{"count":3541,"next":"https://api.open5e.com/v2/creatures/?format=json&ordering=type&page=18","previous":"https://api.open5e.com/v2/creatures/?format=json&ordering=type&page=16","results":[{"key":"tob2_shadow-of-death","name":"Shadow of Death","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":18,"armor_detail":"","hit_points":250,"hit_dice":"20d10+140","experience_points":33000,"ability_scores":{"strength":7,"dexterity":26,"constitution":24,"intelligence":25,"wisdom":25,"charisma":30},"modifiers":{"strength":-2,"dexterity":8,"constitution":7,"intelligence":7,"wisdom":7,"charisma":10},"initiative_bonus":8,"saving_throws":{"intelligence":14,"wisdom":14,"charisma":17},"saving_throws_all":{"strength":-2,"dexterity":8,"constitution":7,"intelligence":14,"wisdom":14,"charisma":17},"skill_bonuses":{"perception":14},"skill_bonuses_all":{"acrobatics":8,"animal_handling":7,"arcana":7,"athletics":-2,"deception":10,"history":7,"insight":7,"intimidation":10,"investigation":7,"medicine":7,"nature":7,"perception":14,"performance":10,"persuasion":10,"religion":7,"sleight_of_hand":8,"stealth":8,"survival":7},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"cold, necrotic, poison","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Multiattack","desc":"The shadow of death can use Vision of Ending. It then makes three shortsword attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shortsword","desc":"Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) piercing damage plus 10 (3d6) necrotic damage.","attacks":[{"name":"Shortsword attack","attack_type":"WEAPON","to_hit_mod":15,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The shadow of death magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Vision of Ending","desc":"Each creature that is not undead within 60 feet of the shadow of death that can see it must succeed on a DC 22 Wisdom saving throw or become frightened for 1 minute. While frightened in this way, the creature is also paralyzed as it sees visions of its death. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this shadow of death's Vision of Ending for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Death Throes","desc":"When the shadow of death dies, it explodes, and each creature within 30 feet of it must make a DC 22 Constitution saving throw, taking 35 (10d6) necrotic damage on a failed save, or half as much on a successful one."},{"name":"Deathly Shroud","desc":"At the start of each of the shadow of death’s turns, each creature within 15 feet of it must succeed on a DC 22 Constitution saving throw or take 10 (3d6) necrotic damage.\n\nIn addition, light within 30 feet of the shadow of death is less effective. Bright light in the area becomes dim light, and dim light in the area becomes darkness."},{"name":"Destroyer of Life","desc":"If the shadow of death reduces a creature to 0 hp, the creature can be restored to life only by means of a wish spell."},{"name":"Magic Resistance","desc":"The shadow of death has advantage on saving throws against spells and other magical effects."},{"name":"Shadow Stealth","desc":"While in dim light or darkness, the shadow of death can take the Hide action as a bonus action."},{"name":"Weapons of Death","desc":"The shadow of death’s weapon attacks are magical. When the shadow of death hits with any weapon, the weapon deals an extra 10 (3d6) necrotic damage (included in the attack).\n\nA creature that takes necrotic damage from the shadow death’s weapon must succeed on a DC 22 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_thrummren","name":"Thrummren","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet"},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic good","languages":{"as_string":"Common, Giant, telepathy 60 ft.","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":198,"hit_dice":"12d20+72","experience_points":8400,"ability_scores":{"strength":21,"dexterity":19,"constitution":22,"intelligence":10,"wisdom":15,"charisma":10},"modifiers":{"strength":5,"dexterity":4,"constitution":6,"intelligence":0,"wisdom":2,"charisma":0},"initiative_bonus":4,"saving_throws":{"dexterity":8,"wisdom":6,"charisma":4},"saving_throws_all":{"strength":5,"dexterity":8,"constitution":6,"intelligence":0,"wisdom":6,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":2,"arcana":0,"athletics":5,"deception":0,"history":0,"insight":2,"intimidation":0,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":4,"stealth":4,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"lightning, poison","damage_immunities":[{"name":"Lightning","key":"lightning"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, thunder","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Gore","desc":"Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 24 (3d12 + 5) piercing damage plus 10 (3d6) lightning damage.","attacks":[{"name":"Gore attack","attack_type":"WEAPON","to_hit_mod":9,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D12","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage plus 10 (3d6) thunder damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The thrummren makes two attacks: one with its gore and one with its hooves.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protect Rider","desc":"When the thrummren's rider is the target of an attack the thrummren can see, the thrummren can choose to become the target of the attack instead.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thunder Stomp","desc":"The thrummren rears back and slams its front hooves into the ground. Each creature within 20 feet of the thrummren must make a DC 17 Strength saving throw. On a failure, a creature takes 35 (10d6) thunder damage, is pushed up to 10 feet away from the thrummren, and is deafened until the end of its next turn. On a success, a creature takes half the damage and isn't pushed or deafened.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Lightning Absorption","desc":"Whenever the thrummren is subjected to lightning damage, it takes no damage and instead regains a number of hp equal to the lightning damage dealt."},{"name":"Magic Resistance","desc":"The thrummren has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The thrummren’s weapon attacks are magical."},{"name":"Storm Hide","desc":"A creature that touches the thrummren or hits it with a melee attack while within 5 feet of it takes 7 (2d6) lightning damage. The thrummren can choose for its rider to not be affected by this trait."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_uridimmu","name":"Uridimmu","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":14.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"all, telepathy 60 ft.","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":150,"hit_dice":"12d10+84","experience_points":11500,"ability_scores":{"strength":22,"dexterity":17,"constitution":24,"intelligence":14,"wisdom":18,"charisma":21},"modifiers":{"strength":6,"dexterity":3,"constitution":7,"intelligence":2,"wisdom":4,"charisma":5},"initiative_bonus":3,"saving_throws":{"constitution":12,"wisdom":9,"charisma":10},"saving_throws_all":{"strength":6,"dexterity":3,"constitution":12,"intelligence":2,"wisdom":9,"charisma":10},"skill_bonuses":{"insight":14,"perception":9},"skill_bonuses_all":{"acrobatics":3,"animal_handling":4,"arcana":2,"athletics":6,"deception":5,"history":2,"insight":14,"intimidation":5,"investigation":2,"medicine":4,"nature":2,"perception":9,"performance":5,"persuasion":5,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"fire, lightning, radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":90,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heavenly Roar","desc":"The uridimmu can unleash a powerful roar imbued with divine power in a 30-foot cone. A target caught within this cone must make a DC 18 Constitution saving throw, taking 45 (10d8) thunder damage on a failed save, or half as much damage on a successful one. If the saving throw fails by 5 or more, the target is also frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Fiends have disadvantage on this saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Mace","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage plus 18 (4d8) fire, lightning, or radiant damage.","attacks":[{"name":"Mace attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The uridimmu makes three attacks: one with its bite and two with its mace.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chaos Mace","desc":"The uridimmu’s attacks with its mace are magical. When the uridimmu hits with its mace, the mace deals an extra 4d8 fire, lightning, or radiant damage (included in the attack). The uridimmu chooses the type of damage when making the attack."},{"name":"Heroic Aura","desc":"Each friendly creature within 20 feet of the uridimmu can’t be charmed or frightened. In addition, when a friendly creature within 20 feet of the uridimmu makes an attack roll or a saving throw, it can roll a d4 and add the result to the attack roll or saving throw. The uridimmu’s aura doesn’t work in the area of an antimagic field spell or while in a temple, shrine, or other structure dedicated to a chaotic deity."},{"name":"Innate Spellcasting","desc":"The uridimmu’s spellcasting ability is Charisma (spell save DC 18). The uridimmu can innately cast the following spells, requiring no material components:\nAt will: detect evil and good, light, protection from evil and good\n3/day each: dispel magic, glyph of warding, lightning bolt\n1/day each: flame strike, heal, wall of fire"},{"name":"Magic Resistance","desc":"The uridimmu has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob2_yaojing","name":"Yaojing","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":15,"armor_detail":"","hit_points":202,"hit_dice":"27d8+81","experience_points":13000,"ability_scores":{"strength":14,"dexterity":21,"constitution":16,"intelligence":16,"wisdom":18,"charisma":21},"modifiers":{"strength":2,"dexterity":5,"constitution":3,"intelligence":3,"wisdom":4,"charisma":5},"initiative_bonus":5,"saving_throws":{"dexterity":10,"wisdom":9,"charisma":10},"saving_throws_all":{"strength":2,"dexterity":10,"constitution":3,"intelligence":3,"wisdom":9,"charisma":10},"skill_bonuses":{"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":5,"animal_handling":4,"arcana":3,"athletics":2,"deception":5,"history":3,"insight":9,"intimidation":5,"investigation":3,"medicine":4,"nature":3,"perception":9,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":5,"stealth":5,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, deafened, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Blasphemer's Bane","desc":"The yaojing makes a ward of censure against a creature it can see within 30 feet of it. The target must succeed on a DC 18 Wisdom saving throw or be unable to cast spells or maintain concentration on spells until the beginning of the yaojing's next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The yaojing uses Blasphemer's Bane. It then makes three attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Spin","desc":"The yaojing performs a spinning kick brimming with radiant energy. Each creature within 10 feet of the yaojing must make a DC 18 Dexterity saving throw. On a failure, a creature takes 22 (5d8) bludgeoning damage and 22 (5d8) radiant damage and is pushed up to 10 feet away from the yaojing. On a success, a creature takes half the damage and isn't pushed.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Sacred Bolt","desc":"Ranged Spell Attack: +10 to hit, range 60 ft., one target. Hit: 22 (5d8) radiant damage.","attacks":[{"name":"Sacred Bolt attack","attack_type":"SPELL","to_hit_mod":10,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sacred Fist","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage and 13 (3d8) radiant damage.","attacks":[{"name":"Sacred Fist attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Charlatan’s Bane","desc":"The yaojing knows if it hears a lie, and it has advantage on Wisdom (Insight) checks to determine if a creature is attempting to deceive it."},{"name":"Innate Spellcasting","desc":"The yaojing’s innate spellcasting ability is Charisma (spell save DC 18). It can innately cast the following spells, requiring no verbal or material components.\nAt will: detect evil and good, silence\n3/day each: beacon of hope, bestow curse\n1/day each: death ward, dispel evil and good"},{"name":"Magic Resistance","desc":"The yaojing has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The yaojing’s weapon attacks are magical."},{"name":"Motion Blur","desc":"If the yaojing moves at least 10 feet on its turn, attack rolls against it have disadvantage until the start of its next turn."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_ancient-titan","name":"Ancient Titan","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"Common, Giant, Primordial, Titan, telepathy 120 ft.","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":15,"armor_detail":"breastplate","hit_points":198,"hit_dice":"12d20+72","experience_points":8400,"ability_scores":{"strength":27,"dexterity":13,"constitution":22,"intelligence":16,"wisdom":16,"charisma":20},"modifiers":{"strength":8,"dexterity":1,"constitution":6,"intelligence":3,"wisdom":3,"charisma":5},"initiative_bonus":1,"saving_throws":{"constitution":10,"wisdom":7,"charisma":9},"saving_throws_all":{"strength":8,"dexterity":1,"constitution":10,"intelligence":3,"wisdom":7,"charisma":9},"skill_bonuses":{"athletics":14,"intimidation":9,"perception":7},"skill_bonuses_all":{"acrobatics":1,"animal_handling":3,"arcana":3,"athletics":14,"deception":5,"history":3,"insight":3,"intimidation":9,"investigation":3,"medicine":3,"nature":3,"perception":7,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":1,"stealth":1,"survival":3},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Eldritch Singularity","desc":"The ancient titan opens a momentary rupture in the eldritch source that fuels its words of power. This rupture appears at a spot designated by the titan within 100 feet. Any creature within 60 feet of the spot must make a DC 17 Constitution saving throw. On a failure, the creature takes 28 (8d6) force damage, falls prone, and is pulled 1d6 x 10 feet toward the eldritch singularity, taking an additional 3 (1d6) bludgeoning damage per 10 feet they were dragged. If the saving throw succeeds, the target takes half as much force damage and isn't knocked prone or pulled. The spot where the rupture occurs becomes the center of a 60-foot-radius antimagic field until the end of the ancient titan's next turn. The titan's spells are not affected by this antimagic field.