{"count":3541,"next":"https://api.open5e.com/v2/creatures/?format=json&ordering=-challenge_rating&page=6","previous":"https://api.open5e.com/v2/creatures/?format=json&ordering=-challenge_rating&page=4","results":[{"key":"tob-2023_adult-void-dragon","name":"Adult Void Dragon","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":80,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":80,"crawl":40,"hover":false,"fly":40,"burrow":0,"climb":40,"swim":40},"category":"Monsters","subcategory":null,"alignment":"Chaotic Neutral","languages":{"as_string":"Common, Draconic, Void Speech","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Void Speech","key":"void-speech","desc":"Void speech is a rename of Deep Speech from Tome of Beasts."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":229,"hit_dice":"17d12 + 119","experience_points":15000,"ability_scores":{"strength":24,"dexterity":10,"constitution":25,"intelligence":16,"wisdom":13,"charisma":21},"modifiers":{"strength":7,"dexterity":0,"constitution":7,"intelligence":3,"wisdom":1,"charisma":5},"initiative_bonus":0,"saving_throws":{"dexterity":5,"constitution":12,"wisdom":6,"charisma":10},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":12,"intelligence":3,"wisdom":6,"charisma":10},"skill_bonuses":{"arcana":13,"history":13,"perception":11,"stealth":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":13,"athletics":7,"deception":5,"history":13,"insight":1,"intimidation":5,"investigation":3,"medicine":1,"nature":3,"perception":11,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":0,"stealth":5,"survival":1},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Aura of Madness","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or suffer short-term madness for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Aura of Madness for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 10 (3d6) cold damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Breath Weapons","desc":"The dragon uses one of the following breath weapons.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Claw","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Gravitic Breath","desc":"The dragon exhales localized gravity in a 60-foot cube, originating from the dragon. When a creature ends a fall in the cube, it takes 1d10 bludgeoning damage for every 10 feet it fell, to a maximum of 20d10. A creature that enters the cube for the first time on a turn or starts its turn there must make a DC 20 Dexterity saving throw. On a failure, the creature is restrained. On a success, the creature's speed is halved as long as it remains in the cube. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The cube lasts until the dragon's breath weapon recharges.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon uses its Aura of Madness. It then makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Stellar Breath","desc":"The dragon exhales star fire in a 60-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 31 (9d6) fire damage and 31 (9d6) radiant damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":7,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":12,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Void Slip","desc":"The dragon twists the fabric of space around it, disappearing and reappearing in an unoccupied space it can see within 120 feet of it. Each creature within 10 feet of the dragon must succeed on a DC 20 Constitution saving throw or take 14 (4d6) cold damage and be knocked prone.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Void Twist","desc":"The dragon adds 5 to its AC against one attack that would hit it, as it twists reality to open a small rift in space to protect itself. To do so, the dragon must be able to see the attacker. If the attack misses by 5 or more, the dragon can choose to open a second, connected rift next to another creature it can see within 30 feet of it to direct the attack at that creature instead, using the original attack roll result against the new target's AC.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chill of the Void","desc":"Creatures with resistance to cold damage don’t have resistance to the cold damage dealt by the Void dragon. A creature with immunity to cold damage is still immune to the dragon’s cold damage."},{"name":"Expert Void Traveler","desc":"The Void dragon doesn’t require air, food, drink, sleep, or ambient pressure. While traveling in the Void, the dragon magically glides on solar winds, covering immense distances in short times."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_adult-wind-dragon","name":"Adult Wind Dragon","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":90,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":90,"crawl":45,"hover":false,"fly":30,"burrow":0,"climb":45,"swim":45},"category":"Monsters","subcategory":null,"alignment":"Chaotic Neutral","languages":{"as_string":"Common, Draconic, Primordial","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":187,"hit_dice":"15d12 + 90","experience_points":15000,"ability_scores":{"strength":24,"dexterity":16,"constitution":22,"intelligence":16,"wisdom":15,"charisma":18},"modifiers":{"strength":7,"dexterity":3,"constitution":6,"intelligence":3,"wisdom":2,"charisma":4},"initiative_bonus":3,"saving_throws":{"dexterity":8,"constitution":11,"wisdom":7,"charisma":9},"saving_throws_all":{"strength":7,"dexterity":8,"constitution":11,"intelligence":3,"wisdom":7,"charisma":9},"skill_bonuses":{"acrobatics":13,"intimidation":9,"perception":12,"stealth":8},"skill_bonuses_all":{"acrobatics":13,"animal_handling":2,"arcana":3,"athletics":7,"deception":4,"history":3,"insight":2,"intimidation":9,"investigation":3,"medicine":2,"nature":3,"perception":12,"performance":4,"persuasion":4,"religion":3,"sleight_of_hand":3,"stealth":8,"survival":2},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The wind dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":12,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tempest Breath","desc":"The dragon exhales a blast of stormy wind in a 60-foot cone. Each creature in that area must make a DC 19 Strength saving throw. On a failure, a creature takes 27 (6d8) bludgeoning damage and 27 (6d8) lightning damage and is pushed up to 30 feet away from the dragon and knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone. Unprotected flames, such as torches, in the area are extinguished, and protected flames, such as those in lanterns, have a 75 percent chance of being extinguished.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Freedom of Movement","desc":"The dragon ignores difficult terrain, and magical effects can’t reduce its speed or cause it to be restrained. It can spend 5 feet of movement to escape from nonmagical restraints or being grappled."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."},{"name":"Storm Sight","desc":"The dragon can see through areas obscured by fog, mist, clouds, or precipitation."},{"name":"Whirling Winds","desc":"Gale force winds rage around the dragon’s body. Ranged weapon attack rolls against the dragon have disadvantage."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_river-king","name":"River King","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet"},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"Chaotic Neutral","languages":{"as_string":"Common, Elvish, Giant, Primordial","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":190,"hit_dice":"20d8 + 100","experience_points":15000,"ability_scores":{"strength":21,"dexterity":17,"constitution":20,"intelligence":14,"wisdom":13,"charisma":17},"modifiers":{"strength":5,"dexterity":3,"constitution":5,"intelligence":2,"wisdom":1,"charisma":3},"initiative_bonus":3,"saving_throws":{"dexterity":8,"constitution":10,"wisdom":6},"saving_throws_all":{"strength":5,"dexterity":8,"constitution":10,"intelligence":2,"wisdom":6,"charisma":3},"skill_bonuses":{"intimidation":8,"nature":7,"perception":6,"stealth":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":2,"athletics":5,"deception":3,"history":2,"insight":1,"intimidation":8,"investigation":2,"medicine":1,"nature":7,"perception":6,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":3,"stealth":8,"survival":1},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Attack","desc":"The River King makes a Longsword or Flood Blast attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Blade Current","desc":"When a creature within 5 feet of the River King stands up from prone, he can make one Longsword attack against that creature.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flood Blast","desc":"Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 21 (4d8 + 3) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or be pushed up to 30 feet away from the River King and knocked prone.","attacks":[{"name":"Flood Blast attack","attack_type":"SPELL","to_hit_mod":8,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flow","desc":"The River King moves up to his walking speed, or swims up to half his swimming speed, without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Grasping Whirlpool","desc":"The River King magically creates a swirling vortex of water centered on a point he can see within 60 feet. The vortex appears in the shape of a cylinder that is 15 feet tall with a 10-foot radius. Each creature in the area must make a DC 18 Strength saving throw. On a failure, a creature takes 36 (8d8) bludgeoning damage and is restrained. On a success, a creature takes half the damage, isn't restrained, and can choose to be pushed out of the whirlpool's space. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. While restrained, a creature is unable to breathe unless it can breathe water, and it must succeed on a DC 18 Strength saving throw at the end of each of its turns or take 18 (4d8) bludgeoning damage. A creature, including the restrained creature, can take an action to free the restrained creature by succeeding on a DC 18 Strength check. A creature with a swimming speed has advantage on the saving throw and on the Strength check to escape.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Longsword","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 10 (3d6) poison damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The River King makes two Longsword or Flood Blast attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ripple","desc":"The River King magically ripples like sunlight on the surface of water. Until the start of his next turn, attack rolls against him have disadvantage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The River King casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (save DC 16):\n\n- **At Will:** create or destroy water, water breathing\n- **3/Day Each:** freedom of movement, control water\n1/day: control weather (as an action)","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The River King can breathe air and water."},{"name":"Legendary Resistance (3/Day)","desc":"If the River King fails a saving throw, he can choose to succeed instead."},{"name":"Riparian Weapons","desc":"The River King’s weapon attacks are magical. When he hits with any weapon, the weapon deals an extra 10 (3d6) poison damage (included in the attack)."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_snow-queen","name":"Snow Queen","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"Neutral Evil","languages":{"as_string":"Common, Elvish, Giant, Sylvan","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":182,"hit_dice":"28d8 + 56","experience_points":15000,"ability_scores":{"strength":16,"dexterity":18,"constitution":14,"intelligence":18,"wisdom":20,"charisma":18},"modifiers":{"strength":3,"dexterity":4,"constitution":2,"intelligence":4,"wisdom":5,"charisma":4},"initiative_bonus":4,"saving_throws":{"dexterity":9,"constitution":7,"charisma":9},"saving_throws_all":{"strength":3,"dexterity":9,"constitution":7,"intelligence":4,"wisdom":5,"charisma":9},"skill_bonuses":{"perception":10,"stealth":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":4,"athletics":3,"deception":4,"history":4,"insight":5,"intimidation":4,"investigation":4,"medicine":5,"nature":4,"perception":10,"performance":4,"persuasion":4,"religion":4,"sleight_of_hand":4,"stealth":9,"survival":5},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Attack","desc":"The Snow Queen makes a Claw or Ice Bolt attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) cold damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cold Snap","desc":"The Snow Queen causes the temperature around her to drop dramatically. Each creature without 30 feet of the Snow Queen must make a DC 18 Constitution saving throw. On a failure, a creature takes 42 (12d6) cold damage and suffers one level of exhaustion. On a success, a creature takes half the damage and doesn't suffer exhaustion. A creature that is immune to cold damage doesn't suffer exhaustion, even if it fails the saving throw. A creature that fails the saving throw by 5 or more is petrified in ice for 1 minute. A petrified creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A petrified creature that takes fire damage has advantage on the saving throw to end the effect.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Ice Bolt","desc":"Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 7 (2d6) cold damage. The target's speed is reduced by 10 feet until the end of its next turn.","attacks":[{"name":"Ice Bolt attack","attack_type":"SPELL","to_hit_mod":10,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The Snow Queen moves up to her speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The Snow Queen makes two Claw or Ice Bolt attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Snowblind","desc":"One creature the Snow Queen can see within 120 feet of her must succeed on a DC 18 Dexterity saving throw or be blinded by swirling snow until the end of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wintry Swirl","desc":"Each creature within 15 feet of the Snow Queen must succeed on a DC 18 Constitution saving throw or have vulnerability to cold damage until the end of its next turn. A creature with immunity to cold damage that fails this saving throw instead loses its immunity to cold damage but isn't vulnerable to it.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ice Climb","desc":"When climbing on ice, the Snow Queen has a climbing speed of 20 feet, and she can climb difficult surfaces made of ice and snow, including upside down on ceilings, without needing to make an ability check."},{"name":"Icy Weapons","desc":"The Snow Queen’s weapon attacks are magical. When she hits with any weapon, the weapon deals an extra 2d6 cold damage (included in the attack)."},{"name":"Legendary Resistance (3/Day)","desc":"If the Snow Queen fails a saving throw, she can choose to succeed instead."},{"name":"Snow Walk","desc":"The Snow Queen can move across icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost her extra movement."},{"name":"Snowsight","desc":"The Snow Queen can see through areas obscured by snowfall, sleet, rain, and other wintry precipitation without penalty."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_illhveli-nauthveli","name":"Illhveli, Nauthveli","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","swim":60},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":60},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Common but can't speak","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":280,"hit_dice":"16d20+112","experience_points":15000,"ability_scores":{"strength":30,"dexterity":10,"constitution":25,"intelligence":6,"wisdom":15,"charisma":12},"modifiers":{"strength":10,"dexterity":0,"constitution":7,"intelligence":-2,"wisdom":2,"charisma":1},"initiative_bonus":0,"saving_throws":{"strength":15,"constitution":12,"wisdom":7},"saving_throws_all":{"strength":15,"dexterity":0,"constitution":12,"intelligence":-2,"wisdom":7,"charisma":1},"skill_bonuses":{"athletics":15,"perception":7},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-2,"athletics":15,"deception":1,"history":-2,"insight":2,"intimidation":1,"investigation":-2,"medicine":2,"nature":-2,"perception":7,"performance":1,"persuasion":1,"religion":-2,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, prone","condition_immunities":[{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 31 (6d6 + 10) piercing damage. If the target is a creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the nauthveli can't bite another target.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":15,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D6","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The nauthveli makes one bite attack and one tail attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Swallow","desc":"The nauthveli makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the nauthveli, and it takes 28 (8d6) acid damage at the start of each of the nauthveli's turns.\n\nIf the nauthveli takes 40 damage or more on a single turn from a creature inside it, the nauthveli must succeed on a DC 22 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the nauthveli. If the nauthveli dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 28 (4d8 + 10) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":15,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thunderous Bellow","desc":"The nauthveli bellows in a 60-foot cone. Each creature in the area must make a DC 20 Dexterity saving throw. On a failure, a creature takes 54 (12d8) thunder damage and is pushed up to 15 feet away from the nauthveli and knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Hold Breath","desc":"The nauthveli can hold its breath for 1 hour."},{"name":"Siege Monster","desc":"The nauthveli deals double damage to objects and structures."},{"name":"Terror of the High Seas","desc":"The nauthveli is surrounded by a supernatural aura of dread. Each creature that starts its turn within 60 feet of the nauthveli must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature immersed in water has disadvantage on this saving throw. A frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the nauthveli’s Terror of the High Seas for the next 24 hours."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_massive-malleable","name":"Massive Malleable","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":248,"hit_dice":"16d20+80","experience_points":15000,"ability_scores":{"strength":26,"dexterity":8,"constitution":20,"intelligence":21,"wisdom":17,"charisma":10},"modifiers":{"strength":8,"dexterity":-1,"constitution":5,"intelligence":5,"wisdom":3,"charisma":0},"initiative_bonus":-1,"saving_throws":{"intelligence":10,"wisdom":8,"charisma":5},"saving_throws_all":{"strength":8,"dexterity":-1,"constitution":5,"intelligence":10,"wisdom":8,"charisma":5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":3,"arcana":5,"athletics":8,"deception":0,"history":5,"insight":3,"intimidation":0,"investigation":5,"medicine":3,"nature":5,"perception":3,"performance":0,"persuasion":0,"religion":5,"sleight_of_hand":-1,"stealth":-1,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":120,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Flesh Tendril","desc":"Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 25 (5d6 + 8) bludgeoning damage. If the target is a creature, it is grappled (escape DC 18).","attacks":[{"name":"Flesh Tendril attack","attack_type":"WEAPON","to_hit_mod":13,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The malleable makes four flesh tendril attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Psychic Drain","desc":"One creature grappled by the malleable must make a DC 18 Intelligence saving throw, taking 72 (16d8) psychic damage on a failed save, or half as much damage on a successful one. The target's hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies and becomes a minor malleable if this effect reduces its hp maximum to 0.