list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=type&page=45
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3539,
    "next": "https://api.open5e.com/v2/creatures/?format=api&ordering=type&page=46",
    "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=type&page=44",
    "results": [
        {
            "url": "https://api.open5e.com/v2/creatures/srd_bandit/?format=api",
            "key": "srd_bandit",
            "name": "Bandit",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any non-lawful alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "leather armor",
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "experience_points": 25,
            "ability_scores": {
                "strength": 11,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 80.0,
                            "long_range": 320.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory",
                    "url": "https://api.open5e.com/v2/environments/laboratory/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_bandit-captain/?format=api",
            "key": "srd_bandit-captain",
            "name": "Bandit Captain",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any non-lawful alignment",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "studded leather",
            "hit_points": 65,
            "hit_dice": "10d8+20",
            "experience_points": 450,
            "ability_scores": {
                "strength": 15,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 4,
                "dexterity": 5,
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 4,
                "deception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 4,
                "deception": 4,
                "history": 2,
                "insight": 0,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Dagger Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory",
                    "url": "https://api.open5e.com/v2/environments/laboratory/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_berserker/?format=api",
            "key": "srd_berserker",
            "name": "Berserker",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any chaotic alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "hide armor",
            "hit_points": 67,
            "hit_dice": "9d8+27",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 17,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 9
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.",
                    "attacks": [
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                        },
                        {
                            "name": "Dagger Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
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                    ],
                    "action_type": "ACTION",
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                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The fanatic makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
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                }
            ],
            "traits": [
                {
                    "name": "Dark Devotion",
                    "desc": "The fanatic has advantage on saving throws against being charmed or frightened."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The fanatic is a 4th-level spellcaster. Its spell casting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:\n\nCantrips (at will): light, sacred flame, thaumaturgy\n* 1st level (4 slots): command, inflict wounds, shield of faith\n* 2nd level (3 slots): hold person, spiritual weapon"
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                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
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                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Temple",
                    "key": "temple",
                    "url": "https://api.open5e.com/v2/environments/temple/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_cultist/?format=api",
            "key": "srd_cultist",
            "name": "Cultist",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any non-good alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
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                ]
            },
            "armor_class": 12,
            "armor_detail": "leather armor",
            "hit_points": 9,
            "hit_dice": "2d8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 11,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "deception": 2,
                "religion": 2
            },
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                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
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                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
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                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Dark Devotion",
                    "desc": "The cultist has advantage on saving throws against being charmed or frightened."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Temple",
                    "key": "temple",
                    "url": "https://api.open5e.com/v2/environments/temple/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_deep-gnome-svirfneblin/?format=api",
            "key": "srd_deep-gnome-svirfneblin",
            "name": "Deep Gnome (Svirfneblin)",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
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                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Gnomish, Terran, Undercommon",
                "data": [
                    {
                        "name": "Gnomish",
                        "key": "gnomish",
                        "url": "https://api.open5e.com/v2/languages/gnomish/?format=api",
                        "desc": "Typical speakers are gnomes."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "url": "https://api.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "chain shirt",
            "hit_points": 16,
            "hit_dice": "3d6+6",
            "experience_points": 100,
            "ability_scores": {
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                "dexterity": 14,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "investigation": 3,
                "perception": 2,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 2,
                "deception": -1,
                "history": 1,
                "insight": 0,
                "intimidation": -1,
                "investigation": 3,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
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            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Poisoned Dart",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Poisoned Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": true,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
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                    "legendary_action_cost": 1,
                    "limited_to_form": null,
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                },
                {
                    "name": "War Pick",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "War Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
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                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
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                    "action_type": "ACTION",
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                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
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            ],
            "traits": [
                {
                    "name": "Gnome Cunning",
                    "desc": "The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:\nAt will: nondetection (self only)\n1/day each: blindness/deafness, blur, disguise self"
                },
                {
                    "name": "Stone Camouflage",
                    "desc": "The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_drow/?format=api",
            "key": "srd_drow",
            "name": "Drow",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
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                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Elvish, Undercommon",
                "data": [
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "url": "https://api.open5e.com/v2/languages/elvish/?format=api",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "url": "https://api.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "chain shirt",
            "hit_points": 13,
            "hit_dice": "3d8",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
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            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
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                "damage_resistances_display": "",
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                "damage_vulnerabilities_display": "",
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                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
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                            "long_range": 120.0,
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                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Fey Ancestry",
                    "desc": "The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The drow's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:\nAt will: dancing lights\n1/day each: darkness, faerie fire"
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_druid/?format=api",
            "key": "srd_druid",
            "name": "Druid",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "Druidic plus any two languages",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "16 with _barkskin_",
            "hit_points": 27,
            "hit_dice": "5d8+5",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 12,
                "wisdom": 15,
                "charisma": 11
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "medicine": 4,
                "nature": 3,
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 4,
                "nature": 3,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Quarterstaff",
                    "desc": "Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.",
                    "attacks": [
                        {
                            "name": "Quarterstaff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spellcasting",
                    "desc": "The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:\n\n* Cantrips (at will): druidcraft, produce flame, shillelagh\n* 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave\n* 2nd level (3 slots): animal messenger, barkskin"
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_duergar/?format=api",
            "key": "srd_duergar",
            "name": "Duergar",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 25.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25.0,
                "crawl": 12.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 12.5,
                "swim": 12.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Dwarvish, Undercommon",
                "data": [
                    {
                        "name": "Dwarvish",
                        "key": "dwarvish",
                        "url": "https://api.open5e.com/v2/languages/dwarvish/?format=api",
                        "desc": "Typical speakers are dwarves."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "url": "https://api.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "scale mail, shield",
            "hit_points": 26,
            "hit_dice": "4d8+8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 11,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enlarge",
                    "desc": "For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.",
                    "attacks": [
                        {
                            "name": "Javelin Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Javelin Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "War Pick",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 11 (2d8 + 2) piercing damage while enlarged.",
                    "attacks": [
                        {
                            "name": "War Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Duergar Resilience",
                    "desc": "The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_elf-drow/?format=api",
            "key": "srd_elf-drow",
            "name": "Elf, Drow",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 13,
            "hit_dice": null,
            "experience_points": 0,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.\n",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
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                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
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            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_gladiator/?format=api",
            "key": "srd_gladiator",
            "name": "Gladiator",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "studded leather, shield",
            "hit_points": 112,
            "hit_dice": "15d8+45",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 7,
                "dexterity": 5,
                "constitution": 6
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 5,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 10,
                "intimidation": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 10,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 5,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
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            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The gladiator makes three melee attacks or two ranged attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield Bash",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Shield Bash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
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                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
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                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Spear Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Brave",
                    "desc": "The gladiator has advantage on saving throws against being frightened."
