Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=type&page=66
https://api.open5e.com/v2/creatures/?format=api&ordering=type&page=67", "previous": "https://api.open5e.com/v2/creatures/?format=api&ordering=type&page=65", "results": [ { "url": "https://api.open5e.com/v2/creatures/srd-2024_vampire/?format=api", "key": "srd-2024_vampire", "name": "Vampire", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "13.000", "challenge_rating_text": "13", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "climb": 40.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 40.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common plus two other languages", "data": [ { "name": "Common", "key": "common", "url": "https://api.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "23d8 + 92", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 14, "saving_throws": { "strength": 4, "dexterity": 9, "constitution": 9, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 9, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beguile", "desc": "The vampire casts Command, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 17). The vampire can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Bite (Bat or Vampire Form Only)", "desc": "Constitution Saving Throw: DC 17, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. Failure: 6 (1d4 + 4) Piercing damage plus 13 (3d8) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount. A Humanoid reduced to 0 Hit Points by this damage and then buried rises the following sunset as a Vampire Spawn under the vampire's control.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Deathless Strike", "desc": "The vampire moves up to half its Speed, and it makes one Grave Strike attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Grave Strike (Vampire Form Only)", "desc": "Melee Attack Roll: +9, reach 5 ft. 8 (1d8 + 4) Bludgeoning damage plus 7 (2d6) Necrotic damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two hands.", "attacks": [ { "name": "Grave Strike (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack (Vampire Form Only)", "desc": "The vampire makes two Grave Strike attacks and uses Bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the vampire fails a saving throw, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "If the vampire drops to 0 Hit Points outside its resting place, the vampire uses Shape-Shift to become mist (no action required). If it can't use Shape-Shift, it is destroyed. While it has 0 Hit Points in mist form, it can't return to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it returns to its vampire form and has the Paralyzed condition until it regains any Hit Points, and it regains 1 Hit Point after spending 1 hour there." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check." }, { "name": "Vampire Weakness", "desc": "The vampire has these weaknesses: - Forbiddance: The vampire can't enter a residence without an invitation from an occupant. - Running Water: The vampire takes 20 Acid damage if it ends its turn in running water. - Stake to the Heart: If a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated condition in its resting place, the vampire has the Paralyzed condition until the weapon is removed. - Sunlight: The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd-2024_vampire-spawn/?format=api", "key": "srd-2024_vampire-spawn", "name": "Vampire Spawn", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common plus one other language", "data": [ { "name": "Common", "key": "common", "url": "https://api.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "12d8 + 36", "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 11, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "saving_throws_all": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "skill_bonuses": { "perception": 3, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 0, "athletics": 3, "deception": 1, "history": 0, "insight": 0, "intimidation": 1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 3, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 6, "survival": 0 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Constitution Saving Throw: DC 14, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. Failure: 5 (1d4 + 3) Piercing damage plus 10 (3d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Attack Roll: +6, reach 5 ft. 8 (2d4 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire makes two Claw attacks and uses Bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check." }, { "name": "Vampire Weakness", "desc": "The vampire has these weaknesses: - Forbiddance: The vampire can't enter a residence without an invitation from an occupant. - Running Water: The vampire takes 20 Acid damage if it ends its turn in running water. - Stake to the Heart: The vampire is destroyed if a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated condition. - Sunlight: The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd-2024_warhorse-skeleton/?format=api", "key": "srd-2024_warhorse-skeleton", "name": "Warhorse Skeleton", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 60.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60.0, "crawl": 30.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 30.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 22, "hit_dice": "3d10 + 6", "experience_points": 100, "ability_scores": { "strength": 18, "dexterity": 12, "constitution": 15, "intelligence": 2, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 4, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": -1, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hooves", "desc": "Melee Attack Roll: +6, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd-2024_wight/?format=api", "key": "srd-2024_wight", "name": "Wight", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common plus one other language", "data": [ { "name": "Common", "key": "common", "url": "https://api.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 82, "hit_dice": "11d8 + 33", "experience_points": 700, "ability_scores": { "strength": 15, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 13, "charisma": 15 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "skill_bonuses": { "perception": 3, "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 2, "deception": 2, "history": 0, "insight": 1, "intimidation": 2, "investigation": 0, "medicine": 1, "nature": 0, "perception": 3, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 4, "survival": 1 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Constitution Saving Throw: DC 13, one creature within 5 feet. Failure: 6 (1d8 + 2) Necrotic damage, and the target's Hit Point maximum decreases by an amount equal to the damage taken. A Humanoid slain by this attack rises 24 hours later as a Zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Necrotic Bow", "desc": "Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 4 (1d8) Necrotic damage.", "attacks": [ { "name": "Necrotic Bow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 150.0, "long_range": 600.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Necrotic Sword", "desc": "Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Slashing damage plus 4 (1d8) Necrotic damage.", "attacks": [ { "name": "Necrotic Sword attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wight has Disadvantage on ability checks and attack rolls." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd-2024_will-o-wisp/?format=api", "key": "srd-2024_will-o-wisp", "name": "Will-o'-Wisp", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 5.0, "unit": "feet", "fly": 50.0, "hover": true }, 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The new body appears within 5 feet of the phylactery." }, { "name": "Spellcasting", "desc": "The lich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The lich has the following wizard spells prepared:\n\n* Cantrips (at will): mage hand, prestidigitation, ray of frost\n* 1st level (4 slots): detect magic, magic missile, shield, thunderwave\n* 2nd level (3 slots): detect thoughts, invisibility, acid arrow, mirror image\n* 3rd level (3 slots): animate dead, counterspell, dispel magic, fireball\n* 4th level (3 slots): blight, dimension door\n* 5th level (3 slots): cloudkill, scrying\n* 6th level (1 slot): disintegrate, globe of invulnerability\n* 7th level (1 slot): finger of death, plane shift\n* 8th level (1 slot): dominate monster, power word stun\n* 9th level (1 slot): power word kill" }, { "name": "Turn Resistance", "desc": "The lich has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [ { "name": "Laboratory", "key": "laboratory", "url": "https://api.open5e.com/v2/environments/laboratory/?format=api" }, { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_minotaur-skeleton/?format=api", "key": "srd_minotaur-skeleton", "name": "Minotaur Skeleton", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": "Skeletons", "alignment": "lawful evil", "languages": { "as_string": "understands Abyssal but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 67, "hit_dice": "9d10+18", "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 11, "constitution": 15, "intelligence": 6, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -1, "arcana": -2, "athletics": 4, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Gore", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Greataxe", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.", "attacks": [ { "name": "Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone." } ], "creaturesets": [], "environments": [ { "name": "Underworld", "key": "underworld", "url": "https://api.open5e.com/v2/environments/underworld/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_mummy/?format=api", "key": "srd_mummy", "name": "Mummy", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": "Mummies", "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 11, "armor_detail": "natural armor", "hit_points": 58, "hit_dice": "9d8+18", "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 8, "constitution": 15, "intelligence": 6, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": -1, "constitution": 2, "intelligence": -2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": -1, "saving_throws": { "wisdom": 2 }, "saving_throws_all": { "strength": 3, "dexterity": -1, "constitution": 2, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -2, "athletics": 3, "deception": 1, "history": -2, "insight": 0, "intimidation": 1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" } ], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dreadful Glare", "desc": "The mummy targets one creature it can see within 60 ft. of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mummy can use its Dreadful Glare and makes one attack with its rotting fist.