list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/?format=api&ordering=name&page=15
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 1954,
    "next": "https://api.open5e.com/v2/spells/?format=api&ordering=name&page=16",
    "previous": "https://api.open5e.com/v2/spells/?format=api&ordering=name&page=14",
    "results": [
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_find-familiar/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_find-familiar",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "ritual",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Familiar",
            "desc": "Your familiar, a spirit that takes the form of any CR 0 beast of Small or Tiny size, appears in an unoccupied space within range. It has the statistics of the chosen form, but is your choice of a celestial, fey, or fiend (instead of a beast).\n\nYour familiar is an independent creature that rolls its own initiative and acts on its own turn in combat (but cannot take the Attack action). However, it is loyal to you and always obeys your commands.\n\nWhen the familiar drops to 0 hit points, it vanishes without a trace. Casting the spell again causes it to reappear.\n\nYou are able to communicate telepathically with your familiar when it is within 100 feet. As long as it is within this range, you can use an action to see through your familiar's eyes and hear through its ears until the beginning of your next turn, gaining the benefit of any special senses it has. During this time, you are blind and deaf to your body's surroundings.\n\nYou can use an action to either permanently dismiss your familiar or temporarily dismiss it to a pocket dimension where it awaits your summons. While it is temporarily dismissed, you can use an action to call it back, causing it to appear in any unoccupied space within 30 feet of you.\n\nYou can't have more than one familiar at a time, but if you cast this spell while you already have a familiar, you can cause it to adopt a different form.\n\nFinally, when you cast a spell with a range of Touch and your familiar is within 100 feet of you, it can deliver the spell as if it was the spellcaster. Your familiar must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, use your attack bonus for the spell.",
            "level": 1,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "30 feet",
            "range": 30.0,
            "ritual": true,
            "casting_time": "1hour",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/deepm_find-kin/?format=api",
            "document": {
                "name": "Deep Magic for 5th Edition",
                "key": "deepm",
                "type": "SOURCE",
                "display_name": "Deep Magic for 5th Edition",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/"
            },
            "key": "deepm_find-kin",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "ritual",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Kin",
            "desc": "You touch one willing creature or make a melee spell attack against an unwilling creature, which is entitled to a Wisdom saving throw. On a failed save, or automatically if the target is willing, you learn the identity, appearance, and location of one randomly selected living relative of the target.",
            "level": 1,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0.1,
            "ritual": true,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a freshly dug up tree root that is consumed by the spell",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "wisdom",
            "attack_roll": true,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_find-steed/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd-2024_find-steed",
            "casting_options": [
                {
                    "type": "slot_level_3",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "summoned creature uses level 3 stat block"
                },
                {
                    "type": "slot_level_4",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "summoned creature uses level 4 stat block"
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "summoned creature uses level 5 stat block"
                },
                {
                    "type": "slot_level_6",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "summoned creature uses level 6 stat block"
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "summoned creature uses level 7 stat block"
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "summoned creature uses level 8 stat block"
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "summoned creature uses level 9 stat block"
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Paladin",
                    "key": "srd-2024_paladin",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_paladin/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Steed",
            "desc": "You summon an otherworldly being that appears as a loyal steed in an unoccupied space of your choice within range. This creature uses the Otherworldly Steed stat block. If you already have a steed from this spell, the steed is replaced by the new one. The steed resembles a Large, rideable animal of your choice, such as a horse, a camel, a dire wolf, or an elk. Whenever you cast the spell, choose the steed's creature type—Celestial, Fey, or Fiend which determines certain traits in the stat block.",
            "level": 2,
            "higher_level": "Use the spell slot's level for the spell's level in the stat block.",
            "target_type": "creature",
            "range_text": "30 feet",
            "range": 30.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": false,
            "somatic": false,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_find-steed/?format=api",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd_find-steed",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Steed",
            "desc": "You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied space within range, the steed takes on a form that you choose, such as a warhorse, a pony, a camel, an elk, or a mastiff. (Your DM might allow other animals to be summoned as steeds.) The steed has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of its normal type. Additionally, if your steed has an Intelligence of 5 or less, its Intelligence becomes 6, and it gains the ability to understand one language of your choice that you speak. Your steed serves you as a mount, both in combat and out, and you have an instinctive bond with it that allows you to fight as a seamless unit. While mounted on your steed, you can make any spell you cast that targets only you also target your steed. When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum. While your steed is within 1 mile of you, you can communicate with it telepathically. You can't have more than one steed bonded by this spell at a time. As an action, you can release the steed from its bond at any time, causing it to disappear.",
            "level": 2,
            "higher_level": "",
            "target_type": "point",
            "range_text": "30 feet",
            "range": 30.0,
            "ritual": false,
            "casting_time": "10minutes",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_find-steed/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_find-steed",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Steed",
            "desc": "You summon a spirit that takes the form of a loyal mount, creating a lasting bond with it. You decide on the steed's appearance, and choose whether it uses the statistics of an elk, giant lizard, panther, warhorse, or wolf (the Narrator may offer additional options.) Its statistics change in the following ways:\n\n* Its type is your choice of celestial, fey, or fiend.\n* Its size is your choice of Medium or Large.\n* Its Intelligence is 6.\n* You can communicate with it telepathically while it's within 1 mile.\n* It understands one language that you speak.\n\nWhile mounted on your steed, when you cast a spell that targets only yourself, you may also target the steed.\n\nWhen you use an action to dismiss the steed, or when it drops to 0 hit points, it temporarily disappears. Casting this spell again resummons the steed, fully healed and with all conditions removed. You can't summon a different steed unless you spend an action to release your current steed from its bond, permanently dismissing it.",
            "level": 2,
            "higher_level": "The steed has an additional 20 hit points for each slot level above 2nd. When using a 4th-level spell slot or higher, you may grant the steed either a swim speed or fly speed equal to its base Speed.",
            "target_type": "point",
            "range_text": "30 feet",
            "range": 30.0,
            "ritual": false,
            "casting_time": "10minutes",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_find-traps/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd-2024_find-traps",
            "casting_options": [],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
                    "key": "srd-2024_cleric",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_cleric/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd-2024_druid",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_druid/?format=api"
                },
                {
                    "name": "Ranger",