                },
                {
                    "name": "Brute",
                    "desc": "A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack)."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_gnoll/?format=api",
            "key": "srd_gnoll",
            "name": "Gnoll",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Gnoll",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "hide armor, shield",
            "hit_points": 22,
            "hit_dice": "5d8",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 11,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
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            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
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            "passive_perception": 10,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
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                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Spear Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Rampage",
                    "desc": "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss",
                    "url": "https://api.open5e.com/v2/environments/srd_abyss/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_gnome-deep-svirfneblin/?format=api",
            "key": "srd_gnome-deep-svirfneblin",
            "name": "Gnome, Deep (Svirfneblin)",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 16,
            "hit_dice": null,
            "experience_points": 0,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "investigation": 3,
                "perception": 2,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 2,
                "deception": -1,
                "history": 1,
                "insight": 0,
                "intimidation": -1,
                "investigation": 3,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
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                    "name": "War Pick",
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        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_goblin/?format=api",
            "key": "srd_goblin",
            "name": "Goblin",
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                    "key": "wizards-of-the-coast",
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                "gamesystem": {
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
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            "alignment": "neutral evil",
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                        "key": "goblin",
                        "url": "https://api.open5e.com/v2/languages/goblin/?format=api",
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            "armor_class": 15,
            "armor_detail": "leather armor, shield",
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            "hit_dice": "2d6",
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            "initiative_bonus": 2,
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            "skill_bonuses": {
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            "normal_sight_range": 10560.0,
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                    "name": "Scimitar",
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                            "name": "Scimitar attack",
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                            "target_creature_only": false,
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                    "name": "Shortbow",
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            ],
            "traits": [
                {
                    "name": "Nimble Escape",
                    "desc": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns."
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            ],
            "creaturesets": [],
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                    "name": "Arctic or Tundra",
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                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
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                {
                    "name": "Caves",
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                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
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                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
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                {
                    "name": "Mountain",
                    "key": "mountain",
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                {
                    "name": "Ruins",
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                    "name": "Sewer",
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                {
                    "name": "Feywild",
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                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
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                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
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                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
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        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_grimlock/?format=api",
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            "name": "Grimlock",
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                    "key": "5e-2014",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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                "key": "medium",
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            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
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            "category": "Monsters",
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            "alignment": "neutral evil",
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                        "name": "Undercommon",
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                        "url": "https://api.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
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                ]
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            "armor_class": 11,
            "armor_detail": "",
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                "constitution": 1,
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                "dexterity": 1,
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                "intelligence": -1,
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            "skill_bonuses": {
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                "perception": 3,
                "stealth": 3
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                "performance": -2,
                "persuasion": -2,
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                "sleight_of_hand": 1,
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                "condition_immunities_display": "blinded",
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                    "attacks": [
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                            "name": "Spiked Bone Club attack",
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                            "damage_die_type": "D4",
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                            "damage_type": {
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                                "key": "thunder",
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                            "extra_damage_die_count": null,
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                                "key": "thunder",
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                            "distance_unit": "feet"
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                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
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            ],
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                {
                    "name": "Blind Senses",
                    "desc": "The grimlock can't use its blindsight while deafened and unable to smell."
                },
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell."
                },
                {
                    "name": "Stone Camouflage",
                    "desc": "The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain."
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            ],
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                    "name": "Caves",
                    "key": "caves",
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                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
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                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell",
                    "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-earth/?format=api"
                },
                {
                    "name": "Tomb",
                    "key": "tomb",
                    "url": "https://api.open5e.com/v2/environments/tomb/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
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            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_guard/?format=api",
            "key": "srd_guard",
            "name": "Guard",
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                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
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                ]
            },
            "armor_class": 16,
            "armor_detail": "chain shirt, shield",
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "experience_points": 25,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
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                    "name": "Coast",
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                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
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                {
                    "name": "Grassland or Plains",
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                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
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                {
                    "name": "Hills",
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                {
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                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
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                {
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                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
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            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_half-red-dragon-veteran/?format=api",
            "key": "srd_half-red-dragon-veteran",
            "name": "Half-Red Dragon Veteran",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
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                "unit": "feet"
            },
            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": "Half-Dragon Template",
            "alignment": "any alignment",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "plate",
            "hit_points": 65,
            "hit_dice": "10d8+20",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
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            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire",
                "damage_resistances": [
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                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
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                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fire Breath",
                    "desc": "The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.",
                    "attacks": [
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                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
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                            "long_range": 400.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
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                                "key": "thunder",
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                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
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                        {
                            "name": "Longsword attack",
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                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
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                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
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                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
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            "creaturesets": [],
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                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-fire/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_hobgoblin/?format=api",
            "key": "srd_hobgoblin",
            "name": "Hobgoblin",
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                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
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            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
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            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Goblin",
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                    {
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                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
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                    {
                        "name": "Goblin",
                        "key": "goblin",
                        "url": "https://api.open5e.com/v2/languages/goblin/?format=api",
                        "desc": "Typical speakers are goblinoids."
