{"count":3541,"next":"https://api.open5e.com/v2/creatures/?format=json&ordering=alignment&page=11","previous":"https://api.open5e.com/v2/creatures/?format=json&ordering=alignment&page=9","results":[{"key":"tob3_hippopotamus-sacred","name":"Hippopotamus, Sacred","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any alignment (as its deity)","languages":{"as_string":"Celestial, telepathy 60'","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"}]},"armor_class":16,"armor_detail":"natural armor","hit_points":114,"hit_dice":"12d12+36","experience_points":1800,"ability_scores":{"strength":21,"dexterity":7,"constitution":16,"intelligence":7,"wisdom":18,"charisma":13},"modifiers":{"strength":5,"dexterity":-2,"constitution":3,"intelligence":-2,"wisdom":4,"charisma":1},"initiative_bonus":-2,"saving_throws":{"wisdom":7,"charisma":4},"saving_throws_all":{"strength":5,"dexterity":-2,"constitution":3,"intelligence":-2,"wisdom":7,"charisma":4},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":4,"arcana":-2,"athletics":5,"deception":1,"history":-2,"insight":4,"intimidation":1,"investigation":-2,"medicine":4,"nature":-2,"perception":4,"performance":1,"persuasion":1,"religion":-2,"sleight_of_hand":-2,"stealth":-2,"survival":4},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"necrotic, radiant","damage_resistances":[{"name":"Necrotic","key":"necrotic"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Protector's Step","desc":"Magically teleports with any items worn/carried up to 120' to unoccupied space within its sacred site or within 30' of exterior of its site. Golden light swirls or inky shadown tendrils (hippo's choice) appear at origin and destination.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Awareness","desc":"Knows if it hears a lie."},{"name":"Divine Jaws","desc":"Its weapon attacks are magical. When it hits with Gore Gore deals extra 2d8 necrotic or radiant (included) hippo’s choice."},{"name":"Hold Breath","desc":"Can hold its breath for 30 min."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Sacred Guardian","desc":"Can pinpoint the location of an agent or worshiper of an opposing deity or a creature with ill intent toward its sacred site within 120' of itself. In addition it can sense when such a creature moves within 100' of the site and can sense general direction of such creatures within 1 mile of the site."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_dvarapala","name":"Dvarapala","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Huge","key":"huge"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"any alignment (as its patron deity)","languages":{"as_string":"Common; telepathy 120 ft.","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":136,"hit_dice":"13d12+52","experience_points":1800,"ability_scores":{"strength":19,"dexterity":8,"constitution":18,"intelligence":10,"wisdom":16,"charisma":9},"modifiers":{"strength":4,"dexterity":-1,"constitution":4,"intelligence":0,"wisdom":3,"charisma":-1},"initiative_bonus":-1,"saving_throws":{"strength":7,"constitution":7,"wisdom":6},"saving_throws_all":{"strength":7,"dexterity":-1,"constitution":7,"intelligence":0,"wisdom":6,"charisma":-1},"skill_bonuses":{"perception":6,"religion":3},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":3,"arcana":0,"athletics":4,"deception":-1,"history":0,"insight":3,"intimidation":-1,"investigation":0,"medicine":3,"nature":0,"perception":6,"performance":-1,"persuasion":-1,"religion":3,"sleight_of_hand":-1,"stealth":-1,"survival":3},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Gada","desc":"Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 25 (6d6 + 4) bludgeoning damage and if the target is Large or smaller it must succeed on a DC 16 Strength saving throw or be pushed up to 15 feet away from the dvarapala.","attacks":[{"name":"Gada attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Javelin","desc":"Melee or Ranged Weapon Attack: +7 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 14 (3d6 + 4) piercing damage.","attacks":[{"name":"Javelin attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sweeping Strike","desc":"The dvarapala targets one or more creatures it can see within 10 feet of it. Each target must make a DC 16 Strength saving throw, taking 24 (7d6) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature who fails its save is pushed 5 feet away from the dvarapala.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}}],"traits":[{"name":"Divine Words","desc":"In addition to Common, a dvarapala can speak one language associated with its patron deity: Abyssal (chaotic or neutral evil deities), Celestial (good deities), or Infernal (lawful evil deities). A dvarapala who serves a neutral deity knows a language that is most appropriate for service to its deity (such as Primordial for a neutral god of elementals or Sylvan for a neutral god of nature)."},{"name":"Innate Spellcasting","desc":"The dvarapala's innate spellcasting ability is Wisdom (spell save DC 14). The dvarapala can innately cast the following spells, requiring no material components:\nAt will: sacred flame (2d8)\n3/day: thunderwave\n1/day each: gust of wind, wind wall"},{"name":"Keen Senses","desc":"The dvarapala has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell."},{"name":"Magic Resistance","desc":"The dvarapala has advantage on saving throws against spells and other magical effects."},{"name":"You Shall Not Pass","desc":"The dvarapala can make an opportunity attack when a hostile creature moves within its reach as well as when a hostile creature moves out of its reach. It gets one extra reaction that be used only for opportunity attacks."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_wolf-reaver-dwarf","name":"Wolf Reaver Dwarf","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":35,"unit":"feet"},"speed_all":{"unit":"feet","walk":35,"crawl":17,"hover":false,"fly":0,"burrow":0,"climb":17,"swim":17},"category":"Monsters","subcategory":null,"alignment":"any chaotic","languages":{"as_string":"Common, Dwarvish","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."}]},"armor_class":16,"armor_detail":"chain shirt, shield","hit_points":76,"hit_dice":"9d8+36","experience_points":700,"ability_scores":{"strength":18,"dexterity":12,"constitution":19,"intelligence":9,"wisdom":11,"charisma":9},"modifiers":{"strength":4,"dexterity":1,"constitution":4,"intelligence":-1,"wisdom":0,"charisma":-1},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":1,"constitution":4,"intelligence":-1,"wisdom":0,"charisma":-1},"skill_bonuses":{"athletics":6,"intimidation":1},"skill_bonuses_all":{"acrobatics":1,"animal_handling":0,"arcana":-1,"athletics":6,"deception":-1,"history":-1,"insight":0,"intimidation":1,"investigation":-1,"medicine":0,"nature":-1,"perception":0,"performance":-1,"persuasion":-1,"religion":-1,"sleight_of_hand":1,"stealth":1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Battleaxe","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.","attacks":[{"name":"Battleaxe attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Dagger","desc":"Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.","attacks":[{"name":"Dagger attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The wolf reaver dwarf makes two melee or ranged attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spear","desc":"Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.","attacks":[{"name":"Spear attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Danger Sense","desc":"The wolf reaver dwarf has advantage on Dexterity saving throws against attacks it can see when it is not blinded, deafened, or incapacitated."},{"name":"Dwarven Resistance","desc":"The wolf reaver dwarf has advantage on saving throws against poison."},{"name":"Pack Tactics","desc":"The wolf reaver dwarf has advantage on attacks if at least one of the dwarf's allies is within 5 feet of the target and the ally isn't incapacitated."},{"name":"Reckless","desc":"At the start of its turn, the wolf reaver dwarf can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_berserker","name":"Berserker","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any chaotic alignment","languages":{"as_string":"any one language (usually Common)","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":13,"armor_detail":"hide armor","hit_points":67,"hit_dice":"9d8+27","experience_points":450,"ability_scores":{"strength":16,"dexterity":12,"constitution":17,"intelligence":9,"wisdom":11,"charisma":9},"modifiers":{"strength":3,"dexterity":1,"constitution":3,"intelligence":-1,"wisdom":0,"charisma":-1},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":1,"constitution":3,"intelligence":-1,"wisdom":0,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":0,"arcana":-1,"athletics":3,"deception":-1,"history":-1,"insight":0,"intimidation":-1,"investigation":-1,"medicine":0,"nature":-1,"perception":0,"performance":-1,"persuasion":-1,"religion":-1,"sleight_of_hand":1,"stealth":1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Greataxe","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.","attacks":[{"name":"Greataxe attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Reckless","desc":"At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Mountain","key":"mountain"},{"name":"Swamp or Marsh","key":"swamp"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_kuunganisha","name":"Kuunganisha","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Small","key":"small"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":40,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"any evil","languages":{"as_string":"Abyssal, Common, Infernal","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":13,"armor_detail":"","hit_points":17,"hit_dice":"5d6","experience_points":450,"ability_scores":{"strength":6,"dexterity":17,"constitution":11,"intelligence":10,"wisdom":12,"charisma":13},"modifiers":{"strength":-2,"dexterity":3,"constitution":0,"intelligence":0,"wisdom":1,"charisma":1},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":-2,"dexterity":3,"constitution":0,"intelligence":0,"wisdom":1,"charisma":1},"skill_bonuses":{"insight":3,"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":0,"athletics":-2,"deception":1,"history":0,"insight":3,"intimidation":1,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":3,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or take 5 (2d4) poison damage and become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Invisibility","desc":"The kuunganisha magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell). Any equipment the fiend wears or carries becomes invisible with it.