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Separate Malleables","desc":"The massive malleable can split into sixteen minor malleables, four moderate malleables, or two major malleables. The new malleables' hp totals are equal to the massive malleable's hp total divided by the number of malleables created (rounded down) and are affected by any conditions, spells, and other magical effects that affected the massive malleable. The new malleables act on the same initiative count as the massive malleable and occupy any unoccupied space that previously contained the massive malleable.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sudden Separation","desc":"When the massive malleable takes 30 damage or more from a single attack, it can choose to immediately use Separate Malleables. If it does so, the damage is divided evenly among the separate malleables it becomes.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Absorb Malleable","desc":"As a bonus action, the massive malleable absorbs one minor, moderate, or major malleable within 5 feet of it into its body, regaining a number of hp equal to the absorbed malleable’s remaining hp. The massive malleable is affected by any conditions, spells, and other magical effects that were affecting the absorbed malleable."},{"name":"Amorphous","desc":"The malleable can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Controlled Mutability","desc":"Any spell or effect that would alter the malleable’s form only alters it until the end of the malleable’s next turn. Afterwards, the malleable returns to its amorphous form. In addition, the malleable can use its action to change itself into any shape, but it always looks like an inside-out fleshy creature no matter the shape it takes. If it changes into the shape of a creature, it doesn’t gain any statistics or special abilities of that creature; it only takes on the creature’s basic shape and general appearance."},{"name":"Psychic Absorption","desc":"Whenever the malleable is subjected to psychic damage, it takes no damage and instead regains a number of hp equal to the psychic damage dealt."},{"name":"Spider Climb","desc":"The malleable can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_nephirron-devil","name":"Nephirron Devil","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"Draconic, Infernal, telepathy 120 ft.","data":[{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":225,"hit_dice":"18d12+108","experience_points":15000,"ability_scores":{"strength":27,"dexterity":14,"constitution":23,"intelligence":22,"wisdom":19,"charisma":25},"modifiers":{"strength":8,"dexterity":2,"constitution":6,"intelligence":6,"wisdom":4,"charisma":7},"initiative_bonus":2,"saving_throws":{"dexterity":7,"constitution":11,"wisdom":9},"saving_throws_all":{"strength":8,"dexterity":7,"constitution":11,"intelligence":6,"wisdom":9,"charisma":7},"skill_bonuses":{"arcana":11,"deception":12,"insight":9,"intimidation":12,"perception":9,"persuasion":12},"skill_bonuses_all":{"acrobatics":2,"animal_handling":4,"arcana":11,"athletics":8,"deception":12,"history":6,"insight":9,"intimidation":12,"investigation":6,"medicine":4,"nature":6,"perception":9,"performance":7,"persuasion":12,"religion":6,"sleight_of_hand":2,"stealth":2,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, poisoned","condition_immunities":[{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":90,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage. If the target is a creature, it must succeed on a DC 19 Constitution saving throw or fall unconscious for 1 minute, or until it takes damage or someone uses an action to shake or slap it awake. Dragons and dragon-like creatures, such as dragonborn, have disadvantage on this saving throw.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":13,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The nephirron devil makes one bite attack and two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sculpt Breath","desc":"When the nephirron is in the area of a spell, such as fireball, or a breath weapon, it can create a hole in the spell or breath weapon, protecting itself from the effects. If it does so, the nephirron automatically succeeds on its saving throw against the spell or breath weapon and takes no damage if it would normally take half damage on a successful save.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}}],"traits":[{"name":"Devil’s Sight","desc":"Magical darkness doesn’t impede the nephirron’s darkvision."},{"name":"Innate Spellcasting","desc":"The nephirron devil’s spellcasting ability is Charisma (spell save DC 20). The nephirron can innately cast the following spells, requiring no material components:\nAt will: detect thoughts, protection from evil and good, teleport (self plus 150 pounds only)\n3/day each: flame strike, scrying, wall of ice\n1/day each: confusion, mass suggestion, shapechange (dragon or humanoid form only)"},{"name":"Magic Resistance","desc":"The nephirron has advantage on saving throws against spells and other magical effects."},{"name":"Master Liar","desc":"The nephirron has advantage on Charisma (Deception) checks when telling a lie."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_vent-linnorm","name":"Vent Linnorm","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","swim":80},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":80},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":247,"hit_dice":"15d20+90","experience_points":15000,"ability_scores":{"strength":25,"dexterity":14,"constitution":23,"intelligence":14,"wisdom":14,"charisma":17},"modifiers":{"strength":7,"dexterity":2,"constitution":6,"intelligence":2,"wisdom":2,"charisma":3},"initiative_bonus":2,"saving_throws":{"strength":12,"dexterity":7,"constitution":11,"charisma":8},"saving_throws_all":{"strength":12,"dexterity":7,"constitution":11,"intelligence":2,"wisdom":2,"charisma":8},"skill_bonuses":{"intimidation":8,"perception":7,"survival":7},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":2,"athletics":7,"deception":3,"history":2,"insight":2,"intimidation":8,"investigation":2,"medicine":2,"nature":2,"perception":7,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":2,"stealth":2,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"fire","damage_resistances":[{"name":"Fire","key":"fire"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 14 (4d6) necrotic damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the linnorm's choice that is within 120 feet of the linnorm and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the creature's saving throw is successful or the effect ends for it, the creature is immune to the linnorm's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Inky Breath","desc":"The linnorm exhales a cloud of briny ink in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw. On a failure, a creature takes 52 (15d6) necrotic damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The linnorm can use its Frightful Presence. It then makes three attacks: one with its bite and two with its tail.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage. The target is grappled (escape DC 18) if it is a Large or smaller creature and the linnorm doesn't have two other creatures grappled. Until this grapple ends, the target is restrained.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":12,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The linnorm can breathe air and water."},{"name":"Blood Scent","desc":"The linnorm can smell blood in the water within 5 miles of it. It can determine whether the blood is fresh or old and what type of creature shed the blood. In addition, the linnorm has advantage on Wisdom (Perception) and Wisdom (Survival) checks to find or track a creature that doesn’t have all its hp."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_adult-cave-dragon","name":"Adult Cave Dragon","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":40,"climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":40,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common, Darakhul, Draconic, Dwarvish, Goblin","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."},{"name":"Goblin","key":"goblin","desc":"Typical speakers are goblinoids."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":243,"hit_dice":"18d12+126","experience_points":15000,"ability_scores":{"strength":26,"dexterity":12,"constitution":24,"intelligence":12,"wisdom":12,"charisma":20},"modifiers":{"strength":8,"dexterity":1,"constitution":7,"intelligence":1,"wisdom":1,"charisma":5},"initiative_bonus":1,"saving_throws":{"dexterity":6,"constitution":12,"wisdom":6,"charisma":10},"saving_throws_all":{"strength":8,"dexterity":6,"constitution":12,"intelligence":1,"wisdom":6,"charisma":10},"skill_bonuses":{"perception":10},"skill_bonuses_all":{"acrobatics":1,"animal_handling":1,"arcana":1,"athletics":8,"deception":5,"history":1,"insight":1,"intimidation":5,"investigation":1,"medicine":1,"nature":1,"perception":10,"performance":5,"persuasion":5,"religion":1,"sleight_of_hand":1,"stealth":1,"survival":1},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"acid, poison, thunder","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Poison","key":"poison"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":120,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 18 (3d6 + 8) plus 3 (1d6) poison damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":13,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Poison Breath","desc":"The dragon exhales a cone of black poison gas in a 60-foot cone. Each target in that area takes 56 (16d6) poison damage and is poisoned if it is a creature; a successful DC 18 Constitution saving throw reduces damage by half and negates the poisoned condition. The poisoned condition lasts until the target takes a long or short rest or it's removed with lesser restoration or comparable magic.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Reset Ruff Spikes","desc":"The dragon can use its ruff spikes as a reaction again before its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Ruff Spikes","desc":"When a creature tries to enter a space adjacent to a cave dragon, the dragon flares its many feelers and spikes. The creature cannot enter a space adjacent to the dragon unless it makes a successful DC 18 Dexterity saving throw. If the saving throw fails, the creature can keep moving but only into spaces that aren't within 5 feet of the dragon and takes 10 (3d6) piercing damage from spikes.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Swift Bite","desc":"The dragon makes two bite attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Swift Bite (Costs 2 Actions)","desc":"The dragon makes two bite attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"The dragon makes a tail attack.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":13,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Cave Dragon's Lair","desc":"on initiative count 20 (losing initiative ties), the dragon takes a lair action for one of the following effects; the dragon can't use the same effect two rounds in a row:\n\n- The ceiling collapses above one creature that the dragon can see within 120 feet of it. The creature takes 10 (3d6) bludgeoning damage and is knocked prone and restrained (by fallen debris); damage is halved and the creature is not restrained if it makes a successful DC 15 Dexterity saving throw. The creature is freed when it or an adjacent ally uses an action to make a successful DC 15 Strength (Athletics) check.\n\n- A ten foot-wide, ten foot-long crack opens in the cavern floor where the dragon wishes. Any creature occupying that space must make a successful DC 15 Dexterity saving throw or fall 20 feet, taking 7 (2d6) bludgeoning damage plus 7 (3d4) piercing damage from the jagged stones at the bottom.\n\n- The dragon summons a swarm of insects as if it had cast insect plague, filling a 20-foot radius sphere within 90 feet of the dragon. Creatures that are in the affected space or that enter it take 22 (4d10) piercing damage, or half damage with a successful DC 18 Constitution saving throw. The swarm lasts until initiative count 20 on the next round."},{"name":"Darkness Aura","desc":"An adult or older cave dragon can generate an aura of darkness that fills its space and the surrounding 20 feet. This darkness prevents normal vision and darkvision from functioning. Blindsight and truesight function normally. Activating or deactivating the aura is a bonus action."},{"name":"Earth Glide","desc":"An adult cave dragon glides through stone, dirt, or any sort of earth except metal as easily as a fish glides through water. Its burrowing produces no ripple or other sign of its presence and leaves no tunnel or hole unless the dragon chooses to do so; in that case, it creates a passageway 15 feet wide by 10 feet high. The spell move earth cast on an area containing an earth-gliding cave dragon flings the dragon back 30 feet and stuns the creature for one round unless it succeeds on a Constitution saving throw."},{"name":"Innate Spellcasting","desc":"the dragon's innate spellcasting ability is Charisma (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\nat will: detect magic, speak with dead\n\n3/day each: blur, counterspell, darkness, web\n\n1/day each: dispel magic, hold person"},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."},{"name":"Regional Effects","desc":"the region containing a legendary cave dragon's lair is warped by the dragon's magic, which creates one or more of the following effects:\n\n- Poisonous and odorless gases suddenly fill passages and caverns, and just as quickly disperse, within six miles of the dragon's lair.\n\n- Flash flooding turns tunnels into death traps as tremors create fissures in the stone within six miles of the lair. On the surface, ponds drain away, and long-dry creek beds break their banks in flood.\n\n- Swarms of vermin within one mile of the lair increase in both size and number as they try to escape the dragon's endless and undiscriminating hunger.\n\nif the dragon dies, these effects fade over the course of 1d10 days."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Ruins","key":"ruins"},{"name":"Underworld","key":"underworld"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_adult-flame-dragon","name":"Adult Flame Dragon","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, Giant, Ignan, Infernal, Orc","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."},{"name":"Orc","key":"orc","desc":"Typical speakers are orcs"}]},"armor_class":19,"armor_detail":"natural armor","hit_points":212,"hit_dice":"17d12+102","experience_points":15000,"ability_scores":{"strength":19,"dexterity":14,"constitution":23,"intelligence":17,"wisdom":14,"charisma":20},"modifiers":{"strength":4,"dexterity":2,"constitution":6,"intelligence":3,"wisdom":2,"charisma":5},"initiative_bonus":2,"saving_throws":{"dexterity":7,"constitution":11,"wisdom":7,"charisma":10},"saving_throws_all":{"strength":4,"dexterity":7,"constitution":11,"intelligence":3,"wisdom":7,"charisma":10},"skill_bonuses":{"deception":10,"insight":7,"perception":12,"persuasion":10,"stealth":7},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":3,"athletics":4,"deception":10,"history":3,"insight":7,"intimidation":5,"investigation":3,"medicine":2,"nature":3,"perception":12,"performance":5,"persuasion":10,"religion":3,"sleight_of_hand":2,"stealth":7,"survival":2},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) fire damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The dragon exhales fire in a 60-foot cone. Each creature in that area takes 63 (18d6) fire damage, or half damage with a successful DC 19 Dexterity saving throw. Each creature in that area must also succeed on a DC 18 Wisdom saving throw or go on a rampage for 1 minute. A rampaging creature must attack the nearest living creature or smash some object smaller than itself if no creature can be reached with a single move. A rampaging creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A frightened creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon can use its Frightful Presence. It then makes one bite attack and two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shifting Flames","desc":"The dragon magically polymorphs into a creature that has immunity to fire damage and a size and challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice). In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":9,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 17 Dexterity saving throw or take 11 (2d6 + 4) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 17 Dexterity saving throw or take 11 (2d6 + 4) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fire Incarnate","desc":"All fire damage dealt by the dragon ignores fire resistance but not fire immunity."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[{"name":"Mountain","key":"mountain"},{"name":"Underworld","key":"underworld"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_adult-sea-dragon","name":"Adult Sea Dragon","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"swim":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":60},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":225,"hit_dice":"18d12+108","experience_points":15000,"ability_scores":{"strength":25,"dexterity":10,"constitution":23,"intelligence":17,"wisdom":15,"charisma":19},"modifiers":{"strength":7,"dexterity":0,"constitution":6,"intelligence":3,"wisdom":2,"charisma":4},"initiative_bonus":0,"saving_throws":{"dexterity":5,"constitution":11,"wisdom":7,"charisma":9},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":11,"intelligence":3,"wisdom":7,"charisma":9},"skill_bonuses":{"perception":12,"stealth":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":3,"athletics":7,"deception":4,"history":3,"insight":2,"intimidation":4,"investigation":3,"medicine":2,"nature":3,"perception":12,"performance":4,"persuasion":4,"religion":3,"sleight_of_hand":0,"stealth":5,"survival":2},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) cold damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":12,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tidal Breath","desc":"The dragon exhales a crushing wave of frigid seawater in a 60-foot cone. Each creature in that area must make a DC 19 Dexterity saving throw. On a failure, the target takes 33 (6d10) bludgeoning damage and 33 (6d10) cold damage, and is pushed 30 feet away from the dragon and knocked prone. On a successful save the creature takes half as much damage and isn't pushed or knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then move up to half its flying speed, or half its swim speed if in the water.