{"count":3541,"next":"https://api.open5e.com/v2/creatures/?format=json&ordering=-armor_class&page=10","previous":"https://api.open5e.com/v2/creatures/?format=json&ordering=-armor_class&page=8","results":[{"key":"tob_kishi-demon","name":"Kishi Demon","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Celestial, Common, Draconic, Infernal, telepathy","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor, shield","hit_points":119,"hit_dice":"14d8+56","experience_points":3900,"ability_scores":{"strength":19,"dexterity":20,"constitution":19,"intelligence":15,"wisdom":11,"charisma":22},"modifiers":{"strength":4,"dexterity":5,"constitution":4,"intelligence":2,"wisdom":0,"charisma":6},"initiative_bonus":5,"saving_throws":{"dexterity":8,"constitution":7,"wisdom":3},"saving_throws_all":{"strength":4,"dexterity":8,"constitution":7,"intelligence":2,"wisdom":3,"charisma":6},"skill_bonuses":{"deception":9,"perception":3,"performance":9},"skill_bonuses_all":{"acrobatics":5,"animal_handling":0,"arcana":2,"athletics":4,"deception":9,"history":2,"insight":0,"intimidation":6,"investigation":2,"medicine":0,"nature":2,"perception":3,"performance":9,"persuasion":6,"religion":2,"sleight_of_hand":5,"stealth":5,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The demon makes one bite attack and three spear attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spear","desc":"Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.","attacks":[{"name":"Spear attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"the demon's spellcasting ability is Charisma (spell save DC 17). The demon can innately cast the following spells, requiring no material components: At will: detect evil and good, detect magic, suggestion\n\n3/day: glibness\n\n1/day: dominate person"},{"name":"Magic Resistance","desc":"The demon has advantage on saving throws against spells and other magical effects."},{"name":"Trophy Shield","desc":"If the kishi demon killed an opponent this turn, as a bonus action, it takes part of the slain creature's essence along with a grisly trophy and mounts it upon its shield. For 24 hours, the Armor Class of the kishi demon becomes 20, and creatures of the same race as the slain creature have disadvantage on attack rolls against the kishi demon."},{"name":"Two Heads","desc":"The demon has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious."},{"name":"Variant: Demon Summoning","desc":"some kishi demons have an action option that allows them to summon other demons.\n\nsummon Demon (1/Day): The kishi demon has a 35 percent chance of summoning one kishi demon"}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_koschei","name":"Koschei","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":17.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Abyssal, Common, Celestial, Dwarvish, Infernal","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":135,"hit_dice":"18d8+54","experience_points":18000,"ability_scores":{"strength":22,"dexterity":12,"constitution":17,"intelligence":17,"wisdom":13,"charisma":21},"modifiers":{"strength":6,"dexterity":1,"constitution":3,"intelligence":3,"wisdom":1,"charisma":5},"initiative_bonus":1,"saving_throws":{"dexterity":7,"wisdom":7,"charisma":11},"saving_throws_all":{"strength":6,"dexterity":7,"constitution":3,"intelligence":3,"wisdom":7,"charisma":11},"skill_bonuses":{"arcana":9,"insight":7,"perception":7},"skill_bonuses_all":{"acrobatics":1,"animal_handling":1,"arcana":9,"athletics":6,"deception":5,"history":3,"insight":7,"intimidation":5,"investigation":3,"medicine":1,"nature":3,"perception":7,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":1,"stealth":1,"survival":1},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"necrotic; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Necrotic","key":"necrotic"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"cold, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Attack","desc":"Koschei makes one attack with his longsword.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Drain","desc":"Koschei makes one attack with Drain Life.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Drain Life","desc":"Melee Spell Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) necrotic damage. The target must succeed on a DC 19 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken from this attack, and Koschei regains an equal number of hit points. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.","attacks":[{"name":"Drain Life attack","attack_type":"SPELL","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longsword","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage or 11 (1d10 + 6) slashing damage if used in two hands plus 14 (4d6) necrotic damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"Koschei makes two longsword attacks and one drain life attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"Koschei teleports to an unoccupied space he can see within 40 feet.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Hidden Soul","desc":"A creature holding the egg containing Koschei's soul can use an action to compel Koschei as if a dominate monster spell were cast on him and Koschei failed his saving throw. As long as the soul is within the needle, Koschei can't permanently die. If he is killed, his body reforms in his lair in 1d10 days. If the needle is broken, Koschei can be killed like any other creature."},{"name":"Innate Spellcasting","desc":"koschei's innate spellcasting attribute is Charisma (spell save DC 19, +11 to hit with spell attacks). He can innately cast the following spells, requiring no material components.\n\nat will: detect magic, phantom steed, scorching ray, sending\n\n3/day each: invisibility, magic missile, shield\n\n2/day each: animate objects, cone of cold, hypnotic pattern\n\n1/day each: disintegrate, meteor swarm, true polymorph"},{"name":"Koschei's Lair Actions","desc":"on initiative count 20 (losing initiative ties), Koschei takes a lair action to cause one of the following effects; Koschei can't use the same effect two rounds in a row:\n\n- Koschei creates a whirlwind centered on a point he can see within 100 feet. The whirlwind is 10 feet wide and up to 50 feet tall. A creature in the area of the whirlwind when it's created, or who enters the area for the first time on a turn, must make a DC 15 Strength saving throw. On a failed save, the creature is restrained and takes 18 (4d8) bludgeoning damage from the buffeting wind. A restrained creature can escape from the whirlwind by using its action to repeat the saving throw; on a success, it moves 5 feet outside the area of the whirlwind. The whirlwind lasts until Koschei uses this action again or dies.\n\n- Tortured spirits appear and attack up to three creatures Koschei can see within the lair. One attack is made against each targeted creature; each attack has +8 to hit and does 10 (3d6) necrotic damage.\n\n- Koschei disrupts the flow of magic in his lair. Until initiative count 20 on the following round, any creature other than a fiend who targets Koschei with a spell must make a DC 15 Wisdom saving throw. On a failure, the creature still casts the spell, but it must target a creature other than Koschei."},{"name":"Legendary Resistance (3/day)","desc":"If Koschei fails a saving throw, he can choose to succeed instead."},{"name":"Magic Weapons","desc":"Koschei's weapon attacks are magical and do an extra 14 (4d6) necrotic damage (included below)."},{"name":"Regional Effects","desc":"the region containing Koschei's lair is warped by Koschei's magic, which creates one or more of the following effects:\n\n- Rabbits, ducks, and other game animals become hostile toward intruders within 5 miles of the lair. They behave aggressively, but only attack if cornered. Foraging for food by hunting is difficult and only yields half the normal amount of food.\n\n- Wind and snowstorms are common within 5 miles of the lair.\n\n- Koschei is aware of any spell cast within 5 miles of his lair. He knows the source of the magic (innate, the caster's class, or a magic item) and knows the direction to the caster.\n\nif Koschei dies, conditions in the area surrounding his lair return to normal over the course of 1d10 days."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_mordant-snare","name":"Mordant Snare","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":20,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Primordial","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":264,"hit_dice":"16d20+96","experience_points":13000,"ability_scores":{"strength":23,"dexterity":16,"constitution":22,"intelligence":15,"wisdom":14,"charisma":6},"modifiers":{"strength":6,"dexterity":3,"constitution":6,"intelligence":2,"wisdom":2,"charisma":-2},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":6,"dexterity":3,"constitution":6,"intelligence":2,"wisdom":2,"charisma":-2},"skill_bonuses":{"deception":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":2,"athletics":6,"deception":8,"history":2,"insight":2,"intimidation":-2,"investigation":2,"medicine":2,"nature":2,"perception":2,"performance":-2,"persuasion":-2,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"acid","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"bludgeoning from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"prone","condition_immunities":[{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Filaments","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage plus 10 (3d6) acid damage, and the target is grappled (escape DC 16) and restrained.","attacks":[{"name":"Filaments attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The mordant snare makes four melee attacks, using any combination of tentacle attacks, spike attacks, and filament attacks. No creature can be targeted by more than one filament attack per turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spike","desc":"Ranged Weapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 3 (1d6) acid damage.","attacks":[{"name":"Spike attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage plus 7 (2d6) acid damage.","attacks":[{"name":"Tentacle attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Absorb Channeled Energy","desc":"If a mordant snare is in the area of effect of a turn undead attempt, it gains temporary hit points. For each mordant puppet that would have been affected by the turning if it were a zombie, the mordant snare gains 10 temporary hit points, to a maximum of 60."},{"name":"Buried","desc":"Until it does something to reveal its presence, a buried mordant snare is treated as if it's invisible."},{"name":"Magic Resistance","desc":"The mordant snare has advantage on saving throws against spells and other magical effects."},{"name":"Mordant Puppets","desc":"A mordant snare can control up to four bodies per tentacle. These \"puppets\"look and move like zombies. Treat each one as a zombie, but limited in movement to the 30-foot-by-30-foot area above the buried snare. Unlike normal zombies, any creature within 5 feet of a mordant puppet when the puppet takes piercing or slashing damage takes 3 (1d6) acid damage (spray from the wound). All puppets attached to a particular tentacle are destroyed if the mordant snare attacks with that tentacle; this does 9 (2d8) acid damage per puppet to all creatures within 5 feet of any of those puppets, or half damage with a successful DC 16 Dexterity saving throw. Damage done to puppet zombies doesn't affect the mordant snare. If the snare is killed, all of its puppets die immediately without causing any acid damage."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Ruins","key":"ruins"},{"name":"Underworld","key":"underworld"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_shoggoth","name":"Shoggoth","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Huge","key":"huge"},"challenge_rating":19.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","climb":30,"swim":30},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"Void Speech","data":[{"name":"Void Speech","key":"void-speech","desc":"Void speech is a rename of Deep Speech from Tome of Beasts."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":387,"hit_dice":"25d12+225","experience_points":22000,"ability_scores":{"strength":26,"dexterity":14,"constitution":28,"intelligence":12,"wisdom":16,"charisma":13},"modifiers":{"strength":8,"dexterity":2,"constitution":9,"intelligence":1,"wisdom":3,"charisma":1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":8,"dexterity":2,"constitution":9,"intelligence":1,"wisdom":3,"charisma":1},"skill_bonuses":{"perception":9},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":1,"athletics":8,"deception":1,"history":1,"insight":3,"intimidation":1,"investigation":1,"medicine":3,"nature":1,"perception":9,"performance":1,"persuasion":1,"religion":1,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"cold, thunder, slashing","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"fire, bludgeoning, piercing","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, deafened, prone, stunned, unconscious","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Deafened","key":"deafened"},{"name":"Prone","key":"prone"},{"name":"Stunned","key":"stunned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The shoggoth makes 1d4 + 1 slam attacks. Reroll the number of attacks at the start of each of the shoggoth's turns.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage, and the target is grappled (escape DC 18) and restrained. The shoggoth can grapple any number of creatures simultaneously, and this has no effect on its number of attacks.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":14,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Absorb Flesh","desc":"The body of a creature that dies while grappled by a shoggoth is completely absorbed into the shoggoth's mass. No portion of it remains to be used in raise dead, reincarnate, and comparable spells that require touching the dead person's body."},{"name":"Amorphous","desc":"A shoggoth can move through a space as small as 1 foot wide. It must spend 1 extra foot of movement for every foot it moves through a space smaller than itself, but it isn't subject to any other penalties for squeezing."},{"name":"Anaerobic","desc":"A shoggoth doesn't need oxygen to live. It can exist with equal comfort at the bottom of the ocean or in the vacuum of outer space."},{"name":"Hideous Piping","desc":"The fluting noises made by a shoggoth are otherworldly and mind-shattering. A creature that can hear this cacophony at the start of its turn and is within 120 feet of a shoggoth must succeed on a DC 15 Wisdom saving throw or be confused (as the spell confusion) for 1d4 rounds. Creatures that roll a natural 20 on this saving throw become immune to the Hideous Piping for 24 hours. Otherwise, characters who meet the conditions must repeat the saving throw every round."},{"name":"Keen Senses","desc":"A shoggoth has advantage on Wisdom (Perception) checks that rely on hearing or smell."},{"name":"Rolling Charge","desc":"If the shoggoth moves at least 20 feet straight toward a creature and hits it with a slam attack on the same turn, that creature must succeed on a DC 20 Dexterity saving throw or be knocked prone. If the creature is knocked prone, the shoggoth immediately moves into the creature's space as a bonus action and crushes the creature beneath its bulk. The crushed creature can't breathe, is restrained, and takes 11 (2d10) bludgeoning damage at the start of each of the shoggoth's turns. A crushed creature remains in its space and does not move with the shoggoth. A crushed creature can escape by using an action and making a successful DC 19 Strength check. On a success, the creature crawls into an empty space within 5 feet of the shoggoth."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_steam-golem","name":"Steam Golem","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Large","key":"large"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands its creator's languages but can't speak","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":171,"hit_dice":"18d10+72","experience_points":10000,"ability_scores":{"strength":26,"dexterity":12,"constitution":18,"intelligence":3,"wisdom":10,"charisma":1},"modifiers":{"strength":8,"dexterity":1,"constitution":4,"intelligence":-4,"wisdom":0,"charisma":-5},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":8,"dexterity":1,"constitution":4,"intelligence":-4,"wisdom":0,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":0,"arcana":-4,"athletics":8,"deception":-5,"history":-4,"insight":0,"intimidation":-5,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":1,"stealth":1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Ax Arm","desc":"Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage.","attacks":[{"name":"Ax Arm attack","attack_type":"WEAPON","to_hit_mod":13,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Long Axe","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 40 (5d12 + 8) slashing damage.","attacks":[{"name":"Long Axe attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The steam golem makes two ax arm attacks, or one long axe attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Steam Blast","desc":"A steam golem can release a blast of steam. The golem chooses whether to affect a 5-foot radius around itself or a 20-foot cube adjacent to itself. Creatures in the affected area take 38 (7d10) fire damage, or half damage with a successful DC 17 Constitution saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Whistle","desc":"When an opponent within 30 feet of the golem tries to cast a spell, the steam golem can emit a shriek from its twin steam whistles. The spellcaster must make a DC 17 Constitution saving throw. If the save succeeds, the spell is cast normally. If it fails, the spell is not cast; the spell slot is not used, but the caster's action is.