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The kuunganisha makes one claw attack and one bite attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fiend Sight","desc":"Magical darkness doesn't impede the fiend's darkvision."},{"name":"Magic Resistance","desc":"The kuunganisha has advantage on saving throws against spells and other magical effects."},{"name":"Regeneration","desc":"The fiend regains 1 hp at the start of its turn if it has at least 1 hp."},{"name":"Will of the Master","desc":"The master of the kuunganisha can cast a spell through the familiar, using the fiend's senses to target the spell. The range limitations are treated as if the spell originated from the kuunganisha, not the master. The spell effect occurs on the kuunganisha's turn, though the master must cast the spell during the master's turn. Concentration spells must still be maintained by the master."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_hantu-penanggal","name":"Hantu Penanggal","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":40,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil","languages":{"as_string":"Abyssal, Common, Infernal","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":14,"armor_detail":"natural armor","hit_points":123,"hit_dice":"19d8+38","experience_points":3900,"ability_scores":{"strength":14,"dexterity":16,"constitution":14,"intelligence":11,"wisdom":10,"charisma":18},"modifiers":{"strength":2,"dexterity":3,"constitution":2,"intelligence":0,"wisdom":0,"charisma":4},"initiative_bonus":3,"saving_throws":{"dexterity":6,"wisdom":3},"saving_throws_all":{"strength":2,"dexterity":6,"constitution":2,"intelligence":0,"wisdom":3,"charisma":4},"skill_bonuses":{"deception":10,"stealth":6},"skill_bonuses_all":{"acrobatics":3,"animal_handling":0,"arcana":0,"athletics":2,"deception":10,"history":0,"insight":0,"intimidation":4,"investigation":0,"medicine":0,"nature":0,"perception":0,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":3,"stealth":6,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the penanggal regains hp equal to that amount. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way becomes the new body for the penanggal, if it is detached and its body died. Otherwise, the humanoid rises 24 hours later as a new hantu penanggal.","attacks":[{"name":"Bite (Head Only) attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":"Head Only","usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 3 (1d6) necrotic damage.","attacks":[{"name":"Claw (Body Only) attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":"Body Only","usage_limits":null},{"name":"Entrails","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the penanggal can't use its entrails on another target.","attacks":[{"name":"Entrails (Head Only) attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":"Head Only","usage_limits":null},{"name":"Multiattack","desc":"When detached, the hantu penanggal's head makes one bite attack and one entrails attack, and its body makes two claw attacks. In its whole form, it can make three rapier attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapier","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) necrotic damage.","attacks":[{"name":"Rapier (Whole Form Only) attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Whole Form Only","usage_limits":null}],"traits":[{"name":"Detachable Head","desc":"As a bonus action, the hantu penanggal detaches its head. The head trails entrails like flexible tentacles. While detached, the head and body act independently from each other on the same initiative, and each has hp equal to half its hp before detaching its head. Its statistics remain the same in both forms, except the body loses its truesight and gains blindsight out to a range of 60 feet.\n\nThe head and body can use the whole form’s innate spellcasting trait, expending daily uses as normal. The two forms can rejoin into the fiend’s whole form as a bonus action if they are within 5 feet of each other. If the head is destroyed while it is detached, the body also perishes. If the body is destroyed while the head is detached, the head has disadvantage on attack rolls and ability checks until it acquires a new body. A creature within 30 feet of the penanggal and that can see the detachment must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."},{"name":"Innate Spellcasting","desc":"The hantu penanggal’s innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components.\nAt will: darkness, detect evil and good\n2/day each: protection from evil and good, scorching ray\n1/day each: gaseous form"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_devilbound-gnomish-prince","name":"Devilbound Gnomish Prince","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":25,"unit":"feet"},"speed_all":{"unit":"feet","walk":25,"crawl":12,"hover":false,"fly":0,"burrow":0,"climb":12,"swim":12},"category":"Monsters","subcategory":null,"alignment":"any evil","languages":{"as_string":"Common, Infernal, Gnomish","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Gnomish","key":"gnomish","desc":"Typical speakers are gnomes."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":12,"armor_detail":"15 with mage armor","hit_points":104,"hit_dice":"19d6+38","experience_points":5000,"ability_scores":{"strength":10,"dexterity":14,"constitution":15,"intelligence":16,"wisdom":12,"charisma":22},"modifiers":{"strength":0,"dexterity":2,"constitution":2,"intelligence":3,"wisdom":1,"charisma":6},"initiative_bonus":2,"saving_throws":{"constitution":6,"intelligence":7,"charisma":10},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":6,"intelligence":7,"wisdom":1,"charisma":10},"skill_bonuses":{"arcana":7,"deception":10,"history":7,"persuasion":10},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":7,"athletics":0,"deception":10,"history":7,"insight":1,"intimidation":6,"investigation":3,"medicine":1,"nature":3,"perception":1,"performance":6,"persuasion":10,"religion":3,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"cold, fire, poison; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Dagger","desc":"Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.","attacks":[{"name":"Dagger attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Banishing Word (1/Day)","desc":"When the devilbound gnomish prince hits with an attack, he can choose to banish the target to the Eleven Hells. The target vanishes from its current location and is incapacitated until its return. At the end of the devilbound gnomish prince's next turn, the target returns to the spot it previously occupied or the nearest unoccupied space and takes 55 (10d10) psychic damage."},{"name":"Infernal Blessing","desc":"The devilbound gnomish prince gains 21 temporary hit points when it reduces a hostile creature to 0 hit points."},{"name":"Infernal Tie","desc":"The devilbound gnomish prince can perceive through his imp's senses, communicate telepathically through its mind, and speak through his imp's mouth as long as both of them are on the same plane of existence."},{"name":"Innate Spellcasting","desc":"the devilbound gnomish prince's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). He can innately cast the following spells, requiring no material components:\n\nat will: detect magic, false life, mage armor\n\n1/rest each: create undead, forcecage, power word stun"},{"name":"Magic Resistance","desc":"The devilbound gnomish prince has advantage on all saving throws against spells and magical effects."},{"name":"Spellcasting","desc":"the devilbound gnomish prince is a 15th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The devilbound gnomish prince has the following warlock spells prepared:\n\n- **Cantrips (at will)**: chill touch, eldritch blast, minor illusion, prestidigitation\n- **5th Level** (3 slots):banishment, command, contact other plane, counterspell, dimension door, fireball, fly, flame strike, hallow, hex, hold monster, invisibility, scorching ray, scrying, wall of fire, witch bolt"}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_hierophant-lich","name":"Hierophant Lich","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"Common, Abyssal, Infernal, Void Speech","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."},{"name":"Void Speech","key":"void-speech","desc":"Void speech is a rename of Deep Speech from Tome of Beasts."