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            "armor_class": 18,
            "armor_detail": "chain mail, shield",
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "experience_points": 100,
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                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 9
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            "modifiers": {
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                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
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            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
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                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
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                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": -1,
                "history": 0,
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                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
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            "passive_perception": 10,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
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                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
                    "attacks": [
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                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.",
                    "attacks": [
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                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Martial Advantage",
                    "desc": "Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_knight/?format=api",
            "key": "srd_knight",
            "name": "Knight",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
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                ]
            },
            "armor_class": 18,
            "armor_detail": "plate",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 11,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 4,
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
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                "animal_handling": 0,
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                "athletics": 3,
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                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
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                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
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            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": null,
                            "range": 100.0,
                            "long_range": 400.0,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Leadership",
                    "desc": "For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 ft. of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The knight makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Brave",
                    "desc": "The knight has advantage on saving throws against being frightened."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Temple",
                    "key": "temple",
                    "url": "https://api.open5e.com/v2/environments/temple/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_kobold/?format=api",
            "key": "srd_kobold",
            "name": "Kobold",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 5,
            "hit_dice": "2d6-2",
            "experience_points": 25,
            "ability_scores": {
                "strength": 7,
                "dexterity": 15,
                "constitution": 9,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -1,
                "athletics": -2,
                "deception": -1,
                "history": -1,
                "insight": -2,
                "intimidation": -1,
                "investigation": -1,
                "medicine": -2,
                "nature": -1,
                "perception": -2,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
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            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sling",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth",
                    "url": "https://api.open5e.com/v2/environments/srd_plane-of-earth/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_lizardfolk/?format=api",
            "key": "srd_lizardfolk",
            "name": "Lizardfolk",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor, shield",
            "hit_points": 22,
            "hit_dice": "4d8+4",
            "experience_points": 100,
            "ability_scores": {
                "strength": 15,
                "dexterity": 10,
                "constitution": 13,
                "intelligence": 7,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Heavy Club",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Heavy Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
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                    "name": "Multiattack",
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                    "name": "Hold Breath",
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                    "name": "Arctic or Tundra",
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                    "name": "Ocean",
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                    "name": "Elysium",
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                    "name": "Aggressive",
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                    "name": "Arctic or Tundra",
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                    "name": "Mountain",
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                    "name": "Swamp or Marsh",
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                    "name": "Underworld",
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                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
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        {
            "url": "https://api.open5e.com/v2/creatures/srd_priest/?format=api",
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                    "name": "Mace",
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                            "name": "Mace attack",
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                    "name": "Divine Eminence",
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                    "name": "Hills",
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                {
                    "name": "Temple",
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        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_sahuagin/?format=api",
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                "name": "Medium",
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                "unit": "feet",
                "swim": 40.0
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                "hover": false,
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                "climb": 15.0,
                "swim": 40.0
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            "alignment": "lawful evil",
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                "as_string": "Sahuagin",
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            "hit_dice": "4d8+4",
            "experience_points": 100,
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                "dexterity": 11,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 9
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                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
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            "saving_throws": {},
            "saving_throws_all": {
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                "dexterity": 0,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
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            "skill_bonuses": {
                "perception": 5
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            "skill_bonuses_all": {
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                "animal_handling": 1,
                "arcana": 1,
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                "history": 1,
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                "intimidation": -1,
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                "perception": 5,
                "performance": -1,
                "persuasion": -1,
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                "damage_immunities": [],
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                "damage_resistances": [],
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                "damage_vulnerabilities": [],
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                "condition_immunities": []
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                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.",
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                            "name": "Bite attack",
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                            "to_hit_mod": 3,
                            "reach": 5.0,
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
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                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
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                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
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                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.",
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.",
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                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                        {
                            "name": "Spear Ranged attack",
                            "attack_type": "WEAPON",
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                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blood Frenzy",
                    "desc": "The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points."
                },
                {
                    "name": "Limited Amphibiousness",
                    "desc": "The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating."
                },
                {
                    "name": "Shark Telepathy",
                    "desc": "The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Ocean",
                    "key": "ocean",
                    "url": "https://api.open5e.com/v2/environments/ocean/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_scout/?format=api",
            "key": "srd_scout",
            "name": "Scout",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "leather armor",
            "hit_points": 16,
            "hit_dice": "3d8+3",
            "experience_points": 100,
            "ability_scores": {
                "strength": 11,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "nature": 4,
                "perception": 5,
                "stealth": 6,
                "survival": 5
            },
            "skill_bonuses_all": {
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                "animal_handling": 1,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 4,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 5
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            "passive_perception": 15,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The scout makes two melee attacks or two ranged attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Hearing and Sight",
                    "desc": "The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild",
                    "url": "https://api.open5e.com/v2/environments/srd_feywild/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_spy/?format=api",
            "key": "srd_spy",
            "name": "Spy",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 27,
            "hit_dice": "6d8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 4,
                "investigation": 5,
                "perception": 6,
                "persuasion": 5,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 5,
                "history": 1,
                "insight": 4,
                "intimidation": 3,
                "investigation": 5,
                "medicine": 2,
                "nature": 1,
                "perception": 6,
                "performance": 3,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
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            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
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                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spy makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "extra_damage_type": null,
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            ],
            "traits": [
                {
                    "name": "Cunning Action",
                    "desc": "On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action."