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rotting Fist", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.", "attacks": [ { "name": "Rotting Fist attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert", "url": "https://api.open5e.com/v2/environments/desert/?format=api" }, { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Temple", "key": "temple", "url": "https://api.open5e.com/v2/environments/temple/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_mummy-lord/?format=api", "key": "srd_mummy-lord", "name": "Mummy Lord", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "15.000", "challenge_rating_text": "15", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": "Mummies", "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 97, "hit_dice": "13d8+39", "experience_points": 13000, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 17, "intelligence": 11, "wisdom": 18, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": 0, "wisdom": 4, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "constitution": 8, "intelligence": 5, "wisdom": 9, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 8, "intelligence": 5, "wisdom": 9, "charisma": 8 }, "skill_bonuses": { "history": 5, "religion": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 0, "athletics": 4, "deception": 3, "history": 5, "insight": 4, "intimidation": 3, "investigation": 0, "medicine": 4, "nature": 0, "perception": 4, "performance": 3, "persuasion": 3, "religion": 5, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Attack", "desc": "The mummy lord makes one attack with its rotting fist or uses its Dreadful Glare.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Blasphemous Word", "desc": "The mummy lord utters a blasphemous word. Each non-undead creature within 10 feet of the mummy lord that can hear the magical utterance must succeed on a DC 16 Constitution saving throw or be stunned until the end of the mummy lord's next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Blinding Dust", "desc": "Blinding dust and sand swirls magically around the mummy lord. Each creature within 5 feet of the mummy lord must succeed on a DC 16 Constitution saving throw or be blinded until the end of the creature's next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Channel Negative Energy", "desc": "The mummy lord magically unleashes negative energy. Creatures within 60 feet of the mummy lord, including ones behind barriers and around corners, can't regain hit points until the end of the mummy lord's next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Dreadful Glare", "desc": "The mummy lord targets one creature it can see within 60 feet of it. If the target can see the mummy lord, it must succeed on a DC 16 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies and mummy lords for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mummy can use its Dreadful Glare and makes one attack with its rotting fist.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rotting Fist", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 21 (6d6) necrotic damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.", "attacks": [ { "name": "Rotting Fist attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Whirlwind of Sand", "desc": "The mummy lord magically transforms into a whirlwind of sand, moves up to 60 feet, and reverts to its normal form. While in whirlwind form, the mummy lord is immune to all damage, and it can't be grappled, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by the mummy lord remain in its possession.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The mummy lord has advantage on saving throws against spells and other magical effects." }, { "name": "Rejuvenation", "desc": "A destroyed mummy lord gains a new body in 24 hours if its heart is intact, regaining all its hit points and becoming active again. The new body appears within 5 feet of the mummy lord's heart." }, { "name": "Spellcasting", "desc": "The mummy lord is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The mummy lord has the following cleric spells prepared:\n\n* Cantrips (at will): sacred flame, thaumaturgy\n* 1st level (4 slots): command, guiding bolt, shield of faith\n* 2nd level (3 slots): hold person, silence, spiritual weapon\n* 3rd level (3 slots): animate dead, dispel magic\n* 4th level (3 slots): divination, guardian of faith\n* 5th level (2 slots): contagion, insect plague\n* 6th level (1 slot): harm" } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert", "url": "https://api.open5e.com/v2/environments/desert/?format=api" }, { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Temple", "key": "temple", "url": "https://api.open5e.com/v2/environments/temple/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_ogre-zombie/?format=api", "key": "srd_ogre-zombie", "name": "Ogre Zombie", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": "Zombies", "alignment": "neutral evil", "languages": { "as_string": "understands Common and Giant but can't speak", "data": [] }, "armor_class": 8, "armor_detail": "", "hit_points": 85, "hit_dice": "9d10+36", "experience_points": 450, "ability_scores": { "strength": 19, "dexterity": 6, "constitution": 18, "intelligence": 3, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": { "wisdom": 0 }, "saving_throws_all": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -2, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Morningstar", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.", "attacks": [ { "name": "Morningstar attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead." } ], "creaturesets": [], "environments": [ { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Temple", "key": "temple", "url": "https://api.open5e.com/v2/environments/temple/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_shadow/?format=api", "key": "srd_shadow", "name": "Shadow", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 16, "hit_dice": "3d8+3", "experience_points": 100, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 13, "intelligence": 6, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "skill_bonuses": { "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -2, "athletics": -2, "deception": -1, "history": -2, "insight": 0, "intimidation": -1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 2, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant", "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api" } ], "condition_immunities_display": "exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Strength Drain", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.\nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.", "attacks": [ { "name": "Strength Drain attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Shadow Stealth", "desc": "While in dim light or darkness, the shadow can take the Hide action as a bonus action." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws." } ], "creaturesets": [], "environments": [ { "name": "Caves", "key": "caves", "url": "https://api.open5e.com/v2/environments/caves/?format=api" }, { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" }, { "name": "Underworld", "key": "underworld", "url": "https://api.open5e.com/v2/environments/underworld/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api.open5e.com/v2/environments/urban/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_skeleton/?format=api", "key": "srd_skeleton", "name": "Skeleton", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": "Skeletons", "alignment": "lawful evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "armor scraps", "hit_points": 13, "hit_dice": "2d8+4", "experience_points": 50, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 15, "intelligence": 6, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": -2, "athletics": 0, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "poison", "damage_resistances": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 80.0, "long_range": 320.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [ { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Temple", "key": "temple", "url": "https://api.open5e.com/v2/environments/temple/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api.open5e.com/v2/environments/urban/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_specter/?format=api", "key": "srd_specter", "name": "Specter", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands all languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 22, "hit_dice": "5d8", "experience_points": 200, "ability_scores": { "strength": 1, "dexterity": 14, "constitution": 11, "intelligence": 10, "wisdom": 10, "charisma": 11 }, "modifiers": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": -5, "deception": 0, "history": 0, "insight": 0, "intimidation": 0, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" }, { "name": "Unconscious", "key": "unconscious", "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [ { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" }, { "name": "Underworld", "key": "underworld", "url": "https://api.open5e.com/v2/environments/underworld/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api.open5e.com/v2/environments/urban/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_vampire/?format=api", "key": "srd_vampire", "name": "Vampire", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "13.000", "challenge_rating_text": "13", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": "Vampires", "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 144, "hit_dice": "17d8+68", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": "Bat or Vampire Form Only", "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets one humanoid it can see within 30 ft. of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn't under the vampire's control, it takes the vampire's requests or actions in the most favorable way it can, and it is a willing target for the vampire's bite attack.\nEach time the vampire or the vampire's companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Children of the Night", "desc": "The vampire magically calls 2d4 swarms of bats or rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6 wolves instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Bite", "desc": "The vampire makes one bite attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Unarmed Strike", "desc": "The vampire makes one unarmed strike.