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then move up to half its flying speed, or half its swim speed if in the water.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The dragon can breathe air and water."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."},{"name":"Siege Monster","desc":"The dragon deals double damage to objects and structures."}],"creaturesets":[],"environments":[{"name":"Ocean","key":"ocean"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_adult-brass-dragon","name":"Adult Brass Dragon","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":30,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, two more","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"","hit_points":161,"hit_dice":"14d12+70","experience_points":15000,"ability_scores":{"strength":22,"dexterity":10,"constitution":20,"intelligence":18,"wisdom":14,"charisma":16},"modifiers":{"strength":6,"dexterity":0,"constitution":5,"intelligence":4,"wisdom":2,"charisma":3},"initiative_bonus":0,"saving_throws":{"dexterity":5,"constitution":10,"wisdom":7,"charisma":8},"saving_throws_all":{"strength":6,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":7,"charisma":8},"skill_bonuses":{"arcana":9,"history":9,"nature":9,"perception":7,"persuasion":8,"religion":9,"stealth":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":9,"athletics":6,"deception":3,"history":9,"insight":2,"intimidation":3,"investigation":4,"medicine":2,"nature":9,"perception":7,"performance":3,"persuasion":8,"religion":9,"sleight_of_hand":0,"stealth":5,"survival":2},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Analyze","desc":"The dragon evaluates one creature it can see within 60 feet. It learns the creatures resistances, immunities, vulnerabilities, and current and maximum hit points. That creatures next attack roll against the dragon before the start of the dragons next turn is made with disadvantage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Breath Weapons","desc":"The dragon uses one of the following breath weapons:","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Change Shape","desc":"The dragon magically takes the shape of a humanoid or beast or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form  the dragons stats are unchanged except for its size. It can't use Molten Spit  Breath Weapons  Tail Attack  or Wing Attack except in dragon form. In beast form  it can attack only with its bite and claws  if appropriate to its form. If the beast form is Large or smaller  the reach of these attacks is reduced to 5 feet. In humanoid form  it can attack only with its staff.","attacks":[],"action_type":"ACTION","order_in_statblock":9,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Molten Breath","desc":"The dragon exhales molten glass in a 60-foot-long  5-foot-wide line. Each creature in the area makes a DC 18 Dexterity saving throw  taking 56 (16d6) fire damage on a failed save or half damage on a success. A creature that fails the save is also blinded until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":7,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Molten Spit","desc":"The dragon targets a creature within 60 feet  forcing it to make a DC 18 Dexterity saving throw. The creature takes 11 (2d10) fire damage on a failure or half damage on a success. A creature that fails the saving throw also takes 5 (1d10) ongoing fire damage. A creature can use an action to end the ongoing damage.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon attacks with its bite and twice with its claws. In place of its bite  it can use Molten Spit.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"Each creature of the dragons choice within 120 feet that can hear it makes a DC 16 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Sleep Breath","desc":"The dragon exhales sleep gas in a 60-foot cone. Each creature in the area makes a DC 18 Constitution saving throw. On a failure  a creature falls unconscious for 10 minutes or until it takes damage or someone uses an action to wake it.","attacks":[],"action_type":"ACTION","order_in_statblock":8,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Staff","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage.","attacks":[{"name":"Staff (Humanoid Form Only) attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":"Humanoid Form Only","usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage  and the dragon pushes the target 10 feet away.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":11,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"The dragon can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 15 feet makes a DC 19 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**comprehend languages, Identify, Commune, Legend Lore"},{"name":"Legendary Resistance (3/Day)","desc":"When the dragon fails a saving throw, it can choose to succeed instead. When it does, some of its scales fall away and turn to sand. If it has no more uses of this ability, its Armor Class is reduced to 16 until it finishes a long rest."},{"name":"Scholar of the Ages","desc":"The brass dragon gains a d4 expertise die on Intelligence checks made to recall lore. If it fails such a roll, it can use a Legendary Resistance to treat the roll as a 20."},{"name":"Self-Sufficient","desc":"The brass dragon can subsist on only a quart of water and a pound of food per day."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_adult-white-dragon","name":"Adult White Dragon","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":30,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":30,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"","hit_points":250,"hit_dice":"20d12+120","experience_points":15000,"ability_scores":{"strength":22,"dexterity":12,"constitution":22,"intelligence":8,"wisdom":14,"charisma":14},"modifiers":{"strength":6,"dexterity":1,"constitution":6,"intelligence":-1,"wisdom":2,"charisma":2},"initiative_bonus":1,"saving_throws":{"dexterity":6,"constitution":11,"wisdom":7,"charisma":7},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":11,"intelligence":-1,"wisdom":7,"charisma":7},"skill_bonuses":{"intimidation":7,"perception":7,"stealth":6},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":-1,"athletics":6,"deception":2,"history":-1,"insight":2,"intimidation":7,"investigation":-1,"medicine":2,"nature":-1,"perception":7,"performance":2,"persuasion":2,"religion":-1,"sleight_of_hand":1,"stealth":6,"survival":2},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) cold damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cold Breath","desc":"The dragon exhales a 60-foot cone of frost. Each creature in the area makes a DC 19 Constitution saving throw. On a failure  it takes 52 (15d6) cold damage  and its speed is reduced to 0 until the end of its next turn. On a success  it takes half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can spit ice.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Raging Storm","desc":"For 1 minute, gusts of sleet emanate from the dragon in a 40-foot-radius sphere, spreading around corners. The area is lightly obscured and the ground is difficult terrain The first time a creature moves on its turn while in the area, it must succeed on a DC 15 Dexterity saving throw or fall prone (or fall if it is flying).","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Roar","desc":"Each creature of the dragons choice within 120 feet that can hear it makes a DC 15 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turn, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spit Ice","desc":"The dragon targets a creature within 60 feet  forcing it to make a DC 19 Dexterity saving throw. On a failure  the target takes 16 (3d10) cold damage  and its speed is reduced to 0 until the end of its next turn. On a success  it takes half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage  and the dragon pushes the target 10 feet away.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":14,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"The dragon can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 15 feet makes a DC 19 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Cold Mastery","desc":"The dragons movement and vision is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace."},{"name":"Innate Spellcasting","desc":"The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Dominate Beast, Fire Shield, Animal Friendship, Sleet Storm"},{"name":"Legendary Resistance (3/Day)","desc":"When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to ice. If it has no more uses of this ability, its Armor Class is reduced to 16 until it finishes a long rest."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_archpriest","name":"Archpriest","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any three","data":[]},"armor_class":20,"armor_detail":"","hit_points":150,"hit_dice":"20d8+60","experience_points":15000,"ability_scores":{"strength":18,"dexterity":10,"constitution":16,"intelligence":14,"wisdom":20,"charisma":16},"modifiers":{"strength":4,"dexterity":0,"constitution":3,"intelligence":2,"wisdom":5,"charisma":3},"initiative_bonus":0,"saving_throws":{"intelligence":7,"wisdom":10,"charisma":8},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":3,"intelligence":7,"wisdom":10,"charisma":8},"skill_bonuses":{"insight":10,"medicine":10,"persuasion":8,"religion":10},"skill_bonuses_all":{"acrobatics":0,"animal_handling":5,"arcana":2,"athletics":4,"deception":3,"history":2,"insight":10,"intimidation":3,"investigation":2,"medicine":10,"nature":2,"perception":5,"performance":3,"persuasion":8,"religion":10,"sleight_of_hand":0,"stealth":0,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Divine Word","desc":"(7th-Level; V) The archpriest utters a primordial imprecation that targets other creatures within 30 feet. A target suffers an effect based on its current hit points.\n\n - Fewer than 50 hit points: Deafened for 1 minute.\n - Fewer than 40 hit points: Blinded and Deafened for 10 minutes.\n - Fewer than 30 hit points: Stunned, Blinded, and Deafened for 1 hour.\n - Fewer than 20 hit points: instantly killed outright.\n\n Additionally, any celestial, elemental, fey, or fiend affected by this spell is immediately forced back to its home plane, and for 24 hours it is unable to return to the archpriest's current plane by any means less powerful than a *wish* spell. Such a creature does not suffer this effect if it is already on its plane of origin. The archpriest can't cast this spell and a 1st-level or higher spell on the same turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Storm","desc":"(7th-Level; V, S) Flames roar from areas within 120 feet in a contiguous group of ten 10-foot cubes in an arrangement the archpriest chooses. Creatures in the area make a DC 18 Dexterity saving throw  taking 38 (7d10) fire damage on a failure or half damage on a success. The spell damages objects in the area and ignites flammable objects that arent being worn or carried.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flame Strike","desc":"(5th-Level; V, S, M) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 18 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Holy Aura","desc":"(8th-Level; V, S, M, Concentration) Holy radiance emanates from the archpriest and fills a 30-foot radius around them  targeting creatures in the area of the archpriests choice. Targets shed dim light in a 5-foot radius and have advantage on saving throws. Attacks made against a target have disadvantage. When a fiend or undead hits a target  the aura erupts into blinding light  forcing the attacker to succeed on a DC 18 Constitution saving throw or be blinded until the spell ends (up to 1 minute).","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Mace","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage plus 10 (3d6) radiant damage.","attacks":[{"name":"Mace attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Mass Heal","desc":"(9th-Level; V, S) Healing energy erupts from the archpriest and restores up to 700 hit points amongst any number of creatures within 60 feet that are not constructs or undead. Creatures healed in this way are also cured of any diseases  and any effect causing them to be blinded or deafened. In addition  on subsequent turns within the next minute the archpriest can use a bonus action to distribute any unused hit points.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The archpriest attacks twice.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Anointed Healing","desc":"Whenever the archpriest casts a spell that restores hit points, that spell restores an extra 11 (2d10) hit points."},{"name":"Magic Resistance","desc":"The archpriest has advantage on saving throws against spells and magical effects."},{"name":"Spellcasting","desc":"The archpriest is a 20th level spellcaster. Their spellcasting ability is Wisdom (spell save DC 18 +10 to hit with spell attacks). The archpriest has the following cleric spells prepared.\n\n- **Cantrips** (at will): Light, Mending, Sacred Flame, Spare the Dying, Thaumaturgy\n- **1st-Level** (4 slots): Bane, Bless, Cure Wounds, Inflict Wounds\n- **2nd-Level** (3 slots): Hold Person, Lesser Restoration, Spiritual Weapon\n- **3rd-Level** (3 slots): Bestow Curse, Dispel Magic, Revivify\n- **4th-Level** (3 slots): Banishment, Guardian of Faith, Stone Shape\n- **5th-Level** (3 slots): Contagion, Flame Strike, Greater Restoration, Mass Cure Wounds\n- **6th-Level** (2 slots): Blade Barrier, Planar Ally, True Seeing\n- **7th-Level** (2 slots): Conjure Celestial, Divine Word, Fire Storm\n- **8th-Level** (1 slot): Antimagic Field\n- **9th-Level** (1 slot): Mass Heal"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_fallen-planetar","name":"Fallen Planetar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"","hit_points":250,"hit_dice":"20d10+140","experience_points":15000,"ability_scores":{"strength":22,"dexterity":22,"constitution":24,"intelligence":22,"wisdom":24,"charisma":24},"modifiers":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":7,"charisma":7},"initiative_bonus":6,"saving_throws":{"wisdom":12,"charisma":12},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":12,"charisma":12},"skill_bonuses":{"athletics":11,"insight":12,"perception":12,"religion":12},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":6,"athletics":11,"deception":7,"history":6,"insight":12,"intimidation":7,"investigation":6,"medicine":7,"nature":6,"perception":12,"performance":7,"persuasion":7,"religion":12,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Awe-Inspiring Gaze","desc":"The planetar targets a creature within 90 feet. The target makes a DC 20 Wisdom saving throw. On a failure, it is frightened until the end of its next turn. If the target makes its saving throw, it is immune to any angels Awe-Inspiring Gaze for the next 24 hours.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Consume Life Energy","desc":"The angel feasts on the departing life energy of a humanoid within 5 feet. The target must have been slain within the last hour. The angel magically gains temporary hit points equal to half the dead creatures maximum hit points. These hit points last until depleted. Only a spell cast with a 9th-level slot can raise the corpse from the dead.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Flaming Sword","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) slashing damage plus 21 (6d6) ongoing fire or radiant damage (the planetars choice). A creature can use an action to extinguish this holy flame on itself or a creature within 5 feet.","attacks":[{"name":"Flaming Sword attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heal","desc":"The planetar touches a creature other than itself  magically healing 60 hit points of damage and ending any blindness  curse  deafness  disease  or poison on the target.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}},{"name":"Heavenly Bolt","desc":"The planetar fires a lightning bolt in a line 100 feet long and 5 feet wide. Each creature in the line makes a Dexterity saving throw  taking 56 (16d6) lightning damage on a failed save  or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planetar attacks twice with its flaming sword.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protective Parry","desc":"When a creature within 5 feet would be hit with a melee attack, the planetar applies disadvantage to the attack roll.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Champion of Truth","desc":"The planetar automatically detects lies. Additionally, it cannot lie."},{"name":"Innate Spellcasting","desc":"The planetars spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:\n\n- **1/Day Each:** Commune, Control Weather, Raise Dead"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_marilith","name":"Marilith","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":18,"armor_detail":"","hit_points":220,"hit_dice":"21d10+105","experience_points":15000,"ability_scores":{"strength":20,"dexterity":22,"constitution":20,"intelligence":20,"wisdom":18,"charisma":20},"modifiers":{"strength":5,"dexterity":6,"constitution":5,"intelligence":5,"wisdom":4,"charisma":5},"initiative_bonus":6,"saving_throws":{"strength":10,"dexterity":11,"constitution":10,"wisdom":9,"charisma":10},"saving_throws_all":{"strength":10,"dexterity":11,"constitution":10,"intelligence":5,"wisdom":9,"charisma":10},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":6,"animal_handling":4,"arcana":5,"athletics":5,"deception":5,"history":5,"insight":4,"intimidation":5,"investigation":5,"medicine":4,"nature":5,"perception":4,"performance":5,"persuasion":5,"religion":5,"sleight_of_hand":6,"stealth":6,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Longsword","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The marilith makes six attacks with its longswords.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reactive Teleport","desc":"When the marilith is hit or missed by a ranged attack, it uses Teleport. If it teleports within 5 feet of a creature, it can attack with its tail.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 10 (2d4 + 5) bludgeoning damage, and the target is grappled (escape DC 19).","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The marilith magically teleports up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chaotic Evil","desc":"The marilith radiates a Chaotic and Evil aura."