                },
                {
                    "name": "Sneak Attack (1/Turn)",
                    "desc": "The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_thug/?format=api",
            "key": "srd_thug",
            "name": "Thug",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
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            "category": "Monsters",
            "subcategory": null,
            "alignment": "any non-good alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
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                ]
            },
            "armor_class": 11,
            "armor_detail": "leather armor",
            "hit_points": 32,
            "hit_dice": "5d8+10",
            "experience_points": 100,
            "ability_scores": {
                "strength": 15,
                "dexterity": 11,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "intimidation": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
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                "history": 0,
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                "nature": 0,
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                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
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            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": null,
                            "range": 100.0,
                            "long_range": 400.0,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Mace attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The thug makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_tribal-warrior/?format=api",
            "key": "srd_tribal-warrior",
            "name": "Tribal Warrior",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
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                "unit": "feet"
            },
            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any one language",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "hide armor",
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "experience_points": 25,
            "ability_scores": {
                "strength": 13,
                "dexterity": 11,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 8
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 1,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
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                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
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                            "name": "Spear Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Spear Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 ft. of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
                },
                {
                    "name": "Coast",
                    "key": "coast",
                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
                },
                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                },
                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp",
                    "url": "https://api.open5e.com/v2/environments/swamp/?format=api"
                },
                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_veteran/?format=api",
            "key": "srd_veteran",
            "name": "Veteran",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "splint",
            "hit_points": 58,
            "hit_dice": "9d8+18",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 100.0,
                            "long_range": 400.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
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                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
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                {
                    "name": "Coast",
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                    "url": "https://api.open5e.com/v2/environments/coast/?format=api"
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                {
                    "name": "Desert",
                    "key": "desert",
                    "url": "https://api.open5e.com/v2/environments/desert/?format=api"
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                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
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                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
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                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
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                {
                    "name": "Underworld",
                    "key": "underworld",
                    "url": "https://api.open5e.com/v2/environments/underworld/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
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            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_werebear/?format=api",
            "key": "srd_werebear",
            "name": "Werebear",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
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                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
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                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
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            "challenge_rating_text": "5",
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                "swim": 15.0
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            "category": "Monsters",
            "subcategory": "Lycanthropes",
            "alignment": "neutral good",
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                "as_string": "Common (can't speak in bear form)",
                "data": []
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            "armor_detail": "10 in humanoid form, 11 (natural armor) in bear and hybrid form",
            "hit_points": 135,
            "hit_dice": "18d8+54",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 11,
                "wisdom": 12,
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                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
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            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
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                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 1
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            "skill_bonuses": {
                "perception": 7
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            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 1,
                "history": 0,
                "insight": 1,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
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            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": null,
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            "tremorsense_range": null,
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                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with were bear lycanthropy.",
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                        {
                            "name": "Bite attack",
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                            "target_creature_only": false,
                            "damage_die_count": 2,
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                            "damage_type": {
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                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Bear or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
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                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Bear or Hybrid Form Only",
                    "usage_limits": null
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                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
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                            "range": null,
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                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
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            ],
            "traits": [
                {
                    "name": "Keen Smell",
                    "desc": "The werebear has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it. is wearing or carrying isn't transformed. It reverts to its true form if it dies."
                }
            ],
            "creaturesets": [],
            "environments": [
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                    "name": "Arctic or Tundra",
                    "key": "arctic",
                    "url": "https://api.open5e.com/v2/environments/arctic/?format=api"
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                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
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                {
                    "name": "Hills",
                    "key": "hills",
                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
                },
                {
                    "name": "Mountain",
                    "key": "mountain",
                    "url": "https://api.open5e.com/v2/environments/mountain/?format=api"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell",
                    "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild",
                    "url": "https://api.open5e.com/v2/environments/srd_feywild/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
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            "illustration": null
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        {
            "url": "https://api.open5e.com/v2/creatures/srd_wereboar/?format=api",
            "key": "srd_wereboar",
            "name": "Wereboar",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
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                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
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            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
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                "climb": 15.0,
                "swim": 15.0
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            "hit_points": 78,
            "hit_dice": "12d8+24",
            "experience_points": 1100,
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                "dexterity": 10,
                "constitution": 15,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 8
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            "modifiers": {
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                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
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            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
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            "skill_bonuses": {
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                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
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                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
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            "resistances_and_immunities": {
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                "damage_immunities": [
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                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
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            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Maul",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Maul attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
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                            "damage_type": {
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                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wereboar makes two attacks, only one of which can be with its tusks.",
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
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                {
                    "name": "Tusks",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.",
                    "attacks": [
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                            "reach": 5.0,
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                            "long_range": null,
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                            "damage_bonus": null,
                            "damage_type": {
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                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_type": null,
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Boar or Hybrid Form Only",
                    "usage_limits": null
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            ],
            "traits": [
                {
                    "name": "Charge (Boar or Hybrid Form Only)",
                    "desc": "If the wereboar moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone."
                },
                {
                    "name": "Relentless (Recharges after a Short or Long Rest)",
                    "desc": "If the wereboar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
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            "creaturesets": [],
            "environments": [
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                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
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                {
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                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
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                {
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                    "url": "https://api.open5e.com/v2/environments/hills/?format=api"
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                {
                    "name": "Shadowfell",
                    "key": "shadowfell",
                    "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild",
                    "url": "https://api.open5e.com/v2/environments/srd_feywild/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
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            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_wererat/?format=api",
            "key": "srd_wererat",
            "name": "Wererat",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
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                    "key": "wizards-of-the-coast",
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                "gamesystem": {
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                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
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            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
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                "unit": "feet"
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            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
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                "swim": 15.0
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            "category": "Monsters",
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                "as_string": "Common (can't speak in rat form)",
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            "hit_points": 33,
            "hit_dice": "6d8+6",
            "experience_points": 450,
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                "constitution": 12,
                "intelligence": 11,
                "wisdom": 10,
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                "charisma": -1
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            "initiative_bonus": 2,
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            "saving_throws_all": {
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                "charisma": -1
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            "skill_bonuses": {
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            "skill_bonuses_all": {
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                "animal_handling": 0,
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                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
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            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "tremorsense_range": null,
            "truesight_range": null,
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                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
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                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Rat or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wererat makes two attacks, only one of which can be a bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Smell",
                    "desc": "The wererat has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The wererat can use its action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves",
                    "url": "https://api.open5e.com/v2/environments/caves/?format=api"
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                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Ruins",
                    "key": "ruins",
                    "url": "https://api.open5e.com/v2/environments/ruins/?format=api"
                },
                {
                    "name": "Sewer",
                    "key": "sewer",
                    "url": "https://api.open5e.com/v2/environments/sewer/?format=api"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell",
                    "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild",
                    "url": "https://api.open5e.com/v2/environments/srd_feywild/?format=api"
                },
                {
                    "name": "Urban",
                    "key": "urban",
                    "url": "https://api.open5e.com/v2/environments/urban/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_weretiger/?format=api",
            "key": "srd_weretiger",
            "name": "Weretiger",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": "Lycanthropes",
            "alignment": "neutral",
            "languages": {
                "as_string": "Common (can't speak in tiger form)",
                "data": []
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            "armor_detail": "",
            "hit_points": 120,
            "hit_dice": "16d8+48",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
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            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
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            "skill_bonuses": {
                "perception": 5,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
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            "passive_perception": 15,
            "resistances_and_immunities": {
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                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
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                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
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                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.",
                    "attacks": [
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                            "attack_type": "WEAPON",
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                            "reach": 5.0,
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
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                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Tiger or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
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                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
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                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Tiger or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.",
                    "attacks": [
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                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder",
                                "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell."