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Boiler Weakness","desc":"A steam golem that's immersed in water or whose boiler is soaked with at least 20 gallons of water (such as from a water elemental) may be stopped in its tracks by the loss of steam pressure in the boiler. In the case of a water elemental, dousing a steam golem destroys the elemental and the golem must make a DC 20 Constitution saving throw. If it succeeds, the water instantly evaporates and the golem continues functioning normally. If it fails, the golem's fire is extinguished and the boiler loses pressure. The steam golem acts as if affected by a slow spell for 1d3 rounds, then becomes paralyzed until its fire is relit and it spends 15 minutes building up pressure."},{"name":"Extend Long Ax","desc":"A steam golem can extend or retract one arm into long ax form as a bonus action."},{"name":"Immutable Form","desc":"The golem is immune to any spell or effect that would alter its form."},{"name":"Magic Resistance","desc":"The golem has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The golem's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_stuhac","name":"Stuhac","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common, Infernal; telepathy 100 ft.","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":190,"hit_dice":"20d8+100","experience_points":10000,"ability_scores":{"strength":22,"dexterity":18,"constitution":20,"intelligence":12,"wisdom":16,"charisma":15},"modifiers":{"strength":6,"dexterity":4,"constitution":5,"intelligence":1,"wisdom":3,"charisma":2},"initiative_bonus":4,"saving_throws":{"strength":11,"dexterity":9,"constitution":10,"charisma":7},"saving_throws_all":{"strength":11,"dexterity":9,"constitution":10,"intelligence":1,"wisdom":3,"charisma":7},"skill_bonuses":{"deception":12},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":1,"athletics":6,"deception":12,"history":1,"insight":3,"intimidation":2,"investigation":1,"medicine":3,"nature":1,"perception":3,"performance":2,"persuasion":2,"religion":1,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"cold, poison","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"acid, fire; bludgeoning and piercing from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (5d8 + 6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hobble","desc":"A stuhac can cripple a creature by telekinetically tearing its tendons and ligaments. A stuhac can target one creature within 100 feet. The target must make a successful DC 16 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 20 feet. Magical movement (flight, teleportation, etc.) is unaffected. This damage can only be cured through magical healing, not by spending hit dice or resting.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The stuhac makes two claw attacks and one bite attack, or two claw attacks and one hobble.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Mountain Stride","desc":"Mountain slopes and stone outcroppings pose no obstacle to a stuhac's movement. In mountainous areas, it scrambles through difficult terrain without hindrance."},{"name":"Powerful Leap","desc":"The stuhac can jump three times the normal distance: 66 feet horizontally or 27 feet vertically with a running start, or half those distances from a stationary start."},{"name":"Shapechanger","desc":"The stuhac can use its action to polymorph into one of two forms: that of an elderly humanoid male, and its natural form. It cannot alter either form's appearance or capabilities using this ability, and damage sustained in one form transfers to the other form."}],"creaturesets":[],"environments":[{"name":"Hills","key":"hills"},{"name":"Mountain","key":"mountain"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_ushabti","name":"Ushabti","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"Ancient language of DM's choice","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":105,"hit_dice":"10d10+50","experience_points":5000,"ability_scores":{"strength":21,"dexterity":17,"constitution":20,"intelligence":11,"wisdom":19,"charisma":9},"modifiers":{"strength":5,"dexterity":3,"constitution":5,"intelligence":0,"wisdom":4,"charisma":-1},"initiative_bonus":3,"saving_throws":{"constitution":7,"charisma":3},"saving_throws_all":{"strength":5,"dexterity":3,"constitution":7,"intelligence":0,"wisdom":4,"charisma":3},"skill_bonuses":{"arcana":4,"history":4,"perception":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":4,"arcana":4,"athletics":5,"deception":-1,"history":4,"insight":4,"intimidation":-1,"investigation":0,"medicine":4,"nature":0,"perception":8,"performance":-1,"persuasion":-1,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":4},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Khopesh","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.","attacks":[{"name":"Khopesh attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Medjai's Scepter","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) poison damage.","attacks":[{"name":"Medjai's Scepter attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ushabti makes one attack with Medjai's scepter and one with its khopesh.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Dynastic Aura","desc":"A creature that starts its turn within 15 feet of the ushabti must make a DC 17 Constitution saving throw, unless the ushabti is incapacitated. On a failed save, the creature has its breath stolen; it takes 9 (2d8) necrotic damage, and until the end of the ushabti's next turn, can't cast spells that require a verbal component or speak louder than a whisper. If a creature's saving throw is successful, the creature is immune to this ushabti's Dynastic Aura for the next 24 hours."},{"name":"Healing Leech","desc":"If a creature within 30 feet of the ushabti regains hit points from a spell or a magical effect, the creature gains only half the normal number of hit points and the ushabti gains the other half."},{"name":"Immutable Form","desc":"The ushabti is immune to any spell or effect that would alter its form."},{"name":"Magic Resistance","desc":"The ushabti has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The ushabti's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Ruins","key":"ruins"},{"name":"Underworld","key":"underworld"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_young-flame-dragon","name":"Young Flame Dragon","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, Ignan, Giant, Infernal, Orc","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."},{"name":"Orc","key":"orc","desc":"Typical speakers are orcs"}]},"armor_class":18,"armor_detail":"natural armor","hit_points":161,"hit_dice":"17d10+68","experience_points":5000,"ability_scores":{"strength":15,"dexterity":14,"constitution":19,"intelligence":15,"wisdom":13,"charisma":18},"modifiers":{"strength":2,"dexterity":2,"constitution":4,"intelligence":2,"wisdom":1,"charisma":4},"initiative_bonus":2,"saving_throws":{"dexterity":6,"constitution":8,"wisdom":5,"charisma":8},"saving_throws_all":{"strength":2,"dexterity":6,"constitution":8,"intelligence":2,"wisdom":5,"charisma":8},"skill_bonuses":{"deception":8,"insight":5,"perception":9,"persuasion":8,"stealth":6},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":2,"athletics":2,"deception":8,"history":2,"insight":5,"intimidation":4,"investigation":2,"medicine":1,"nature":2,"perception":9,"performance":4,"persuasion":8,"religion":2,"sleight_of_hand":2,"stealth":6,"survival":1},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 3 (1d6) fire damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The dragon exhales fire in a 30-foot cone. Each creature in that area takes 56 (16d6) fire damage, or half damage with a successful DC 16 Dexterity saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon makes one bite attack and two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fire Incarnate","desc":"All fire damage dealt by the dragon ignores fire resistance but not fire immunity."}],"creaturesets":[],"environments":[{"name":"Mountain","key":"mountain"},{"name":"Underworld","key":"underworld"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_young-sea-dragon","name":"Young Sea Dragon","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"swim":50},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":50},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":152,"hit_dice":"16d10+64","experience_points":5000,"ability_scores":{"strength":21,"dexterity":10,"constitution":19,"intelligence":15,"wisdom":13,"charisma":17},"modifiers":{"strength":5,"dexterity":0,"constitution":4,"intelligence":2,"wisdom":1,"charisma":3},"initiative_bonus":0,"saving_throws":{"dexterity":4,"constitution":8,"wisdom":5,"charisma":7},"saving_throws_all":{"strength":5,"dexterity":4,"constitution":8,"intelligence":2,"wisdom":5,"charisma":7},"skill_bonuses":{"perception":9,"stealth":4},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":2,"athletics":5,"deception":3,"history":2,"insight":1,"intimidation":3,"investigation":2,"medicine":1,"nature":2,"perception":9,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":0,"stealth":4,"survival":1},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":30120,"blindsight_range":30120,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) cold damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon makes three attacks: one with its bite and two with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tidal Breath","desc":"The dragon exhales a crushing wave of frigid seawater in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw. On a failure, the target takes 27 (5d10) bludgeoning damage and 27 (5d10) cold damage, and is pushed 30 feet away from the dragon and knocked prone. On a successful save the creature takes half as much damage and isn't pushed or knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Amphibious","desc":"The dragon can breathe air and water."},{"name":"Siege Monster","desc":"The dragon deals double damage to objects and structures"}],"creaturesets":[],"environments":[{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_young-void-dragon","name":"Young Void Dragon","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"hover":true},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":true,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"Common, Draconic, Void Speech","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Void Speech","key":"void-speech","desc":"Void speech is a rename of Deep Speech from Tome of Beasts."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":157,"hit_dice":"15d10+75","experience_points":5000,"ability_scores":{"strength":20,"dexterity":10,"constitution":21,"intelligence":14,"wisdom":11,"charisma":19},"modifiers":{"strength":5,"dexterity":0,"constitution":5,"intelligence":2,"wisdom":0,"charisma":4},"initiative_bonus":0,"saving_throws":{"dexterity":4,"constitution":9,"wisdom":4,"charisma":8},"saving_throws_all":{"strength":5,"dexterity":4,"constitution":9,"intelligence":2,"wisdom":4,"charisma":8},"skill_bonuses":{"arcana":10,"history":10,"perception":8,"persuasion":8,"stealth":4},"skill_bonuses_all":{"acrobatics":0,"animal_handling":0,"arcana":10,"athletics":5,"deception":4,"history":10,"insight":0,"intimidation":4,"investigation":2,"medicine":0,"nature":2,"perception":8,"performance":4,"persuasion":8,"religion":2,"sleight_of_hand":0,"stealth":4,"survival":0},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 3 (1d6) cold damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Breath Weapons","desc":"The dragon uses one of the following breath weapons:","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gravitic Breath","desc":"The dragon exhales a 30-foot cube of powerful localized gravity, originating from the dragon. Falling damage in the area increases to 1d10 per 10 feet fallen. When a creature starts its turn within the area or enters it for the first time in a turn, including when the dragon creates the field, it must make a DC 17 Dexterity saving throw. On a failure the creature is restrained. On a success the creature's speed is halved as long as it remains in the field. A restrained creature repeats the saving throw at the end of its turn. The field persists until the dragon's breath recharges, and it can't use gravitic breath twice consecutively.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon makes three attacks: one with its bite and two with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Stellar Flare Breath","desc":"The dragon exhales star fire in a 30- foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 28 (8d6) fire damage and 28 (8d6) radiant damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Void Twist","desc":"When the dragon is hit by a ranged attack it can create a small rift in space to increase its AC by 4 against that attack. If the attack misses because of this increase the dragon can choose a creature within 30 feet to become the new target for that attack. Use the original attack roll to determine if the attack hits the new target.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chill of the Void","desc":"Cold damage dealt by the void dragon ignores resistance to cold damage, but not cold immunity."},{"name":"Void Dweller","desc":"As ancient void dragon."}],"creaturesets":[],"environments":[{"name":"Mountain","key":"mountain"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_zmey","name":"Zmey","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":14.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":50,"swim":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":50,"burrow":0,"climb":15,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, Elvish, Sylvan","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":189,"hit_dice":"18d12+72","experience_points":11500,"ability_scores":{"strength":22,"dexterity":13,"constitution":19,"intelligence":16,"wisdom":16,"charisma":12},"modifiers":{"strength":6,"dexterity":1,"constitution":4,"intelligence":3,"wisdom":3,"charisma":1},"initiative_bonus":1,"saving_throws":{"constitution":9,"wisdom":8,"charisma":6},"saving_throws_all":{"strength":6,"dexterity":1,"constitution":9,"intelligence":3,"wisdom":8,"charisma":6},"skill_bonuses":{"perception":8},"skill_bonuses_all":{"acrobatics":1,"animal_handling":3,"arcana":3,"athletics":6,"deception":1,"history":3,"insight":3,"intimidation":1,"investigation":3,"medicine":3,"nature":3,"perception":8,"performance":1,"persuasion":1,"religion":3,"sleight_of_hand":1,"stealth":1,"survival":3},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"cold, fire","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"paralyzed, unconscious","condition_immunities":[{"name":"Paralyzed","key":"paralyzed"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":90,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"The zmey makes a bite attack.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) slashing damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The zmey breathes up to three 60-foot cones of fire, one from each of its heads. Creatures in a cone take 16 (3d10) fire damage, or half damage with a successful DC 16 Dexterity saving throw. If cones overlap, their damage adds together but each target makes only one saving throw. A zmey can choose whether this attack harms plants or plant creatures.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The zmey makes one bite attack per head and one claws attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":11,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The zmey makes a tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Trample","desc":"The zmey moves up to half its land speed. It can enter enemy-occupied spaces but can't end its move there. Creatures in spaces the zmey enters must make successful DC 14 Dexterity saving throws or take 10 (1d8 + 6) bludgeoning damage and fall prone.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The zmey can breathe air and water."},{"name":"Lake Leap","desc":"A zmey spends much of its time lurking in lakes and ponds. When submerged in a natural pool of standing water, it can transport itself as a bonus action to a similar body of water within 5,000 feet. Rapidly flowing water doesn't serve for this ability, but the zmey can leap to or from a river or stream where the water is calm and slow-moving."},{"name":"Legendary Resistance (1/Day)","desc":"If the zmey fails a saving throw, it can count it as a success instead."},{"name":"Multiheaded","desc":"The zmey normally has three heads. While it has more than one head, the zmey has advantage on saving throws against being blinded, charmed, deafened, frightened, and stunned. If the zmey takes 40 or more damage in a single turn (and the damage isn't poison or psychic), one of its heads is severed. If all three of its heads are severed, the zmey dies."},{"name":"Regeneration","desc":"The zmey regains 15 hit points at the start of its turn. If the zmey takes acid or fire damage, this trait doesn't function at the start of the zmey's next turn. Regeneration stops functioning when all heads are severed. It takes 24 hours for a zmey to regrow a functional head."