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The vampire moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire makes two attacks, only one of which can be a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Unarmed Strike", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, the vampire can grapple the target (escape DC 18).", "attacks": [ { "name": "Unarmed Strike attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": "Vampire Form Only", "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the vampire fails a saving throw, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed.\nWhile it has 0 hit points in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 hit point. After spending 1 hour in its resting place with 0 hit points, it regains 1 hit point." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." }, { "name": "Shapechanger", "desc": "If the vampire isn't in sun light or running water, it can use its action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form.\nWhile in bat form, the vampire can't speak, its walking speed is 5 feet, and it has a flying speed of 30 feet. Its statistics, other than its size and speed, are unchanged. Anything it is wearing transforms with it, but nothing it is carrying does. It reverts to its true form if it dies.\nWhile in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to all nonmagical damage, except the damage it takes from sunlight." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Vampire Weaknesses", "desc": "The vampire has the following flaws:\nForbiddance. The vampire can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest", "url": "https://api.open5e.com/v2/environments/forest/?format=api" }, { "name": "Hills", "key": "hills", "url": "https://api.open5e.com/v2/environments/hills/?format=api" }, { "name": "Mountain", "key": "mountain", "url": "https://api.open5e.com/v2/environments/mountain/?format=api" }, { "name": "Ruins", "key": "ruins", "url": "https://api.open5e.com/v2/environments/ruins/?format=api" }, { "name": "Shadowfell", "key": "shadowfell", "url": "https://api.open5e.com/v2/environments/shadowfell/?format=api" }, { "name": "Tomb", "key": "tomb", "url": "https://api.open5e.com/v2/environments/tomb/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api.open5e.com/v2/environments/urban/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_vampire-spawn/?format=api", "key": "srd_vampire-spawn", "name": "Vampire Spawn", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": "Vampires", "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 82, "hit_dice": "11d8+33", "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 11, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 6, "wisdom": 3 }, "saving_throws_all": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "skill_bonuses": { "perception": 3, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 0, "athletics": 3, "deception": 1, "history": 0, "insight": 0, "intimidation": 1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 3, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 6, "survival": 0 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. 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Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\nA humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. 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Hit: 6 (1d8 + 2) piercing damage.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 150.0, "long_range": 600.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [ { "name": "Swamp or Marsh", "key": "swamp", "url": "https://api.open5e.com/v2/environments/swamp/?format=api" }, { "name": "Underworld", "key": "underworld", "url": "https://api.open5e.com/v2/environments/underworld/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api.open5e.com/v2/environments/urban/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_will-o-wisp/?format=api", "key": "srd_will-o-wisp", "name": "Will-o'-Wisp", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 19, "armor_detail": "", "hit_points": 22, "hit_dice": "9d4", "experience_points": 450, "ability_scores": { "strength": 1, "dexterity": 28, "constitution": 10, "intelligence": 13, "wisdom": 14, "charisma": 11 }, "modifiers": { "strength": -5, "dexterity": 9, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 9, "saving_throws": {}, "saving_throws_all": { "strength": -5, "dexterity": 9, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 9, "animal_handling": 2, "arcana": 1, "athletics": -5, "deception": 0, "history": 1, "insight": 2, "intimidation": 0, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": 9, "stealth": 9, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "lightning, poison", "damage_immunities": [ { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" }, { "name": "Unconscious", "key": "unconscious", "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Invisibility", "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shock", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.", "attacks": [ { "name": "Shock attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Consume Life", "desc": "As a bonus action, the will-o'-wisp can target one creature it can see within 5 ft. of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o'-wisp regains 10 (3d6) hit points." }, { "name": "Ephemeral", "desc": "The will-o'-wisp can't wear or carry anything." }, { "name": "Incorporeal Movement", "desc": "The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Variable Illumination", "desc": "The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of ft. equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest", "url": "https://api.open5e.com/v2/environments/forest/?format=api" }, { "name": "Swamp or Marsh", "key": "swamp", "url": "https://api.open5e.com/v2/environments/swamp/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api.open5e.com/v2/environments/urban/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_wraith/?format=api", "key": "srd_wraith", "name": "Wraith", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 60.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": true, "fly": 60.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 67, "hit_dice": "9d8+27", "experience_points": 1800, "ability_scores": { "strength": 6, "dexterity": 16, "constitution": 16, "intelligence": 12, "wisdom": 14, "charisma": 15 }, "modifiers": { "strength": -2, "dexterity": 3, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 3, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 1, "athletics": -2, "deception": 2, "history": 1, "insight": 2, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Create Specter", "desc": "The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Life Drain", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [ { "name": "Underworld", "key": "underworld", "url": "https://api.open5e.com/v2/environments/underworld/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/srd_zombie/?format=api", "key": "srd_zombie", "name": "Zombie", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": "Zombies", "alignment": "neutral evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 8, "armor_detail": "", "hit_points": 22, "hit_dice": "3d8+9", "experience_points": 50, "ability_scores": { "strength": 13, "dexterity": 6, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": 1, "dexterity": -2, "constitution": 3, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": { "wisdom": 0 }, "saving_throws_all": { "strength": 1, "dexterity": -2, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -2, "arcana": -4, "athletics": 1, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest", "url": "https://api.open5e.com/v2/environments/forest/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api.open5e.com/v2/environments/urban/?format=api" } ], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_adult-black-dragon-lich/?format=api", "key": "a5e-mm_adult-black-dragon-lich", "name": "Adult Black Dragon Lich", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "17.000", "challenge_rating_text": "17", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "fly": 80.0, "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 80.0, "burrow": 0.0, "climb": 20.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "url": "https://api.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 253, "hit_dice": "22d12+110", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 20, "intelligence": 14, "wisdom": 12, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 8, "constitution": 11, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 11, "intelligence": 2, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "history": 8, "perception": 7, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 2, "athletics": 6, "deception": 3, "history": 8, "insight": 1, "intimidation": 3, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 2, "stealth": 8, "survival": 1 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid, necrotic, poison", "damage_immunities": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigued, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": 60.0, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Breath", "desc": "The dragon exhales sizzling acid or necrotic energy in a 60-foot-long 5-foot-wide line. Each creature in that area makes a DC 19 Dexterity saving throw taking 31 (7d8) acid damage and 31 (7d8) necrotic damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Acid Spit", "desc": "The dragon targets a creature within 60 feet forcing it to make a DC 19 Dexterity saving throw. The creature takes 22 (4d10) acid damage on a failure or half damage on a success. A creature that fails the save also takes 5 (1d10) ongoing acid damage. A creature can use an action to end the ongoing damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) acid damage. Instead of dealing piercing damage the dragon can grapple the target (escape DC 20) and a Large or smaller creature grappled in this way is restrained. While grappling a creature the dragon can't bite or use Acid Spit against another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Darkness", "desc": "The dragon creates a 20-foot-radius sphere of magical darkness originating from a point it can see within 120 feet. Darkvision can't penetrate this darkness. The darkness lasts for 1 minute or until the dragon uses this action again.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack it can use Acid Spit.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 17 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the dragon pushes the target 10 feet away.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 20 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ambusher", "desc": "When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components. 3/day each: animate dead, fog cloud, legend lore, pass without trace, speak with dead" } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_banshee/?format=api", "key": "a5e-mm_banshee", "name": "Banshee", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 40.