Spell List
list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.
GET /v2/spells/?format=api&ordering=attack_roll&page=37
{ "count": 1955, "next": "https://api.open5e.com/v2/spells/?format=api&ordering=attack_roll&page=38", "previous": "https://api.open5e.com/v2/spells/?format=api&ordering=attack_roll&page=36", "results": [ { "key": "srd-2024_weird", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Illusion", "key": "illusion" }, "classes": [ { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Weird", "desc": "You try to create illusory terrors in others' minds. Each creature of your choice in a 30-foot-radius Sphere centered on a point within range makes a Wisdom saving throw. On a failed save, a target takes 10d10 Psychic damage and has the Frightened condition for the duration. On a successful save, a target takes half as much damage only. A Frightened target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes 5d10 Psychic damage. On a successful save, the spell ends on that target.", "level": 9, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "10d10", "damage_types": [ "psychic" ], "duration": "1 minute", "shape_type": "sphere", "shape_size": 30, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_wind-walk", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wind Walk", "desc": "You and up to ten willing creatures of your choice within range assume gaseous forms for the duration, appearing as wisps of cloud. While in this cloud form, a target has a Fly Speed of 300 feet and can hover; it has Immunity to the Prone condition; and it has Resistance to Bludgeoning, Piercing, and Slashing damage. The only actions a target can take in this form are the Dash action or a Magic action to begin reverting to its normal form. Reverting takes 1 minute, during which the target has the Stunned condition. Until the spell ends, the target can revert to cloud form, which also requires a Magic action followed by a 1-minute transformation. If a target is in cloud form and flying when the effect ends, the target descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, it falls the remaining distance.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a candle", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "slashing" ], "duration": "8 hours", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_wind-wall", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Ranger", "key": "srd-2024_ranger" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wind Wall", "desc": "A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up to 50 feet long, 15 feet high, and 1 foot thick. You can shape the wall in any way you choose so long as it makes one continuous path along the ground. The wall lasts for the duration. When the wall appears, each creature in its area makes a Strength saving throw, taking 4d8 Bludgeoning damage on a failed save or half as much damage on a successful one. The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creatures or objects can't pass through the wall. Loose, lightweight materials brought into the wall fly upward. Arrows, bolts, and other ordinary projectiles launched at targets behind the wall are deflected upward and miss automatically. Boulders hurled by Giants or siege engines, and similar projectiles, are unaffected. Creatures in gaseous form can't pass through it.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a fan and a feather", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "strength", "attack_roll": false, "damage_roll": "4d8", "damage_types": [ "bludgeoning" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_wish", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wish", "desc": "*Wish* is the mightiest spell a mortal can cast. By simply speaking aloud, you can alter reality itself.\n\nThe basic use of this spell is to duplicate any other spell of level 8 or lower. If you use it this way, you don't need to meet any requirements to cast that spell, including costly components. The spell simply takes effect.\n\nAlternatively, you can create one of the following effects of your choice:\n\n**_Object Creation._** You create one object of up to 25,000 GP in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space that you can see on the ground.\n\n**_Instant Health._** You allow yourself and up to twenty creatures that you can see to regain all Hit Points, and you end all effects on them listed in the *Greater Restoration* spell.\n\n**_Resistance._** You grant up to ten creatures that you can see Resistance to one damage type that you choose. This Resistance is permanent.\n\n**_Spell Immunity._** You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours.\n\n**_Sudden Learning._** You replace one of your feats with another feat for which you are eligible. You lose all the benefits of the old feat and gain the benefits of the new one. You can't replace a feat that is a prerequisite for any of your other feats or features.\n\n**_Roll Redo._** You undo a single recent event by forcing a reroll of any die roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a *Wish* spell could undo an ally's failed saving throw or a foe's Critical Hit. You can force the reroll to be made with Advantage or Disadvantage, and you choose whether to use the reroll or the original roll.\n\n**_Reshape Reality._** You may wish for something not included in any of the other effects. To do so, state your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might be achieved only in part, or you might suffer an unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game.\n\nSimilarly, wishing for a Legendary magic item or an Artifact might instantly transport you to the presence of the item's current owner. If your wish is granted and its effects have consequences for a whole community, region, or world, you are likely to attract powerful foes. If your wish would affect a god, the god's divine servants might instantly intervene to prevent it or to encourage you to craft the wish in a particular way. If your wish would undo the multiverse itself, your wish fails.\n\nThe stress of casting *Wish* to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a Long Rest, you take 1d10 Necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength score becomes 3 for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast *Wish* ever again if you suffer this stress.", "level": 9, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "1d10", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_word-of-recall", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Word of Recall", "desc": "You and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary. You and any creatures that teleport with you appear in the nearest unoccupied space to the spot you designated when you prepared your sanctuary (see below). If you cast this spell without first preparing a sanctuary, the spell has no effect. You must designate a location, such as a temple, as a sanctuary by casting this spell there.