                },
                {
                    "name": "Pounce (Tiger or Hybrid Form Only)",
                    "desc": "If the weretiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the weretiger can make one bite attack against it as a bonus action."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest",
                    "url": "https://api.open5e.com/v2/environments/forest/?format=api"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland",
                    "url": "https://api.open5e.com/v2/environments/grassland/?format=api"
                }
            ],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/srd_werewolf/?format=api",
            "key": "srd_werewolf",
            "name": "Werewolf",
            "document": {
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                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
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                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": "Lycanthropes",
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common (can't speak in wolf form)",
                "data": []
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            "armor_class": 11,
            "armor_detail": "11 in humanoid form, 12 (natural armor) in wolf or hybrid form",
            "hit_points": 58,
            "hit_dice": "9d8+18",
            "experience_points": 700,
            "ability_scores": {
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                "dexterity": 13,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
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            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
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            "skill_bonuses": {
                "perception": 4,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
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            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_immunities": [
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                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
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                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
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                    "name": "Keen Hearing and Smell",
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                    "name": "Shapechanger",
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                    "name": "Forest or Jungle",
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                    "name": "Hills",
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            "url": "https://api.open5e.com/v2/creatures/tdcs_firetamer/?format=api",
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                "damage_immunities": [],
                "damage_resistances_display": "fire",
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            "actions": [
                {
                    "name": "Flamecharm ",
                    "desc": "The firetamer can cast _dominate monster_ (save DC 16) on a fire elemental or other fire elemental creature. If the elemental has 150 or more hit points, it has advantage on the saving throw.",
                    "attacks": [],
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                    "name": "Scimitar",
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                    "attacks": [
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                            "name": "Scimitar attack",
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                    "name": "Flameform",
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                },
                {
                    "name": "Spellcasting",
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        },
        {
            "url": "https://api.open5e.com/v2/creatures/tdcs_skydancer/?format=api",
            "key": "tdcs_skydancer",
            "name": "Skydancer",
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                "name": "Tal'dorei Campaign Setting",
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            "challenge_rating_decimal": "5.000",
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                    {
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                        "desc": "Typical speakers are Humans."
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                    {
                        "name": "Druidic",
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                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
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            "armor_class": 14,
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            "hit_points": 63,
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            "experience_points": 1800,
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            "initiative_bonus": 4,
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            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The skydancer makes two skysail staff attacks.",
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                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
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                },
                {
                    "name": "Skysail Staff",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skydancer makes this attack while flying, the target must make a DC 14 Dexterity saving throw, taking 21 (6d6) lightning damage on a failure or half as much damage on a success.",
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                            "attack_type": "WEAPON",
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                            "target_creature_only": false,
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                            "damage_die_type": "D6",
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                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning",
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                            },
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                },
                {
                    "name": "Slow Fall",
                    "desc": "When the skydancer takes falling damage, it may reduce the damage by half.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Evasion",
                    "desc": "If the skydancer is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the skydancer instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."
                },
                {
                    "name": "Flyby",
                    "desc": "The skydancer doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
                },
                {
                    "name": "Skysail",
                    "desc": "The skydancer flies with a special weapon called a _skysail_ (see pg. 45). While the _skysail’s_ wings are extended, the skydancer can cast _levitate_ at will, and can spend an action to cast _fly_ on itself (no concentration required) for up to 1 minute once per day. This use of _fly_ instantly replenishes when in an area of powerful air elemental magic."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The skydancer is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n* Cantrips (at will): guidance, shillelagh\n* 1st level (4 slots): fog cloud, entangle, jump\n* 2nd level (2 slots): gust of wind, skywrite"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/tdcs_stoneguard/?format=api",
            "key": "tdcs_stoneguard",
            "name": "Stoneguard",
            "document": {
                "name": "Tal'dorei Campaign Setting",
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                "display_name": "Tal'dorei Campaign Setting",
                "publisher": {
                    "name": "Green Ronin Publishing",
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                },
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                },
                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
            },
            "type": {
                "name": "Humanoid",
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                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
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                "name": "Medium",
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                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
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            "speed": {
                "walk": 30.0,
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                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Druidic, Primordial (Terran)",
                "data": [
                    {
                        "name": "Common",
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                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "url": "https://api.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
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                        "url": "https://api.open5e.com/v2/conditions/petrified/?format=api"
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            "normal_sight_range": 10560.0,
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            "actions": [
                {
                    "name": "Granite Maul",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the attack hits, the stoneguard may also immediately cast _thunderwave_ as a bonus action. This casting uses a spell slot, but no material components.",
                    "attacks": [
                        {
                            "name": "Granite Maul attack",
                            "attack_type": "WEAPON",
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                                "name": "Bludgeoning",
                                "key": "bludgeoning",
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                            "distance_unit": "feet"
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                {
                    "name": "Multiattack",
                    "desc": "The stoneguard makes three granite maul attacks.",
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                    "action_type": "ACTION",
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                    "legendary_action_cost": null,
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                },
                {
                    "name": "Sentinel",
                    "desc": "When a creature within 5 feet of the stoneguard attacks a target other than the stoneguard, it can make a single attack roll against the attacker.",
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                    "action_type": "REACTION",
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                    "legendary_action_cost": null,
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                    "usage_limits": null
                },
                {
                    "name": "Skin to Stone",
                    "desc": "When the stoneguard is attacked, it may gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks until the end of the attacker's turn.",
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                    "action_type": "REACTION",
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            ],
            "traits": [
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                    "name": "Spellcasting",
                    "desc": "The stoneguard is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n* Cantrips (at will): druidcraft, resistance\n* 1st level (4 slots): goodberry, speak with animals, thunderwave\n* 2nd level (2 slots): hold person, spike growth"
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            ],
            "creaturesets": [],
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        {
            "url": "https://api.open5e.com/v2/creatures/tdcs_waverider/?format=api",
            "key": "tdcs_waverider",
            "name": "Waverider",
            "document": {
                "name": "Tal'dorei Campaign Setting",
                "key": "tdcs",
                "display_name": "Tal'dorei Campaign Setting",
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                    "name": "Green Ronin Publishing",
                    "key": "green-ronin",
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                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
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            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
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            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
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                "swim": 15.0
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            "category": "Monsters",
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            "languages": {
                "as_string": "Common, Druidic, Primordial (Aquan)",
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                    {
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                    {
                        "name": "Druidic",
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                        "url": "https://api.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
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            "modifiers": {
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            "passive_perception": 13,
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                "damage_resistances_display": "cold",
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                "damage_vulnerabilities": [],
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                    "attacks": [
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                                "name": "Piercing",
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                    "name": "Fishform",
                    "desc": "As a bonus action, the waverider can transform into a **hunter shark** or **giant octopus**. While in this form, the waverider cannot cast spells, but can expend a spell slot as a bonus action to regain 1d8 hit points per level of the spell slot expended. When the waverider is reduced to 0 hit points, falls unconscious, or dies in this form, it reverts to its humanoid form. It can remain in fishform for up to 3 hours, and can enter fishform twice, regaining expended uses after completing a short or long rest."
