight": 1,
                "intimidation": 6,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Battle Axe",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Battle Axe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": 30,
                            "long_range": 120,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knight's Rebuke",
                    "desc": "When the green knight is hit by a melee attack from a creature it has successfully challenged, it can make one battle axe attack with advantage against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The green knight makes two attacks: one with its battle axe and one with its shield bash.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield Bash",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained by magical vines springing forth from the green knight's shield, and the green knight can't make shield bash attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Shield Bash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Headsman's Woe",
                    "desc": "If the green knight's head is severed by a vorpal weapon or by other means, magical vines sprout from its neck and the head reattaches by the start of the green knight's next turn, preventing the green knight from dying from the loss of its head."
                },
                {
                    "name": "Knight's Challenge (3/Day)",
                    "desc": "As a bonus action, the green knight targets one creature that it can see within 30 feet and issues a challenge. If the target can see the green knight, it must succeed on a DC 14 Wisdom saving throw or become magically compelled to engage the green knight in melee combat for 1 minute, or until the knight challenges a new opponent. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n\nOn its turn, the affected creature must move towards the green knight and make a melee attack against the green knight."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The green knight has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Speak with Beasts and Plants",
                    "desc": "The green knight can communicate with beasts and plants as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        },
        {
            "key": "ccdx_ijiraq",
            "name": "Ijiraq",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "type": "SOURCE",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 127,
            "hit_dice": "15d8+60",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 17,
                "dexterity": 13,
                "constitution": 19,
                "intelligence": 11,
                "wisdom": 15,
                "charisma": 9
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 30,
            "actions": [
                {
                    "name": "Change Shape",
                    "desc": "The ijiraq magically polymorphs into any beast that has a challenge rating no higher than its own, into its caribou-human hybrid form, or back into its true from. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the ijiraq's choice). \n\nWhile in its true form or its hybrid form, its statistics are the same. When in a beast form, the ijiraq retains its alignment, hp, Hit Dice, ability to speak, proficiencies, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 13 (3d8) poison damage. Invisibility (True Form Only). The ijiraq magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell). It may choose whether equipment it wears or carries is invisible with it or not.",
                    "attacks": [
                        {
                            "name": "Claw (Hybrid Form or True Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Hybrid Form or True Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage and 9 (2d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Gore (Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "In its true form, the ijiraq makes two claw attacks. In its hybrid form, it makes one gore attack and one claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Weapons",
                    "desc": "The ijiraq's weapon attacks are magical."
                },
                {
                    "name": "Memory Loss",
                    "desc": "After encountering an ijiraq, a creature must succeed on a DC 15 Wisdom saving throw to remember the events. On a failure, the details of the encounter rapidly fade away from the creature's mind, including the presence of the ijiraq."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null,
            "crossreferences": {
                "to": []
            }
        }
    ]
}