},{"name":"Spawn Headling","desc":"The severed head of a zmey grows into a zmey headling 2d6 rounds after being separated from the body. Smearing at least a pound of salt on the severed head's stump prevents this transformation."}],"creaturesets":[],"environments":[{"name":"Forest or Jungle","key":"forest"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_adult-brass-dragon","name":"Adult Brass Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":30,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":225,"hit_dice":null,"experience_points":10000,"ability_scores":{"strength":22,"dexterity":20,"constitution":30,"intelligence":14,"wisdom":22,"charisma":26},"modifiers":{"strength":6,"dexterity":5,"constitution":10,"intelligence":2,"wisdom":6,"charisma":8},"initiative_bonus":5,"saving_throws":{"strength":6,"dexterity":5,"constitution":10,"intelligence":2,"wisdom":6,"charisma":8},"saving_throws_all":{"strength":6,"dexterity":5,"constitution":10,"intelligence":2,"wisdom":6,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":6,"arcana":2,"athletics":6,"deception":8,"history":2,"insight":6,"intimidation":8,"investigation":2,"medicine":6,"nature":2,"perception":6,"performance":8,"persuasion":8,"religion":2,"sleight_of_hand":5,"stealth":5,"survival":6},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its Legendary Resistance trait and its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar (Costs 2 Actions)","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The dragon exhales fire in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 18 DEX save, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Sleep Breath, if available.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sleep Breath","desc":"The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 CON save or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Tail","desc":"_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8+6) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":11,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a save, it can choose to succeed instead."},{"name":"Suffocating Heat","desc":"As the **young brass dragon**, except it affects creatures within 20 feet of the dragon, and the save DC is 18."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_adult-copper-dragon","name":"Adult Copper Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":14.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":252,"hit_dice":null,"experience_points":11500,"ability_scores":{"strength":22,"dexterity":22,"constitution":30,"intelligence":18,"wisdom":24,"charisma":26},"modifiers":{"strength":6,"dexterity":6,"constitution":10,"intelligence":4,"wisdom":7,"charisma":8},"initiative_bonus":6,"saving_throws":{"strength":6,"dexterity":6,"constitution":10,"intelligence":4,"wisdom":7,"charisma":8},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":10,"intelligence":4,"wisdom":7,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":4,"athletics":6,"deception":8,"history":4,"insight":7,"intimidation":8,"investigation":4,"medicine":7,"nature":4,"perception":7,"performance":8,"persuasion":8,"religion":4,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"acid","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Acid Breath","desc":"The dragon exhales acid in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 18 DEX save, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Bite","desc":"_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its Legendary Resistance trait and its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to acid damage until the end of its next turn. A target resistant to acid damage isn't resistant to it for the duration. A target immune to acid damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar (Costs 2 Actions)","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to acid damage until the end of its next turn. A target resistant to acid damage isn't resistant to it for the duration. A target immune to acid damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Slowing Breath, if available.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slowing Breath","desc":"As the **copper dragon wyrmling**, except it is a 60-foot cone, and the save DC is 18.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Tail","desc":"_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8+6) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":11,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Corrosive Scales","desc":"As the **young copper dragon**."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a save, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_adult-white-dragon","name":"Adult White Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":30,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":30,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":238,"hit_dice":null,"experience_points":10000,"ability_scores":{"strength":22,"dexterity":20,"constitution":32,"intelligence":8,"wisdom":24,"charisma":24},"modifiers":{"strength":6,"dexterity":5,"constitution":11,"intelligence":-1,"wisdom":7,"charisma":7},"initiative_bonus":5,"saving_throws":{"strength":6,"dexterity":5,"constitution":11,"intelligence":-1,"wisdom":7,"charisma":7},"saving_throws_all":{"strength":6,"dexterity":5,"constitution":11,"intelligence":-1,"wisdom":7,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":7,"arcana":-1,"athletics":6,"deception":7,"history":-1,"insight":7,"intimidation":7,"investigation":-1,"medicine":7,"nature":-1,"perception":7,"performance":7,"persuasion":7,"religion":-1,"sleight_of_hand":5,"stealth":5,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage plus 4 (1d8) cold damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cold Breath","desc":"The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 CON save, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Detect","desc":"The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 15 CHA save or be vulnerable to cold damage until the end of its next turn. A target resistant to cold damage isn't resistant to it for the duration. A target immune to cold damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar (Costs 2 Actions)","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 15 CHA save or be vulnerable to cold damage until the end of its next turn. A target resistant to cold damage isn't resistant to it for the duration. A target immune to cold damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 15 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8+6) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":11,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ice Walk","desc":"The dragon can move across and climb icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a save, it can choose to succeed instead."},{"name":"Numbing Chill","desc":"When the white dragon hasn't unleashed its Cold Breath, the cold builds up within it and ripples outward from it. While the dragon's Cold Breath is available, it emits a numbing chill, and each creature that starts its turn within 20 feet of the dragon must succeed on a DC 19 CON save or its speed is reduced by 15 feet."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_animated-armor","name":"Animated Armor","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Medium","key":"medium"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":25,"unit":"feet"},"speed_all":{"unit":"feet","walk":25,"crawl":12,"hover":false,"fly":0,"burrow":0,"climb":12,"swim":12},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":34,"hit_dice":null,"experience_points":200,"ability_scores":{"strength":18,"dexterity":10,"constitution":12,"intelligence":1,"wisdom":6,"charisma":1},"modifiers":{"strength":4,"dexterity":0,"constitution":1,"intelligence":-5,"wisdom":-2,"charisma":-5},"initiative_bonus":0,"saving_throws":{"strength":4,"dexterity":0,"constitution":1,"intelligence":-5,"wisdom":-2,"charisma":-5},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":1,"intelligence":-5,"wisdom":-2,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":-2,"arcana":-5,"athletics":4,"deception":-5,"history":-5,"insight":-2,"intimidation":-5,"investigation":-5,"medicine":-2,"nature":-5,"perception":-2,"performance":-5,"persuasion":-5,"religion":-5,"sleight_of_hand":0,"stealth":0,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"blinded,deafened,Construct Resilience","damage_immunities":[],"damage_resistances_display":"slashing","damage_resistances":[{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"acid","damage_vulnerabilities":[{"name":"Acid","key":"acid"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Helmet Bash","desc":"The animated armor slams its helmet into a creature it can sense within 5 feet of it. The target must succeed on a DC 13 STR save or take 5 (2d4) bludgeoning damage and be knocked prone.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The animated armor makes two Slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Antimagic Susceptibility","desc":"The armor is incapacitated while in the area of an antimagic field. If targeted by _dispel magic_, the armor must succeed on a CON save against the caster's spell save DC or fall unconscious for 1 minute."},{"name":"Construct Nature","desc":"The armor doesn't require air, food, drink, or sleep."},{"name":"Construct Resilience","desc":"The armor is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions."},{"name":"False Appearance","desc":"While the armor remains motionless, it is indistinguishable from a normal suit of armor."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_bone-devil","name":"Bone Devil","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":40,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Infernal,telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":144,"hit_dice":null,"experience_points":5000,"ability_scores":{"strength":18,"dexterity":16,"constitution":18,"intelligence":20,"wisdom":22,"charisma":24},"modifiers":{"strength":4,"dexterity":3,"constitution":4,"intelligence":5,"wisdom":6,"charisma":7},"initiative_bonus":3,"saving_throws":{"strength":4,"dexterity":3,"constitution":4,"intelligence":5,"wisdom":6,"charisma":7},"saving_throws_all":{"strength":4,"dexterity":3,"constitution":4,"intelligence":5,"wisdom":6,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":6,"arcana":5,"athletics":4,"deception":7,"history":5,"insight":6,"intimidation":7,"investigation":5,"medicine":6,"nature":5,"perception":6,"performance":7,"persuasion":7,"religion":5,"sleight_of_hand":3,"stealth":3,"survival":6},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"Devilish Resilience","damage_immunities":[],"damage_resistances_display":"Devilish Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claw","desc":"_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 17 (3d8+4) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Devilish Command","desc":"The bone devil shouts one of the following commands at one creature it can see within 30 feet of it. The target must succeed on a DC 15 CHA save or obey the command. A lesser devil, such as a barbed devil or lemure, has disadvantage on this save.\n- **Attack.** The target uses its reaction to make one melee or ranged attack (the devil's choice) against one creature the target can see within its weapon's range.\n- **Beg for Mercy.** The target immediately falls prone and can't cast spells with verbal components on its next turn as it is magically compelled to speak pleas of mercy.\n- **Flee.** The target uses its reaction to move up to its speed directly away from the bone devil. This movement doesn't provoke opportunity attacks, but the target doesn't avoid damaging terrain, such as lava.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The devil makes two Claw attacks and one Sting attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sting","desc":"_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 15 (2d10+4) piercing damage plus 14 (4d6) poison damage, and the target must succeed on a DC 15 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Sting attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":4,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Devilish Resilience","desc":"The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition."},{"name":"Devil's Sight","desc":"Magical darkness doesn't impede the devil's darkvision."},{"name":"Magic Resistance","desc":"The devil has advantage on saves against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_death-knight","name":"Death Knight","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":18,"armor_detail":"plate","hit_points":140,"hit_dice":null,"experience_points":3900,"ability_scores":{"strength":18,"dexterity":10,"constitution":16,"intelligence":12,"wisdom":20,"charisma":18},"modifiers":{"strength":4,"dexterity":0,"constitution":3,"intelligence":1,"wisdom":5,"charisma":4},"initiative_bonus":0,"saving_throws":{"strength":4,"dexterity":0,"constitution":3,"intelligence":1,"wisdom":5,"charisma":4},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":3,"intelligence":1,"wisdom":5,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":5,"arcana":1,"athletics":4,"deception":4,"history":1,"insight":5,"intimidation":4,"investigation":1,"medicine":5,"nature":1,"perception":5,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":0,"stealth":0,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"necrotic,frightened,Undead Resilience","damage_immunities":[{"name":"Necrotic","key":"necrotic"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":90,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Champion's Challenge","desc":"The death knight challenges one creature it can see within 30 feet of it. The target must succeed on a DC 15 CHA save or have disadvantage on attack rolls against creatures that aren't the knight until the end of its next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Greatsword","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage and 7 (2d6) necrotic damage.","attacks":[{"name":"Greatsword attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The death knight makes three Greatsword or Necrotic Bolt attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Necrotic Bolt","desc":"_Ranged Spell Attack:_ +7 to hit, range 60 ft., one target. _Hit:_ 18 (4d6+4) necrotic damage.","attacks":[{"name":"Necrotic Bolt attack","attack_type":"SPELL","to_hit_mod":7,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Parry","desc":"The death knight adds 3 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Soul Drain","desc":"When the death knight reduces a Humanoid to 0 HP, it can absorb the creature's soul. The target must succeed on a DC 15 WIS save or immediately die, its soul becoming trapped in the death knight's sword. The death knight has advantage on attack rolls for 1 minute after absorbing a soul.<br>The creature can't be restored to life until the death knight is permanently destroyed.","attacks":[],"action_type":"REACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Disgraced Rejuvenation","desc":"Unless redeemed, a destroyed death knight returns in 1d4 days, regaining all its HP and becoming active again within 10 feet of where it died."},{"name":"Magic Resistance","desc":"The death knight has advantage on saves against spells and other magical effects."},{"name":"Undead Nature","desc":"The death knight doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The death knight is immune to poison damage, to exhaustion, and to the poisoned condition."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_drider","name":"Drider","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","climb":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Elvish,Undercommon","data":[{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":112,"hit_dice":null,"experience_points":2300,"ability_scores":{"strength":16,"dexterity":22,"constitution":18,"intelligence":12,"wisdom":14,"charisma":12},"modifiers":{"strength":3,"dexterity":6,"constitution":4,"intelligence":1,"wisdom":2,"charisma":1},"initiative_bonus":6,"saving_throws":{"strength":3,"dexterity":6,"constitution":4,"intelligence":1,"wisdom":2,"charisma":1},"saving_throws_all":{"strength":3,"dexterity":6,"constitution":4,"intelligence":1,"wisdom":2,"charisma":1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":6,"animal_handling":2,"arcana":1,"athletics":3,"deception":1,"history":1,"insight":2,"intimidation":1,"investigation":1,"medicine":2,"nature":1,"perception":2,"performance":1,"persuasion":1,"religion":1,"sleight_of_hand":6,"stealth":6,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison,poisoned","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"Fey Ancestry,Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Longsword","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The drider makes one Longsword attack and two Skewer attacks, or it makes three Web Shot attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Skewer","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d6+3) piercing damage plus 13 (3d8) poison damage.","attacks":[{"name":"Skewer attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Web Shot","desc":"_Ranged Weapon Attack:_ +6 to hit, range 30/60 ft., one target. _Hit:_ 14 (2d10+3) bludgeoning damage, and the target must succeed on a DC 15 STR save or be restrained by webbing. A creature, including the restrained target, can take its action to break the webbing and free the restrained target by succeeding on a DC 15 STR check.","attacks":[{"name":"Web Shot attack","attack_type":"WEAPON","to_hit_mod":6,"reach":null,"range":30,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fey Ancestry","desc":"The drider is resistant to the charmed condition, and magic can't put the drider to sleep."