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 40.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it spoke in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 58, "hit_dice": "13d8", "experience_points": 1100, "ability_scores": { "strength": 8, "dexterity": 16, "constitution": 10, "intelligence": 12, "wisdom": 10, "charisma": 18 }, "modifiers": { "strength": -1, "dexterity": 3, "constitution": 0, "intelligence": 1, "wisdom": 0, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "wisdom": 2 }, "saving_throws_all": { "strength": -1, "dexterity": 3, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 1, "athletics": -1, "deception": 4, "history": 1, "insight": 0, "intimidation": 4, "investigation": 1, "medicine": 0, "nature": 1, "perception": 0, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, fire, lightning, thunder; damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Baleful Wail", "desc": "The banshee shrieks. All living creatures within 30 feet of it that can hear it make a DC 14 Constitution saving throw. On a failure a creature takes 11 (2d6 + 4) psychic damage. If the creature is cursed by the banshee it drops to 0 hit points instead.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Presage Death", "desc": "The banshee targets a creature within 60 feet that can hear it predicting its doom. The target makes a DC 14 Wisdom saving throw. On a failure the target takes 11 (2d6 + 4) psychic damage and is magically cursed for 1 hour. While cursed in this way the target has disadvantage on saving throws against the banshees Baleful Wail.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wounded Warning", "desc": "When the banshee takes damage from a creature within 60 feet, it uses Presage Death on the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death Howl", "desc": "When reduced to 0 hit points, the banshee uses Baleful Wail." }, { "name": "Detect Life", "desc": "The banshee magically senses the general direction of living creatures up to 5 miles away." }, { "name": "Incorporeal Movement", "desc": "The banshee can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Undead Nature", "desc": "A banshee doesnt require air, sustenance, or sleep." }, { "name": "Unquiet Spirit", "desc": "If defeated in combat, the banshee returns on the anniversary of its death. It can be permanently put to rest only by finding and casting remove curse on its grave or by righting whatever wrong was done to it." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_demilich/?format=api", "key": "a5e-mm_demilich", "name": "Demilich", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "18.000", "challenge_rating_text": "18", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 30.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 30.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but doesnt speak", "data": [] }, "armor_class": 20, "armor_detail": "", "hit_points": 159, "hit_dice": "29d4+87", "experience_points": 20000, "ability_scores": { "strength": 10, "dexterity": 24, "constitution": 16, "intelligence": 24, "wisdom": 22, "charisma": 20 }, "modifiers": { "strength": 0, "dexterity": 7, "constitution": 3, "intelligence": 7, "wisdom": 6, "charisma": 5 }, "initiative_bonus": 7, "saving_throws": { "strength": 6, "constitution": 9, "intelligence": 13, "wisdom": 12, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 7, "constitution": 9, "intelligence": 13, "wisdom": 12, "charisma": 11 }, "skill_bonuses": { "arcana": 13, "perception": 12, "stealth": 13 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 6, "arcana": 13, "athletics": 0, "deception": 5, "history": 7, "insight": 6, "intimidation": 5, "investigation": 7, "medicine": 6, "nature": 7, "perception": 12, "performance": 5, "persuasion": 5, "religion": 7, "sleight_of_hand": 7, "stealth": 13, "survival": 6 }, "passive_perception": 22, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, psychic; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, deafened, fatigue, frightened, paralyzed, petrified, poisoned, prone, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Deafened", "key": "deafened", "url": "https://api.open5e.com/v2/conditions/deafened/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Stunned", "key": "stunned", "url": "https://api.open5e.com/v2/conditions/stunned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60.0, "actions": [ { "name": "A demilich begins combat with one or two empty soul gems", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cranial Transposition", "desc": "The dust surrounding the demilich falls to the ground. The demilich and a nonmagical, unattended skull within 30 teleport, switching places. Until the demilich moves or attacks, it is indistinguishable from a nonmagical skull, and the dust composing the demilichs wraithlike body doesnt reform around it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Devour Soul", "desc": "The demilich targets one creature within 120 feet forcing it to make a DC 17 Wisdom saving throw. On a success or if all the large soul gems on the demilichs skull are occupied the creature takes 40 necrotic damage and the demilich regains the same number of hit points. If the target fails its saving throw and there is at least one unoccupied soul gem on the demilichs skull the demilich regains 40 hit points and the target dies instantly. Its soul is trapped in a soul gem on the demilichs skull visible as a tiny creature-shaped mote of light. While its soul is trapped a creature can't be restored to life by any means. A soul that remains in a soul gem for 30 days is destroyed forever. If the demilich is defeated and a soul gem crushed the creature is restored to life if its body is within 100 miles. A creature that succeeds on a saving throw against this effect is immune to it for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dust Storm", "desc": "The dust of the demilichs body swirls in a 30-foot radius around the demilich. Each creature in the area makes a DC 17 Constitution saving throw. On a failure, the creature takes 21 (6d6) necrotic damage and is blinded until the end of its next turn. The demilich then moves up to its speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Ringing Laugh", "desc": "Each creature within 60 feet that can hear the demilich makes a DC 17 Wisdom saving throw. On a failure, a creature is frightened until the end of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Telekinesis", "desc": "The demilich targets a Huge or smaller creature or an object weighing up to 1,000 pounds within 60 feet. If the target is a creature, it must succeed on a DC 17 Strength saving throw. Otherwise, the demilich moves the target up to 30 feet in any direction, including up. If another creature or object stops the targets movement, both take 10 (3d6) bludgeoning damage. At the end of this movement, the target falls if it is still in the air, taking falling damage as normal.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The demilich can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. The demilich regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Avoidance", "desc": "If the demilich makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure." }, { "name": "Legendary Resistance (5/Day)", "desc": "If the demilich fails a saving throw, it can choose to succeed instead. When it does so, one of the five tiny warding gems set on its forehead or teeth shatters." }, { "name": "Undead Nature", "desc": "A demilich doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_demilich-mastermind/?format=api", "key": "a5e-mm_demilich-mastermind", "name": "Demilich Mastermind", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "18.000", "challenge_rating_text": "18", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 30.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 30.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but doesnt speak", "data": [] }, "armor_class": 20, "armor_detail": "", "hit_points": 319, "hit_dice": "58d4+174", "experience_points": 20000, "ability_scores": { "strength": 10, "dexterity": 24, "constitution": 16, "intelligence": 24, "wisdom": 22, "charisma": 20 }, "modifiers": { "strength": 0, "dexterity": 7, "constitution": 3, "intelligence": 7, "wisdom": 6, "charisma": 5 }, "initiative_bonus": 7, "saving_throws": { "strength": 6, "constitution": 9, "intelligence": 13, "wisdom": 12, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 7, "constitution": 9, "intelligence": 13, "wisdom": 12, "charisma": 11 }, "skill_bonuses": { "arcana": 13, "perception": 12, "stealth": 13 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 6, "arcana": 13, "athletics": 0, "deception": 5, "history": 7, "insight": 6, "intimidation": 5, "investigation": 7, "medicine": 6, "nature": 7, "perception": 12, "performance": 5, "persuasion": 5, "religion": 7, "sleight_of_hand": 7, "stealth": 13, "survival": 6 }, "passive_perception": 22, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, psychic; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, deafened, fatigue, frightened, paralyzed, petrified, poisoned, prone, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Deafened", "key": "deafened", "url": "https://api.open5e.com/v2/conditions/deafened/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Stunned", "key": "stunned", "url": "https://api.open5e.com/v2/conditions/stunned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60.0, "actions": [ { "name": "A demilich mastermind begins combat with up to four empty soul gems", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cranial Transposition", "desc": "The dust surrounding the demilich falls to the ground. The demilich and a nonmagical, unattended skull within 30 teleport, switching places. Until the demilich moves or attacks, it is indistinguishable from a nonmagical skull, and the dust composing the demilichs wraithlike body doesnt reform around it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Devour Soul", "desc": "The demilich targets one creature within 120 feet forcing it to make a DC 17 Wisdom saving throw. On a success or if all the large soul gems on the demilichs skull are occupied the creature takes 40 necrotic damage and the demilich regains the same number of hit points. If the target fails its saving throw and there is at least one unoccupied soul gem on the demilichs skull the demilich regains 40 hit points and the target dies instantly. Its soul is trapped in a soul gem on the demilichs skull visible as a tiny creature-shaped mote of light. While its soul is trapped a creature can't be restored to life by any means. A soul that remains in a soul gem for 30 days is destroyed forever. If the demilich is defeated and a soul gem crushed the creature is restored to life if its body is within 100 miles. A creature that succeeds on a saving throw against this effect is immune to it for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dust Storm", "desc": "The dust of the demilichs body swirls in a 30-foot radius around the demilich. Each creature in the area makes a DC 17 Constitution saving throw. On a failure, the creature takes 21 (6d6) necrotic damage and is blinded until the end of its next turn. The demilich then moves up to its speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Ringing Laugh", "desc": "Each creature within 60 feet that can hear the demilich makes a DC 17 Wisdom saving throw. On a failure, a creature is frightened until the end of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Telekinesis", "desc": "The demilich targets a Huge or smaller creature or an object weighing up to 1,000 pounds within 60 feet. If the target is a creature, it must succeed on a DC 17 Strength saving throw. Otherwise, the demilich moves the target up to 30 feet in any direction, including up. If another creature or object stops the targets movement, both take 10 (3d6) bludgeoning damage. At the end of this movement, the target falls if it is still in the air, taking falling damage as normal.