}]},"armor_class":14,"armor_detail":"natural armor","hit_points":91,"hit_dice":"14d8+28","experience_points":5000,"ability_scores":{"strength":12,"dexterity":13,"constitution":15,"intelligence":12,"wisdom":20,"charisma":17},"modifiers":{"strength":1,"dexterity":1,"constitution":2,"intelligence":1,"wisdom":5,"charisma":3},"initiative_bonus":1,"saving_throws":{"constitution":6,"intelligence":5,"wisdom":9},"saving_throws_all":{"strength":1,"dexterity":1,"constitution":6,"intelligence":5,"wisdom":9,"charisma":3},"skill_bonuses":{"insight":9,"perception":9,"religion":5},"skill_bonuses_all":{"acrobatics":1,"animal_handling":5,"arcana":1,"athletics":1,"deception":3,"history":1,"insight":9,"intimidation":3,"investigation":1,"medicine":5,"nature":1,"perception":9,"performance":3,"persuasion":3,"religion":5,"sleight_of_hand":1,"stealth":1,"survival":5},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"cold, lightning, necrotic","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Cantrip","desc":"The hierophant lich casts a cantrip.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Damnation","desc":"The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Damnation (Costs 2 Actions)","desc":"The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unholy Smite","desc":"The heirophant lich uses its Unholy Smite.","attacks":[{"name":"Unholy Smite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":1,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Unholy Smite (Costs 2 Actions)","desc":"The heirophant lich uses its Unholy Smite.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the lich fails a saving throw, it can choose to succeed instead."},{"name":"Levitate","desc":"As a bonus action, a hierophant lich can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the lich doesn't need to concentrate to continue levitating each round."},{"name":"Rejuvenation","desc":"If it has a sacred vessel, a destroyed hierophant lich gains a new body in 1d10 days, regaining all its hp and becoming active again. The new body appears within 5 feet of the vessel."},{"name":"Spellcasting","desc":"The lich is an 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The lich has the following cleric spells prepared:\n\n- **Cantrips** (at will): guidance, mending, sacred flame, thaumaturgy\n- **1st Level** (4 slots): command, detect magic, protection from evil and good, sanctuary\n- **2nd Level** (3 slots): blindness/deafness, hold person, silence\n- **3rd Level** (3 slots): animate dead, dispel magic, spirit guardians\n- **4th Level** (3 slots): banishment, freedom of movement, guardian of faith\n- **5th Level** (1 slot): flame strike"},{"name":"Turn Resistance","desc":"The hierophant lich has advantage on saving throws against any effect that turns undead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_pact-lich","name":"Pact Lich","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"any languages it knew in life","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":195,"hit_dice":"26d8+78","experience_points":13000,"ability_scores":{"strength":11,"dexterity":16,"constitution":16,"intelligence":16,"wisdom":14,"charisma":20},"modifiers":{"strength":0,"dexterity":3,"constitution":3,"intelligence":3,"wisdom":2,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":8,"intelligence":8},"saving_throws_all":{"strength":0,"dexterity":8,"constitution":3,"intelligence":8,"wisdom":2,"charisma":5},"skill_bonuses":{"deception":10,"persuasion":10},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":3,"athletics":0,"deception":10,"history":3,"insight":2,"intimidation":5,"investigation":3,"medicine":2,"nature":3,"perception":2,"performance":5,"persuasion":10,"religion":3,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning, piercing and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"cold, fire, necrotic","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"At Will Spell","desc":"The lich casts a spell it can cast at will.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Eldritch Master","desc":"The lich entreats its patron for aid, regaining all expended spells.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Enhanced Eldritch Blast","desc":"Ranged Spell Attack: +10 to hit, range 300 ft., one target. Hit: 10 (1d10 + 5) force damage. On a successful hit, the pact lich can push the target 10 feet away from it in a straight line.","attacks":[{"name":"Enhanced Eldritch Blast attack","attack_type":"SPELL","to_hit_mod":10,"reach":null,"range":300,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fiendish Resilience","desc":"The pact lich chooses one damage type, gaining resistance to that damage type until it chooses a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hurl Through Hell","desc":"The pact lich targets one creature it can see within 60 feet of it. The target must make a DC 18 Wisdom saving throw. On a failure, the target disappears and is paralyzed as it is hurtled through the nightmare landscape of the lower planes. At the end of the pact lich's next turn, the target returns to the space it previously occupied, or the nearest unoccupied space, and is no longer paralyzed. If the target is not a fiend, it takes 55 (10d10) psychic damage when it returns. The target must succeed on another DC 18 Wisdom saving throw or be frightened until the end of the lich's next turn as the target reels from its horrific experience.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Maddening Touch","desc":"The pact lich uses its Maddening Touch.","attacks":[{"name":"Maddening Touch attack","attack_type":"SPELL","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Maddening Touch (Costs 2 Actions)","desc":"The pact lich uses its Maddening Touch.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The pact lich makes four enhanced eldritch blast attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The pact lich's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, detect magic, levitate, mage hand, prestidigitation, speak with dead, true strike\n1/day each: banishment, bestow curse, compulsion, confusion, conjure elemental, dominate monster, eyebite, finger of death, fly, hellish rebuke (5d10), hold monster, slow"},{"name":"Legendary Resistance (3/Day)","desc":"If the pact lich fails a saving throw, it can choose to succeed instead."},{"name":"One With Shadows","desc":"As a bonus action when in an area of dim light or darkness, the pact lich can become invisible until it moves or takes an action or reaction."},{"name":"Pact Rejuvenation","desc":"If a fist-sized or larger diamond is within its lair, a destroyed pact lich usually gains a new body in 3d10 days, but its return to the Material Plane is ultimately dictated by its patron."},{"name":"Patron's Blessing","desc":"When the pact lich reduces a target to 0 hp, the lich gains 25 temporary hp."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_ghul","name":"Ghul","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":30,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"Common","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":15,"armor_detail":"natural armor","hit_points":105,"hit_dice":"14d8+42","experience_points":1800,"ability_scores":{"strength":16,"dexterity":15,"constitution":16,"intelligence":10,"wisdom":10,"charisma":15},"modifiers":{"strength":3,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":0,"charisma":2},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":0,"charisma":2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":0,"athletics":3,"deception":2,"history":0,"insight":0,"intimidation":2,"investigation":0,"medicine":0,"nature":0,"perception":0,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning, necrotic","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ghul makes two attacks with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The ghul’s innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\nAt will: chill touch, fire bolt, ray of frost, shocking grasp\n3/day each: fog cloud, rolling thunder, misty step, spire of stone\n1/day each: blur, fireball, gaseous form, frozen razors, stinking cloud"},{"name":"Paralyzing Throes","desc":"When the ghul dies, it explodes in a puff of noxious smoke. Each creature within 5 feet of it must succeed on a DC 13 Constitution saving throw or be paralyzed until the end of its next turn."},{"name":"Turn Resistance","desc":"The ghul has advantage on saving throws against any effect that turns undead."},{"name":"Variable Immunity","desc":"As a bonus action, the ghul changes one of its damage resistances to immunity to that type of damage until the start of its next turn."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_initiate-of-the-elder-elementals","name":"Initiate of the Elder Elementals","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"Common, Draconic, Primordial","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":12,"armor_detail":"15 with mage armor","hit_points":33,"hit_dice":"6d6+12","experience_points":450,"ability_scores":{"strength":9,"dexterity":14,"constitution":15,"intelligence":16,"wisdom":11,"charisma":12},"modifiers":{"strength":-1,"dexterity":2,"constitution":2,"intelligence":3,"wisdom":0,"charisma":1},"initiative_bonus":2,"saving_throws":{"constitution":4,"intelligence":5},"saving_throws_all":{"strength":-1,"dexterity":2,"constitution":4,"intelligence":5,"wisdom":0,"charisma":1},"skill_bonuses":{"intimidation":3,"religion":5},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":3,"athletics":-1,"deception":1,"history":3,"insight":0,"intimidation":3,"investigation":3,"medicine":0,"nature":3,"perception":0,"performance":1,"persuasion":1,"religion":5,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Dagger","desc":"Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.","attacks":[{"name":"Dagger attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gift of the Elder Elementals","desc":"Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 7 (2d6) acid, cold, fire, or lightning damage, and the target has disadvantage on its next saving throw against any of the initiate's spells that deal the chosen type of damage.","attacks":[{"name":"Gift of the Elder Elementals attack","attack_type":"SPELL","to_hit_mod":5,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Blessing of the Elder Elementals","desc":"The initiate has advantage on saving throws against spells and abilities that deal acid, cold, fire, or lightning damage."