                    "key": "srd-2024_ranger",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_ranger/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Traps",
            "desc": "You sense any trap within range that is within line of sight. A trap, for the purpose of this spell, includes any object or mechanism that was created to cause damage or other danger. Thus, the spell would sense the Alarm or Glyph of Warding spell or a mechanical pit trap, but it wouldn't reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell reveals that a trap is present but not its location. You do learn the general nature of the danger posed by a trap you sense.",
            "level": 2,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "120 feet",
            "range": 120.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_find-traps/?format=api",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd_find-traps",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api.open5e.com/v2/classes/srd_cleric/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Ranger",
                    "key": "srd_ranger",
                    "url": "https://api.open5e.com/v2/classes/srd_ranger/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Traps",
            "desc": "You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell merely reveals that a trap is present. You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.",
            "level": 2,
            "higher_level": "",
            "target_type": "area",
            "range_text": "120 feet",
            "range": 120.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_find-traps/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_find-traps",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find Traps",
            "desc": "This spell reveals whether there is at least one trap within range and within line of sight. You don't learn the number, location, or kind of traps detected. For the purpose of this spell, a trap is a hidden mechanical device or magical effect which is designed to harm you or put you in danger, such as a pit trap, symbol spell, or alarm bell on a door, but not a natural hazard.",
            "level": 2,
            "higher_level": "",
            "target_type": "area",
            "range_text": "120 feet",
            "range": 120.0,
            "ritual": false,
            "casting_time": "1minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/spells-that-dont-suck_find-in-nature/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_find-in-nature",
            "casting_options": [],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Ranger",
                    "key": "srd_ranger",
                    "url": "https://api.open5e.com/v2/classes/srd_ranger/?format=api"
                }
            ],
            "range_unit": "mi",
            "shape_size_unit": "feet",
            "name": "Find in Nature",
            "desc": "This spell helps you locate a specific kind of beast or plant, which you can either name or describe. You learn the direction and distance to the closest creature or plant of that kind within 1 mile, if any are present.",
            "level": 1,
            "higher_level": "If you cast this spell using a spell slot of 2nd level, the range of the spell increases to 5 miles. If you use a spell slot of 3rd level or higher, the range increases by 5 additional miles for each slot level above 2nd.",
            "target_type": "creature",
            "range_text": "1 mi",
            "range": 1.0,
            "ritual": true,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a tuft of hound's fur",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/deepmx_find-the-flaw/?format=api",
            "document": {
                "name": "Deep Magic Extended",
                "key": "deepmx",
                "type": "SOURCE",
                "display_name": "Deep Magic Extended",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/deepmagic"
            },
            "key": "deepmx_find-the-flaw",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find the Flaw",
            "desc": "Deep Magic: clockwork You touch one creature. The next attack roll that creature makes against a clockwork or metal construct, or any machine, is a critical hit.",
            "level": 1,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0.1,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_find-the-path/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd-2024_find-the-path",
            "casting_options": [],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd-2024_bard",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_bard/?format=api"
                },
                {
                    "name": "Cleric",
                    "key": "srd-2024_cleric",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_cleric/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd-2024_druid",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_druid/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find the Path",
            "desc": "You magically sense the most direct physical route to a location you name. You must be familiar with the location, and the spell fails if you name a destination on another plane of existence, a moving destination (such as a mobile fortress), or an unspecific destination (such as \"a green dragon's lair\"). For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. Whenever you face a choice of paths along the way there, you know which path is the most direct.",
            "level": 6,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0.0,
            "ritual": false,
            "casting_time": "minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a set of divination tools—such as cards or runes—worth 100+ GP",
            "material_cost": null,
            "material_consumed": true,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 day",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_find-the-path/?format=api",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd_find-the-path",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api.open5e.com/v2/classes/srd_cleric/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api.open5e.com/v2/classes/srd_druid/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find the Path",
            "desc": "This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as \"a green dragon's lair\"), the spell fails. For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination.",
            "level": 6,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0.0,
            "ritual": false,
            "casting_time": "1minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "A set of divinatory tools-such as bones, ivory sticks, cards, teeth, or carved runes-worth 100gp and an object from the location you wish to find.",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "24 hours",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_find-the-path/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_find-the-path",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Find the Path",
            "desc": "Name a specific, immovable location that you have visited before. If no such location is within range, the spell fails. For the duration, you know the location's direction and distance. While you are traveling there, you have advantage on ability checks made to determine the shortest path.",
            "level": 6,
            "higher_level": "",
            "target_type": "point",
            "range_text": "Special",
            "range": 0.2,
            "ritual": false,
            "casting_time": "1minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 day",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_finger-of-death/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd-2024_finger-of-death",
            "casting_options": [],
            "school": {
                "name": "Necromancy",
                "key": "necromancy",
                "url": "https://api.open5e.com/v2/spellschools/necromancy/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd-2024_sorcerer",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_sorcerer/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd-2024_warlock",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd-2024_wizard",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Finger of Death",
            "desc": "You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one. A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see \"Monsters\") that follows your verbal orders.",
            "level": 7,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "constitution",
            "attack_roll": false,
            "damage_roll": "7d8 + 30",
            "damage_types": [
                "necrotic"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_finger-of-death/?format=api",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd_finger-of-death",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Necromancy",
                "key": "necromancy",
                "url": "https://api.open5e.com/v2/spellschools/necromancy/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Finger of Death",
            "desc": "You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.",
            "level": 7,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "constitution",
            "attack_roll": false,
            "damage_roll": "7d8+30",
            "damage_types": [