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "5 feet", "range": 5, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_zone-of-truth", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Enchantment", "key": "enchantment" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Paladin", "key": "srd-2024_paladin" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Zone of Truth", "desc": "You create a magical zone that guards against deception in a 15-foot-radius Sphere centered on a point within range. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there makes a Charisma saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether a creature succeeds or fails on this save. An affected creature is aware of the spell and can avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive yet must be truthful.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "charisma", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": "sphere", "shape_size": 15, "concentration": false, "crossreferences": { "to": [] } }, { "key": "open5e_ray-of-sickness", "document": { "name": "Open5e Originals", "key": "open5e", "type": "SOURCE", "display_name": "Open5e Originals", "publisher": { "name": "Open5e", "key": "open5e" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://open5e.com/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_2", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Ray of Sickness", "desc": "A ray of green light appears at your fingertip, arcing towards a target within range.\n\nMake a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.\n\n*(This Open5e spell replaces a like-named non-SRD spell from an official source.*", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "2d8", "damage_types": [ "poison" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_adaptation", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "Natural weapon bonus increases to +2. Target can select 1 additional option." }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "Natural weapon bonus increases to +2. Target can select 1 additional option." }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "Natural weapon bonus increases to +3. Target can select 2 additional options." }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "Natural weapon bonus increases to +3. Target can select 2 additional options." }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "Natural weapon bonus increases to +3. Target can select 3 additional options." }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "Natural weapon bonus increases to +3. Target can select 3 additional options." } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Adaptation", "desc": "You touch a creature, modifying it for a specific environment. The target chooses one of the following options for the duration. It can end one option as an action to gain the benefits of a different one. The spell ends if you cast it again or dismiss it as an action.\n\n - The creature grows gills and webbing between its digits. It can breathe underwater and gains a swimming speed equal to its walking speed.\n\n - The creature grows a membrane between its limbs. When the creature falls, it can use its reaction to subtract up to 100 feet from the fall when calculating falling damage and can glide horizontally a number of feet equal to its walking speed.\n\n - The creature grows a prehensile tail. The tail has a 5-foot reach and can lift a number of pounds equal to five times the creature’s Strength score. It can grasp, lift, drop, hold, push, or pull an object or a creature, open or close a door or a container, grapple someone, or make an unarmed strike.\n\n - The creature’s appearance changes. For the duration, it can use an action to change its height, weight, facial features, voice, hair length and coloration, and distinguishing characteristics. It cannot change its size or number of limbs.\n\n - The creature grows a natural weapon. Unarmed strikes with the weapon deal 1d6 bludgeoning, piercing, or slashing damage as appropriate. The natural weapon is magical and has a +1 bonus to its attack and damage rolls.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the natural weapon’s bonus increases to +2. When you use a spell slot of 6th level or higher, the natural weapon’s bonus increases to +3. Additionally, the target can select one additional option for every two slot levels above 2nd.", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_arcanists-sword", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Bard", "key": "srd_bard" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Arcanist's Sword", "desc": "You create a glowing sword-shaped plane of force that hovers within range for the duration. When the sword appears and as a bonus action on subsequent turns, you can give the sword one of the following commands.\n\n - **Attack.** The sword moves up to 20 feet toward a creature and makes a melee spell attack against it. On a hit, the target takes force damage equal to 3d10 + your spellcasting ability modifier.\n\n - **Guard.** The sword moves up to 20 feet into a creature’s space and grants the creature half cover as it attempts to deflect incoming attacks. The first time a hostile creature comes within 5 feet of the sword, the sword makes a melee spell attack against that creature. On a hit, the target takes force damage equal to 3d10 + your spellcasting ability modifier. The sword cannot attack again until you command it again.\n\n - **Whirl.** The sword moves up to 20 feet toward a point and then begins to spin in a deadly whirl. A creature that starts in the sword’s space or passes within 5 feet of the sword on its turn must succeed on a Dexterity saving throw or take 3d10 force damage.", "level": 7, "higher_level": "", "target_type": "area", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a miniature platinum sword with a grip and pommel of copper and zinc, worth 250 gp", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "3d10", "damage_types": [ "force" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_caustic-quarrel", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Caustic Quarrel", "desc": "You conjure an arrow of acid and send it streaking towards a target within range. Make a ranged spell attack. On a hit, the target takes 6d4 acid damage and is coated in acid. An acid-coated target can use its action to wipe the acid off. If not, then at the end of its next turn, it takes an additional 4d4 acid damage.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, both instances of damage increase by 1d4 for each slot level above 2nd.", "target_type": "creature", "range_text": "90 ft", "range": 90, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a bit of fool's gold, sulfur, and water", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "6d4 + 4d4", "damage_types": [ "acid" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_death-ray", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Death Ray", "desc": "You send a beam of negative energy at a creature you can see within range. Make a ranged spell attack. The creature takes 8d10+30 necrotic damage on a hit, or half as much damage on a miss.