},{"name":"Magic Resistance","desc":"The marilith has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_minotaur-champion","name":"Minotaur Champion","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Undercommon","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":19,"armor_detail":"","hit_points":262,"hit_dice":"21d12+126","experience_points":15000,"ability_scores":{"strength":22,"dexterity":10,"constitution":22,"intelligence":10,"wisdom":16,"charisma":14},"modifiers":{"strength":6,"dexterity":0,"constitution":6,"intelligence":0,"wisdom":3,"charisma":2},"initiative_bonus":0,"saving_throws":{"strength":11,"dexterity":5,"constitution":11,"wisdom":8},"saving_throws_all":{"strength":11,"dexterity":5,"constitution":11,"intelligence":0,"wisdom":8,"charisma":2},"skill_bonuses":{"perception":8},"skill_bonuses_all":{"acrobatics":0,"animal_handling":3,"arcana":0,"athletics":6,"deception":2,"history":0,"insight":3,"intimidation":2,"investigation":0,"medicine":3,"nature":0,"perception":8,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":0,"stealth":0,"survival":3},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Fire Breath","desc":"The minotaur exhales fire in a 30-foot cone. Each creature in the area makes a DC 19 Dexterity saving throw  taking 55 (10d10) fire damage on a failed save or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Gore","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage  and the target makes a DC 19 Strength saving throw  being pushed up to 5 feet away and falling prone on a failure. If the minotaur moves at least 10 feet straight towards the target before the attack  the attack deals an extra 13 (3d8) damage.","attacks":[{"name":"Gore attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Greataxe","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.","attacks":[{"name":"Greataxe attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D12","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The minotaur gores once and attacks twice with its greataxe.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Roar of Triumph","desc":"If the minotaur reduced a living creature to 0 hit points since the end of its last turn, it roars and gains 35 (10d6) temporary hit points.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Labyrinthine Recall","desc":"The minotaur can perfectly recall any route it has traveled."},{"name":"Magic Resistance","desc":"The minotaur has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_planetar","name":"Planetar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"","hit_points":250,"hit_dice":"20d10+140","experience_points":15000,"ability_scores":{"strength":22,"dexterity":22,"constitution":24,"intelligence":22,"wisdom":24,"charisma":24},"modifiers":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":7,"charisma":7},"initiative_bonus":6,"saving_throws":{"wisdom":12,"charisma":12},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":12,"charisma":12},"skill_bonuses":{"athletics":11,"insight":12,"perception":12,"religion":12},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":6,"athletics":11,"deception":7,"history":6,"insight":12,"intimidation":7,"investigation":6,"medicine":7,"nature":6,"perception":12,"performance":7,"persuasion":7,"religion":12,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Awe-Inspiring Gaze","desc":"The planetar targets a creature within 90 feet. The target makes a DC 20 Wisdom saving throw. On a failure, it is frightened until the end of its next turn. If the target makes its saving throw, it is immune to any angels Awe-Inspiring Gaze for the next 24 hours.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flaming Sword","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) slashing damage plus 21 (6d6) ongoing fire or radiant damage (the planetars choice). A creature can use an action to extinguish this holy flame on itself or a creature within 5 feet.","attacks":[{"name":"Flaming Sword attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heal","desc":"The planetar touches a creature other than itself  magically healing 60 hit points of damage and ending any blindness  curse  deafness  disease  or poison on the target.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}},{"name":"Heavenly Bolt","desc":"The planetar fires a lightning bolt in a line 100 feet long and 5 feet wide. Each creature in the line makes a Dexterity saving throw  taking 56 (16d6) lightning damage on a failed save  or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planetar attacks twice with its flaming sword.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protective Parry","desc":"When a creature within 5 feet would be hit with a melee attack, the planetar applies disadvantage to the attack roll.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Champion of Truth","desc":"The planetar automatically detects lies. Additionally, it cannot lie."},{"name":"Innate Spellcasting","desc":"The planetars spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:\n- **1/Day Each:** Commune, Control Weather, Raise Dead"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_sea-serpent","name":"Sea Serpent","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","swim":50},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":50},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":17,"armor_detail":"","hit_points":247,"hit_dice":"15d20+90","experience_points":15000,"ability_scores":{"strength":28,"dexterity":10,"constitution":22,"intelligence":4,"wisdom":14,"charisma":8},"modifiers":{"strength":9,"dexterity":0,"constitution":6,"intelligence":-3,"wisdom":2,"charisma":-1},"initiative_bonus":0,"saving_throws":{"dexterity":5,"constitution":11,"intelligence":2,"wisdom":7,"charisma":4},"saving_throws_all":{"strength":9,"dexterity":5,"constitution":11,"intelligence":2,"wisdom":7,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-3,"athletics":9,"deception":-1,"history":-3,"insight":2,"intimidation":-1,"investigation":-3,"medicine":2,"nature":-3,"perception":2,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 31 (4d10 + 9) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Coils","desc":"Melee Weapon Attack: +14 to hit, reach 5 ft., one Large or larger target in its space. Hit: 51 (4d20 + 9) bludgeoning damage. If the target is a creature  it is grappled (escape DC 22). If the target is an object  it is held. Until the grapple or hold ends  the targets speed is reduced to 0  and the sea serpents coils attack automatically hits the target. If an attacker subjects the serpent to a critical hit  this grapple or hold ends.","attacks":[{"name":"Coils attack","attack_type":"WEAPON","to_hit_mod":14,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D20","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reactive Bite","desc":"If the serpent takes 15 damage or more from a melee attack made by a creature it can see, it bites the attacker.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reactive Tail","desc":"If the serpent takes 15 damage or more from an attack made by a creature or object it can see, it makes a tail attack against the attacker.","attacks":[],"action_type":"REACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Recover","desc":"The serpent ends one condition or effect on itself.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Tail","desc":"Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 27 (4d8 + 9) bludgeoning damage. If the target is a creature  it makes a DC 22 Strength saving throw. On a failure  it is pushed up to 15 feet away from the serpent and knocked prone.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":14,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thrash (While Bloodied)","desc":"The serpent moves up to its speed and then attacks with its tail and its bite.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The serpent can breathe air and water."},{"name":"Reactive","desc":"The serpent can take two reactions per round, one with its tail and one with its bite. It can't take two reactions on the same turn."},{"name":"Sinuous","desc":"The serpent can share the space of other creatures and objects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_stone-colossus","name":"Stone Colossus","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":17,"armor_detail":"","hit_points":263,"hit_dice":"17d20+85","experience_points":15000,"ability_scores":{"strength":22,"dexterity":10,"constitution":20,"intelligence":3,"wisdom":12,"charisma":1},"modifiers":{"strength":6,"dexterity":0,"constitution":5,"intelligence":-4,"wisdom":1,"charisma":-5},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":6,"dexterity":0,"constitution":5,"intelligence":-4,"wisdom":1,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":-4,"athletics":6,"deception":-5,"history":-4,"insight":1,"intimidation":-5,"investigation":-4,"medicine":1,"nature":-4,"perception":1,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison, psychic; damage from nonmagical, non-adamantine weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, fatigue, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bolt from the Blue","desc":"If the colossus is outside, it calls a bolt of energy down from the sky, hitting a point on the ground or water within 120 feet. Each creature in a 10-foot-radius, sky-high cylinder centered on that point makes a DC 17 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save or half damage on a success. The colossus can choose to make the bolt deal fire or radiant damage instead of lightning.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Fling","desc":"The colossus throws one Large or smaller object or creature it is grappling up to 60 feet. The target lands prone and takes 21 (6d6) bludgeoning damage. If the colossus throws the target at another creature, that creature makes a DC 18 Dexterity saving throw, taking the same damage on a failure.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The guardian attacks twice with its slam.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rock","desc":"Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw  falling prone on a failure.","attacks":[{"name":"Rock attack","attack_type":"WEAPON","to_hit_mod":10,"reach":null,"range":60,"long_range":240,"target_creature_only":false,"damage_die_count":7,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Seize","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (4d4 + 6) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the colossus can't seize a different creature.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slow","desc":"The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Stomp","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage. If the target is a Large or smaller creature, it makes a DC 18 Strength check, falling prone on a failure.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"The colossus can take 2 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Constructed Nature","desc":"Guardians dont require air, sustenance, or sleep."},{"name":"Immutable Form","desc":"The guardian is immune to any effect that would alter its form."},{"name":"Legendary Resistance (2/Day)","desc":"If the colossus fails a saving throw, it can choose to succeed instead. When it does so, it crumbles and cracks, losing 20 hit points."},{"name":"Magic Resistance","desc":"The guardian has advantage on saving throws against spells and magical effects."},{"name":"Siege Monster","desc":"The colossus deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_adult-blue-dragon","name":"Adult Blue Dragon","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":30,"climb":20,"swim":20},"category":"Monsters","subcategory":"Dragons, Chromatic","alignment":"lawful evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":225,"hit_dice":"18d12+108","experience_points":15000,"ability_scores":{"strength":25,"dexterity":10,"constitution":23,"intelligence":16,"wisdom":15,"charisma":19},"modifiers":{"strength":7,"dexterity":0,"constitution":6,"intelligence":3,"wisdom":2,"charisma":4},"initiative_bonus":0,"saving_throws":{"dexterity":5,"constitution":11,"wisdom":7,"charisma":9},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":11,"intelligence":3,"wisdom":7,"charisma":9},"skill_bonuses":{"perception":12,"stealth":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":3,"athletics":7,"deception":4,"history":3,"insight":2,"intimidation":4,"investigation":3,"medicine":2,"nature":3,"perception":12,"performance":4,"persuasion":4,"religion":3,"sleight_of_hand":0,"stealth":5,"survival":2},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) lightning damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Breath","desc":"The dragon exhales lightning in a 90-foot line that is 5 ft. wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":12,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_adult-silver-dragon","name":"Adult Silver Dragon","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Dragons, Metallic","alignment":"lawful good","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":243,"hit_dice":"18d12+126","experience_points":15000,"ability_scores":{"strength":27,"dexterity":10,"constitution":25,"intelligence":16,"wisdom":13,"charisma":21},"modifiers":{"strength":8,"dexterity":0,"constitution":7,"intelligence":3,"wisdom":1,"charisma":5},"initiative_bonus":0,"saving_throws":{"dexterity":5,"constitution":12,"wisdom":6,"charisma":10},"saving_throws_all":{"strength":8,"dexterity":5,"constitution":12,"intelligence":3,"wisdom":6,"charisma":10},"skill_bonuses":{"arcana":8,"history":8,"perception":11,"stealth":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":8,"athletics":8,"deception":5,"history":8,"insight":1,"intimidation":5,"investigation":3,"medicine":1,"nature":3,"perception":11,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":0,"stealth":5,"survival":1},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Breath Weapons","desc":"The dragon uses one of the following breath weapons.\n**Cold Breath.** The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 20 Constitution saving throw, taking 58 (13d8) cold damage on a failed save, or half as much damage on a successful one.\n**Paralyzing Breath.** The dragon exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Change Shape","desc":"The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":13,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":13,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[{"name":"Mountain","key":"mountain"},{"name":"Feywild","key":"srd_feywild"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_iron-golem","name":"Iron Golem","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":"Golems","alignment":"unaligned","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":20,"armor_detail":"natural armor","hit_points":210,"hit_dice":"20d10+100","experience_points":15000,"ability_scores":{"strength":24,"dexterity":9,"constitution":20,"intelligence":3,"wisdom":11,"charisma":1},"modifiers":{"strength":7,"dexterity":-1,"constitution":5,"intelligence":-4,"wisdom":0,"charisma":-5},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":7,"dexterity":-1,"constitution":5,"intelligence":-4,"wisdom":0,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-4,"athletics":7,"deception":-5,"history":-4,"insight":0,"intimidation":-5,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The golem makes two melee attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Poison Breath","desc":"The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Slam","desc":"Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":13,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Sword","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.","attacks":[{"name":"Sword attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fire Absorption","desc":"Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt."},{"name":"Immutable Form","desc":"The golem is immune to any spell or effect that would alter its form."},{"name":"Magic Resistance","desc":"The golem has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The golem's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_marilith","name":"Marilith","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Demons","alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":189,"hit_dice":"18d10+90","experience_points":15000,"ability_scores":{"strength":18,"dexterity":20,"constitution":20,"intelligence":18,"wisdom":16,"charisma":20},"modifiers":{"strength":4,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":3,"charisma":5},"initiative_bonus":5,"saving_throws":{"strength":9,"constitution":10,"wisdom":8,"charisma":10},"saving_throws_all":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":3,"arcana":4,"athletics":4,"deception":5,"history":4,"insight":3,"intimidation":5,"investigation":4,"medicine":3,"nature":4,"perception":3,"performance":5,"persuasion":5,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Longsword","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The marilith can make seven attacks: six with its longswords and one with its tail.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Parry","desc":"The marilith adds 5 to its AC against one melee attack that would hit it. To do so, the marilith must see the attacker and be wielding a melee weapon.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 15 (2d10 + 4) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 19). Until this grapple ends, the target is restrained, the marilith can automatically hit the target with its tail, and the marilith can't make tail attacks against other targets.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":true,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The marilith magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Variant: Summon Demon","desc":"The demon chooses what to summon and attempts a magical summoning.\nA marilith has a 50 percent chance of summoning 1d6 vrocks, 1d4 hezrous, 1d3 glabrezus, 1d2 nalfeshnees, or one marilith.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Magic Resistance","desc":"The marilith has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The marilith's weapon attacks are magical."},{"name":"Reactive","desc":"The marilith can take one reaction on every turn in combat."}],"creaturesets":[],"environments":[{"name":"The Abyss","key":"srd_abyss"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_planetar","name":"Planetar","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Angels","alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":200,"hit_dice":"16d10+112","experience_points":15000,"ability_scores":{"strength":24,"dexterity":20,"constitution":24,"intelligence":19,"wisdom":22,"charisma":25},"modifiers":{"strength":7,"dexterity":5,"constitution":7,"intelligence":4,"wisdom":6,"charisma":7},"initiative_bonus":5,"saving_throws":{"constitution":12,"wisdom":11,"charisma":12},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":12,"intelligence":4,"wisdom":11,"charisma":12},"skill_bonuses":{"perception":11},"skill_bonuses_all":{"acrobatics":5,"animal_handling":6,"arcana":4,"athletics":7,"deception":7,"history":4,"insight":6,"intimidation":7,"investigation":4,"medicine":6,"nature":4,"perception":11,"performance":7,"persuasion":7,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":6},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Greatsword","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.","attacks":[{"name":"Greatsword attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Healing Touch","desc":"The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":4}},{"name":"Multiattack","desc":"The planetar makes two melee attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Angelic Weapons","desc":"The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack)."