                "necrotic"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_finger-of-death/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_finger-of-death",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Necromancy",
                "key": "necromancy",
                "url": "https://api.open5e.com/v2/spellschools/necromancy/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Finger of Death",
            "desc": "Negative energy wracks the target and deals 7d8 + 30 necrotic damage. A humanoid killed by this spell turns into a zombie at the start of your next turn. It is permanently under your control and follows your spoken commands.",
            "level": 7,
            "higher_level": "The damage increases by 2d8 for each slot level above 7th.",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_fire-bolt/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
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                "gamesystem": {
                    "name": "5th Edition 2024",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "key": "srd-2024_fire-bolt",
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                {
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                "name": "Evocation",
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                {
                    "name": "Sorcerer",
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                {
                    "name": "Wizard",
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            "name": "Fire Bolt",
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            "level": 0,
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            "url": "https://api.open5e.com/v2/spells/srd_fire-bolt/?format=api",
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                "name": "System Reference Document 5.1",
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                    "name": "Wizards of the Coast",
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                "gamesystem": {
                    "name": "5th Edition 2014",
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            "key": "srd_fire-bolt",
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                {
                    "type": "default",
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                {
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                {
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                    "desc": null
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                {
                    "type": "player_level_8",
                    "damage_roll": "2d10",
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                {
                    "type": "player_level_9",
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                    "desc": null
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                {
                    "type": "player_level_10",
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                {
                    "type": "player_level_11",
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                    "desc": null
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                {
                    "type": "player_level_12",
                    "damage_roll": "3d10",
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                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_13",
                    "damage_roll": "3d10",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_14",
                    "damage_roll": "3d10",
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                    "duration": null,
                    "range": null,
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                    "shape_size": null,
                    "desc": null
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                {
                    "type": "player_level_15",
                    "damage_roll": "3d10",
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                    "desc": null
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                {
                    "type": "player_level_16",
                    "damage_roll": "3d10",
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                    "desc": null
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                {
                    "type": "player_level_17",
                    "damage_roll": "4d10",
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                    "shape_size": null,
                    "desc": null
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                {
                    "type": "player_level_18",
                    "damage_roll": "4d10",
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                    "desc": null
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                {
                    "type": "player_level_19",
                    "damage_roll": "4d10",
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                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_20",
                    "damage_roll": "4d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Evocation",
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                {
                    "name": "Sorcerer",
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                {
                    "name": "Wizard",
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                    "url": "https://api.open5e.com/v2/classes/srd_wizard/?format=api"
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            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Fire Bolt",
            "desc": "You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.",
            "level": 0,
            "higher_level": "This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).",
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        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_fire-bolt/?format=api",
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                "name": "Adventurer's Guide",
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                "display_name": "Adventurer's Guide",
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                    "name": "EN Publishing",
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
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                "permalink": "https://a5esrd.com/a5esrd"
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            "key": "a5e-ag_fire-bolt",
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                {
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                {
                    "type": "player_level_1",
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                {
                    "type": "player_level_2",
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                {
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                },
                {
                    "type": "player_level_4",
                    "damage_roll": "",
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                {
                    "type": "player_level_5",
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                {
                    "type": "player_level_6",
                    "damage_roll": "2d10",
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                },
                {
                    "type": "player_level_7",
                    "damage_roll": "2d10",
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                    "duration": null,
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                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_8",
                    "damage_roll": "2d10",
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                    "desc": null
                },
                {
                    "type": "player_level_9",
                    "damage_roll": "2d10",
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                    "duration": null,
                    "range": null,
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                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_10",
                    "damage_roll": "2d10",
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                    "concentration": null,
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                    "desc": null
                },
                {
                    "type": "player_level_11",
                    "damage_roll": "3d10",
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                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_12",
                    "damage_roll": "3d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_13",
                    "damage_roll": "3d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_14",
                    "damage_roll": "3d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_15",
                    "damage_roll": "3d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_16",
                    "damage_roll": "3d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_17",
                    "damage_roll": "4d10",