},{"name":"Monstrosity Resilience","desc":"The drider is resistant to exhaustion and to the frightened condition."},{"name":"Spider Climb","desc":"The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the drider has disadvantage on attack rolls, and its Perception is 10 when perceiving by sight."},{"name":"Web Sense","desc":"While in contact with a web, the drider knows the exact location of any other creature in contact with the same web."},{"name":"Web Walker","desc":"The drider ignores movement restrictions caused by webbing."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_erinyes","name":"Erinyes","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Infernal,telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"plate","hit_points":147,"hit_dice":null,"experience_points":8400,"ability_scores":{"strength":18,"dexterity":24,"constitution":26,"intelligence":14,"wisdom":22,"charisma":26},"modifiers":{"strength":4,"dexterity":7,"constitution":8,"intelligence":2,"wisdom":6,"charisma":8},"initiative_bonus":7,"saving_throws":{"strength":4,"dexterity":7,"constitution":8,"intelligence":2,"wisdom":6,"charisma":8},"saving_throws_all":{"strength":4,"dexterity":7,"constitution":8,"intelligence":2,"wisdom":6,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":7,"animal_handling":6,"arcana":2,"athletics":4,"deception":8,"history":2,"insight":6,"intimidation":8,"investigation":2,"medicine":6,"nature":2,"perception":6,"performance":8,"persuasion":8,"religion":2,"sleight_of_hand":7,"stealth":7,"survival":6},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"Devilish Resilience","damage_immunities":[],"damage_resistances_display":"charmed,frightened,Devilish Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Longbow","desc":"_Ranged Weapon Attack:_ +7 to hit, range 150/600 ft., one target. _Hit:_ 7 (1d8+3) piercing damage plus 18 (4d8) poison damage, and the target must succeed on a DC 16 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Longbow attack","attack_type":"WEAPON","to_hit_mod":7,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longsword","desc":"_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 8 (1d8+4) slashing damage, or 9 (1d10+4) slashing damage if used with two hands, plus 18 (4d8) poison damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The erinyes makes three Longsword or Longbow attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Parry","desc":"The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Devilish Resilience","desc":"The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition."},{"name":"Disciplined Fighter","desc":"At the start of each of its turns, the erinyes chooses one of the following fighting styles to adopt, which lasts until the start of the erinyes's next turn.\n- **Aggressive.** The erinyes has advantage on the first attack it makes on its turn, but the next attack roll against the erinyes has advantage.\n- **Retributive.** The next time the erinyes is hit by a melee weapon attack from a creature within 5 feet of it, the erinyes can make one Longsword attack against the attacker (no action required).\n- **Defensive.** The next time erinyes uses the Parry reaction, it takes only half the damage if the attack hits and regains 18 (4d8) HP if the attack doesn't hit."},{"name":"Magic Resistance","desc":"The erinyes has advantage on saves against spells and other magical effects."},{"name":"Poisonous Weapons","desc":"The erinyes's weapon attacks are magical. When the erinyes hits with any weapon, the weapon deals an extra 4d8 poison damage (included in the attack)."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_fire-giant","name":"Fire Giant","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Huge","key":"huge"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Dwarven,Giant","data":[{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":18,"armor_detail":"plate","hit_points":175,"hit_dice":null,"experience_points":5000,"ability_scores":{"strength":24,"dexterity":16,"constitution":30,"intelligence":10,"wisdom":14,"charisma":26},"modifiers":{"strength":7,"dexterity":3,"constitution":10,"intelligence":0,"wisdom":2,"charisma":8},"initiative_bonus":3,"saving_throws":{"strength":7,"dexterity":3,"constitution":10,"intelligence":0,"wisdom":2,"charisma":8},"saving_throws_all":{"strength":7,"dexterity":3,"constitution":10,"intelligence":0,"wisdom":2,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":0,"athletics":7,"deception":8,"history":0,"insight":2,"intimidation":8,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":8,"persuasion":8,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"Giant Attributes","damage_resistances":[],"damage_vulnerabilities_display":"Giant Attributes","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Flaming Greatsword","desc":"_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 28 (6d6+7) slashing damage plus 4 (1d8) fire damage.","attacks":[{"name":"Flaming Greatsword attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lava Boulder","desc":"_Ranged Weapon Attack:_ +7 to hit, range 60/240 ft., one target. _Hit:_ 19 (3d10+3) bludgeoning damage plus 13 (3d8) fire damage.","attacks":[{"name":"Lava Boulder attack","attack_type":"WEAPON","to_hit_mod":7,"reach":null,"range":60,"long_range":240,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":3,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The fire giant makes two Flaming Greatsword or Lava Boulder attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pyroclastic Surge","desc":"A burst of volcanic gas and rock fragments flows in a 60-foot-line that is 5 feet wide from the fire giant's outstretched hand. Each creature in the line must succeed on a DC 16 DEX save or be poisoned until the end of its next turn and pushed up to 15 feet away from the giant. A creature that fails the save by 5 or more is petrified in volcanic ash for 1 hour or until a creature spends 1 minute soaking the petrified creature in cool water.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Volcanic Burst","desc":"The fire giant expels built-up heat from within itself, sending a blast of lava outward. Each creature within 15 feet of the fire giant must make a DC 16 DEX save. On a failure, a creature takes 36 (8d8) fire damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone. A creature that fails this save has disadvantage on the next save it makes against the giant's Pyroclastic Surge before the start of the giant's next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Giant Attributes","desc":"The fire giant is resistant to the stunned condition, and it is vulnerable to the prone condition."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_gorgon","name":"Gorgon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":96,"hit_dice":null,"experience_points":1800,"ability_scores":{"strength":20,"dexterity":10,"constitution":18,"intelligence":2,"wisdom":14,"charisma":6},"modifiers":{"strength":5,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":2,"charisma":-2},"initiative_bonus":0,"saving_throws":{"strength":5,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":2,"charisma":-2},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":2,"charisma":-2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-4,"athletics":5,"deception":-2,"history":-4,"insight":2,"intimidation":-2,"investigation":-4,"medicine":2,"nature":-4,"perception":2,"performance":-2,"persuasion":-2,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison,petrified,poisoned","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Gore","desc":"_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 18 (2d12+5) piercing damage.","attacks":[{"name":"Gore attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 16 (2d10+5) bludgeoning damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The gorgon makes one Gore attack and one Hooves attack.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Petrifying Breath","desc":"The gorgon exhales poisonous, petrifying gas in a 30-foot cone. Creatures in the area must make a DC 13 CON save. On a failure, a creature takes 21 (6d6) poison damage and is restrained as it begins to turn to stone. On a success, a creature takes half the damage and isn't restrained. A restrained creature must repeat the save at the end of its next turn. On a success, the effect ends on the creature. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Poisonous Retort","desc":"When the gorgon is hit by an attack from a creature it can see within 10 feet of it, the gorgon can snort angrily, releasing a puff of poisonous gas at the creature. The attacker must succeed on a DC 16 CON save or be poisoned until the end of its next turn.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Monstrosity Resilience","desc":"The gorgon is resistant to exhaustion and to the frightened condition."},{"name":"Trampling Charge","desc":"If the gorgon moves at least 20 feet straight toward a creature and then hits it with a Gore attack on the same turn, that target must succeed on a DC 16 STR save or be knocked prone. If the target is prone, the gorgon can make one Hooves attack against it as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_guardian-naga","name":"Guardian Naga","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal,Celestial,Common,Infernal","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":176,"hit_dice":null,"experience_points":5900,"ability_scores":{"strength":18,"dexterity":26,"constitution":24,"intelligence":24,"wisdom":26,"charisma":26},"modifiers":{"strength":4,"dexterity":8,"constitution":7,"intelligence":7,"wisdom":8,"charisma":8},"initiative_bonus":8,"saving_throws":{"strength":4,"dexterity":8,"constitution":7,"intelligence":7,"wisdom":8,"charisma":8},"saving_throws_all":{"strength":4,"dexterity":8,"constitution":7,"intelligence":7,"wisdom":8,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":8,"animal_handling":8,"arcana":7,"athletics":4,"deception":8,"history":7,"insight":8,"intimidation":8,"investigation":7,"medicine":8,"nature":7,"perception":8,"performance":8,"persuasion":8,"religion":7,"sleight_of_hand":8,"stealth":8,"survival":8},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"poison,charmed,poisoned","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"necrotic,radiant,Monstrosity Resilience","damage_resistances":[{"name":"Necrotic","key":"necrotic"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Constrict","desc":"_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 8 (1d8+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice), and the target is grappled (escape DC 16) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the naga can't Constrict another target.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The guardian naga makes three Slam or Spit Poison attacks, or it makes one Constrict attack and two Slam attacks. It can replace one attack with a use of Spellcasting.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protector's Step","desc":"The naga magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space within the sacred site or temple it protects or within 30 feet of the exterior of such a site. Swirls of golden light or tendrils of inky shadow (the naga's choice) appear at the origin and destination when it uses this bonus action.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The guardian naga casts one of the following spells, requiring only verbal components and using WIS as the spellcasting ability (spell save DC 16).\n\n- **At Will:** _augury_ (as an action), _command_, _mending_, _thaumaturgy_\n- **3/Day Each:** _bestow curse_, _cure wounds_\n- **2/Day Each:** _freedom of movement_, _hold_<br>1/day: _geas_ (as an action)","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spit Poison","desc":"_Ranged Weapon Attack:_ +8 to hit, range 20/60 ft., one target. _Hit:_ 11 (2d6+4) poison damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).","attacks":[{"name":"Spit Poison attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Strikes","desc":"The naga's weapon attacks are magical. When the naga hits with any weapon attack, the weapon deals an extra 3d8 necrotic damage or radiant damage (included in the attack), the naga's choice."},{"name":"Monstrosity Resilience","desc":"The naga is resistant to exhaustion and to the frightened condition."},{"name":"Rejuvenation","desc":"If it dies, the naga returns to life in 1d6 days, regaining all its HP and becoming active again. Only a wish spell can prevent this trait from functioning."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_hobgoblin","name":"Hobgoblin","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Goblin","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Goblin","key":"goblin","desc":"Typical speakers are goblinoids."}]},"armor_class":18,"armor_detail":"chain mail, shield","hit_points":18,"hit_dice":null,"experience_points":100,"ability_scores":{"strength":12,"dexterity":12,"constitution":12,"intelligence":10,"wisdom":10,"charisma":8},"modifiers":{"strength":1,"dexterity":1,"constitution":1,"intelligence":0,"wisdom":0,"charisma":-1},"initiative_bonus":1,"saving_throws":{"strength":1,"dexterity":1,"constitution":1,"intelligence":0,"wisdom":0,"charisma":-1},"saving_throws_all":{"strength":1,"dexterity":1,"constitution":1,"intelligence":0,"wisdom":0,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":0,"arcana":0,"athletics":1,"deception":-1,"history":0,"insight":0,"intimidation":-1,"investigation":0,"medicine":0,"nature":0,"perception":0,"performance":-1,"persuasion":-1,"religion":0,"sleight_of_hand":1,"stealth":1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Longbow","desc":"_Ranged Weapon Attack:_ +3 to hit, range 150/600 ft., one target. _Hit:_ 5 (1d8+1) piercing damage.","attacks":[{"name":"Longbow attack","attack_type":"WEAPON","to_hit_mod":3,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":1,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longsword","desc":"_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 5 (1d8+1) slashing damage, or 6 (1d10+1) slashing damage if used with two hands.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":1,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The hobgoblin makes two Longsword or Longbow attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tactical Analysis","desc":"The hobgoblin briefly studies one creature it can see within 30 feet of it. It has advantage on the next attack roll it makes against that creature before the start of the hobgoblin's next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_horned-devil","name":"Horned Devil","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":60,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Infernal,telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":185,"hit_dice":null,"experience_points":7200,"ability_scores":{"strength":30,"dexterity":24,"constitution":20,"intelligence":12,"wisdom":24,"charisma":24},"modifiers":{"strength":10,"dexterity":7,"constitution":5,"intelligence":1,"wisdom":7,"charisma":7},"initiative_bonus":7,"saving_throws":{"strength":10,"dexterity":7,"constitution":5,"intelligence":1,"wisdom":7,"charisma":7},"saving_throws_all":{"strength":10,"dexterity":7,"constitution":5,"intelligence":1,"wisdom":7,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":7,"animal_handling":7,"arcana":1,"athletics":10,"deception":7,"history":1,"insight":7,"intimidation":7,"investigation":1,"medicine":7,"nature":1,"perception":7,"performance":7,"persuasion":7,"religion":1,"sleight_of_hand":7,"stealth":7,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"Devilish Resilience","damage_immunities":[],"damage_resistances_display":"Devilish Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Fork","desc":"_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 19 (3d8+6) piercing damage.","attacks":[{"name":"Fork attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Headbutt","desc":"The horned devil slams its horned head into a creature it can see within 5 feet of it. The target must make a DC 17 STR save. On a failure, the target takes 7 (2d6) bludgeoning damage and is knocked prone. On a success, the target takes half the damage and isn't knocked prone.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hurl Flame","desc":"_Ranged Spell Attack:_ +7 to hit, range 150 ft., one target. _Hit:_ 20 (5d6+3) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.","attacks":[{"name":"Hurl Flame attack","attack_type":"SPELL","to_hit_mod":7,"reach":null,"range":150,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The devil makes two Fork attacks and one Tail attack, or it makes three Hurl Flame attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 22 (3d10+6) piercing damage. If the target is a creature other than a Construct or Undead, it must succeed on a DC 17 CON save or lose 10 (3d6) HP at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an action to stanch the wound with a successful DC 12 WIS (Medicine) check. The wound also closes if the target receives magical healing.