},{"name":"Divine Awareness","desc":"The planetar knows if it hears a lie."},{"name":"Innate Spellcasting","desc":"The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:\nAt will: detect evil and good, invisibility (self only)\n3/day each: blade barrier, dispel evil and good, flame strike, raise dead\n1/day each: commune, control weather, insect plague"},{"name":"Magic Resistance","desc":"The planetar has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Temple","key":"temple"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_adult-blue-dragon","name":"Adult Blue Dragon","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":30,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":212,"hit_dice":"17d12 + 102","experience_points":15000,"ability_scores":{"strength":25,"dexterity":10,"constitution":23,"intelligence":16,"wisdom":15,"charisma":20},"modifiers":{"strength":7,"dexterity":0,"constitution":6,"intelligence":3,"wisdom":2,"charisma":5},"initiative_bonus":10,"saving_throws":{"strength":7,"dexterity":5,"constitution":6,"intelligence":3,"wisdom":7,"charisma":5},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":6,"intelligence":3,"wisdom":7,"charisma":5},"skill_bonuses":{"perception":12,"stealth":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":3,"athletics":7,"deception":5,"history":3,"insight":2,"intimidation":5,"investigation":3,"medicine":2,"nature":3,"perception":12,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":0,"stealth":5,"survival":2},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Cloaked Flight","desc":"The dragon uses Spellcasting to cast Invisibility on itself, and it can fly up to half its Fly Speed. The dragon can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Breath","desc":"Dexterity Saving Throw: DC 19, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 60 (11d10) Lightning damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Shatter.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Rend","desc":"Melee Attack Roll: +12, reach 10 ft. 16 (2d8 + 7) Slashing damage plus 5 (1d10) Lightning damage.","attacks":[{"name":"Rend attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D10","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Sonic Boom","desc":"The dragon uses Spellcasting to cast Shatter. The dragon can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18):\n\n- **At Will:** Detect Magic, Invisibility, Mage Hand, Shatter\n- **1/Day Each:** Scrying, Sending","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Swipe","desc":"The dragon makes one Rend attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day, or 4/Day in Lair)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_adult-silver-dragon","name":"Adult Silver Dragon","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":216,"hit_dice":"16d12 + 112","experience_points":15000,"ability_scores":{"strength":27,"dexterity":10,"constitution":25,"intelligence":16,"wisdom":13,"charisma":22},"modifiers":{"strength":8,"dexterity":0,"constitution":7,"intelligence":3,"wisdom":1,"charisma":6},"initiative_bonus":10,"saving_throws":{"strength":8,"dexterity":5,"constitution":7,"intelligence":3,"wisdom":6,"charisma":6},"saving_throws_all":{"strength":8,"dexterity":5,"constitution":7,"intelligence":3,"wisdom":6,"charisma":6},"skill_bonuses":{"history":8,"perception":11,"stealth":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":3,"athletics":8,"deception":6,"history":8,"insight":1,"intimidation":6,"investigation":3,"medicine":1,"nature":3,"perception":11,"performance":6,"persuasion":6,"religion":3,"sleight_of_hand":0,"stealth":5,"survival":1},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Chill","desc":"The dragon uses Spellcasting to cast Hold Monster. The dragon can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Cold Breath","desc":"Constitution Saving Throw: DC 20, each creature in a 60-foot Cone. Failure: 54 (12d8) Cold damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Cold Gale","desc":"Dexterity Saving Throw: DC 19, each creature in a 60-foot-long, 10-foot-wide Line. Failure: 14 (4d6) Cold damage, and the target is pushed up to 30 feet straight away from the dragon. Success: Half damage only. Failure or Success: The dragon can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon makes three Rend attacks. It can replace one attack with a use of (A) Paralyzing Breath or (B) Spellcasting to cast Ice Knife.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Paralyzing Breath","desc":"Constitution Saving Throw: DC 20, each creature in a 60-foot Cone. First Failure The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Pounce","desc":"The dragon moves up to half its Speed, and it makes one Rend attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Rend","desc":"Melee Attack Roll: +13, reach 10 ft. 17 (2d8 + 8) Slashing damage plus 4 (1d8) Cold damage.","attacks":[{"name":"Rend attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":8,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 19, +11 to hit with spell attacks):\n\n- **At Will:** Detect Magic, Hold Monster, Ice Knife, Shapechange\n- **1/Day Each:** Ice Storm, Zone of Truth","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day, or 4/Day in Lair)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_iron-golem","name":"Iron Golem","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"Understands Common plus two other languages but can't speak","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":20,"armor_detail":"natural armor","hit_points":252,"hit_dice":"24d10 + 120","experience_points":15000,"ability_scores":{"strength":24,"dexterity":9,"constitution":20,"intelligence":3,"wisdom":11,"charisma":1},"modifiers":{"strength":7,"dexterity":-1,"constitution":5,"intelligence":-4,"wisdom":0,"charisma":-5},"initiative_bonus":9,"saving_throws":{"strength":7,"dexterity":-1,"constitution":5,"intelligence":-4,"wisdom":0,"charisma":-5},"saving_throws_all":{"strength":7,"dexterity":-1,"constitution":5,"intelligence":-4,"wisdom":0,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-4,"athletics":7,"deception":-5,"history":-4,"insight":0,"intimidation":-5,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"fire, poison, psychic","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bladed Arm","desc":"Melee Attack Roll: +12, reach 10 ft. 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.","attacks":[{"name":"Bladed Arm attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Fiery Bolt","desc":"Ranged Attack Roll: +10, range 120 ft. 36 (8d8) Fire damage.","attacks":[{"name":"Fiery Bolt attack","attack_type":"WEAPON","to_hit_mod":10,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":8,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Poison Breath","desc":"Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}}],"traits":[{"name":"Fire Absorption","desc":"Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt."},{"name":"Immutable Form","desc":"The golem can't shape-shift."},{"name":"Magic Resistance","desc":"The golem has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_marilith","name":"Marilith","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal; telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":220,"hit_dice":"21d10 + 105","experience_points":15000,"ability_scores":{"strength":18,"dexterity":20,"constitution":20,"intelligence":18,"wisdom":16,"charisma":20},"modifiers":{"strength":4,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":3,"charisma":5},"initiative_bonus":10,"saving_throws":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"saving_throws_all":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"skill_bonuses":{"perception":8},"skill_bonuses_all":{"acrobatics":5,"animal_handling":3,"arcana":4,"athletics":4,"deception":5,"history":4,"insight":3,"intimidation":5,"investigation":4,"medicine":3,"nature":4,"perception":8,"performance":5,"persuasion":5,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":3},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Constrict","desc":"Strength Saving Throw: DC 17, one Medium or smaller creature the marilith can see within 5 feet. Failure: 15 (2d10 + 4) Bludgeoning damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The marilith makes six Pact Blade attacks and uses Constrict.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Pact Blade","desc":"Melee Attack Roll: +10, reach 5 ft. 10 (1d10 + 5) Slashing damage plus 7 (2d6) Necrotic damage.","attacks":[{"name":"Pact Blade attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The marilith teleports up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE","param":5}},{"name":"Parry","desc":"_Trigger:_ The marilith is hit by a melee attack roll while holding a weapon. _Response:_ The marilith adds 5 to its AC against that attack, possibly causing it to miss.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Demonic Restoration","desc":"If the marilith dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss."},{"name":"Magic Resistance","desc":"The marilith has Advantage on saving throws against spells and other magical effects."},{"name":"Reactive","desc":"The marilith can take one Reaction on every turn of combat."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_planetar","name":"Planetar","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120,"hover":true},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":true,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"All; telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":262,"hit_dice":"21d10 + 147","experience_points":15000,"ability_scores":{"strength":24,"dexterity":20,"constitution":24,"intelligence":19,"wisdom":22,"charisma":25},"modifiers":{"strength":7,"dexterity":5,"constitution":7,"intelligence":4,"wisdom":6,"charisma":7},"initiative_bonus":10,"saving_throws":{"strength":12,"dexterity":5,"constitution":12,"intelligence":4,"wisdom":11,"charisma":12},"saving_throws_all":{"strength":12,"dexterity":5,"constitution":12,"intelligence":4,"wisdom":11,"charisma":12},"skill_bonuses":{"perception":11},"skill_bonuses_all":{"acrobatics":5,"animal_handling":6,"arcana":4,"athletics":7,"deception":7,"history":4,"insight":6,"intimidation":7,"investigation":4,"medicine":6,"nature":4,"perception":11,"performance":7,"persuasion":7,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":6},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Holy Burst","desc":"Dexterity Saving Throw: DC 20, each enemy in a 20-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on a point the planetar can see within 120 feet. Failure: 24 (7d6) Radiant damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planetar makes three Radiant Sword attacks or uses Holy Burst twice.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Sword","desc":"Melee Attack Roll: +12, reach 10 ft. 14 (2d6 + 7) Slashing damage plus 18 (4d8) Radiant damage.","attacks":[{"name":"Radiant Sword 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Remove Curse, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}}],"traits":[{"name":"Divine Awareness","desc":"The planetar knows if it hears a lie."},{"name":"Exalted Restoration","desc":"If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia."},{"name":"Magic Resistance","desc":"The planetar has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_animated-instrument-symphony","name":"Animated Instrument, Symphony","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"fly":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":30,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"understands Common but can't speak","data":[]},"armor_class":15,"armor_detail":"natural 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psychic","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"bludgeoning, piercing, slashing","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, 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attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Orchestral Flourish","desc":"Plays a short fierce melody. Each creature within 10 ft. of symphony including creatures in its space:  10 (3d6) thunder (DC 19 Con half).","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Syncopated Melody","desc":"Mimics a spell that was cast since the end of its last turn. It makes a Performance check where the DC is the caster's DC+the level of the spell symphony is trying to mimic. If successful symphony casts the spell using original caster's DC and spell attack bonus.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Antimagic Susceptibility","desc":"Incapacitated while in the area of an antimagic field. If targeted by dispel magic instrument must succeed on a Con save vs. caster’s spell save DC or fall unconscious for 1 min. Has advantage on this save."},{"name":"Construct Nature","desc":"Doesn’t require air food drink or sleep."},{"name":"False Appearance","desc":"Motionless and not flying: indistinguishable from large musical instrument collection and performance paraphernalia."},{"name":"Grand Composition","desc":"While it occupies another creature’s space that creature has disadvantage on Con saves to maintain concentration and creature can’t cast spells with verbal components."},{"name":"Legendary Resistance (3/Day)","desc":"Choose to succeed failed save."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Musical Arrangement","desc":"Plays one of the following:Ballet of Quickening Steps Lilting ballet that picks up pace in startling fashion increasing its movement speed by 10 ft. and allowing it to take the Dodge action as a bonus action on each of its turns. Lasts 1 min or until symphony plays a different song.Harrowing Hymn Foreboding verse. Each creature within 30' of symphony that can hear it: DC 19 Wis save or frightened for 1 min. A creature can re-save at end of each of its turns success ends effect on itself. If creature’s save succeeds or effect ends for it creature immune to symphony’s Harrowing Hymn for next 24 hrs.Concerto for the Luckless Piece pits nearby listeners vs. their own misfortunes. Each creature within 60' of symphony and can hear it: DC 19 Cha save or be cursed 1 min. While cursed creature can’t add its proficiency bonus to attack rolls or ability checks. If cursed creature rolls a 20 on attack roll or ability check curse ends. Curse can be lifted early by remove curse spell or similar magic.Four Winds Canon Trumpets gale force winds in a 90' cone. Each creature in that area: creature is pushed up to 30' away from symphony and knocked prone (DC 19 Str creature is knocked prone but isn’t pushed). Winds also disperse gas or vapor and it extinguishes candles torches and similar unprotected flames in the area. It causes protected flames such as those of lanterns to dance wildly and has a 50% chance to extinguish them."},{"name":"Swarm","desc":"Can occupy another creature’s space and vice versa and symphony can move through any opening large enough for a Small musical instrument. Except for the Harmonize legendary action symphony can’t regain hp or gain temp hp."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_chimera-royal","name":"Chimera, Royal","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":40,"fly":80},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":17,"armor_detail":"Regal Bearing","hit_points":189,"hit_dice":"18d12+72","experience_points":13000,"ability_scores":{"strength":21,"dexterity":14,"constitution":18,"intelligence":9,"wisdom":13,"charisma":20},"modifiers":{"strength":5,"dexterity":2,"constitution":4,"intelligence":-1,"wisdom":1,"charisma":5},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":2,"constitution":4,"intelligence":-1,"wisdom":1,"charisma":5},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":-1,"athletics":5,"deception":5,"history":-1,"insight":1,"intimidation":5,"investigation":-1,"medicine":1,"nature":-1,"perception":1,"performance":5,"persuasion":5,"religion":-1,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"force; nonmagic B/P/S attacks","damage_resistances":[{"name":"Force","key":"force"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Cast a Spell","desc":"Uses Spellcasting.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Prideful Prowl","desc":"Moves up to its walking speed or flies up to half its flying speed with o provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Roar of the King","desc":"Lion head's bellow spurs allies. Each friendly creature including chimera within 30' of it that can hear roar gains 11 (2d10) temp hp and can't be frightened for 1 min.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Serpent Strike","desc":"Makes one Serpent Strike attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"Choose to succeed failed save."},{"name":"Regal Bearing","desc":"The chimera’s AC includes its Cha modifier."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_cosmic-symphony","name":"Cosmic Symphony","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 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thunder","damage_immunities":[{"name":"Radiant","key":"radiant"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"nonmagic B/P/S attacks ","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"deafened, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned","condition_immunities":[{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Stunned","key":"stunned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Fly","desc":"Flies up to half its flying speed with o provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Major Chord","desc":"The symphony regains 18 (4d8) hp.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Minor Chord","desc":"Each creature within 10 ft. of the symphony must make DC 18 Con save or take 9 (2d8) thunder.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Invisible","desc":"Is invisible."},{"name":"Legendary Resistance (3/Day)","desc":"Choose to succeed failed save."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_hvalfiskr","name":"Hvalfiskr","document":{"name":"Tome of Beasts 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armor","hit_points":275,"hit_dice":"22d12+132","experience_points":13000,"ability_scores":{"strength":23,"dexterity":17,"constitution":22,"intelligence":10,"wisdom":14,"charisma":18},"modifiers":{"strength":6,"dexterity":3,"constitution":6,"intelligence":0,"wisdom":2,"charisma":4},"initiative_bonus":3,"saving_throws":{"dexterity":8,"intelligence":5,"wisdom":7,"charisma":9},"saving_throws_all":{"strength":6,"dexterity":8,"constitution":6,"intelligence":5,"wisdom":7,"charisma":9},"skill_bonuses":{"perception":2},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":0,"athletics":6,"deception":4,"history":0,"insight":2,"intimidation":4,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"cold, lightning, thunder","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"}]},"normal_sight_range":10560,"darkvision_range":12017,"blindsight_range":120,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Change Shape","desc":"Transforms into Huge frost giant Huge whale or back into its true whale-giant hybrid form. Its stats are the same in each form. Items worn/carried transform with it. Reverts on death.