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Greatsword","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 8) slashing damage.","attacks":[{"name":"Greatsword attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":8,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longbow","desc":"Ranged Weapon Attack: +5 to hit, range 150/640 ft., one target. Hit: 19 (4d8 + 1) piercing damage.","attacks":[{"name":"Longbow attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":150,"long_range":640,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ancient titan makes two greatsword attacks or two longbow attacks","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"the ancient titan's spellcasting ability is Charisma (spell save DC 17). The ancient titan can innately cast the following spells, requiring no material components:\n\n3/day: power word stun\n\n1/day: power word kill"},{"name":"Magic Resistance","desc":"The ancient titan has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_andrenjinyi","name":"Andrenjinyi","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","burrow":20,"climb":20,"swim":60},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":20,"climb":20,"swim":60},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Common, Celestial, Giant, Sylvan","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":228,"hit_dice":"13d20+91","experience_points":13000,"ability_scores":{"strength":30,"dexterity":17,"constitution":25,"intelligence":10,"wisdom":18,"charisma":23},"modifiers":{"strength":10,"dexterity":3,"constitution":7,"intelligence":0,"wisdom":4,"charisma":6},"initiative_bonus":3,"saving_throws":{"constitution":12,"wisdom":9,"charisma":11},"saving_throws_all":{"strength":10,"dexterity":3,"constitution":12,"intelligence":0,"wisdom":9,"charisma":11},"skill_bonuses":{"arcana":5,"perception":9,"religion":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":4,"arcana":5,"athletics":10,"deception":6,"history":0,"insight":4,"intimidation":6,"investigation":0,"medicine":4,"nature":0,"perception":9,"performance":6,"persuasion":6,"religion":5,"sleight_of_hand":3,"stealth":3,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"acid, cold, fire, lightning","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":120,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 36 (4d12 + 10) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":15,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 36 (4d12 + 10) bludgeoning damage, and the target is grappled (escape DC 20). Until this grapple ends the target is restrained, and the andrenjinyi can't constrict another target.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":15,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The andrenjinyi makes two attacks, one with its bite and one with its constriction. If both attacks hit the same target, then the target is Swallowed Whole.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rainbow Arch","desc":"The andrenjinyi can instantaneously teleport between sources of fresh water within 1 mile as an action. It can't move normally or take any other action on the turn when it uses this power. When this power is activated, a rainbow manifests between the origin and destination, lasting for 1 minute.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Swallow Whole","desc":"If the bite and constrict attacks hit the same target in one turn, the creature is swallowed whole. The target is blinded and restrained, and has total cover against attacks and other effects outside the andrenjinyi. The target takes no damage inside the andrenjinyi. The andrenjinyi can have three Medium-sized creatures or four Small-sized creatures swallowed at a time. If the andrenjinyi takes 20 damage or more in a single turn from a swallowed creature, the andrenjinyi must succeed on a DC 18 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 5 feet of the andrenjinyi. If the andrenjinyi is slain, a swallowed creature is no longer restrained by it and can escape from the andrenjinyi by using 15 feet of movement, exiting prone. The andrenjinyi can regurgitate swallowed creatures as a free action.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Transmuting Gullet","desc":"When a creature is swallowed by an andrenjinyi, it must make a successful DC 19 Wisdom saving throw each round at the end of its turn or be affected by true polymorph into a new form chosen by the andrenjinyi. The effect is permanent until dispelled or ended with a wish or comparable magic.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The andrenjinyi can breathe air and water."},{"name":"Innate Spellcasting","desc":"the andrenjinyi's spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\n\nat will: create water, speak with animals, stoneshape\n\n3/day each: control weather, dispel magic, reincarnate\n\n1/day each: blight, commune with nature, contagion, flesh to stone, plant growth"},{"name":"Magic Resistance","desc":"The andrenjinyi has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The andrenjinyi's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_angel-chained","name":"Angel, Chained","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common, Celestial, Infernal","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":88,"hit_dice":"16d8+16","experience_points":3900,"ability_scores":{"strength":18,"dexterity":16,"constitution":12,"intelligence":12,"wisdom":18,"charisma":20},"modifiers":{"strength":4,"dexterity":3,"constitution":1,"intelligence":1,"wisdom":4,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":6,"wisdom":7,"charisma":8},"saving_throws_all":{"strength":4,"dexterity":6,"constitution":1,"intelligence":1,"wisdom":7,"charisma":8},"skill_bonuses":{"perception":7},"skill_bonuses_all":{"acrobatics":3,"animal_handling":4,"arcana":1,"athletics":4,"deception":5,"history":1,"insight":4,"intimidation":5,"investigation":1,"medicine":4,"nature":1,"perception":7,"performance":5,"persuasion":5,"religion":1,"sleight_of_hand":3,"stealth":3,"survival":4},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"fire, radiant","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"piercing","damage_resistances":[{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":200,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Fallen Glory","desc":"All creatures within 50 feet of the chained angel and in its line of sight take 19 (3d12) radiant damage and are knocked prone, or take half damage and aren't knocked prone with a successful DC 15 Strength saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Fiendish Cunning","desc":"When a creature within 60 feet casts a divine spell, the chained angel can counter the spell if it succeeds on a Charisma check against a DC of 10 + the spell's level.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fiery Greatsword","desc":"Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The chained angel makes two fiery greatsword attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Redemption","desc":"Any caster brave enough to cast a knock spell on a chained angel can remove the creature's shackles, but this always exposes the caster to a blast of unholy flame as a reaction. The caster takes 16 (3d10) fire damage and 16 (3d10) radiant damage, or half as much with a successful DC 16 Dexterity saving throw. If the caster survives, the angel makes an immediate DC 20 Wisdom saving throw; if it succeeds, the angel's chains fall away and it is restored to its senses and to a Good alignment. If the saving throw fails, any further attempts to cast knock on the angel's chains fail automatically for one week."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_buraq","name":"Buraq","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":90,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"Celestial, Common, Primordial, telepathy 120 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":17,"armor_detail":"","hit_points":152,"hit_dice":"16d8+80","experience_points":7200,"ability_scores":{"strength":15,"dexterity":18,"constitution":20,"intelligence":18,"wisdom":18,"charisma":20},"modifiers":{"strength":2,"dexterity":4,"constitution":5,"intelligence":4,"wisdom":4,"charisma":5},"initiative_bonus":4,"saving_throws":{"constitution":9,"wisdom":8,"charisma":9},"saving_throws_all":{"strength":2,"dexterity":4,"constitution":9,"intelligence":4,"wisdom":8,"charisma":9},"skill_bonuses":{"history":8,"religion":8},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":4,"athletics":2,"deception":5,"history":8,"insight":4,"intimidation":5,"investigation":4,"medicine":4,"nature":4,"perception":4,"performance":5,"persuasion":5,"religion":8,"sleight_of_hand":4,"stealth":4,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The buraq makes two attacks with its hooves.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The buraq magically teleports itself and its rider, along with any equipment it is wearing or carrying, to a location the buraq is familiar with, up to 1 mile away.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Angelic Weapons","desc":"The buraq's attacks are magical. When the buraq hits with its hooves, it deals an extra 4d8 radiant damage (included in the attack)."},{"name":"Innate Spellcasting","desc":"the buraq's innate spellcasting ability is Charisma (spell save DC 17). The buraq can innately cast the following spells, requiring no components:\n\nat will: comprehend languages, detect evil and good, holy aura, pass without trace\n\n3/day each: haste, longstrider\n\n1/day each: plane shift, wind walk"},{"name":"Magic Resistance","desc":"The buraq has advantage on saving throws against spells and other magical effects."},{"name":"Night Journey","desc":"When outdoors at night, a buraq's vision is not limited by nonmagical darkness. Once per month, the buraq can declare it is on a night journey; for the next 24 hours, it can use its Teleport once per round. Its destination must always be in an area of nonmagical darkness within its line of sight. At any point during the night journey, as a bonus action, the buraq can return itself and its rider to the location where it began the night journey."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_fidele-angel","name":"Fidele Angel","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":40,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"Common, Celestial, Infernal","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":104,"hit_dice":"16d8+32","experience_points":1800,"ability_scores":{"strength":20,"dexterity":18,"constitution":14,"intelligence":14,"wisdom":16,"charisma":18},"modifiers":{"strength":5,"dexterity":4,"constitution":2,"intelligence":2,"wisdom":3,"charisma":4},"initiative_bonus":4,"saving_throws":{"dexterity":7,"constitution":5,"intelligence":5,"wisdom":6,"charisma":7},"saving_throws_all":{"strength":5,"dexterity":7,"constitution":5,"intelligence":5,"wisdom":6,"charisma":7},"skill_bonuses":{"insight":6,"perception":6},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":2,"athletics":5,"deception":4,"history":2,"insight":6,"intimidation":4,"investigation":2,"medicine":3,"nature":2,"perception":6,"performance":4,"persuasion":4,"religion":2,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"acid, cold","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Cold","key":"cold"}],"damage_resistances_display":"fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"+1 Longbow","desc":"Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.","attacks":[{"name":"+1 Longbow (Mortal or Angel Form Only) attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":"Mortal or Angel Form Only","usage_limits":null},{"name":"+1 Longsword","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage or 11 (1d10 + 6) slashing damage if used with two hands.","attacks":[{"name":"+1 Longsword (Mortal or Angel Form Only) attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Mortal or Angel Form Only","usage_limits":null},{"name":"Beak","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.","attacks":[{"name":"Beak (Eagle Form Only) attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":"Eagle Form Only","usage_limits":null},{"name":"Multiattack","desc":"The angel makes two longsword attacks or two longbow attacks; in eagle form, it instead makes two talon attacks and one beak attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Talons","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.","attacks":[{"name":"Talons (Eagle Form Only) attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":"Eagle Form Only","usage_limits":null}],"traits":[{"name":"Ever Touching","desc":"Fidele angels maintain awareness of their mate's disposition and health. Damage taken by one is split evenly between both, with the original target of the attack taking the extra point when damage doesn't divide evenly. Any other baneful effect, such as ability damage, affects both equally."},{"name":"Innate Spellcasting","desc":"the angel's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nat will: guidance, light, purify food and drink, spare the dying\n\n3/day: cure wounds, scorching ray (5 rays)\n\n1/day: bless, daylight, detect evil and good, enhance ability, hallow, protection from evil and good"},{"name":"Magic Resistance","desc":"The angel has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The angel's weapon attacks are magical while it is in eagle form."},{"name":"Shapechange","desc":"The angel can change between winged celestial form, its original mortal form, and that of a Medium-sized eagle. Its statistics are the same in each form, with the exception of its attacks in eagle form."},{"name":"To My Lover's Side","desc":"If separated from its mate, each fidele angel can use both plane shift and teleport 1/day to reunite."},{"name":"Unshakeable Fidelity","desc":"Fidele angels are never voluntarily without their partners. No magical effect or power can cause a fidele angel to act against its mate, and no charm or domination effect can cause them to leave their side or to change their feelings of love and loyalty toward each other."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_firebird","name":"Firebird","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Small","key":"small"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":100},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":100,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"Celestial, Common, Elvish, Primordial, Sylvan","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":99,"hit_dice":"18d6+36","experience_points":1100,"ability_scores":{"strength":12,"dexterity":19,"constitution":14,"intelligence":16,"wisdom":15,"charisma":21},"modifiers":{"strength":1,"dexterity":4,"constitution":2,"intelligence":3,"wisdom":2,"charisma":5},"initiative_bonus":4,"saving_throws":{"dexterity":6,"constitution":4,"intelligence":5,"wisdom":4,"charisma":7},"saving_throws_all":{"strength":1,"dexterity":6,"constitution":4,"intelligence":5,"wisdom":4,"charisma":7},"skill_bonuses":{"acrobatics":6,"arcana":5,"insight":4,"medicine":4,"nature":5,"perception":7,"religion":5},"skill_bonuses_all":{"acrobatics":6,"animal_handling":2,"arcana":5,"athletics":1,"deception":5,"history":3,"insight":4,"intimidation":5,"investigation":3,"medicine":4,"nature":5,"perception":7,"performance":5,"persuasion":5,"religion":5,"sleight_of_hand":4,"stealth":4,"survival":2},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, invisible","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Invisible","key":"invisible"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 4) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Blinding Ray","desc":"The firebird can fire a burning ray of light from its tail feathers in a line 5 feet wide and up to 50 feet long. Targets in the line must succeed on a DC 15 Dexterity saving throw or take 24 (7d6) fire damage and become blinded for 1d4 rounds. A successful saving throw negates the blindness and reduces the damage by half.