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                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_18",
                    "damage_roll": "4d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_19",
                    "damage_roll": "4d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_20",
                    "damage_roll": "4d10",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Fire Bolt",
            "desc": "You cast a streak of flame at the target. Make a ranged spell attack. On a hit, you deal 1d10 fire damage. An unattended flammable object is ignited.",
            "level": 0,
            "higher_level": "This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).",
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            "casting_time": "action",
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            "material_specified": "",
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            "attack_roll": true,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
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            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/deepm_fire-darts/?format=api",
            "document": {
                "name": "Deep Magic for 5th Edition",
                "key": "deepm",
                "type": "SOURCE",
                "display_name": "Deep Magic for 5th Edition",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/"
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            "key": "deepm_fire-darts",
            "casting_options": [
                {
                    "type": "default",
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                {
                    "type": "slot_level_3",
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                {
                    "type": "slot_level_4",
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                {
                    "type": "slot_level_5",
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                {
                    "type": "slot_level_6",
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                {
                    "type": "slot_level_7",
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                {
                    "type": "slot_level_8",
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                },
                {
                    "type": "slot_level_9",
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                    "desc": null
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            ],
            "school": {
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                "key": "evocation",
                "url": "https://api.open5e.com/v2/spellschools/evocation/?format=api"
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            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Fire Darts",
            "desc": "When this spell is cast on any fire that’s at least as large as a small campfire or cooking fire, three darts of flame shoot out from the fire toward creatures within 30 feet of the fire. Darts can be directed against the same or separate targets as the caster chooses. Each dart deals 4d6 fire damage, or half as much damage if its target makes a successful Dexterity saving throw.\n",
            "level": 2,
            "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.",
            "target_type": "creature",
            "range_text": "20 feet",
            "range": 20.0,
            "ritual": false,
            "casting_time": "action",
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            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a fire the size of a small campfire or larger",
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            "target_count": 1,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
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            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_fire-shield/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2024/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "key": "srd-2024_fire-shield",
            "casting_options": [],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [
                {
                    "name": "Druid",
                    "key": "srd-2024_druid",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_druid/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd-2024_sorcerer",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd-2024_wizard",
                    "url": "https://api.open5e.com/v2/classes/srd-2024_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Fire Shield",
            "desc": "Wispy flames wreathe your body for the duration, shedding Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. The flames provide you with a warm shield or a chill shield, as you choose. The warm shield grants you Resistance to Cold damage, and the chill shield grants you Resistance to Fire damage. In addition, whenever a creature within 5 feet of you hits you with a melee attack roll, the shield erupts with flame. The attacker takes 2d8 Fire damage from a warm shield or 2d8 Cold damage from a chill shield.",
            "level": 4,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a bit of phosphorus or a firefly",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": true,
            "damage_roll": "2d8",
            "damage_types": [
                "fire",
                "cold"
            ],
            "duration": "10 minute",
            "shape_type": null,
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        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_fire-shield/?format=api",
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                "name": "System Reference Document 5.1",
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                "gamesystem": {
                    "name": "5th Edition 2014",
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            "key": "srd_fire-shield",
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                {
                    "type": "default",
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                {
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                {
                    "name": "Wizard",
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                    "url": "https://api.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
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            "name": "Fire Shield",
            "desc": "Thin and vaporous flame surround your body for the duration of the spell, radiating a bright light bright light in a 10-foot radius and dim light for an additional 10 feet. You can end the spell using an action to make it disappear. The flames are around you a heat shield or cold, your choice. The heat shield gives you cold damage resistance and the cold resistance to fire damage. In addition, whenever a creature within 5 feet of you hits you with a melee attack, flames spring from the shield. The attacker then suffers 2d8 points of fire damage or cold, depending on the model.",
            "level": 4,
            "higher_level": "",
            "target_type": "creature",
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            "material_specified": "A little phosphorus or a firefly.",
            "material_cost": null,
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            "duration": "10 minutes",
            "shape_type": null,
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        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_fire-shield/?format=api",
            "document": {
                "name": "Adventurer's Guide",
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            "key": "a5e-ag_fire-shield",
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                {
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                {
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                {
                    "type": "slot_level_7",
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                {
                    "type": "slot_level_8",
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                },
                {
                    "type": "slot_level_9",
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                }
            ],
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            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Fire Shield",
            "desc": "Until the spell ends, flames envelop your body, casting bright light in a 10-foot radius and dim light for an additional 10 feet. You can use an action to end the spell early. Choose one of the following options:\n\n* **Chill Shield:** You have resistance to fire damage. A creature within 5 feet of you takes 2d8 cold damage when it hits you with a melee attack.\n* **Warm Shield:** You have resistance to cold damage. A creature within 5 feet of you takes 2d8 fire damage when it hits you with a melee attack.",
            "level": 4,
            "higher_level": "The duration increases to 1 hour when using a 6th-level spell slot, or 8 hours when using an 8th-level spell slot.",
            "target_type": "creature",
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            "duration": "10 minutes",
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        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_fire-storm/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