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reel Anchor","desc":"Pulls on the chain connected to anchor returning it to its empty hand. If anchor is hooked around a creature creature: DC 19 Str save or be pulled up to 30' toward hvalfiskr.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Echolocation (Whale Form Only)","desc":"No blindsight while deafened."},{"name":"Hold Breath","desc":"Can hold its breath for 1 hr."},{"name":"Speak with Cetaceans","desc":"Can communicate with dolphins porpoises and whales as if they shared a language."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_malmbjorn","name":"Malmbjorn","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":40,"burrow":10,"swim":30},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":10,"climb":20,"swim":30},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":218,"hit_dice":"19d12+95","experience_points":13000,"ability_scores":{"strength":24,"dexterity":10,"constitution":20,"intelligence":3,"wisdom":12,"charisma":13},"modifiers":{"strength":7,"dexterity":0,"constitution":5,"intelligence":-4,"wisdom":1,"charisma":1},"initiative_bonus":0,"saving_throws":{"constitution":1,"wisdom":6},"saving_throws_all":{"strength":7,"dexterity":0,"constitution":1,"intelligence":-4,"wisdom":6,"charisma":1},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":-4,"athletics":7,"deception":1,"history":-4,"insight":1,"intimidation":1,"investigation":-4,"medicine":1,"nature":-4,"perception":1,"performance":1,"persuasion":1,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"cold ","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"nonmagic B/P/S attacks","damage_resistances":[],"damage_vulnerabilities_display":"acid","damage_vulnerabilities":[{"name":"Acid","key":"acid"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Ironhide","desc":"When hit by a metal weapon fur-like metal spikes grow out of its hide until end of its next turn. While spikes remain its AC increases 2 and any critical hit vs. it becomes a normal hit.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Metal Eater","desc":"Swallows one Med or smaller ferrous metal object within 5 ft. of it. If the object is being held or worn by a creature that creature must make DC 18 Str save or malmbjorn swallows the object. If the creature holding or wearing the object is also grappled by the malmbjorn it has disadvantage on this save. Nonmagical objects are digested and destroyed at the start of malmbjorn's next turn. Magic objects remain intact in malmbjorn's stomach for 8 hrs then are destroyed. Artifacts are never destroyed in this way.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Keen Smell","desc":"Advantage: smell Wis (Percept) checks."},{"name":"Metal Sense","desc":"Can pinpoint by scent location of any Small or larger ferrous metal such as an iron deposit or steel armor within 100' of it. It can sense general direction of such metal within 1 mile."},{"name":"Tunneler","desc":"Can burrow through solid rock at half its burrow speed and leaves a 15-foot-diameter tunnel in its wake."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_snallygaster","name":"Snallygaster","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Huge","key":"huge"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"fly":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":30,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":207,"hit_dice":"18d12+90","experience_points":13000,"ability_scores":{"strength":24,"dexterity":10,"constitution":21,"intelligence":4,"wisdom":14,"charisma":12},"modifiers":{"strength":7,"dexterity":0,"constitution":5,"intelligence":-3,"wisdom":2,"charisma":1},"initiative_bonus":0,"saving_throws":{"strength":1,"constitution":1,"wisdom":7},"saving_throws_all":{"strength":1,"dexterity":0,"constitution":1,"intelligence":-3,"wisdom":7,"charisma":1},"skill_bonuses":{"perception":2},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-3,"athletics":7,"deception":1,"history":-3,"insight":2,"intimidation":1,"investigation":-3,"medicine":2,"nature":-3,"perception":2,"performance":1,"persuasion":1,"religion":-3,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"acid, thunder","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened","condition_immunities":[{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Nimble Flier","desc":"Takes the Dash or Disengage action. It must be flying to use this bonus action.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Parry Spell","desc":"If it succeeds on save vs. spell of 5th level or lower that targets only snallygaster spell has no effect. If snallygaster succeeds on save by 5+ spell is reflected back at spellcaster using slot level spell save DC attack bonus and spellcasting ability of caster","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Regeneration","desc":"Regains 15 hp at start of its turn if it has 1+ hp."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_greater-rakshasa","name":"Greater Rakshasa","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"Common, Infernal","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":144,"hit_dice":"17d8+68","experience_points":13000,"ability_scores":{"strength":14,"dexterity":18,"constitution":18,"intelligence":15,"wisdom":16,"charisma":20},"modifiers":{"strength":2,"dexterity":4,"constitution":4,"intelligence":2,"wisdom":3,"charisma":5},"initiative_bonus":4,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":4,"constitution":4,"intelligence":2,"wisdom":3,"charisma":5},"skill_bonuses":{"deception":10,"insight":8},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":2,"athletics":2,"deception":10,"history":2,"insight":8,"intimidation":5,"investigation":2,"medicine":3,"nature":2,"perception":3,"performance":5,"persuasion":5,"religion":2,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"piercing from magic weapons wielded by good creatures","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Cast a Spell","desc":"The greater rakshasa casts a spell from its list of innate spells, consuming a use of the spell as normal.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Cast a Spell (Costs 3 Actions)","desc":"The greater rakshasa casts a spell from its list of innate spells, consuming a use of the spell as normal.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw Attack","desc":"The greater rakshasa makes one claw attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Harrowing Visions","desc":"The greater rakshasa chooses a point it can see within 60 feet, conjuring a terrifying manifestation of its enemies' worst fears in a 30-foot-radius around the point. Each non-rakshasa in the area must make a DC 18 Wisdom saving throw. On a failed save, a creature takes 66 (12d10) psychic damage and becomes frightened for 1 minute. On a success, the target takes half the damage and isn't frightened. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Misleading Escape","desc":"The greater rakshasa becomes invisible at the same time that an illusory double of itself appears where it is standing. This switch is indiscernible to others. After the double appears, the greater rakshasa can move up to its speed. Both effects last until the start of the greater rakshasa's next turn, but the invisibility ends if the greater rakshasa makes an attack or casts a spell before then.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Misleading Escape (Costs 2 Actions)","desc":"The greater rakshasa becomes invisible at the same time that an illusory double of itself appears where it is standing. This switch is indiscernible to others. After the double appears, the greater rakshasa can move up to its speed. Both effects last until the start of the greater rakshasa's next turn, but the invisibility ends if the greater rakshasa makes an attack or casts a spell before then.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The greater rakshasa makes two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The greater rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The greater rakshasa can innately cast the following spells, requiring no material components:\nAt will: detect thoughts, disguise self, mage hand, minor illusion\n3/day each: charm person, detect magic, invisibility, major image, suggestion\n1/day each: dominate person, fly, plane shift, true seeing"},{"name":"Limited Magic Immunity","desc":"The greater rakshasa can't be affected or detected by spells of 7th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects."},{"name":"Puppet Master","desc":"When the greater rakshasa casts the charm person spell, it can target up to five creatures. When it casts the dominate person spell, the spell's duration is concentration, up to 8 hours."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_pact-lich","name":"Pact Lich","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"any languages it knew in life","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":195,"hit_dice":"26d8+78","experience_points":13000,"ability_scores":{"strength":11,"dexterity":16,"constitution":16,"intelligence":16,"wisdom":14,"charisma":20},"modifiers":{"strength":0,"dexterity":3,"constitution":3,"intelligence":3,"wisdom":2,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":8,"intelligence":8},"saving_throws_all":{"strength":0,"dexterity":8,"constitution":3,"intelligence":8,"wisdom":2,"charisma":5},"skill_bonuses":{"deception":10,"persuasion":10},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":3,"athletics":0,"deception":10,"history":3,"insight":2,"intimidation":5,"investigation":3,"medicine":2,"nature":3,"perception":2,"performance":5,"persuasion":10,"religion":3,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning, piercing and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"cold, fire, necrotic","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"At Will Spell","desc":"The lich casts a spell it can cast at will.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Eldritch Master","desc":"The lich entreats its patron for aid, regaining all expended spells.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Enhanced Eldritch Blast","desc":"Ranged Spell Attack: +10 to hit, range 300 ft., one target. Hit: 10 (1d10 + 5) force damage. On a successful hit, the pact lich can push the target 10 feet away from it in a straight line.","attacks":[{"name":"Enhanced Eldritch Blast attack","attack_type":"SPELL","to_hit_mod":10,"reach":null,"range":300,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fiendish Resilience","desc":"The pact lich chooses one damage type, gaining resistance to that damage type until it chooses a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hurl Through Hell","desc":"The pact lich targets one creature it can see within 60 feet of it. The target must make a DC 18 Wisdom saving throw. On a failure, the target disappears and is paralyzed as it is hurtled through the nightmare landscape of the lower planes. At the end of the pact lich's next turn, the target returns to the space it previously occupied, or the nearest unoccupied space, and is no longer paralyzed. If the target is not a fiend, it takes 55 (10d10) psychic damage when it returns. The target must succeed on another DC 18 Wisdom saving throw or be frightened until the end of the lich's next turn as the target reels from its horrific experience.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Maddening Touch","desc":"The pact lich uses its Maddening Touch.","attacks":[{"name":"Maddening Touch attack","attack_type":"SPELL","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Maddening Touch (Costs 2 Actions)","desc":"The pact lich uses its Maddening Touch.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The pact lich makes four enhanced eldritch blast attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The pact lich's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, detect magic, levitate, mage hand, prestidigitation, speak with dead, true strike\n1/day each: banishment, bestow curse, compulsion, confusion, conjure elemental, dominate monster, eyebite, finger of death, fly, hellish rebuke (5d10), hold monster, slow"},{"name":"Legendary Resistance (3/Day)","desc":"If the pact lich fails a saving throw, it can choose to succeed instead."},{"name":"One With Shadows","desc":"As a bonus action when in an area of dim light or darkness, the pact lich can become invisible until it moves or takes an action or reaction."},{"name":"Pact Rejuvenation","desc":"If a fist-sized or larger diamond is within its lair, a destroyed pact lich usually gains a new body in 3d10 days, but its return to the Material Plane is ultimately dictated by its patron."},{"name":"Patron's Blessing","desc":"When the pact lich reduces a target to 0 hp, the lich gains 25 temporary hp."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_whisperer-in-darkness","name":"Whisperer in Darkness","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"all, telepathy 60 ft.","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":142,"hit_dice":"15d8+75","experience_points":13000,"ability_scores":{"strength":15,"dexterity":19,"constitution":21,"intelligence":25,"wisdom":18,"charisma":16},"modifiers":{"strength":2,"dexterity":4,"constitution":5,"intelligence":7,"wisdom":4,"charisma":3},"initiative_bonus":4,"saving_throws":{"constitution":10,"wisdom":9,"charisma":8},"saving_throws_all":{"strength":2,"dexterity":4,"constitution":10,"intelligence":7,"wisdom":9,"charisma":8},"skill_bonuses":{"arcana":17,"deception":13,"medicine":9,"perception":9,"stealth":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":17,"athletics":2,"deception":13,"history":7,"insight":4,"intimidation":3,"investigation":7,"medicine":9,"nature":7,"perception":9,"performance":3,"persuasion":3,"religion":7,"sleight_of_hand":4,"stealth":9,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"psychic, poison","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, charmed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Grasp of the Void","desc":"Melee Spell Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (6d6) force damage, and the target must succeed on a DC 18 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Grasp of the Void attack","attack_type":"SPELL","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The whisperer in the darkness makes two Grasp of the Void attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Disquieting Technology","desc":"The whisperer is a highly advanced being that often carries pieces of powerful wands of fireballs shaped like staves with peculiar triggers, eyes of the eagle shaped as a pair of cylinders, or a helm of telepathy in the form of a glowing metal disc adhered to the side of the creature's head."},{"name":"Innate Spellcasting","desc":"The whisperer's innate spellcasting ability is Intelligence (spell save DC 20). The whisperer can innately cast the following spells, requiring no material components:\nAt will: alter self, detect magic, detect thoughts, disguise self, fear, identify, invisibility (self only), misty step, sleep, suggestion\n3/day each: confusion, dimension door, disintegrate, dream, modify memory, plane shift, teleport\n1/day each: feeblemind, meteor swarm, mind blank, weird"},{"name":"Magic Resistance","desc":"The whisperer has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_adult-bronze-dragon","name":"Adult Bronze Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":255,"hit_dice":null,"experience_points":13000,"ability_scores":{"strength":24,"dexterity":20,"constitution":32,"intelligence":16,"wisdom":24,"charisma":28},"modifiers":{"strength":7,"dexterity":5,"constitution":11,"intelligence":3,"wisdom":7,"charisma":9},"initiative_bonus":5,"saving_throws":{"strength":7,"dexterity":5,"constitution":11,"intelligence":3,"wisdom":7,"charisma":9},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":11,"intelligence":3,"wisdom":7,"charisma":9},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":7,"arcana":3,"athletics":7,"deception":9,"history":3,"insight":7,"intimidation":9,"investigation":3,"medicine":7,"nature":3,"perception":7,"performance":9,"persuasion":9,"religion":3,"sleight_of_hand":5,"stealth":5,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 18 (2d10+7) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its Legendary Resistance trait and its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 14 (2d6+7) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 17 CHA save or be vulnerable to lightning damage until the end of its next turn. A target resistant to lightning damage isn't resistant to it for the duration. A target immune to lightning damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar (Costs 2 Actions)","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 17 CHA save or be vulnerable to lightning damage until the end of its next turn. A target resistant to lightning damage isn't resistant to it for the duration. A target immune to lightning damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Breath","desc":"The dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 DEX save, taking 60 (11d10) lightning damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Repulsion Breath, if available.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Repulsion Breath","desc":"The dragon exhales repulsion energy in a 60-foot cone. Each creature in that area must succeed on a DC 19 STR save or be pushed up to 30 feet away from the dragon.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Tail","desc":"_Melee Weapon Attack:_ +12 to hit, reach 15 ft., one target. _Hit:_ 16 (2d8+7) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":12,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 DEX save or take 14 (2d6+7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 DEX save or take 14 (2d6+7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The dragon can breathe air and water."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a save, it can choose to succeed instead."},{"name":"Lightning Extraction","desc":"As the **young bronze dragon**, except it affects creatures within 20 feet of the dragon, and the save DC is 19."