},{"name":"Pack Tactics","desc":"The initiate has advantage on attack rolls against a creature if at least one of the initiate’s allies is within 5 feet of the creature and the ally isn’t incapacitated."},{"name":"Spellcasting","desc":"The initiate of the elder elementals is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The initiate has the following wizard spells prepared:\n\n- **Cantrips** (At Will): pummelstone, light, mage hand, ray of frost\n- **1st Level** (4 slots): burning hands, mage armor, tidal barrier\n- **2nd Level** (3 slots): gust of wind, misty step, scorching ray\n- **3rd Level** (2 slots): lightning bolt, frozen razors"},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the initiate has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."},{"name":"Versatility of the Elder Elementals","desc":"As a bonus action, the initiate can change the damage of a spell it casts from acid, cold, fire, or lightning to another one of those elements."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_one-horned-ogre","name":"One-Horned Ogre","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"Common, Giant","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":14,"armor_detail":"scale mail","hit_points":93,"hit_dice":"11d10+33","experience_points":1800,"ability_scores":{"strength":21,"dexterity":10,"constitution":17,"intelligence":8,"wisdom":10,"charisma":18},"modifiers":{"strength":5,"dexterity":0,"constitution":3,"intelligence":-1,"wisdom":0,"charisma":4},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":3,"intelligence":-1,"wisdom":0,"charisma":4},"skill_bonuses":{"intimidation":7},"skill_bonuses_all":{"acrobatics":0,"animal_handling":0,"arcana":-1,"athletics":5,"deception":4,"history":-1,"insight":0,"intimidation":7,"investigation":-1,"medicine":0,"nature":-1,"perception":0,"performance":4,"persuasion":4,"religion":-1,"sleight_of_hand":0,"stealth":0,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Fiendish Horn Blast","desc":"The one-horned ogre directs the power of its horn at a target it can see within 30 feet of it. The target must make a DC 15 Wisdom saving throw. On a failure, the target takes 10 (3d6) psychic damage and suffers a condition for 1 minute based on the color of the ogre's horn: blinded (black), charmed (crimson), or frightened (white). On a success, the target takes half the damage and doesn't suffer the condition. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Greatsword","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 5) slashing damage.","attacks":[{"name":"Greatsword attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Javelin","desc":"Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d6 + 5) piercing damage.","attacks":[{"name":"Javelin attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The one-horned ogre can use its Fiendish Horn Blast. It then makes one greatsword attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The one-horned ogre’s innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components.\n2/day each: darkness, misty step, suggestion\n1/day each: fear"},{"name":"Magical Horn","desc":"The power of the one-horned ogre comes from its horn. If the horn is ever removed, the one-horned ogre loses its Fiendish Horn Blast action and its Innate Spellcasting trait, and its Charisma score is reduced to 8 (-1). If the ogre receives a new horn through regenerative magic or a blessing from its patron, it regains what it lost."},{"name":"Ruthless Weapons","desc":"When the one-horned ogre hits a blinded, charmed, or frightened creature with any weapon, the weapon deals an extra 1d6 psychic damage."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_virtuoso-lich","name":"Virtuoso Lich","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"Common, plus up to two other languages","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":123,"hit_dice":"19d8+38","experience_points":8400,"ability_scores":{"strength":11,"dexterity":16,"constitution":15,"intelligence":15,"wisdom":12,"charisma":20},"modifiers":{"strength":0,"dexterity":3,"constitution":2,"intelligence":2,"wisdom":1,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":7,"wisdom":6,"charisma":9},"saving_throws_all":{"strength":0,"dexterity":7,"constitution":2,"intelligence":2,"wisdom":6,"charisma":9},"skill_bonuses":{"deception":9,"perception":5,"persuasion":9},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":2,"athletics":0,"deception":9,"history":2,"insight":1,"intimidation":5,"investigation":2,"medicine":1,"nature":2,"perception":5,"performance":5,"persuasion":9,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":1},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"necrotic; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Necrotic","key":"necrotic"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, deafened, charmed, exhaustion, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Artistic Flourish","desc":"The lich makes one Artistic Flourish attack.","attacks":[{"name":"Artistic Flourish attack","attack_type":"SPELL","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Call Muse","desc":"The lich targets one humanoid or beast it can see within 30 feet of it. The target must succeed on a DC 17 Wisdom saving throw or be charmed by the lich for 1 minute. The charmed target, the lich's 'muse,' has a speed of 0 and is incapacitated as it watches or listens to the lich's artistic expression. The muse can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the lich's Call Muse for the next 24 hours. If the muse suffers harm from the lich, it is no longer charmed.\n\nThe lich can have only one muse at a time. If it charms another, the effect on the previous muse ends. If the lich is within 30 feet of its muse and can see its muse, the lich has advantage on its first Artistic Flourish attack each round against a creature that isn't its muse.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cast a Spell","desc":"The lich casts a spell from its list of prepared spells, using a spell slot as normal.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Cast a Spell (Costs 3 Actions)","desc":"The lich casts a spell from its list of prepared spells, using a spell slot as normal.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Corrupted Art","desc":"The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see within 60 feet. This action's effects change, depending on if the target is undead. \n* Non-Undead. The target must make a DC 16 Constitution saving throw, taking 18 (4d8) necrotic damage on a failed save, or half as much damage on a successful one. \n* Undead. The target regains 18 (4d8) hit points. Healing that exceeds the target's hp maximum becomes temporary hit points.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The lich moves up to its speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The virtuoso lich uses its Corrupted Art. It then makes two Artistic Flourish attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unrestrained Art","desc":"The lich unleashes the full force of its artistic talents on those nearby. Each creature with 10 feet of the lich must make a DC 16 Dexterity saving throw. On a failure, a creature takes 18 (4d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Unrestrained Art (Costs 3 Actions)","desc":"The lich unleashes the full force of its artistic talents on those nearby. Each creature with 10 feet of the lich must make a DC 16 Dexterity saving throw. On a failure, a creature takes 18 (4d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the lich fails a saving throw, it can choose to succeed instead."},{"name":"Rejuvenation","desc":"If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery."},{"name":"Spellcasting","desc":"The virtuoso lich is a 12th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It has the following bard spells prepared:\n\n- **Cantrips** (At Will): mage hand, message, true strike, vicious mockery\n- **1st Level** (4 slots): bane, hideous laughter, thunderwave\n- **2nd Level** (3 slots): enthrall, hold person, invisibility, shatter\n- **3rd Level** (3 slots): dispel magic, fear, speak with dead\n- **4th Level** (3 slots): compulsion, confusion, dimension door\n- **5th Level** (2 slots): dominate person, mislead\n- **6th Level** (1 slot): irresistible dance, programmed illusion"},{"name":"Turn Resistance","desc":"The lich has advantage on saving throws against any effect that turns undead."},{"name":"Versatile Artist","desc":"At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can’t give the lich immunity to force, psychic, or radiant damage."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_lich","name":"Lich","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"Common plus up to five other languages","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":135,"hit_dice":"18d8+54","experience_points":33000,"ability_scores":{"strength":11,"dexterity":16,"constitution":16,"intelligence":20,"wisdom":14,"charisma":16},"modifiers":{"strength":0,"dexterity":3,"constitution":3,"intelligence":5,"wisdom":2,"charisma":3},"initiative_bonus":3,"saving_throws":{"constitution":10,"intelligence":12,"wisdom":9},"saving_throws_all":{"strength":0,"dexterity":3,"constitution":10,"intelligence":12,"wisdom":9,"charisma":3},"skill_bonuses":{"arcana":18,"history":12,"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":18,"athletics":0,"deception":3,"history":12,"insight":9,"intimidation":3,"investigation":5,"medicine":2,"nature":5,"perception":9,"performance":3,"persuasion":3,"religion":5,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"cold, lightning, necrotic","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Cantrip","desc":"The lich casts a cantrip.