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Devilish Resilience","desc":"The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition."},{"name":"Devil's Sight","desc":"Magical darkness doesn't impede the devil's darkvision."},{"name":"Magic Resistance","desc":"The devil has advantage on saves against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_ice-devil","name":"Ice Devil","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":14.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Infernal,telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":193,"hit_dice":null,"experience_points":11500,"ability_scores":{"strength":20,"dexterity":24,"constitution":28,"intelligence":18,"wisdom":24,"charisma":28},"modifiers":{"strength":5,"dexterity":7,"constitution":9,"intelligence":4,"wisdom":7,"charisma":9},"initiative_bonus":7,"saving_throws":{"strength":5,"dexterity":7,"constitution":9,"intelligence":4,"wisdom":7,"charisma":9},"saving_throws_all":{"strength":5,"dexterity":7,"constitution":9,"intelligence":4,"wisdom":7,"charisma":9},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":7,"animal_handling":7,"arcana":4,"athletics":5,"deception":9,"history":4,"insight":7,"intimidation":9,"investigation":4,"medicine":7,"nature":4,"perception":7,"performance":9,"persuasion":9,"religion":4,"sleight_of_hand":7,"stealth":7,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"cold,Devilish Resilience","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"blinded,Devilish Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claws","desc":"_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage plus 18 (4d8) cold damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ice Shield","desc":"When the ice devil or a friendly creature it can see is hit by an attack, the devil can create a magical barrier of ice to disrupt the attack. The target halves the damage from the attack.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ice Wall","desc":"The ice devil causes a wall of ice to magically rise from the ground at a point it can see within 60 feet of it. The wall is up to 30 feet long, 10 feet high, and 5 feet thick. It can be any shape, as long as its base is connected to the ground. If the wall cuts through a creature's space when it appears, the creature is pushed to one side (the devil's choice). If a creature would be surrounded on all sides by the wall, it can make a DC 17 DEX save. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.<br>The wall lasts 1 minute, until the devil creates a new wall, or until the devil dies. Each 10-foot section of the wall has AC 5, 30 HP, is vulnerable to fire damage, and is immune to acid, cold, necrotic, poison, and psychic damage.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Icicle Shard","desc":"_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 13 (2d8+4) piercing damage plus 18 (4d8) cold damage.","attacks":[{"name":"Icicle Shard attack","attack_type":"SPELL","to_hit_mod":9,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The devil makes two Claw attacks and one Tail attack, or it makes three Icicle Shard attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage plus 18 (4d8) cold damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Devilish Resilience","desc":"The devil is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition."},{"name":"Devil's Sight","desc":"Magical darkness doesn't impede the devil's darkvision."},{"name":"Magic Resistance","desc":"The devil has advantage on saves against spells and other magical effects."},{"name":"Snow Walk","desc":"The devil can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_knight","name":"Knight","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common and one other language","data":[]},"armor_class":18,"armor_detail":"plate","hit_points":68,"hit_dice":null,"experience_points":700,"ability_scores":{"strength":16,"dexterity":10,"constitution":14,"intelligence":12,"wisdom":12,"charisma":14},"modifiers":{"strength":3,"dexterity":0,"constitution":2,"intelligence":1,"wisdom":1,"charisma":2},"initiative_bonus":0,"saving_throws":{"strength":3,"dexterity":0,"constitution":2,"intelligence":1,"wisdom":1,"charisma":2},"saving_throws_all":{"strength":3,"dexterity":0,"constitution":2,"intelligence":1,"wisdom":1,"charisma":2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":1,"athletics":3,"deception":2,"history":1,"insight":1,"intimidation":2,"investigation":1,"medicine":1,"nature":1,"perception":1,"performance":2,"persuasion":2,"religion":1,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"charmed,frightened","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Champion's Challenge","desc":"The knight challenges one creature it can see within 30 feet of it. The target must succeed on a DC 13 CHA save or have disadvantage on attack rolls against creatures that aren't the knight until the end of its next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Greatsword","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.","attacks":[{"name":"Greatsword attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Javelin","desc":"_Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.","attacks":[{"name":"Javelin attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The knight makes three Greatsword attacks, or it makes four Javelin attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chivalrous Presence","desc":"The knight exudes a powerful presence. At the start of each of the knight's turns, it chooses one of the following presences, which lasts until the start of the knight's next turn.\n- **Empowering Presence.** Each friendly creature that starts its turn within 15 feet of the knight has advantage on the first attack roll it makes before this presence ends.\n- **Protective Presence.** Hostile creatures have disadvantage on attack rolls against friendly creatures within 5 feet of the knight.\n- **Unwavering Presence.** Each friendly creature within 15 feet of the knight is resistant to the charmed and frightened conditions."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_kraken","name":"Kraken","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":23.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","swim":60},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":60},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Abyssal,Celestial,Infernal,and Primordial but can't speak,telepathy 120 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":475,"hit_dice":null,"experience_points":50000,"ability_scores":{"strength":44,"dexterity":24,"constitution":38,"intelligence":36,"wisdom":32,"charisma":20},"modifiers":{"strength":17,"dexterity":7,"constitution":14,"intelligence":13,"wisdom":11,"charisma":5},"initiative_bonus":7,"saving_throws":{"strength":17,"dexterity":7,"constitution":14,"intelligence":13,"wisdom":11,"charisma":5},"saving_throws_all":{"strength":17,"dexterity":7,"constitution":14,"intelligence":13,"wisdom":11,"charisma":5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":7,"animal_handling":11,"arcana":13,"athletics":17,"deception":5,"history":13,"insight":11,"intimidation":5,"investigation":13,"medicine":11,"nature":13,"perception":11,"performance":5,"persuasion":5,"religion":13,"sleight_of_hand":7,"stealth":7,"survival":11},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"lightning; bludgeoning,piercing,and slashing damage from nonmagical attacks,frightened,paralyzed","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +17 to hit, reach 5 ft., one target. _Hit:_ 28 (4d8+10) piercing damage. If the target is a Large or smaller creature grappled by the kraken, that creature is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the kraken, and it takes 42 (12d6) acid damage at the start of each of the kraken's turns. If the kraken takes 50 damage or more on a single turn from a creature inside it, the kraken must succeed on a DC 24 CON save at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the kraken. If the kraken dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":17,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fling","desc":"One Large or smaller object held or creature grappled by the kraken is thrown up to 60 feet in a random direction and knocked prone. If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 22 DEX save or take the same damage and be knocked prone.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ink Cloud","desc":"While underwater, the kraken expels an ink cloud in a 30-foot-radius centered on the kraken. The cloud spreads around corners, and the area is heavily obscured. Each creature in the area when it first appears must make a DC 22 CON save, taking 110 (20d10) poison damage on a failed save, or half as much damage on a successful one. A creature that enters the ink cloud for the first time on a turn or starts its turn there must succeed on a DC 22 CON save or take 11 (2d10) poison damage and be poisoned until the start of its next turn. The cloud lasts for 1 minute or until dispersed by a strong current.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Lightning Storm","desc":"The kraken magically calls bolts of lightning to strike up to two creatures it can see or sense within 120 feet of it. Each creature must make a DC 22 DEX save, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Storm (Costs 2 Actions)","desc":"The kraken magically calls bolts of lightning to strike up to two creatures it can see or sense within 120 feet of it. Each creature must make a DC 22 DEX save, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The kraken makes three Tentacle attacks. It can replace one Tentacle attack with a Bite attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reel","desc":"The kraken pulls up to two creatures grappled by it up to 25 feet straight toward it.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Swim","desc":"The kraken swims up to half its swimming speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle","desc":"_Melee Weapon Attack:_ +17 to hit, reach 30 ft., one target. _Hit:_ 24 (4d6+10) bludgeoning damage, and the target is grappled (escape DC 22). Until this grapple ends, the target is restrained. The kraken has ten tentacles, each of which can grapple one target.","attacks":[{"name":"Tentacle attack","attack_type":"WEAPON","to_hit_mod":17,"reach":30,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle Attack","desc":"The kraken makes one Tentacle attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The kraken can breathe air and water."},{"name":"Freedom of Movement","desc":"The kraken ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained. It can spend 5 feet of movement to escape from nonmagical restraints or being grappled."},{"name":"Legendary Resistance (3/Day)","desc":"If the kraken fails a save, it can choose to succeed instead."},{"name":"Monstrosity Resilience","desc":"The kraken is resistant to exhaustion and to the frightened condition."},{"name":"Siege Monster","desc":"The kraken deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_living-colossus","name":"Living Colossus","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet"},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any languages the animating spirit knew in life","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":261,"hit_dice":null,"experience_points":13000,"ability_scores":{"strength":30,"dexterity":8,"constitution":30,"intelligence":10,"wisdom":14,"charisma":22},"modifiers":{"strength":10,"dexterity":-1,"constitution":10,"intelligence":0,"wisdom":2,"charisma":6},"initiative_bonus":-1,"saving_throws":{"strength":10,"dexterity":-1,"constitution":10,"intelligence":0,"wisdom":2,"charisma":6},"saving_throws_all":{"strength":10,"dexterity":-1,"constitution":10,"intelligence":0,"wisdom":2,"charisma":6},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":2,"arcana":0,"athletics":10,"deception":6,"history":0,"insight":2,"intimidation":6,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":6,"persuasion":6,"religion":0,"sleight_of_hand":-1,"stealth":-1,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"Construct Resilience","damage_immunities":[],"damage_resistances_display":"slashing","damage_resistances":[{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bolstering Spirit","desc":"When a friendly creature the living colossus can see within 60 feet of it, other than itself, takes damage, the living colossus can share some of the life force of the spirit animating it with that friendly creature. The target gains 14 (4d6) temporary HP for 1 minute. If the target would take enough damage to reduce it to 0 HP, it instead regains 14 (4d8) HP.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The living colossus makes three Slam attacks, or it makes four Spirit Blast attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quake","desc":"The living colossus strikes the ground with its foot. Each creature within 30 feet of the living colossus must succeed on a DC 18 STR save or be knocked prone and have the air knocked from its lungs, if it is a breathing creature, until the start of the living colossus's next turn. A creature with the air knocked from its lungs can't speak or cast spells with verbal components. If a creature fails the save by 5 or more, it is also stunned until the start of the living colossus's next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 32 (4d10+10) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":15,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spirit Blast","desc":"_Ranged Spell Attack:_ +11 to hit, range 120 ft., one target. _Hit:_ 24 (4d8+6) psychic damage.","attacks":[{"name":"Spirit Blast attack","attack_type":"SPELL","to_hit_mod":11,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Psychic","key":"psychic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thunderous Clap","desc":"The living colossus slams its hands together, creating a thunderous wave in a 30-foot cone. Each creature in that area must make a DC 18 CON save, taking 59 (17d6) thunder damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Construct Nature","desc":"The living colossus doesn't require air, food, drink, or sleep."},{"name":"Construct Resilience","desc":"The living colossus is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions."},{"name":"False Appearance","desc":"While the living colossus remains motionless, it is indistinguishable from a normal statue or monument of the individual it represents."},{"name":"Immutable Form","desc":"The living colossus is immune to any spell or effect that would alter its form."},{"name":"Siege Monster","desc":"The living colossus deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_marilith","name":"Marilith","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal,telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":217,"hit_dice":null,"experience_points":15000,"ability_scores":{"strength":28,"dexterity":20,"constitution":30,"intelligence":18,"wisdom":26,"charisma":30},"modifiers":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"initiative_bonus":5,"saving_throws":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"saving_throws_all":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":8,"arcana":4,"athletics":9,"deception":10,"history":4,"insight":8,"intimidation":10,"investigation":4,"medicine":8,"nature":4,"perception":8,"performance":10,"persuasion":10,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":8},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"Demonic Resilience","damage_immunities":[],"damage_resistances_display":"bludgeoning,piercing,and slashing damage from nonmagical attacks,Demonic Resilience","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Dagger","desc":"_Melee or Ranged Weapon Attack:_ +9 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 9 (2d4+4) piercing damage plus 7 (2d6) fire damage.","attacks":[{"name":"Dagger attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":4,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longsword","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage plus 7 (2d6) fire damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Mace","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage plus 7 (2d6) fire damage.","attacks":[{"name":"Mace attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Marilith Tactics","desc":"The marilith shouts one of the following commands at up to two friendly creatures it can see within 30 feet of it:\n- **March!** Each target can use a reaction to move up to half its speed in a direction of the marilith's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.\n- **Protect Yourself!** Each target gains the marilith's Parry reaction until the start of the marilith's next turn.\n- **Remember Your Training!** Each target has advantage on the next weapon attack roll it makes before the start of the marilith's next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The marilith makes two Dagger attacks, two Mace attacks, and two Longsword attacks. It can replace two Dagger attacks with a Tail attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Parry","desc":"The marilith adds 5 to its AC against one melee attack that would hit it. To do so, the marilith must see the attacker and be wielding a melee weapon.