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_adult-green-dragon","name":"Adult Green Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":255,"hit_dice":null,"experience_points":13000,"ability_scores":{"strength":22,"dexterity":22,"constitution":30,"intelligence":22,"wisdom":24,"charisma":26},"modifiers":{"strength":6,"dexterity":6,"constitution":10,"intelligence":6,"wisdom":7,"charisma":8},"initiative_bonus":6,"saving_throws":{"strength":6,"dexterity":6,"constitution":10,"intelligence":6,"wisdom":7,"charisma":8},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":10,"intelligence":6,"wisdom":7,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":6,"athletics":6,"deception":8,"history":6,"insight":7,"intimidation":8,"investigation":6,"medicine":7,"nature":6,"perception":7,"performance":8,"persuasion":8,"religion":6,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"poison,poisoned","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage plus 7 (2d6) poison damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to poison damage until the end of its next turn. A target resistant to poison damage isn't resistant to it for the duration. A target immune to poison damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Elemental Roar (Costs 2 Actions)","desc":"The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to poison damage until the end of its next turn. A target resistant to poison damage isn't resistant to it for the duration. A target immune to poison damage is still immune to it, even if the target fails the save.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Poison Breath","desc":"The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 CON save, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Tail","desc":"_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8+6) bludgeoning damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":11,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"The dragon makes a Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The dragon can breathe air and water."},{"name":"Hallucinogenic Gas","desc":"After the green dragon exhales its Poison Breath, wisps of poisonous gas laced with the alchemical taint that permeates the dragon's body linger around it. While the dragon's Poison Breath is unavailable, each creature that starts its turn within 20 feet of the dragon must succeed on a DC 18 WIS save or be terrified, as the gas causes the creature to experience frightful hallucinations. A terrified creature is frightened, and its speed is reduced to 0."},{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a save, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_living-colossus","name":"Living Colossus","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet"},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any languages the animating spirit knew in life","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":261,"hit_dice":null,"experience_points":13000,"ability_scores":{"strength":30,"dexterity":8,"constitution":30,"intelligence":10,"wisdom":14,"charisma":22},"modifiers":{"strength":10,"dexterity":-1,"constitution":10,"intelligence":0,"wisdom":2,"charisma":6},"initiative_bonus":-1,"saving_throws":{"strength":10,"dexterity":-1,"constitution":10,"intelligence":0,"wisdom":2,"charisma":6},"saving_throws_all":{"strength":10,"dexterity":-1,"constitution":10,"intelligence":0,"wisdom":2,"charisma":6},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":2,"arcana":0,"athletics":10,"deception":6,"history":0,"insight":2,"intimidation":6,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":6,"persuasion":6,"religion":0,"sleight_of_hand":-1,"stealth":-1,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"Construct Resilience","damage_immunities":[],"damage_resistances_display":"slashing","damage_resistances":[{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bolstering Spirit","desc":"When a friendly creature the living colossus can see within 60 feet of it, other than itself, takes damage, the living colossus can share some of the life force of the spirit animating it with that friendly creature. The target gains 14 (4d6) temporary HP for 1 minute. If the target would take enough damage to reduce it to 0 HP, it instead regains 14 (4d8) HP.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The living colossus makes three Slam attacks, or it makes four Spirit Blast attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quake","desc":"The living colossus strikes the ground with its foot. Each creature within 30 feet of the living colossus must succeed on a DC 18 STR save or be knocked prone and have the air knocked from its lungs, if it is a breathing creature, until the start of the living colossus's next turn. A creature with the air knocked from its lungs can't speak or cast spells with verbal components. If a creature fails the save by 5 or more, it is also stunned until the start of the living colossus's next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 32 (4d10+10) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":15,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spirit Blast","desc":"_Ranged Spell Attack:_ +11 to hit, range 120 ft., one target. _Hit:_ 24 (4d8+6) psychic damage.","attacks":[{"name":"Spirit Blast attack","attack_type":"SPELL","to_hit_mod":11,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Psychic","key":"psychic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thunderous Clap","desc":"The living colossus slams its hands together, creating a thunderous wave in a 30-foot cone. Each creature in that area must make a DC 18 CON save, taking 59 (17d6) thunder damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Construct Nature","desc":"The living colossus doesn't require air, food, drink, or sleep."},{"name":"Construct Resilience","desc":"The living colossus is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions."},{"name":"False Appearance","desc":"While the living colossus remains motionless, it is indistinguishable from a normal statue or monument of the individual it represents."},{"name":"Immutable Form","desc":"The living colossus is immune to any spell or effect that would alter its form."},{"name":"Siege Monster","desc":"The living colossus deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_mummy-lord","name":"Mummy Lord","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"the languages it knew in life","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":270,"hit_dice":null,"experience_points":13000,"ability_scores":{"strength":18,"dexterity":10,"constitution":26,"intelligence":20,"wisdom":28,"charisma":26},"modifiers":{"strength":4,"dexterity":0,"constitution":8,"intelligence":5,"wisdom":9,"charisma":8},"initiative_bonus":0,"saving_throws":{"strength":4,"dexterity":0,"constitution":8,"intelligence":5,"wisdom":9,"charisma":8},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":8,"intelligence":5,"wisdom":9,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":9,"arcana":5,"athletics":4,"deception":8,"history":5,"insight":9,"intimidation":8,"investigation":5,"medicine":9,"nature":5,"perception":9,"performance":8,"persuasion":8,"religion":5,"sleight_of_hand":0,"stealth":0,"survival":9},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened,paralyzed,Undead Resilience","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Necrotic","key":"necrotic"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"fire","damage_vulnerabilities":[{"name":"Fire","key":"fire"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Blessed Khopesh","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice).","attacks":[{"name":"Blessed Khopesh attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bolster Undead","desc":"The mummy lord sends necrotic power into up to three friendly Undead it can see, other than itself, within 30 feet of it. Each target regains 14 (4d6) HP and has advantage on the next attack roll it makes before the start of the mummy lord's next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Call Servitors","desc":"The mummy lord uses Undead Servitors.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Call Servitors (Costs 2 Actions)","desc":"The mummy lord uses Undead Servitors.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Detect Life","desc":"The mummy lord automatically detects every creature that isn't a Construct or Undead within 30 feet of it, pinpointing the current location of each.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Divine Bolt","desc":"_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 21 (5d6+4) necrotic damage or radiant damage (the mummy lord's choice).","attacks":[{"name":"Divine Bolt attack","attack_type":"SPELL","to_hit_mod":9,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Dreadful Glare","desc":"The mummy lord glares at up to two creatures it can see within 60 feet of it. Each target must succeed on a DC 17 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it is also paralyzed for the same duration.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The mummy makes two Blessed Khopesh attacks and one Rotting Fist attack, or it makes four Divine Bolt attacks. It can replace one attack with a use of Spellcasting.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rotting Fist","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 21 (6d6) necrotic damage, and the target must succeed on a DC 17 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).","attacks":[{"name":"Rotting Fist attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sandy Teleport","desc":"The mummy lord transforms into loose sand and teleports up to 60 feet to an unoccupied space it can see, reforming in that space. Any equipment it is wearing or carrying transforms with it.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The mummy lord casts one of the following spells, using WIS as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _command_, _guidance_, _thaumaturgy_\n- **3/Day Each:** _dispel magic_, _hold_, _silence_\n- **1/Day Each:** _contagion_, _insect plague_","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Undead Servitors","desc":"The mummy lord magically calls 2d6 **skeletons** or **zombies**, 1d4 **specters**, or 2 **mummies**. The called creatures arrive in 1d4 rounds, acting as allies of the mummy lord and obeying its spoken commands. The Undead remain for 1 hour, until the mummy lord dies, or until the mummy lord dismisses them as a bonus action. The mummy lord can have any number of Undead under its control at one time, provided the combined total CR of the Undead is no higher than 6.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unleash Divine Energy","desc":"The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Unleash Divine Energy (Costs 2 Actions)","desc":"The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the mummy lord fails a save, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The mummy lord has advantage on saves against spells and other magical effects."},{"name":"Rejuvenation","desc":"A destroyed mummy lord gains a new body in 24 hours if its heart is intact, regaining all its HP and becoming active again. The new body appears within 5 feet of the mummy lord's heart."},{"name":"Turning Defiance","desc":"The mummy lord and any friendly Undead within 30 feet of it have advantage on saves against effects that turn undead."},{"name":"Undead Nature","desc":"The mummy lord doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The mummy lord is immune to poison damage, to exhaustion, and to the poisoned condition."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_purple-worm","name":"Purple Worm","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":30,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":255,"hit_dice":null,"experience_points":13000,"ability_scores":{"strength":28,"dexterity":6,"constitution":32,"intelligence":1,"wisdom":18,"charisma":4},"modifiers":{"strength":9,"dexterity":-2,"constitution":11,"intelligence":-5,"wisdom":4,"charisma":-3},"initiative_bonus":-2,"saving_throws":{"strength":9,"dexterity":-2,"constitution":11,"intelligence":-5,"wisdom":4,"charisma":-3},"saving_throws_all":{"strength":9,"dexterity":-2,"constitution":11,"intelligence":-5,"wisdom":4,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":4,"arcana":-5,"athletics":9,"deception":-3,"history":-5,"insight":4,"intimidation":-3,"investigation":-5,"medicine":4,"nature":-5,"perception":4,"performance":-3,"persuasion":-3,"religion":-5,"sleight_of_hand":-2,"stealth":-2,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"prone","damage_immunities":[],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 22 (3d8+9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 DEX save or be swallowed by the purple worm.<br>A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside of the worm, and it takes 21 (6d6) acid damage at the start of each of the worm's turns. If the worm takes 30 damage or more on a single turn from a creature inside it, the worm must succeed on a DC 21 CON save at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the worm. If the worm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The worm makes one Bite attack and one Tail Stinger attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapid Digestion","desc":"The purple worm's digestive system absorbs some of the already digested material from creatures it has swallowed. If the purple worm has at least one swallowed creature inside it, the purple worm regains 9 (2d8) HP. This healing increases by 4 (1d8) for each creature currently inside the purple worm, to a maximum of 10d8.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Stinger","desc":"_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one creature. _Hit:_ 19 (3d6+9) piercing damage, and the target must make a DC 19 CON save, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[{"name":"Tail Stinger attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thrash","desc":"The purple worm convulses its large body, smashing everything around it. Each creature within 20 feet of the worm must make a DC 19 STR save. On a failure, a creature takes 54 (12d8) bludgeoning damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Monstrosity Resilience","desc":"The purple worm is resistant to exhaustion and to the frightened condition."},{"name":"Tunneler","desc":"The purple worm can burrow through solid rock at half its burrowing speed, and it leaves a 10-foot-diameter tunnel in its wake."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_iaaffrat","name":"Ia'Affrat","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":20},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":20,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"Lawful Evil","languages":{"as_string":"Common, Infernal, Primordial, telepathy 120 ft.","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":170,"hit_dice":"20d10 + 60","experience_points":13000,"ability_scores":{"strength":3,"dexterity":21,"constitution":16,"intelligence":20,"wisdom":18,"charisma":23},"modifiers":{"strength":-4,"dexterity":5,"constitution":3,"intelligence":5,"wisdom":4,"charisma":6},"initiative_bonus":5,"saving_throws":{"dexterity":10,"constitution":8,"wisdom":9,"charisma":11},"saving_throws_all":{"strength":-4,"dexterity":10,"constitution":8,"intelligence":5,"wisdom":9,"charisma":11},"skill_bonuses":{"arcana":10,"deception":11,"insight":9,"perception":9,"persuasion":11},"skill_bonuses_all":{"acrobatics":5,"animal_handling":4,"arcana":10,"athletics":-4,"deception":11,"history":5,"insight":9,"intimidation":6,"investigation":5,"medicine":4,"nature":5,"perception":9,"performance":6,"persuasion":11,"religion":5,"sleight_of_hand":5,"stealth":5,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"bludgeoning, fire, piercing, poison, slashing","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"cold","damage_vulnerabilities":[{"name":"Cold","key":"cold"}],"condition_immunities_display":"charmed, frightened, paralyzed, petrified, poisoned, prone, restrained, stunned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Stunned","key":"stunned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +10 to hit, reach 0 ft., one target in the swarm's space. Hit: 21 (6d6) piercing damage plus 14 (4d6) poison damage, or 10 (3d6) piercing damage plus 7 (2d6) poison damage if Ia'Affrat has half of its hp or fewer. If the target is a creature, it must succeed on a DC 18 Constitution saving throw or be poisoned until the end of its next turn.","attacks":[{"name":"Bite (Shapeless Form Only) attack","attack_type":"WEAPON","to_hit_mod":10,"reach":0,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Shapeless Form Only","usage_limits":null},{"name":"Burning Claw","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) slashing damage plus 10 (3d6) fire damage.","attacks":[{"name":"Burning Claw (Humanoid Form Only) attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":"Humanoid Form Only","usage_limits":null},{"name":"Consume Host","desc":"While inhabiting a Humanoid, Ia'Affrat consumes the host from the inside. The host takes 18 (4d8) necrotic damage, and Ia'Affrat regains hp equal to that amount.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":"Shapeless Form Only","usage_limits":null},{"name":"Flaming Insect Bolt","desc":"Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit: 16 (3d6 + 6) fire damage plus 10 (3d6) poison damage.","attacks":[{"name":"Flaming Insect Bolt attack","attack_type":"SPELL","to_hit_mod":11,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Inhabit","desc":"Ia'Affrat crawls into the body of a Humanoid, or a Humanoid corpse that has been dead no more than 7 days, that he can see within 5 feet of him. If the target is unwilling, the target must succeed on a DC 18 Constitution saving throw or the target loses control of its body, and Ia'Affrat takes control of the body. Ia'Affrat controls the body but doesn't deprive the target of awareness. Ia'Affrat can't be targeted by any attack, spell, or other effect, and he retains his alignment, his Intelligence, Wisdom, and Charisma scores, his Hurl Flame action and Teleport and Consume Host legendary actions, and his condition immunities. He otherwise uses the target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies. If the target was a Humanoid corpse, he uses the statistics it had before it died.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":"Shapeless Form Only","usage_limits":null},{"name":"Consume Host","desc":"While inhabiting a Humanoid, Ia'Affrat consumes the host from the inside. The host takes 18 (4d8) necrotic damage, and Ia'Affrat regains hp equal to that amount.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":"Shapeless Form Only","usage_limits":null},{"name":"Teleport","desc":"Ia'Affrat teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Vermin Breath","desc":"Ia'Affrat exhales 1d4 swarms of insects in spaces he can see within 30 feet. The swarms take their turns immediately after Ia'Affrat, and they are allies of Ia'Affrat, obeying his telepathic commands. They remain for 1 minute, until Ia'Affrat dies, or until Ia'Affrat dismisses them as a bonus action. Ia'Affrat can have no more than five swarms of insects under his control at a time.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":"Humanoid Form Only","usage_limits":null},{"name":"Multiattack","desc":"Ia'Affrat makes three Bite or Burning Claw attacks, or he makes four Flaming Insect Bolt attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shape Swarm","desc":"Ia'Affrat can shape himself into a Large or smaller Humanoid or back into a shapeless mass of Tiny insectoid Fiends. His statistics, other than his size, are the same in each form, and he can't regain hp or gain temporary hp, except for the Consume Host legendary action. He can't take on a Humanoid form if he is occupying the space of another creature.