                },
                {
                    "name": "Healing Tides",
                    "desc": "Whenever the waverider casts a spell of 1st level or higher that affects a nonhostile creature, that creature regains 3 hit points (in addition to any healing the spell may provide)."
                },
                {
                    "name": "Marine Empathy",
                    "desc": "The waverider can speak with and understand aquatic plants and animals."
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                {
                    "name": "Spellcasting",
                    "desc": "The waverider is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n* Cantrips (at will): druidcraft, poison spray, resistance\n* 1st level (4 slots): cure wounds, create or destroy water, healing word\n* 2nd level (3 slots): animal messenger, enhance ability, lesser restoration\n* 3rd level (3 slots): conjure animals (aquatic beasts only), water walk, water breathing\n* 4th level (1 slots): control water"
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            ],
            "creaturesets": [],
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            "illustration": null
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        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_aboleth-thrall/?format=api",
            "key": "a5e-mm_aboleth-thrall",
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                "publisher": {
                    "name": "EN Publishing",
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                "name": "Humanoid",
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                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
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                "name": "Medium",
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                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
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            "challenge_rating_decimal": "2.000",
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            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, unlimited-range telepathy with aboleth",
                "data": [
                    {
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                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
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            "hit_points": 45,
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            "experience_points": 450,
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            "actions": [
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                    "name": "Poison Ink Knife",
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                    "attacks": [
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                            "name": "Poison Ink Knife attack",
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            ],
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        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_acolyte/?format=api",
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                {
                    "name": "An acolyte is a priest in training or an assistant to a more senior member of the clergy",
                    "desc": "While acolytes may be found acting as servants or messengers in major temples  an acolyte may also be the only representative of their faith serving a village or roadside shrine.",
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                    "limited_to_form": null,
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                {
                    "name": "Bless",
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                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
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                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) blu",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cure Wounds",
                    "desc": "(1st-Level; V, S) The acolyte touches a willing living creature  restoring 6 (1d8 + 2) hit points to it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sacred Flame",
                    "desc": "(Cantrip; V, S) One creature the acolyte can see within 60 feet makes a DC 12 Dexterity saving throw  taking 4 (1d8) radiant damage on a failure. This spell ignores cover.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spellcasting",
                    "desc": "The acolyte is a 2nd level spellcaster. Their spellcasting ability is Wisdom (spell save DC 12\n +4 to hit with spell attacks). They have the following cleric spells prepared:\n Cantrips (at will): light\n sacred flame\n thaumaturgy\n 1st-level (3 slots): bless\n cure wounds\n sanctuary"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_alchemist/?format=api",
            "key": "a5e-mm_alchemist",
            "name": "Alchemist",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any four",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 7,
                "investigation": 7,
                "nature": 7,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 7,
                "athletics": 0,
                "deception": 1,
                "history": 4,
                "insight": 2,
                "intimidation": 1,
                "investigation": 7,
                "medicine": 2,
                "nature": 7,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire, poison",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alchemists brew concoctions with potent magical and chemical properties",
                    "desc": "Some alchemists perform dangerous experiments to perfect new alchemical recipes, while others fabricate guardians and other constructs in pursuit of the creation of life itself.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Alter Bomb",
                    "desc": "The alchemist quickly swaps reagents to change the damage dealt by their next bomb to acid, cold, lightning, poison, or thunder.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bomb",
                    "desc": "The alchemist lobs a bomb at a point they can see within 80 feet. Upon impact  the bomb explodes in a 10-foot radius. Creatures in the area make a DC 15 Dexterity saving throw  taking 24 (7d6) fire damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Desperate Drink",
                    "desc": "When the alchemist is dealt damage, they drink a potion.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The alchemist attacks twice with their dagger.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Potion",
                    "desc": "The alchemist drinks or administers a potion.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Alchemy Schooling",
                    "desc": "The alchemist gains their proficiency bonus and an expertise die (+1d6) on checks made with alchemists supplies."
                },
                {
                    "name": "Crafting",
                    "desc": "So long as the alchemist has the required components and equipment, they are able to craft potions of up to legendary rarity and other magic items of up to very rare rarity."