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Claw","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 4) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The firebird makes one bite attack and two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"the firebird's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\nat will: guidance, purify food and drink, speak with animals\n\n3/day each: charm person, cure wounds (2d8 + 5), daylight, faerie fire, heat metal, hypnotic pattern, tongues\n\n1/day each: geas, heal, reincarnate"},{"name":"Light of the World","desc":"The firebird's feathers glow with a warm light. The creature sheds light as dim as a candle or as bright as a lantern. It always sheds light, and any feathers plucked from the creature continue to shed light as a torch."},{"name":"Warming Presence","desc":"The firebird and any creatures within a 5-foot radius are immune to the effects of natural, environmental cold. Invited into a home or building, a firebird can expand this warming presence to its inhabitants no matter how close they are to the creature."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_hundun","name":"Hundun","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":40,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic good","languages":{"as_string":"understands Celestial and Primordial, but cannot speak intelligibly","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":153,"hit_dice":"18d10+54","experience_points":5900,"ability_scores":{"strength":20,"dexterity":14,"constitution":16,"intelligence":4,"wisdom":20,"charisma":18},"modifiers":{"strength":5,"dexterity":2,"constitution":3,"intelligence":-3,"wisdom":5,"charisma":4},"initiative_bonus":2,"saving_throws":{"constitution":7,"wisdom":9,"charisma":8},"saving_throws_all":{"strength":5,"dexterity":2,"constitution":7,"intelligence":-3,"wisdom":9,"charisma":8},"skill_bonuses":{"athletics":9,"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":2,"animal_handling":5,"arcana":-3,"athletics":9,"deception":4,"history":-3,"insight":9,"intimidation":4,"investigation":-3,"medicine":5,"nature":-3,"perception":9,"performance":4,"persuasion":4,"religion":-3,"sleight_of_hand":2,"stealth":2,"survival":5},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"acid, psychic","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, stunned, unconscious","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Stunned","key":"stunned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The hundun makes four slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"01-10 Inspired:","desc":"Advantage on attack rolls, ability checks, and saving throws"},{"name":"11-20 Distracted:","desc":"Disadvantage on attack rolls, ability checks, and saving throws"},{"name":"21-50 Incoherent:","desc":"The target does nothing but babble or scribble incoherent notes on a new idea"},{"name":"51-75 Obsessed:","desc":"Target is recipient of geas to create a quality magical object"},{"name":"76-100 Suggestible:","desc":"Target receives a suggestion from the hundun"},{"name":"Brainless","desc":"Hunduns are immune to any spell or effect that allows an Intelligence, Wisdom, or Charisma saving throw. Trying to contact or read a Hundun's mind confuses the caster as the spell for 1 round."},{"name":"Dance of Creation","desc":"Hunduns can perform an act of magical creation almost unlimited in scope every 1d8 days. The effect is equivalent to a wish spell, but it must create something."},{"name":"Enlightening Befuddlement","desc":"when a hundun's confusion spell affects a target, it can elect to use the following table rather than the standard one:\n\n1d100 Result"},{"name":"Innate Spellcasting","desc":"the hundun's innate spellcasting ability is Wisdom (spell save DC 17). It can cast the following spells, requiring no material components:\n\nconstant: confusion (always centered on the hundun), detect thoughts\n\nat will: create or destroy water, dancing lights, mending, prestidigitation\n\n3/day each: compulsion, dimension door, black tentacles, irresistible dance\n\n1/day each: awaken, creation, heroes' feast, magnificent mansion, plant growth, reincarnate, stone shape"},{"name":"Magic Weapons","desc":"The hundun's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_ratatosk","name":"Ratatosk","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","climb":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"Celestial, Common; telepathy 100 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"}]},"armor_class":14,"armor_detail":"","hit_points":42,"hit_dice":"12d4+12","experience_points":1100,"ability_scores":{"strength":4,"dexterity":18,"constitution":12,"intelligence":17,"wisdom":10,"charisma":18},"modifiers":{"strength":-3,"dexterity":4,"constitution":1,"intelligence":3,"wisdom":0,"charisma":4},"initiative_bonus":4,"saving_throws":{"wisdom":4,"charisma":4},"saving_throws_all":{"strength":-3,"dexterity":4,"constitution":1,"intelligence":3,"wisdom":4,"charisma":4},"skill_bonuses":{"deception":6,"persuasion":6,"stealth":6},"skill_bonuses_all":{"acrobatics":4,"animal_handling":0,"arcana":3,"athletics":-3,"deception":6,"history":3,"insight":0,"intimidation":4,"investigation":3,"medicine":0,"nature":3,"perception":0,"performance":4,"persuasion":6,"religion":3,"sleight_of_hand":4,"stealth":6,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Desperate Lies","desc":"A creature that can hear the ratatosk must make a DC 14 Wisdom saving throw when it attacks the ratatosk. If the saving throw fails, the creature still attacks, but it must choose a different target creature. An ally must be chosen if no other enemies are within the attack's reach or range. If no other target is in the attack's range or reach, the attack is still made (and ammunition or a spell slot is expended, if appropriate) but it automatically misses and has no effect.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Divisive Chatter","desc":"Up to six creatures within 30 feet that can hear the ratatosk must make DC 14 Charisma saving throws. On a failure, the creature is affected as if by a confusion spell for 1 minute. An affected creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Gore","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 14 (4d6) psychic damage and the target must make a successful DC 14 Wisdom saving throw or be charmed for 1 round. While charmed in this way, the creature regards one randomly determined ally as a foe.","attacks":[{"name":"Gore attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Psychic","key":"psychic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"the ratatosk's spellcasting attribute is Charisma (save DC 14). It can innately cast the following spells without requiring material or somatic components:\n\nat will: animal messenger, message, vicious mockery\n\n1/day each: commune, mirror image\n\n3/day each: sending, suggestion"},{"name":"Skitter","desc":"The ratatosk can take the Dash, Disengage, or Hide action as a bonus action on each of its turns."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_sandman","name":"Sandman","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"Common, Celestial, Giant, Infernal, Umbral","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":14,"armor_detail":"","hit_points":82,"hit_dice":"11d8+33","experience_points":1800,"ability_scores":{"strength":11,"dexterity":19,"constitution":16,"intelligence":13,"wisdom":14,"charisma":19},"modifiers":{"strength":0,"dexterity":4,"constitution":3,"intelligence":1,"wisdom":2,"charisma":4},"initiative_bonus":4,"saving_throws":{"constitution":7,"charisma":7},"saving_throws_all":{"strength":0,"dexterity":4,"constitution":7,"intelligence":1,"wisdom":2,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":2,"arcana":1,"athletics":0,"deception":4,"history":1,"insight":2,"intimidation":4,"investigation":1,"medicine":2,"nature":1,"perception":2,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":4,"stealth":4,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison, psychic","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned, unconscious","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Claw","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The sandman makes two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Eye-Closer's Curse","desc":"If a sandman obtains a critical hit or successful surprise attack against an opponent, its talons scratch a rune onto the target's eyeballs that snaps their eyelids shut, leaving them blinded. This effect can be ended with greater restoration, remove curse, or comparable magic."},{"name":"Innate Spellcasting","desc":"the sandman's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\nat will: darkness, minor illusion, plane shift (at night only), phantom steed, prestidigitation, sleep (11d8)\n\n3/day each: hypnotic pattern, major image\n\n1/day each: dream, phantasmal killer (5d10)"},{"name":"Stuff of Dreams","desc":"Made partially from dreams and imagination, a sandman takes only half damage from critical hits and from sneak attacks. All of the attack's damage is halved, not just bonus damage."},{"name":"Surprise Attack","desc":"If the sandman hits a surprised creature during the first round of combat, the target takes 14 (4d6) extra damage from the attack."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_skein-witch","name":"Skein Witch","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":30,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Celestial, telepathy (100 ft.)","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"}]},"armor_class":20,"armor_detail":"natural armor","hit_points":162,"hit_dice":"25d8+50","experience_points":8400,"ability_scores":{"strength":6,"dexterity":12,"constitution":14,"intelligence":16,"wisdom":20,"charisma":20},"modifiers":{"strength":-2,"dexterity":1,"constitution":2,"intelligence":3,"wisdom":5,"charisma":5},"initiative_bonus":1,"saving_throws":{"intelligence":8,"wisdom":10,"charisma":10},"saving_throws_all":{"strength":-2,"dexterity":1,"constitution":2,"intelligence":8,"wisdom":10,"charisma":10},"skill_bonuses":{"history":8,"insight":15,"perception":15},"skill_bonuses_all":{"acrobatics":1,"animal_handling":5,"arcana":3,"athletics":-2,"deception":5,"history":8,"insight":15,"intimidation":5,"investigation":3,"medicine":5,"nature":3,"perception":15,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":1,"stealth":1,"survival":5},"passive_perception":25,"resistances_and_immunities":{"damage_immunities_display":"fire, lightning, psychic","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Bind Fates","desc":"One target within 60 feet of the skein witch must make a DC 18 Wisdom saving throw. On a failed save, the target's fate is bound to one random ally of the target. Any damage or condition the target suffers is inflicted on the individual to which they are bound instead, and vice versa. A creature can be bound to only one other creature at a time. This effect lasts until either of the affected creatures gains a level, or until a heal or heroes' feast lifts this binding.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Destiny Distortion Wave","desc":"The skein witch projects a 60-foot cone of distortion that frays the strands of fate. All targets in the cone take 55 (10d10) force damage, or half damage with a successful DC 18 Wisdom saving throw. In addition, if more than one target that failed its saving throw is affected by a condition, those conditions are randomly redistributed among the targets with failed saving throws.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Inexorable Threads","desc":"Melee Weapon Attack: +9 to hit, reach 30 ft., one target. Hit: 27 (5d8 + 5) radiant damage, and the target is \"one step closer to death.\"If the target is reduced to 0 hit points, it's treated as if it's already failed one death saving throw. This effect is cumulative; each inexorable threads hit adds one unsuccessful death saving throw. If a character who's been hit three or more times by inexorable threads is reduced to 0 hit points, he or she dies immediately. This effect lasts until the character completes a long rest.","attacks":[{"name":"Inexorable Threads attack","attack_type":"WEAPON","to_hit_mod":9,"reach":30,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The skein witch makes two Inexorable Thread attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Bend Fate (3/day)","desc":"If the skein witch fails a saving throw, she may choose to succeed instead and reflect the effect of the failed saving throw onto one enemy within 30 feet. The skein witch still suffers the effect of a successful saving throw, if any. The new target is entitled to a saving throw as if it were the original target of the attack, but with disadvantage."},{"name":"Fear All Cards","desc":"If a deck of many things is brought within 30 feet of a skein witch, she emits a psychic wail and disintegrates."},{"name":"Magic Resistance","desc":"The skein witch has advantage on saving throws against spells and other magical effects."},{"name":"Misty Step (At Will)","desc":"The skein witch can step between places as a bonus action."},{"name":"Sealed Destiny (1/Day)","desc":"The skein witch attunes herself to the threads of the PCs' fates. Ask each player to write down their prediction of how the PC to their left will die, and at what level. Collect the notes without revealing the answers. When one of those PCs dies, reveal the prediction. If the character died in the manner predicted, they fulfill their destiny and are immediately resurrected by the gods as a reward. If they died at or within one level of the prediction, they return to life with some useful insight into the destiny of someone important."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_temple-dog","name":"Temple Dog","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"good","languages":{"as_string":"understands Celestial and Common but can't speak","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":97,"hit_dice":"15d8+30","experience_points":1800,"ability_scores":{"strength":18,"dexterity":14,"constitution":15,"intelligence":8,"wisdom":14,"charisma":10},"modifiers":{"strength":4,"dexterity":2,"constitution":2,"intelligence":-1,"wisdom":2,"charisma":0},"initiative_bonus":2,"saving_throws":{"strength":7,"constitution":5,"intelligence":2,"wisdom":5},"saving_throws_all":{"strength":7,"dexterity":2,"constitution":5,"intelligence":2,"wisdom":5,"charisma":0},"skill_bonuses":{"perception":5},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":-1,"athletics":4,"deception":0,"history":-1,"insight":2,"intimidation":0,"investigation":-1,"medicine":2,"nature":-1,"perception":5,"performance":0,"persuasion":0,"religion":-1,"sleight_of_hand":2,"stealth":2,"survival":2},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage plus 9 (2d4 + 4) bludgeoning damage, and the target is grappled (escape DC 14). The target must also make a successful DC 15 Constitution saving throw or be stunned until the end of its next turn.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":4,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone and pushed 5 feet. The temple dog can immediately enter the position the target was pushed out of, if it chooses to.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The temple dog has advantage on saving throws against spells and other magical effects."},{"name":"Protector's Initiative","desc":"If the temple dog is entering combat against a clear threat to its temple, it has advantage on its initiative roll."