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"Ia'Affrat teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Vermin Breath","desc":"Ia'Affrat exhales 1d4 swarms of insects in spaces he can see within 30 feet. The swarms take their turns immediately after Ia'Affrat, and they are allies of Ia'Affrat, obeying his telepathic commands. They remain for 1 minute, until Ia'Affrat dies, or until Ia'Affrat dismisses them as a bonus action. Ia'Affrat can have no more than five swarms of insects under his control at a time.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":"Humanoid Form Only","usage_limits":null}],"traits":[{"name":"Collective Mind","desc":"Ia’Affrat’s individual Fiends are connected via a hive mind. He can telepathically communicate with any of his individual Fiends within 50 miles of him, and he can’t be surprised. If he is reduced to half his hp or lower, his Intelligence score is reduced to 10, he immediately changes into his shapeless form, and he can’t take on a Humanoid form again until he regains hp to be above half his hp or he finishes a long rest."},{"name":"Devil’s Sight","desc":"Magical darkness doesn’t impede Ia’Affrat’s darkvision."},{"name":"Grasping Limbs (Humanoid Form Only)","desc":"Ia’Affrat can wield weapons and hold, grasp, push, pull, or interact with objects that might otherwise require a more Humanoid form to accomplish."},{"name":"Legendary Resistance (3/Day)","desc":"If Ia’Affrat fails a saving throw, he can choose to succeed instead."},{"name":"Magic Resistance","desc":"Ia’Affrat has advantage on saving throws against spells and other magical effects."},{"name":"Smoke Shroud","desc":"Ia’Affrat emits a cloud of dark smoke within 5 feet of himself. The area is lightly obscured to all except Ia’Affrat, and each non-devil creature that starts its turn in the smoke must succeed on a DC 18 Constitution saving throw or be blinded until the end of its turn. At the start of each of his turns, Ia’Affrat chooses whether this shroud is active."},{"name":"Swarm (Shapeless Form Only)","desc":"Ia’Affrat can occupy another creature’s space and vice versa and can move through any opening large enough for a Tiny insect, but he can’t grapple or be grappled."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_mordant-snare","name":"Mordant Snare","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":10},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":10,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Chaotic Evil","languages":{"as_string":"Common, Primordial, telepathy 60 ft.","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":248,"hit_dice":"16d20 + 80","experience_points":13000,"ability_scores":{"strength":23,"dexterity":16,"constitution":21,"intelligence":15,"wisdom":14,"charisma":6},"modifiers":{"strength":6,"dexterity":3,"constitution":5,"intelligence":2,"wisdom":2,"charisma":-2},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":6,"dexterity":3,"constitution":5,"intelligence":2,"wisdom":2,"charisma":-2},"skill_bonuses":{"deception":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":2,"athletics":6,"deception":8,"history":2,"insight":2,"intimidation":-2,"investigation":2,"medicine":2,"nature":2,"perception":2,"performance":-2,"persuasion":-2,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"acid","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"bludgeoning from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"prone","condition_immunities":[{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Acid Spike","desc":"Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 13 (3d8) acid damage.","attacks":[{"name":"Acid Spike attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 18 (4d8) acid damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hidden Trap","desc":"While underground, the mordant snare covers itself in dirt, sand, or other material and lurks just below the surface. The mordant snare is indistinguishable from the ground around it while motionless and covered in this way. When a creature enters the mordant snare's space, the snare can make one Tentacle attack against the creature as a reaction, removing the covering material.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The mordant snare makes one Bite attack and four Tentacle attacks, or it makes four Acid Spike attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle","desc":"Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage, and the target is grappled (escape DC 18) if it is a Large or smaller creature. The mordant snare has eleven tentacles, each of which can grapple only one target.","attacks":[{"name":"Tentacle attack","attack_type":"WEAPON","to_hit_mod":11,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The mordant snare has advantage on saving throws against spells and other magical effects."},{"name":"Mordant Puppets","desc":"A mordant snare can spend 8 hours draining a dead Humanoid of its fluids and internal organs, replacing them with the snare’s acid and filaments. The Humanoid’s body then becomes a puppet controlled by the snare. Mordant puppets share a telepathic link with the snare, and each puppet uses the statistics of a zombie. The puppets can’t move more than 30 feet away from the snare. The mordant snare can have no more than twelve puppets under its control at one time."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_pact-vampire","name":"Pact Vampire","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"Any Evil Alignment","languages":{"as_string":"the languages it knew in life","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":178,"hit_dice":"17d8 + 102","experience_points":13000,"ability_scores":{"strength":22,"dexterity":16,"constitution":22,"intelligence":17,"wisdom":15,"charisma":20},"modifiers":{"strength":6,"dexterity":3,"constitution":6,"intelligence":3,"wisdom":2,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":8,"constitution":11,"wisdom":7,"charisma":10},"saving_throws_all":{"strength":6,"dexterity":8,"constitution":11,"intelligence":3,"wisdom":7,"charisma":10},"skill_bonuses":{"perception":7,"persuasion":10,"stealth":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":3,"athletics":6,"deception":5,"history":3,"insight":2,"intimidation":5,"investigation":3,"medicine":2,"nature":3,"perception":7,"performance":5,"persuasion":10,"religion":3,"sleight_of_hand":3,"stealth":8,"survival":2},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"necrotic; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Necrotic","key":"necrotic"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Call Blood","desc":"The pact vampire uses Call Blood.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Charm","desc":"One Humanoid the vampire can see within 30 feet of it must succeed on a DC 18 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the vampire's verbal commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on itself on a success. If the target's saving throw is successful or the effect ends for it, the target is immune to this vampire's Charm for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Children of the Lower Planes","desc":"The pact vampire magically calls 2d4 dretches, 1d4 imps, or 1 bearded devil. The called Fiends arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The Fiends remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Claw","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 13 (3d8) poison damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The pact vampire moves up to its speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The pact vampire makes three Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spread Poison","desc":"The pact vampire's blood briefly turns into a mist around it. Each creature within 15 feet of the vampire must succeed on a DC 18 Constitution saving throw or take 14 (4d6) poison damage and be poisoned until the end of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Blood Sense","desc":"The pact vampire can pinpoint the location of creatures that aren’t Constructs or Undead within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."},{"name":"Legendary Resistance (3/Day)","desc":"If the pact vampire fails a saving throw, it can choose to succeed instead."},{"name":"Poisonous Blood","desc":"A creature that hits the pact vampire with a melee attack while within 5 feet of it takes 7 (2d6) poison damage."},{"name":"Regeneration","desc":"The pact vampire regains 25 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of the vampire’s next turn."},{"name":"Undead Nature","desc":"The pact vampire doesn’t require air."},{"name":"Vampire Weaknesses","desc":"The pact vampire has the following flaws:"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_slow-storm","name":"Slow Storm","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet"},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"Chaotic Neutral","languages":{"as_string":"Auran, Common","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":220,"hit_dice":"21d8 + 126","experience_points":13000,"ability_scores":{"strength":20,"dexterity":19,"constitution":22,"intelligence":11,"wisdom":18,"charisma":11},"modifiers":{"strength":5,"dexterity":4,"constitution":6,"intelligence":0,"wisdom":4,"charisma":0},"initiative_bonus":4,"saving_throws":{"dexterity":9,"constitution":11},"saving_throws_all":{"strength":5,"dexterity":9,"constitution":11,"intelligence":0,"wisdom":4,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":0,"athletics":5,"deception":0,"history":0,"insight":4,"intimidation":0,"investigation":0,"medicine":4,"nature":0,"perception":4,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":4,"stealth":4,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Lightning Bolt","desc":"Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d8 + 4) lightning damage.","attacks":[{"name":"Lightning Bolt attack","attack_type":"SPELL","to_hit_mod":9,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The slow storm makes three Slam attacks or four Lightning Bolt attacks. If two Slam attacks hit one creature, the target must succeed on a DC 18 Constitution saving throw or be wracked with pain for 1 minute. While the target is wracked with pain, minute bits of electricity dance within its body, and the target takes 4 (1d8) lightning damage for every 5 feet it moves. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage plus 9 (2d8) lightning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Static Shock","desc":"The slow storm releases built-up electricity in a 60-foot cone. Each creature in the area must make a DC 18 Constitution saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw by 5 or more is also stunned for 1 minute. A stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Elemental Nature","desc":"The slow storm doesn’t require air, food, drink, or sleep."},{"name":"Eye of the Storm","desc":"The slow storm is surrounded by a 15-foot-radius wind storm. The storm imposes disadvantage on ranged weapon attack rolls and Wisdom (Perception) checks based on sight or hearing within the area. The winds extinguish open flames and disperse fog. A flying creature in the storm must land at the end of its turn or fall. Each creature that starts its turn in the area must succeed on a DC 18 Dexterity saving throw or take 9 (2d8) lightning damage. The storm’s area is difficult terrain for any creature other than the slow storm."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_star-drake","name":"Star Drake","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":100,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":100,"crawl":50,"hover":false,"fly":40,"burrow":0,"climb":50,"swim":50},"category":"Monsters","subcategory":null,"alignment":"Neutral","languages":{"as_string":"Abyssal, Celestial, Common, Draconic, Infernal, Primordial","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":189,"hit_dice":"18d10 + 90","experience_points":13000,"ability_scores":{"strength":20,"dexterity":17,"constitution":21,"intelligence":16,"wisdom":24,"charisma":20},"modifiers":{"strength":5,"dexterity":3,"constitution":5,"intelligence":3,"wisdom":7,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":8,"constitution":10,"wisdom":12,"charisma":10},"saving_throws_all":{"strength":5,"dexterity":8,"constitution":10,"intelligence":3,"wisdom":12,"charisma":10},"skill_bonuses":{"arcana":8,"history":8,"insight":12,"perception":12,"religion":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":7,"arcana":8,"athletics":5,"deception":5,"history":8,"insight":12,"intimidation":5,"investigation":3,"medicine":7,"nature":3,"perception":12,"performance":5,"persuasion":5,"religion":8,"sleight_of_hand":3,"stealth":3,"survival":7},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, frightened, paralyzed","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 18 (4d8) force damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 18 (4d8) force damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The drake makes one Bite attack and two Claw attacks, or it makes four Searing Star attacks. If two Searing Star attacks hit one creature, that creature must succeed on a DC 18 Constitution saving throw or be blinded until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Planar Traveler","desc":"The star drake can transport itself to a different plane of existence. This works like the plane shift spell, except the drake can affect only itself and can't use this action to banish an unwilling creature to another plane.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Plane-Altered Breath","desc":"The drake exhales raw magic in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 55 (10d10) force damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Searing Star","desc":"Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 14 (2d6 + 7) radiant damage plus 9 (2d8) force damage.","attacks":[{"name":"Searing Star attack","attack_type":"SPELL","to_hit_mod":12,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The drake has advantage on saving throws against spells and other magical effects."},{"name":"Nimbus of Swirling Stars","desc":"At the start of each of the drake’s turns, each creature within 10 feet of it and that can see it must succeed on a DC 18 Constitution saving throw or be incapacitated until the end of its next turn."},{"name":"Planar Weapons","desc":"The drake’s weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 4d8 force damage (included in the attack)."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob-2023_star-spawn-of-cthulhu","name":"Star Spawn of Cthulhu","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":30,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"Chaotic Evil","languages":{"as_string":"Abyssal, Common, Void Speech","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Void Speech","key":"void-speech","desc":"Void speech is a rename of Deep Speech from Tome of Beasts."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":212,"hit_dice":"17d10 + 119","experience_points":13000,"ability_scores":{"strength":25,"dexterity":15,"constitution":24,"intelligence":30,"wisdom":18,"charisma":23},"modifiers":{"strength":7,"dexterity":2,"constitution":7,"intelligence":10,"wisdom":4,"charisma":6},"initiative_bonus":2,"saving_throws":{"strength":12,"constitution":12,"wisdom":9},"saving_throws_all":{"strength":12,"dexterity":2,"constitution":12,"intelligence":10,"wisdom":9,"charisma":6},"skill_bonuses":{"arcana":15,"perception":14},"skill_bonuses_all":{"acrobatics":2,"animal_handling":4,"arcana":15,"athletics":7,"deception":6,"history":10,"insight":4,"intimidation":6,"investigation":10,"medicine":4,"nature":10,"perception":14,"performance":6,"persuasion":6,"religion":10,"sleight_of_hand":2,"stealth":2,"survival":4},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"cold, fire, lightning, poison, psychic","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"bludgeoning, piercing, slashing","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":300,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Crushing Claws","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 20 (2d12 + 7) bludgeoning damage plus 13 (3d8) necrotic damage.","attacks":[{"name":"Crushing Claws attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":7,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Dimensional Stomp","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 18 (2d20 + 7) bludgeoning damage plus 13 (3d8) necrotic damage, and the target must succeed on a DC 19 Charisma saving throw or be teleported to an unoccupied space the star spawn can see within 30 feet of it.","attacks":[{"name":"Dimensional Stomp attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D20","damage_bonus":7,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Disintegrating Gaze","desc":"One creature the star spawn can see within 60 feet of it must succeed on a DC 19 Constitution saving throw or take 27 (6d8) necrotic damage and be transformed into a misty cloud for 1 minute. The transformed creature's only method of movement is a flying speed of 10 feet, and it can enter and occupy the space of another creature. In addition, the transformed target can't talk, attack, cast spells, or manipulate objects, and any objects it was carrying or holding can't be dropped, used, or otherwise interacted with. The transformed target can repeat the saving throw at the end of each of its turns, taking 13 (3d8) necrotic damage on a failed save, or ending the effect on itself on a successful one. A creature killed by this effect can be restored to life only by means of a true resurrection or a wish spell.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Interdimensional Step","desc":"The star spawn of Cthulhu teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. Small tears in reality appear at the origin and destination when it uses this bonus action.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The star spawn of Cthulhu makes two Crushing Claws attacks and one Dimensional Stomp attack, or it makes three Void Bolt attacks. It can replace one attack with a use of Disintegrating Gaze, if available.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Void Bolt","desc":"Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: 32 (5d8 + 10) necrotic damage.","attacks":[{"name":"Void Bolt attack","attack_type":"SPELL","to_hit_mod":15,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D8","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Psychic Absorption","desc":"Whenever the star spawn is subjected to psychic damage, it takes no damage and instead regains a number of hp equal to the psychic damage dealt."},{"name":"Void Traveler","desc":"The star spawn of Cthulhu doesn’t require air, food, drink, sleep, or ambient pressure."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}}]}