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Disrupt Life","desc":"Each non-undead creature within 20 feet of the lich must make a DC 18 Constitution saving throw against this magic, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Frightening Gaze","desc":"The lich fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 18 Wisdom saving throw against this magic or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the lich's gaze for the next 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Paralyzing Touch","desc":"The lich uses its Paralyzing Touch.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Paralyzing Touch","desc":"Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Paralyzing Touch attack","attack_type":"SPELL","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":true,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the lich fails a saving throw, it can choose to succeed instead."},{"name":"Rejuvenation","desc":"If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery."},{"name":"Spellcasting","desc":"The lich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The lich has the following wizard spells prepared:\n\n* Cantrips (at will): mage hand, prestidigitation, ray of frost\n* 1st level (4 slots): detect magic, magic missile, shield, thunderwave\n* 2nd level (3 slots): detect thoughts, invisibility, acid arrow, mirror image\n* 3rd level (3 slots): animate dead, counterspell, dispel magic, fireball\n* 4th level (3 slots): blight, dimension door\n* 5th level (3 slots): cloudkill, scrying\n* 6th level (1 slot): disintegrate, globe of invulnerability\n* 7th level (1 slot): finger of death, plane shift\n* 8th level (1 slot): dominate monster, power word stun\n* 9th level (1 slot): power word kill"},{"name":"Turn Resistance","desc":"The lich has advantage on saving throws against any effect that turns undead."}],"creaturesets":[],"environments":[{"name":"Laboratory","key":"laboratory"},{"name":"Ruins","key":"ruins"},{"name":"Shadowfell","key":"shadowfell"},{"name":"Tomb","key":"tomb"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_aviere","name":"Aviere","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":30,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"any good","languages":{"as_string":"Celestial, Common, telepathy 60 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":12,"armor_detail":"","hit_points":17,"hit_dice":"5d4+5","experience_points":100,"ability_scores":{"strength":7,"dexterity":14,"constitution":13,"intelligence":10,"wisdom":12,"charisma":14},"modifiers":{"strength":-2,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":-2,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":1,"charisma":2},"skill_bonuses":{"performance":6,"religion":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":0,"athletics":-2,"deception":2,"history":0,"insight":1,"intimidation":2,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":6,"persuasion":2,"religion":4,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claw","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 4 (1d8) fire damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Song of Healing","desc":"The aviere sings a song of healing. The aviere chooses one creature within 60 feet of it. If the creature can hear the aviere's song and isn't an undead or a construct, it regains 1d4 hp.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Song of Life","desc":"The aviere sings a song against death. The aviere chooses one creature it can see within 30 feet of it that has 0 hp and isn't an undead or a construct. The creature becomes stable.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Rejuvenation","desc":"An aviere that dies collapses into a pile of ash. Each day the pile of ash is within 1 mile of a holy site of its deity or a worshiper of its deity, it has a 75 percent chance of returning to life, regaining all its hit points and becoming active again. This chance increases to 100 percent if a worshiper of the aviere’s deity prays over the aviere’s ashes at dawn. If unholy water is sprinkled on the aviere’s ashes, the aviere can’t return to life, except through a wish spell or divine will."},{"name":"Illumination","desc":"The aviere sheds bright light in a 10-foot radius and dim light for an additional 10 feet."},{"name":"Magic Resistance","desc":"The aviere has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The aviere’s weapon attacks are magical."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_fane-spirit","name":"Fane Spirit","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":40,"hover":true},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":true,"fly":40,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"any lawful alignment","languages":{"as_string":"any languages it knew in life","data":[]},"armor_class":13,"armor_detail":"","hit_points":52,"hit_dice":"7d8+21","experience_points":700,"ability_scores":{"strength":7,"dexterity":16,"constitution":16,"intelligence":10,"wisdom":18,"charisma":17},"modifiers":{"strength":-2,"dexterity":3,"constitution":3,"intelligence":0,"wisdom":4,"charisma":3},"initiative_bonus":3,"saving_throws":{"wisdom":6},"saving_throws_all":{"strength":-2,"dexterity":3,"constitution":3,"intelligence":0,"wisdom":6,"charisma":3},"skill_bonuses":{"deception":5,"religion":4},"skill_bonuses_all":{"acrobatics":3,"animal_handling":4,"arcana":0,"athletics":-2,"deception":5,"history":0,"insight":4,"intimidation":3,"investigation":0,"medicine":4,"nature":0,"perception":4,"performance":3,"persuasion":3,"religion":4,"sleight_of_hand":3,"stealth":3,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison, psychic","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"acid, cold, fire, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Necrotic","key":"necrotic"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Touch of Forgetfulness","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) psychic damage. A target hit by this attack must succeed on a DC 13 Wisdom saving throw or forget any or all events that happened up to 5 minutes prior to this attack, as if affected by the modify memory spell. The GM decides how this affects the target.","attacks":[{"name":"Touch of Forgetfulness attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Psychic","key":"psychic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Incorporeal Movement","desc":"The fane spirit can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."},{"name":"Innate Spellcasting","desc":"The fane spirit’s innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\nAt will: chill touch, spare the dying\n3/day each: cure wounds, inflict wounds, shield of faith\n1/day each: augury, hold person, lesser restoration"},{"name":"Veil of the Living","desc":"During the day a fane spirit appears much as it did in life and loses its Incorporeal Movement trait, its Touch of Forgetfulness action, and its immunity to being grappled and restrained. It retains all other statistics. While in this form, it has a Strength score of 10. If attacked in this form, it relies on its spells to defend itself, but it reverts to its undead form as soon as it takes any damage.\n\nWhen the sun sets or when it takes any damage, the fane spirit assumes its undead form, and it has all of its listed statistics. Any creature witnessing this transformation must succeed on a DC 13 Wisdom saving throw or become frightened until the end of its next turn. A fane spirit reverts to its living form in the morning, though creatures witnessing this don’t need to make saving throws."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_npc-breathstealer","name":"Npc: Breathstealer","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any non-good","languages":{"as_string":"any two languages","data":[]},"armor_class":15,"armor_detail":"leather armor","hit_points":99,"hit_dice":"18d8+18","experience_points":2900,"ability_scores":{"strength":10,"dexterity":18,"constitution":13,"intelligence":10,"wisdom":12,"charisma":14},"modifiers":{"strength":0,"dexterity":4,"constitution":1,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":4,"saving_throws":{"dexterity":7,"intelligence":3},"saving_throws_all":{"strength":0,"dexterity":7,"constitution":1,"intelligence":3,"wisdom":1,"charisma":2},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":4,"animal_handling":1,"arcana":0,"athletics":0,"deception":2,"history":0,"insight":1,"intimidation":2,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":4,"stealth":4,"survival":1},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Cunning Action","desc":"Dash Disengage or Hide action.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Phrenic Weapons","desc":"Its weapon attacks are magical. When it hits with any weapon deals extra 3d6 psychic (included below)."