},{"name":"Rushing Slam","desc":"If the temple dog moves at least 10 feet straight toward a target and then makes a slam attack against that target, it can make an additional slam attack against a second creature within 5 feet of the first target as a bonus action."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_uraeus","name":"Uraeus","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful neutral","languages":{"as_string":"understands Celestial and Common but can't speak","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":40,"hit_dice":"9d4+18","experience_points":450,"ability_scores":{"strength":6,"dexterity":15,"constitution":14,"intelligence":10,"wisdom":14,"charisma":9},"modifiers":{"strength":-2,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":2,"charisma":-1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":-2,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":2,"charisma":-1},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":0,"athletics":-2,"deception":-1,"history":0,"insight":2,"intimidation":-1,"investigation":0,"medicine":2,"nature":0,"perception":4,"performance":-1,"persuasion":-1,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"fire; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 9 (2d8) poison damage, and the target must make a successful DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target takes 9 (2d8) fire damage at the start of its turn. A poisoned creature repeats the saving throw at the end of its turn, ending the effect on a success.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bonded Savior","desc":"When the uraeus' bonded ward takes damage, the uraeus can transfer the damage to itself instead. The uraeus' damage resistance and immunity don't apply to transferred damage.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Searing Breath","desc":"The uraeus exhales a 15-foot cone of fire. Creatures in the area take 10 (3d6) fire damage, or half damage with a successful DC 12 Dexterity saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Flyby","desc":"The uraeus doesn't provoke opportunity attacks when it flies out of an enemy's reach."},{"name":"Ward Bond","desc":"As a bonus action, the uraeus forms a magical bond with a willing creature within 5 feet. Afterward, no matter how great the distance between them, the uraeus knows the distance and direction to its bonded ward and is aware of the creature's general state of health. The bond lasts until the uraeus or the ward dies, or the uraeus ends the bond as an action."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"tob_valkyrie","name":"Valkyrie","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":30,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Common, Dwarvish, Giant, and see Gift of Tongues","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":16,"armor_detail":"chain mail) or 18 (chain mail with shield","hit_points":112,"hit_dice":"15d8+45","experience_points":7200,"ability_scores":{"strength":18,"dexterity":18,"constitution":16,"intelligence":12,"wisdom":19,"charisma":18},"modifiers":{"strength":4,"dexterity":4,"constitution":3,"intelligence":1,"wisdom":4,"charisma":4},"initiative_bonus":4,"saving_throws":{"strength":12,"dexterity":12,"constitution":11,"intelligence":5,"wisdom":8,"charisma":12},"saving_throws_all":{"strength":12,"dexterity":12,"constitution":11,"intelligence":5,"wisdom":8,"charisma":12},"skill_bonuses":{"perception":8},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":1,"athletics":4,"deception":4,"history":1,"insight":4,"intimidation":4,"investigation":1,"medicine":4,"nature":1,"perception":8,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":4,"stealth":4,"survival":4},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"acid, cold, fire, lightning, thunder","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened","condition_immunities":[{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Cast a Cantrip","desc":"The valkyrie casts one spell from her at-will list.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Harvest the Fallen","desc":"A valkyrie can take the soul of a newly dead body and bind it into a weapon or shield. Only one soul can be bound to any object. Individuals whose souls are bound can't be raised by any means short of a wish or comparable magic. A valkyrie can likewise release any soul that has been bound by another valkyrie, or transfer a bound soul from one object to another. Once bound, the soul grants the item a +1 bonus for every 4 character levels of the soul (maximum of +3), and this replaces any other magic on the item. At the DM's discretion, part of this bonus can become an appropriate special quality (a fire giant's soul might create a flaming weapon, for example).","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Longsword","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage or 9 (1d10 + 4) slashing damage if used with two hands, plus 11 (2d10) radiant damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spear","desc":"Melee or Ranged Weapon Attack: +8 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack, plus 11 (2d10) radiant damage.","attacks":[{"name":"Spear attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spear or Longsword Attack","desc":"The valkyrie makes one longsword or spear attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Asgardian Weapons","desc":"The valkyrie's weapon attacks are magical. When she hits with any weapon, it does an extra 11 (2d10) radiant damage (included in attacks listed below)."},{"name":"Cloak of Doom","desc":"Any living creature that starts its turn within 60 feet of a valkyrie senses her unsettling presence and must succeed on a DC 16 Charisma saving throw or be frightened for 1d4 rounds. Those who succeed are immune to the effect for 24 hours. The valkyrie can suppress this aura at will."},{"name":"Gift of Tongues","desc":"Valkyries become fluent in any language they hear spoken for at least 1 minute, and they retain this knowledge forever."},{"name":"Innate Spellcasting","desc":"the valkyrie's innate spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She can innately cast the following spells, requiring no material components:\n\nat will: bane, bless, invisibility, sacred flame, spare the dying, speak with animals, thaumaturgy\n\n5/day each: gentle repose, healing word, warding bond\n\n3/day each: beacon of hope, mass healing word, revivify\n\n1/day each: commune, death ward, freedom of movement, geas"}],"creaturesets":[],"environments":[{"name":"Elysium","key":"srd_elysium"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_aklea","name":"Aklea","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":22.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":60,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Celestial, Common, six more","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":21,"armor_detail":"","hit_points":656,"hit_dice":"32d20+320","experience_points":41000,"ability_scores":{"strength":30,"dexterity":24,"constitution":30,"intelligence":22,"wisdom":24,"charisma":26},"modifiers":{"strength":10,"dexterity":7,"constitution":10,"intelligence":6,"wisdom":7,"charisma":8},"initiative_bonus":7,"saving_throws":{"strength":17,"constitution":17,"intelligence":13,"wisdom":14,"charisma":15},"saving_throws_all":{"strength":17,"dexterity":7,"constitution":17,"intelligence":13,"wisdom":14,"charisma":15},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":7,"animal_handling":7,"arcana":6,"athletics":10,"deception":8,"history":6,"insight":7,"intimidation":8,"investigation":6,"medicine":7,"nature":6,"perception":7,"performance":8,"persuasion":8,"religion":6,"sleight_of_hand":7,"stealth":7,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"radiant; damage from nonmagical weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Attack","desc":"The empyrean makes a weapon attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Cast Spell","desc":"The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Flame Strike","desc":"(5th-Level; V, S) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fly","desc":"The empyrean flies up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hold Monster","desc":"(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns  ending the effect on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Immortal Form","desc":"The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Bolt","desc":"(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw  taking 28 (8d6) lightning damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Maul","desc":"Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage  and the target makes a DC 25 Strength saving throw. On a failure  the target is pushed up to 30 feet away and knocked prone.","attacks":[{"name":"Maul attack","attack_type":"WEAPON","to_hit_mod":17,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":8,"damage_die_type":"D6","damage_bonus":10,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shout","desc":"Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"The empyrean can take 1 legendary action","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Grace","desc":"If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)."},{"name":"Innate Spellcasting","desc":"The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**:  Flame Strike, Hold Monster, Lightning Bolt\n- **1/Day:** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_corrupted-unicorn","name":"Corrupted Unicorn","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":80,"unit":"feet"},"speed_all":{"unit":"feet","walk":80,"crawl":40,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Celestial, Elvish, Sylvan, telepathy 60 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":14,"armor_detail":"","hit_points":85,"hit_dice":"9d10+36","experience_points":1800,"ability_scores":{"strength":20,"dexterity":18,"constitution":18,"intelligence":16,"wisdom":20,"charisma":20},"modifiers":{"strength":5,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":5,"charisma":5},"initiative_bonus":4,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":5,"charisma":5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":3,"athletics":5,"deception":5,"history":3,"insight":5,"intimidation":5,"investigation":3,"medicine":5,"nature":3,"perception":5,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Darkness Aura","desc":"A 15-foot radius area of magical darkness emanates from the unicorn  spreading around corners and moving with it. Darkvision and natural light can't penetrate it. If the darkness overlaps with an area of light created by a 2nd-level spell or lower  the spell creating the light is dispelled. The darkness aura lasts for 10 minutes or until the unicorn takes damage. The aura doesnt hinder the unicorns sight.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Grant Boon","desc":"The unicorn touches a willing creature including itself  with its horn and grants one of the following boons:","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Healing","desc":"The creature magically regains 21 (6d6) hit points. It is cured of all diseases and poisons affecting it are neutralized.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Horn","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 10 (3d6) radiant damage. If the target is a creature and the unicorn moves at least 20 feet straight towards the target before the attack  the target takes an extra 9 (2d8) bludgeoning damage and makes a DC 16 Strength saving throw  falling prone on a failure.","attacks":[{"name":"Horn attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Luck: During the next 24 hours, the creature can roll a d12 and add the result to one ability check, attack roll, or saving throw after seeing the result","desc":"","attacks":[],"action_type":"ACTION","order_in_statblock":7,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The unicorn attacks once with its hooves and once with its horn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protection: A glowing mote of light orbits the creatures head","desc":"The mote lasts 24 hours. When the creature fails a saving throw  it can use its reaction to expend the mote and succeed on the saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":8,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Resolution","desc":"The creature is immune to being charmed or frightened for 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":9,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Trample","desc":"The unicorn attacks a prone creature with its hooves.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The unicorn has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_couatl","name":"Couatl","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":16,"armor_detail":"","hit_points":85,"hit_dice":"10d8+40","experience_points":1100,"ability_scores":{"strength":18,"dexterity":18,"constitution":18,"intelligence":18,"wisdom":20,"charisma":18},"modifiers":{"strength":4,"dexterity":4,"constitution":4,"intelligence":4,"wisdom":5,"charisma":4},"initiative_bonus":4,"saving_throws":{"constitution":6,"wisdom":7,"charisma":6},"saving_throws_all":{"strength":4,"dexterity":4,"constitution":6,"intelligence":4,"wisdom":7,"charisma":6},"skill_bonuses":{"perception":7,"persuasion":6,"religion":7},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":4,"athletics":4,"deception":4,"history":4,"insight":5,"intimidation":4,"investigation":4,"medicine":5,"nature":4,"perception":7,"performance":4,"persuasion":6,"religion":7,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"psychic, radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Psychic","key":"psychic"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage  and the target makes a DC 14 Constitution saving throw. On a failure  it is poisoned for 24 hours. The target is unconscious until the poisoned condition ends or a creature uses an action to shake the target awake.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 14 (3d6 + 4) bludgeoning damage  and the target is grappled (escape DC 14). Until this grapple ends  the target is restrained  the couatl can't constrict other targets  and the couatl has advantage on attacks against the target.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heal","desc":"The couatl touches a creature  magically healing 20 hit points of damage and ending the poisoned condition on that creature.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Shapeshift","desc":"The couatl magically changes its form to resemble that of a humanoid or beast  or back into its true form. It reverts to its true form if it dies. If its form is humanoid  it is equipped with clothing and a weapon. While shapeshifted  its statistics are the same except that it can't use Constrict and Shielding Wing and it may gain a swim speed of 60 or lose its fly speed if appropriate to its new form. If its a beast  it can use its bite attack. If its a humanoid  it may make a weapon attack  which functions identically to its bite attack.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shielding Wing","desc":"When the couatl or a creature within 5 feet is attacked, the couatl can interpose a wing and impose disadvantage on the attack.