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                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
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                "gamesystem": {
                    "name": "5th Edition 2024",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "key": "srd-2024_fire-storm",
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            "school": {
                "name": "Evocation",
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                "url": "https://api.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
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                {
                    "name": "Druid",
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                    "url": "https://api.open5e.com/v2/classes/srd-2024_druid/?format=api"
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                {
                    "name": "Sorcerer",
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            ],
            "range_unit": "feet",
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            "name": "Fire Storm",
            "desc": "A storm of fire appears within range. The area of the storm consists of up to ten 10-foot Cubes, which you arrange as you like. Each Cube must be contiguous with at least one other Cube. Each creature in the area makes a Dexterity saving throw, taking 7d10 Fire damage on a failed save or half as much damage on a successful one. Flammable objects in the area that aren't being worn or carried start burning.",
            "level": 7,
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            "duration": "instantaneous",
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            "shape_size": 10.0,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_fire-storm/?format=api",
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                "name": "System Reference Document 5.1",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "key": "srd_fire-storm",
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                {
                    "type": "default",
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            ],
            "school": {
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                "url": "https://api.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
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                    "url": "https://api.open5e.com/v2/classes/srd_cleric/?format=api"
                },
                {
                    "name": "Druid",
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                    "url": "https://api.open5e.com/v2/classes/srd_druid/?format=api"
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                {
                    "name": "Sorcerer",
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                    "url": "https://api.open5e.com/v2/classes/srd_sorcerer/?format=api"
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            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Fire Storm",
            "desc": "A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of up to ten 10-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a dexterity saving throw. It takes 7d10 fire damage on a failed save, or half as much damage on a successful one. The fire damages objects in the area and ignites flammable objects that aren't being worn or carried. If you choose, plant life in the area is unaffected by this spell.",
            "level": 7,
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            "target_type": "area",
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            "duration": "instantaneous",
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            "shape_size": 10.0,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_fire-storm/?format=api",
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                "name": "Adventurer's Guide",
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            "key": "a5e-ag_fire-storm",
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                {
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            "name": "Fire Storm",
            "desc": "Flames roar, dealing 7d10 fire damage to creatures and objects in the area and igniting unattended flammable objects. If you choose, plant life in the area is unaffected. This spell's area consists of a contiguous group of ten 10-foot cubes in an arrangement you choose, with each cube adjacent to at least one other cube.",
            "level": 7,
            "higher_level": "The damage increases by 1d10 for each slot level above 7th.",
            "target_type": "creature",
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            "shape_size": 10.0,
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        },
        {
            "url": "https://api.open5e.com/v2/spells/deepm_fire-under-the-tongue/?format=api",
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                "name": "Deep Magic for 5th Edition",
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                    "name": "Kobold Press",
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                "gamesystem": {
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                "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/"
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            "key": "deepm_fire-under-the-tongue",
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                {
                    "type": "default",
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            "school": {
                "name": "Transmutation",
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                "url": "https://api.open5e.com/v2/spellschools/transmutation/?format=api"
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            "classes": [],
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            "shape_size_unit": "feet",
            "name": "Fire Under the Tongue",
            "desc": "You can ingest a nonmagical fire up to the size of a normal campfire that is within range. The fire is stored harmlessly in your mouth and dissipates without effect if it is not used before the spell ends. You can spit out the stored fire as an action. If you try to hit a particular target, then treat this as a ranged attack with a range of 5 feet. Campfire-sized flames deal 2d6 fire damage, while torch-sized flames deal 1d6 fire damage. Once you have spit it out, the fire goes out immediately unless it hits flammable material that can keep it fed.",
            "level": 1,
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            "damage_roll": "",
            "damage_types": [],
            "duration": "24 hours",
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        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_fireball/?format=api",
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                "name": "System Reference Document 5.2",
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            "key": "srd-2024_fireball",
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                {
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            "range_unit": "feet",
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            "name": "Fireball",
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            "level": 3,
            "higher_level": "The damage increases by 1d6 for each spell slot level above 3.",
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            "casting_time": "action",
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            "material_specified": "a ball of bat guano and sulfur",
            "material_cost": null,
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            "damage_roll": "8d6",
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            "duration": "instantaneous",
            "shape_type": "sphere",
            "shape_size": 20.0,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_fireball/?format=api",
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                "gamesystem": {
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            "key": "srd_fireball",
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                {
                    "type": "default",
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                {
                    "type": "slot_level_4",
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                {
                    "type": "slot_level_5",
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                {
                    "type": "slot_level_6",
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                {
                    "type": "slot_level_7",
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                },
                {
                    "type": "slot_level_8",
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                },
                {
                    "type": "slot_level_9",
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            ],
            "school": {
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            "classes": [
                {
                    "name": "Sorcerer",