\n\nIf a humanoid dies from this spell or within 1 minute of being hit by it, it rises as a zombie at the start of your next turn and attacks the closest living creature. The GM may either use the zombie statistics from the Basic Rules, or the zombie template as described in _reanimation_. At the GM’s discretion, other creature types may rise as different undead.", "level": 7, "higher_level": "When you cast this spell using a spell slot of 8th level or higher, the damage increases by 2d10 for each slot level above 7th.", "target_type": "creature", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "8d10", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_draining-bolt", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Draining Bolt", "desc": "You sap the vitality of one creature you can see in range. Make a ranged spell attack against the target. On a hit, it takes 1d6 necrotic damage and has disadvantage on the next weapon attack roll it makes before the end of its next turn.\n\nThis spell's damage increases by 1d8 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).", "level": 0, "higher_level": "", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "1d6", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_fiery-blade", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Druid", "key": "srd_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Fiery Blade", "desc": "You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. It counts as a simple melee weapon with which you are proficient, and provides bright light in a 20-foot radius and dim light for an additional 20 feet.\n\nIt deals 2d6 fire damage on a hit and has the finesse, light, and thrown properties (range 20/60). If you hit a flammable creature or object, it ignites, taking 1d6 fire damage at the start of each of its turns until a creature uses its action to douse the flames on itself or another creature.\n\nIf you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the blade to reappear in your hand.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, both the blade’s damage and the burning damage increase by 1d6 for every two slot levels above 2nd.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "bonus-action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "one flake of dried chili pepper", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "2d6", "damage_types": [ "fire" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_flickering-strikes", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Ranger", "key": "srd_ranger" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Flickering Strikes", "desc": "You brandish the weapon used in the casting before disappearing, instantly teleporting to and striking up to 5 targets within range. Make a melee weapon attack against each target. On a hit, a target takes the weapon damage from the attack, plus an additional 6d6 force damage.\n\nYou can then teleport to an unoccupied space you can see within 5 feet of any target of the spell.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "Self (30-foot radius)", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a melee weapon you are proficient with worth at least 1 sp", "material_cost": "0.10", "material_consumed": false, "target_count": 5, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "6d6", "damage_types": [ "piercing" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_frost-shuriken", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Druid", "key": "srd_druid" }, { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Frost Shuriken", "desc": "You form a bladed disk of ice and throw it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d4 piercing damage and 2d8 cold damage. The shuriken then explodes (whether you hit or miss). Each other creature within 5 feet of the target must succeed on a Dexterity saving throw or take 2d8 cold damage.", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d8 for each slot level above 1st.", "target_type": "creature", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": false, "somatic": true, "material": true, "material_specified": "a palmful of water and a piece of iron", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": true, "damage_roll": "2d8 + 1d4", "damage_types": [ "cold", "piercing" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_ghost-touch", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Ghost Touch", "desc": "You create an intangible, cadaverous hand that latches onto a creature within range, assailing its life force. Make a ranged spell attack against the target. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn.\n\nIf you hit an undead target, it has disadvantage on attack rolls against you until the end of your next turn.\n\nThis spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).", "level": 0, "higher_level": "", "target_type": "creature", "range_text": "120 ft", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "1d8", "damage_types": [ "necrotic" ], "duration": "1 round", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_inflict-disease", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Cleric", "key": "srd_cleric" }, { "name": "Druid", "key": "srd_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Inflict Disease", "desc": "Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, the target is afflicted with one of the diseases listed below (your choice). The spell has no effect on constructs, undead, or creatures immune to disease. The disease is magical and can only be cured by the heal spell or equivalent magic.\n\nAt the end of each of the target’s turns, it must make another Constitution saving throw. If it succeeds, it suffers no effects from the disease until the end of its next turn. When the target has succeeded on three of these saving throws, it is no longer diseased. When it has failed on three of these saving throws, the disease sets in, and lasts for 7 days, or until treated by an appropriate means. Once the target has either three successes or three failures on these saving throws, it stops making saves for this spell.\n\n - **Muscle Weakness.** The creature’s arms become unbearably weak. It has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength. Its attacks using Strength deal half damage.\n\n - **Trembling Spasms.** The creature is overcome with terrible tremors. It has disadvantage on Dexterity checks, Dexterity saving throws, and attack rolls that use Dexterity. Its attacks using Dexterity do half damage.\n\n - **Skinslough.** The creature’s skin becomes paper-thin and causes agonizing pain when it tears. It has disadvantage on Constitution checks and Constitution saving throws, except those caused by this spell. In addition, when the creature takes damage, its speed is reduced to 10 feet until the end of its next turn.\n\n - **Mindrot.** The creature becomes disoriented and confused. The creature has disadvantage on Intelligence checks and Intelligence saving throws and cannot tell friend from foe in combat.\n\n - **Fire-eyes Fever.** The creature’s eyes turn milky white and are searingly painful. It has disadvantage on Wisdom checks and Wisdom saving throws and is blinded.\n\n - **Flesh Rot.