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The demilich can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. The demilich regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Avoidance", "desc": "If the demilich makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure." }, { "name": "Legendary Resistance (5/Day)", "desc": "If the demilich fails a saving throw, it can choose to succeed instead. When it does so, one of the five tiny warding gems set on its forehead or teeth shatters." }, { "name": "Undead Nature", "desc": "A demilich doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_dread-knight/?format=api", "key": "a5e-mm_dread-knight", "name": "Dread Knight", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "19.000", "challenge_rating_text": "19", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 262, "hit_dice": "25d8+150", "experience_points": 22000, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 22, "intelligence": 14, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 6, "intelligence": 2, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "skill_bonuses": { "history": 8, "intimidation": 11, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 2, "athletics": 6, "deception": 5, "history": 8, "insight": 4, "intimidation": 11, "investigation": 2, "medicine": 4, "nature": 2, "perception": 10, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Stunned", "key": "stunned", "url": "https://api.open5e.com/v2/conditions/stunned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60.0, "actions": [ { "name": "Break Magic", "desc": "The dread knight ends all spell effects created by a 5th-level or lower spell slot on a creature, object, or point within 30 feet.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cursed Greatsword", "desc": "The dread knight makes a cursed greatsword attack.", "attacks": [ { "name": "Cursed Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Blast", "desc": "A fiery mote streaks from the dread knights finger to a point within 120 feet and blossoms into a 20-foot-radius sphere of black fire which spreads around corners. Each creature within the area makes a DC 16 Dexterity saving throw taking 63 (18d6) fire damage on a failed saving throw or half damage on a success. This damage ignores fire resistance and treats immunity to fire damage as fire resistance.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Ice Wall", "desc": "The dread knight magically creates a wall of ice on a solid surface it can see within 60 feet. The wall is flat 1 foot thick and can be up to 50 feet long and 15 feet high. The wall lasts for 1 minute or until destroyed. Each 10-foot section has AC 12 30 hit points vulnerability to fire damage and immunity to cold necrotic poison and psychic damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (creatures choice)", "desc": "The creature then makes a DC 16 Dexterity saving throw taking 49 (14d6) cold damage on a successful save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Wrack", "desc": "A creature within 60 feet makes a DC 16 Constitution saving throw taking 70 (20d6) necrotic damage and falling prone on a failed save or taking half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Summon Fiendish Steed", "desc": "A fell nightmare or wyvern magically appears in an empty space within 5 feet. The steed follows the dread knights commands and acts on its turn. It may attack on the turn on which it is summoned. It remains until the dread knight dismisses it as an action or it is killed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Undead Nature", "desc": "A dread knight doesnt require air, sustenance, or sleep." }, { "name": "Unholy Aura", "desc": "The dread knight and allies within 30 feet have advantage on saving throws against spells and other magic effects and against features that turn undead. Other creatures of the dread knights choice within 30 feet have disadvantage on saving throws against spells and other magic effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_dread-knight-champion/?format=api", "key": "a5e-mm_dread-knight-champion", "name": "Dread Knight Champion", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "23.000", "challenge_rating_text": "23", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 346, "hit_dice": "33d8+198", "experience_points": 50000, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 22, "intelligence": 14, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 6, "intelligence": 2, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "skill_bonuses": { "history": 8, "intimidation": 11, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 2, "athletics": 6, "deception": 5, "history": 8, "insight": 4, "intimidation": 11, "investigation": 2, "medicine": 4, "nature": 2, "perception": 10, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Stunned", "key": "stunned", "url": "https://api.open5e.com/v2/conditions/stunned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60.0, "actions": [ { "name": "Break Magic", "desc": "The dread knight ends all spell effects created by a 5th-level or lower spell slot on a creature, object, or point within 30 feet.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cursed Greatsword", "desc": "The dread knight makes a cursed greatsword attack.", "attacks": [ { "name": "Cursed Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Blast", "desc": "A fiery mote streaks from the dread knights finger to a point within 120 feet and blossoms into a 20-foot-radius sphere of black fire which spreads around corners. Each creature within the area makes a DC 16 Dexterity saving throw taking 63 (18d6) fire damage on a failed saving throw or half damage on a success. This damage ignores fire resistance and treats immunity to fire damage as fire resistance.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Ice Wall", "desc": "The dread knight magically creates a wall of ice on a solid surface it can see within 60 feet. The wall is flat 1 foot thick and can be up to 50 feet long and 15 feet high. The wall lasts for 1 minute or until destroyed. Each 10-foot section has AC 12 30 hit points vulnerability to fire damage and immunity to cold necrotic poison and psychic damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (creatures choice)", "desc": "The creature then makes a DC 16 Dexterity saving throw taking 49 (14d6) cold damage on a successful save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Wrack", "desc": "A creature within 60 feet makes a DC 16 Constitution saving throw taking 70 (20d6) necrotic damage and falling prone on a failed save or taking half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Summon Fiendish Steed", "desc": "A fell nightmare or wyvern magically appears in an empty space within 5 feet. The steed follows the dread knights commands and acts on its turn. It may attack on the turn on which it is summoned. It remains until the dread knight dismisses it as an action or it is killed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legion", "desc": "The dread knights sword is a +3 greatsword that grants a +3 bonus to attack and damage rolls when it attacks with its cursed greatsword. A humanoid killed by damage from this sword rises the next dusk as a zombie. While attuned to the sword, the dread knight can use a bonus action to command zombies created in this way." }, { "name": "Undead Nature", "desc": "A dread knight doesnt require air, sustenance, or sleep." }, { "name": "Unholy Aura", "desc": "The dread knight and allies within 30 feet have advantage on saving throws against spells and other magic effects and against features that turn undead. Other creatures of the dread knights choice within 30 feet have disadvantage on saving throws against spells and other magic effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_elder-vampire/?format=api", "key": "a5e-mm_elder-vampire", "name": "Elder Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "11.000", "challenge_rating_text": "11", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "climb": 30.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 30.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 285, "hit_dice": "30d8+150", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Blood Frenzy", "desc": "While bloodied, the vampire can take 3 legendary actions instead of 1." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a bless, hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_ghast/?format=api", "key": "a5e-mm_ghast", "name": "Ghast", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "url": "https://api.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 36, "hit_dice": "8d8", "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 0, "athletics": 3, "deception": -1, "history": 0, "insight": 0, "intimidation": -1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one incapacitated creature. 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It doesnt gain access to the creatures memories but does gain access to proficiencies nonmagical class features and traits and nonmagical actions. It can't use limited-used abilities or class traits that require spending a resource. The possession ends after 24 hours when the body drops to 0 hit points when the ghost ends it as a bonus action or when the ghost is turned or affected by dispel evil and good or a similar effect. Additionally the possessed creature repeats its saving throw whenever it takes damage. When the possession ends the ghost reappears in a space within 5 feet of the body. 