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                {
                    "name": "Wizard",
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                    "url": "https://api.open5e.com/v2/classes/srd_wizard/?format=api"
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            ],
            "range_unit": "feet",
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            "name": "Fireball",
            "desc": "A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.",
            "level": 3,
            "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.",
            "target_type": "point",
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            "material_specified": "A tiny ball of bat guano and sulfur.",
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        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_fireball/?format=api",
            "document": {
                "name": "Adventurer's Guide",
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                    "name": "EN Publishing",
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
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                {
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                {
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                {
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                {
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                {
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                {
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            ],
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            "classes": [],
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            "name": "Fireball",
            "desc": "A fiery mote streaks to a point within range and explodes in a burst of flame. The fire spreads around corners and ignites unattended flammable objects. Each creature in the area takes 6d6 fire damage.",
            "level": 3,
            "higher_level": "The damage increases by 1d6 for each slot level above 3rd.",
            "target_type": "point",
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        },
        {
            "url": "https://api.open5e.com/v2/spells/spells-that-dont-suck_fireblast/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
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                    "name": "Somanyrobots",
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                },
                "gamesystem": {
                    "name": "5th Edition 2014",
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                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
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            "key": "spells-that-dont-suck_fireblast",
            "casting_options": [],
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            "classes": [
                {
                    "name": "Sorcerer",
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                },
                {
                    "name": "Wizard",
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            ],
            "range_unit": "ft",
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            "name": "Fireblast",
            "desc": "A marble-sized ball of flame appears in your hand before darting out and exploding at a point you choose within range. Every creature within 20 feet of the point must make a Dexterity saving throw, taking 7d6 fire damage on a failure of half as much on a success.\n\nThe blast spreads around corners and ignites flammable objects that aren’t being worn or carried.",
            "level": 3,
            "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.",
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            "material_specified": "a bit of peat and quicklime",
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            "duration": "instantaneous",
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        },
        {
            "url": "https://api.open5e.com/v2/spells/deepm_firewalk/?format=api",
            "document": {
                "name": "Deep Magic for 5th Edition",
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                    "name": "Kobold Press",
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                "gamesystem": {
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                "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/"
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            "key": "deepm_firewalk",
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                {
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                {
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                {
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                },
                {
                    "type": "slot_level_9",
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            ],
            "school": {
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            "level": 6,
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            "casting_time": "action",
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            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "10 minutes",
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        },
        {
            "url": "https://api.open5e.com/v2/spells/deepm_fist-of-iron/?format=api",
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                "name": "Deep Magic for 5th Edition",
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                "gamesystem": {
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            "key": "deepm_fist-of-iron",
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            "school": {
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                "url": "https://api.open5e.com/v2/spellschools/transmutation/?format=api"
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            "classes": [],
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            "name": "Fist of Iron",
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            "damage_roll": "",
            "damage_types": [],
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        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_flame-blade/?format=api",
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                "name": "System Reference Document 5.2",
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                "gamesystem": {
                    "name": "5th Edition 2024",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "key": "srd-2024_flame-blade",
            "casting_options": [
                {
                    "type": "slot_level_3",
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                {
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                {
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                {
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                },
                {
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                },
                {
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                },
                {
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                {
                    "name": "Sorcerer",
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            "range_unit": "feet",
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            "name": "Flame Blade",
            "desc": "You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke it again as a Bonus Action. As a Magic action, you can make a melee spell attack with the fiery blade. On a hit, the target takes Fire damage equal to 3d6 plus your spellcasting ability modifier. The flaming blade sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.",
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            "higher_level": "The damage increases by 1d6 for each spell slot level above 2.",
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            "shape_size": null,
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        {
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                "name": "System Reference Document 5.1",
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                "gamesystem": {
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            "key": "srd_flame-blade",
            "casting_options": [
                {
                    "type": "default",
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                {
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                {
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                {
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                },
                {
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                },
                {
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                },
                {
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                },
                {
                    "type": "slot_level_9",
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                    "duration": null,
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                }