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one creature. _Hit:_ 20 (3d10+4) bludgeoning damage plus 7 (2d6) fire damage. If the target is Medium or smaller, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, the marilith can automatically hit the target with its Tail, and the marilith can't make Tail attacks against other targets.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":4,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The marilith magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Demonic Resilience","desc":"The marilith is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."},{"name":"Flaming Weapons","desc":"The marilith's weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 2d6 fire damage (included in the attack)."},{"name":"Magic Resistance","desc":"The marilith has advantage on saves against spells and other magical effects."},{"name":"Reactive","desc":"The marilith gets up to five extra reactions, but these extra reactions can be used only for Parry."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_nalfeshnee","name":"Nalfeshnee","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":30,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal,telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":196,"hit_dice":null,"experience_points":10000,"ability_scores":{"strength":20,"dexterity":10,"constitution":32,"intelligence":26,"wisdom":22,"charisma":24},"modifiers":{"strength":5,"dexterity":0,"constitution":11,"intelligence":8,"wisdom":6,"charisma":7},"initiative_bonus":0,"saving_throws":{"strength":5,"dexterity":0,"constitution":11,"intelligence":8,"wisdom":6,"charisma":7},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":11,"intelligence":8,"wisdom":6,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":6,"arcana":8,"athletics":5,"deception":7,"history":8,"insight":6,"intimidation":7,"investigation":8,"medicine":6,"nature":8,"perception":6,"performance":7,"persuasion":7,"religion":8,"sleight_of_hand":0,"stealth":0,"survival":6},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"Demonic Resilience","damage_immunities":[],"damage_resistances_display":"bludgeoning,piercing,and slashing damage from nonmagical attacks,Demonic Resilience","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 28 (4d8+5) piercing damage. If this attack hits a frightened creature, the nalfeshnee regains HP equal to half the damage dealt.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 19 (4d6+5) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gore","desc":"_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10+5) piercing damage, and the target must succeed on a DC 16 STR save or be knocked prone.","attacks":[{"name":"Gore attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The nalfeshnee makes one Bite attack, one Gore attack, and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sudden Feast","desc":"When a creature the nalfeshnee can see within 20 feet of it is reduced to 0 HP or dies, the nalfeshnee can move up to its speed toward the creature without provoking opportunity attacks then feast on the creature, if it moves to within 5 feet of the creature. The nalfeshnee regains HP equal to twice the creature's CR or class level, and the creature has disadvantage on the next death save it makes, if it is making death saves.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Demonic Resilience","desc":"The nalfeshnee is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."},{"name":"Horrific Nimbus","desc":"The nalfeshnee magically emits scintillating, multicolored light that disorients and frightens mortals. Each creature that isn't an Aberration, Celestial, or Fiend and that starts its turn within 15 feet of the nalfeshnee must succeed on a DC 16 WIS save or be frightened until the start of its next turn. A creature that fails the save by 5 or more must take the Dash action on its turn and move away from the nalfeshnee by the safest available route, unless there is nowhere to move."},{"name":"Magic Resistance","desc":"The nalfeshnee has advantage on saves against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_purple-worm","name":"Purple Worm","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":30,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":255,"hit_dice":null,"experience_points":13000,"ability_scores":{"strength":28,"dexterity":6,"constitution":32,"intelligence":1,"wisdom":18,"charisma":4},"modifiers":{"strength":9,"dexterity":-2,"constitution":11,"intelligence":-5,"wisdom":4,"charisma":-3},"initiative_bonus":-2,"saving_throws":{"strength":9,"dexterity":-2,"constitution":11,"intelligence":-5,"wisdom":4,"charisma":-3},"saving_throws_all":{"strength":9,"dexterity":-2,"constitution":11,"intelligence":-5,"wisdom":4,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":4,"arcana":-5,"athletics":9,"deception":-3,"history":-5,"insight":4,"intimidation":-3,"investigation":-5,"medicine":4,"nature":-5,"perception":4,"performance":-3,"persuasion":-3,"religion":-5,"sleight_of_hand":-2,"stealth":-2,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"prone","damage_immunities":[],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 22 (3d8+9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 DEX save or be swallowed by the purple worm.<br>A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside of the worm, and it takes 21 (6d6) acid damage at the start of each of the worm's turns. If the worm takes 30 damage or more on a single turn from a creature inside it, the worm must succeed on a DC 21 CON save at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the worm. If the worm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The worm makes one Bite attack and one Tail Stinger attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapid Digestion","desc":"The purple worm's digestive system absorbs some of the already digested material from creatures it has swallowed. If the purple worm has at least one swallowed creature inside it, the purple worm regains 9 (2d8) HP. This healing increases by 4 (1d8) for each creature currently inside the purple worm, to a maximum of 10d8.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Stinger","desc":"_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one creature. _Hit:_ 19 (3d6+9) piercing damage, and the target must make a DC 19 CON save, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[{"name":"Tail Stinger attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thrash","desc":"The purple worm convulses its large body, smashing everything around it. Each creature within 20 feet of the worm must make a DC 19 STR save. On a failure, a creature takes 54 (12d8) bludgeoning damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Monstrosity Resilience","desc":"The purple worm is resistant to exhaustion and to the frightened condition."},{"name":"Tunneler","desc":"The purple worm can burrow through solid rock at half its burrowing speed, and it leaves a 10-foot-diameter tunnel in its wake."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_young-black-dragon","name":"Young Black Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":136,"hit_dice":null,"experience_points":2900,"ability_scores":{"strength":20,"dexterity":20,"constitution":22,"intelligence":12,"wisdom":18,"charisma":20},"modifiers":{"strength":5,"dexterity":5,"constitution":6,"intelligence":1,"wisdom":4,"charisma":5},"initiative_bonus":5,"saving_throws":{"strength":5,"dexterity":5,"constitution":6,"intelligence":1,"wisdom":4,"charisma":5},"saving_throws_all":{"strength":5,"dexterity":5,"constitution":6,"intelligence":1,"wisdom":4,"charisma":5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":4,"arcana":1,"athletics":5,"deception":5,"history":1,"insight":4,"intimidation":5,"investigation":1,"medicine":4,"nature":1,"perception":4,"performance":5,"persuasion":5,"religion":1,"sleight_of_hand":5,"stealth":5,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"acid,poisoned","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Acid Breath","desc":"The dragon exhales acid in a 3-foot line that is 5 feet wide. 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While the dragon's Acid Breath is unavailable, acidic vapors surround it, and each creature that starts its turn within 10 feet of the dragon must succeed on a DC 15 CON save or be poisoned until the start of its next turn."},{"name":"Amphibious","desc":"The dragon can breathe air and water."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_young-blue-dragon","name":"Young Blue Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":20},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":20,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":175,"hit_dice":null,"experience_points":5000,"ability_scores":{"strength":20,"dexterity":18,"constitution":26,"intelligence":14,"wisdom":20,"charisma":24},"modifiers":{"strength":5,"dexterity":4,"constitution":8,"intelligence":2,"wisdom":5,"charisma":7},"initiative_bonus":4,"saving_throws":{"strength":5,"dexterity":4,"constitution":8,"intelligence":2,"wisdom":5,"charisma":7},"saving_throws_all":{"strength":5,"dexterity":4,"constitution":8,"intelligence":2,"wisdom":5,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":2,"athletics":5,"deception":7,"history":2,"insight":5,"intimidation":7,"investigation":2,"medicine":5,"nature":2,"perception":5,"performance":7,"persuasion":7,"religion":2,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 16 (2d10+5) piercing damage plus 5 (1d10) lightning damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D10","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Breath","desc":"The dragon exhales lightning in a 60-foot line that is 5 feet wide. 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Each creature in that area must make a DC 14 CON save, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Amphibious","desc":"The dragon can breathe air and water."},{"name":"Hallucinogenic Gas","desc":"After the green dragon exhales its Poison Breath, wisps of poisonous gas laced with the alchemical taint that permeates the dragon's body linger around it. While the dragon's Poison Breath is unavailable, each creature that starts its turn within 10 feet of the dragon must succeed on a DC 14 WIS save or be terrified, as the gas causes the creature to experience frightful hallucinations. A terrified creature is frightened, and its speed is reduced to 0."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_young-red-dragon","name":"Young Red Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":193,"hit_dice":null,"experience_points":5900,"ability_scores":{"strength":22,"dexterity":18,"constitution":28,"intelligence":14,"wisdom":18,"charisma":26},"modifiers":{"strength":6,"dexterity":4,"constitution":9,"intelligence":2,"wisdom":4,"charisma":8},"initiative_bonus":4,"saving_throws":{"strength":6,"dexterity":4,"constitution":9,"intelligence":2,"wisdom":4,"charisma":8},"saving_throws_all":{"strength":6,"dexterity":4,"constitution":9,"intelligence":2,"wisdom":4,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":2,"athletics":6,"deception":8,"history":2,"insight":4,"intimidation":8,"investigation":2,"medicine":4,"nature":2,"perception":4,"performance":8,"persuasion":8,"religion":2,"sleight_of_hand":4,"stealth":4,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage plus 3 (1d6) fire damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 DEX save, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Boil Over","desc":"When the red dragon hasn't unleashed its Fire Breath, the heat builds and rolls outward from it. While the dragon's Fire Breath is available, it emits immense heat, and each creature that starts its turn within 10 feet of the dragon must succeed on a DC 17 CON save or take 7 (2d6) fire damage."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_young-silver-dragon","name":"Young Silver Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":175,"hit_dice":null,"experience_points":5000,"ability_scores":{"strength":22,"dexterity":18,"constitution":28,"intelligence":14,"wisdom":20,"charisma":24},"modifiers":{"strength":6,"dexterity":4,"constitution":9,"intelligence":2,"wisdom":5,"charisma":7},"initiative_bonus":4,"saving_throws":{"strength":6,"dexterity":4,"constitution":9,"intelligence":2,"wisdom":5,"charisma":7},"saving_throws_all":{"strength":6,"dexterity":4,"constitution":9,"intelligence":2,"wisdom":5,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":2,"athletics":6,"deception":7,"history":2,"insight":5,"intimidation":7,"investigation":2,"medicine":5,"nature":2,"perception":5,"performance":7,"persuasion":7,"religion":2,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cold Breath","desc":"The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 17 CON save, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Paralyzing Breath, if available.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Paralyzing Breath","desc":"As the **silver dragon wyrmling**, except it is a 30-foot cone, and the save DC is 17.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}}],"traits":[{"name":"Freezing Fog","desc":"After the silver dragon uses its Cold Breath, freezing fog surrounds it. While the dragon's Cold Breath is unavailable, each creature that starts its turn within 10 feet of the dragon must succeed on a DC 17 CON save or be restrained until the start of its next turn."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_abominable-beauty","name":"Abominable Beauty","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Neutral Evil","languages":{"as_string":"Common, Draconic, Elvish, Sylvan","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":187,"hit_dice":"22d8 + 88","experience_points":7200,"ability_scores":{"strength":17,"dexterity":18,"constitution":18,"intelligence":17,"wisdom":16,"charisma":26},"modifiers":{"strength":3,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":3,"charisma":8},"initiative_bonus":4,"saving_throws":{"dexterity":8,"constitution":8,"charisma":12},"saving_throws_all":{"strength":3,"dexterity":8,"constitution":8,"intelligence":3,"wisdom":3,"charisma":12},"skill_bonuses":{"deception":12,"perception":7,"performance":12,"persuasion":12},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":3,"athletics":3,"deception":12,"history":3,"insight":3,"intimidation":8,"investigation":3,"medicine":3,"nature":3,"perception":7,"performance":12,"persuasion":12,"religion":3,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Blinding Gaze","desc":"The abominable beauty fixes her gaze on a creature within 30 feet of her. If the target can see the beauty's eyes, the target must succeed on a DC 16 Charisma saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful, the creature is immune to the abominable beauty's Blinding Gaze for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Deafening Voice","desc":"The abominable beauty speaks a lilting incantation. Each creature within 30 feet of her and that can hear her voice must make a DC 16 Constitution saving throw. On a failure, a creature takes 31 (9d6) thunder damage and is deafened for 1 hour. On a success, a creature takes half the damage, isn't deafened, and is immune to the abominable beauty's Deafening Voice for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The abominable beauty uses Blinding Gaze. She then makes two Slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 21 (6d6) fire damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Burning Touch","desc":"When the abominable beauty hits with a Slam attack, the Slam deals an extra 21 (6d6) fire damage (included in the attack). In addition, a creature that touches the abominable beauty or hits her with a melee weapon attack while within 5 feet of her takes 10 (3d6) fire damage."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_adult-cave-dragon","name":"Adult Cave Dragon","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":19.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":40,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"Neutral Evil","languages":{"as_string":"Common, Darakhul, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":270,"hit_dice":"20d12 + 140","experience_points":22000,"ability_scores":{"strength":27,"dexterity":12,"constitution":25,"intelligence":12,"wisdom":14,"charisma":16},"modifiers":{"strength":8,"dexterity":1,"constitution":7,"intelligence":1,"wisdom":2,"charisma":3},"initiative_bonus":1,"saving_throws":{"dexterity":7,"constitution":13,"wisdom":8,"charisma":9},"saving_throws_all":{"strength":8,"dexterity":7,"constitution":13,"intelligence":1,"wisdom":8,"charisma":9},"skill_bonuses":{"perception":14,"stealth":7},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":1,"athletics":8,"deception":3,"history":1,"insight":2,"intimidation":3,"investigation":1,"medicine":2,"nature":1,"perception":14,"performance":3,"persuasion":3,"religion":1,"sleight_of_hand":1,"stealth":7,"survival":2},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, poisoned","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":120,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 10 (3d6) poison damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":8,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":14,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Limb Sweep","desc":"The dragon sweeps its wingless limbs outward. Each creature within 10 feet of the dragon must succeed on a DC 21 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be pushed up to 10 feet away from the dragon and knocked prone.