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The couatls spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic,\n- **3/Day Each:** Create Food and Water, Detect Thoughts, Lesser Restoration\n- **1/Day Each:** Dream, Greater Restoration, Scrying"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_deva","name":"Deva","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":17,"armor_detail":"","hit_points":153,"hit_dice":"18d8+72","experience_points":5900,"ability_scores":{"strength":18,"dexterity":18,"constitution":18,"intelligence":18,"wisdom":20,"charisma":20},"modifiers":{"strength":4,"dexterity":4,"constitution":4,"intelligence":4,"wisdom":5,"charisma":5},"initiative_bonus":4,"saving_throws":{"wisdom":9,"charisma":9},"saving_throws_all":{"strength":4,"dexterity":4,"constitution":4,"intelligence":4,"wisdom":9,"charisma":9},"skill_bonuses":{"insight":9,"perception":9,"religion":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":4,"athletics":4,"deception":5,"history":4,"insight":9,"intimidation":5,"investigation":4,"medicine":5,"nature":4,"perception":9,"performance":5,"persuasion":5,"religion":9,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":30,"actions":[{"name":"Celestial Hammer","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 17 (5d6) radiant damage. On a hit  the target can't make opportunity attacks against the deva until the beginning of the targets next turn.","attacks":[{"name":"Celestial Hammer (Deva Form Only) attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":5,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Deva Form Only","usage_limits":null},{"name":"Change Form","desc":"The deva magically transforms into a beast or humanoid or back into its true form. It retains its deva statistics  including speech and telepathy  except that it has the size  movement modes  and traits of its new form.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Divine Blast","desc":"Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 22 (5d8) radiant damage.","attacks":[{"name":"Divine Blast attack","attack_type":"SPELL","to_hit_mod":8,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The deva makes two attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Energy","desc":"The deva touches a creature other than itself. If the target is unwilling  the deva makes an attack roll with a +8 bonus. The deva can choose to magically heal 60 hit points of damage and end any blindness  curse  deafness  disease  or poison on the target. Alternatively  the deva can choose to deal 60 radiant damage to the target.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Aligned","desc":"An angel radiates a Lawful aura. Most angels also radiate a Good aura, and a few radiate Evil."},{"name":"Celestial Dissolution","desc":"When an angel dies, its body and equipment dissolve into motes of light."},{"name":"Detect Alignment","desc":"An angel knows the alignment, if any, of each creature within 30 feet that it can see."},{"name":"Immortal Nature","desc":"An angel doesnt require air, sustenance, or sleep."},{"name":"Magic Resistance","desc":"The deva has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_empyrean","name":"Empyrean","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":22.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":60,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Celestial, Common, six more","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":21,"armor_detail":"","hit_points":328,"hit_dice":"16d20+160","experience_points":41000,"ability_scores":{"strength":30,"dexterity":24,"constitution":30,"intelligence":22,"wisdom":24,"charisma":26},"modifiers":{"strength":10,"dexterity":7,"constitution":10,"intelligence":6,"wisdom":7,"charisma":8},"initiative_bonus":7,"saving_throws":{"strength":17,"constitution":17,"intelligence":13,"wisdom":14,"charisma":15},"saving_throws_all":{"strength":17,"dexterity":7,"constitution":17,"intelligence":13,"wisdom":14,"charisma":15},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":7,"animal_handling":7,"arcana":6,"athletics":10,"deception":8,"history":6,"insight":7,"intimidation":8,"investigation":6,"medicine":7,"nature":6,"perception":7,"performance":8,"persuasion":8,"religion":6,"sleight_of_hand":7,"stealth":7,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"radiant; damage from nonmagical weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Attack","desc":"The empyrean makes a weapon attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Cast Spell","desc":"The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Flame Strike","desc":"(5th-Level; V, S) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fly","desc":"The empyrean flies up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hold Monster","desc":"(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns  ending the effect on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Immortal Form","desc":"The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Bolt","desc":"(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw  taking 28 (8d6) lightning damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Maul","desc":"Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage  and the target makes a DC 25 Strength saving throw. On a failure  the target is pushed up to 30 feet away and knocked prone.","attacks":[{"name":"Maul attack","attack_type":"WEAPON","to_hit_mod":17,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":8,"damage_die_type":"D6","damage_bonus":10,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shout","desc":"Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"The empyrean can take 1 legendary action","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Grace","desc":"If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)."},{"name":"Innate Spellcasting","desc":"The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**:  flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_fallen-deva","name":"Fallen Deva","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":17,"armor_detail":"","hit_points":153,"hit_dice":"18d8+72","experience_points":5900,"ability_scores":{"strength":18,"dexterity":18,"constitution":18,"intelligence":18,"wisdom":20,"charisma":20},"modifiers":{"strength":4,"dexterity":4,"constitution":4,"intelligence":4,"wisdom":5,"charisma":5},"initiative_bonus":4,"saving_throws":{"wisdom":9,"charisma":9},"saving_throws_all":{"strength":4,"dexterity":4,"constitution":4,"intelligence":4,"wisdom":9,"charisma":9},"skill_bonuses":{"insight":9,"perception":9,"religion":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":4,"athletics":4,"deception":5,"history":4,"insight":9,"intimidation":5,"investigation":4,"medicine":5,"nature":4,"perception":9,"performance":5,"persuasion":5,"religion":9,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":30,"actions":[{"name":"Celestial Hammer","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 17 (5d6) radiant damage. On a hit  the target can't make opportunity attacks against the deva until the beginning of the targets next turn.","attacks":[{"name":"Celestial Hammer (Deva Form Only) attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":5,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Deva Form Only","usage_limits":null},{"name":"Change Form","desc":"The deva magically transforms into a beast or humanoid or back into its true form. It retains its deva statistics  including speech and telepathy  except that it has the size  movement modes  and traits of its new form.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Consume Life Energy","desc":"The angel feasts on the departing life energy of a humanoid within 5 feet. The target must have been slain within the last hour. The angel magically gains temporary hit points equal to half the dead creatures maximum hit points. These hit points last until depleted. Only a spell cast with a 9th-level slot can raise the corpse from the dead.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Divine Blast","desc":"Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 22 (5d8) radiant damage.","attacks":[{"name":"Divine Blast attack","attack_type":"SPELL","to_hit_mod":8,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The deva makes two attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Energy","desc":"The deva touches a creature other than itself. If the target is unwilling  the deva makes an attack roll with a +8 bonus. The deva can choose to magically heal 60 hit points of damage and end any blindness  curse  deafness  disease  or poison on the target. Alternatively  the deva can choose to deal 60 radiant damage to the target.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Aligned","desc":"An angel radiates a Lawful aura. Most angels also radiate a Good aura, and a few radiate Evil."},{"name":"Celestial Dissolution","desc":"When an angel dies, its body and equipment dissolve into motes of light."},{"name":"Detect Alignment","desc":"An angel knows the alignment, if any, of each creature within 30 feet that it can see."},{"name":"Immortal Nature","desc":"An angel doesnt require air, sustenance, or sleep."},{"name":"Magic Resistance","desc":"The deva has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_fallen-planetar","name":"Fallen Planetar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"","hit_points":250,"hit_dice":"20d10+140","experience_points":15000,"ability_scores":{"strength":22,"dexterity":22,"constitution":24,"intelligence":22,"wisdom":24,"charisma":24},"modifiers":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":7,"charisma":7},"initiative_bonus":6,"saving_throws":{"wisdom":12,"charisma":12},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":12,"charisma":12},"skill_bonuses":{"athletics":11,"insight":12,"perception":12,"religion":12},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":6,"athletics":11,"deception":7,"history":6,"insight":12,"intimidation":7,"investigation":6,"medicine":7,"nature":6,"perception":12,"performance":7,"persuasion":7,"religion":12,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Awe-Inspiring Gaze","desc":"The planetar targets a creature within 90 feet. The target makes a DC 20 Wisdom saving throw. On a failure, it is frightened until the end of its next turn. If the target makes its saving throw, it is immune to any angels Awe-Inspiring Gaze for the next 24 hours.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Consume Life Energy","desc":"The angel feasts on the departing life energy of a humanoid within 5 feet. The target must have been slain within the last hour. The angel magically gains temporary hit points equal to half the dead creatures maximum hit points. These hit points last until depleted. Only a spell cast with a 9th-level slot can raise the corpse from the dead.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Flaming Sword","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) slashing damage plus 21 (6d6) ongoing fire or radiant damage (the planetars choice). A creature can use an action to extinguish this holy flame on itself or a creature within 5 feet.","attacks":[{"name":"Flaming Sword attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heal","desc":"The planetar touches a creature other than itself  magically healing 60 hit points of damage and ending any blindness  curse  deafness  disease  or poison on the target.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}},{"name":"Heavenly Bolt","desc":"The planetar fires a lightning bolt in a line 100 feet long and 5 feet wide. Each creature in the line makes a Dexterity saving throw  taking 56 (16d6) lightning damage on a failed save  or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planetar attacks twice with its flaming sword.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protective Parry","desc":"When a creature within 5 feet would be hit with a melee attack, the planetar applies disadvantage to the attack roll.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Champion of Truth","desc":"The planetar automatically detects lies. Additionally, it cannot lie."},{"name":"Innate Spellcasting","desc":"The planetars spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:\n\n- **1/Day Each:** Commune, Control Weather, Raise Dead"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_fallen-solar","name":"Fallen Solar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","fly":150},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":150,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":21,"armor_detail":"","hit_points":319,"hit_dice":"22d10+198","experience_points":33000,"ability_scores":{"strength":28,"dexterity":22,"constitution":28,"intelligence":22,"wisdom":30,"charisma":30},"modifiers":{"strength":9,"dexterity":6,"constitution":9,"intelligence":6,"wisdom":10,"charisma":10},"initiative_bonus":6,"saving_throws":{"wisdom":0,"charisma":17},"saving_throws_all":{"strength":9,"dexterity":6,"constitution":9,"intelligence":6,"wisdom":0,"charisma":17},"skill_bonuses":{"athletics":16,"history":16,"insight":17,"perception":17,"religion":17},"skill_bonuses_all":{"acrobatics":6,"animal_handling":10,"arcana":6,"athletics":16,"deception":10,"history":16,"insight":17,"intimidation":10,"investigation":6,"medicine":10,"nature":6,"perception":17,"performance":10,"persuasion":10,"religion":17,"sleight_of_hand":6,"stealth":6,"survival":10},"passive_perception":27,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Abase yourself! The creature falls prone","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Approach! The creature must use its reaction","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":5,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Column of Flame","desc":"Flame erupts in a 10-foot-radius  30-foot-tall cylinder centered on a point the solar can see within 60 feet of it. Each creature in the area makes a DC 21 Dexterity saving throw  taking 21 (6d6) fire damage and 21 (6d6) radiant damage of a failure  or half as much damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Consume Life Energy","desc":"The angel feasts on the departing life energy of a humanoid within 5 feet. The target must have been slain within the last hour. The angel magically gains temporary hit points equal to half the dead creatures maximum hit points. These hit points last until depleted. Only a spell cast with a 9th-level slot can raise the corpse from the dead.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Deafening Command","desc":"The solar speaks an echoing command. Each creature of the solars choice within 30 feet that can hear the solar and understands a language makes a DC 24 Charisma saving throw. Each creature that succeeds on the saving throw takes 21 (6d6) thunder damage. Each creature that fails its saving throw immediately takes a certain action, depending on the solars command. This is a magical charm effect.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Flee! The creature must use its reaction","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":6,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Forceful Parry","desc":"When a creature misses the solar with a melee attack, the solars parrying sword sparks with energy. The attacker takes 21 (6d6) lightning damage and makes a DC 24 Constitution saving throw. On a failure, it is pushed 10 feet away and falls prone.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heal","desc":"The solar touches a creature other than itself, magically healing 60 hit points of damage and ending any blindness, curse, deafness, disease, or poison on the target.