            ],
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                }
            ],
            "range_unit": "feet",
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            "name": "Flame Blade",
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            "level": 2,
            "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.",
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            "material_specified": "Leaf of sumac.",
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            "duration": "10 minutes",
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        },
        {
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                "name": "Adventurer's Guide",
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                "gamesystem": {
                    "name": "Advanced 5th Edition",
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            "key": "a5e-ag_flame-blade",
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            ],
            "school": {
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            "classes": [],
            "range_unit": "feet",
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            "name": "Flame Blade",
            "desc": "A scimitar-shaped blade of fire appears in your hand, lasting for the duration. It disappears if you drop it, but you can use a bonus action to recall it. The blade casts bright light in a 10-foot radius and dim light for another 10 feet. You can use an action to make a melee spell attack with the blade that deals 3d6 fire damage.",
            "level": 2,
            "higher_level": "The damage increases by 1d6 for every two slot levels above 2nd.",
            "target_type": "creature",
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            "ritual": false,
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            "reaction_condition": null,
            "verbal": true,
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            "url": "https://api.open5e.com/v2/spells/a5e-ag_flame-strike/?format=api",
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                "name": "Adventurer's Guide",
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            "higher_level": "Increase either the fire damage or the radiant damage by 1d6 for each slot level above 5th.",
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        {
            "url": "https://api.open5e.com/v2/spells/deepm_flame-wave/?format=api",
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            "material_specified": "a drop of tar, pitch, or oil",
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        {
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                "gamesystem": {
                    "name": "5th Edition 2024",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "key": "srd-2024_flaming-sphere",
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                {
                    "type": "slot_level_4",
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                {
                    "type": "slot_level_5",
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                {
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                {
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                {
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                {
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            "range_unit": "feet",
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        {
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                "name": "System Reference Document 5.1",
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                "gamesystem": {
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            "key": "srd_flaming-sphere",
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                {
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                {
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                {
                    "type": "slot_level_6",
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                {
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                {
                    "type": "slot_level_8",
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                {
                    "type": "slot_level_9",
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            ],
            "school": {
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            "classes": [
                {
                    "name": "Cleric",
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                {
                    "name": "Druid",
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                {
                    "name": "Wizard",
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            ],
            "range_unit": "feet",
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            ],
            "duration": "1 minute",
            "shape_type": "sphere",
            "shape_size": 20.0,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_flaming-sphere/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_flaming-sphere",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
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                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Flaming Sphere",
            "desc": "A 5-foot-diameter sphere of fire appears within range, lasting for the duration. It casts bright light in a 20-foot radius and dim light for another 20 feet, and ignites unattended flammable objects it touches.\n\nYou can use a bonus action to move the sphere up to 30 feet. It can jump over pits 10 feet wide or obstacles 5 feet tall. If you move the sphere into a creature, the sphere ends its movement for that turn and the creature makes a Dexterity saving throw, taking 2d6 fire damage on a failed save, or half as much on a successful one. A creature that ends its turn within 5 feet of the sphere makes a Dexterity saving throw against the sphere's damage.",
            "level": 2,
            "higher_level": "The damage increases by 1d6 for each slot level above 2nd.",
            "target_type": "object",
            "range_text": "60 feet",
            "range": 60.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/spells-that-dont-suck_fleeting-portals/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_fleeting-portals",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Fleeting Portals",
            "desc": "You create linked magical gates that you can control for the duration. Select two unoccupied points on the ground that you can see within 500 feet of you. Glowing 10-foot diameter gates open over each point.\n\nYou choose whether the gates are visible and usable from both sides or only one side. Any creature or object entering one gate exits the other as if the two were adjacent to each other. You can use a bonus action to close, open, and move one or both gates up to 60 feet. The spell ends if a gate moves more than 500 feet from the caster’s original location.",
            "level": 6,
            "higher_level": "",
            "target_type": "area",
            "range_text": "500 ft",
            "range": 500.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 2,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "10 minutes",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/deepm_flesh-to-paper/?format=api",
            "document": {
                "name": "Deep Magic for 5th Edition",
                "key": "deepm",
                "type": "SOURCE",
                "display_name": "Deep Magic for 5th Edition",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/"
            },
            "key": "deepm_flesh-to-paper",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_4",
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                    "target_count": 2,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
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                },
                {
                    "type": "slot_level_5",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_6",
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                    "target_count": 4,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": null,
                    "target_count": 5,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": null,
                    "target_count": 6,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": 7,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Flesh to Paper",
            "desc": "A willing creature you touch becomes as thin as a sheet of paper until the spell ends. Anything the target is wearing or carrying is also flattened. The target can’t cast spells or attack, and attack rolls against it are made with disadvantage. It has advantage on Dexterity (Stealth) checks while next to a wall or similar flat surface. The target can move through a space as narrow as 1 inch without squeezing. If it occupies the same space as an object or a creature when the spell ends, the creature is shunted to the nearest unoccupied space and takes force damage equal to twice the number of feet it was moved.\n",
            "level": 3,
            "higher_level": "When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0.1,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd-2024_flesh-to-stone/?format=api",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