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If the targets saving throw is successful or the effect ends for it it is immune to any Paralyzing Claw for 24 hours.", "attacks": [ { "name": "Paralyzing Claw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Radiant Sensitivity", "desc": "When the ghoul takes radiant damage, it has disadvantage on attack rolls and on Perception checks that rely on sight until the end of its next turn." }, { "name": "Undead Nature", "desc": "Ghouls and ghasts dont require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_horde-of-shadows/?format=api", "key": "a5e-mm_horde-of-shadows", "name": "Horde of Shadows", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 90, "hit_dice": "20d8", "experience_points": 1100, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 10, "intelligence": 8, "wisdom": 10, "charisma": 14 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 0, "charisma": 2 }, "skill_bonuses": { "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -1, "athletics": -2, "deception": 2, "history": -1, "insight": 0, "intimidation": 2, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": 2, "persuasion": 2, "religion": -1, "sleight_of_hand": 2, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant", "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api" } ], "condition_immunities_display": "charmed, fatigue, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 16 (4d6 + 2) necrotic damage and the target makes a DC 12 Constitution saving throw. On a failure the target is cursed until it finishes a short or long rest or is the subject of remove curse or a similar spell. While cursed the target makes attack rolls Strength checks and Strength saving throws with disadvantage. If the target dies while cursed a new undead shadow rises from the corpse in 1d4 hours the corpse no longer casts a natural shadow and the target can't be raised from the dead until the new shadow is destroyed.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The horde makes up to three claw attacks but no more than one against each target.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Sneak", "desc": "The horde takes the Hide action even if obscured only by dim light or darkness.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The horde can pass through an opening as narrow as 1 inch wide without squeezing." }, { "name": "Area Vulnerability", "desc": "The horde takes double damage from any effect that targets an area." }, { "name": "Horde", "desc": "The horde is composed of 5 or more shadows. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects." }, { "name": "Horde Dispersal", "desc": "When the horde is reduced to 0 hit points, it turns into 2 (1d4) shadows, each of which are bloodied." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the horde has disadvantage on attack rolls, ability checks, and saving throws." }, { "name": "Undead Nature", "desc": "The horde doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_lacedon/?format=api", "key": "a5e-mm_lacedon", "name": "Lacedon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "url": "https://api.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 12, "armor_detail": "", "hit_points": 22, "hit_dice": "5d8", "experience_points": 200, "ability_scores": { "strength": 12, "dexterity": 14, "constitution": 10, "intelligence": 6, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 1, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 1, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -2, "athletics": 1, "deception": -2, "history": -2, "insight": 0, "intimidation": -2, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -2, "persuasion": -2, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one incapacitated creature. Hit: 6 (1d8 + 2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. If the target is a living creature other than an elf it makes a DC 10 Constitution saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of its turns ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to any Paralyzing Claw for 24 hours.", "attacks": [ { "name": "Paralyzing Claw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Radiant Sensitivity", "desc": "When the ghoul takes radiant damage, it has disadvantage on attack rolls and on Perception checks that rely on sight until the end of its next turn." }, { "name": "Undead Nature", "desc": "Ghouls and ghasts dont require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_lich/?format=api", "key": "a5e-mm_lich", "name": "Lich", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any six", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 170, "hit_dice": "20d8+80", "experience_points": 33000, "ability_scores": { "strength": 12, "dexterity": 16, "constitution": 18, "intelligence": 20, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 4, "intelligence": 5, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "constitution": 11, "intelligence": 12, "wisdom": 10 }, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 11, "intelligence": 12, "wisdom": 10, "charisma": 3 }, "skill_bonuses": { "arcana": 12, "history": 12, "insight": 10, "perception": 10, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 12, "athletics": 1, "deception": 3, "history": 12, "insight": 10, "intimidation": 3, "investigation": 5, "medicine": 3, "nature": 5, "perception": 10, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_resistances_display": "cold, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Arc Lightning", "desc": "The lich uses Arc Lightning.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Blur", "desc": "(2nd-Level; V, Concentration) The lichs form is blurred. Attack rolls against it are made with disadvantage unless the attacker has senses that allow them to perceive without sight or to see through illusions (like blindsight or truesight).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The lich casts cantrip or a 1st-level spell. The lich can use 2 legendary actions to cast a 2nd-level spell or 3 legendary actions to cast a 3rd-level spell.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Confusion", "desc": "(4th-Level; S, M, Concentration) Each creature within 10 feet of a point the lich can see within 120 feet makes a DC 20 Wisdom saving throw becoming rattled until the end of its next turn on a success. On a failure a creature is confused for 1 minute and can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Death Aura", "desc": "The aura casts purple light. Each living creature that ends its turn inside the aura takes 17 (5d6) necrotic damage, and the lich regains the same number of hit points.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Disintegrate", "desc": "(6th-Level; S, M) The lich disintegrates a target within 60 feet. A Large or smaller nonmagical object or creation of magical force or a 10-foot-cube section thereof is automatically destroyed. A creature makes a DC 20 Dexterity saving throw taking 75 (10d6 + 40) force damage on a failed save. If reduced to 0 hit points the creature and its nonmagical gear are disintegrated and the creature can be restored to life only with true resurrection or wish.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Eldritch Aura", "desc": "The lich surrounds itself with a magical, rune-covered, glowing, translucent aura in a 10-foot radius. The aura moves with the lich and casts dim light inside its area. The aura disappears at the beginning of the lichs next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Finger of Death", "desc": "(7th-Level; S) A creature within 60 feet makes a DC 20 Constitution saving throw taking 61 (7d8 + 30) necrotic damage on a failed saving throw or half damage on a success. A humanoid killed by this spell turns into a zombie under the lichs control at the start of the lichs next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 8, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Bolt", "desc": "(Cantrip; S) Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage.", "attacks": [ { "name": "Fire Bolt (Cantrip; S) attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": null, "range": 120.0, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10) fire", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; S, M) Fire streaks from the lich to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 20 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Touch", "desc": "The lich uses Paralyzing Touch.", "attacks": [ { "name": "Paralyzing Touch attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Power Word Stun", "desc": "(8th-Level; V) The lich targets a creature within 60 feet. If the target has more than 150 hit points it is rattled until the end of its next turn. Otherwise it is stunned. It can make a DC 20 Constitution saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 9, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sabotage Spell", "desc": "When a creature within 60 feet casts a spell that targets the lich, the lich attempts to interrupt it. The lich makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the caster takes 10 (3d6) necrotic damage.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the lich is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the beginning of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Aura", "desc": "The aura casts orange light. It has 35 hit points. Whenever the lich would take damage, the aura takes the damage instead, and the aura visibly weakens. If the damage reduces the aura to 0 hit points, the aura disappears, and the lich takes any excess damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spell Shield Aura", "desc": "The aura casts blue light. Any spell cast with a 5th-level or lower spell slot from outside the aura can't affect anything inside the aura. Using a spell to target something inside the aura or include the auras space in an area has no effect on anything inside.