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Holy Sword","desc":"Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 23 (4d6 + 9) slashing damage plus 21 (6d6) radiant damage.","attacks":[{"name":"Holy Sword attack","attack_type":"WEAPON","to_hit_mod":16,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":9,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The solar attacks twice with its holy sword.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Surrender! The creature drops anything it is holding","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":7,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The solar magically teleports up to 120 feet to an empty space it can see.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"The solar can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. The solar regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Champion of Truth","desc":"The solar automatically detects lies. Additionally, it cannot lie."},{"name":"Innate Spellcasting","desc":"The solars spellcasting ability is Charisma (spell save DC 25). The solar can innately cast the following spells, requiring no material components:\n\n- **1/Day Each:** Commune, Control Weather, Resurrection"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_forgotten-god","name":"Forgotten God","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":40,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"All","data":[]},"armor_class":17,"armor_detail":"","hit_points":161,"hit_dice":"17d8+85","experience_points":5900,"ability_scores":{"strength":20,"dexterity":18,"constitution":20,"intelligence":10,"wisdom":20,"charisma":20},"modifiers":{"strength":5,"dexterity":4,"constitution":5,"intelligence":0,"wisdom":5,"charisma":5},"initiative_bonus":4,"saving_throws":{"constitution":9,"wisdom":9,"charisma":9},"saving_throws_all":{"strength":5,"dexterity":4,"constitution":9,"intelligence":0,"wisdom":9,"charisma":9},"skill_bonuses":{"arcana":4,"history":4,"intimidation":9,"perception":9,"persuasion":9,"religion":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":4,"athletics":5,"deception":5,"history":4,"insight":5,"intimidation":9,"investigation":0,"medicine":5,"nature":0,"perception":9,"performance":5,"persuasion":9,"religion":9,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"poison, radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"fatigue, frightened, poisoned","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Divine Weapon","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) damage (damage type based on the form of the weapon or implement) plus 3 (1d6) radiant damage.","attacks":[{"name":"Divine Weapon attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Divine Wrath","desc":"Each creature of the gods choice within 60 feet makes a DC 17 Constitution saving throw  taking 28 (8d6) radiant damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Flame Strike","desc":"(5th-Level; V, S) A 10-foot-radius  40-foot-high column of divine flame appears centered on a point the god can see within 60 feet. Each creature in the area makes a DC 17 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save  or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spirit Guardians","desc":"(3rd-Level; V, S, Concentration) Spirits of former divine servants surround the god in a 10-foot radius for 10 minutes. The god can choose creatures they can see to be unaffected by the spell. Other creatures treat the area as difficult terrain  and when a creature enters the area for the first time on a turn or starts its turn there  it makes a DC DC 17 Wisdom saving throw  taking 10 (3d6) radiant damage on a failed save or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Stunning Gaze (Gaze)","desc":"The god targets a creature within 60 feet. The target makes a DC 17 Charisma saving throw. On a failure  the target takes 10 (3d6) radiant damage and is stunned until the end of its next turn. On a success  the target is immune to Stunning Gaze for 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Aligned","desc":"The forgotten god radiates a weak alignment aura, most often Lawful and Good, Chaotic and Good, Lawful and Evil, or Chaotic and Evil. Its behavior may not match its alignment."},{"name":"Divine Nature","desc":"A forgotten god doesnt require air, sustenance, or sleep."},{"name":"Flawed Spellcasting","desc":"The gods innate spellcasting ability is Wisdom (save DC 17).The god can try to cast Flame Strikeor Spirit Guardians at will with no material component. When the god tries to cast the spell, roll 1d6. On a 1, 2, or 3 on the die, the spell visibly fails and has no effect. The gods action for the turn is not wasted, but it can't be used to cast a spell."},{"name":"Legendary Resistance (3/Day)","desc":"When the god fails a saving throw, it can choose to succeed instead. When it does so, it seems to flicker and shrink, as if it is using up its essence."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_king-fomor","name":"King Fomor","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":22.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":60,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Celestial, Common, six more","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":21,"armor_detail":"","hit_points":656,"hit_dice":"32d20+320","experience_points":41000,"ability_scores":{"strength":30,"dexterity":24,"constitution":30,"intelligence":22,"wisdom":24,"charisma":26},"modifiers":{"strength":10,"dexterity":7,"constitution":10,"intelligence":6,"wisdom":7,"charisma":8},"initiative_bonus":7,"saving_throws":{"strength":17,"constitution":17,"intelligence":13,"wisdom":14,"charisma":15},"saving_throws_all":{"strength":17,"dexterity":7,"constitution":17,"intelligence":13,"wisdom":14,"charisma":15},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":7,"animal_handling":7,"arcana":6,"athletics":10,"deception":8,"history":6,"insight":7,"intimidation":8,"investigation":6,"medicine":7,"nature":6,"perception":7,"performance":8,"persuasion":8,"religion":6,"sleight_of_hand":7,"stealth":7,"survival":7},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"radiant; damage from nonmagical weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Attack","desc":"The empyrean makes a weapon attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Burning Gaze","desc":"A line of fire 5 feet wide and 60 feet long blasts from King Fomors eye. Each creature in the area makes a DC 23 Constitution saving throw, taking 35 (10d6) fire damage and 35 (10d6) radiant damage on a failure or half damage on a success. When King Fomor is bloodied, his Burning Gazes shape is a 60-foot cone instead of a line.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cast Spell","desc":"The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Elite Recovery","desc":"King Fomor ends one negative effect currently affecting him. He can do so as long as he has at least 1 hit point, even while unconscious or incapacitated.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flame Strike","desc":"(5th-Level; V, S) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fly","desc":"The empyrean flies up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hold Monster","desc":"(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns  ending the effect on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Immortal Form","desc":"The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Bolt","desc":"(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw  taking 28 (8d6) lightning damage on a failure or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Maul","desc":"Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage  and the target makes a DC 25 Strength saving throw. On a failure  the target is pushed up to 30 feet away and knocked prone.","attacks":[{"name":"Maul attack","attack_type":"WEAPON","to_hit_mod":17,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":8,"damage_die_type":"D6","damage_bonus":10,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shout","desc":"Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"The empyrean can take 1 legendary action","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Grace","desc":"If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)."},{"name":"Innate Spellcasting","desc":"The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_pegasus","name":"Pegasus","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":80,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Celestial, Common, Elvish, and Sylvan, but can't speak","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."}]},"armor_class":13,"armor_detail":"","hit_points":57,"hit_dice":"6d10+24","experience_points":450,"ability_scores":{"strength":18,"dexterity":16,"constitution":18,"intelligence":10,"wisdom":14,"charisma":12},"modifiers":{"strength":4,"dexterity":3,"constitution":4,"intelligence":0,"wisdom":2,"charisma":1},"initiative_bonus":3,"saving_throws":{"dexterity":5,"wisdom":4,"charisma":3},"saving_throws_all":{"strength":4,"dexterity":5,"constitution":4,"intelligence":0,"wisdom":4,"charisma":3},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":0,"athletics":4,"deception":1,"history":0,"insight":2,"intimidation":1,"investigation":0,"medicine":2,"nature":0,"perception":4,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a Large or smaller creature and the pegasus moves at least 20 feet toward it before the attack  the target makes a DC 14 Strength saving throw  falling prone on a failure.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Mount","desc":"Over the course of a short rest, a willing pegasus can form a bond with a rider. Once this bond is formed, the rider suffers no penalties for riding the pegasus without a saddle. Additionally, if an effect forces both the pegasus and its rider to roll a saving throw, the pegasus automatically succeeds if the rider succeeds. If the pegasus bonds with a new rider, the previous bond ends."},{"name":"Good","desc":"The pegasus radiates a Good aura."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_planetar","name":"Planetar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"","hit_points":250,"hit_dice":"20d10+140","experience_points":15000,"ability_scores":{"strength":22,"dexterity":22,"constitution":24,"intelligence":22,"wisdom":24,"charisma":24},"modifiers":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":7,"charisma":7},"initiative_bonus":6,"saving_throws":{"wisdom":12,"charisma":12},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":12,"charisma":12},"skill_bonuses":{"athletics":11,"insight":12,"perception":12,"religion":12},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":6,"athletics":11,"deception":7,"history":6,"insight":12,"intimidation":7,"investigation":6,"medicine":7,"nature":6,"perception":12,"performance":7,"persuasion":7,"religion":12,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":60,"actions":[{"name":"Awe-Inspiring Gaze","desc":"The planetar targets a creature within 90 feet. The target makes a DC 20 Wisdom saving throw. On a failure, it is frightened until the end of its next turn. If the target makes its saving throw, it is immune to any angels Awe-Inspiring Gaze for the next 24 hours.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flaming Sword","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) slashing damage plus 21 (6d6) ongoing fire or radiant damage (the planetars choice). A creature can use an action to extinguish this holy flame on itself or a creature within 5 feet.","attacks":[{"name":"Flaming Sword attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heal","desc":"The planetar touches a creature other than itself  magically healing 60 hit points of damage and ending any blindness  curse  deafness  disease  or poison on the target.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}},{"name":"Heavenly Bolt","desc":"The planetar fires a lightning bolt in a line 100 feet long and 5 feet wide. Each creature in the line makes a Dexterity saving throw  taking 56 (16d6) lightning damage on a failed save  or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planetar attacks twice with its flaming sword.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protective Parry","desc":"When a creature within 5 feet would be hit with a melee attack, the planetar applies disadvantage to the attack roll.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Champion of Truth","desc":"The planetar automatically detects lies. Additionally, it cannot lie."},{"name":"Innate Spellcasting","desc":"The planetars spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:\n- **1/Day Each:** Commune, Control Weather, Raise Dead"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_solar","name":"Solar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","fly":150},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":150,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":21,"armor_detail":"","hit_points":319,"hit_dice":"22d10+198","experience_points":33000,"ability_scores":{"strength":28,"dexterity":22,"constitution":28,"intelligence":22,"wisdom":30,"charisma":30},"modifiers":{"strength":9,"dexterity":6,"constitution":9,"intelligence":6,"wisdom":10,"charisma":10},"initiative_bonus":6,"saving_throws":{"wisdom":0,"charisma":17},"saving_throws_all":{"strength":9,"dexterity":6,"constitution":9,"intelligence":6,"wisdom":0,"charisma":17},"skill_bonuses":{"athletics":16,"history":16,"insight":17,"perception":17,"religion":17},"skill_bonuses_all":{"acrobatics":6,"animal_handling":10,"arcana":6,"athletics":16,"deception":10,"history":16,"insight":17,"intimidation":10,"investigation":6,"medicine":10,"nature":6,"perception":17,"performance":10,"persuasion":10,"religion":17,"sleight_of_hand":6,"stealth":6,"survival":10},"passive_perception":27,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Abase yourself! The creature falls prone","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Approach! The creature must use its reaction","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":5,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Column of Flame","desc":"Flame erupts in a 10-foot-radius  30-foot-tall cylinder centered on a point the solar can see within 60 feet of it. Each creature in the area makes a DC 21 Dexterity saving throw  taking 21 (6d6) fire damage and 21 (6d6) radiant damage of a failure  or half as much damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Deafening Command","desc":"The solar speaks an echoing command. Each creature of the solars choice within 30 feet that can hear the solar and understands a language makes a DC 24 Charisma saving throw. Each creature that succeeds on the saving throw takes 21 (6d6) thunder damage. Each creature that fails its saving throw immediately takes a certain action, depending on the solars command. This is a magical charm effect.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Flee! The creature must use its reaction","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":6,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Forceful Parry","desc":"When a creature misses the solar with a melee attack, the solars parrying sword sparks with energy. The attacker takes 21 (6d6) lightning damage and makes a DC 24 Constitution saving throw. On a failure, it is pushed 10 feet away and falls prone.