** The creature’s flesh decays. It has disadvantage on Charisma checks and Charisma saving throws and takes 5 additional points of damage when it suffers bludgeoning, piercing, or slashing damage.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_life-drain", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Life Drain", "desc": "You send tendrils of necrotic energy out, sucking the life essence from your foes. Select up to three creatures within range that aren’t constructs or undead. Make a ranged spell attack against each target, dealing 3d6 necrotic damage on a hit. You regain hit points equal to half the damage dealt.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for every two slot levels above 5th.", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 3, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "3d6", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_lightning-leash", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Lightning Leash", "desc": "You create a whip of crackling electricity and crack it outwards at a creature you choose that you can see within 30 feet. Make a melee spell attack. On a hit, the target takes 1d6 lightning damage and is ensnared by the lightning leash. If the target moves outside of the spell’s range before the start of your next turn, you can use your reaction to yank on the leash. The target must succeed on a Strength saving throw or take 1d6 lightning damage and have its speed halved until the start of your next turn. Once it is outside of the spell’s range, the leash dissipates.\n\nBoth damage rolls increase by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).", "level": 0, "higher_level": "", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "1d6", "damage_types": [ "lightning" ], "duration": "1 round", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_minor-drain", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Minor Drain", "desc": "You send a pulse of necrotic energy towards a target, sucking its life essence away. Make a ranged spell attack. On a hit, the target takes 3d6 necrotic damage, and you gain half the damage dealt as temporary hit points. These temporary hit points fade after 1 minute.", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "3d6", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_natures-fury", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Druid", "key": "srd_druid" }, { "name": "Ranger", "key": "srd_ranger" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Nature's Fury", "desc": "You summon the power of the natural world to assault your foes. For the duration of the spell, all terrain within 60 feet of you is difficult terrain except for creatures you specify. When you cast the spell and as a bonus action on your subsequent turns, you can create one of the following effects, targeting any point you can see within 60 feet of you.\n\n - **Trees.** A tree erupts from the ground and reaches out to rake your enemies with its branches. Each creature of your choice within 10 feet must succeed on a Dexterity saving throw or take 6d6 slashing damage.\n\n - **Roots.** Roots erupt from the ground, seizing creatures within a 10-foot radius. Each creature must make a Strength saving throw or become restrained. Any creature within 5 feet of a restrained creature can use an action to make a Strength (Athletics) check against your spell save DC, ending the effect on a success.\n\n - **Rocks.** You conjure a boulder and hurl it at a creature. Make a ranged spell attack. On a hit, the target takes 6d10 bludgeoning damage and is knocked prone if it is Large or smaller.\n\n - **Wind.** You summon a mighty gust. The gust takes the shape of a line 60 feet long and 20 feet wide, originating at a location you can see and traveling in a direction of your choice. All Large or smaller creatures within the area must succeed on a Strength saving throw or be swept 25 feet in the direction of the gust and knocked prone.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": true, "damage_roll": "6d6", "damage_types": [ "slashing" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_prismatic-bolt", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Prismatic Bolt", "desc": "You send a blast of chaotically shifting energy at one creature within range. Make a ranged spell attack. On a hit, the bolt deals 1d8 damage. The number rolled on the die determines the damage type, additional damage, and additional effects. If you roll more than 1d8 (for instance, on a critical hit or casting at a higher level), you may select which d8 determines the table result.\n\n| 1 | Acid | The target takes 2d4 acid damage immediately, and 3d4 acid damage at the end of its next turn. |\n| 2 | Cold | The target takes 2d8 cold damage and has its speed halved until the end of its next turn. |\n| 3 | Fire | The target takes 3d6 fire damage. |\n| 4 | Force | The target takes 3d4 force damage and is knocked prone if it is Large or smaller. |\n| 5 | Lightning | The target takes 1d12 lightning damage and can't take reactions until the start of its next turn. |\n| 6 | Poison | The target takes 1d12 poison damage and is poisoned until the end of its next turn. |\n| 7 | Psychic | The target takes 2d8 psychic damage and is charmed by you until the end of its next turn. |\n| 8 | Thunder | The target takes 2d8 thunder damage and is deafened until the end of its next turn. |", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the initial damage roll increases by 1d8 for each slot level above 1st.", "target_type": "creature", "range_text": "120 ft", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "1d8", "damage_types": [ "acid", "cold", "fire", "force", "lightning", "poison", "psychic", "thunder" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_spectral-champion", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Cleric", "key": "srd_cleric" }, { "name": "Paladin", "key": "srd_paladin" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Spectral Champion", "desc": "You summon a large, ghostly entity which envelops you, aiding your attacks and making its own, striking down your foes. The entity is incorporeal and invulnerable. Choose a damage type when you cast this spell: cold, necrotic, or radiant. All damage dealt by this spell is of that type.\n\nFor the duration of the spell, your weapons are wreathed in ethereal light, dealing 1d4 extra damage on every hit. Any creature that takes this damage can’t regain hit points until the start of your next turn. In addition, when you cast this spell and as a bonus action on subsequent turns, you can command the entity to make a melee spell attack against one target within 10 feet. On a hit, the target takes 2d8 damage and must succeed on a Wisdom saving throw or have its speed reduced to 0 until the end of its next turn.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage dealt by the entity’s attacks increases by 1d8 for each slot level above 3rd.