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_npc-cultist-psychophant","name":"Npc: Cultist Psychophant","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any non-good alignment","languages":{"as_string":"any two languages","data":[]},"armor_class":15,"armor_detail":"Impenetrable Ego","hit_points":149,"hit_dice":"23d8+46","experience_points":5000,"ability_scores":{"strength":10,"dexterity":12,"constitution":14,"intelligence":12,"wisdom":15,"charisma":18},"modifiers":{"strength":0,"dexterity":1,"constitution":2,"intelligence":1,"wisdom":2,"charisma":4},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":1,"constitution":2,"intelligence":1,"wisdom":2,"charisma":4},"skill_bonuses":{"perception":2},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":1,"athletics":0,"deception":4,"history":1,"insight":2,"intimidation":4,"investigation":1,"medicine":2,"nature":1,"perception":2,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":1,"stealth":1,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"psychic","damage_resistances":[{"name":"Psychic","key":"psychic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Appeal to the Fervent","desc":"When a creature psychophant can see targets it with attack psychophant calls for aid from its followers switching places with friendly creature within 5 ft. of it. Friendly creature becomes target of the attack instead.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bend the Spoon","desc":"Chooses one nonmagical weapon it can see within 30' of it and magically warps it. If weapon is being worn or carried creature doing so can prevent warping via DC 16 Wis save. Warped weapon deals only half its normal damage on a hit and creature wielding warped weapon has disadvantage on attack rolls with it. A creature can repair a warped weapon with mending spell or by spending a short rest repairing it with the appropriate tools.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Impenetrable Ego","desc":"While it is conscious and wearing no armor and wielding no shield it adds its Cha modifier to its AC (included above) and saves. Advantage on saves vs. being charmed or frightened."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_derro-explorer","name":"Derro Explorer","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any non-good alignment","languages":{"as_string":"Common, Dwarvish, Undercommon","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."},{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":15,"armor_detail":"studded leather","hit_points":44,"hit_dice":"8d6+16","experience_points":450,"ability_scores":{"strength":13,"dexterity":16,"constitution":14,"intelligence":10,"wisdom":12,"charisma":5},"modifiers":{"strength":1,"dexterity":3,"constitution":2,"intelligence":0,"wisdom":1,"charisma":-3},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":3,"constitution":2,"intelligence":0,"wisdom":1,"charisma":-3},"skill_bonuses":{"athletics":3,"perception":3,"stealth":5,"survival":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":0,"athletics":3,"deception":-3,"history":0,"insight":1,"intimidation":-3,"investigation":0,"medicine":1,"nature":0,"perception":3,"performance":-3,"persuasion":-3,"religion":0,"sleight_of_hand":3,"stealth":5,"survival":5},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Scimitar","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage, and the target must make a DC 12 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[{"name":"Scimitar attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shortbow","desc":"Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[{"name":"Shortbow attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":80,"long_range":320,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Cavern Traveler","desc":"Difficult terrain composed of stalagmites, tight spaces, and other rocky underground terrain doesn’t cost it extra movement. In addition, the derro explorer has advantage on ability checks to climb rocky underground terrain."},{"name":"Humanoid Hunter","desc":"When the derro explorer hits a humanoid with a weapon attack, the weapon deals an extra 1d6 damage of its type."},{"name":"Insanity","desc":"The derro has advantage on saving throws against being charmed or frightened."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_derro-guard","name":"Derro Guard","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any non-good alignment","languages":{"as_string":"Common, Dwarvish, Undercommon","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."},{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":13,"armor_detail":"leather armor","hit_points":18,"hit_dice":"4d6+4","experience_points":100,"ability_scores":{"strength":10,"dexterity":14,"constitution":12,"intelligence":11,"wisdom":5,"charisma":9},"modifiers":{"strength":0,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":-3,"charisma":-1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":-3,"charisma":-1},"skill_bonuses":{"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":-3,"arcana":0,"athletics":0,"deception":-1,"history":0,"insight":-3,"intimidation":-1,"investigation":0,"medicine":-3,"nature":0,"perception":-3,"performance":-1,"persuasion":-1,"religion":0,"sleight_of_hand":2,"stealth":4,"survival":-3},"passive_perception":7,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Aklys","desc":"Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 10/30 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","attacks":[{"name":"Aklys attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":10,"long_range":30,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Light Crossbow","desc":"Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.","attacks":[{"name":"Light Crossbow attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":80,"long_range":320,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Aklys Thrower","desc":"If the derro hits a target within 30 feet of it with a ranged attack with its aklys, it can use its bonus action to retrieve the aklys and make another attack against the same target."},{"name":"Magic Resistance","desc":"The derro has advantage on saving throws against spells and other magical effects."},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the derro has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_assassin","name":"Assassin","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any non-good alignment","languages":{"as_string":"Thieves' cant plus any two languages","data":[]},"armor_class":15,"armor_detail":"studded leather","hit_points":78,"hit_dice":"12d8+24","experience_points":3900,"ability_scores":{"strength":11,"dexterity":16,"constitution":14,"intelligence":13,"wisdom":11,"charisma":10},"modifiers":{"strength":0,"dexterity":3,"constitution":2,"intelligence":1,"wisdom":0,"charisma":0},"initiative_bonus":3,"saving_throws":{"dexterity":6,"intelligence":4},"saving_throws_all":{"strength":0,"dexterity":6,"constitution":2,"intelligence":4,"wisdom":0,"charisma":0},"skill_bonuses":{"acrobatics":6,"deception":3,"perception":3,"stealth":9},"skill_bonuses_all":{"acrobatics":6,"animal_handling":0,"arcana":1,"athletics":0,"deception":3,"history":1,"insight":0,"intimidation":0,"investigation":1,"medicine":0,"nature":1,"perception":3,"performance":0,"persuasion":0,"religion":1,"sleight_of_hand":3,"stealth":9,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"poison","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Light Crossbow","desc":"Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. 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The fanatic has the following cleric spells prepared:\n\nCantrips (at will): light, sacred flame, thaumaturgy\n* 1st level (4 slots): command, inflict wounds, shield of faith\n* 2nd level (3 slots): hold person, spiritual weapon"}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Hills","key":"hills"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Temple","key":"temple"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_cultist","name":"Cultist","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.125,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any non-good alignment","languages":{"as_string":"any one language (usually Common)","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":12,"armor_detail":"leather armor","hit_points":9,"hit_dice":"2d8","experience_points":25,"ability_scores":{"strength":11,"dexterity":12,"constitution":10,"intelligence":10,"wisdom":11,"charisma":10},"modifiers":{"strength":0,"dexterity":1,"constitution":0,"intelligence":0,"wisdom":0,"charisma":0},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":1,"constitution":0,"intelligence":0,"wisdom":0,"charisma":0},"skill_bonuses":{"deception":2,"religion":2},"skill_bonuses_all":{"acrobatics":1,"animal_handling":0,"arcana":0,"athletics":0,"deception":2,"history":0,"insight":0,"intimidation":0,"investigation":0,"medicine":0,"nature":0,"perception":0,"performance":0,"persuasion":0,"religion":2,"sleight_of_hand":1,"stealth":1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Scimitar","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. 