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                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "key": "srd-2024_flesh-to-stone",
            "casting_options": [],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api.open5e.com/v2/spellschools/transmutation/?format=api"
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            "classes": [
                {
                    "name": "Druid",
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                },
                {
                    "name": "Sorcerer",
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                },
                {
                    "name": "Wizard",
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                    "url": "https://api.open5e.com/v2/classes/srd-2024_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Flesh to Stone",
            "desc": "You attempt to turn one creature that you can see within range into stone. The target makes a Constitution saving throw. On a failed save, it has the Restrained condition for the duration. On a successful save, its Speed is 0 until the start of your next turn. Constructs automatically succeed on the save. A Restrained target makes another Constitution saving throw at the end of each of its turns. If it successfully saves against this spell three times, the spell ends. If it fails its saves three times, it is turned to stone and has the Petrified condition for the duration. The successes and failures needn't be consecutive; keep track of both until the target collects three of a kind. If you maintain your Concentration on this spell for the entire possible duration, the target is Petrified until the condition is ended by Greater Restoration or similar magic.",
            "level": 6,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a cockatrice feather",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "constitution",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/srd_flesh-to-stone/?format=api",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "key": "srd_flesh-to-stone",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
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                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Flesh to Stone",
            "desc": "You attempt to turn one creature that you can see within range into stone. If the target's body is made of flesh, the creature must make a constitution saving throw. On a failed save, it is restrained as its flesh begins to harden. On a successful save, the creature isn't affected. A creature restrained by this spell must make another constitution saving throw at the end of each of its turns. If it successfully saves against this spell three times, the spell ends. If it fails its saves three times, it is turned to stone and subjected to the petrified condition for the duration. The successes and failures don't need to be consecutive; keep track of both until the target collects three of a kind. If the creature is physically broken while petrified, it suffers from similar deformities if it reverts to its original state. If you maintain your concentration on this spell for the entire possible duration, the creature is turned to stone until the effect is removed.",
            "level": 6,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "A pinch of lime, water, and earth.",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "constitution",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_flesh-to-stone/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
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                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
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                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_flesh-to-stone",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
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                },
                {
                    "type": "slot_level_7",
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                    "target_count": 2,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
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                },
                {
                    "type": "slot_level_8",
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                    "duration": null,
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                    "concentration": null,
                    "shape_size": null,
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                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": 4,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
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                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Flesh to Stone",
            "desc": "The target becomes restrained as it begins to turn to stone. On a successful saving throw, the target is instead slowed until the end of its next turn and the spell ends.\n\nA creature restrained by this spell makes a second saving throw at the end of its turn. On a success, the spell ends. On a failure, the target is petrified for the duration. If you maintain concentration for the maximum duration of the spell, this petrification is permanent.\n\nAny pieces removed from a petrified creature are missing when the petrification ends.",
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            "higher_level": "Target one additional creature when you cast this spell with an 8th-level spell slot.",
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            "range_text": "60 feet",
            "range": 60.0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": false,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": true
        },
        {
            "url": "https://api.open5e.com/v2/spells/a5e-ag_flex/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
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                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
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            "key": "a5e-ag_flex",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
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                },
                {
                    "type": "slot_level_3",
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                    "duration": null,
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                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_4",
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                    "duration": null,
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                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": null,
                    "target_count": 4,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_6",
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": null,
                    "target_count": 6,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": null,
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                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": 8,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Illusion",
                "key": "illusion",
                "url": "https://api.open5e.com/v2/spellschools/illusion/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Flex",
            "desc": "You bestow a glamor upon a creature that highlights its physique to show a stunning idealized form. For the spell's duration, the target adds both its Strength modifier and Charisma modifier to any Charisma checks it makes.",
            "level": 2,
            "higher_level": "Target one additional creature for each slot level above 2nd.",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0.1,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": false,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api.open5e.com/v2/spells/deepm_flickering-fate/?format=api",
            "document": {
                "name": "Deep Magic for 5th Edition",
                "key": "deepm",
                "type": "SOURCE",
                "display_name": "Deep Magic for 5th Edition",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/"
            },
            "key": "deepm_flickering-fate",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Flickering Fate",
            "desc": "You or a creature that you touch can see a few seconds into the future. When the spell is cast, each other creature within 30 feet of the target must make a Wisdom saving throw. Those that fail must declare, in initiative order, what their next action will be. The target of the spell declares his or her action last, after hearing what all other creatures will do. Each creature that declared an action must follow its declaration as closely as possible when its turn comes. For the duration of the spell, the target has advantage on attack rolls, ability checks, and saving throws, and creatures that declared their actions have disadvantage on attack rolls against the target.",
            "level": 4,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0.1,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "wisdom",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 round",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        }
    ]
}