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "bonus-action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "2d8", "damage_types": [ "cold", "necrotic", "radiant" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_spreadshot", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Ranger", "key": "srd_ranger" } ], "range_unit": "feet", "shape_size_unit": "ft", "name": "Spreadshot", "desc": "You touch the component used in the spell’s casting, multiplying the projectiles in a 60-foot cone. Make a single ranged attack roll with the weapon. Each target in the cone takes 4d8 damage on a hit, or half as much damage on a miss. The damage type is the same as that of the weapon or ammunition used as a component.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.", "target_type": "area", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": "0.00", "material_consumed": false, "target_count": null, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "4d8", "damage_types": [ "bludgeoning", "piercing", "slashing" ], "duration": "instantaneous", "shape_type": "cone", "shape_size": 60, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_stormcloud", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "ft", "name": "Stormcloud", "desc": "You create a 20-foot radius cylinder of crackling storms, up to 100 feet high, centered on a point you choose within range. At the start of each of your turns, you can choose to move the cylinder up to 10 feet in a direction of your choice. The cylinder spreads around corners, and its area is difficult terrain. The area is lightly obscured, and creatures inside are deafened.\n\nAs a bonus action on each of your turns, you can direct a lightning strike from the cylinder at one creature of your choice within 60 feet of the center. Make a ranged spell attack, with advantage on the attack roll if the target is within the cylinder. On a hit, the target takes 2d12 lightning damage.\n\nAfter this lightning strike, each creature in the area must make a Constitution saving throw. A creature takes 4d8 thunder damage on a failure, or half as much damage on a success.", "level": 4, "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the thunder damage increases by 1d8 and the lightning damage increases by 1d12 for every two slot levels above 4th.", "target_type": "point", "range_text": "150 ft", "range": 150, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "2d12 + 4d8", "damage_types": [ "lightning", "thunder" ], "duration": "1 minute", "shape_type": "sphere", "shape_size": 20, "concentration": true, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_touch-of-filth", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Druid", "key": "srd_druid" }, { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Touch of Filth", "desc": "You envelop your hand in a vile miasma. Make a melee spell attack against a creature within your reach. On a hit, the target takes 1d6 poison damage and is poisoned. At the end of each of its turns, it can make a Constitution saving throw, ending the poison on a success. Until the spell ends, you can make this attack again on each of your turns as an action.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a piece of rotting food", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "1d6", "damage_types": [ "poison" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_unerring-sentry", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Unerring Sentry", "desc": "You conjure an arcane sentry in an unoccupied space that you can see within range. It can take any form you wish, but is obviously magical in nature, and is always Small or Medium. It lasts for the duration, until you dismiss it, until you move 100 feet from it, or until you cast the spell again.\n\nWhen you cast the spell, designate any number of creatures you can see as the sentry’s allies. The sentry is invisible to everyone except its allies, and if any other creature of challenge rating 1/4 or higher comes within 60 feet of it, it calls out an alarm. It can see invisible creatures, see into the Ethereal Plane, and cannot be deceived by illusions.\n\nAs an action on your turn, you may direct the sentry to attack a target you can see within 100 feet of its original location. It can move up to 30 feet, and attack a creature within 5 feet of it. Make a melee spell attack. On a hit, it deals 4d8 force damage. If you are incapacitated, unconscious, or otherwise unable to direct the sentry, then at the end of your turn it attacks the nearest creature of challenge rating 1/4 or higher that is not its ally.", "level": 4, "higher_level": "", "target_type": "area", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a dog collar", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "4d8", "damage_types": [ "force" ], "duration": "8 hours", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "spells-that-dont-suck_whirling-blades", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Bard", "key": "srd_bard" }, { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Whirling Blades", "desc": "You produce a storm of metal shards that occupy a 5-foot diameter sphere in a space you can see within range. A creature takes 4d4 slashing damage when it enters the spell’s area for the first time on a turn or starts its turn there.\n\nAs an action, you can cause the blades to point and shoot at a creature within 30 feet of the sphere. Make a ranged spell attack. On a hit, targets take 4d4 piercing damage, or half as much damage on a miss. Hit or miss, the spell then ends.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 2d4 for each slot level above 2nd.", "target_type": "area", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a handful of metal shavings", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "4d4", "damage_types": [ "slashing" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "wz_rive", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Rive", "desc": "You pull on the filaments of transition and possibility to tear at your enemies. Choose a creature you can see within range and make a ranged spell attack. On a hit, the target takes 5d8 cold damage as strands of icy nothingness whip from your outstretched hand to envelop it. If the target isn't native to the plane you're on, it takes an extra 3d6 psychic damage and must succeed on a Constitution saving throw or be stunned until the end of its next turn.", "level": 4, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": false, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "5d8", "damage_types": [ "cold" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_vengeful-panopy-of-the-ley-line-ignited", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Vengeful Panopy of the Ley Line Ignited", "desc": "Deep Magic: ley line While bound to a ley line, you draw directly from its power, becoming cloaked in a magical heliotropic fire that sheds dim light in a 10-foot radius. Additionally, each round, including the round it is cast, you may make a ranged spell attack as an action. On a hit, the target takes 6d6 force damage. Every 3 minutes the effect is active, your bond with the ley line is reduced by one step; a bond to a Titanic ley line becomes effectively a Strong, then a Weak, and after 10 minutes, the bond is broken. The strength of the bond is only restored after a long rest; if the bond was broken, it can only be restored at the next weakest level for a week. A bond broken from a Weak ley line cannot be restored for two weeks. Some believe this spell damages ley lines, and there is some evidence to support this claim. Additionally, whenever a creature within 5 feet hits you with a melee attack, the cloak erupts with a heliotropic flare. The attacker takes 3d6 force damage.", "level": 6, "higher_level": "When casting this spell using a spell slot of 6th level, the damage from all effects of the spell increase by 1d6 for each slot level above 6th.