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Poison Breath","desc":"The dragon exhales a cone of black, poisonous gas in a 60-foot cone. Each target in that area must make a DC 21 Constitution saving throw. On a failure, a creature takes 56 (16d6) poison damage and is poisoned until it finishes a short rest. A creature can repeat the saving throw at the end of each hour, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Ruff Spikes","desc":"When a creature moves to a space within 5 feet of the cave dragon, the dragon flares its many feelers and spikes. The creature must succeed on a DC 21 Dexterity saving throw or take 9 (2d8) piercing damage and be prevented from entering that space.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":14,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Darkness Aura","desc":"The cave dragon emits magical darkness in a 30-foot radius around it. The darkness moves with the dragon and spreads around corners. Darkvision can’t penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 3rd level or lower, the spell creating the light is dispelled. At the start of each of its turns, the dragon chooses whether this aura is active. A successful dispel magic (DC 14) cast on the dragon suppresses this aura for 1 minute."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."},{"name":"Magical Tunneler","desc":"The cave dragon can burrow through nonmagical unworked earth and stone. While doing so, the dragon can choose whether to leave the material it moves through undisturbed or leave a 10-foot diameter tunnel in its wake."},{"name":"Spiked Climb","desc":"The dragon uses its spikes to hold itself in place while climbing, allowing it to climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. If it climbs upside down on a ceiling or suspends itself on a vertical surface while leaving its claws free, it can’t use the Ruff Spikes reaction."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_adult-mithral-dragon","name":"Adult Mithral Dragon","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":18.0,"proficiency_bonus":null,"speed":{"walk":80,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":80,"crawl":40,"hover":false,"fly":40,"burrow":0,"climb":40,"swim":40},"category":"Monsters","subcategory":null,"alignment":"Neutral","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":253,"hit_dice":"22d12 + 110","experience_points":20000,"ability_scores":{"strength":12,"dexterity":22,"constitution":21,"intelligence":18,"wisdom":19,"charisma":18},"modifiers":{"strength":1,"dexterity":6,"constitution":5,"intelligence":4,"wisdom":4,"charisma":4},"initiative_bonus":6,"saving_throws":{"dexterity":12,"constitution":11,"wisdom":10,"charisma":10},"saving_throws_all":{"strength":1,"dexterity":12,"constitution":11,"intelligence":4,"wisdom":10,"charisma":10},"skill_bonuses":{"history":10,"insight":10,"perception":16,"persuasion":10,"stealth":12},"skill_bonuses_all":{"acrobatics":6,"animal_handling":4,"arcana":4,"athletics":1,"deception":4,"history":10,"insight":10,"intimidation":4,"investigation":4,"medicine":4,"nature":4,"perception":16,"performance":4,"persuasion":10,"religion":4,"sleight_of_hand":6,"stealth":12,"survival":4},"passive_perception":26,"resistances_and_immunities":{"damage_immunities_display":"slashing","damage_immunities":[{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed","condition_immunities":[{"name":"Charmed","key":"charmed"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage. Instead of dealing damage, the dragon can end one magical effect of its choice of 5th level or lower on the target.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 13 (2d6 +6) slashing damage, and if the target isn't a Construct or Undead, it must succeed on a DC 19 Constitution saving throw or lose 7 (2d6) hp at the start of each of its turns as a piece of metallic claw breaks off in the wound. Any creature can take an action to remove the claw with a successful DC 14 Wisdom (Medicine) check. The claw pops out of the wound if the target receives magical healing.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shard Breath","desc":"The mithral dragon spits metallic shards in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 42 (12d6) slashing damage on a failed save, or half as much on a successful one. The area becomes difficult terrain for 1 minute, then the shards dissolve into wisps of silvery smoke. When a creature moves into or within the area, it takes 7 (2d6) slashing damage for every 5 feet it travels.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Tail","desc":"Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":12,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The dragon has advantage on saving throws against spells and other magical effects."},{"name":"Mithral Scales","desc":"If the dragon rolls a 20 on a saving throw against a spell that targets only it, the dragon is unaffected, and the spell is reflected back at the caster as though it originated from the dragon, turning the caster into the target."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_akyishigal","name":"Akyishigal","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":40,"burrow":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":40,"burrow":40,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"Chaotic Evil","languages":{"as_string":"Abyssal, Common, Draconic, Elvish, Infernal, telepathy 60 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":138,"hit_dice":"12d10 + 72","experience_points":8400,"ability_scores":{"strength":21,"dexterity":17,"constitution":22,"intelligence":19,"wisdom":14,"charisma":20},"modifiers":{"strength":5,"dexterity":3,"constitution":6,"intelligence":4,"wisdom":2,"charisma":5},"initiative_bonus":3,"saving_throws":{"strength":9,"dexterity":7,"constitution":10,"wisdom":6,"charisma":9},"saving_throws_all":{"strength":9,"dexterity":7,"constitution":10,"intelligence":4,"wisdom":6,"charisma":9},"skill_bonuses":{"acrobatics":11,"athletics":9,"perception":6,"stealth":7},"skill_bonuses_all":{"acrobatics":11,"animal_handling":2,"arcana":4,"athletics":9,"deception":5,"history":4,"insight":2,"intimidation":5,"investigation":4,"medicine":2,"nature":4,"perception":6,"performance":5,"persuasion":5,"religion":4,"sleight_of_hand":3,"stealth":7,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"cold, lightning, poison","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"acid, fire; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Call Spawn","desc":"Akyishigal magically calls one spawn of Akyishigal. The spawn arrives in 1d4 rounds, acting as an ally of Akyishigal and obeying its telepathic commands. The spawn remains for 1 hour, until Akyishigal dies, or until Akyishigal dismisses it as a bonus action.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Cast a Spell","desc":"Akyishigal uses Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"Akyishigal magically transforms into a Large or smaller insectoid Beast or back into his true form, which is a Fiend. His statistics, other than his size, are the same in each form. Any equipment he is wearing or carrying transforms with him. He reverts to his true form if he dies.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage plus 3 (1d6) poison damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cast a Spell","desc":"Akyishigal uses Spellcasting.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Skitter","desc":"Akyishigal moves up to half his speed and makes one Claw attack. This movement doesn't provoke opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"Akyishigal magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"Akyishigal makes four Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Skitter","desc":"Akyishigal moves up to half his speed and makes one Claw attack. This movement doesn't provoke opportunity attacks.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"Akyishigal casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\n\n- **At Will:** detect evil and good, pass without trace\n3/day: dispel magic, giant insect, insect plague\n1/day: contagion (filth fever only)","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"Akyishigal magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Cloak of Swarms","desc":"Akyishigal emits a cloud of flying, stinging insects from his mouth, eyes, and tears in his skin that spreads out in a 5-foot radius from him. At the start of each of his turns, Akyishigal chooses whether this cloak is active."},{"name":"Legendary Resistance (3/Day)","desc":"If Akyishigal fails a saving throw, he can choose to succeed instead."},{"name":"Magic Resistance","desc":"Akyishigal has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_algorith","name":"Algorith","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Medium","key":"medium"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":false,"fly":40,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"Lawful Neutral","languages":{"as_string":"Common, Celestial, Draconic, Infernal","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":153,"hit_dice":"18d8 + 72","experience_points":5900,"ability_scores":{"strength":21,"dexterity":14,"constitution":19,"intelligence":13,"wisdom":16,"charisma":18},"modifiers":{"strength":5,"dexterity":2,"constitution":4,"intelligence":1,"wisdom":3,"charisma":4},"initiative_bonus":2,"saving_throws":{"dexterity":6,"constitution":8,"wisdom":7,"charisma":8},"saving_throws_all":{"strength":5,"dexterity":6,"constitution":8,"intelligence":1,"wisdom":7,"charisma":8},"skill_bonuses":{"athletics":9,"insight":7,"investigation":5,"perception":7},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":1,"athletics":9,"deception":4,"history":1,"insight":7,"intimidation":4,"investigation":5,"medicine":3,"nature":1,"perception":7,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"acid, cold, lightning","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Cone of Negation","desc":"The algorith projects null energy in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw. On a failure, a creature takes 33 (6d10) force damage and any spell of 4th level or lower on the creature ends, as if it had been the target of a dispel magic spell. On a success, a creature takes half the damage and spells on it don't end.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Logic Razor","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) force damage.","attacks":[{"name":"Logic Razor attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reality Bomb","desc":"The algorith summons and throws a tiny rune of law at a point it can see within 100 feet. The rune explodes on impact. Each creature within 30 feet of where the rune landed must make a DC 16 Dexterity saving throw. On a failure, a creature takes 27 (5d10) force damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":5}},{"name":"Spellcasting","desc":"The algorith casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16): \n\n- **At Will:** bless, detect magic, dimension door, dispel magic\n- **1/Day Each:** commune (as an action), wall of force","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Construct Nature","desc":"The algorith doesn’t require air, food, drink, or sleep."},{"name":"Immutable Form","desc":"The algorith is immune to any spell or effect that would alter its form."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_annelidast","name":"Annelidast","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":40},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":40,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Unaligned","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":184,"hit_dice":"16d12 + 80","experience_points":8400,"ability_scores":{"strength":26,"dexterity":10,"constitution":20,"intelligence":1,"wisdom":10,"charisma":4},"modifiers":{"strength":8,"dexterity":0,"constitution":5,"intelligence":-5,"wisdom":0,"charisma":-3},"initiative_bonus":0,"saving_throws":{"constitution":9,"wisdom":4},"saving_throws_all":{"strength":8,"dexterity":0,"constitution":9,"intelligence":-5,"wisdom":4,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":0,"arcana":-5,"athletics":8,"deception":-3,"history":-5,"insight":0,"intimidation":-3,"investigation":-5,"medicine":0,"nature":-5,"perception":0,"performance":-3,"persuasion":-3,"religion":-5,"sleight_of_hand":0,"stealth":0,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"lightning","damage_resistances":[{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":120,"truesight_range":null,"actions":[{"name":"Crush","desc":"The annelidast launches most of its massive bulk into the air and crashes down on the ground in a 20-foot line that is 10 feet wide. It then retracts itself into a space along that line and can occupy the space of one or more Large or smaller creatures. Each creature in the line must make a DC 17 Dexterity saving throw. On a failure, a creature takes 45 (7d12) bludgeoning damage, is knocked prone, and is restrained while it shares a space with the annelidast, as it is pinned beneath the annelidast's body. On a success, a creature takes half the damage, isn't knocked prone, and is pushed out of the annelidast's space into an unoccupied space of the creature's choice within 5 feet of the annelidast. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 17 Strength check. If the annelidast burrows along the surface of the earth at least 20 feet before using this action, creatures in the line have disadvantage on the saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Defensive Recoil","desc":"When the annelidast takes damage, it can make one Slam attack against a creature restrained by it.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The annelidast makes three Slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (2d12 + 8) bludgeoning damage, and if the target is a creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 15 feet away from the annelidast. A creature restrained by the annelidast automatically succeeds on this saving throw.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Deep Earth Dweller","desc":"The annelidast doesn’t require air."},{"name":"Primordial Aura","desc":"A creature that starts its turn within 30 feet of the annelidast must succeed on a DC 17 Constitution saving throw or take 7 (2d6) poison damage. A creature that finishes a long rest within 1,000 feet of the annelidast must succeed on a DC 17 Constitution saving throw or develop tumors across its body and become poisoned until the tumors are removed by the greater restoration spell or similar magic."},{"name":"Tunneler","desc":"The annelidast can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_bear-king","name":"Bear King","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"Lawful Neutral","languages":{"as_string":"Common, Elvish, Giant, Sylvan","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":133,"hit_dice":"14d8 + 70","experience_points":8400,"ability_scores":{"strength":21,"dexterity":10,"constitution":20,"intelligence":12,"wisdom":18,"charisma":16},"modifiers":{"strength":5,"dexterity":0,"constitution":5,"intelligence":1,"wisdom":4,"charisma":3},"initiative_bonus":0,"saving_throws":{"strength":9,"dexterity":4,"wisdom":8},"saving_throws_all":{"strength":9,"dexterity":4,"constitution":5,"intelligence":1,"wisdom":8,"charisma":3},"skill_bonuses":{"athletics":9,"intimidation":7,"perception":8},"skill_bonuses_all":{"acrobatics":0,"animal_handling":4,"arcana":1,"athletics":9,"deception":3,"history":1,"insight":4,"intimidation":7,"investigation":1,"medicine":4,"nature":1,"perception":8,"performance":3,"persuasion":3,"religion":1,"sleight_of_hand":0,"stealth":0,"survival":4},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning, slashing, and piercing from nonmagical attacks not made with cold iron weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":10,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage plus 13 (3d8) radiant damage. The target must succeed on a DC 17 Dexterity saving throw or take 9 (2d8) radiant damage at the start of each of its turns, as radiant honey sticks to the wound. Any creature can take an action to remove the honey from the wound with a successful DC 14 Wisdom (Medicine) check. The honey dissolves if the target receives magical healing.","attacks":[{"name":"Bite (Bear or Hybrid Form Only) attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Bear or Hybrid Form Only","usage_limits":null},{"name":"Change Shape","desc":"The Bear King transforms into a Large brown bear, or a Large bear-Humanoid hybrid, or back into his true form, which is Fey. His statistics other than his size, are the same in each form. Any equipment he is wearing or carrying isn't transformed. The Bear King reverts to his true form if he dies.