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The lich can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderwave", "desc": "(1st-Level; S) Thunder rolls from the lich in a 15-foot cube. Each creature in the area makes a DC 20 Constitution saving throw. On a failure a creature takes 9 (2d8) thunder damage and is pushed 10 feet from the lich. On a success a creature takes half damage and is not pushed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "The lichs body or vestments are warded with three protective runes. When the lich fails a saving throw, it can choose to succeed instead. When it does so, one of its protective runes disappears." }, { "name": "Rejuvenation", "desc": "If it has a soul vessel, a destroyed lich gains a new body in 1d10 days, regaining all its hit points. The new body forms within 10 feet of the soul vessel." }, { "name": "Spellcasting", "desc": "The lich is a 16th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20\n +12 to hit with spell attacks). The lich has the following wizard spells prepared:\n Cantrips (at will): fire bolt\n mage hand\n prestidigitation\n 1st-level (4 slots): detect magic\n shield\n silent image\n thunderwave\n 2nd-level (3 slots): blur\n detect thoughts\n locate object\n 3rd-level (3 slots): animate dead\n dispel magic\n fireball\n 4th-level (3 slots): confusion\n dimension door\n 5th-level (2 slots): geas\n scrying\n 6th-level (1 slot): create undead\n disintegrate\n 7th-level (1 slot): finger of death\n teleport\n 8th-level (1 slot): power word stun" }, { "name": "Tongueless Utterance", "desc": "Unless a spell has only a vocal component, the lich can cast the spell without providing a vocal component." }, { "name": "Turn Resistance", "desc": "The lich has advantage on saving throws against any effect that turns undead." }, { "name": "Undead Nature", "desc": "A lich doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_mummy/?format=api", "key": "a5e-mm_mummy", "name": "Mummy", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 11, "armor_detail": "", "hit_points": 67, "hit_dice": "9d8+27", "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 8, "constitution": 16, "intelligence": 10, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": -1, "saving_throws": { "wisdom": 2 }, "saving_throws_all": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": 0, "athletics": 3, "deception": 1, "history": 0, "insight": 0, "intimidation": 1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dreadful Glare (Gaze)", "desc": "The mummy targets a creature within 60 feet. The target makes a DC 11 Wisdom saving throw. On a failure it is magically frightened until the end of the mummys next turn. If the target fails the save by 5 or more it is paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of mummies (but not mummy lords) for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mummy uses Dreadful Glare and then attacks with its rotting fist.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rotting Fist", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure it is cursed with Mummy Rot.", "attacks": [ { "name": "Rotting Fist attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Curse: Mummy Rot", "desc": "A mummys touch inflicts a dreadful curse called mummy rot. A cursed creature can't regain hit points, and its hit point maximum decreases by an amount equal to the creatures total number of Hit Dice for every 24 hours that elapse. If this curse reduces the targets hit point maximum to 0, the target dies and crumbles to dust. Remove curse and similar magic ends the curse." }, { "name": "Flammable", "desc": "After taking fire damage, the mummy catches fire and takes 5 (1d10) ongoing fire damage if it isnt already suffering ongoing fire damage. A creature can use an action to extinguish this fire." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_mummy-lord/?format=api", "key": "a5e-mm_mummy-lord", "name": "Mummy Lord", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "15.000", "challenge_rating_text": "15", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 221, "hit_dice": "26d8+104", "experience_points": 13000, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 18, "intelligence": 12, "wisdom": 18, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": 1, "wisdom": 4, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "constitution": 9, "intelligence": 6, "wisdom": 9, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 9, "intelligence": 6, "wisdom": 9, "charisma": 8 }, "skill_bonuses": { "history": 6, "religion": 6 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 1, "athletics": 4, "deception": 3, "history": 6, "insight": 4, "intimidation": 3, "investigation": 1, "medicine": 4, "nature": 1, "perception": 4, "performance": 3, "persuasion": 3, "religion": 6, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Attack", "desc": "The mummy lord uses Dreadful Glare or attacks with its rotting fist.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Blasphemous Counterspell", "desc": "When the mummy lord is targeted by a spell using a 4th-level or lower spell slot, the attacker makes a DC 16 Constitution saving throw. On a failure, the spell is wasted, and the caster takes 3 (1d6) necrotic damage per level of the spell slot.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blasphemous Word", "desc": "Each non-undead creature within 10 feet of the mummy lord that can hear its magical imprecation makes a DC 16 Constitution saving throw. On a failure, a creature is stunned until the end of the mummy lords next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Channel Negative Energy", "desc": "A 60-foot-radius aura of magical negative energy surrounds the mummy lord until the end of its next turn, spreading around corners. Creatures in the aura can't regain hit points.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Contagion", "desc": "(5th-Level; V, S) Melee Spell Attack: +9 to hit, reach 5 ft., one creature. Hit: The target contracts a flesh-rotting disease. It has disadvantage on Charisma ability checks and becomes vulnerable to all damage. The target makes a DC 17 Constitution saving throw at the end of each of its turns. After 3 failures the target stops making saving throws and the disease lasts for 7 days. After 3 successes the effect ends.", "attacks": [ { "name": "Contagion (5th-Level; V, S) attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dispel Magic", "desc": "The mummy lord casts dispel magic.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 5, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Dreadful Glare (Gaze)", "desc": "The mummy lord targets a creature within 60 feet. The target makes a DC 16 Wisdom saving throw. On a failure it is magically frightened until the end of the mummy lords next turn. If the target fails the save by 5 or more it is paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of mummies and mummy lords for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Guardian of Faith", "desc": "(4th-Level; V) A Large indistinct spectral guardian appears within an unoccupied space within 30 feet and remains for 8 hours. Creatures of the mummy lords choice that move to a space within 10 feet of the guardian for the first time on a turn make a DC 17 Dexterity saving throw taking 20 radiant or necrotic damage (mummy lords choice) on a failed save or half damage on a success. The spell ends when the guardian has dealt 60 total damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Harm", "desc": "(6th-Level; V, S) The mummy lord targets a creature within 60 feet. The target makes a DC 17 Constitution saving throw. On a failure the creature is diseased taking 49 (14d6) necrotic damage. Its hit point maximum is reduced by the same amount for 1 hour or until the effect is removed with a spell that removes diseases. On a successful save the creature takes half the damage. The spells damage can't reduce a target to less than 1 hit point.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mummy lord uses Dreadful Glare and then attacks with its rotting fist.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rotting Fist", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 21 (6d6) necrotic damage. If the target is a creature it makes a DC 17 Constitution saving throw. On a failure it is cursed with Mummy Rot.", "attacks": [ { "name": "Rotting Fist attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The mummy lord can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Whirlwind of Sand", "desc": "The mummy lord, along with its equipment, magically transforms into a whirlwind of sand and moves up to 60 feet without provoking opportunity attacks, and then reverts to its normal form.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Curse: Mummy Rot", "desc": "A mummys touch inflicts a dreadful curse called mummy rot. A cursed creature can't regain hit points, and its hit point maximum decreases by an amount equal to the creatures total number of Hit Dice for every 24 hours that elapse. If this curse reduces the targets hit point maximum to 0, the target dies and crumbles to dust. Remove curse and similar magic ends the curse." }, { "name": "Flammable", "desc": "After taking fire damage, the mummy lord catches fire and takes 11 (2d10) ongoing fire damage if it isnt already suffering ongoing fire damage. A creature can use an action or legendary action to extinguish this fire." }, { "name": "Legendary Resistance (1/Day)", "desc": "If the mummy lord fails a saving throw while wearing its scarab amulet, it can choose to succeed instead. When it does so, the scarab amulet shatters. The mummy lord can create a new amulet when it finishes a long rest." }, { "name": "Magic Resistance", "desc": "The mummy lord has advantage on saving throws against spells and magical effects." }, { "name": "Rejuvenation", "desc": "If its heart is intact, a destroyed mummy lord gains a new body in 1d4 days, regaining all its hit points. The new body forms within 10 feet of the heart." }, { "name": "Spellcasting", "desc": "The mummy lord is an 11th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17\n +9 to hit with spell attacks). The mummy lord has the following cleric spells prepared\n which it can cast without material components:\n Cantrips (at will): guidance\n thaumaturgy\n 1st-level (4 slots): create or destroy water\n detect magic\n 2nd-level (3 slots): augury\n gentle repose\n 3rd-level (3 slots): animate dead\n dispel magic\n 4th-level (3 slots): divination\n guardian of faith\n 5th-level (2 slots): contagion\n 6th-level (1 slot): harm" } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_ogre-flesh-heap/?format=api", "key": "a5e-mm_ogre-flesh-heap", "name": "Ogre Flesh Heap", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Giant but can't speak", "data": [] }, "armor_class": 11, "armor_detail": "", "hit_points": 59, "hit_dice": "7d10+28", "experience_points": 1100, "ability_scores": { "strength": 18, "dexterity": 6, "constitution": 18, "intelligence": 3, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -1, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -1 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target grappled by a zombie. Hit: 15 (2d10 + 4) piercing damage and the zombie regains hit points equal to the damage dealt", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bodyblock", "desc": "If the ogre flesh heap is grappling a creature when it is hit with a weapon attack by a creature it can see, it uses the creature as a shield, adding 2 to its AC against the attack. If this causes the attack to miss, the attack hits the grappled creature instead.