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "6d6", "damage_types": [ "force" ], "duration": "10 minutes", "shape_type": "line", "shape_size": 10, "concentration": false, "crossreferences": { "to": [] } }, { "key": "toh_deadly-salvo", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Deadly Salvo", "desc": "When you cast this spell, the ammunition flies from your hand with a loud bang, targeting up to five creatures or objects you can see within range. You can launch the bullets at one target or several. Make a ranged spell attack for each bullet. On a hit, the target takes 3d6 piercing damage. This damage can experience a burst, as described in the gunpowder weapon property (see the Adventuring Gear chapter), but this spell counts as a single effect for the purposes of determining how many times the damage can burst, regardless of the number of targets affected.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 5, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "3d6", "damage_types": [ "piercing" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "toh_lance", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Lance", "desc": "You create a shimmering lance of force and hurl it toward a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target takes 5d6 force damage, and it is restrained by the lance until the end of its next turn.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "5d6", "damage_types": [ "force" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "toh_smelting-blast", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Smelting Blast", "desc": "You unleash a bolt of red-hot liquid metal at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 fire damage and must succeed on a Constitution saving throw or be coated in cooling, liquid metal for the duration. A creature coated in liquid metal takes 1d8 fire damage at the start of each of its turns as the metal scorches while it cools. At the end of each of its turns, the creature can make another Constitution saving throw. On a success, the spell ends and the liquid metal disappears.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage (both initial and later) increases by 1d8 for each slot level above 2nd.", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "2d8", "damage_types": [ "fire" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepmx_cloying-darkness", "document": { "name": "Deep Magic Extended", "key": "deepmx", "type": "SOURCE", "display_name": "Deep Magic Extended", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/deepmagic" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_2", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Cloying Darkness", "desc": "You reach out with a hand of decaying shadows. Make a ranged spell attack. If it hits, the target takes 2d8 necrotic damage and must make a Constitution saving throw. If it fails, its visual organs are enveloped in shadow until the start of your next turn, causing it to treat all lighting as if it's one step lower in intensity (it treats bright light as dim, dim light as darkness, and darkness as magical darkness).", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "2d8", "damage_types": [ "necrotic" ], "duration": "1 round", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepmx_ley-leech", "document": { "name": "Deep Magic Extended", "key": "deepmx", "type": "SOURCE", "display_name": "Deep Magic Extended", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/deepmagic" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "9d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "10d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "11d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "12d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Druid", "key": "srd_druid" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Ley Leech", "desc": "You channel destructive ley energy through your touch. Make a melee spell attack against a creature within your reach. The target takes 8d10 necrotic damage and must succeed on a Constitution saving throw or have disadvantage on attack rolls, saving throws, and ability checks. An affected creature repeats the saving throw at the end of its turn, ending the effect on itself with a success. This spell has no effect against constructs or undead.", "level": 5, "higher_level": "When you cast this spell using a spell slot of 6th level or higher, the spell's damage increases by 1d10 for each slot level above 5th.", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "8d10", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepmx_ley-whip", "document": { "name": "Deep Magic Extended", "key": "deepmx", "type": "SOURCE", "display_name": "Deep Magic Extended", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/deepmagic" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Druid", "key": "srd_druid" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Ley Whip", "desc": "You channel the power of a ley line within 1 mile into a crackling tendril of multicolored ley energy. The tendril extends from your hand but doesn't interfere with your ability to hold or manipulate objects. When you cast the spell and as a bonus action on subsequent turns, you can direct the tendril to strike a target within 50 feet of you. Make a melee spell attack; on a hit, the tendril does 3d8 force damage and the target must make a Strength saving throw. If the saving throw fails, you can push the target away or pull it closer, up to 10 feet in either direction. Special. A geomancer with a bound ley line can cast this spell as long as he or she is on the same plane as the bound line.", "level": 6, "higher_level": "", "target_type": "object", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "bonus-action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "strength", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_ale-dritch-blast", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_1", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_2", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_3", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_10", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_11", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_12", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_13", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_14", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_15", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_16", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_17", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_18", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_19", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_20", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Bard", "key": "srd_bard" }, { "name": "Druid", "key": "srd_druid" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Ale-dritch