                },
                {
                    "name": "Potion Crafter",
                    "desc": "The alchemist has the following potions on hand:"
                },
                {
                    "name": "Potion of climbing",
                    "desc": "For 1 hour, the drinker gains a climb speed equal to its Speed and has advantage on Athletics checks made to climb"
                },
                {
                    "name": "Potion of greater healing (3)",
                    "desc": "Restores 14 (4d4 + 4) hit points"
                },
                {
                    "name": "Potion of superior healing",
                    "desc": "Restores 28 (8d4 + 8) hit points"
                },
                {
                    "name": "Potion of water breathing",
                    "desc": "For 1 hour, the drinker can breathe underwater"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_alpha-werewolf/?format=api",
            "key": "a5e-mm_alpha-werewolf",
            "name": "Alpha Werewolf",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 104,
            "hit_dice": "16d8+32",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "damage from nonmagical, non-silvered weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid  it makes a DC 12 Constitution saving throw. On a failure  it is cursed with werewolf lycanthropy.",
                    "attacks": [
                        {
                            "name": "Bite (Wolf or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Wolf or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw (Wolf or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Wolf or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Frenzied Bite",
                    "desc": "The werewolf makes a bite attack.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Greatclub (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The werewolf makes two melee attacks  only one of which can be with its bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapeshift",
                    "desc": "The werewolf changes its form to a wolf, a wolf-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in wolf form. Its equipment is not transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cursed Wounds",
                    "desc": "Each of the werewolfs claw and bite attacks deals an additional 7 (2d6) necrotic damage, and the targets hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0."
                },
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The werewolf has advantage on Perception checks that rely on hearing or smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The werewolf has advantage on attack rolls against a creature if at least one of the werewolfs allies is within 5 feet of the creature and not incapacitated."
                },
                {
                    "name": "Wolfsbane",
                    "desc": "Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_apprentice-mage/?format=api",
            "key": "a5e-mm_apprentice-mage",
            "name": "Apprentice Mage",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any one",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 14,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "arcana": 4,
                "history": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 4,
                "athletics": 0,
                "deception": 0,
                "history": 4,
                "insight": 0,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Bolt",
                    "desc": "(Cantrip; V, S) Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Fire Bolt (Cantrip; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Magic Missile",
                    "desc": "(1st-Level; V, S) Three glowing arrows fly from the mage simultaneously  unerringly hitting up to 3 creatures within 120 feet. Each arrow deals 3 (1d4 + 1) force damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield",
                    "desc": "(1st-Level; V) When the mage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whether a student attending a wizard college or serving a crotchety master",
                    "desc": "Apprentice mage statistics can also be used to represent an older hedge wizard of limited accomplishments.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spellcasting",
                    "desc": "The apprentice mage is a 2nd level spellcaster. Their spellcasting ability is Intelligence (spell save DC 12\n +4 to hit with spell attacks). They have the following wizard spells prepared:\n Cantrips (at will): fire bolt\n light\n prestidigitation\n 1st-level (3 slots): detect magic\n magic missile\n shield"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_arcane-blademaster/?format=api",
            "key": "a5e-mm_arcane-blademaster",
            "name": "Arcane Blademaster",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "19.000",
            "challenge_rating_text": "19",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any six",
                "data": []
            },
            "armor_class": 20,
            "armor_detail": "",
            "hit_points": 256,
            "hit_dice": "27d8+135",
            "experience_points": 22000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 20,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 5,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "constitution": 11,
                "intelligence": 11,
                "wisdom": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 11,
                "intelligence": 11,
                "wisdom": 8,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 11,
                "athletics": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 11,
                "athletics": 11,
                "deception": 1,
                "history": 5,
                "insight": 2,
                "intimidation": 1,
                "investigation": 5,
                "medicine": 2,
                "nature": 5,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Composite Longbow",
                    "desc": "Ranged Weapon Attack: +11 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Composite Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Bolt",
                    "desc": "(Cantrip; V, S) Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit: 22 (4d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Fire Bolt (Cantrip; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 11,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Globe of Invulnerability",
                    "desc": "(6th-Level; V, S, M, Concentration) A glimmering 10-foot-radius sphere appears around the blademaster. It remains for 1 minute and doesnt move with the blademaster. Any 5th-level or lower spell cast from outside the sphere can't affect anything inside the sphere  even if cast with a higher level spell slot. Targeting something inside the sphere or including the spheres space in an area has no effect on anything inside.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Improved War Magic",
                    "desc": "When the blademaster uses an action to cast a spell, they can make one weapon attack.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Meteor Swarm",
                    "desc": "(9th-Level; V, S) Scorching 40-foot-radius spheres of flame strike the ground at 4 different points chosen by the blademaster within 1 mile. The effects of a sphere reach around corners. Creatures and objects in the area make a DC 19 Dexterity saving throw  taking 49 (14d6) fire damage and 49 (14d6) bludgeoning damage on a failure or half damage on a success. A creature in more than one area is affected only once. Flammable unattended objects catch fire.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 9,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The blademaster teleports to an unoccupied space they can see within 30 feet. The blademaster can't cast this spell and a 1st-level or higher spell on the same turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The arcane blademaster attacks four times and casts a cantrip.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Power Word Stun",
                    "desc": "(8th-Level; V) The blademaster utters a powerful word that stuns one creature that has 150 hit points or less and is within 60 feet (if it has more hit points  it is instead rattled until the end of its next turn). The creature repeats the saving throw at the end of each of its turns  ending the effect on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shocking Grasp",
                    "desc": "(Cantrip; V, S) Melee Spell Attack: +11 to hit, reach 5 ft., one creature. Hit: 18 (4d8) lightning damage  and the target can't take reactions until the start of its next turn.",
                    "attacks": [
                        {
                            "name": "Shocking Grasp (Cantrip; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 11,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8) lightning",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning",
                                "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "(7th-Level; V) The blademaster teleports to a location they are familiar with on the same plane of existence.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unholy Star",
                    "desc": "(7th-Level; V, S) A meteor explodes at a point the blademaster can see 100 feet directly above them. Each creature within 120 feet that can see the meteor (other than the blademaster) makes a DC 19 Dexterity saving throw. On a failure  it is blinded until the end of the blademasters next turn. Four fiery chunks of the meteor then plummet to the ground at different points chosen by the blademaster that are within range  to explode in 5-foot-radius areas. Each creature in an area makes a DC 19 Dexterity saving throw  taking 21 (6d6) fire damage and 21 (6d6) necrotic damage on a failed save or half damage on a successful one. A creature in more than one area is affected only once. Flammable unattended objects catch fire.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Duelist",
                    "desc": "When the blademaster is wielding a single melee weapon, their weapon attacks deal an extra 2 damage (included below)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The blademaster has advantage on saving throws against spells and magical effects."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The arcane blademaster is a 20th level spellcaster. Their spellcasting ability is Intelligence (spell save DC 19\n +11 to hit with spell attacks). The arcane blademaster has the following wizard spells prepared:\n Cantrips (at will): acid splash\n fire bolt\n shocking grasp\n true strike\n 1st-level (4 slots): burning hands\n charm person\n magic missile\n sleep\n 2nd-level (3 slots): magic weapon\n misty step\n see invisibility\n 3rd-level (3 slots): dispel magic\n fireball\n fly\n lightning bolt\n tongues\n 4th-level (3 slots): fire shield\n stoneskin\n wall of fire\n 5th-level (3 slots): cone of cold\n conjure elemental\n hold monster\n telekinesis\n 6th-level (2 slots): globe of invulnerability\n sunbeam\n 7th-level (2 slots): teleport\n unholy star\n 8th-level (1 slot): power word stun\n 9th-level (1 slot): meteor swarm"
                },
                {
                    "name": "Steel Focus",
                    "desc": "The blademaster has advantage on Constitution saving throws made to maintain concentration on spells."