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 13 (3d8) radiant damage.","attacks":[{"name":"Claw (Bear or Hybrid Form Only) attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":"Bear or Hybrid Form Only","usage_limits":null},{"name":"Frightful Roar","desc":"The Bear King lets out a blood-curdling roar. Each hostile creature within 60 feet of the Bear King and that can hear the roar must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Honey Bolt","desc":"Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 22 (4d8 + 4) radiant damage.","attacks":[{"name":"Honey Bolt attack","attack_type":"SPELL","to_hit_mod":8,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Honey Toss","desc":"The Bear King throws a jar of magical honey at a creature he can see within 120 feet of him. The target must succeed on a DC 17 Dexterity saving throw or be restrained by sticky honey until the end of its next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Roar","desc":"The Bear King lets out a blood-curdling roar. Each hostile creature within 60 feet of the Bear King and that can hear the roar must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Honey Toss","desc":"The Bear King throws a jar of magical honey at a creature he can see within 120 feet of him. The target must succeed on a DC 17 Dexterity saving throw or be restrained by sticky honey until the end of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The Bear King moves up to his speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Maul","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 13 (3d8) radiant damage.","attacks":[{"name":"Maul (Fey or Hybrid Form Only) attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":"Fey or Hybrid Form Only","usage_limits":null},{"name":"Move","desc":"The Bear King moves up to his speed without provoking opportunity attacks.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The Bear King makes one Bite attack and two Claw attacks, or he makes three Maul or Honey Bolt attacks. If two Maul attacks hit one Large or smaller creature, the target must succeed on a DC 17 Strength saving throw or be knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Honeyed Weapons","desc":"Radiant, magical honey drips from the Bear King’s paws and coats his weapons, making his weapon attacks magical. When the Bear King hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack)."},{"name":"Keen Smell","desc":"The Bear King has advantage on Wisdom (Perception) checks that rely on smell."},{"name":"Legendary Resistance (3/Day)","desc":"If the Bear King fails a saving throw, he can choose to succeed instead."},{"name":"Regeneration (Bear or Hybrid Form only)","desc":"The Bear King regains 10 hp at the start of his turn if he has at least 1 hp."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_berstuc","name":"Berstuc","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","burrow":40},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":40,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"Chaotic Evil","languages":{"as_string":"Abyssal, Common, Sylvan, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":157,"hit_dice":"15d10 + 75","experience_points":7200,"ability_scores":{"strength":22,"dexterity":10,"constitution":20,"intelligence":12,"wisdom":14,"charisma":19},"modifiers":{"strength":6,"dexterity":0,"constitution":5,"intelligence":1,"wisdom":2,"charisma":4},"initiative_bonus":0,"saving_throws":{"strength":10,"wisdom":6,"charisma":8},"saving_throws_all":{"strength":10,"dexterity":0,"constitution":5,"intelligence":1,"wisdom":6,"charisma":8},"skill_bonuses":{"deception":8,"nature":9,"stealth":4,"survival":6},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":1,"athletics":6,"deception":8,"history":1,"insight":2,"intimidation":4,"investigation":1,"medicine":2,"nature":9,"perception":2,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":0,"stealth":4,"survival":6},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"lightning, poison","damage_immunities":[{"name":"Lightning","key":"lightning"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Enclose","desc":"The berstuc encloses a Medium or smaller creature grappled by it in a mossy growth on the berstuc's body, and the grapple ends. While enclosed in the berstuc's growth, the target is blinded and restrained, it has total cover from attacks and other effects outside the berstuc, and it takes 21 (6d6) poison damage at the start of each of the berstuc's turns. The berstuc can have only one creature enclosed at a time.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The berstuc makes three Slam attacks. If two Slam attacks hit a Medium or smaller creature, the berstuc can use Enclose on it.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage, and the target is grappled (escape DC 17) if it is a Large or smaller creature and the berstuc doesn't have two other creatures grappled.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"False Presence","desc":"The berstuc detects as a Fey when sensed by spells and features, such as the detect evil and good spell or a paladin’s Divine Sense. However, it is still a Fiend and can be subjected to spells and features that affect Fiends, such as Divine Smite. Beasts and Plants find the berstuc’s presence soothing and don’t attack the berstuc unless ordered to or provoked."},{"name":"Forest Camouflage","desc":"The berstuc has advantage on Dexterity (Stealth) checks made to hide in forest terrain."},{"name":"Magic Resistance","desc":"The berstuc has advantage on saving throws against spells and other magical effects."},{"name":"Twisted Path","desc":"While in a nonmagical forest, the berstuc leaves no trail and can’t be tracked, except by magical means. Creatures of the berstuc’s choice within 30 feet of it that travel with it can’t retrace their own trails, and become hopelessly lost after 1 hour of travel with the berstuc. Creatures led astray by the berstuc have disadvantage on ability checks to discern their location or to navigate for 24 hours."},{"name":"Verdant Nature","desc":"The berstuc doesn’t require food or sleep."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_black-knight-commander","name":"Black Knight Commander","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Lawful Evil","languages":{"as_string":"any two languages","data":[]},"armor_class":18,"armor_detail":"plate","hit_points":91,"hit_dice":"14d8 + 28","experience_points":1800,"ability_scores":{"strength":18,"dexterity":10,"constitution":14,"intelligence":12,"wisdom":13,"charisma":15},"modifiers":{"strength":4,"dexterity":0,"constitution":2,"intelligence":1,"wisdom":1,"charisma":2},"initiative_bonus":0,"saving_throws":{"dexterity":3,"wisdom":4,"charisma":5},"saving_throws_all":{"strength":4,"dexterity":3,"constitution":2,"intelligence":1,"wisdom":4,"charisma":5},"skill_bonuses":{"athletics":7,"intimidation":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":1,"athletics":7,"deception":2,"history":1,"insight":1,"intimidation":5,"investigation":1,"medicine":1,"nature":1,"perception":1,"performance":2,"persuasion":2,"religion":1,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Frightful Charge","desc":"While mounted, the black knight commander lets loose a terrifying cry. It then moves up to 30 feet in a straight line and can move through the space of any Large or smaller creature. This movement doesn't provoke opportunity attacks. The first time it enters a creature's space during this move, that creature must make a DC 15 Dexterity saving throw. On a failure, a creature takes 28 (8d6) bludgeoning damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature can make a DC 15 Wisdom saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lance","desc":"Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage.","attacks":[{"name":"Lance attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Mace","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.","attacks":[{"name":"Mace attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The black knight commander makes one Lance attack and two Mace attacks. If the commander is mounted, its mount can then make one Hooves attack. If both Mace attacks hit one creature, the target takes an extra 7 (2d6) bludgeoning damage.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Hateful Presence","desc":"Each friendly creature within 10 feet of the black knight commander gains a +2 bonus on weapon damage rolls but can’t use the Help action."},{"name":"Locked Saddle","desc":"The black knight commander can’t be knocked prone, dismounted, or moved against its will while mounted."},{"name":"Mounted Charge","desc":"If the black knight commander moves at least 20 feet straight toward a creature while mounted and then hits it with a Lance attack on the same turn, the commander can use a bonus action to command its mount to make one melee weapon attack against that creature as a reaction."},{"name":"Mounted Warrior","desc":"The black knight commander is rarely seen without its warhorse mount. The warhorse wears custom barding that raises is Armor Class to 15, and mounting and dismounting the warhorse costs the commander only 5 feet of movement. While the commander is mounted, its mount can’t be charmed or frightened."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_bonepowder-ghoul","name":"Bonepowder Ghoul","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Small","key":"small"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Neutral Evil","languages":{"as_string":"Common, Darakhul, Draconic, Dwarvish","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":180,"hit_dice":"24d6 + 96","experience_points":8400,"ability_scores":{"strength":10,"dexterity":20,"constitution":18,"intelligence":19,"wisdom":15,"charisma":18},"modifiers":{"strength":0,"dexterity":5,"constitution":4,"intelligence":4,"wisdom":2,"charisma":4},"initiative_bonus":5,"saving_throws":{"dexterity":9,"constitution":8,"wisdom":6,"charisma":8},"saving_throws_all":{"strength":0,"dexterity":9,"constitution":8,"intelligence":4,"wisdom":6,"charisma":8},"skill_bonuses":{"perception":6,"stealth":9},"skill_bonuses_all":{"acrobatics":5,"animal_handling":2,"arcana":4,"athletics":0,"deception":4,"history":4,"insight":2,"intimidation":4,"investigation":4,"medicine":2,"nature":4,"perception":6,"performance":4,"persuasion":4,"religion":4,"sleight_of_hand":5,"stealth":9,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage plus 9 (2d8) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If the target is a Humanoid, it must succeed on a DC 17 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Coalesce","desc":"When a bonepowder ghoul deals necrotic damage with Gravedust to at least one creature that isn't a Construct or Undead, it can magically transform from its dusty form into a coalesced form. Its statistics are the same in each form, except it can speak audibly only in its coalesced form. The coalesced form lasts for a number of minutes equal to the total necrotic damage it dealt with Gravedust to creatures that aren't Constructs or Undead or until the ghoul ends it as a bonus action.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gravedust","desc":"The ghoul projects a 30-foot cone of grave dust. Each creature in the area must succeed on a DC 17 Dexterity saving throw or take 13 (3d8) necrotic damage. If a creature is a Humanoid, it must also succeed on a DC 17 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"(Coalesced Form Only)The bonepowder ghoul casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):\n\n- **At Will:** dispel magic, mage hand, ray of enfeeblement\n- **3/Day Each:** blindness/deafness, fear\n1/day: phantasmal killer","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Whirlwind","desc":"(Dust Form Only) The ghoul creates a whirlwind of bones and teeth in a 20-foot cube originating from it. Each creature in that area must make a DC 17 Dexterity saving throw. On a failure, a creature takes 55 (10d10) slashing damage, and its Strength score is reduced by 1d6. The creature dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. On a success, a creature takes half the damage and its Strength score isn't reduced.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Amorphous (Dust Form Only)","desc":"The bonepowder ghoul can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Hungry Dead Nature","desc":"The ghoul requires no air or sleep."},{"name":"Turning Defiance","desc":"The bonepowder ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn Undead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_chort-devil","name":"Chort Devil","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Lawful Evil","languages":{"as_string":"Celestial, Common, Infernal, telepathy 120 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":187,"hit_dice":"15d8 + 120","experience_points":8400,"ability_scores":{"strength":24,"dexterity":20,"constitution":26,"intelligence":18,"wisdom":20,"charisma":20},"modifiers":{"strength":7,"dexterity":5,"constitution":8,"intelligence":4,"wisdom":5,"charisma":5},"initiative_bonus":5,"saving_throws":{"strength":11,"dexterity":9,"constitution":12,"intelligence":8,"charisma":9},"saving_throws_all":{"strength":11,"dexterity":9,"constitution":12,"intelligence":8,"wisdom":5,"charisma":9},"skill_bonuses":{"athletics":11,"deception":9,"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":5,"animal_handling":5,"arcana":4,"athletics":11,"deception":9,"history":4,"insight":9,"intimidation":5,"investigation":4,"medicine":5,"nature":4,"perception":9,"performance":5,"persuasion":5,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":5},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"cold, fire, poison","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claw","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 7) slashing damage plus 14 (4d6) fire damage, and the target must succeed on a DC 17 Constitution saving throw or have disadvantage on ability checks and saving throws that use Charisma for 1 hour or until cured by a lesser restoration spell or similar magic.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":7,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hurl Flame","desc":"Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 19 (4d6 + 5) fire damage.","attacks":[{"name":"Hurl Flame attack","attack_type":"SPELL","to_hit_mod":9,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The chort devil makes one Claw attack and two Ranseur attacks, or it makes four Hurl Flame attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ranseur","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d10 + 7) piercing damage plus 14 (4d6) fire damage.","attacks":[{"name":"Ranseur attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The chort devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\n\n- **At Will:** charm person, illusory script (as an action)\n- **3/Day Each:** dispel magic, modify memory\n1/day: haste","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The chort devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Devil’s Sight","desc":"Magical darkness doesn’t impede the chort devil’s darkvision."},{"name":"Hellish Weapons","desc":"The chort devil’s weapon attacks are magical. When the devil hits with any weapon, the weapon deals an extra 4d6 fire damage (included in the attack)."},{"name":"Magic Resistance","desc":"The chort devil has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_darakhul","name":"Darakhul","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Neutral Evil","languages":{"as_string":"Common, Darakhul","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":18,"armor_detail":"scale mail, shield","hit_points":78,"hit_dice":"12d8 + 24","experience_points":700,"ability_scores":{"strength":16,"dexterity":17,"constitution":14,"intelligence":14,"wisdom":12,"charisma":12},"modifiers":{"strength":3,"dexterity":3,"constitution":2,"intelligence":2,"wisdom":1,"charisma":1},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":3,"constitution":2,"intelligence":2,"wisdom":1,"charisma":1},"skill_bonuses":{"deception":3,"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":2,"athletics":3,"deception":3,"history":2,"insight":1,"intimidation":1,"investigation":2,"medicine":1,"nature":2,"perception":1,"performance":1,"persuasion":1,"religion":2,"sleight_of_hand":3,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"necrotic","damage_resistances":[{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and, if the target is a Humanoid, it must succeed on a DC 11 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an Undead, it must succeed on a DC 12 Constitution saving throw or be paralyzed for 1 minute. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a Humanoid is paralyzed for more than 2 rounds, it contracts darakhul fever.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The darakhul makes one Bite attack, one Claw attack, and one War Pick attack. If the darakhul is using a shield, it instead makes one Bite attack and one Claw or War Pick attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"War Pick","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.","attacks":[{"name":"War Pick attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Hungry Dead Nature","desc":"The darakhul requires no air or sleep."},{"name":"Master of Disguise","desc":"A darakhul in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a living creature. While using this ability, it loses its Stench."},{"name":"Stench","desc":"Any creature that starts its turn within 5 feet of the darakhul must succeed on a DC 12 Constitution saving throw or be poisoned until the start of its next turn. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the darakhul’s Stench for the next 24 hours. A darakhul using this ability can’t also benefit from Master of Disguise."},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the darakhul has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."},{"name":"Turning Defiance","desc":"The darakhul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn Undead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}}]}