Blast", "desc": "A stream of ice-cold ale blasts from your outstretched hands toward a creature or object within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage and it must make a successful Constitution saving throw or be poisoned until the end of its next turn. A targeted creature has disadvantage on the saving throw if it has drunk any alcohol within the last hour.", "level": 0, "higher_level": "The damage increases when you reach higher levels: 2d8 at 5th level, 3d8 at 11th level, and 4d8 at 17th level.", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "1d8", "damage_types": [ "cold" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_bitter-chains", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Bitter Chains", "desc": "The spiked ring in your hand expands into a long, barbed chain to ensnare a creature you touch. Make a melee spell attack against the target. On a hit, the target is bound in metal chains for the duration. While bound, the target can move only at half speed and has disadvantage on attack rolls, saving throws, and Dexterity checks. If it moves more than 5 feet during a turn, it takes 3d6 piercing damage from the barbs.\n\nThe creature can escape from the chains by using an action and making a successful Strength or Dexterity check against your spell save DC, or if the chains are destroyed. The chains have AC 18 and 20 hit points.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a spiked metal ring", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": true, "damage_roll": "3d6", "damage_types": [ "piercing" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_blade-of-wrath", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Cleric", "key": "srd_cleric" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Blade of Wrath", "desc": "You create a sword of pure white fire in your free hand. The blade is similar in size and shape to a longsword, and it lasts for the duration. The blade disappears if you let go of it, but you can call it forth again as a bonus action.\n\nYou can use your action to make a melee spell attack with the blade. On a hit, the target takes 2d8 fire damage and 2d8 radiant damage. An aberration, fey, fiend, or undead creature damaged by the blade must succeed on a Wisdom saving throw or be frightened until the start of your next turn.\n\nThe blade sheds bright light in a 20-foot radius and dim light for an additional 20 feet.\n", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, either the fire damage or the radiant damage (your choice) increases by 1d8 for each slot level above 3rd.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "bonus-action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a rebuke of evil, written in Celestial", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": true, "damage_roll": "2d8", "damage_types": [ "fire" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "deepm_bloodshot", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer" }, { "name": "Warlock", "key": "srd_warlock" }, { "name": "Wizard", "key": "srd_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Bloodshot", "desc": "You launch a jet of boiling blood from your eyes at a creature within range. You take 1d6 necrotic damage and make a ranged spell attack against the target. If the attack hits, the target takes 2d10 fire damage plus 2d8 psychic damage.\n", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the fire damage increases by 1d10 for each slot level above 2nd.", "target_type": "creature", "range_text": "40 feet", "range": 40, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "2d10", "damage_types": [ "fire" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_catch-the-breath", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Catch the Breath", "desc": "You can cast this spell as a reaction when you’re targeted by a breath weapon. Doing so gives you advantage on your saving throw against the breath weapon. If your saving throw succeeds, you take no damage from the attack even if a successful save normally only halves the damage.\n\nWhether your saving throw succeeded or failed, you absorb and store energy from the attack. On your next turn, you can make a ranged spell attack against a target within 60 feet. On a hit, the target takes 3d10 force damage. If you opt not to make this attack, the stored energy dissipates harmlessly.\n", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage done by your attack increases by 1d10 for each slot level above 3rd.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "reaction", "reaction_condition": "which you take when you make a saving throw against a breath weapon attack", "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "3d10", "damage_types": [ "force" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_caustic-touch", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_1", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_2", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_3", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_4", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_5", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_6", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_7", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_8", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_9", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_10", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_11", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_12", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_13", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_14", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_15", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_16", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_17", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_18", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_19", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_20", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Caustic Touch", "desc": "Your hand sweats profusely and becomes coated in a film of caustic slime. Make a melee spell attack against a creature you touch. On a hit, the target takes 1d8 acid damage. If the target was concentrating on a spell, it has disadvantage on its Constitution saving throw to maintain concentration.", "level": 0, "higher_level": "This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "1d8", "damage_types": [ "acid" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_claws-of-darkness", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Claws of Darkness", "desc": "You shape shadows into claws that grow from your fingers and drip inky blackness. The claws have a reach of 10 feet. While the spell lasts, you can make a