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heal","desc":"The solar touches a creature other than itself, magically healing 60 hit points of damage and ending any blindness, curse, deafness, disease, or poison on the target.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Holy Sword","desc":"Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 23 (4d6 + 9) slashing damage plus 21 (6d6) radiant damage.","attacks":[{"name":"Holy Sword attack","attack_type":"WEAPON","to_hit_mod":16,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":9,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The solar attacks twice with its holy sword.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Surrender! The creature drops anything it is holding","desc":"","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":7,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The solar magically teleports up to 120 feet to an empty space it can see.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"The solar can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. The solar regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Champion of Truth","desc":"The solar automatically detects lies. Additionally, it cannot lie."},{"name":"Innate Spellcasting","desc":"The solars spellcasting ability is Charisma (spell save DC 25). The solar can innately cast the following spells, requiring no material components:\n- **1/Day Each:** Commune, Control Weather, Resurrection"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_unicorn","name":"Unicorn","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":80,"unit":"feet"},"speed_all":{"unit":"feet","walk":80,"crawl":40,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Celestial, Elvish, Sylvan, telepathy 60 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":14,"armor_detail":"","hit_points":85,"hit_dice":"9d10+36","experience_points":1800,"ability_scores":{"strength":20,"dexterity":18,"constitution":18,"intelligence":16,"wisdom":20,"charisma":20},"modifiers":{"strength":5,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":5,"charisma":5},"initiative_bonus":4,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":5,"charisma":5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":3,"athletics":5,"deception":5,"history":3,"insight":5,"intimidation":5,"investigation":3,"medicine":5,"nature":3,"perception":5,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Grant Boon","desc":"The unicorn touches a willing creature  including itself  with its horn and grants one of the following boons:","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Healing: The creature magically regains 21 (6d6) hit points","desc":"It is cured of all diseases  and poisons affecting it are neutralized.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Horn","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 10 (3d6) radiant damage. If the target is a creature and the unicorn moves at least 20 feet straight towards the target before the attack  the target takes an extra 9 (2d8) bludgeoning damage and makes a DC 16 Strength saving throw  falling prone on a failure.","attacks":[{"name":"Horn attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Luck: During the next 24 hours, the creature can roll a d12 and add the result to one ability check, attack roll, or saving throw after seeing the result","desc":"","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The unicorn attacks once with its hooves and once with its horn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protection: A glowing mote of light orbits the creatures head","desc":"The mote lasts 24 hours. When the creature fails a saving throw  it can use its reaction to expend the mote and succeed on the saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Resolution: The creature is immune to being charmed or frightened for 24 hours","desc":"","attacks":[],"action_type":"ACTION","order_in_statblock":7,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Good","desc":"The unicorn radiates a Good aura."},{"name":"Innate Spellcasting","desc":"The unicorns innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Animal Messenger, Detect Evil and Good, Druidcraft, Pass Without Trace, Scrying (locations within its domain only),\n- **1/Day:**  Calm Emotions, dispel evil and good, Teleport (between locations within its domain only)"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_couatl","name":"Couatl","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":97,"hit_dice":"13d8+39","experience_points":1100,"ability_scores":{"strength":16,"dexterity":20,"constitution":17,"intelligence":18,"wisdom":20,"charisma":18},"modifiers":{"strength":3,"dexterity":5,"constitution":3,"intelligence":4,"wisdom":5,"charisma":4},"initiative_bonus":5,"saving_throws":{"constitution":5,"wisdom":7,"charisma":6},"saving_throws_all":{"strength":3,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":7,"charisma":6},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":5,"arcana":4,"athletics":3,"deception":4,"history":4,"insight":5,"intimidation":4,"investigation":4,"medicine":5,"nature":4,"perception":5,"performance":4,"persuasion":4,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"psychic; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Psychic","key":"psychic"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 24 hours. Until this poison ends, the target is unconscious. Another creature can use an action to shake the target awake.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":true,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"The couatl magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).\nIn a new form, the couatl retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks. If the new form has a bite attack, the couatl can use its bite in that form.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one Medium or smaller creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the couatl can't constrict another target.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":true,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components:\n\nAt will: detect evil and good, detect magic, detect thoughts\n3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison, sanctuary, shield\n1/day each: dream, greater restoration, scrying"},{"name":"Magic Weapons","desc":"The couatl's weapon attacks are magical."},{"name":"Shielded Mind","desc":"The couatl is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location."}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Urban","key":"urban"}],"illustration":{"name":"Couatl","key":"open5e_couatl","file_url":"/static/img/object_illustrations/open5e-illustrations/monsters/couatl.png","alt_text":"","attribution":""},"crossreferences":{"to":[]}},{"key":"srd_deva","name":"Deva","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":"Angels","alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":136,"hit_dice":"16d8+64","experience_points":5900,"ability_scores":{"strength":18,"dexterity":18,"constitution":18,"intelligence":17,"wisdom":20,"charisma":20},"modifiers":{"strength":4,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":5,"charisma":5},"initiative_bonus":4,"saving_throws":{"wisdom":9,"charisma":9},"saving_throws_all":{"strength":4,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":9,"charisma":9},"skill_bonuses":{"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":3,"athletics":4,"deception":5,"history":3,"insight":9,"intimidation":5,"investigation":3,"medicine":5,"nature":3,"perception":9,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Change Shape","desc":"The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice).\nIn a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Healing Touch","desc":"The deva touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Mace","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.","attacks":[{"name":"Mace attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The deva makes two melee attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Angelic Weapons","desc":"The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack)."},{"name":"Innate Spellcasting","desc":"The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components:\nAt will: detect evil and good\n1/day each: commune, raise dead"},{"name":"Magic Resistance","desc":"The deva has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Temple","key":"temple"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_pegasus","name":"Pegasus","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":90,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic good","languages":{"as_string":"understands Celestial, Common, Elvish, and Sylvan but can't speak","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."}]},"armor_class":12,"armor_detail":"","hit_points":59,"hit_dice":"7d10+21","experience_points":450,"ability_scores":{"strength":18,"dexterity":15,"constitution":16,"intelligence":10,"wisdom":15,"charisma":13},"modifiers":{"strength":4,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":2,"charisma":1},"initiative_bonus":2,"saving_throws":{"dexterity":4,"wisdom":4,"charisma":3},"saving_throws_all":{"strength":4,"dexterity":4,"constitution":3,"intelligence":0,"wisdom":4,"charisma":3},"skill_bonuses":{"perception":6},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":0,"athletics":4,"deception":1,"history":0,"insight":2,"intimidation":1,"investigation":0,"medicine":2,"nature":0,"perception":6,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[],"creaturesets":[],"environments":[{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Mountain","key":"mountain"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Feywild","key":"srd_feywild"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_planetar","name":"Planetar","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Angels","alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":200,"hit_dice":"16d10+112","experience_points":15000,"ability_scores":{"strength":24,"dexterity":20,"constitution":24,"intelligence":19,"wisdom":22,"charisma":25},"modifiers":{"strength":7,"dexterity":5,"constitution":7,"intelligence":4,"wisdom":6,"charisma":7},"initiative_bonus":5,"saving_throws":{"constitution":12,"wisdom":11,"charisma":12},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":12,"intelligence":4,"wisdom":11,"charisma":12},"skill_bonuses":{"perception":11},"skill_bonuses_all":{"acrobatics":5,"animal_handling":6,"arcana":4,"athletics":7,"deception":7,"history":4,"insight":6,"intimidation":7,"investigation":4,"medicine":6,"nature":4,"perception":11,"performance":7,"persuasion":7,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":6},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Greatsword","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.","attacks":[{"name":"Greatsword attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Healing Touch","desc":"The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":4}},{"name":"Multiattack","desc":"The planetar makes two melee attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Angelic Weapons","desc":"The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack)."},{"name":"Divine Awareness","desc":"The planetar knows if it hears a lie."},{"name":"Innate Spellcasting","desc":"The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:\nAt will: detect evil and good, invisibility (self only)\n3/day each: blade barrier, dispel evil and good, flame strike, raise dead\n1/day each: commune, control weather, insect plague"},{"name":"Magic Resistance","desc":"The planetar has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Temple","key":"temple"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_solar","name":"Solar","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","fly":150},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":150,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":"Angels","alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":21,"armor_detail":"natural armor","hit_points":243,"hit_dice":"18d10+144","experience_points":33000,"ability_scores":{"strength":26,"dexterity":22,"constitution":26,"intelligence":25,"wisdom":25,"charisma":30},"modifiers":{"strength":8,"dexterity":6,"constitution":8,"intelligence":7,"wisdom":7,"charisma":10},"initiative_bonus":6,"saving_throws":{"intelligence":14,"wisdom":14,"charisma":17},"saving_throws_all":{"strength":8,"dexterity":6,"constitution":8,"intelligence":14,"wisdom":14,"charisma":17},"skill_bonuses":{"perception":14},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":7,"athletics":8,"deception":10,"history":7,"insight":7,"intimidation":10,"investigation":7,"medicine":7,"nature":7,"perception":14,"performance":10,"persuasion":10,"religion":7,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Blinding Gaze","desc":"The solar targets one creature it can see within 30 ft. of it. If the target can see it, the target must succeed on a DC 15 Constitution saving throw or be blinded until magic such as the lesser restoration spell removes the blindness.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Flying Sword","desc":"The solar releases its greatsword to hover magically in an unoccupied space within 5 ft. of it. If the solar can see the sword, the solar can mentally command it as a bonus action to fly up to 50 ft. and either make one attack against a target or return to the solar's hands. If the hovering sword is targeted by any effect, the solar is considered to be holding it. The hovering sword falls if the solar dies.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Greatsword","desc":"Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage plus 27 (6d8) radiant damage.","attacks":[{"name":"Greatsword attack","attack_type":"WEAPON","to_hit_mod":15,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Healing Touch","desc":"The solar touches another creature. The target magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":4}},{"name":"Multiattack","desc":"The solar makes two greatsword attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Searing Burst","desc":"The solar emits magical, divine energy. Each creature of its choice in a 10 -foot radius must make a DC 23 Dexterity saving throw, taking 14 (4d6) fire damage plus 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Slaying Longbow","desc":"Ranged Weapon Attack: +13 to hit, range 150/600 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 27 (6d8) radiant damage. If the target is a creature that has 190 hit points or fewer, it must succeed on a DC 15 Constitution saving throw or die.","attacks":[{"name":"Slaying Longbow attack","attack_type":"WEAPON","to_hit_mod":13,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 ft. to an unoccupied space it can see.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Angelic Weapons","desc":"The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)."},{"name":"Divine Awareness","desc":"The solar knows if it hears a lie."