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Corpulent Expulsion", "desc": "When it takes damage, the ogre flesh heaps belly splits and releases a torrent of caustic gore in a 30-foot cone. Creatures in this area make a DC 14 Dexterity saving throw, taking 14 (4d6) acid damage on a failure and half damage on a success. The flesh heap then takes 10 (3d6) acid damage.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Grab", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and the target is grappled if its Medium or smaller (escape DC 14) and until the grapple ends the zombie can't grab another target.", "attacks": [ { "name": "Grab attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatclub", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Greatclub attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sweeping Strike", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft. all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw. On a failure it is pushed 10 feet away from the ogre.", "attacks": [ { "name": "Sweeping Strike attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Fortitude (1/Day)", "desc": "If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_ogre-zombie/?format=api", "key": "a5e-mm_ogre-zombie", "name": "Ogre Zombie", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Giant but can't speak", "data": [] }, "armor_class": 11, "armor_detail": "", "hit_points": 59, "hit_dice": "7d10+28", "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 6, "constitution": 18, "intelligence": 3, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -1, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -1 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target grappled by a zombie. Hit: 15 (2d10 + 4) piercing damage and the zombie regains hit points equal to the damage dealt.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and the target is grappled if its Medium or smaller (escape DC 14) and until the grapple ends the zombie can't grab another target.", "attacks": [ { "name": "Grab attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatclub", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Greatclub attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sweeping Strike", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft. all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw. On a failure it is pushed 10 feet away from the ogre.", "attacks": [ { "name": "Sweeping Strike attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Fortitude (1/Day)", "desc": "If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_revenant/?format=api", "key": "a5e-mm_revenant", "name": "Revenant", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 110, "hit_dice": "13d8+52", "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "strength": 7, "constitution": 7, "wisdom": 4, "charisma": 7 }, "saving_throws_all": { "strength": 7, "dexterity": 3, "constitution": 7, "intelligence": 0, "wisdom": 4, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": 4, "deception": 4, "history": 0, "insight": 1, "intimidation": 4, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "necrotic, psychic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api.open5e.com/v2/damagetypes/psychic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Stunned", "key": "stunned", "url": "https://api.open5e.com/v2/conditions/stunned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Burning Hatred", "desc": "The revenant targets the focus of its Fearsome Pursuit assuming the creature is within 30 feet. The target makes a DC 15 Wisdom saving throw. On a failure it takes 14 (4d6) psychic damage and is paralyzed until the end of its next turn. On a success it takes half damage and is frightened until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Multiattack", "desc": "The revenant makes two strangle attacks. It can replace one attack with Burning Hatred if available.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Strangle", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and the target is grappled (escape DC 15) if its a Large or smaller creature. 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Otherwise, after focusing, it knows the distance and direction to that creature, and so long as its moving in pursuit of that creature, it ignores difficult terrain. This effect ends if the revenant takes damage or ends its turn without moving for any reason." }, { "name": "Magic Resistance", "desc": "The revenant has advantage on saving throws against spells and other magical effects." }, { "name": "Rapid Recovery", "desc": "If the revenant goes 1 minute without taking damage, it regains all its missing hit points." }, { "name": "Relentless", "desc": "When the revenant is reduced to 0 hit points, its body turns to dust. One minute later, its spirit inhabits a recently-dead humanoid corpse of its choice on the same plane of existence, awakening with 1 hit point." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_shadow/?format=api", "key": "a5e-mm_shadow", "name": "Shadow", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 18, "hit_dice": "4d8", "experience_points": 200, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 10, "intelligence": 8, "wisdom": 10, "charisma": 14 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 0, "charisma": 2 }, "skill_bonuses": { "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -1, "athletics": -2, "deception": 2, "history": -1, "insight": 0, "intimidation": 2, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": 2, "persuasion": 2, "religion": -1, "sleight_of_hand": 2, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant", "url": "https://api.open5e.com/v2/damagetypes/radiant/?format=api" } ], "condition_immunities_display": "charmed, fatigue, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage and the target makes a DC 12 Constitution saving throw. On a failure the target is cursed until it finishes a short or long rest or is the subject of remove curse or a similar spell. While cursed the target makes attack rolls Strength checks and Strength saving throws with disadvantage. If the target dies while cursed a new undead shadow rises from the corpse in 1d4 hours the corpse no longer casts a natural shadow and the target can't be raised from the dead until the new shadow is destroyed.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Sneak", "desc": "The shadow takes the Hide action even if obscured only by dim light or darkness.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow can pass through an opening as narrow as 1 inch wide without squeezing." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws." }, { "name": "Undead Nature", "desc": "A shadow doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_skeletal-champion/?format=api", "key": "a5e-mm_skeletal-champion", "name": "Skeletal Champion", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 58, "hit_dice": "9d8+18", "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 3, "saving_throws": { "strength": 5, "dexterity": 5, "constitution": 4 }, "saving_throws_all": { "strength": 5, "dexterity": 5, "constitution": 4, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": -1, "arcana": -2, "athletics": 3, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 3, "stealth": 3, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "fatigue, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.", "attacks": [ { "name": "Heavy Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 100.0, "long_range": 400.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The skeleton makes two melee attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shielding Riposte", "desc": "When a creature within the skeletons reach misses with a melee attack against the skeleton or a creature within 5 feet, the skeleton makes a longsword attack against the attacker. The skeleton must be wielding a longsword to use this reaction.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_skeletal-tyrannosaurus-rex/?format=api", "key": "a5e-mm_skeletal-tyrannosaurus-rex", "name": "Skeletal Tyrannosaurus Rex", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "8.000", "challenge_rating_text": "8", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 126, "hit_dice": "11d12+55", "experience_points": 3900, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 2, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -1, "arcana": -4, "athletics": 6, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "fatigue, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) piercing damage. If the target is a creature it is grappled (escape DC 17). 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If the skeleton moves at least 20 feet straight towards the target before the attack the target makes a DC 14 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "url": "https://api.open5e.com/v2/creatures/a5e-mm_skeleton/?format=api", "key": "a5e-mm_skeleton", "name": "Skeleton", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead", "url": "https://api.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 13, "hit_dice": "2d8+4", "experience_points": 50, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": -2, "athletics": 0, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "fatigue, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. 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damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api.open5e.com/v2/conditions/restrained/?format=api" }, { "name": "Unconscious", "key": "unconscious", "url": "https://api.open5e.com/v2/conditions/unconscious/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fade", "desc": "While not in sunlight the specter turns invisible and takes the Hide action. 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The target dies if its hit point maximum is reduced to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal", "desc": "The specter can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object. If it takes radiant damage, it loses this trait until the end of its next turn." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the specter has disadvantage on attack rolls, as well as on Perception checks that rely on sight." }, { "name": "Undead Nature", "desc": "A specter doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null } ] }{ "count": 3539, "next": "