melee spell attack with them that deals 1d10 cold damage.", "level": 0, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "deepm_dark-maw", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_1", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_2", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_3", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_4", "damage_roll": "1d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_5", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_6", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_7", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_8", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_9", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_10", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_11", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_12", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_13", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_14", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_15", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_16", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_17", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_18", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_19", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_20", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Dark Maw", "desc": "Thick, penumbral ichor drips from your shadow-stained mouth, filling your mouth with giant shadow fangs. Make a melee spell attack against the target. On a hit, the target takes 1d8 necrotic damage as your shadowy fangs sink into it. If you have a bite attack (such as from a racial trait or a spell like [alter self](https://api.open5e.com/spells/after-self)) you can add your spellcasting ability modifier to the damage roll but not to your temporary hit points.\n\nIf you hit a humanoid target, you gain 1d4 temporary hit points until the start of your next turn.", "level": 0, "higher_level": "This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).", "target_type": "point", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "1d8", "damage_types": [ "necrotic" ], "duration": "1 round", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_darkbolt", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": null, "target_count": 4, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": 5, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": 6, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": 7, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": 8, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": 9, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": 10, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Darkbolt", "desc": "You utter a quick invocation to create a black nimbus around your hand, then hurl three rays of darkness at one or more targets in range. The rays can be divided between targets however you like. Make a ranged spell attack for each target (not each ray); each ray that hits deals 1d10 cold damage. A target that was hit by one or more rays must make a successful Constitution saving throw or be unable to use reactions until the start of its next turn.\n", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 3, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_deadly-sting", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Deadly Sting", "desc": "You grow a 10-foot-long tail as supple as a whip, tipped with a horrible stinger. During the spell’s duration, you can use the stinger to make a melee spell attack with a reach of 10 feet. On a hit, the target takes 1d4 piercing damage plus 4d10 poison damage, and a creature must make a successful Constitution saving throw or become vulnerable to poison damage for the duration of the spell.", "level": 8, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a thorn", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "1d4", "damage_types": [ "piercing" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "deepm_death-gods-touch", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Death God’s Touch", "desc": "This spell allows you to shred the life force of a creature you touch. You become invisible and make a melee spell attack against the target. On a hit, the target takes 10d10 necrotic damage. If this damage reduces the target to 0 hit points, the target dies. Whether the attack hits or misses, you remain invisible until the start of your next turn.\n", "level": 7, "higher_level": "When you cast this spell using a spell slot of 8th level or higher, the damage increases by 2d10 for each slot level above 7th.", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "10d10", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_distracting-divination", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Divination", "key": "divination" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Distracting Divination", "desc": "Foresight tells you when and how to be just distracting enough to foil an enemy spellcaster. When an adjacent enemy tries to cast a spell, make a melee spell attack against that enemy. On a hit, the enemy’s spell fails and has no effect; the enemy’s action is used up but the spell slot isn’t expended.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "reaction", "reaction_condition": "which you take when an enemy tries to cast a spell", "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "deepm_energy-absorption", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Abjuration", "key": "abjuration" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Energy Absorption", "desc": "A creature you touch has resistance to acid, cold, fire, force, lightning, and thunder damage until the spell ends.\n\nIf the spell is used against an unwilling creature, you must make a melee spell attack with a reach of 5 feet. If the attack hits, for the duration of the spell the affected creature must make a saving throw using its spellcasting ability whenever it casts a spell that deals one of the given damage types. On a failed save, the spell is not cast but its slot is expended; on a successful save, the spell is cast but its damage is halved before applying the effects of saving throws, resistance, and other factors.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "deepm_find-kin", "document": { "name": "Deep Magic for 5th Edition", "key": "deepm", "type": "SOURCE", "display_name": "Deep Magic for 5th Edition", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "ritual", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Divination", "key": "divination" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Find Kin", "desc": "You touch one willing creature or make a melee spell attack against an unwilling creature, which is entitled to a Wisdom saving throw. On a failed save, or automatically if the target is willing, you learn the identity, appearance, and location of one randomly selected living relative of the target.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a freshly dug up tree root that is consumed by the spell", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } } ] }