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Hit: 6 (1d6 + 3) slashing damage.","attacks":[{"name":"Scimitar attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Mountain","key":"mountain"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_duskthorn-dryad","name":"Duskthorn Dryad","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic","languages":{"as_string":"Common, Elvish, Sylvan, Umbral","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":77,"hit_dice":"14d8+14","experience_points":700,"ability_scores":{"strength":10,"dexterity":20,"constitution":13,"intelligence":14,"wisdom":15,"charisma":24},"modifiers":{"strength":0,"dexterity":5,"constitution":1,"intelligence":2,"wisdom":2,"charisma":7},"initiative_bonus":5,"saving_throws":{"constitution":3,"wisdom":4},"saving_throws_all":{"strength":0,"dexterity":5,"constitution":3,"intelligence":2,"wisdom":4,"charisma":7},"skill_bonuses":{"deception":9,"nature":6,"perception":4,"persuasion":9,"stealth":7},"skill_bonuses_all":{"acrobatics":5,"animal_handling":2,"arcana":2,"athletics":0,"deception":9,"history":2,"insight":2,"intimidation":7,"investigation":2,"medicine":2,"nature":6,"perception":4,"performance":7,"persuasion":9,"religion":2,"sleight_of_hand":5,"stealth":7,"survival":2},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Dagger","desc":"Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.","attacks":[{"name":"Dagger attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longbow","desc":"Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.","attacks":[{"name":"Longbow attack","attack_type":"WEAPON","to_hit_mod":7,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"the dryad's innate spellcasting ability is Charisma (spell save DC 17). She can innately cast the following spells, requiring no material components:\n\nat will: dancing lights, druidcraft\n\n3/day each: charm person, entangle, invisibility, magic missile\n\n1/day each: barkskin, counterspell, dispel magic, fog cloud, shillelagh, suggestion, wall of thorns"},{"name":"Magic Resistance","desc":"The dryad has advantage on saving throws against spells and other magical effects."},{"name":"Speak with Beasts and Plants","desc":"The dryad can communicate with beasts and plants as if they shared a language."},{"name":"Tree Dependent","desc":"The dryad is mystically bonded to her duskthorn vines and must remain within 300 yards of them or become poisoned. If she remains out of range of her vines for 24 hours, she suffers 1d6 Constitution damage, and another 1d6 points of Constitution damage every day that follows - eventually, this separation kills the dryad. A dryad can bond with new vines by performing a 24-hour ritual."},{"name":"Tree Stride","desc":"Once on her turn, the dryad can use 10 feet of her movement to step magically into one dead tree within her reach and emerge from a second dead tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger."}],"creaturesets":[],"environments":[{"name":"Forest or Jungle","key":"forest"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_akanka","name":"Akanka","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":40},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":12,"armor_detail":"","hit_points":45,"hit_dice":"7d8+14","experience_points":450,"ability_scores":{"strength":10,"dexterity":15,"constitution":14,"intelligence":15,"wisdom":10,"charisma":16},"modifiers":{"strength":0,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":3},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":3},"skill_bonuses":{"perception":0},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":2,"athletics":0,"deception":3,"history":2,"insight":0,"intimidation":3,"investigation":2,"medicine":0,"nature":2,"perception":0,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"unconscious","condition_immunities":[{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[],"traits":[{"name":"Spider 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2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"climb":30},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":15,"armor_detail":"natural 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This otherwise works like the water walk spell."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_cave-sovereign","name":"Cave Sovereign","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Huge","key":"huge"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"climb":30},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands all but can't speak, telepathy 120'","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":253,"hit_dice":"22d12+110","experience_points":15000,"ability_scores":{"strength":25,"dexterity":8,"constitution":20,"intelligence":16,"wisdom":12,"charisma":20},"modifiers":{"strength":7,"dexterity":-1,"constitution":5,"intelligence":3,"wisdom":1,"charisma":5},"initiative_bonus":-1,"saving_throws":{"constitution":1,"intelligence":8,"wisdom":6},"saving_throws_all":{"strength":7,"dexterity":-1,"constitution":1,"intelligence":8,"wisdom":6,"charisma":5},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":1,"arcana":3,"athletics":7,"deception":5,"history":3,"insight":1,"intimidation":5,"investigation":3,"medicine":1,"nature":3,"perception":1,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":-1,"stealth":-1,"survival":1},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"poison, radiant; nonmagic B/P/S attacks not made w/adamantine weapons","damage_resistances":[{"name":"Poison","key":"poison"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Cast a Spell","desc":"Uses Spellcasting.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The cave sovereign moves up to its speed with o provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"Makes one Tail attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Telekinetic Reel","desc":"Magically pulls incapacitated or stunned creature by its Deathlights it can see up to 20' straight toward it.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Deathlights","desc":"When a creature that can see sovereigh's glowing antennae starts its turn within 30' of it sovereign can force it to make a DC 18 Wis save if sovereign isn’t incapacitated and can see the creature. If save fails by 5+ creature is stunned until the start of its next turn. Otherwise creature that fails is incapacitated and its speed is reduced to 0 until start of its next turn as it remains transfixed in place by the lights. Unless surprised creature can avert its eyes to avoid the save at start of its turn. If creature does so it can’t see sovereign until start of its next turn when it can avert again. If creature looks at sovereign in the meantime it must immediately save."},{"name":"Illumination","desc":"Its antennae shed dim light in a 5 ft. radius. Radius increases to 20' while at least one creature is incapacitated or stunned by Deathlights. At start of its turn if no creatures are incapacitated or stunned by Deathlights sovereign can suppress this light until start of its next turn."},{"name":"Inscrutable","desc":"Immune to any effect to sense its emotions or read its thoughts as well as any divination spell it refuses. 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Each time it causes blood loss to a creature its Blood Reservoir increases by amount equal to hp of blood it drained from the creature."},{"name":"Demon Food","desc":"A demon within 5 ft. of it and that isn’t another balbazu can use a bonus action to reduce the Blood Reservoir by up to 10 regaining hp equal to that amount as it drinks blood from the reservoir."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_demon-inciter","name":"Demon, Inciter","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":30,"fly":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":30,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Common","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":13,"armor_detail":"natural armor","hit_points":27,"hit_dice":"5d8+5","experience_points":200,"ability_scores":{"strength":10,"dexterity":15,"constitution":12,"intelligence":11,"wisdom":12,"charisma":16},"modifiers":{"strength":0,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":1,"charisma":3},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":1,"charisma":3},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":0,"athletics":0,"deception":3,"history":0,"insight":1,"intimidation":3,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":3,"persuasion":3,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poisoned","damage_immunities":[],"damage_resistances_display":"cold, fire, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Invisibility","desc":"Magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment it wears or carries is invisible with it.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amorphous","desc":"Move through space 1ft.+ wide with o squeezing."},{"name":"Aura of Distrust","desc":"Radiates a psychic aura that causes creatures to doubt intentions of their friends. Each creature within 30' of inciter that isn’t a Fiend has disadvantage on Wis (Insight) checks. When a creature enters aura’s area for the first time on a turn or starts its turn there that creature: DC 13 Cha save. Fail: any spell cast by creature can’t affect allies or friendly creatures including spells already in effect such as bless while it remains in the aura. In addition creature can’t use Help action or accept assistance from a friendly creature including assistance from spells such as bless or cure wounds while it remains in aura."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_demon-kogukhpak","name":"Demon, Kogukhpak","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Huge","key":"huge"},"challenge_rating":18.0,"proficiency_bonus":null,"speed":{"walk":40,"swim":40},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understand Abyssal but can't speak","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":262,"hit_dice":"21d12+126","experience_points":20000,"ability_scores":{"strength":30,"dexterity":11,"constitution":23,"intelligence":8,"wisdom":16,"charisma":20},"modifiers":{"strength":10,"dexterity":0,"constitution":6,"intelligence":-1,"wisdom":3,"charisma":5},"initiative_bonus":0,"saving_throws":{"strength":1,"constitution":1,"wisdom":9,"charisma":1},"saving_throws_all":{"strength":1,"dexterity":0,"constitution":1,"intelligence":-1,"wisdom":9,"charisma":1},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":0,"animal_handling":3,"arcana":-1,"athletics":10,"deception":5,"history":-1,"insight":3,"intimidation":5,"investigation":-1,"medicine":3,"nature":-1,"perception":3,"performance":5,"persuasion":5,"religion":-1,"sleight_of_hand":0,"stealth":0,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"cold, fire, poison","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"lightning; nonmagic B/P/S attacks","damage_resistances":[{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[],"traits":[{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Standing Leap","desc":"Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start."