                },
                {
                    "name": "Superior Heavy Armor Master",
                    "desc": "While wearing heavy armor, the blademaster reduces any bludgeoning, piercing, or slashing damage they take from nonmagical weapons by 5."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "url": "https://api.open5e.com/v2/creatures/a5e-mm_archmage/?format=api",
            "key": "a5e-mm_archmage",
            "name": "Archmage",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any four",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 117,
            "hit_dice": "18d8+36",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 20,
                "wisdom": 16,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "intelligence": 9,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 9,
                "wisdom": 7,
                "charisma": 2
            },
            "skill_bonuses": {
                "arcana": 9,
                "history": 9,
                "insight": 7,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 9,
                "athletics": 0,
                "deception": 2,
                "history": 9,
                "insight": 7,
                "intimidation": 2,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 7,
                "performance": 2,
                "persuasion": 2,
                "religion": 5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic (with mind blank)",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed (with mind blank)",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api.open5e.com/v2/conditions/charmed/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cone of Cold",
                    "desc": "(5th-Level; V, S, M) Frost blasts from the archmage in a 60-foot cone. Each creature in the area makes a DC 17 Constitution saving throw  taking 36 (8d8) cold damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Confusion",
                    "desc": "(4th-Level; V, S, M, Concentration) Each creature within 10 feet of a point the archmage can see within 120 feet makes a DC 17 Wisdom saving throw  becoming rattled until the end of its next turn on a success. On a failure  a creature is confused for 1 minute. The target repeats the saving throw at the end of each of its turns  ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Counterspell",
                    "desc": "(3rd-Level; S) When a creature the archmage can see within 60 feet casts a spell, the archmage attempts to interrupt it. If the creature is casting a 2nd-level spell or lower, the spell fails. If the creature is casting a 3rd-level or higher spell, the archmage makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the spellcasting creature can use its reaction to try to cast a second spell with the same casting time so long as it uses a spell slot level equal to or less than half the original spell slot. If the archmage casts counterspell with a higher spell slot, the interrupted spell fails if its level is less than that of counterspell.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Bolt",
                    "desc": "(Cantrip; V, S) Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Fire Bolt (Cantrip; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Globe of Invulnerability",
                    "desc": "(6th-Level; V, S, M, Concentration) A glimmering  10-foot-radius sphere appears around the archmage. It remains for 1 minute and doesnt move with the archmage. Any 5th-level or lower spell cast from outside the sphere can't affect anything inside the sphere  even if cast with a higher level spell slot. Targeting something inside the sphere or including the spheres space in an area has no effect on anything inside.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Bolt",
                    "desc": "(3rd-Level; V, S, M) A bolt of lightning 5 feet wide and 100 feet long arcs from the archmage. Each creature in the area makes a DC 17 Dexterity saving throw  taking 28 (8d6) lightning damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mislead",
                    "desc": "(5th-Level; S, Concentration) The archmage becomes invisible for 1 hour. At the same time  an illusory copy of the archmage appears in their space. The archmage can use an action to move the copy up to 60 feet and have it speak or gesture. The copy is revealed as an illusion with any physical interaction  as solid objects and creatures pass through it. The archmage can use a bonus action to switch between their copys senses or their own; while using their copys senses  the archmages body is blind and deaf. The invisibility  but not the duplicate  ends if the archmage casts another spell.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield",
                    "desc": "(1st-Level; V) When the archmage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "(7th-Level; V) The archmage teleports to a location they are familiar with on the same plane of existence.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Foresight",
                    "desc": "When the foresight spell is active, the archmage can't be surprised and has advantage on ability checks, attack rolls, and saving throws. In addition, other creatures have disadvantage on attack rolls against the archmage."
                },
                {
                    "name": "Mind Blank",
                    "desc": "When the mind blank spell is active, the archmage is immune to psychic damage, any effect that would read their emotions or thoughts, divination spells, and the charmed condition."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The archmage is an 18th level spellcaster. Their spellcasting ability is Intelligence (spell save DC 17\n +9 to hit with spell attacks). The archmage can cast shield at level 1 and alter self at level 2 without expending a spell slot. They have the following wizard spells prepared:\n Cantrips (at will): fire bolt\n light\n mage hand\n message\n prestidigitation\n 1st-level (4 slots): detect magic\n identify\n mage armor\n shield\n 2nd-level (4 slots): alter self\n detect thoughts\n suggestion\n 3rd-level (3 slots): counterspell\n lightning bolt\n sending\n 4th-level (3 slots): confusion\n hallucinatory terrain\n locate creature\n 5th-level (3 slots): cone of cold\n mislead\n scrying\n 6th-level (1 slot): globe of invulnerability\n true seeing\n 7th-level (1 slot): teleport\n 8th-level (1 slot): mind blank\n 9th-level (1 slot): foresight"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}