},{"name":"Innate Spellcasting","desc":"The solar's spell casting ability is Charisma (spell save DC 25). It can innately cast the following spells, requiring no material components:\nAt will: detect evil and good, invisibility (self only)\n3/day each: blade barrier, dispel evil and good, resurrection\n1/day each: commune, control weather"},{"name":"Magic Resistance","desc":"The solar has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Temple","key":"temple"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd_unicorn","name":"Unicorn","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"Celestial, Elvish, Sylvan, telepathy 60 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":12,"armor_detail":"","hit_points":67,"hit_dice":"9d10+18","experience_points":1800,"ability_scores":{"strength":18,"dexterity":14,"constitution":15,"intelligence":11,"wisdom":17,"charisma":16},"modifiers":{"strength":4,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":3,"charisma":3},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":3,"charisma":3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":0,"athletics":4,"deception":3,"history":0,"insight":3,"intimidation":3,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":3,"persuasion":3,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Heal Self","desc":"The unicorn magically regains 11 (2d8 + 2) hit points.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Healing Touch","desc":"The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Hooves","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Horn","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.","attacks":[{"name":"Horn attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"The unicorn makes one attack with its hooves.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The unicorn makes two attacks: one with its hooves and one with its horn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Shimmering Shield","desc":"The unicorn creates a shimmering, magical field around itself or another creature it can see within 60 ft. of it. The target gains a +2 bonus to AC until the end of the unicorn's next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The unicorn magically teleports itself and up to three willing creatures it can see within 5 ft. of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Charge","desc":"If the unicorn moves at least 20 ft. straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone."},{"name":"Innate Spellcasting","desc":"The unicorn's innate spellcasting ability is Charisma (spell save DC 14). The unicorn can innately cast the following spells, requiring no components:\n\nAt will: detect evil and good, druidcraft, pass without trace\n1/day each: calm emotions, dispel evil and good, entangle"},{"name":"Magic Resistance","desc":"The unicorn has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The unicorn's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"Forest or Jungle","key":"forest"},{"name":"Feywild","key":"srd_feywild"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_couatl","name":"Couatl","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"All; telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":60,"hit_dice":"8d8 + 24","experience_points":1100,"ability_scores":{"strength":16,"dexterity":20,"constitution":17,"intelligence":18,"wisdom":20,"charisma":18},"modifiers":{"strength":3,"dexterity":5,"constitution":3,"intelligence":4,"wisdom":5,"charisma":4},"initiative_bonus":5,"saving_throws":{"strength":3,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":7,"charisma":4},"saving_throws_all":{"strength":3,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":7,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":5,"arcana":4,"athletics":3,"deception":4,"history":4,"insight":5,"intimidation":4,"investigation":4,"medicine":5,"nature":4,"perception":5,"performance":4,"persuasion":4,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"psychic, radiant","damage_immunities":[{"name":"Psychic","key":"psychic"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Attack Roll: +7, reach 5 ft. 11 (1d12 + 5) Piercing damage, and the target has the Poisoned condition until the end of the couatl's next turn.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Strength Saving Throw: DC 15, one Medium or smaller creature the couatl can see within 5 feet. Failure: 8 (1d6 + 5) Bludgeoning damage. 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Failure: 24 (7d6) Radiant damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planetar makes three Radiant Sword attacks or uses Holy Burst twice.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Sword","desc":"Melee Attack Roll: +12, reach 10 ft. 14 (2d6 + 7) Slashing damage plus 18 (4d8) Radiant damage.","attacks":[{"name":"Radiant Sword attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The planetar casts one of the following spells, requiring no Material components and using Charisma as spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Evil and Good\n- **1/Day Each:** Commune, Control Weather, Dispel Evil and Good, Raise Dead","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Divine Aid","desc":"The planetar casts Cure Wounds, Invisibility, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}}],"traits":[{"name":"Divine Awareness","desc":"The planetar knows if it hears a lie."},{"name":"Exalted Restoration","desc":"If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia."},{"name":"Magic Resistance","desc":"The planetar has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_solar","name":"Solar","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","fly":150,"hover":true},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":true,"fly":150,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"All; telepathy 120 ft.","data":[]},"armor_class":21,"armor_detail":"natural armor","hit_points":297,"hit_dice":"22d10 + 176","experience_points":33000,"ability_scores":{"strength":26,"dexterity":22,"constitution":26,"intelligence":25,"wisdom":25,"charisma":30},"modifiers":{"strength":8,"dexterity":6,"constitution":8,"intelligence":7,"wisdom":7,"charisma":10},"initiative_bonus":20,"saving_throws":{"strength":8,"dexterity":6,"constitution":8,"intelligence":7,"wisdom":7,"charisma":10},"saving_throws_all":{"strength":8,"dexterity":6,"constitution":8,"intelligence":7,"wisdom":7,"charisma":10},"skill_bonuses":{"perception":14},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":7,"athletics":8,"deception":10,"history":7,"insight":7,"intimidation":10,"investigation":7,"medicine":7,"nature":7,"perception":14,"performance":10,"persuasion":10,"religion":7,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"poison, radiant","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Blinding Gaze","desc":"Constitution Saving Throw: DC 25, one creature the solar can see within 120 feet. Failure: The target has the Blinded condition for 1 minute. Failure or Success: The solar can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Flying Sword","desc":"Melee or Ranged Attack Roll: +15, reach 10 ft. or range 120 ft. 22 (4d6 + 8) Slashing damage plus 36 (8d8) Radiant damage. HitomThe sword magically returns to the solar's hand or hovers within 5 feet of the solar immediately after a ranged attack.","attacks":[{"name":"Flying Sword attack","attack_type":"WEAPON","to_hit_mod":15,"reach":10,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Teleport","desc":"The solar teleports up to 60 feet to an unoccupied space it can see. Dexterity Saving Throw: DC 25, each creature in a 10-foot Emanation originating from the solar at its destination space. Failure: 11 (2d10) Radiant damage. Success: Half damage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Slaying Bow","desc":"Dexterity Saving Throw: DC 21, one creature the solar can see within 600 feet. Failure: If the creature has 100 Hit Points or fewer, it dies. It otherwise takes 24 (4d8 + 6) Piercing damage plus 36 (8d8) Radiant damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The solar casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 25):\n\n- **At Will:** Detect Evil and Good\n- **1/Day Each:** Commune, Control Weather, Dispel Evil and Good, Resurrection","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Divine Aid","desc":"The solar casts Cure Wounds (level 2 version), Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}}],"traits":[{"name":"Divine 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Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage."},{"name":"Legendary Resistance (3/Day, or 4/Day in Lair)","desc":"If the sphinx fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_sphinx-of-valor","name":"Sphinx of Valor","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":17.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":60,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful neutral","languages":{"as_string":"Celestial, Common","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":199,"hit_dice":"19d10 + 95","experience_points":18000,"ability_scores":{"strength":22,"dexterity":10,"constitution":20,"intelligence":16,"wisdom":23,"charisma":18},"modifiers":{"strength":6,"dexterity":0,"constitution":5,"intelligence":3,"wisdom":6,"charisma":4},"initiative_bonus":12,"saving_throws":{"strength":6,"dexterity":6,"constitution":11,"intelligence":9,"wisdom":12,"charisma":4},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":11,"intelligence":9,"wisdom":12,"charisma":4},"skill_bonuses":{"arcana":9,"perception":12,"religion":15},"skill_bonuses_all":{"acrobatics":0,"animal_handling":6,"arcana":9,"athletics":6,"deception":4,"history":3,"insight":6,"intimidation":4,"investigation":3,"medicine":6,"nature":3,"perception":12,"performance":4,"persuasion":4,"religion":15,"sleight_of_hand":0,"stealth":0,"survival":6},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"necrotic, radiant","damage_resistances":[{"name":"Necrotic","key":"necrotic"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Arcane Prowl","desc":"The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Attack Roll: +12, reach 5 ft. 20 (4d6 + 6) Slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The sphinx makes two Claw attacks and uses Roar.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"The sphinx emits a magical roar. Whenever it roars, the roar has a different effect, as detailed below (the sequence resets when it takes a Long Rest): - First Roar: Wisdom Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: The target has the Frightened condition for 1 minute. - Second Roar: Wisdom Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. - Third Roar: Constitution Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: 44 (8d10) Thunder damage, and the target has the Prone condition. Success: Half damage only.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Spellcasting","desc":"The sphinx casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Evil and Good, Thaumaturgy\n- **1/Day Each:** Detect Magic, Dispel Magic, Greater Restoration, Heroes' Feast, Zone of Truth","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Weight of Years","desc":"Constitution Saving Throw: DC 16, one creature the sphinx can see within 120 feet. Failure: The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. Failure or Success: The sphinx can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Inscrutable","desc":"No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage."},{"name":"Legendary Resistance (3/Day, or 4/Day in Lair)","desc":"If the sphinx fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_sphinx-of-wonder","name":"Sphinx of Wonder","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Small","key":"small"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":40,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"Celestial, Common","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":13,"armor_detail":"natural armor","hit_points":24,"hit_dice":"7d4 + 7","experience_points":200,"ability_scores":{"strength":6,"dexterity":17,"constitution":13,"intelligence":15,"wisdom":12,"charisma":11},"modifiers":{"strength":-2,"dexterity":3,"constitution":1,"intelligence":2,"wisdom":1,"charisma":0},"initiative_bonus":3,"saving_throws":{"strength":-2,"dexterity":3,"constitution":1,"intelligence":2,"wisdom":1,"charisma":0},"saving_throws_all":{"strength":-2,"dexterity":3,"constitution":1,"intelligence":2,"wisdom":1,"charisma":0},"skill_bonuses":{"arcana":4,"religion":4,"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":4,"athletics":-2,"deception":0,"history":2,"insight":1,"intimidation":0,"investigation":2,"medicine":1,"nature":2,"perception":1,"performance":0,"persuasion":0,"religion":4,"sleight_of_hand":3,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"necrotic, psychic, radiant","damage_resistances":[{"name":"Necrotic","key":"necrotic"},{"name":"Psychic","key":"psychic"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Rend","desc":"Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.","attacks":[{"name":"Rend attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Burst of Ingenuity","desc":"_Trigger:_ The sphinx or another creature within 30 feet makes an ability check or a saving throw. _Response:_ The sphinx adds 2 to the roll.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}}],"traits":[{"name":"Magic Resistance","desc":"The sphinx has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"srd-2024_unicorn","name":"Unicorn","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"Celestial, Elvish, Sylvan; telepathy 120 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":12,"armor_detail":"natural armor","hit_points":97,"hit_dice":"13d10 + 26","experience_points":1800,"ability_scores":{"strength":18,"dexterity":14,"constitution":15,"intelligence":11,"wisdom":17,"charisma":16},"modifiers":{"strength":4,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":3,"charisma":3},"initiative_bonus":8,"saving_throws":{"strength":4,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":3,"charisma":3},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":3,"charisma":3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":0,"athletics":4,"deception":3,"history":0,"insight":3,"intimidation":3,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":3,"persuasion":3,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Charging Horn","desc":"The unicorn moves up to half its Speed without provoking Opportunity Attacks, and it makes one Radiant Horn attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Bludgeoning damage.","attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The unicorn makes one Hooves attack and one Radiant Horn attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Horn","desc":"Melee Attack Roll: +7, reach 5 ft. 9 (1d10 + 4) Radiant damage.","attacks":[{"name":"Radiant Horn attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Shimmering Shield","desc":"The unicorn targets itself or one creature it can see within 60 feet of itself. The target gains 10 (3d6) Temporary Hit Points, and its AC increases by 2 until the end of the unicorn's next turn. The unicorn can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The unicorn casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 14):\n\n- **At Will:** Detect Evil and Good, Druidcraft\n- **1/Day Each:** Calm Emotions, Dispel Evil and Good, Entangle, Pass without Trace, Word of Recall","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unicorn's Blessing","desc":"The unicorn touches another creature with its horn and casts Cure Wounds or Lesser Restoration on that creature, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the unicorn fails a saving throw, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The unicorn has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}}]}