},{"name":"Sunlight Hypersensitivity","desc":"Takes 20 radiant when it starts its turn in sunlight. If in sunlight: disadvantage on attacks/ability checks."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_demon-leech","name":"Demon, Leech","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":30,"swim":40},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120'","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":147,"hit_dice":"14d10+70","experience_points":7200,"ability_scores":{"strength":19,"dexterity":16,"constitution":21,"intelligence":11,"wisdom":12,"charisma":7},"modifiers":{"strength":4,"dexterity":3,"constitution":5,"intelligence":0,"wisdom":1,"charisma":-2},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":3,"constitution":5,"intelligence":0,"wisdom":1,"charisma":-2},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":0,"athletics":4,"deception":-2,"history":0,"insight":1,"intimidation":-2,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":-2,"persuasion":-2,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"acid, poison ","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; nonmagic B/P/S attacks","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned, prone","condition_immunities":[{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":90,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[],"traits":[{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Blood Sense","desc":"Can pinpoint by scent the location of creatures that aren’t Constructs or Undead within 30' of it."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_demon-maha","name":"Demon, Maha","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":40},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120'","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":15,"armor_detail":"","hit_points":178,"hit_dice":"21d8+84","experience_points":8400,"ability_scores":{"strength":18,"dexterity":21,"constitution":18,"intelligence":7,"wisdom":16,"charisma":12},"modifiers":{"strength":4,"dexterity":5,"constitution":4,"intelligence":-2,"wisdom":3,"charisma":1},"initiative_bonus":5,"saving_throws":{"strength":8,"dexterity":9,"constitution":8,"wisdom":7},"saving_throws_all":{"strength":8,"dexterity":9,"constitution":8,"intelligence":-2,"wisdom":7,"charisma":1},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":5,"animal_handling":3,"arcana":-2,"athletics":4,"deception":1,"history":-2,"insight":3,"intimidation":1,"investigation":-2,"medicine":3,"nature":-2,"perception":3,"performance":1,"persuasion":1,"religion":-2,"sleight_of_hand":5,"stealth":5,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"cold, poison ","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"fire, lightning; nonmagic B/P/S attacks","damage_resistances":[{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[],"traits":[{"name":"Frozen Aura","desc":"When a creature enters space within 30' of maha or starts its turn there that creature: DC 17 Con save or have its speed reduced by 10 ft. until it starts its turn outside aura."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Snow Camouflage","desc":"Advantage on Dex (Stealth) made to hide in snowy or icy terrain."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_demon-vetala","name":"Demon, Vetala","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":40},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Common, telepathy 120'","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":15,"armor_detail":"","hit_points":114,"hit_dice":"12d8+60","experience_points":3900,"ability_scores":{"strength":10,"dexterity":20,"constitution":20,"intelligence":14,"wisdom":16,"charisma":17},"modifiers":{"strength":0,"dexterity":5,"constitution":5,"intelligence":2,"wisdom":3,"charisma":3},"initiative_bonus":5,"saving_throws":{"dexterity":8,"wisdom":6},"saving_throws_all":{"strength":0,"dexterity":8,"constitution":5,"intelligence":2,"wisdom":6,"charisma":3},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":5,"animal_handling":3,"arcana":2,"athletics":0,"deception":3,"history":2,"insight":3,"intimidation":3,"investigation":2,"medicine":3,"nature":2,"perception":3,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":5,"stealth":5,"survival":3},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Command Corpse","desc":"Commands one Undead under its control that it can see to make a weapon attack as reaction. 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When infected creature casts a spell or activates a magic item itchy rash appears and spreads as more magic is used. Until disease is cured when infected creature starts its turn wielding or wearing magic item and each time it casts a spell or activates a magic item it loses 5 (2d4) hp. At end of each long rest infected creature must make a DC 13 Con save. Fail: hp the creature loses each time it uses magic increases by 2 (1d4). A creature that makes 3 saves recovers."},{"name":"Sense Magic","desc":"Senses magic within 120' of it at will. This trait otherwise works like the detect magic spell but isn’t itself magical."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_obeleric","name":"Obeleric","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"burrow":15},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":15,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Common and Void Speech but can't speak","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":75,"hit_dice":"10d8+30","experience_points":700,"ability_scores":{"strength":16,"dexterity":14,"constitution":16,"intelligence":7,"wisdom":12,"charisma":7},"modifiers":{"strength":3,"dexterity":2,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":-2},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":2,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":-2},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":-2,"athletics":3,"deception":-2,"history":-2,"insight":1,"intimidation":-2,"investigation":-2,"medicine":1,"nature":-2,"perception":1,"performance":-2,"persuasion":-2,"religion":-2,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"petrified, prone","condition_immunities":[{"name":"Petrified","key":"petrified"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":30,"truesight_range":null,"actions":[{"name":"Defensive Roll","desc":"Can roll itself into a boulder-like defensive form or back into its tentacled true form. While in defensive form it has resistance to B/P/S damage from nonmagical attacks can't make Tentacle Slam or Spit Acid attacks and can't use Reflux.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reflux","desc":"When the obeleric takes bludgeoning it can vomit acid at one creature within 5 ft. of it. That creature must make DC 13 Dex save or take 3 (1d6) acid.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"False Appearance","desc":"While motionless indistinguishable from normal boulder."},{"name":"Ricochet Charge (Defensive Form Only)","desc":"If it moves 15 ft.+ straight to target and then hits target with Boulder Bash attack on same turn target has disadvantage on save vs. being knocked prone. If target is prone obeleric can move up to 15 ft. straight to 2nd target with o provoking opportunity attacks from 1st target and make one Boulder Bash attack vs. 2nd target as a bonus action if 2nd target is within its reach."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob3_ogre-alleybasher","name":"Ogre, Alleybasher","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Large","key":"large"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":40},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Giant","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":13,"armor_detail":"studded leather","hit_points":85,"hit_dice":"10d10+30","experience_points":1100,"ability_scores":{"strength":19,"dexterity":12,"constitution":16,"intelligence":8,"wisdom":7,"charisma":7},"modifiers":{"strength":4,"dexterity":1,"constitution":3,"intelligence":-1,"wisdom":-2,"charisma":-2},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":1,"constitution":3,"intelligence":-1,"wisdom":-2,"charisma":-2},"skill_bonuses":{"perception":-2},"skill_bonuses_all":{"acrobatics":1,"animal_handling":-2,"arcana":-1,"athletics":4,"deception":-2,"history":-1,"insight":-2,"intimidation":-2,"investigation":-1,"medicine":-2,"nature":-1,"perception":-2,"performance":-2,"persuasion":-2,"religion":-1,"sleight_of_hand":1,"stealth":1,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Intimidating Rebuff","desc":"When a creature the alleybasher can see within 30' of it targets it with an attack ogre can make a Str (Intimidation) check taking half a step forward snarling or otherwise spooking the attacker. If check is equal to or higher than attack roll attacker must reroll the attack using lower of the two results.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"I Work for the Boss (3/Day)","desc":"If subjected to an effect that would force it to make an Int Wis or Cha save while it is within 30' of its superior can use the superior’s Int Wis or Cha modifier for the save instead of its own."},{"name":"Imposing Figure","desc":"Uses its Str modifier instead of its Cha when making Intimidation checks (included above)."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}}]}